Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.18 @ 15:36:08 Player: cptwinky Result: Destroyed by IV-WYB(j) with Overtuned Pulse Rifle Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (66) 330 Value Destroyed (1634) 1634 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2824 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 292/300 Energy 125/125 System Corruption 0% Temperature Hot (228) Movement Rolling (105) Ox1 Location -9/Recycling Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Wheel Compact Wheel > --- UTILITY (2) ------ Scrap Shield > --- WEAPON (2) ------- Subdweller Beam Cannon Subdweller Machine Gun > --- INVENTORY (5) ---- Makeshift Microdissipator Network Subdweller Beam Cannon Makeshift Axe Peak State ------------ > --- POWER ------------ Subdweller Power Source Subdweller Power Source > --- PROPULSION ------- Compact Wheel Subdweller Monowheel Subdweller Monowheel Subdweller Monowheel > --- UTILITY ---------- High-capacity Storage Unit Seismic Detector Tower Shield > --- WEAPON ----------- Subdweller Laser Subdweller Laser Subdweller Laser Subdweller Shrapnel Launcher > --- INVENTORY -------- Subdweller Power Source Subdweller Monowheel Subdweller Monowheel Subdweller Monowheel Subdweller Monowheel Medium Storage Unit Humpback Large Matter Pod Makeshift Targeting Computer Scrap Shield Scrap Shield Power Bank Subdweller Laser Subdweller Laser Subdweller Beam Cannon Makeshift Axe Piercing Trap [Rating: 45] Favorites ----------- Power Subdweller Power Source Engine Subdweller Power Source Power Core Light Nuclear Core Propulsion Subdweller Monowheel Treads Light Treads Leg Aluminum Leg Wheel Subdweller Monowheel Utility Cobbler Unit Device Cobbler Unit Storage Humpback Protection Tower Shield Weapon Subdweller Laser Energy Gun Subdweller Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Assault Rifle Launcher Subdweller Shrapnel Launcher Special Weapon Mining Laser Slashing Weapon Makeshift Axe Build | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 49 | 6 6 28 9 Power 7 | 1 2 3 1 Engine 6 | 1 1 3 1 Core 1 | . 1 . . Reactor . | . . . . Propulsion 15 | 2 1 10 2 Treads 2 | 2 . . . Leg 3 | . 1 2 . Wheel 10 | . . 8 2 Hover . | . . . . Flight . | . . . . Utility 10 | 1 1 5 3 Device 3 | . . 1 2 Storage 4 | 1 1 2 . Processor . | . . . . Hackware . | . . . . Protection 3 | . . 2 1 Artifact . | . . . . Weapon 17 | 2 2 10 3 Energy Gun 8 | 1 . 6 1 Energy Cannon 3 | . . 2 1 Ballistic Gun 3 | 1 1 . 1 Ballistic Cannon . | . . . . Launcher 1 | . . 1 . Special Weapon 1 | . 1 . . Impact Weapon . | . . . . Slashing Weapon 1 | . . 1 . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 16 | . 2 14 . Power 1 | . . 1 . Propulsion 5 | . 1 4 . Utility 6 | . . 6 . Weapon 3 | . 1 2 . Highest Loss Streak 11 | . 1 11 . To Critical Strikes 1 | . . 1 . Average Backups 11 | 4 8 14 10 Power . | . 1 . . Propulsion 1 | 2 4 2 . Utility 3 | . 1 5 2 Weapon 5 | . 1 5 7 Tool/Special . | . . . . Unused Backups 29 | . 1 3 25 Power 2 | . . . 2 Propulsion 1 | . 1 . . Utility 15 | . . 3 12 Weapon 11 | . . . 11 Tool/Special . | . . . . Average Slot Usage (%) 88 | . 87 91 84 Engine 13 | . 12 13 14 Treads 3 | . 18 2 . Leg 5 | . 8 10 . Wheel 19 | . . 15 28 Device 6 | . . 4 9 Storage 7 | . 14 10 3 Protection 3 | . 3 5 . Energy Gun 12 | . 5 14 12 Energy Cannon 4 | . . . 8 Ballistic Gun 7 | . 22 9 . Launcher 1 | . . 3 . Slashing Weapon 2 | . . . 5 Peak Build Rating 45 | 6 8 45 18 Average Rating 18 | 5 6 26 13 On Entrance 8 | . 6 8 18 Naked Turns . | . . . . Heaviest Build 217 | 12 20 217 217 Greatest Support 56 | 40 40 56 30 Greatest Overweight (x) 21 | . . 10 21 Average Overweight (x) 2 | . . 3 2 Largest Inventory Capacity 35 | 8 10 35 35 Average Capacity 15 | 7 8 21 13 Most Carried 35 | 8 10 30 35 Average Carried 12 | 4 8 16 10 Final Capacity 35 | 8 10 35 5 Final Carried 29 | 8 10 29 3 Class Distribution -------------------- 28% | Scavenger-Mutant 24% | Mutant 22% | Hauler-Mutant 20% | Scavenger-Gunner 3% | Subdweller-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -10/Subcaves Scavenger-Mutant | -9/Recycling Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Sub Rec Matter Collected 3921 | 278 559 1056 2028 Remotely . | . . . . Salvage Created 3391 | 112 618 847 1814 Parts 157 | 4 39 56 58 Haulers Intercepted 2 | . 2 . . Recyclers Shooed 4 | . . . 4 Parts Field Recycled 17 | . . . 17 Retrieved Matter 85 | . . . 85 Parts Self-Destructed 18 | . . 18 . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Combat Hostiles Destroyed 41 | . 15 22 4 Guns 33 | . 15 15 3 Cannons 2 | . . 1 1 AOE 6 | . . 6 . Classes Destroyed 13 | 2 4 2 5 Builder 1 | . . . 1 Tunneler 1 | 1 . . . Hauler 2 | . 2 . . Recycler 20 | 1 . . 19 Watcher 1 | . 1 . . Swarmer 8 | . 6 2 . Grunt 11 | . 9 2 . Brawler 1 | . . . 1 Sentry 1 | . . . 1 Cobbler 1 | . . 1 . Subdweller 18 | . . 18 . Scientist 2 | . . . 2 Scrapper 2 | . . . 2 Best Kill Streak 5 | 2 5 3 3 Combat Bots Only 5 | . 5 3 2 Max Kills in Single Turn 2 | 1 1 2 1 Gunslinging . | . . . . Exploded 1 | . . 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Sub Rec Hostile Shots Fired 160 | . 78 71 11 Missed 47 | . 22 20 5 Hits 113 | . 56 51 6 Projectile 113 | . 56 51 6 AOE 3 | . . 3 . Critical Strikes 1 | . . 1 . Damage Taken 1934 | . 563 1248 123 Core 262 | . 77 146 39 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 143 | . 143 . . Core Remaining (%) 100 | 100 . . . Volleys Fired 217 | 6 68 108 35 Largest 3 | 2 2 3 2 Hottest 180 | 70 100 180 140 Shots Fired 406 | 12 132 199 63 Gun 353 | 12 130 169 42 Cannon 39 | . . 18 21 Launcher 10 | . . 10 . Special 4 | . 2 2 . Kinetic 179 | 6 97 69 7 Thermal 227 | 6 35 130 56 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 17 | 3 14 17 12 Robot Miss Streak 4 | 1 4 3 3 Penetration Max . | . . . . Secondary Targets 2 | . 2 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 268 | 8 100 100 60 Core Hits 95 | 3 30 38 24 Critical Kills 1 | . . . 1 Critical Parts Destroyed 3 | . 1 1 1 Critical Strikes 6 | . 3 1 2 Burn 2 | . 2 . . Destroy 4 | . 1 1 2 Melee Attacks 64 | . . 1 63 Impact . | . . . . Slashing 64 | . . 1 63 Piercing . | . . . . Sneak Attacks 11 | . . . 11 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 5971 | 114 1279 2430 2148 Guns 3541 | 114 1279 1568 580 Cannons 360 | . . 58 302 Explosions 804 | . . 804 . Melee 1251 | . . . 1251 Ramming 15 | . . . 15 Kinetic 2435 | 51 925 1335 124 Thermal 2270 | 63 354 1095 758 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing 1251 | . . . 1251 Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 208 | . . 18 190 Projectiles . | . . . . Explosions 18 | . . 18 . Melee 190 | . . . 190 Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 54 | . . 47 7 Shots 1 | . . 1 . Rammed 2 | . 1 . 1 Targets Rammed 2 | . 1 . 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 291 | 54 291 210 227 Average Temperature 81 | 28 110 74 64 Received Heat Transfer 444 | . 198 186 60 Effects 2 | . 1 . 1 Energy Bleed 2 | . 1 . 1 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 7 | . 4 2 1 Heat Transferred 3603 | 185 1147 1349 922 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 170 | 5 170 . 49 Initial . | . . . . Average 22 | . 53 . 14 Influence Increases 874 | 10 456 115 293 Destroy 0b10 Robot/C 420 | . 300 80 40 Destroy 0b10 Robot/NC 130 | 10 15 . 105 Destroy Leader 86 | . 66 20 . Successful Hack 52 | . 13 . 39 Select Force Hacks 30 | . 30 . . Disable Machine 135 | . 30 . 105 Destroy Structure 6 | . 2 . 4 Lose Combat Pursuer 15 | . . 15 . Influence Decreases 825 | 10 456 115 244 Time Decay 805 | 10 436 115 244 Lost Part 20 | . 20 . . Squads Dispatched 2 | . 2 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Rec Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 59 | . 24 30 5 Peak Tracking Total 6 | . 4 6 2 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused 3 | . . 1 2 Traps Extracted . | . . . . Installed 4 | . . 1 3 Triggered . | . . . . Most Traps Carried 3 | . . 1 3 Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Sub Rec Machines Disabled 10 | . 2 1 7 Max in Single Turn 1 | . 1 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Rec Machines Accessed 20 | . 6 2 12 Terminals 9 | . 3 . 6 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 8 | . 2 . 6 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 63 | . 22 5 36 Successful 42 | . 13 5 24 Failed 20 | . 8 . 12 Catastrophic . | . . . . Database Lockouts 1 | . 1 . . Manual 28 | . 12 . 16 Terminals 21 | . 8 . 13 Fabricators . | . . . . Repair Stations 6 | . 6 . . Recycling Units 31 | . 8 . 23 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 10 | . 2 5 3 Record 4 | . . 4 . Robot Analysis 2 | . 2 . . Prototype ID Bank 1 | . . . 1 Terminal Index 1 | . . . 1 Zone Layout 1 | . . . 1 Proto ID Catalog 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 5 | . 5 . . Scan Component 2 | . 2 . . Repair 2 | . 2 . . Refit 1 | . 1 . . Recycling Unit Hacks 15 | . 2 . 13 Process 5 | . . . 5 Report Inventory 2 | . . . 2 Retrieve Matter 5 | . . . 5 Retrieve Components 3 | . 2 . 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 12 | . 4 . 8 Terminals 7 | . 1 . 6 Assimilate 1 | . 1 . . Botnet 1 | . . . 1 Skim 5 | . . . 5 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 5 | . 3 . 2 Reject 2 | . 2 . . Mask 2 | . . . 2 Tunnel 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 15 | . 5 . 10 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . 2 . . Time 52 | . 52 . . Parts Recycled . | . . . . Recycled Matter 398 | . . . 398 Retrieved Matter 398 | . . . 398 Retrieved Components 14 | . 9 . 5 Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Sub Rec Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Sub Rec Total Allies 1 | . 1 . . Largest Group 1 | . 1 1 . Highest-Rated Group 10 | . 10 10 . Highest-Rated Ally 10 | . 10 10 . Total Orders 5 | . 4 1 . STAY 3 | . 2 1 . FOLLOW 2 | . 2 . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Active Infowar (turns) 3065 | . . 3065 . Seismic 3065 | . . 3065 . Robot Analysis Total 2 | . 2 . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Sub Rec Turns Passed 12492 | 124 1473 5159 5736 Spaces Moved 5726 | 60 727 2568 2371 Core 6 | 6 . . . Treads 1142 | 54 727 361 . Legs 346 | . . 346 . Wheels 4232 | . . 1861 2371 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 117 90 Average Speed 146 | 149 160 161 125 Slowest Speed 395 | 160 160 260 395 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 72 | 5 97 97 89 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 3 | . 1 . 2 Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 7 | . . 7 . Spaces Dug 37 | . 1 36 . Terrain Destroyed 156 | . 1 152 3 Melee . | . . . . Projectile 15 | . 1 11 3 AOE 141 | . . 141 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Rec Total 9385 | 80 898 3394 5013 Wait 3136 | 1 80 575 2480 Move 5723 | 59 726 2567 2371 Hop . | . . . . Pick Up 97 | 8 5 66 18 Fast Attach 26 | 6 4 10 6 Attach 14 | . 2 10 2 Detach 7 | . 1 4 2 Swap 32 | . 7 20 5 Drop 63 | . 4 32 27 Fire 217 | 6 68 108 35 Melee 64 | . . 1 63 Ram 1 | . . . 1 Kick . | . . . . Crush 1 | . 1 . . Escape Stasis . | . . . . Rewire . | . . . . Trap 4 | . . 1 3 Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves (discovered 4 exits: [*Mat x2] / *Rec / [*Scr]) -9/Recycling History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 14) 125 | -11/Scrapyard | Entered Materials 329 | -10/Materials | Build established: Mutant 436 | -10/Materials | Discovered new exit (range 12) 529 | -10/Materials | Discovered new exit (range 16) 629 | -10/Materials | Discovered new exit (range 9) 781 | -10/Materials | Central database locked down 811 | -10/Materials | Discovered new exit (range 16) 953 | -10/Materials | Discovered new exit (range 3) 1226 | -10/Materials | Repaired Assault Rifle 1254 | -10/Materials | Repaired Lgt. Treads 1598 | -10/Materials | Entered Subcaves 1598 | -10/Subcaves | Accompanied by 1 ally 1599 | -10/Subcaves | Approached by a straggling Scientist 2183 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 2191 | -10/Subcaves | Shifting Twisted Machinery released Mak. System Restoration Module 2393 | -10/Subcaves | Core integrity fell below 50% 2420 | -10/Subcaves | Discovered new exit (range 15) 2554 | -10/Subcaves | Visited Clippyterm 2557 | -10/Subcaves | Learned Research security intel 2557 | -10/Subcaves | Learned Factory emergency access door positions 2631 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 2634 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 2645 | -10/Subcaves | Shifting Twisted Machinery released Mak. Axe 2751 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2764 | -10/Subcaves | Build established: Scavenger-Mutant 2855 | -10/Subcaves | Visited 4L-MR0's lab 2862 | -10/Subcaves | Learned Materials stockpile data 2878 | -10/Subcaves | Found Tower Shield 2879 | -10/Subcaves | Attached Tower Shield, gained temporary slots: Power, Propulsion x2, Utility x2, Weapon x2 3233 | -10/Subcaves | Build established: Scavenger-Gunner 3408 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3922 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 3944 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 5007 | -10/Subcaves | A Subdweller sparked back to life 5007 | -10/Subcaves | A Subdweller sparked back to life 5007 | -10/Subcaves | A Subdweller sparked back to life 5044 | -10/Subcaves | Found Power Bank 5339 | -10/Subcaves | Discovered new exit (range 12) 5422 | -10/Subcaves | Disturbed a concealed Subdweller 5436 | -10/Subcaves | Core integrity fell below 20% 5466 | -10/Subcaves | Lost 11 parts (1p2n5u2w) 5746 | -10/Subcaves | Build established: Hauler-Mutant 6229 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 6611 | -10/Subcaves | Learned 2 Materials zone layouts 6749 | -10/Subcaves | Discovered new exit (range 5) 6757 | -10/Subcaves | Entered Recycling 7678 | -9/Recycling | Learned 2 Materials zone layouts 7715 | -9/Recycling | Learned location of 2 exits from Materials 7741 | -9/Recycling | Learned 2 Storage zone layouts 7765 | -9/Recycling | Learned location of Zion (-7) 7783 | -9/Recycling | Learned Storage security intel 7809 | -9/Recycling | Learned 2 Materials zone layouts 8597 | -9/Recycling | Build established: Mutant 9071 | -9/Recycling | Build established: Scavenger-Mutant 12179 | -9/Recycling | Scanned before Scraplab entrance 12191 | -9/Recycling | Angered Scraplab inhabitants 12382 | -9/Recycling | Build established: Subdweller-Mutant 12493 | -9/Recycling | Destroyed by IV-WYB(j) with Overtuned Pulse Rifle Last Messages --------------- 12196_ Acquired Mak. Microdissipator Network. 12197_ The wall retracts into the floor. 12205_ Dropped Piercing Trap. 12206_ Installed Piercing Trap. 12343_ 8Y-WKW(c) triggered Piercing Trap. 12343_ Spikes shoot up from the floor. 12343_ 8Y-WKW(c) suffers critical hit (Impale). 12343_ 8Y-WKW(c) destroyed. 12346_ Acquired 4 matter. 12353_ 9C-J3H(c) suffers critical hit (Destroy). 12353_ 9C-J3H(c) destroyed. 12361_ Dropped Shrapnel Trap. 12361_ U-05 Engineer lays Concrete. 12361_ Installed Shrapnel Trap. 12364_ Acquired 2 matter. 12373_ R-06 Scavenger collects Wheel. 12430_ R-06 Scavenger collects Lgt. Ion Engine. 12481_ FU-ELN(j): "Defend the Scraplab!" 12487_ Ovr. Pulse Rifle melted. 12487_ FU-ELN(j) destroyed. Map ----- +----------------------------------------------------+ | ????????????# !!#????????????? | | ############# #????????????? | | + #????????????? | | ############# #????????????? | | ????????????# ! #????????????? | | ###?????????# #????????????? | | #?????????# !#????????????? | | #?????????#! !#????????????? | | #?????????# ! #????????????? | | #?????????#!! #????????????? | | ###?????????# #????????????? | | ????????????? ! #????????????? | | ?????????????#####????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ????##????????????????????????? | | ???## ######???######?????????? | | ???# #???# #?????????? | | ?#?# #???# ##?###????? | | #?# ##### ;###*##???? | | #?# # %+^ ==%%!@#???? | | #?# # ### ####; ;#??? | | #?# # #?# "#?## ##??? | | #?# + #?# ##??# #???? | | #?# # #?######???#j#???? | | #?# # #??????????#/#???? | | #?# # #??????????!= ???? | | #?# # #?????????? ???? | | #??######### #?????????? ???? | | ???????????# #?????????? ???? | | ???#########/##????????? ???? | | ???# #????????? ???? | | ???# #????????? ???? | | ???# #????????? ???? | | ???# #????????? ???? | | ???# #?????????" ???? | | #### #???????????????? | | # #???????????????? | | +% #???????????????? | | # #???????????????? | | ## # #???????????????? | | # # #???????????????? | | # # #???????????????? | | # # #???????????????? | | # # #???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 15 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 2000 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Assault Rifle | 33% | -10/Materials Lgt. Treads | 45% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SalvagingPitchforkSlayer Manual? 0 Play Time 00:44:26 Cumulative 1854.8 hours Start 2025.05.18 @ 14:53:11 End 2025.05.18 @ 15:36:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1237 Rogue 1233 Adventurer 4 Explorer 0 Win Type - Total 238 Types 177/11/19/10/3/1/4/8/4/1 Lore% 98 Gallery% 93 Achievement% 98 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 24/Terminus Map View 59x48 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 894796a4-a02f-4502-ba65-176b154b1fd0