Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.24 @ 16:05:08 Player: Godsword Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (8) 40 Value Destroyed (61) 61 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1041 Bonus ------- None Cogmind --------- Core Integrity 369/400 Matter 195/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Hovering (116) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- Hover Unit Hover Unit > --- UTILITY (3) ------ Medium Storage Unit Improved Terrain Scanner Light Armor Plating > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (10) --- Light Ion Engine Compact Wheel Compact Wheel Compact Wheel Medium Matter Pod (0) Improved Terrain Scanner Seismic Detector Small Laser Light Assault Rifle Mining Laser Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Compact Wheel Compact Wheel Compact Wheel > --- UTILITY ---------- Large Storage Unit Improved Terrain Scanner Light Armor Plating > --- WEAPON ----------- Medium Laser Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Hover Unit Hover Unit Hover Unit Small Storage Unit Medium Matter Pod Improved Terrain Scanner Seismic Detector Light Armor Plating Medium Laser Small Laser Light Assault Rifle Mining Laser [Rating: 12] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Hover Unit Wheel Compact Wheel Hover Unit Hover Unit Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Large Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 17 | 7 4 6 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 8 | 2 2 4 Treads . | . . . Leg . | . . . Wheel 5 | 2 2 1 Hover 3 | . . 3 Flight . | . . . Utility 5 | 2 1 2 Device 1 | 1 . . Storage 3 | 1 1 1 Processor . | . . . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 3 | 2 1 . Energy Gun 1 | . 1 . Energy Cannon . | . . . Ballistic Gun 1 | 1 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon 1 | 1 . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 1 | . . 1 Power . | . . . Propulsion 1 | . . 1 Utility . | . . . Weapon . | . . . Highest Loss Streak 1 | . . 1 To Critical Strikes . | . . . Average Backups 8 | 2 10 10 Power . | . 1 1 Propulsion 2 | 1 3 3 Utility 2 | . 4 3 Weapon 1 | . 1 3 Tool/Special . | . . . Unused Backups 12 | . 4 8 Power 1 | . . 1 Propulsion 4 | . 4 . Utility 4 | . . 4 Weapon 3 | . . 3 Tool/Special . | . . . Average Slot Usage (%) 94 | . 100 88 Engine 12 | . 14 11 Wheel 17 | . 28 5 Hover 13 | . . 27 Device 12 | . 14 11 Storage 12 | . 14 11 Protection 5 | . . 10 Energy Gun 5 | . 9 1 Ballistic Gun 12 | . 14 11 Special Weapon 2 | . 4 . Peak Build Rating 12 | 9 10 12 Average Rating 9 | 6 9 11 On Entrance 6 | . 9 10 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 30 | 11 27 30 Greatest Support 48 | 20 32 48 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 10 | 7 14 10 Most Carried 15 | 7 15 14 Average Carried 8 | 2 11 10 Final Capacity 15 | 8 15 10 Final Carried 15 | 7 15 10 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 309 | 309 . . Remotely . | . . . Salvage Created 175 | 142 . 33 Parts 17 | 13 . 4 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 2 | . . 2 Guns 2 | . . 2 Classes Destroyed 3 | 2 . 1 Tunneler 5 | 5 . . Recycler 1 | 1 . . Swarmer 2 | . . 2 Best Kill Streak 3 | 3 . 2 Combat Bots Only 2 | . . 2 Max Kills in Single Turn 1 | 1 . 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 33 | . . 33 Missed 5 | . . 5 Hits 28 | . . 28 Projectile 28 | . . 28 Critical Strikes 1 | . . 1 Damage Taken 246 | . . 246 Core 31 | . . 31 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 100 . Volleys Fired 49 | 39 . 10 Largest 2 | 2 . 1 Hottest 120 | 120 . 20 Shots Fired 50 | 40 . 10 Gun 49 | 39 . 10 Cannon . | . . . Launcher . | . . . Special 1 | 1 . . Kinetic 49 | 39 . 10 Thermal 1 | 1 . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 4 | 4 . 3 Robot Miss Streak 4 | 2 . 4 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 32 | 27 . 5 Core Hits 14 | 11 . 3 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 289 | 239 . 50 Guns 265 | 215 . 50 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 265 | 215 . 50 Thermal 24 | 24 . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 40 | 40 . 6 Average Temperature 10 | 24 . 3 Received Heat Transfer 9 | . . 9 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | 1 . . Heat Transferred 50 | 50 . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 70 | 10 . 70 Initial . | . . . Average 6 | 2 . 15 Influence Increases 145 | 30 . 115 Destroy 0b10 Robot/C 40 | . . 40 Destroy 0b10 Robot/NC 30 | 30 . . Destroy Leader 10 | . . 10 Successful Hack 5 | . . 5 Partial Spotted 45 | . . 45 Lose Combat Pursuer 15 | . . 15 Influence Decreases 85 | 30 . 55 Time Decay 75 | 30 . 45 Lost Part 10 | . . 10 Squads Dispatched 1 | . . 1 Investigation . | . . . Extermination . | . . . Reinforcement 1 | . . 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 2 | . . 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 15 | . . 15 Peak Tracking Total 13 | . . 13 Tactical Retreats 1 | . . 1 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 3 | . 2 1 Terminals 3 | . 2 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 7 | . 4 3 Successful 5 | . 2 3 Failed 2 | . 2 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 7 | . 4 3 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 5 | . 2 3 Prototype ID Bank 1 | . . 1 Alert Level 1 | . . 1 Dispatch Records 1 | . 1 . Zone Layout 2 | . 1 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 1 1 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 453 | 102 173 178 Terrain 453 | 102 173 178 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 517 | 166 173 178 Spaces Moved 461 | 98 156 207 Core 9 | 9 . . Treads . | . . . Legs . | . . . Wheels 259 | 89 156 14 Hover 193 | . . 193 Flight . | . . . Fastest Speed 50 | 50 80 52 Average Speed 74 | 77 98 55 Slowest Speed 100 | 80 100 100 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 15 | 4 28 15 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 589 | 150 176 263 Wait 32 | . . 32 Move 459 | 97 155 207 Hop . | . . . Pick Up 19 | 7 10 2 Fast Attach 10 | 7 3 . Attach 2 | . . 2 Detach 1 | . 1 . Swap 5 | . 1 4 Drop 12 | . 6 6 Fire 49 | 39 . 10 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 167 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Discovered new exit (range 9) 307 | -10/Materials | Build established: Mutant 340 | -10/Materials | Entered another Materials area 340 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 518 | -9/Materials | Self-destructed Last Messages --------------- Downloading prototype IDs... Hvy. Particle Gun Imp. Flight Unit 00476_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 00479_ W-16 Scout sends out distress signal. 00480_ S-10 Pest destroyed. 00482_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M004. 00485_ R-06 Scavenger collects Flight Unit. 00489_ S-10 Pest destroyed. 00489_ R-06 Scavenger collects Lgt. Ion Engine. 00493_ R-06 Scavenger collects Lgt. Assault Rifle. 00493_ K-01 Serf collects debris. 00516_ O-16 Technician sends out distress signal. 00516_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 00517_ Hover Unit destroyed. 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