Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.21 @ 18:25:53 Player: Beef Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (23) 115 Value Destroyed (592) 592 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1667 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 295/300 Energy 98/100 System Corruption 0% Temperature Cool (15) Movement Flying (40) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Improved Flight Unit > --- UTILITY (4) ------ Small Storage Unit Visual Processing Unit Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Ion Engine Small Laser Hammer Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Heat Sink Small Storage Unit Visual Processing Unit Terrain Scan Processor > --- WEAPON ----------- Heavy Assault Rifle Autogun > --- INVENTORY -------- Light Ion Engine Light Ion Engine Aluminum Leg Aluminum Leg Small Laser Assault Rifle [Rating: 13] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Terrain Scan Processor Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Impact Weapon Hammer Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 26 | 6 6 14 Power 5 | 1 2 2 Engine 5 | 1 2 2 Core . | . . . Reactor . | . . . Propulsion 8 | 2 2 4 Treads 2 | 2 . . Leg 5 | . 2 3 Wheel . | . . . Hover . | . . . Flight 1 | . . 1 Utility 5 | 1 1 3 Device 2 | . 1 1 Storage 1 | 1 . . Processor 2 | . . 2 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 8 | 2 1 5 Energy Gun 1 | . . 1 Energy Cannon . | . . . Ballistic Gun 6 | 2 1 3 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon 1 | . . 1 Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 17 | . 5 12 Power 4 | . 1 3 Propulsion 6 | . 2 4 Utility 2 | . . 2 Weapon 5 | . 2 3 Highest Loss Streak 7 | . 5 7 To Critical Strikes . | . . . Average Slot Usage (%) 76 | . 74 77 Engine 10 | . 12 9 Treads 6 | . 13 . Leg 12 | . 9 14 Device 5 | . 3 6 Storage 12 | . 14 11 Processor 8 | . . 15 Energy Gun 1 | . . 2 Ballistic Gun 18 | . 20 16 Naked Turns . | . . . Heaviest Build 17 | 10 13 17 Greatest Support 40 | 40 40 20 Greatest Overweight (x) 3 | . 3 3 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 6 8 8 Most Carried 6 | 2 5 6 Average Carried 3 | 1 3 3 Final Capacity 8 | 8 8 8 Final Carried 5 | 2 5 3 Class Distribution -------------------- 59% | Mutant 40% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 753 | 194 208 351 Remotely . | . . . Salvage Created 854 | . 275 579 Parts 57 | . 27 30 Haulers Intercepted 1 | . . 1 Recyclers Shooed 1 | . . 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 19 | . 11 8 Guns 19 | . 11 8 Classes Destroyed 8 | . 2 6 Builder 1 | . . 1 Hauler 1 | . . 1 Recycler 1 | . . 1 Watcher 1 | . . 1 Swarmer 6 | . 6 . Grunt 10 | . 5 5 Duelist 1 | . . 1 Sentry 2 | . . 2 Best Kill Streak 9 | . 8 9 Combat Bots Only 8 | . 8 5 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 253 | . 126 127 Missed 77 | . 39 38 Damage Taken 2135 | . 867 1268 Core 626 | . 215 411 Absorbed by Shields . | . . . Core Remaining (%) 57 | 100 14 . Volleys Fired 98 | . 46 52 Largest 2 | . 2 2 Hottest 63 | . 40 63 Shots Fired 173 | . 74 99 Gun 173 | . 74 99 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 150 | . 74 76 Thermal 23 | . . 23 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 19 | . 19 10 Robot Miss Streak 6 | . 6 5 Penetration Max . | . . . Secondary Targets 4 | . 2 2 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 116 | . 49 67 Core Hits 45 | 1 19 25 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks 2 | . . 2 Impact 2 | . . 2 Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1350 | 3 467 880 Guns 1347 | . 467 880 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 3 | 3 . . Kinetic 1193 | . 467 726 Thermal 154 | . . 154 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 2 | 2 . . Targets Rammed 2 | 2 . . Kicked . | . . . Crushed . | . . . Highest Temperature 67 | . 18 67 Average Temperature 23 | . 6 29 Received Heat Transfer 948 | . 318 630 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 350 | . . 350 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 312 | . 255 312 Initial 107 | . . 107 Average 152 | . 151 192 Maximum Alert Level 1 | . 1 1 Low Security (%) 66 | 100 60 63 Level 1 33 | . 39 36 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 3 | . 2 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 34 | . 16 18 Peak Tracking Total 10 | . 10 7 Tactical Retreats 2 | . . 2 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 4 | . 3 1 Terminals 4 | . 3 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 12 | . 10 2 Successful 3 | . 2 1 Failed 9 | . 8 1 Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 2 | . . 2 Terminals 12 | . 10 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 2 . Prototype ID Bank 2 | . 2 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 1 | . . 1 Terminals 1 | . . 1 Botnet 1 | . . 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 3 1 Full Trace Events 2 | . 2 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 684 | 79 294 311 Spaces Moved 302 | 46 128 128 Core 15 | 7 2 6 Treads 85 | 39 46 . Legs 178 | . 80 98 Wheels . | . . . Hover . | . . . Flight 24 | . . 24 Fastest Speed 40 | 50 120 40 Average Speed 126 | 143 135 110 Slowest Speed 200 | 160 200 200 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped 4 | . . 4 Cave-ins Triggered . | . . . Exploration Rate (%) 16 | 4 31 14 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 1 | . . 1 Terrain Destroyed 1 | . . 1 Melee 1 | . . 1 Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 436 | 55 182 199 Wait 3 | . . 3 Move 294 | 45 127 122 Hop 2 | . . 2 Pick Up 6 | 2 3 1 Fast Attach 16 | 6 4 6 Attach 7 | . 1 6 Detach 2 | . . 2 Swap 3 | . 1 2 Drop 1 | . . 1 Fire 98 | . 46 52 Melee 2 | . . 2 Ram . | . . . Kick . | . . . Crush 2 | 2 . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 80 | -11/Scrapyard | Entered Materials 217 | -10/Materials | Core integrity fell below 50% 254 | -10/Materials | Core integrity fell below 20% 260 | -10/Materials | Lost 5 parts (1p2n2w) 286 | -10/Materials | Destroyed 8 combat bots 358 | -10/Materials | Discovered new exit (range 3) 359 | -10/Materials | Discovered new exit (range 9) 374 | -10/Materials | Entered another Materials area 374 | -9/Materials | Evolved 2 slots: Utility x2 374 | -9/Materials | Discovered new exit (range 7) 605 | -9/Materials | Lost 7 parts (2p3n1u1w) 645 | -9/Materials | Core integrity fell below 50% 662 | -9/Materials | Core integrity fell below 20% 685 | -9/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 00625_ Acquired 151 matter. 00631_ Acquired 17 matter. 00638_ G-34 Mercenary destroyed. 00640_ A-02 Transporter destroyed. 00642_ Lgt. Ion Engine destroyed. 00647_ W-16 Scout sends out distress signal. 00648_ Autogun destroyed. 00649_ R-06 Scavenger collects Lgt. Ion Engine. 00653_ G-47 Trooper destroyed. 00654_ R-06 Scavenger collects Welding Torch. 00658_ R-06 Scavenger collects Terrain Scan Processor. 00662_ R-06 Scavenger collects Imp. Heat Sink. 00662_ Assault Rifle destroyed. 00664_ Acquired Imp. Flight Unit. 00668_ Acquired 61 matter. 00669_ Acquired Ion Engine. 00670_ R-06 Scavenger collects Prototype Energy Gun. 00670_ R-06 Scavenger collects Beam Rifle. 00677_ Acquired Hammer. 00682_ Aluminum Leg destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????## ####?????????????? | | ??????????????????????????????# #????????????????? | | ??????????????????????????????#%#????????????????? | | ??????????????????????????????# #????????????????? | | ??????????????????????????????# #????????????????? | | ??????????????????????????????# #????????????????? | | ??????????????????????????????# #????????????????? | | ??????????????????????????????# #????????????????? | | ??????????????????????????????# #????????????????? | | ??????????????????????????????# #????????????????? | | ??????????????????????????????# #????????????????? | | ??????????????????????????????# #????????????????? | | ???????????????????????????#### ##???????????????? | | ???????????????????????????#%!%= ############+???? | | ???????????????????????????# % ! | | ???????????????????????????# !! == | | ???????????????????????????# =%= | | ???????????????????????????# #######+#######?? | | ???????????????????????????## ##???????????????? | | ??????????????############### #????????????????? | | ??????????????# # #????????????????? | | ??????????????# """ # #????????????????? | | ??????????????# """ [ # #????????????????? | | ??????????????# """ # ######????????????????? | | ??????????????# #g #?????????????????????? | | ??????????????# //g/g@ #?????????????????????? | | ??????????????# / #Y #?????????????????????? | | ??????????????######"### #?????????????????????? | | ???????????????????##?? #????????????????????? | | ??????????????????????# #????????????????????? | | ?????????????????????? #????????????????????? | | ?????????????????????## #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????###+###????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 85 Evasion (%) 60 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BackupSpliceVibroblade Manual? 0 Play Time 00:06:07 Cumulative 76.1 hours Start 2024.07.21 @ 18:21:51 End 2024.07.21 @ 18:25:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 83 Rogue 83 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 57 Achievement% 42 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 531ba0cf-8e67-40dd-85b6-6a896b56278b