Cogmind - Beta 13 *** ADVENTURER MODE // 2024.03.31 @ 13:51:56 Player: jjjdanny Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (60) 300 Value Destroyed (1942) 1942 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 5842 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 7% Temperature Cool (38) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Angular Momentum Engine Advanced Heat Sink Advanced Weight Redist. System Advanced Visual Processing Unit Proton Missile Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core Fission Core > --- PROPULSION ------- Carbon-fiber Leg Light Armored Exoskeleton > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Large Storage Unit Large Matter Pod Compact Matter Pod > --- WEAPON ----------- Heavy Laser Autogun Autogun Coil Gun Advanced Assault Cannon > --- INVENTORY -------- Angular Momentum Engine Light Angular Momentum Engine Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Advanced Heat Sink Advanced Weight Redist. System Advanced Visual Processing Unit Weapon Cycler Proton Missile Launcher [Rating: 51] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Utility Large Matter Pod Device Improved Heat Sink Storage Large Matter Pod Weapon Gauss Rifle Energy Gun Heavy Laser Ballistic Gun Gauss Rifle Ballistic Cannon Improved Light Cannon Launcher Proton Missile Launcher Build | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Slots Evolved 8 | . . 2 2 2 . . 2 Power 1 | . . . 1 . . . . Propulsion 1 | . . . 1 . . . . Utility 3 | . . 1 . . . . 2 Weapon 3 | . . 1 . 2 . . . Parts Attached 48 | 6 1 3 11 5 5 . 17 Power 10 | 1 . 1 3 . 2 . 3 Engine 5 | 1 . 1 2 . . . 1 Core 5 | . . . 1 . 2 . 2 Reactor . | . . . . . . . . Propulsion 12 | 2 . . 4 1 1 . 4 Treads . | . . . . . . . . Leg 12 | 2 . . 4 1 1 . 4 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 7 | 1 . 1 2 . . . 3 Device 3 | . . . . . . . 3 Storage 4 | 1 . 1 2 . . . . Processor . | . . . . . . . . Hackware . | . . . . . . . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 19 | 2 1 1 2 4 2 . 7 Energy Gun 1 | . . . . . . . 1 Energy Cannon . | . . . . . . . . Ballistic Gun 13 | 2 1 1 2 2 1 . 4 Ballistic Cannon 4 | . . . . 2 1 . 1 Launcher 1 | . . . . . . . 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 32 | . . 1 1 . 2 . 28 Power 7 | . . 1 . . 1 . 5 Propulsion 6 | . . . . . . . 6 Utility 6 | . . . . . . . 6 Weapon 13 | . . . 1 . 1 . 11 Highest Loss Streak 17 | . . 1 1 . 2 . 17 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 90 | . 85 85 90 96 92 92 86 Engine 5 | . 14 11 13 7 7 7 . Core 7 | . . . 4 7 7 7 11 Leg 16 | . 28 22 27 19 15 15 11 Device 4 | . . . . . . . 12 Storage 20 | . 14 19 18 23 23 23 19 Ballistic Gun 21 | . 28 33 27 24 23 23 16 Ballistic Cannon 9 | . . . . 13 15 15 8 Naked Turns . | . . . . . . . . Heaviest Build 64 | 11 12 18 46 57 57 57 64 Greatest Support 45 | 20 20 20 45 45 45 40 45 Greatest Overweight (x) 12 | . . . 1 1 1 1 12 Average Overweight (x) . | . . . . 1 1 1 1 Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 Average Capacity 13 | 6 8 8 10 15 15 15 14 Most Carried 15 | 4 2 7 8 15 15 11 15 Average Carried 10 | 1 1 3 7 9 13 11 11 Final Capacity 15 | 8 8 8 15 15 15 15 5 Final Carried 15 | 1 2 7 7 15 11 11 5 Class Distribution -------------------- 75% | Scavenger-Gunner 16% | Gunner 6% | Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac Matter Collected 2207 | 150 . 263 312 111 334 . 1037 Remotely . | . . . . . . . . Salvage Created 1870 | . . 263 312 80 166 . 1049 Parts 103 | . . 20 14 5 13 . 51 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 1 | . . . . . . . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 15 | . . . . . 15 . . Prevented 4 | . . . . . 4 . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Combat Hostiles Destroyed 49 | . . 12 6 3 9 . 19 Guns 35 | . . 12 6 2 6 . 9 Cannons 13 | . . . . 1 2 . 10 Classes Destroyed 10 | . . 3 1 1 . . 5 Worker 3 | . . . . . . . 3 Builder 4 | . . . . . . . 4 Recycler 2 | . . . . . . . 2 Watcher 2 | . . . . . . . 2 Swarmer 22 | . . 9 . 2 7 . 4 Grunt 18 | . . 2 5 . . . 11 Brawler 1 | . . 1 . . . . . Sentry 4 | . . . . 1 1 . 2 Hunter 2 | . . . 1 . 1 . . Programmer 2 | . . . . . . . 2 Best Kill Streak 6 | . . 6 3 2 6 . 5 Combat Bots Only 6 | . . 6 3 2 6 . 4 Max Kills in Single Turn 3 | . . 2 1 1 1 . 3 Gunslinging 1 | . . 1 . . . . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Hostile Shots Fired 627 | . . 70 33 23 99 . 402 Missed 174 | . . 16 10 11 27 . 110 Damage Taken 4307 | . . 344 287 81 679 . 2916 Core 998 | . . 68 15 10 54 . 851 Absorbed by Shields . | . . . . . . . . Ignored by Resistances 1285 | . . 111 83 29 211 . 851 Core Remaining (%) 94 | 100 100 83 97 . . 90 . Volleys Fired 138 | . 3 24 21 5 18 . 67 Largest 5 | . 2 3 3 5 5 . 5 Hottest 193 | . 40 60 68 160 160 . 193 Shots Fired 496 | . 6 72 63 25 89 . 241 Gun 362 | . 6 72 63 15 54 . 152 Cannon 134 | . . . . 10 35 . 89 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 482 | . 6 72 63 25 89 . 227 Thermal 14 | . . . . . . . 14 Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 28 | . 2 7 26 4 8 . 28 Robot Miss Streak 7 | . 2 5 2 2 5 . 7 Penetration Max 1 | . . . . . 1 . 1 Secondary Targets 6 | . . 6 . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . Shots Hit Robots 313 | . 2 40 50 15 42 . 164 Core Hits 129 | . . 16 21 5 17 . 70 Critical Kills . | . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . 2 Critical Strikes 9 | . . . . . 2 . 7 Destroy 3 | . . . . . . . 3 Blast 6 | . . . . . 2 . 4 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6064 | . 19 553 593 309 711 . 3879 Guns 3954 | . 19 553 593 161 470 . 2158 Cannons 2006 | . . . . 148 220 . 1638 Explosions 59 | . . . . . . . 59 Melee . | . . . . . . . . Ramming 45 | . . . . . 21 . 24 Kinetic 5741 | . 19 553 593 309 690 . 3577 Thermal 219 | . . . . . . . 219 Explosive . | . . . . . . . . Electromagnetic 59 | . . . . . . . 59 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 7 | . . . . . . . 7 Average Corruption 1 | . . . . . . . 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 19 | . . . . . . . 19 Message Errors 4 | . . . . . . . 4 Matter Fused 6 | . . . . . . . 6 Heat Flow Errors 2 | . . . . . . . 2 Energy Discharges 1 | . . . . . . . 1 Parts Fused 1 | . . . . . . . 1 Data Loss (minor) 3 | . . . . . . . 3 Misfires 2 | . . . . . . . 2 Overload Shots . | . . . . . . . . Overflow Damage 25 | . . . . 23 1 . 1 Projectiles 24 | . . . . 23 . . 1 Explosions . | . . . . . . . . Melee 1 | . . . . . 1 . . Knockbacks 17 | . . . . 2 1 . 14 Impact . | . . . . . . . . Kinetic 17 | . . . . 2 1 . 14 Secondary . | . . . . . . . . Self-Inflicted Damage 8 | . . . . . . . 8 Shots . | . . . . . . . . Rammed 21 | . . . . . . . 21 Targets Rammed 28 | . . . . . 7 . 21 Kicked 7 | . . . . . 7 . . Crushed . | . . . . . . . . Highest Temperature 608 | . . 3 80 277 608 . 512 Average Temperature 174 | . . 3 27 131 252 . 176 Received Heat Transfer 1923 | . . 48 153 18 60 . 1644 Effects 32 | . . . . . 16 . 16 Shutdowns 9 | . . . . . 5 . 4 Energy Bleed 4 | . . . . . 3 . 1 Interference 8 | . . . . . 3 . 5 Matter Decay 4 | . . . . . . . 4 Short Circuit 3 | . . . . . 2 . 1 Damage (minor) 2 | . . . . . 1 . 1 Damage (major) 2 | . . . . . 2 . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions 1 | . . . . . 1 . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . . . . . . 1 Heat Transferred 407 | . . . . . . . 407 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Peak Influence 325 | . 1 325 267 108 . . 256 Initial 117 | . . . 117 104 . . . Average 85 | . . 152 217 69 . . 67 Maximum Alert Level 1 | . . 1 1 . . . 1 Low Security (%) 84 | 100 100 64 35 100 . . 88 Level 1 15 | . . 35 64 . . . 11 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 11 | . . 1 1 1 . . 8 Investigation 2 | . . . 1 . . . 1 Extermination 3 | . . . . 1 . . 2 Reinforcement 4 | . . 1 . . . . 3 Assault . | . . . . . . . . Garrison 2 | . . . . . . . 2 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . 1 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Distress Signals 1 | . . . . 1 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 64 | . 2 17 6 4 9 . 26 Peak Tracking Total 6 | . 2 6 2 4 3 . 4 Tactical Retreats 1 | . . 1 . . . . . Traps | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Traps Triggered 2 | . . . 1 . . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 3 | . . . . . 3 . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac Machines Disabled 7 | . . . 1 1 . . 5 Max in Single Turn 2 | . . . 1 1 . . 2 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Machines Accessed 6 | . . . 1 2 1 . 2 Terminals 3 | . . . 1 1 . . 1 Fabricators 1 | . . . . 1 . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . . 1 Total Hacks 11 | . . . 2 2 1 . 6 Successful 8 | . . . 1 2 1 . 4 Failed 3 | . . . 1 . . . 2 Catastrophic 1 | . . . . . . . 1 Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 7 | . . . 2 1 . . 4 Fabricators 1 | . . . . 1 . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . . . . 2 Terminal Hacks 7 | . . . 1 1 1 . 4 Record 1 | . . . . . . . 1 Robot Analysis 1 | . . . 1 . . . . Open Door 1 | . . . . . 1 . . Locate Traps 1 | . . . . . . . 1 Investigation Status 1 | . . . . . . . 1 Reinforcement Status 1 | . . . . . . . 1 Zone Layout 1 | . . . . 1 . . . Fabricator Hacks 1 | . . . . 1 . . . Network Status 1 | . . . . 1 . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 2 | . . . . 1 . . 1 Full Trace Events 1 | . . . . . . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Robot Analysis Total 1 | . . . 1 . . . . Derelict Logs Recovered 1 | . . . . . 1 . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac Turns Passed 4564 | 70 133 221 339 814 1223 165 1599 Spaces Moved 1997 | 49 102 115 198 378 494 76 585 Core 11 | 2 . . . . . . 9 Treads . | . . . . . . . . Legs 1986 | 47 102 115 198 378 494 76 576 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 190 220 220 50 Average Speed 196 | 117 120 120 123 202 228 220 223 Slowest Speed 650 | 120 120 120 190 220 250 220 650 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 19 | 4 22 16 18 11 60 13 13 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . 1 . Scrap Searched 2 | . . . . . 2 . . Spaces Dug . | . . . . . . . . Terrain Destroyed 25 | . . . . 2 13 . 10 Melee . | . . . . . . . . Projectile 25 | . . . . 2 13 . 10 AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Total 2297 | 61 106 149 247 416 535 75 708 Wait 24 | . . . . 18 6 . . Move 1990 | 48 101 114 197 377 493 75 585 Hop . | . . . . . . . . Pick Up 54 | 7 1 8 11 9 2 . 16 Fast Attach . | . . . . . . . . Attach 35 | 6 . 3 4 3 3 . 16 Detach 2 | . . . . 2 . . . Swap 13 | . 1 . 7 2 2 . 1 Drop 13 | . . . 7 . 4 . 2 Fire 138 | . 3 24 21 5 18 . 67 Melee . | . . . . . . . . Ram 21 | . . . . . . . 21 Kick 7 | . . . . . 7 . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 71 | -11/Scrapyard | Entered Materials 182 | -10/Materials | Discovered new exit (range 16) 204 | -10/Materials | Entered another Materials area 204 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 417 | -9/Materials | Discovered new exit (range 4) 425 | -9/Materials | Entered another Materials area 425 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 524 | -8/Materials | Build established: Gunner 730 | -8/Materials | Discovered new exit (range 4) 764 | -8/Materials | Entered Factory 764 | -7/Factory | Evolved 2 slots: Weapon x2 824 | -7/Factory | Build established: Scavenger-Gunner 1534 | -7/Factory | Discovered new exit (range 12) 1578 | -7/Factory | Entered Lower Caves 1750 | -7/Lower Caves | Encountered a Warlord checkpoint 1894 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2107 | -7/Lower Caves | Identified exit to Lower Caves 2721 | -7/Lower Caves | Build established: Gunner 2801 | -7/Lower Caves | Entered another Lower Caves area 2947 | -7/Lower Caves | Discovered new exit (range 7) 2966 | -7/Lower Caves | Entered Factory 2966 | -6/Factory | Evolved 2 slots: Utility x2 3085 | -6/Factory | Build established: Scavenger-Gunner 3217 | -6/Factory | Lost 3 parts (1p1n1w) 3699 | -6/Factory | Lost 7 parts (1n1u5w) 4424 | -6/Factory | Garrison activated, responded to threat 4540 | -6/Factory | Core integrity fell below 50% 4557 | -6/Factory | Core integrity fell below 20% 4565 | -6/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- System corrupted: Heat flow error (+130). Slammed into G-50 Soldier. Imp. Heat Sink destroyed. Y-54 Guardian emerges from the garrison. Slammed into G-50 Soldier. Acquired 3 matter. Slammed into G-50 Soldier. System corrupted: Matter fused (-6). Slammed into G-50 Soldier. Critical hit (Burn: +37). Slammed into G-50 Soldier. Lrg. Storage Unit destroyed. Slammed into G-50 Soldier. Destabilizing: System corrupted (+2). Slammed into G-50 Soldier. System corrupted: Heat flow error (+166). Slammed into Y-54 Guardian. Acquired 56 matter. Slammed into Y-54 Guardian. Lrg. Matter Pod destroyed. 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"" ??????#! % % """ # | | ????????????????????? ?????##% " " # | | ??????????????????#####;#######%""G"" # | | ???????????????" + g; % # | | ???????????????????#### % =###########+## | | ??????????????????????# Y =!#########???? # | | ??????????????????????# %@ = # | | ??????????????????????#;;#%############??#####+### | | ??????????????????????#### #????????????????? ?? | | ?????????????????????????# #?????????????????"""?? | | ?????????????????????????# #????????????????? ?? | | ?????????????????????????# #?????????????????"""?? | | ????????????????????????? #????????????????? ?? | | ?????????????????????????##??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 31 Energy Capacity 400 Matter Stores 578 Matter Capacity 600 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Matter Filtering 30 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HypercooledDroneDerivative Manual? 0 Play Time 00:29:38 Cumulative 29.4 hours Start 2024.03.31 @ 13:20:22 End 2024.03.31 @ 13:51:56 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 43 Rogue 0 Adventurer 43 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 26 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 5e6ae2ab-199c-4bb6-983c-4418d7ea8dde