Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.24 @ 18:18:58 Player: Maynard Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (76) 380 Value Destroyed (2612) 2612 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5332 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 145/300 Energy 356/360 System Corruption 11% Temperature Cool (9) Movement Rolling (105) Ox1 Location -7/Factory Parts ------- > --- POWER (2) -------- Light Nuclear Core Micro Nuclear Core > --- PROPULSION (4) --- Wheel Wheel Compact Wheel Compact Wheel (fused) > --- UTILITY (5) ------ High-capacity Storage Unit Medium Battery Kinecellerator Improved Light Armor Plating System Shield > --- WEAPON (2) ------- Greatsword > --- INVENTORY (20) --- Ion Engine Improved Deuterium Engine Carbon-fiber Leg VSS Leg Wheel Small Matter Pod (0) Large Matter Pod (0) Improved Terrain Scanner Arc Projector Plasma Cannon Assault Rifle Autogun Flak Gun Flak Gun Assault Cannon Flak Cannon EMP Blaster Shock Bomb Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Medium Battery Improved Terrain Scanner Targeting Computer Improved Utility Shielding > --- WEAPON ----------- Flak Gun Flak Cannon > --- INVENTORY -------- Light Nuclear Core Improved Deuterium Engine Large Matter Pod Recoil Stabilizer Hacking Suite System Shield Arc Projector Flak Gun EMP Blaster Shock Bomb Launcher [Rating: 38] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Medium Battery Device Seismic Detector Storage Medium Battery Processor Targeting Computer Hackware System Shield Protection Improved Utility Shielding Weapon Flak Gun Energy Gun Gatling Laser Energy Cannon Ion Cannon Ballistic Gun Flak Gun Ballistic Cannon Flak Cannon Launcher Rocket Launcher Slashing Weapon Greatsword Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . 1 . Propulsion 2 | . . 1 . 1 Utility 3 | . . 1 1 1 Weapon . | . . . . . Parts Attached 77 | 7 2 8 26 34 Power 14 | 1 . 1 5 7 Engine 8 | 1 . 1 4 2 Core 6 | . . . 1 5 Reactor . | . . . . . Propulsion 21 | 2 . 2 8 9 Treads . | . . . . . Leg 16 | 2 . 2 7 5 Wheel 5 | . . . 1 4 Hover . | . . . . . Flight . | . . . . . Utility 19 | 1 2 3 5 8 Device 7 | . . 2 1 4 Storage 4 | 1 . 1 1 1 Processor 3 | . 2 . 1 . Hackware 2 | . . . . 2 Protection 3 | . . . 2 1 Artifact . | . . . . . Weapon 23 | 3 . 2 8 10 Energy Gun 3 | 1 . . . 2 Energy Cannon 2 | . . . 1 1 Ballistic Gun 8 | 2 . . 2 4 Ballistic Cannon 4 | . . 1 3 . Launcher 5 | . . 1 2 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 47 | . . 2 21 24 Power 11 | . . 1 4 6 Propulsion 17 | . . 1 8 8 Utility 7 | . . . 2 5 Weapon 12 | . . . 7 5 Highest Loss Streak 9 | . . 2 9 5 To Critical Strikes 1 | . . 1 . . Average Backups 10 | 2 4 8 7 12 Power 1 | . 1 1 . 2 Propulsion . | 1 1 2 1 . Utility 3 | . . 1 3 4 Weapon 4 | . 1 2 2 5 Tool/Special . | . . . . . Unused Backups 15 | . . 1 1 13 Power 2 | . . . . 2 Propulsion 3 | . . . . 3 Utility 4 | . . . . 4 Weapon 6 | . . 1 1 4 Tool/Special . | . . . . . Average Slot Usage (%) 82 | . 93 99 74 80 Engine 7 | . 14 10 8 4 Core 4 | . . . 2 7 Leg 16 | . 28 33 12 12 Wheel 2 | . . . 1 3 Device 6 | . . 10 8 5 Storage 14 | . 14 11 14 15 Processor 5 | . 7 11 6 3 Hackware 2 | . . . . 5 Protection 3 | . . . 4 5 Ballistic Gun 7 | . 28 10 2 7 Ballistic Cannon 3 | . . 1 9 2 Launcher 2 | . . 10 1 . Peak Build Rating 38 | 6 8 13 32 38 Average Rating 22 | 3 6 11 15 30 On Entrance 11 | . 6 8 13 32 Avg Prop Armor Cover (%) 10 | . . . 10 . Naked Turns . | . . . . . Heaviest Build 71 | 13 13 22 38 71 Greatest Support 54 | 20 20 30 54 54 Greatest Overweight (x) 20 | 2 . . 12 20 Average Overweight (x) 1 | . . . 1 1 Largest Inventory Capacity 20 | 8 8 10 10 20 Average Capacity 14 | 7 8 9 10 18 Most Carried 18 | 5 7 10 10 18 Average Carried 10 | 3 4 8 7 12 Final Capacity 20 | 8 8 10 10 20 Final Carried 18 | 3 7 10 9 18 Class Distribution -------------------- 86% | Mutant 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 2308 | 280 113 156 737 1022 Remotely . | . . . . . Salvage Created 2263 | 86 198 286 762 931 Parts 119 | . 12 20 34 53 Haulers Intercepted 1 | . . . . 1 Recyclers Shooed 5 | . 1 1 2 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 64 | . 6 13 22 23 Melee 2 | . . . . 2 Guns 26 | . 6 . 3 17 Cannons 23 | . . . 19 4 AOE 13 | . . 13 . . Classes Destroyed 12 | 1 3 1 4 3 Worker 2 | . . . 1 1 Builder 1 | . . . 1 . Hauler 1 | . . . . 1 Recycler 4 | 1 . 1 1 1 Operator 1 | . . . . 1 Watcher 3 | . 1 . 1 1 Swarmer 18 | . 3 4 7 4 Grunt 28 | . 3 7 10 8 Duelist 1 | . . . 1 . Sentry 8 | . . 2 3 3 Hunter 4 | . . . 1 3 Programmer 5 | . . . . 5 Best Kill Streak 6 | 1 3 6 4 3 Combat Bots Only 6 | . 3 6 4 3 Max Kills in Single Turn 2 | 1 1 2 1 1 Gunslinging . | . . . . . Exploded 2 | . . 2 . . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 569 | . 25 36 169 339 Missed 172 | . 8 9 46 109 Hits 397 | . 17 27 123 230 Projectile 397 | . 17 27 123 230 AOE 2 | . . . . 2 Critical Strikes 12 | . . 4 4 4 Part Disruptions 2 | . . . . 2 Damage Taken 5571 | . 163 393 2204 2811 Core 1237 | . 44 70 410 713 Absorbed by Shields 214 | . . . 214 . Redirected to Shielding 101 | . . . 38 63 Core Remaining (%) 72 | 100 82 82 25 . Volleys Fired 235 | 11 26 19 94 85 Largest 2 | 1 2 1 2 2 Hottest 80 | 40 40 33 70 80 Shots Fired 328 | 11 41 19 121 136 Gun 186 | 11 41 . 20 114 Cannon 111 | . . . 91 20 Launcher 31 | . . 19 10 2 Special . | . . . . . Kinetic 261 | 8 41 . 98 114 Thermal 23 | 3 . . 13 7 Explosive 19 | . . 19 . . Electromagnetic 25 | . . . 10 15 Robot Hit Streak 19 | 5 6 5 12 19 Robot Miss Streak 9 | 1 2 4 8 9 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 259 | 9 29 10 87 124 Core Hits 238 | 2 12 18 76 130 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . 1 . . . Critical Strikes 2 | . 1 . 1 . Destroy 1 | . 1 . . . Blast 1 | . . . 1 . Melee Attacks 5 | . . . . 5 Impact . | . . . . . Slashing 5 | . . . . 5 Piercing . | . . . . . Sneak Attacks 2 | . . . . 2 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5793 | 84 311 1076 1875 2447 Guns 2237 | 84 310 . 213 1630 Cannons 1723 | . . . 1371 352 Explosions 1384 | . . 1067 291 26 Melee 387 | . . . . 387 Ramming 62 | . 1 9 . 52 Kinetic 3370 | 50 310 . 1352 1658 Thermal 449 | 34 . . 232 183 Explosive 1067 | . . 1067 . . Electromagnetic 458 | . . . 291 167 Impact . | . . . . . Slashing 387 | . . . . 387 Piercing . | . . . . . Highest Corruption 16 | . . . 16 11 Average Corruption 9 | . . . 15 7 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 88 | . . . 37 51 Message Errors 23 | . . . 9 14 Matter Fused 25 | . . . 10 15 Heat Flow Errors 9 | . . . 4 5 Energy Discharges 10 | . . . 3 7 Parts Rejected 2 | . . . 2 . Parts Fused 1 | . . . . 1 Data Loss (minor) 8 | . . . 5 3 Data Loss (major) 3 | . . . . 3 Misfires 1 | . . . 1 . Alerts 1 | . . . . 1 Misdirections 2 | . . . 2 . Weapon Failures 3 | . . . 1 2 Overload Shots . | . . . . . Overflow Damage 129 | . . 14 36 79 Projectiles 4 | . . . 4 . Explosions 46 | . . 14 32 . Melee 79 | . . . . 79 Knockbacks 41 | . . . 32 9 Impact . | . . . . . Kinetic 39 | . . . 30 9 Secondary 2 | . . . 2 . Self-Inflicted Damage 140 | . . 59 43 38 Shots 9 | . . 3 4 2 Rammed . | . . . . . Targets Rammed 18 | . 1 3 . 14 Kicked 18 | . 1 3 . 14 Crushed . | . . . . . Highest Temperature 272 | . 6 17 267 272 Average Temperature 50 | . 6 6 45 60 Received Heat Transfer 1530 | . 72 195 660 603 Effects 2 | . . . 1 1 Energy Bleed 1 | . . . . 1 Interference 1 | . . . 1 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . . 1 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . . 2 . Heat Transferred 820 | 75 . . 370 375 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 1 | . . 1 1 . Low Security (%) 91 | 100 100 65 84 100 Level 1 8 | . . 35 15 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 381 | 5 97 381 241 156 Initial 157 | . 3 31 157 90 Average 92 | . 50 103 138 74 Influence Increases 2182 | 5 170 524 716 767 Destroy 0b10 Robot/C 1280 | . 120 260 440 460 Destroy 0b10 Robot/NC 60 | 5 5 5 20 25 Destroy Leader 336 | . 32 60 102 142 Successful Hack 18 | . 13 . . 5 Disable Machine 120 | . . 60 45 15 Destroy Structure 143 | . . 139 4 . Lose Combat Pursuer 225 | . . . 105 120 Influence Decreases 2074 | . 100 226 890 858 Entered New Map 371 | . 2 44 216 109 Time Decay 1287 | . 98 162 464 563 Lost Part 416 | . . 20 210 186 Squads Dispatched 17 | . 2 1 4 10 Investigation 6 | . . . 3 3 Extermination 5 | . . . . 5 Reinforcement 5 | . 2 1 1 1 Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 7 | . . . 6 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 110 | . 12 13 44 41 Peak Tracking Total 8 | . 6 6 8 4 Tactical Retreats 12 | . . . 5 7 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 7 | . . . 5 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 8 | . . 4 3 1 Max in Single Turn 2 | . . 2 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 9 | . 2 3 1 3 Terminals 7 | . 2 2 1 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . 1 . . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Total Hacks 30 | . 9 10 3 8 Successful 16 | . 5 8 2 1 Failed 14 | . 4 2 1 7 Catastrophic 4 | . . . 1 3 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 21 | . 9 4 3 5 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 6 | . . 6 . . Scanalyzers . | . . . . . Garrison Access 3 | . . . . 3 Terminal Hacks 11 | . 5 3 2 1 Record 5 | . 1 3 1 . Prototype ID Bank 1 | . 1 . . . Alert Level 1 | . 1 . . . Maintenance Status 1 | . 1 . . . Transport Status 1 | . . . . 1 Recall Reinforcements 1 | . . . 1 . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 5 | . . 5 . . Recycle Component 1 | . . 1 . . Process 1 | . . 1 . . Report Inventory 1 | . . 1 . . Retrieve Matter 1 | . . 1 . . Retrieve Components 1 | . . 1 . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . . 1 Used . | . . . . . Hacking Detections 6 | . 2 1 1 2 Full Trace Events 4 | . 1 . 1 2 Feedback Events 1 | . . . . 1 Hackware Fried 1 | . . . . 1 Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled 1 | . . 1 . . Recycled Matter 69 | . . 69 . . Retrieved Matter 69 | . . 69 . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 2093 | . 111 540 749 693 Optics 1261 | . 111 540 610 . Terrain 693 | . . . . 693 Structural 404 | . . 404 . . Seismic 881 | . . 132 749 . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 4472 | 77 294 540 1177 2384 Spaces Moved 2083 | 34 168 395 494 992 Core 77 | 16 . . 42 19 Treads . | . . . . . Legs 1518 | 18 168 395 298 639 Wheels 488 | . . . 154 334 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 95 105 Average Speed 167 | 118 120 120 162 198 Slowest Speed 1050 | 190 120 120 650 1050 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered 1 | . . . 1 . Exploration Rate (%) 30 | 4 32 44 50 23 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 150 | . . 147 3 . Melee . | . . . . . Projectile 3 | . . . 3 . AOE 147 | . . 147 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2718 | 60 221 442 745 1250 Wait 172 | . 19 . 91 62 Move 2079 | 33 167 394 493 992 Hop . | . . . . . Pick Up 96 | 9 6 13 29 39 Fast Attach . | . . . . . Attach 66 | 6 1 4 28 27 Detach 2 | . . . . 2 Swap 27 | 1 1 4 9 12 Drop 12 | . . 5 1 6 Fire 235 | 11 26 19 94 85 Melee 5 | . . . . 5 Ram . | . . . . . Kick 18 | . 1 3 . 14 Crush . | . . . . . Escape Stasis . | . . . . . Rewire 6 | . . . . 6 Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 78 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 330 | -10/Materials | Discovered new exit (range 13) 372 | -10/Materials | Entered another Materials area 372 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 879 | -9/Materials | Discovered new exit (range 10) 912 | -9/Materials | Entered another Materials area 912 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1301 | -8/Materials | Crushed by falling debris 1301 | -8/Materials | System corruption reached 10% 1332 | -8/Materials | Lost 9 parts (2p5n1u1w) 1703 | -8/Materials | Core integrity fell below 50% 1756 | -8/Materials | Lost 7 parts (1p2n1u3w) 1908 | -8/Materials | Discovered new exit (range 16) 2089 | -8/Materials | Entered Factory 2089 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2699 | -7/Factory | Hacking Suite fried by hacking feedback 2771 | -7/Factory | Lost 3 parts (2n1u) 3119 | -7/Factory | Core integrity fell below 50% 3683 | -7/Factory | Garrison activated, responded to threat 3753 | -7/Factory | Lost 5 parts (1p2n2w) 3794 | -7/Factory | Core integrity fell below 20% 3824 | -7/Factory | Lost 3 parts (2n1w) 3939 | -7/Factory | System corruption reached 10% 4101 | -7/Factory | Lost 3 parts (1p2u) 4378 | -7/Factory | Build established: Scavenger-Mutant 4473 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04262_ Acquired Assault Cannon. 04265_ Destroyed Mic. Nuclear Core. 04270_ P-60 Hacker destroyed. 04273_ Acquired 45 matter. 04274_ K-01 Serf collects debris. 04274_ Sneak attack on K-01 Serf. 04274_ Destroyed Lgt. Ion Engine. 04274_ Destroyed Wheel. 04274_ K-01 Serf destroyed. 04275_ UB278AFW3Z:,W:NSR:UWJ&UF 04275_ Acquired 27 matter. 04280_ Acquired Wheel. 04290_ System corrupted: Matter fused (-5). 04296_ R-06 Scavenger collects Gravmag System. 04311_ System corrupted: Matter fused (-8). 04360_ Acquired VSS Leg. 04375_ System corrupted: Com. Wheel fused. 04411_ Acquired Wheel. 04425_ Acquired Flak Cannon. 04435_ System corrupted: Component data lost. 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""" | | ??????????????????????????????????????# """ | | ??????????????????????????????????????# """ | | ??????????????????????????????????????# | | ??????????????????????????????????????############ | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# " | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????### | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 26 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: TH 10 Utility Shielding 66 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- GoHome() Challenges ------------ None Game ------ Seed RainbowBarrageDriveblaster Manual? 0 Play Time 01:08:26 Cumulative 27.0 hours Start 2026.09.24 @ 16:38:18 End 2026.09.24 @ 18:18:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 30 Rogue 30 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 21 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c067ddf5-63e7-4030-ac1a-c149d7931e02