Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.09 @ 16:49:26 Player: ParallelTransport Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (14) 2800 Robots Destroyed (56) 280 Value Destroyed (1731) 1731 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (1263) 1263 TOTAL SCORE: 9114 Bonus ------- Follower Combat Kills 663 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/1150 Matter 141/300 Energy 57/100 System Corruption 8% Temperature Cool (0) Movement Rolling (90) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Centrium Wheel > --- UTILITY (9) ------ Enhanced Optical Array Enhanced Optical Array Experimental Signal Interpreter Quantum Capacitor System Shield Hacking Drone Bay (1/1) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg VTOL Module Nuclear Pulse Array > --- UTILITY ---------- Triangulator Enhanced Optical Array Targeting Computer Advanced Thermal Shield System Shield Component Analysis Suite > --- WEAPON ----------- Heavy Plasma Cannon Heavy Phase Cannon KE Penetrator > --- INVENTORY -------- Enhanced Optical Array Improved Recalibrator Hacking Drone Bay Autogun Improved Remote Datajack [Rating: 71] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Fission Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit VTOL Module Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Processor Enhanced Optical Array Hackware System Shield Protection Core Shielding Weapon Small Laser Energy Gun Small Laser Energy Cannon Heavy Phase Cannon Ballistic Gun KE Penetrator Ballistic Cannon Magnetic Acceleration Cannon Launcher Heavy Missile Launcher Special Weapon Improved Remote Datajack Impact Weapon Makeshift Hammer Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Cet Fac Upp Upp Fac Was Fac Slots Evolved 12 | . . 2 . . . 6 . . 2 . . 2 . . Power 1 | . . . . . . 1 . . . . . . . . Propulsion 3 | . . 1 . . . 2 . . . . . . . . Utility 7 | . . 1 . . . 2 . . 2 . . 2 . . Weapon 1 | . . . . . . 1 . . . . . . . . Parts Attached 87 | 7 6 4 . 7 5 4 20 . 8 9 5 1 2 9 Power 10 | 1 1 1 . 2 1 1 1 . . 2 . . . . Engine 6 | 1 1 1 . 2 1 . . . . . . . . . Core 4 | . . . . . . 1 1 . . 2 . . . . Reactor . | . . . . . . . . . . . . . . . Propulsion 25 | 3 2 1 . 1 2 1 7 . 2 3 2 . . 1 Treads 6 | 2 . . . . 2 1 1 . . . . . . . Leg 12 | . 2 1 . 1 . . 6 . . . 2 . . . Wheel 3 | 1 . . . . . . . . 1 . . . . 1 Hover . | . . . . . . . . . . . . . . . Flight 4 | . . . . . . . . . 1 3 . . . . Utility 27 | 1 3 2 . 1 1 . 6 . 3 2 2 1 . 5 Device 14 | . 2 1 . 1 . . 2 . 2 1 1 1 . 3 Storage 2 | 1 1 . . . . . . . . . . . . . Processor 5 | . . . . . . . 1 . 1 . 1 . . 2 Hackware 1 | . . . . . . . . . . 1 . . . . Protection 5 | . . 1 . . 1 . 3 . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 25 | 2 . . . 3 1 2 6 . 3 2 1 . 2 3 Energy Gun 7 | 1 . . . . 1 2 3 . . . . . . . Energy Cannon 6 | . . . . . . . . . 1 . 1 . 1 3 Ballistic Gun 5 | 1 . . . . . . 1 . 1 2 . . . . Ballistic Cannon 3 | . . . . . . . 2 . . . . . 1 . Launcher 1 | . . . . 1 . . . . . . . . . . Special Weapon 1 | . . . . . . . . . 1 . . . . . Impact Weapon 1 | . . . . 1 . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . 1 . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . . . 1 . . . 1 Parts Lost 63 | . . . 4 . 5 3 23 1 . 5 3 11 . 8 Power 7 | . . . . . 1 . 4 . . 1 . 1 . . Propulsion 20 | . . . 2 . 2 1 8 . . 2 1 4 . . Utility 17 | . . . 2 . . 2 3 1 . 2 1 3 . 3 Weapon 19 | . . . . . 2 . 8 . . . 1 3 . 5 Highest Loss Streak 11 | . . . 4 . 3 2 7 1 . 3 3 11 . 5 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 5 | 4 6 4 4 6 7 7 5 2 3 4 5 5 5 3 Power . | . 1 1 1 . . . . . . . . . . . Propulsion . | 3 2 . . . . . . . . . . . . . Utility 3 | . 1 2 3 5 6 4 2 2 2 3 3 3 3 1 Weapon . | . 1 . . . . 2 1 . . . 1 1 1 1 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 13 | . 2 1 . 2 1 4 1 . . 2 . . . . Power . | . . . . . . . . . . . . . . . Propulsion 1 | . 1 . . . . . . . . . . . . . Utility 9 | . 1 . . 2 1 4 . . . 1 . . . . Weapon 2 | . . 1 . . . . 1 . . . . . . . Tool/Special 1 | . . . . . . . . . . 1 . . . . Average Slot Usage (%) 72 | . 93 99 90 77 75 75 71 24 48 71 69 61 16 26 Engine 6 | . 14 11 9 10 10 8 1 . . . . . . . Core 1 | . . . . . . 3 5 . . 4 5 4 . . Treads 4 | . 19 . . . 5 12 6 . . . . . . . Leg 9 | . 8 33 29 14 11 . 11 . . . 7 8 . . Flight 2 | . . . . . . . . . 1 16 11 8 . . Device 15 | . 12 29 22 19 15 18 14 6 15 12 9 10 . 2 Storage 5 | . 9 . . 10 11 6 3 . . . . . . . Processor 3 | . . . . . . . 4 6 7 6 10 10 10 12 Protection 3 | . . 3 8 . 6 4 6 10 5 5 . . . . Energy Gun 6 | . 14 11 11 11 4 11 4 . . . . . . . Energy Cannon 1 | . . . . . . . . . 3 5 8 8 . 2 Ballistic Gun 3 | . 14 11 9 . . . 1 . 3 8 5 4 . . Impact Weapon 2 | . . . . 2 9 6 3 . . . . . . . Piercing Weapon 1 | . . . . 7 . . . . . . . . . . Peak Build Rating 71 | 6 7 10 10 20 29 41 61 11 54 62 64 71 35 51 Average Rating 27 | 5 6 9 8 14 21 36 40 10 38 55 59 57 14 27 On Entrance 21 | . 6 7 10 3 20 29 34 11 10 54 55 64 11 11 Avg Prop Armor Cover (%) 7 | 6 . . . . 6 4 9 . 6 8 7 6 . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 46 | 12 13 14 14 24 29 45 46 3 23 30 34 37 27 14 Greatest Support 80 | 40 40 30 30 36 37 57 80 3 13 25 35 35 3 16 Greatest Overweight (x) 9 | . . . . 1 . 1 3 . 7 9 1 1 8 4 Average Overweight (x) . | . . . . . . . . . 2 . . . . 1 Largest Inventory Capacity 8 | 8 8 5 5 8 8 8 8 5 5 5 5 5 5 5 Average Capacity 6 | 7 7 5 5 7 8 8 6 5 5 5 5 5 5 5 Most Carried 8 | 6 8 5 4 8 8 8 8 2 5 5 5 5 5 5 Average Carried 5 | 5 6 4 4 6 7 7 5 2 3 4 5 5 5 3 Final Capacity 8 | 8 5 5 5 8 8 8 5 5 5 5 5 5 5 5 Final Carried 8 | 6 5 4 4 8 8 8 2 2 5 5 5 5 5 . Class Distribution -------------------- 52% | Mutant 16% | Infiltrator-Mutant 13% | Scavenger-Mutant 6% | Gunner 5% | Scavenger-Gunner 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Infiltrator-Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Infiltrator-Mutant | -6/Factory Infiltrator-Mutant | -6/Extension Mutant | -6/Cetus Gunner | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -4/Factory Mutant | -4/Waste Mutant | -4/Factory Resources | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Cet Fac Upp Upp Fac Was Fac Matter Collected 1466 | 255 68 93 10 80 134 55 432 . 27 239 73 . . . Remotely 103 | . . 93 10 . . . . . . . . . . . Salvage Created 2154 | . 70 232 . . 374 417 630 . 27 282 69 53 . . Parts 76 | . 5 17 . . 5 3 13 . 2 24 2 5 . . Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed 3 | . . . . . . 1 2 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 41 | . . . . 4 19 . . . . 17 1 . . . Prevented 9 | . . . . . 9 . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Cet Fac Upp Upp Fac Was Fac Combat Hostiles Destroyed 46 | . 3 10 . . 10 2 11 . . 7 1 2 . . Melee 2 | . . . . . 1 1 . . . . . . . . Guns 19 | . 3 10 . . . . 2 . . 3 1 . . . Cannons 13 | . . . . . . . 7 . . 4 . 2 . . AOE 5 | . . . . . 5 . . . . . . . . . Classes Destroyed 11 | . 2 1 . . 3 4 . . . 1 . . . . Builder 3 | . . . . . . 2 1 . . . . . . . Tunneler 1 | . . . . . . 1 . . . . . . . . Recycler 4 | . . . . . . 2 2 . . . . . . . Mechanic 2 | . . . . . 1 . . . 1 . . . . . Swarmer 24 | . 2 7 . . 4 . 5 . . 4 . 2 . . Grunt 7 | . 1 2 . . 2 . 2 . . . . . . . Brawler 2 | . . . . . 2 . . . . . . . . . Duelist 5 | . . . . . 2 . 3 . . . . . . . Sentry 4 | . . 1 . . . 1 1 . . 1 . . . . Hunter 3 | . . . . . . . . . . 2 1 . . . Programmer 1 | . . . . . . 1 . . . . . . . . Best Kill Streak 6 | . 2 5 . . 6 5 4 . 1 2 1 2 . . Combat Bots Only 6 | . 2 5 . . 6 1 4 . . 2 1 2 . . Max Kills in Single Turn 3 | . 1 2 . . 3 1 1 . 1 1 1 1 . . Gunslinging 1 | . . 1 . . . . . . . . . . . . Exploded 3 | . . . . . 3 . . . . . . . . . Melee 1 | . . . . . 1 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Cet Fac Upp Upp Fac Was Fac Hostile Shots Fired 787 | . 28 50 36 . 65 73 270 3 . 64 11 98 . 89 Missed 291 | . 9 11 18 . 24 24 123 2 . 16 3 31 . 30 Hits 496 | . 19 39 18 . 41 49 147 1 . 48 8 67 . 59 Melee 17 | . . . 2 . 1 . 14 . . . . . . . Projectile 479 | . 19 39 16 . 40 49 133 1 . 48 8 67 . 59 AOE 2 | . . . . . . 2 . . . . . . . . Critical Strikes 14 | . . . 3 . 2 . 5 . . 2 . 1 . 1 Damage Taken 8054 | . 182 376 256 . 785 589 2447 24 13 866 135 1179 . 1202 Core 2167 | . 49 41 30 . 208 51 452 20 . 140 15 631 . 530 Absorbed by Shields 36 | . . . . . . . . . . . . . . 36 Redirected to Shielding 72 | . . . . . . . 36 4 . 29 3 . . . Core Remaining (%) 66 | 100 80 . . . 30 . . 38 . . 84 . . . Volleys Fired 139 | . 19 24 2 . 8 7 40 . 2 21 5 7 . 4 Largest 3 | . 2 2 2 . 2 2 2 . 2 3 3 3 . 1 Hottest 213 | . 60 60 60 . 79 143 111 . 123 146 156 213 . 81 Shots Fired 274 | . 38 48 4 . 11 12 76 . 3 49 12 17 . 4 Gun 189 | . 38 48 4 . 5 12 40 . 1 28 7 6 . . Cannon 75 | . . . . . . . 36 . 1 21 5 11 . 1 Launcher 6 | . . . . . 6 . . . . . . . . . Special 4 | . . . . . . . . . 1 . . . . 3 Kinetic 125 | . 19 24 2 . . . 38 . 1 28 7 6 . . Thermal 133 | . 19 24 2 . 3 10 37 . 1 21 5 11 . . Explosive 6 | . . . . . 6 . . . . . . . . . Electromagnetic 6 | . . . . . 2 2 1 . . . . . . 1 Robot Hit Streak 21 | . 6 21 1 . 8 8 6 . 7 12 13 3 . 5 Robot Miss Streak 7 | . 3 2 3 . 2 2 4 . 1 3 1 7 . 1 Penetration Max 1 | . . . . . . . 1 . . . . . . . Secondary Targets 3 | . 1 2 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . Shots Hit Robots 197 | . 22 38 1 . 19 24 44 . 2 28 10 6 . 3 Core Hits 82 | . 6 17 . . 19 2 19 . 2 11 2 3 . 1 Critical Kills 1 | . . 1 . . . . . . . . . . . . Critical Parts Destroyed 8 | . . . . . 1 2 4 . . . 1 . . . Critical Strikes 10 | . . 1 . . 1 2 5 . . . 1 . . . Destroy 5 | . . 1 . . . . 3 . . . 1 . . . Blast 1 | . . . . . . . 1 . . . . . . . Smash 4 | . . . . . 1 2 1 . . . . . . . Melee Attacks 38 | . . . . . 14 15 9 . . . . . . . Impact 38 | . . . . . 14 15 9 . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 9 | . . . . . 1 5 3 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 5993 | . 228 362 9 . 1790 950 1468 . 55 652 259 205 . 15 Guns 1738 | . 228 359 9 . 45 278 367 . 25 278 84 65 . . Cannons 1269 | . . . . . . . 573 . . 374 175 132 . 15 Explosions 1275 | . . . . . 1275 . . . . . . . . . Melee 1670 | . . . . . 470 672 528 . . . . . . . Ramming 41 | . . 3 . . . . . . 30 . . 8 . . Kinetic 1290 | . 86 140 9 . . . 603 . 25 278 84 65 . . Thermal 1627 | . 142 219 . . 23 241 321 . . 374 175 132 . . Explosive 1275 | . . . . . 1275 . . . . . . . . . Electromagnetic 90 | . . . . . 22 37 16 . . . . . . 15 Impact 1670 | . . . . . 470 672 528 . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 9 | . . . . . 1 4 5 5 . . . . 9 9 Average Corruption 3 | . . . . . 1 2 4 5 . . . . 9 8 Corruption Purged 1 | . . . . . . . . . . . . . . 1 Corruption Blocked . | . . . . . . . . . . . . . . . Effects 46 | . . . . . 7 . 28 1 . . . . 2 8 Message Errors 12 | . . . . . 2 . 6 . . . . . . 4 Matter Fused 13 | . . . . . . . 7 1 . . . . 1 4 Heat Flow Errors 2 | . . . . . . . 2 . . . . . . . Energy Discharges 4 | . . . . . 1 . 3 . . . . . . . Parts Fused 3 | . . . . . . . 3 . . . . . . . Data Loss (minor) 8 | . . . . . 3 . 5 . . . . . . . Alerts 2 | . . . . . 1 . . . . . . . 1 . Weapon Failures 2 | . . . . . . . 2 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 967 | . . . . . 188 393 361 . . . 25 . . . Projectiles 32 | . . . . . . . 7 . . . 25 . . . Explosions 50 | . . . . . 50 . . . . . . . . . Melee 885 | . . . . . 138 393 354 . . . . . . . Knockbacks 11 | . . . . . 4 3 4 . . . . . . . Impact 8 | . . . . . 3 3 2 . . . . . . . Kinetic 2 | . . . . . . . 2 . . . . . . . Secondary 1 | . . . . . 1 . . . . . . . . . Self-Inflicted Damage 17 | . . . . . . . . . 13 . . 4 . . Shots . | . . . . . . . . . . . . . . . Rammed 8 | 2 . . . . . . . . 4 . . 2 . . Targets Rammed 9 | 2 . 1 . . . . . . 4 . . 2 . . Kicked 1 | . . 1 . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 452 | . 70 156 35 . 72 431 452 . 3 288 252 234 . 6 Average Temperature 105 | . 28 48 16 . 22 177 140 . 2 86 140 137 . 6 Received Heat Transfer 1612 | . 36 96 129 . 141 90 789 . . 45 . 36 . 250 Effects 13 | . . . . . . 1 12 . . . . . . . Shutdowns 4 | . . . . . . 1 3 . . . . . . . Energy Bleed 2 | . . . . . . . 2 . . . . . . . Interference 3 | . . . . . . . 3 . . . . . . . Damage (major) 4 | . . . . . . . 4 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . 1 . . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . Robots Corrupted 11 | . . . . . 4 4 3 . . . . . . . Combat Hostiles 7 | . . . . . 4 1 2 . . . . . . . Parts Fried 24 | . . . . . 7 13 4 . . . . . . . Impact Corruptions 25 | . . . . . 6 11 8 . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 4 | . . 2 . . . . 2 . . . . . . . Heat Transferred 2792 | . 325 500 . . 50 435 703 . . 407 185 187 . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Cet Fac Upp Upp Fac Was Fac Maximum Alert Level . | . . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 . . 100 100 100 100 . . 100 100 100 Level 1 . | . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 187 | . 42 185 60 . . 187 152 . . . . 20 . 15 Initial 184 | . . . 60 . . 184 2 . . . . . . . Average 29 | . 5 76 29 . . 103 22 . . . . 1 . . Influence Increases 2018 | . 70 245 . . 753 121 518 . 7 205 30 54 . 15 Destroy 0b10 Robot/C 1320 | . 60 200 . . 520 40 300 . . 140 20 40 . . Destroy 0b10 Robot/NC 50 | . . . . . 5 25 15 . 5 . . . . . Destroy Leader 140 | . 10 30 . . 40 20 10 . . 20 10 . . . Allied During Kill 242 | . . . . . 173 6 63 . . . . . . . Successful Hack 28 | . . . . . . . 28 . . . . . . . Disable Machine 15 | . . . . . . . 15 . . . . . . . Destroy Structure 28 | . . . . . . . 12 . 2 . . 14 . . Partial Spotted 30 | . . . . . . 30 . . . . . . . . Lose Combat Pursuer 165 | . . 15 . . 15 . 75 . . 45 . . . 15 Influence Decreases 2018 | . 70 90 155 . 460 409 523 . 7 205 30 54 . 15 Entered New Map 207 | . . . 95 . . 109 3 . . . . . . . Time Decay 1311 | . 70 90 50 . 360 270 236 . 7 175 30 18 . 5 Lost Part 298 | . . . 10 . 40 30 142 . . 30 . 36 . 10 Lost Ally 202 | . . . . . 60 . 142 . . . . . . . Squads Dispatched 5 | . . . . . 1 1 . . . . . 1 . 2 Investigation 2 | . . . . . . . . . . . . 1 . 1 Extermination 1 | . . . . . . 1 . . . . . . . . Reinforcement 1 | . . . . . . . . . . . . . . 1 Assault 1 | . . . . . 1 . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Cet Fac Upp Upp Fac Was Fac Distress Signals 6 | . . 1 . . . 1 3 1 . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 126 | . 11 13 5 . 24 3 29 4 1 7 1 13 6 9 Peak Tracking Total 9 | . 2 6 5 . 9 2 8 5 . 4 1 8 5 7 Tactical Retreats 9 | . . 1 . . 1 . 4 . . 2 . . . 1 Traps | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Cet Fac Upp Upp Fac Was Fac Traps Triggered 5 | . . . . . . 1 1 . . . . 2 . 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Cet Fac Upp Upp Fac Was Fac Machines Disabled 2 | . . . . . 1 . 1 . . . . . . . Max in Single Turn 1 | . . . . . 1 . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Cet Fac Upp Upp Fac Was Fac Machines Accessed 14 | . 4 . . 1 . 2 6 . . . . . . 1 Terminals 12 | . 3 . . . . 2 6 . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 27 | . 9 . . 5 . 2 10 . . . . . . 1 Successful 18 | . 6 . . 5 . 2 4 . . . . . . 1 Failed 9 | . 3 . . . . . 6 . . . . . . . Catastrophic 1 | . . . . . . . 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . Terminals 21 | . 8 . . . . 2 10 . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 17 | . 5 . . 5 . 2 4 . . . . . . 1 Record 3 | . 3 . . . . . . . . . . . . . Part Schematic 5 | . . . . 5 . . . . . . . . . . Open Door 5 | . . . . . . 1 4 . . . . . . . Open DSF 2 | . . . . . . 1 . . . . . . . 1 Emergency Access Points 1 | . 1 . . . . . . . . . . . . . Alert Level 1 | . 1 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 5 | . 1 . . . . 1 3 . . . . . . . Full Trace Events . | . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . . 7 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Ext Cet Fac Upp Upp Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . 1 . . . . 2 Non-combat 1 | . . . . . . . . . 1 . . . . . Combat 2 | . . . . . . . . . . . . . . 2 Robot Hacks Applied 3 | . . . . . . . . . 1 . . . . 2 parse_system 3 | . . . . . . . . . 1 . . . . 2 Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Cet Fac Upp Upp Fac Was Fac Total Allies 11 | . . . . 4 . . 7 . . . . . . . Largest Group 7 | . . . . 4 4 1 7 . . . . . . . Highest-Rated Group 212 | . . . . 156 156 36 212 . . . . . . . Highest-Rated Ally 40 | . . . . 40 40 36 39 . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 95 | . . . . . 64 3 28 . . . . . . . Total Damage 2567 | . . . . . 1924 61 582 . . . . . . . Kills 20 | . . . . . 16 . 4 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . 1 . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Cet Fac Upp Upp Fac Was Fac Active Infowar (turns) 5662 | . 343 305 132 1763 140 590 518 . 443 587 389 149 62 241 Optics 1647 | . . . . . . . . . 219 587 389 149 62 241 Structural 3529 | . 343 305 132 1763 140 590 256 . . . . . . . Seismic 746 | . . . . . . . . . 443 303 . . . . Triangulation 1348 | . . . . . . . 358 . . 462 389 139 . . Cloaking 259 | . . . . . . . 259 . . . . . . . Jamming 1 | . . . . . . . . . . . . . . 1 ECM 1104 | . 172 79 3 . . 589 260 . . 1 . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . . 1 2 1 . . . . 3 1 . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Cet Fac Upp Upp Fac Was Fac Turns Passed 7467 | 230 580 305 132 1763 883 591 965 27 563 587 389 149 62 241 Spaces Moved 5301 | 136 344 169 105 1285 531 304 681 54 395 607 306 108 97 179 Core 551 | 6 . . . . . . 89 54 121 7 . 29 97 148 Treads 929 | 129 217 . . . 225 304 54 . . . . . . . Legs 2845 | . 127 169 105 1285 306 . 538 . . . 236 79 . . Wheels 459 | 1 . . . . . . . . 271 156 . . . 31 Hover . | . . . . . . . . . . . . . . . Flight 517 | . . . . . . . . . 3 444 70 . . . Fastest Speed 27 | 50 120 120 120 120 125 165 50 50 50 27 110 50 50 50 Average Speed 124 | 154 145 120 120 132 145 168 114 50 135 82 119 115 59 115 Slowest Speed 500 | 160 160 120 120 190 170 250 200 50 400 500 190 190 450 250 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 38 | 7 55 12 46 89 66 6 65 22 6 80 34 5 76 7 Regions Visited 14 Branch Regions 7 Pre-discovered Areas 2 | . . . . . 1 . . . . 1 . . . . Known Exits Taken 1 | . . . . . . . . 1 . . . . . . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 . 1 1 1 . . . Scrap Searched 7 | . . . . 2 2 . . . . 2 1 . . . Spaces Dug 3 | . . . . . . . 3 . . . . . . . Terrain Destroyed 112 | . . . . . 78 . 10 . 1 16 1 6 . . Melee . | . . . . . . . . . . . . . . . Projectile 34 | . . . . . . . 10 . 1 16 1 6 . . AOE 78 | . . . . . 78 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Cet Fac Upp Upp Fac Was Fac Total 5827 | 153 391 228 107 1349 615 358 769 53 415 647 316 118 100 208 Wait 159 | . 11 26 . 47 51 10 6 . 4 3 1 . . . Move 5288 | 135 343 168 104 1284 530 303 680 53 394 606 305 108 96 179 Hop . | . . . . . . . . . . . . . . . Pick Up 48 | 9 6 2 . 7 2 9 6 . 3 2 . . . 2 Fast Attach 54 | 3 1 . . 4 4 2 12 . 8 6 5 1 2 6 Attach 31 | 3 2 2 . 2 2 4 8 . . 2 . . . 6 Detach 5 | . . . . . 1 . 1 . . 3 . . . . Swap 18 | 1 3 3 1 2 1 1 4 . . 2 . . . . Drop 28 | . 6 2 . 3 2 7 3 . . 2 . . 2 1 Fire 139 | . 19 24 2 . 8 7 40 . 2 21 5 7 . 4 Melee 38 | . . . . . 14 15 9 . . . . . . . Ram 6 | . . . . . . . . . 4 . . 2 . . Kick 1 | . . 1 . . . . . . . . . . . . Crush 2 | 2 . . . . . . . . . . . . . . Escape Stasis 10 | . . . . . . . . . . . . . . 10 Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat x2]) -9/Materials -9/Mines (discovered 2 exits: Mat / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: Fac x2 / *Ext) -6/Extension (discovered 2 exits: *Fac / [*Cet]) -6/Cetus -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 3 exits: Res x2 / Upp) -4/Waste -4/Factory History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 14) 231 | -11/Scrapyard | Entered Materials 232 | -10/Materials | Met a group of wandering Federalists 308 | -10/Materials | Build established: Mutant 543 | -10/Materials | Discovered new exit (range 15) 740 | -10/Materials | Discovered new exit (range 10) 811 | -10/Materials | Entered another Materials area 811 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 928 | -9/Materials | Build established: Infiltrator-Mutant 1095 | -9/Materials | Discovered new exit (range 16) 1116 | -9/Materials | Entered Mines 1143 | -9/Mines | Identified exit to Materials 1237 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1248 | -9/Mines | Entered Zion 1262 | -7/Zion | Lost 4 parts (2n2u) 1272 | -7/Zion | Found CR-A16's Pointy Stick 1426 | -7/Zion | Build established: Mutant 1553 | -7/Zion | Given A8's code to call for help 1750 | -7/Zion | Given the Hacking Drone Bay 1750 | -7/Zion | Found Prototype Device 1840 | -7/Zion | Learned 8 Factory zone layouts 2017 | -7/Zion | Met Imprinter 2035 | -7/Zion | Imprinted 2038 | -7/Zion | Declared Zion's savior 2680 | -7/Zion | Learned Factory emergency access door positions 2966 | -7/Zion | Discovered new exit (range 16) 3011 | -7/Zion | Entered Proximity Caves 3011 | -6/Proximity Caves | Accompanied by 4 allies 3125 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 3171 | -6/Proximity Caves | Lost 3 parts (1p2w) 3272 | -6/Proximity Caves | Core integrity fell below 50% 3735 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3838 | -6/Proximity Caves | Discovered new exit (range 4) 3894 | -6/Proximity Caves | Entered Factory 3894 | -6/Factory | Accompanied by 1 ally 3894 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x2, Weapon x1 3895 | -6/Factory | Identified exit to Factory 3917 | -6/Factory | Build established: Scavenger-Mutant 4355 | -6/Factory | Build established: Infiltrator-Mutant 4471 | -6/Factory | Discovered new exit (range 5) 4485 | -6/Factory | Entered Extension 4485 | -6/Extension | Accompanied by 1 ally 4768 | -6/Extension | Rescued a captive Derelict 4777 | -6/Extension | Rescued a captive Derelict 4844 | -6/Extension | Rescued a captive Derelict 4850 | -6/Extension | Rescued a captive Derelict 4868 | -6/Extension | Rescued a captive Derelict 4876 | -6/Extension | Rescued a captive Derelict 4926 | -6/Extension | Rescued a captive Derelict 4972 | -6/Extension | Spotted B-75 Beast 4981 | -6/Extension | Spotted B-75 Beast 4997 | -6/Extension | Allies destroyed B-75 Beast 5039 | -6/Extension | Lost 7 allies 5062 | -6/Extension | Lost 7 parts (2p3n2u) 5154 | -6/Extension | Lost 6 parts (1p2n3w) 5396 | -6/Extension | Core integrity fell below 50% 5437 | -6/Extension | Lost 5 parts (2n1u2w) 5441 | -6/Extension | Discovered new exit (range 15) 5442 | -6/Extension | Discovered exit to Factory (range 15) 5450 | -6/Extension | Entered Cetus 5457 | -6/Cetus | Spotted Cetus Guard 5458 | -6/Cetus | Spotted Cetus Guard 5458 | -6/Cetus | Spotted Cetus Guard 5469 | -6/Cetus | Discovered exit to Factory (range 16) 5477 | -6/Cetus | Entered Factory 5477 | -5/Factory | Evolved 2 slots: Utility x2 5592 | -5/Factory | Discovered new exit (range 5) 5944 | -5/Factory | Build established: Gunner 6040 | -5/Factory | Entered Upper Caves 6139 | -5/Upper Caves | Learned location of 1 exit from Factory 6223 | -5/Upper Caves | Identified Hacking Drone Bay 6301 | -5/Upper Caves | Lost 3 parts (1p1n1u) 6318 | -5/Upper Caves | Learned location of 2 exits from Factory 6322 | -5/Upper Caves | Encountered a Warlord checkpoint 6376 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6417 | -5/Upper Caves | Discovered new exit (range 8) 6627 | -5/Upper Caves | Entered another Upper Caves area 6627 | -5/Upper Caves | Discovered new exit (range 10) 6668 | -5/Upper Caves | Encountered a Warlord checkpoint 6669 | -5/Upper Caves | Lost 3 parts (1n1u1w) 6710 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 7016 | -5/Upper Caves | Entered Factory 7016 | -4/Factory | Evolved 2 slots: Utility x2 7017 | -4/Factory | Identified exit to Research 7017 | -4/Factory | Identified exit to Upper Caves 7121 | -4/Factory | Build established: Scavenger-Gunner 7164 | -4/Factory | Core integrity fell below 50% 7165 | -4/Factory | Sucked down chute 7165 | -4/Factory | Entered Waste 7180 | -4/Waste | EMP discharged 7187 | -4/Waste | Spotted C-40 Crusher 7187 | -4/Waste | Spotted C-40 Crusher 7189 | -4/Waste | Lost 11 parts (1p4n3u3w) 7193 | -4/Waste | Spotted C-40 Crusher 7197 | -4/Waste | Spotted C-40 Crusher 7206 | -4/Waste | Spotted C-40 Crusher 7207 | -4/Waste | Spotted C-40 Crusher 7216 | -4/Waste | Discovered new exit (range 22) 7227 | -4/Waste | Entered Factory 7320 | -4/Factory | Found Prototype Processor 7320 | -4/Factory | Identified Exp. Signal Interpreter 7379 | -4/Factory | Lost 5 parts (2u3w) 7415 | -4/Factory | Core integrity fell below 20% 7446 | -4/Factory | Found Quantum Capacitor 7463 | -4/Factory | Lost 3 parts (1u2w) 7467 | -4/Factory | Build established: Mutant 7468 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- Dispatching Investigation squad. Critical hit (Burn: +50). Targeting Computer destroyed. Jacked G-67 Veteran... >>parse_system Reading system data... Penetrated by Slug. System corrupted: Matter fused (-8). Imp. Remote Datajack destroyed. Penetrated by Slug. Disruptor Cannon destroyed. Acquired Centrium Wheel. Acquired Quantum Capacitor. K-01 Serf cleans the Power Conduit. ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. [Achievement: Heavy Suspicion] System corrupted: Matter fused (-7). Connecting with DSF Access... Current location identified: Factory Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ############?????????????????????????????????????? | | ###???????????????????????????????????? | | " ????????????????????????????????????? | | #?????????????????????????????????????? | | #?????????????????????????????????????? | | #?????????????????????????????????????? | | ####??????????????????????????????????? | | " #+#????????????????????????????????? | | ##?# #????????????????????????????????? | | #??# #????????????????????????????????? | | #??# ??H?????????????????????????????? | | ^ #??# #?????###+######?????????????????? | | #??# #?????# #?????????????????? | | ############??# #####?# @ #?????????????????? | | ??????????????# ##T ### #?????????????????? | | ??????????????# ss #?????????????????? | | ??????????????# ###s########???????????????? | | ############### s ??????????? | | ??????????? | | ######+############## ??????????? | | ?# %#?????# ####+####### ??????????? | | ?# #?????# #??????????????????????????? | | ?# " " " " " #????? ??????????????????????????? | | ?# " " " " " #????? ??????????????????????????? | | ?# " " " " " #????? " ?????????????????????????? | | ## " " " " " #????? ?????????????????????????? | | + " " " " " #????? #????????????????????????? | | ## " " " " " #?????#####????????????????????????? | | ?# " " " " " #??????????????????????????????????? | | ?# " " " " " #??????????????????????????????????? | | ?# " " " " " #??????????????????????????????????? | | ?# #??????????????????????????????????? | | ########+######??????????????????????????????????? | | #????????????????????????????????????? | | #????????????????????????????????????? | | +????????????????????????????????????? | | #????????????????????????????????????? | | #????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 31 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 ECM Strength 1 Cloak Strength 2 Additional Mass Support 9 Armor Coverage 150 Resistance: TH 30 Core Shielding 20 Evasion (%) 64 Targeting Accuracy 5 Target Analysis 5 Recoil Reduction 2 Defensive Hacking 10 Authchip Count 4 Item Schematics ----------------- Riot Gun | -7/Zion | Free Battle Cannon | -7/Zion | Free Beamcaster | -7/Zion | Free Barrage Gun | -7/Zion | Free Slug Cannon | -7/Zion | Free Imp. Kinecellerator | -7/Zion | Archive Great Axe | -7/Zion | Archive Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Heavy Suspicion Leap Before You Look Please Form A Line Serviceable Loadout Use The Force Challenges ------------ None Game ------ Seed TachyonMachineProcsplitter Manual? 0 Play Time 02:40:41 Cumulative 8.4 hours Start 2026.07.06 @ 10:10:31 End 2026.07.09 @ 16:49:26 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 11 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: 5d03b240-2224-432c-b2c4-1a1f01e55b0c