Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.03.25 @ 16:37:50 Player: PYNTER Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (50) 250 Value Destroyed (1354) 1354 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3224 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 99/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Visual Processing Unit Signal Interpreter > --- WEAPON (3) ------- Heavy Mace > --- INVENTORY (4) ---- Heat Sink ECM Suite Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Matter Pod Visual Processing Unit Signal Interpreter Hardlight Generator > --- WEAPON ----------- Improved EM Shotgun Improved EM Shotgun Pulse Rifle > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Heat Sink ECM Suite [Rating: 24] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility High-capacity Storage Unit Device Shield Generator Storage High-capacity Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Improved EM Shotgun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Impact Weapon Heavy Mace Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . 1 . Propulsion . | . . . . Utility 2 | . . 1 1 Weapon 1 | . . . 1 Parts Attached 62 | 6 12 35 9 Power 15 | 1 2 8 4 Engine 11 | 1 2 8 . Core 4 | . . . 4 Reactor . | . . . . Propulsion 16 | 2 5 9 . Treads 1 | . . 1 . Leg 9 | . 2 7 . Wheel 4 | 2 1 1 . Hover . | . . . . Flight 2 | . 2 . . Utility 14 | 1 2 8 3 Device 7 | . 1 5 1 Storage 3 | 1 1 . 1 Processor 2 | . . 1 1 Hackware . | . . . . Protection 2 | . . 2 . Artifact . | . . . . Weapon 17 | 2 3 10 2 Energy Gun 6 | . . 5 1 Energy Cannon . | . . . . Ballistic Gun 9 | 2 2 5 . Ballistic Cannon 1 | . 1 . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 1 | . . . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 28 | . 2 16 10 Power 7 | . . 4 3 Propulsion 7 | . 1 4 2 Utility 6 | . . 4 2 Weapon 8 | . 1 4 3 Highest Loss Streak 8 | . 1 6 8 Average Slot Usage (%) 88 | . 90 90 76 Engine 16 | . 14 20 1 Core 1 | . . . 10 Leg 15 | . 9 17 14 Wheel 3 | . 13 1 . Device 13 | . 10 15 6 Storage 6 | . 14 4 8 Processor 5 | . . 4 17 Protection 2 | . . 3 . Energy Gun 3 | . . 2 15 Ballistic Gun 16 | . 18 18 . Ballistic Cannon 2 | . 10 . . Naked Turns . | . . . . Heaviest Build 56 | 9 42 56 27 Greatest Support 26 | 26 26 20 20 Greatest Overweight (x) 17 | . 13 17 3 Average Overweight (x) 1 | . 1 1 . Largest Inventory Capacity 14 | 6 14 12 4 Average Capacity 7 | 5 11 7 4 Most Carried 10 | 4 10 7 4 Average Carried 3 | 1 6 3 2 Final Capacity 12 | 6 12 4 4 Final Carried 7 | 4 7 2 2 Class Distribution -------------------- 60% | Scavenger-Mutant 33% | Mutant 6% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Tank | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 1392 | 235 255 813 89 Remotely . | . . . . Salvage Created 1723 | . 255 1269 199 Parts 127 | . 19 99 9 Haulers Intercepted 1 | . . 1 . Recyclers Shooed 2 | . . 2 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 43 | . 12 26 5 Melee 3 | . . . 3 Guns 31 | . 4 26 1 Cannons 8 | . 8 . . Classes Destroyed 8 | . 2 6 . Worker 1 | . . 1 . Tunneler 1 | . . 1 . Hauler 1 | . . 1 . Recycler 1 | . . 1 . Watcher 3 | . . 3 . Swarmer 14 | . 6 6 2 Grunt 20 | . 6 11 3 Sentry 9 | . . 9 . Best Kill Streak 8 | . 5 8 3 Combat Bots Only 6 | . 5 6 3 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 3250 | . 638 1561 1051 Core 897 | . 139 205 553 Absorbed by Shields 300 | . . 231 69 Core Remaining (%) 64 | 100 44 48 . Volleys Fired 130 | . 34 89 7 Largest 3 | . 2 2 3 Hottest 153 | . 55 90 153 Shots Fired 238 | . 68 155 15 Gun 207 | . 37 155 15 Cannon 31 | . 31 . . Launcher . | . . . . Special . | . . . . Kinetic 206 | . 68 138 . Thermal 9 | . . 2 7 Explosive . | . . . . Electromagnetic 23 | . . 15 8 Robot Hit Streak 13 | . 7 13 4 Robot Miss Streak 10 | . 10 8 4 Penetration Max . | . . . . Secondary Targets 6 | . . 6 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 140 | . 30 95 15 Core Hits 93 | . 23 49 21 Critical Hits 6 | . 2 4 . Critical Kills 4 | . 2 2 . Critical Parts Destroyed 2 | . . 2 . Melee Attacks 7 | . . . 7 Impact 7 | . . . 7 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2210 | . 510 1351 349 Guns 1701 | . 200 1351 150 Cannons 304 | . 304 . . Explosions . | . . . . Melee 169 | . . . 169 Ramming 36 | . 6 . 30 Kinetic 1759 | . 504 1255 . Thermal 97 | . . 29 68 Explosive . | . . . . Electromagnetic 149 | . . 67 82 Impact 169 | . . . 169 Slashing . | . . . . Piercing . | . . . . Highest Corruption 4 | . . 4 4 Average Corruption 1 | . . 1 3 Corruption Purged . | . . . . Effects 11 | . . 10 1 Message Errors 2 | . . 2 . Heat Flow Errors 1 | . . 1 . Energy Discharges 4 | . . 4 . Data Loss (minor) 1 | . . 1 . Targeting Errors 3 | . . 2 1 Overload Shots . | . . . . Overflow Damage 12 | . . . 12 Projectiles . | . . . . Explosions . | . . . . Melee 12 | . . . 12 Knockbacks 8 | . 7 . 1 Impact 1 | . . . 1 Kinetic 5 | . 5 . . Secondary 2 | . 2 . . Self-Inflicted Damage 10 | . 3 . 7 Shots . | . . . . Rammed 24 | . 1 . 23 Targets Rammed 29 | . 1 . 28 Kicked 5 | . . . 5 Crushed . | . . . . Highest Temperature 521 | . 121 267 521 Average Temperature 78 | . 34 39 270 Received Heat Transfer 1074 | . 240 439 395 Effects 8 | . . 2 6 Shutdowns 2 | . . . 2 Interference 4 | . . 2 2 Damage (major) 2 | . . . 2 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . . 1 Impact Corruptions 1 | . . . 1 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 222 | . . 74 148 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 351 | . 295 351 162 Average Influence 161 | . 160 176 120 Maximum Alert Level 1 | . 1 1 . Low Security (%) 61 | 100 62 52 100 Level 1 38 | . 37 47 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . . 4 1 Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 4 | . . 3 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 8 | . 4 4 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 69 | . 18 41 10 Peak Tracking Total 7 | . 6 6 7 Tactical Retreats 4 | . . 4 . Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 2 | . . 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 5 | . . 5 . Terminals 3 | . . 3 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 2 | . . 2 . Garrison Access . | . . . . Total Hacks 15 | . . 15 . Successful 11 | . . 11 . Failed 4 | . . 4 . Catastrophic 2 | . . 2 . Database Lockouts . | . . . . Manual . | . . . . Terminals 10 | . . 10 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 5 | . . 5 . Garrison Access . | . . . . Terminal Hacks 7 | . . 7 . Record 3 | . . 3 . Robot Analysis 1 | . . 1 . Branch Access Points 1 | . . 1 . Dispatch Records 1 | . . 1 . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 4 | . . 4 . Insert Component 3 | . . 3 . Analyze 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . . 3 . Full Trace Events 1 | . . 1 . Feedback Events 1 | . . 1 . Corruption 1 | . . 1 . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 2 | . . 2 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total 1 | . . 1 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1955 | 58 412 1258 227 Spaces Moved 969 | 52 209 604 104 Core 35 | 2 2 2 29 Treads 17 | . . 17 . Legs 630 | . 68 487 75 Wheels 284 | 50 136 98 . Hover . | . . . . Flight 3 | . 3 . . Fastest Speed 50 | 50 90 110 50 Average Speed 141 | 87 138 150 121 Slowest Speed 900 | 90 840 900 200 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 27 | 3 47 52 8 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1305 | 61 273 800 171 Wait 48 | . 6 33 9 Move 966 | 51 208 603 104 Hop . | . . . . Pick Up 12 | 4 1 7 . Fast Attach 48 | 6 7 29 6 Attach 14 | . 5 6 3 Detach 27 | . 9 13 5 Swap . | . . . . Drop 24 | . 2 20 2 Fire 130 | . 34 89 7 Melee 7 | . . . 7 Ram 2 | . . . 2 Kick 27 | . 1 . 26 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: [*Mat x2] / Min) -8/Materials History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 59 | -11/Scrapyard | Entered Materials 137 | -10/Materials | Discovered new exit (range 11) 333 | -10/Materials | Build established: Mutant 387 | -10/Materials | Core integrity fell below 50% 453 | -10/Materials | Discovered new exit (range 11) 471 | -10/Materials | Entered another Materials area 471 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 583 | -9/Materials | Lost 6 parts (2p2n1u1w) 641 | -9/Materials | Identified exit to Mines 928 | -9/Materials | Discovered new exit (range 9) 1027 | -9/Materials | Build established: Scavenger-Mutant 1104 | -9/Materials | Lost 3 parts (1p2u) 1346 | -9/Materials | Discovered new exit (range 10) 1663 | -9/Materials | Core integrity fell below 50% 1729 | -9/Materials | Entered another Materials area 1729 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1935 | -8/Materials | Core integrity fell below 50% 1941 | -8/Materials | Lost 8 parts (2p2n1u3w) 1951 | -8/Materials | Core integrity fell below 20% 1956 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- Slammed into G-47 Trooper. Kicked G-47 Trooper out of the way. Slammed into G-47 Trooper. Destabilizing: Core damaged (-22). Slammed into G-47 Trooper. Aluminum Leg destroyed. Slammed into G-47 Trooper. Acquired Hvy. Mace. Acquired Lgt. Nuclear Core. Destroyed Flight Unit. S-10 Pest system corrupted by crushing effect. S-10 Pest system terminally corrupted. Lgt. Ion Engine fried. S-10 Pest destroyed. Lgt. Nuclear Core destroyed. S-10 Pest knocked back. G-47 Trooper destroyed. Acquired 15 matter. Lrg. Matter Pod destroyed. System corrupted: Hvy. Mace targeting data glitched. Map ----- +----------------------------------------------------+ | ????????????#! """ #?????????????????????? | | ????? ?????#%% % " #?????????????????????? | | ?????? ????#%%%%%%"%#?????????????????????? | | ??????""" ??#%%!%%%%%#?????????????????????? | | ??????""" ?#%%%%%%!%#?????????????????????? | | ????? 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EM Shotgun | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DamperLargeReplicator Manual? 0 Play Time 00:22:48 Cumulative 4.3 hours Start 2020.03.25 @ 16:17:48 End 2020.03.25 @ 16:37:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 13 Gallery% 11 Achievement% 9 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/TerminusBold Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 6209158c-fb69-46ad-bf4a-0e3d0a730091