Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.11 @ 11:48:05 Player: Barbarossa Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (10) 2000 Robots Destroyed (71) 355 Value Destroyed (1657) 1657 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (83) 83 TOTAL SCORE: 7815 Bonus ------- High Alert Combat Kills 83 Cogmind --------- Core Integrity 0/1300 Matter 238/300 Energy 67/100 System Corruption 53% Temperature Cool (0) Movement Core (150) Ox2 Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ Experimental Cooling System Experimental Target Analyzer > --- WEAPON (4) ------- Dispersion Rifle > --- INVENTORY (5) ---- Large Matter Pod (150) Advanced Target Analyzer Advanced ECM Suite Peak State ------------ > --- POWER ------------ Light Ion Engine Light Deuterium Engine > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module > --- UTILITY ---------- Medium Storage Unit Advanced Gravity Neutralizer Improved Sensor Array Improved Signal Interpreter Experimental Target Analyzer Hacking Suite Improved Hacking Suite System Shield System Shield > --- WEAPON ----------- Improved Arc Projector Dispersion Rifle Vibroblade Vibroblade > --- INVENTORY -------- Improved Cooling System Experimental Cooling System Large Matter Pod Experimental Target Analyzer Advanced ECM Suite Hacking Suite Spread Laser Spread Laser Advanced Beam Rifle Hypervelocity Gauss Rifle [Rating: 91] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Reinforced Antimatter Reactor Propulsion Improved VTOL Module Treads Biometal Medium Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved VTOL Module Utility Hacking Suite Device Improved Cooling System Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Compact HERF Cannon Ballistic Gun Light Assault Rifle Slashing Weapon Vibroblade Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Slots Evolved 14 | . . 2 2 2 2 . . 2 2 2 Power 1 | . . . . 1 . . . . . . Propulsion 4 | . . 2 1 . . . . 1 . . Utility 7 | . . . 1 1 2 . . 1 2 . Weapon 2 | . . . . . . . . . . 2 Parts Attached 121 | . 18 26 33 10 1 . 3 2 5 23 Power 20 | . 6 1 4 6 1 . 1 . . 1 Engine 17 | . 6 1 3 5 1 . 1 . . . Core 2 | . . . 1 1 . . . . . . Reactor 1 | . . . . . . . . . . 1 Propulsion 45 | . 5 17 15 1 . . 1 . . 6 Treads 2 | . . . . . . . . . . 2 Leg 5 | . 5 . . . . . . . . . Wheel 6 | . . . 6 . . . . . . . Hover . | . . . . . . . . . . . Flight 32 | . . 17 9 1 . . 1 . . 4 Utility 24 | . 2 1 6 3 . . 1 2 4 5 Device 13 | . . . 4 2 . . . 2 2 3 Storage 3 | . 1 . 2 . . . . . . . Processor 3 | . . . . . . . 1 . . 2 Hackware 5 | . 1 1 . 1 . . . . 2 . Protection . | . . . . . . . . . . . Artifact . | . . . . . . . . . . . Weapon 32 | . 5 7 8 . . . . . 1 11 Energy Gun 25 | . 3 6 8 . . . . . . 8 Energy Cannon 1 | . . . . . . . . . 1 . Ballistic Gun 4 | . 2 1 . . . . . . . 1 Ballistic Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . 2 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 9 | . . 1 2 1 . . 1 . 1 3 Parts Lost 46 | . 5 3 9 4 . . . . . 25 Power 6 | . 1 1 . 2 . . . . . 2 Propulsion 23 | . 3 2 8 2 . . . . . 8 Utility 10 | . . . 1 . . . . . . 9 Weapon 7 | . 1 . . . . . . . . 6 Highest Loss Streak 23 | . 4 3 4 3 . . . . . 23 To Critical Strikes 1 | . . . . . . . . . . 1 Average Slot Usage (%) 86 | . 92 97 91 92 70 66 69 69 70 59 Engine 9 | . 13 10 6 7 10 6 9 11 10 4 Leg 9 | . 27 1 . . . . . . . . Wheel 1 | . . . 4 . . . . . . . Flight 19 | . . 40 35 36 26 26 27 23 21 13 Device 3 | . . . 6 7 6 6 6 10 15 5 Storage 9 | . 14 11 9 7 6 6 6 5 5 2 Processor 1 | . . . . . . . 1 5 5 4 Hackware 10 | . 10 11 9 14 13 13 13 11 11 12 Energy Gun 11 | . 13 11 17 13 6 6 3 . . 5 Ballistic Gun 5 | . 12 10 . . . . . . . . Naked Turns 1 | . . . . . . . . . . 1 Heaviest Build 41 | 13 15 19 22 25 21 18 20 21 28 41 Greatest Support 44 | 20 20 20 30 25 20 20 20 29 29 44 Greatest Overweight (x) 12 | . 2 . 7 . 1 . . . . 12 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 10 | . 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | . 8 10 10 10 10 10 10 10 10 8 Most Carried 10 | . 10 10 10 10 9 9 10 10 10 10 Average Carried 8 | . 8 9 9 9 9 9 9 9 9 8 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | 6 10 10 10 9 9 9 10 10 9 3 Class Distribution -------------------- 27% | Mutant 26% | Hacker-Sprinter 23% | Scavenger-Mutant 11% | Scavenger-Sprinter 9% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Sprinter | -9/Materials Scavenger-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Waste Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Sprinter | -3/Research Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Matter Collected 1661 | 194 390 99 440 100 18 . . 192 30 198 Remotely . | . . . . . . . . . . . Salvage Created 2028 | . 633 410 571 41 18 . . . 30 325 Parts 133 | . 48 26 33 5 3 . . . 2 16 Haulers Intercepted 4 | . . 1 3 . . . . . . . Recyclers Shooed 2 | . 1 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Combat Hostiles Destroyed 50 | . 17 14 13 . . . . . . 6 Melee 3 | . . . . . . . . . . 3 Guns 47 | . 17 14 13 . . . . . . 3 Classes Destroyed 12 | . 6 2 2 . . . . . . 2 Worker 5 | . 1 . 2 1 1 . . . . . Tunneler 1 | . . . 1 . . . . . . . Hauler 4 | . . 1 3 . . . . . . . Recycler 3 | . 2 1 . . . . . . . . Operator 6 | . 2 1 2 . . . . . 1 . Watcher 2 | . 1 . . 1 . . . . . . Swarmer 25 | . 9 11 3 . . . . . . 2 Grunt 12 | . 8 2 1 . . . . . . 1 Brawler 1 | . . . . . . . . . . 1 Sentry 8 | . . 1 7 . . . . . . . Hunter 2 | . . . 2 . . . . . . . Programmer 2 | . . . . . . . . . . 2 Best Kill Streak 6 | . 4 6 3 2 1 . . . 1 3 Combat Bots Only 5 | . 3 5 3 . . . . . . 3 Max Kills in Single Turn 2 | . 1 1 2 1 1 . . . 1 1 Gunslinging . | . . . . . . . . . . . Exploded . | . . . . . . . . . . . Melee 1 | . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Hostile Shots Fired 533 | . 108 71 97 76 . . . 4 . 177 Missed 183 | . 31 28 41 37 . . . 1 . 45 Damage Taken 5530 | . 751 416 825 349 . . . 71 . 3118 Core 1762 | . 115 86 146 81 . . . 25 . 1309 Absorbed by Shields . | . . . . . . . . . . . Regen/Repaired (Parts) 65 | . 45 . 20 . . . . . . . Core Remaining (%) 86 | 100 54 78 73 88 . . 100 97 100 . Volleys Fired 234 | . 105 51 50 4 2 . . . 2 20 Largest 2 | . 2 2 2 2 1 . . . 1 2 Hottest 130 | . 60 60 130 130 65 . . . 94 130 Shots Fired 422 | . 191 100 93 8 2 . . . 2 26 Gun 420 | . 191 100 93 8 2 . . . . 26 Cannon 2 | . . . . . . . . . 2 . Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 146 | . 89 49 . . . . . . . 8 Thermal 272 | . 102 51 93 8 2 . . . . 16 Explosive . | . . . . . . . . . . . Electromagnetic 4 | . . . . . . . . . 2 2 Robot Hit Streak 24 | . 15 9 24 5 2 . . . 1 15 Robot Miss Streak 9 | . 4 6 7 9 3 . . . 4 3 Penetration Max . | . . . . . . . . . . . Secondary Targets 5 | . 1 3 1 . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . Shots Hit Robots 296 | . 113 54 84 6 2 . . . 1 36 Core Hits 220 | . 37 28 105 13 3 . . . . 34 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 4 | . . . . . . . . . . 4 Sever 4 | . . . . . . . . . . 4 Melee Attacks 16 | . . . . . . . . . . 16 Impact . | . . . . . . . . . . . Slashing 16 | . . . . . . . . . . 16 Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . . . 3 Damage Inflicted 4077 | . 1153 592 1143 74 16 . . . 51 1048 Guns 3406 | . 1153 592 1143 74 16 . . . . 428 Cannons 51 | . . . . . . . . . 51 . Explosions . | . . . . . . . . . . . Melee 620 | . . . . . . . . . . 620 Ramming . | . . . . . . . . . . . Kinetic 823 | . 486 226 . . . . . . . 111 Thermal 2560 | . 667 366 1143 74 16 . . . . 294 Explosive . | . . . . . . . . . . . Electromagnetic 74 | . . . . . . . . . 51 23 Impact . | . . . . . . . . . . . Slashing 620 | . . . . . . . . . . 620 Piercing . | . . . . . . . . . . . Highest Corruption 53 | . 2 . . 1 . 9 9 . . 53 Average Corruption 14 | . 2 . . 1 . 9 9 . . 26 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 22 | . 3 . . . . 1 2 . . 16 Message Errors 4 | . 1 . . . . . . . . 3 Matter Fused 2 | . 1 . . . . . . . . 1 Heat Flow Errors 1 | . . . . . . . 1 . . . Energy Discharges 4 | . . . . . . 1 . . . 3 Parts Rejected 1 | . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . 1 . . . Data Loss (major) 1 | . . . . . . . . . . 1 Misfires 2 | . 1 . . . . . . . . 1 Misdirections 6 | . . . . . . . . . . 6 Overload Shots . | . . . . . . . . . . . Overflow Damage 62 | . . . . . . . . . 36 26 Projectiles 36 | . . . . . . . . . 36 . Explosions . | . . . . . . . . . . . Melee 26 | . . . . . . . . . . 26 Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . Shots . | . . . . . . . . . . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 360 | . 106 90 360 10 . . 49 . . 56 Average Temperature 46 | . 27 34 79 7 . . 49 . . 29 Received Heat Transfer 898 | . 258 54 180 78 . . . 9 . 319 Effects 1 | . . . 1 . . . . . . . Interference 1 | . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 4 | . 2 . . . . . . . . 2 Heat Transferred 4237 | . 1550 775 1440 95 20 . . . . 357 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Peak Influence 567 | . 260 413 567 272 131 90 63 94 65 125 Initial 257 | . . 16 174 257 126 45 63 30 45 33 Average 190 | . 115 203 437 198 129 63 63 64 63 59 Maximum Alert Level 2 | . 1 2 2 1 . . . . . . Low Security (%) 67 | . 91 51 5 53 100 100 100 100 100 100 Level 1 15 | . 8 40 23 46 . . . . . . Level 2 16 | . . 7 71 . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 11 | . 3 1 3 2 . . . . 1 1 Investigation 4 | . 2 . . 1 . . . . . 1 Extermination . | . . . . . . . . . . . Reinforcement 6 | . 1 1 2 1 . . . . 1 . Assault . | . . . . . . . . . . . Garrison 1 | . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Distress Signals 8 | . 3 1 2 2 . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 129 | . 36 26 26 15 . 5 . 2 1 18 Peak Tracking Total 12 | . 5 6 5 12 . 5 . 1 1 10 Tactical Retreats 12 | . 2 . 3 3 . . . 1 . 3 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Traps Triggered 6 | . 1 . . 1 1 . . 2 . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Machines Disabled . | . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Machines Accessed 25 | . 7 3 4 5 . . 1 4 . 1 Terminals 14 | . 6 1 3 2 . . . 2 . . Fabricators 4 | . . . . 1 . . 1 2 . . Repair Stations 3 | . 1 . 1 1 . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 3 | . . 2 . . . . . . . 1 Garrison Access 1 | . . . . 1 . . . . . . Total Hacks 76 | . 23 10 15 10 . . 2 12 . 4 Successful 41 | . 10 9 9 4 . . 1 5 . 3 Failed 34 | . 12 1 6 6 . . 1 7 . 1 Catastrophic 8 | . 1 . . 3 . . 1 3 . . Database Lockouts 1 | . 1 . . . . . . . . . Manual 42 | . 17 4 10 5 . . . 6 . . Terminals 49 | . 20 4 10 6 . . . 9 . . Fabricators 7 | . . . . 2 . . 2 3 . . Repair Stations 9 | . 3 . 5 1 . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 10 | . . 6 . . . . . . . 4 Garrison Access 1 | . . . . 1 . . . . . . Terminal Hacks 8 | . 4 1 . 1 . . . 2 . . Part Schematic 1 | . . . . . . . . 1 . . Robot Analysis 4 | . 2 1 . . . . . 1 . . Prototype ID Bank 1 | . 1 . . . . . . . . . Unreport Threat 2 | . 1 . . 1 . . . . . . Fabricator Hacks 3 | . . . . . . . 1 2 . . Network Status 1 | . . . . . . . . 1 . . Build 2 | . . . . . . . 1 1 . . Repair Station Hacks 6 | . 2 . 4 . . . . . . . Scan Component 3 | . 1 . 2 . . . . . . . Repair 3 | . 1 . 2 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 9 | . . 6 . . . . . . . 3 Insert Component 5 | . . 3 . . . . . . . 2 Analyze 4 | . . 3 . . . . . . . 1 Garrison Access Hacks 1 | . . . . 1 . . . . . . Seal Access 1 | . . . . 1 . . . . . . Unauthorized Hacks 14 | . 4 2 5 2 . . . 1 . . Terminals 14 | . 4 2 5 2 . . . 1 . . Assimilate 1 | . . . 1 . . . . . . . Botnet 11 | . 4 1 3 2 . . . 1 . . Operators 2 | . . 1 1 . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 23 | . 7 3 3 4 . . 1 4 . 1 Full Trace Events 3 | . 2 . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time 76 | . . . . . . . 76 . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 5 | . . 3 . . . . . 1 . 1 Parts Built 1 | . . . . . . . . 1 . . Authchips . | . . . . . . . . . . . Time 64 | . . . . . . . . 64 . . Total Part Build Rating 8 | . . . . . . . . 8 . . Parts Repaired 2 | . 1 . 1 . . . . . . . Time 65 | . 13 . 52 . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 5 | . . 3 . . . . . . . 2 Part Schematics Acquired 4 | . . 3 . . . . . . . 1 Parts Damaged 1 | . . . . . . . . . . 1 Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Robot Analysis Total 4 | . 2 1 . . . . . 1 . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Turns Passed 3013 | . 1086 309 677 224 29 31 34 199 78 346 Spaces Moved 3323 | 1 585 310 688 652 47 110 96 380 125 329 Core 112 | . 1 . 4 . . . . . . 107 Treads 6 | . . . . . . . . . . 6 Legs 597 | 1 584 12 . . . . . . . . Wheels 100 | . . . 100 . . . . . . . Hover . | . . . . . . . . . . . Flight 2508 | . . 298 584 652 47 110 96 380 125 216 Fastest Speed 23 | 120 120 26 23 23 26 26 26 26 26 24 Average Speed 49 | 120 120 33 47 23 51 26 26 26 26 40 Slowest Speed 650 | 120 150 120 400 26 96 26 26 26 26 650 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 13 | . . 2 . 11 . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 29 | 2 78 40 66 24 2 75 4 12 5 13 Regions Visited 10 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 3 | . . . . . . . 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Projectile . | . . . . . . . . . . . AOE . | . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Total 4282 | . 799 425 947 704 50 112 104 479 168 494 Wait 447 | . 60 12 143 36 . 2 3 67 33 91 Move 3289 | . 584 305 687 630 47 109 95 379 124 329 Hop 12 | . . 2 . 10 . . . . . . Pick Up 52 | . 14 10 11 6 . . 1 2 1 7 Fast Attach 48 | . 7 4 15 3 1 . 2 . 2 14 Attach 29 | . 2 6 5 4 . . 1 2 3 6 Detach 3 | . . . . . . . 1 . 1 1 Swap 44 | . 9 16 13 3 . . . . . 3 Drop 82 | . 18 19 23 8 . 1 1 . 2 10 Fire 234 | . 105 51 50 4 2 . . . 2 20 Melee 13 | . . . . . . . . . . 13 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 29 | . . . . . . . . 29 . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 3 exits: *Mat / [*Min] / [*Sto]) -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory -5/Factory -4/Factory -3/Research History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 320 | -10/Materials | Build established: Mutant 419 | -10/Materials | Discovered new exit (range 15) 656 | -10/Materials | Lost 4 parts (1p2n1w) 700 | -10/Materials | Repaired Sml. Laser 707 | -10/Materials | Discovered new exit (range 10) 939 | -10/Materials | Discovered new exit (range 14) 999 | -10/Materials | Build established: Scavenger-Mutant 1047 | -10/Materials | Central database locked down 1087 | -10/Materials | Entered another Materials area 1087 | -9/Materials | Evolved 2 slots: Propulsion x2 1356 | -9/Materials | Discovered new exit (range 13) 1372 | -9/Materials | Discovered new exit (range 12) 1376 | -9/Materials | Discovered new exit (range 5) 1387 | -9/Materials | Lost 3 parts (1p2n) 1396 | -9/Materials | Entered another Materials area 1396 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1659 | -8/Materials | Repaired Lgt. Ion Engine 1923 | -8/Materials | Lost 4 parts (3n1u) 2011 | -8/Materials | Garrison activated, responded to threat 2056 | -8/Materials | Discovered new exit (range 16) 2073 | -8/Materials | Entered Factory 2073 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2275 | -7/Factory | Lost 3 parts (1p2n) 2295 | -7/Factory | Discovered new exit (range 8) 2297 | -7/Factory | Entered another Factory area 2297 | -6/Factory | Evolved 2 slots: Utility x2 2326 | -6/Factory | Sucked down chute 2326 | -6/Factory | Entered Waste 2341 | -6/Waste | EMP discharged 2341 | -6/Waste | Spotted C-40 Crusher 2341 | -6/Waste | Spotted C-40 Crusher 2343 | -6/Waste | Spotted C-40 Crusher 2346 | -6/Waste | Spotted C-40 Crusher 2350 | -6/Waste | Spotted C-40 Crusher 2353 | -6/Waste | Discovered new exit (range 14) 2357 | -6/Waste | Entered Factory 2366 | -6/Factory | Build established: Hacker-Sprinter 2374 | -6/Factory | Discovered new exit (range 14) 2386 | -6/Factory | Identified exit to Factory 2391 | -6/Factory | Entered another Factory area 2391 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2498 | -5/Factory | Fabricated Com. HERF Cannon (x1) 2532 | -5/Factory | Discovered new exit (range 6) 2590 | -5/Factory | Identified exit to Factory 2590 | -5/Factory | Entered another Factory area 2590 | -4/Factory | Evolved 2 slots: Utility x2 2664 | -4/Factory | Discovered new exit (range 8) 2666 | -4/Factory | Identified exit to Research 2668 | -4/Factory | Entered Research 2668 | -3/Research | Evolved 2 slots: Weapon x2 2673 | -3/Research | Found Prototype Slashing Weapon 2673 | -3/Research | Identified Vibroblade 2675 | -3/Research | Found Vibroblade 2677 | -3/Research | Found Prototype Processor 2677 | -3/Research | Identified Exp. Target Analyzer 2695 | -3/Research | Found Exp. Target Analyzer 2876 | -3/Research | System corruption reached 10% 2912 | -3/Research | System corruption reached 30% 2945 | -3/Research | Core integrity fell below 50% 2962 | -3/Research | Lost 23 parts (2p7n9u5w) 2994 | -3/Research | Core integrity fell below 20% 3014 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 02927_ System corrupted by crushing effect (+5). 02931_ Imp. Arc Projector destroyed. 02932_ Dropped Rnf. Antimatter Reactor. 02933_ Acquired Exp. Target Analyzer. 02934_ Acquired 10 matter. 02941_ Penetrated by Slug. 02944_ >V:|/RAGVQ|ITCMD42EUJ:SMQ 02957_ Penetrated by Slug. 02957_ Slug penetrates Wall. 02967_ System corrupted: Energy discharge (-20). 02971_ Penetrated by Slug. 02982_ 1R7W9QGRZHA FFZC63FK