Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.16 @ 22:01:59 Player: Ciaphas Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (124) 620 Value Destroyed (2859) 2859 Prototype IDs (62) 1240 Alien Tech Used (0) 0 Bonus (3362) 3362 TOTAL SCORE: 15781 Bonus ------- Follower Combat Kills 62 Aligned with FarCom 300 Win 3000 Cogmind --------- Core Integrity 1600/1600 Matter 36/300 Energy 197/200 System Corruption 0% Temperature Cool (6) Movement Flying (21) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Micro Nuclear Core Micro Antimatter Reactor > --- PROPULSION (7) --- Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster Diametric Drive Q-thruster Electron Diverter Impulse Thruster Array > --- UTILITY (14) ----- Experimental Power Amplifier Improved Heat Sink Medium Storage Unit Structural Scanner Jamming Amplifier Graphene Brace Hacking Suite Hacking Suite Hacking Suite Improved Hacking Suite Advanced Hacking Suite Advanced System Shield > --- WEAPON (2) ------- Power Maul > --- INVENTORY (10) --- Micro Nuclear Core Micro Fission Core Cooled Cesium-ion Thruster Authchip [Processor] Enhanced Nova Cannon Enhanced Hardcell Cannon Rocket Launcher Remote Datajack Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Fission Core > --- PROPULSION ------- Cooled Cesium-ion Thruster Diametric Drive Q-thruster Electron Diverter Impulse Thruster Array > --- UTILITY ---------- Medium Storage Unit Structural Scanner Advanced Melee Analysis Suite Improved Transmission Jammer Jamming Amplifier Improved Phase Shifter Experimental Shock Absorption System Hacking Suite Hacking Suite Hacking Suite Improved Hacking Suite Advanced Hacking Suite Advanced System Shield > --- WEAPON ----------- Matter Neutralizer Power Maul > --- INVENTORY -------- Micro Nuclear Core Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster Advanced Power Amplifier Improved Heat Sink Graphene Brace HERF Cannon Rocket Launcher Remote Datajack [Rating: 134] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Cooled Cesium-ion Thruster Utility Structural Scanner Device Structural Scanner Storage Large Storage Unit Processor Jamming Amplifier Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Impact Weapon Flail Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Fac Fac Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 . . . 4 2 2 2 2 2 Power 1 | . . . . . . . . . . . 1 . . . . . Propulsion 5 | . . . 1 . . . 1 . . . . 1 1 . . 1 Utility 12 | . . . 1 . . . 1 . . . 3 1 1 2 2 1 Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 121 | 1 22 . 17 1 1 2 17 4 2 6 13 11 6 7 9 2 Power 15 | . 4 . 2 . . . 1 . 1 . 3 3 . . . 1 Engine 4 | . 3 . 1 . . . . . . . . . . . . . Core 10 | . 1 . 1 . . . 1 . 1 . 3 3 . . . . Reactor 1 | . . . . . . . . . . . . . . . . 1 Propulsion 39 | . 8 . 8 . . . 7 1 . 3 4 2 1 3 2 . Treads 17 | . 3 . 8 . . . 6 . . . . . . . . . Leg 5 | . 5 . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 17 | . . . . . . . 1 1 . 3 4 2 1 3 2 . Utility 46 | 1 5 . 4 1 . . 5 1 1 3 5 6 4 3 7 . Device 17 | 1 2 . 1 1 . . 1 . . . 2 1 1 2 5 . Storage 3 | . 1 . 1 . . . . . . 1 . . . . . . Processor 7 | . . . . . . . 2 1 . . . . 2 1 1 . Hackware 13 | . . . . . . . . . 1 2 3 5 1 . 1 . Protection 6 | . 2 . 2 . . . 2 . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 21 | . 5 . 3 . 1 2 4 2 . . 1 . 1 1 . 1 Energy Gun 5 | . 1 . . . . . 3 1 . . . . . . . . Energy Cannon 4 | . . . 2 . . 1 . . . . . . 1 . . . Ballistic Gun 1 | . 1 . . . . . . . . . . . . . . . Ballistic Cannon 3 | . 2 . . . . . . . . . . . . . . 1 Launcher 5 | . 1 . 1 . . 1 1 1 . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . . 1 . . 1 . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . . . . . . . Unidentified Prototypes 16 | . . . 1 1 . . 3 1 . . 2 . 1 2 5 . Corrupted Parts 1 | . . . . . . . . . 1 . . . . . . . System Corruption 2 | . . . . . . . . . 2 . . . . . . . Parts Lost 15 | . 3 . 1 . . . 1 . . . 4 1 . . 5 . Power 4 | . 1 . . . . . 1 . . . 2 . . . . . Propulsion 2 | . . . . . . . . . . . . 1 . . 1 . Utility 7 | . . . 1 . . . . . . . 2 . . . 4 . Weapon 2 | . 2 . . . . . . . . . . . . . . . Highest Loss Streak 4 | . 1 . 1 . . . 1 . . . 3 1 . . 4 . To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Backups 11 | 3 6 10 9 12 12 13 14 14 14 14 9 8 8 8 9 6 Power . | 1 . 1 . . . . . 1 . . . 1 1 1 1 1 Propulsion 3 | 2 2 2 2 5 5 5 4 3 4 3 . 1 . . 2 1 Utility 5 | . 2 5 4 3 3 5 5 7 9 9 7 4 5 3 3 1 Weapon 1 | . 1 2 1 3 3 2 2 1 1 1 1 . 1 1 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 28 | . 5 1 4 . 1 . 5 4 . . . 1 . 2 2 3 Power 2 | . . . . . . . . . . . . 1 . 1 . . Propulsion 10 | . 3 . 2 . . . 2 3 . . . . . . . . Utility 9 | . 2 . 2 . 1 . 1 . . . . . . 1 1 1 Weapon 6 | . . 1 . . . . 2 1 . . . . . . 1 1 Tool/Special 1 | . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 96 | . 99 100 99 100 89 99 99 100 100 99 82 90 93 92 92 85 Engine 1 | . 9 . 4 . . . . . . . . . . . . . Core 8 | . 4 14 6 11 11 11 8 9 9 9 5 9 10 9 8 5 Treads 23 | . 11 28 32 33 33 33 35 36 36 35 . . . . . . Leg 1 | . 16 . . . . . . . . . . . . . . . Flight 6 | . . . . . . . . . . . 25 23 26 23 20 24 Device 17 | . 13 14 17 20 21 22 17 27 23 17 8 11 7 9 10 15 Storage 8 | . 14 14 11 11 11 11 9 9 9 9 6 5 5 4 4 4 Processor 1 | . . . . . . . 5 . . . . . 7 6 8 4 Hackware 7 | . . . . . . . . . 3 9 24 26 26 23 26 24 Protection 1 | . . . 4 1 . . 3 . . . 1 . . 3 3 . Energy Gun 6 | . . . . . . . 6 17 18 17 1 5 2 . . . Energy Cannon 4 | . . . 13 22 3 20 11 . . . . . 2 4 3 . Ballistic Gun 1 | . 19 . . . . . . . . . . . . . . . Ballistic Cannon 1 | . 6 28 8 . . . . . . . . . . . . 2 Impact Weapon 1 | . . . . . . . . . . . 5 5 5 4 4 4 Peak Build Rating 134 | 7 11 10 19 27 27 20 33 34 34 42 46 76 97 115 134 132 Average Rating 37 | 6 8 10 16 24 17 19 26 33 32 30 41 70 93 106 119 127 On Entrance 39 | 6 7 10 10 19 27 15 20 33 34 30 34 46 76 94 112 99 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 50 | 12 24 22 37 37 35 35 41 44 41 33 22 31 35 50 41 48 Greatest Support 82 | 20 40 40 60 60 60 60 82 82 82 82 23 40 49 44 48 51 Greatest Overweight (x) 1 | . . . . . . . . . . 1 1 1 . 1 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 15 15 15 15 15 15 15 15 10 10 10 10 10 10 Average Capacity 12 | 8 8 10 10 15 15 15 15 15 15 14 10 10 10 10 10 10 Most Carried 15 | 5 10 10 12 13 14 14 15 15 15 15 10 10 10 10 10 9 Average Carried 11 | 3 6 9 10 12 12 13 14 14 14 14 9 8 8 8 9 6 Final Capacity 15 | 8 10 10 15 15 15 15 15 15 15 10 10 10 10 10 10 10 Final Carried 15 | 3 10 9 12 13 14 13 14 15 15 10 9 9 9 10 10 8 Class Distribution -------------------- 61% | Scavenger-Mutant 15% | Hacker-Sprinter 9% | Mutant 7% | Wizard-Sprinter 3% | Scavenger-Skirmisher Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -8/Recycling Scavenger-Mutant | -8/Scraptown Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Wizard-Scout | -4/Factory Wizard-Sprinter | -3/Research Wizard-Sprinter | -2/Research Wizard-Sprinter | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Fac Fac Res Res Acc Matter Collected 2595 | 230 495 . 646 29 35 42 357 55 20 39 141 288 . 182 8 28 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 3849 | 110 514 . 1167 . . 13 1076 162 182 . 127 273 30 82 85 28 Parts 237 | 7 47 . 81 . . 3 67 14 5 . 3 3 1 4 2 . Haulers Intercepted 17 | . 2 . 4 . . . 5 3 . . 1 1 . . 1 . Recyclers Shooed 3 | 1 . . . . . . 1 . . . 1 . . . . . Parts Field Recycled 26 | . . . 23 . . . . . . . . . . 3 . . Retrieved Matter 183 | . . . 140 . . . . . . . . . . 43 . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 67 | . 9 . 29 . . 4 18 2 2 . 3 . . . . . Guns 14 | . 8 . . . . . 1 2 2 . 1 . . . . . Cannons 39 | . . . 26 . . . 13 . . . . . . . . . AOE 14 | . 1 . 3 . . 4 4 . . . 2 . . . . . Classes Destroyed 12 | 2 7 . 2 . . . 1 . . . . . . . . . Worker 9 | . 2 . . . . . 1 1 . . . 2 . 3 . . Builder 7 | . 2 . . . . . 1 1 . . . 3 . . . . Tunneler 1 | 1 . . . . . . . . . . . . . . . . Hauler 17 | . 2 . 4 . . . 5 3 . . 1 1 . . 1 . Recycler 4 | 1 . . . . . . 2 . 1 . . . . . . . Mechanic 2 | . 1 . . . . . . . . . . 1 . . . . Operator 5 | . 1 . 1 . . . 2 . . . . . . . 1 . Watcher 12 | . 2 . 4 . . . 1 . . . . 2 1 1 . 1 Swarmer 20 | . . . 4 . . 4 7 2 . . 3 . . . . . Grunt 32 | . 9 . 19 . . . 4 . . . . . . . . . Sentry 13 | . . . 6 . . . 5 . 2 . . . . . . . Hunter 2 | . . . . . . . 2 . . . . . . . . . Best Kill Streak 10 | 2 4 . 10 . . 4 6 2 2 . 3 2 1 2 1 1 Combat Bots Only 7 | . 2 . 7 . . 4 4 2 2 . 3 . . . . . Max Kills in Single Turn 3 | 1 2 . 2 . . 1 3 2 1 . 1 1 1 1 1 1 Gunslinging 1 | . . . . . . . . 1 . . . . . . . . Exploded 2 | . 1 . 2 . . 1 2 . . . 1 . . . . . Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Fac Fac Res Res Acc Hostile Shots Fired 404 | . 71 . 99 . . 15 63 20 10 . 51 17 13 2 39 4 Missed 137 | . 17 . 28 . . 1 19 6 5 . 19 10 9 1 19 3 Hits 267 | . 54 . 71 . . 14 44 14 5 . 32 7 4 1 20 1 Melee 3 | . . . . . . . . . . . . . . . 3 . Projectile 264 | . 54 . 71 . . 14 44 14 5 . 32 7 4 1 17 1 AOE 3 | . . . . . . . . 2 . . . . . . 1 . Critical Strikes 7 | . 1 . 2 . . . . . . . . . . . 4 . Damage Taken 4309 | . 698 . 1004 . . 152 569 272 86 . 494 270 78 66 529 91 Core 860 | . 80 . 102 . . 31 23 78 . . 183 155 22 66 120 . Absorbed by Shields . | . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 258 | . 16 . . . . . 103 . . . . 45 35 35 24 . Core Remaining (%) 86 | 100 . 68 . . . 66 . . . 81 78 84 98 94 91 100 Volleys Fired 255 | 5 64 . 69 . . 10 57 16 4 . 13 . 7 3 4 3 Largest 2 | 2 2 . 2 . . 1 2 2 2 . 1 . 1 1 1 1 Hottest 136 | 40 60 . 136 . . 30 136 110 110 . 55 . 105 105 105 58 Shots Fired 452 | 10 119 . 132 . . 10 111 32 8 . 13 . 7 3 4 3 Gun 192 | 10 113 . . . . . 18 32 8 . 11 . . . . . Cannon 236 | . 4 . 126 . . . 89 . . . . . 7 3 4 3 Launcher 24 | . 2 . 6 . . 10 4 . . . 2 . . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 206 | 10 113 . 80 . . . . . . . . . . . . 3 Thermal 222 | . 4 . 46 . . . 107 32 8 . 11 . 7 3 4 . Explosive 24 | . 2 . 6 . . 10 4 . . . 2 . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak 20 | 6 19 . 20 . . . 12 3 4 . 4 . . . 4 . Robot Miss Streak 5 | 1 3 . 3 . . . 5 2 2 . 2 . . . 1 . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 2 | . . . . . . . . 1 1 . . . . . . . Max Gunslinging Chain 1 | . . . . . . . . 1 1 . . . . . . . Shots Hit Robots 282 | 7 83 . 77 . 5 . 65 12 5 . 9 10 1 4 3 1 Core Hits 154 | 3 36 1 48 . . 7 36 7 3 . 6 2 1 2 2 . Critical Kills 2 | . . . . . . . 1 . . . . . . . 1 . Critical Parts Destroyed 4 | . . . . . . . . . . . . 3 . 1 . . Critical Strikes 13 | . . . 6 . . . 2 . . . . 3 . 1 1 . Burn 1 | . . . . . . . 1 . . . . . . . . . Meltdown 2 | . . . . . . . 1 . . . . . . . 1 . Blast 6 | . . . 6 . . . . . . . . . . . . . Smash 4 | . . . . . . . . . . . . 3 . 1 . . Melee Attacks 108 | . . . . . 5 . . . . . 23 41 16 8 7 8 Impact 103 | . . . . . . . . . . . 23 41 16 8 7 8 Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 20 | . . . . . 5 . . . . . 2 8 1 3 . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 7531 | 70 1155 17 1933 6 . 215 1686 268 104 . 465 862 120 433 109 88 Guns 1526 | 70 801 . . . . . 199 231 96 . 129 . . . . . Cannons 2966 | . 34 . 1659 . . . 1164 . . . . . . . 109 . Explosions 1320 | . 319 . 215 . . 203 269 . . . 225 89 . . . . Melee 1525 | . . . . . . . . . . . 111 773 120 433 . 88 Ramming 194 | . 1 17 59 6 . 12 54 37 8 . . . . . . . Kinetic 1837 | 70 802 . 965 . . . . . . . . . . . . . Thermal 2744 | . 33 . 694 . . . 1363 231 96 . 129 89 . . 109 . Explosive 1231 | . 319 . 215 . . 203 269 . . . 225 . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Impact 1525 | . . . . . . . . . . . 111 773 120 433 . 88 Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 5 | . . . 1 1 1 1 . 1 3 . . . . . 5 . Average Corruption 1 | . . . 1 1 1 1 . 1 1 . . . . . 4 . Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 32 | . . . 2 3 5 2 . 10 7 . . . . . 3 . Message Errors 8 | . . . 1 . 1 . . 4 2 . . . . . . . Matter Fused 8 | . . . . 1 2 . . 1 3 . . . . . 1 . Heat Flow Errors 2 | . . . . . . . . 1 1 . . . . . . . Energy Discharges 5 | . . . . . 2 1 . 2 . . . . . . . . Parts Fused 1 | . . . . 1 . . . . . . . . . . . . Data Loss (minor) 4 | . . . . . . 1 . 1 1 . . . . . 1 . Data Loss (major) 1 | . . . . . . . . 1 . . . . . . . . Alerts 3 | . . . 1 1 . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 813 | . 6 . 2 . . 19 37 . . . 24 469 . 185 7 64 Projectiles 36 | . . . 2 . . . 27 . . . . . . . 7 . Explosions 35 | . 6 . . . . 19 10 . . . . . . . . . Melee 742 | . . . . . . . . . . . 24 469 . 185 . 64 Knockbacks 12 | . . . 7 . . . . . . . . 4 . . . 1 Impact 6 | . . . 1 . . . . . . . . 4 . . . 1 Kinetic 4 | . . . 4 . . . . . . . . . . . . . Secondary 2 | . . . 2 . . . . . . . . . . . . . Self-Inflicted Damage 241 | . . . 69 . . 37 . . . . . 135 . . . . Shots 6 | . . . 3 . . 1 . . . . . 2 . . . . Rammed 22 | . . 2 8 1 . 2 5 3 1 . . . . . . . Targets Rammed 27 | . 1 2 8 1 . 2 7 4 2 . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed 5 | . 1 . . . . . 2 1 1 . . . . . . . Highest Temperature 305 | . 90 . 184 . . . 138 161 120 . . 139 305 208 167 . Average Temperature 48 | . 16 . 56 . . . 39 60 25 . . 55 127 39 32 . Received Heat Transfer 1107 | . 414 . 402 . . . 108 48 18 . 27 18 9 . 63 . Effects 1 | . . . . . . . . . . . . . 1 . . . Matter Decay 1 | . . . . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . . . . . . 4 . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 16 | . . . . . . . . . . . . 11 . 3 . 2 Impact Corruptions 22 | . . . . . . . . . . . 1 17 . 2 . 2 Robots Melted 2 | . . . . . . . 1 . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 8 | . . . 3 . . . 5 . . . . . . . . . Heat Transferred 4824 | . 75 . 1184 . . . 2516 444 185 . 259 50 . . 111 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Fac Fac Res Res Acc Maximum Alert Level 1 | . . . 1 . . . 1 . . . . 1 . . . . Low Security (%) 78 | 100 100 100 39 100 . 100 60 100 100 . 100 60 100 100 100 100 Level 1 21 | . . . 60 . . . 39 . . . . 39 . . . . Level 2 . | . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 350 | 10 89 . 350 141 . 101 299 100 75 . 198 339 85 41 39 40 Initial 118 | . . . . 118 . . 7 35 . . . 96 5 39 . 8 Average 88 | 2 32 . 214 54 . 54 130 8 21 . 32 156 9 7 8 18 Influence Increases 3936 | 10 406 . 884 113 . 111 691 175 247 . 345 491 179 58 144 82 Destroy 0b10 Robot/C 1440 | . 180 . 580 100 . 80 360 40 40 . 60 . . . . . Destroy 0b10 Robot/NC 285 | 10 50 . 45 . . . 60 25 5 . 5 45 5 20 10 5 Destroy Leader 368 | . 48 . 146 10 . 10 112 16 . . 12 6 2 2 2 2 Allied During Kill 3 | . . . . 3 . . . . . . . . . . . . Trap Triggered on 0b10 70 | . . . . . . . . . . . . 50 . 20 . . Successful Hack 284 | . 57 . 25 . . . 39 18 22 . . 59 12 4 18 30 Select Force Hacks 180 | . . . . . . . . . 180 . . . . . . . Disable Machine 165 | . . . . . . . . 15 . . 15 135 . . . . Destroy Structure 406 | . 11 . 43 . . 21 30 1 . . 28 166 40 12 24 30 Partial Spotted 105 | . . . . . . . 30 . . . 15 . 15 . 45 . Lose Combat Pursuer 630 | . 60 . 45 . . . 60 60 . . 210 30 105 . 45 15 Influence Decreases 3906 | 10 406 . 580 417 . 90 626 261 247 . 147 677 114 134 130 67 Entered New Map 406 | . . . . 186 . . 14 51 . . . 102 7 38 1 7 Time Decay 3132 | 10 333 . 570 211 . 90 452 210 247 . 107 545 107 96 94 60 Lost Part 125 | . 20 . 10 . . . 10 . . . 40 10 . . 35 . Lost Ally 40 | . . . . 20 . . . . . . . 20 . . . . Purge Threat 203 | . 53 . . . . . 150 . . . . . . . . . Squads Dispatched 33 | . 1 . 2 2 . . 3 2 . . 3 8 2 3 6 1 Investigation 6 | . 1 . 1 . . . . 1 . . 1 1 . . 1 . Extermination 10 | . . . . . . . . . . . 1 5 1 2 1 . Reinforcement 14 | . . . 1 . . . 2 1 . . 1 2 1 1 4 1 Assault 2 | . . . . 2 . . . . . . . . . . . . Garrison 1 | . . . . . . . 1 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Fac Fac Res Res Acc Distress Signals 15 | . 1 . 3 . . . 4 3 . . 1 1 . . 1 1 Communications Jammed 5 | . . . . . . . . . . . . . . 5 . . Distress Signals 5 | . . . . . . . . . . . . . . 5 . . Times Spotted 212 | . 20 . 37 . . 4 34 32 3 . 16 22 12 3 24 5 Peak Tracking Total 25 | . 4 . 4 . . 4 5 8 3 . 7 5 6 1 25 6 Tactical Retreats 33 | . 3 . 2 . . . 3 3 . . 7 8 3 . 3 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Fac Fac Res Res Acc Traps Triggered 14 | . 1 . 7 . . . . . . . . 3 1 2 . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed 6 | . . . . . . . 6 . . . . . . . . . Reprogrammed 23 | . . . . . . . . . . . . 6 . 5 12 . Reused 7 | . . . . . . . . . . . . 5 . 2 . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 7 | . . . . . . . . . . . . 5 . 2 . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Fac Fac Res Res Acc Machines Disabled 11 | . . . . . . . . 1 . . 1 9 . . . . Max in Single Turn 9 | . . . . . . . . 1 . . 1 9 . . . . Garrison Access 5 | . . . . . . . . 1 . . . 2 1 . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Fac Fac Res Res Acc Machines Accessed 92 | . 9 . 9 . 2 . 9 7 13 3 1 21 6 3 5 4 Terminals 49 | . 7 . 6 . . . 6 5 5 . . 9 3 2 3 3 Fabricators 3 | . . . . . . . . . . . . 2 . . 1 . Repair Stations 8 | . 1 . 1 . . . 1 . . . . 2 1 1 1 . Recycling Units 14 | . 1 . 1 . . . 1 1 6 . . 4 . . . . Scanalyzers 6 | . . . 1 . . . 1 . . . 1 2 1 . . . Garrison Access 5 | . . . . . . . . 1 . . . 2 1 . . 1 Total Hacks 321 | . 33 . 28 . 2 . 33 19 53 23 3 64 17 14 24 8 Successful 242 | . 21 . 14 . 2 . 21 13 47 23 3 49 14 11 18 6 Failed 78 | . 12 . 14 . . . 12 6 6 . . 14 3 3 6 2 Catastrophic 7 | . 1 . 3 . . . 2 1 . . . . . . . . Database Lockouts 1 | . . . . . . . . . . . . 1 . . . . Manual 135 | . 19 . 11 . 1 . 12 12 18 . . 30 7 6 14 5 Terminals 188 | . 27 . 20 . . . 23 15 17 . . 38 10 12 19 7 Fabricators 9 | . . . . . . . . . . . . 7 . . 2 . Repair Stations 22 | . 3 . 4 . . . 4 . . . . 4 2 2 3 . Recycling Units 24 | . 3 . 1 . . . 1 2 12 . . 5 . . . . Scanalyzers 23 | . . . 3 . . . 5 . . . 3 8 4 . . . Garrison Access 6 | . . . . . . . . 2 . . . 2 1 . . 1 Terminal Hacks 126 | . 10 . 5 . 2 . 7 5 29 23 . 20 4 6 11 4 Record 53 | . . . . . 1 . . . 24 23 . 1 1 2 . 1 Part Schematic 4 | . . . . . . . . . . . . 2 . . 2 . Robot Analysis 4 | . 3 . . . . . . . . . . . 1 . . . Prototype ID Bank 6 | . 1 . 2 . . . 1 . 1 . . 1 . . . . Open Door 1 | . . . . . . . . . . . . . . . . 1 Open DSF 1 | . . . . . . . . . . . . 1 . . . . Level Access Points 6 | . 1 . . . . . . 1 . . . 1 . 1 1 1 Branch Access Points 5 | . 1 . 1 . . . . 1 . . . 1 1 . . . Alert Level 12 | . . . 2 . . . 2 2 2 . . 2 . . 1 1 Unreport Threat 2 | . 1 . . . . . 1 . . . . . . . . . Locate Traps 5 | . 1 . . . . . 1 . . . . 2 . . 1 . Disarm Traps 1 | . . . . . . . 1 . . . . . . . . . Reprogram Traps 4 | . . . . . . . . . . . . 1 . 1 2 . Dispatch Records 4 | . 1 . . . . . . . . . . 2 . . 1 . Transport Status 1 | . . . . . . . 1 . . . . . . . . . Extermination Status 1 | . . . . . . . . . . . . . . . 1 . Recall Extermination 4 | . . . . . . . . . . . . 3 . 1 . . Recall Reinforcements 2 | . . . . . . . . . . . . 1 . . 1 . Hauler Manifests 8 | . 1 . . . . . . 1 1 . . 2 1 1 1 . Zone Layout 1 | . . . . . . . . . 1 . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . . . . . 5 . . 1 . Load Schematic 4 | . . . . . . . . . . . . 3 . . 1 . Build 2 | . . . . . . . . . . . . 2 . . . . Repair Station Hacks 15 | . 2 . 1 . . . 3 . . . . 3 2 2 2 . Scan Component 9 | . 1 . 1 . . . 2 . . . . 2 1 1 1 . Repair 6 | . 1 . . . . . 1 . . . . 1 1 1 1 . Recycling Unit Hacks 15 | . 2 . . . . . 1 2 6 . . 4 . . . . Report Inventory 14 | . 1 . . . . . 1 2 6 . . 4 . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . Scanalyzer 20 | . . . 2 . . . 4 . . . 3 7 4 . . . Insert Component 9 | . . . 1 . . . 2 . . . 1 3 2 . . . Analyze 11 | . . . 1 . . . 2 . . . 2 4 2 . . . Garrison Access Hacks 5 | . . . . . . . . 1 . . . 2 1 . . 1 Seal Access 5 | . . . . . . . . 1 . . . 2 1 . . 1 Unauthorized Hacks 55 | . 7 . 6 . . . 6 5 12 . . 8 3 3 4 1 Terminals 48 | . 7 . 6 . . . 6 5 6 . . 8 3 3 3 1 Assimilate 2 | . . . . . . . . . . . . 2 . . . . Botnet 10 | . 2 . 1 . . . 1 1 1 . . 1 1 1 1 . Skim 36 | . 5 . 5 . . . 5 4 5 . . 5 2 2 2 1 Fabricators 1 | . . . . . . . . . . . . . . . 1 . Recompile 1 | . . . . . . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 6 | . . . . . . . . . 6 . . . . . . . Tunnel 6 | . . . . . . . . . 6 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . 1 . . . . . . 1 . . . . . . 1 . Used 2 | . 1 . . . . . . . . . . . . . 1 . Hacking Detections 62 | . 8 . 9 . . . 9 5 4 . 1 14 3 2 4 3 Full Trace Events 2 | . . . . . . . . 1 . . 1 . . . . . Feedback Events 1 | . . . . . . . . . . . 1 . . . . . Hackware Fried 1 | . . . . . . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . 1 . . . 2 . . . 1 5 2 . 2 . Parts Built 2 | . . . . . . . . . . . . 2 . . . . Authchips 2 | . . . . . . . . . . . . 2 . . . . Time 152 | . . . . . . . . . . . . 152 . . . . Total Part Build Rating 10 | . . . . . . . . . . . . 10 . . . . Parts Repaired 6 | . 1 . . . . . 1 . . . . 1 1 1 1 . Time 183 | . 13 . . . . . 64 . . . . 22 22 40 22 . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 2 | . 2 . . . . . . . . . . . . . . . Parts Scanalyzed 9 | . . . 1 . . . 2 . . . 1 3 2 . . . Part Schematics Acquired 9 | . . . 1 . . . 2 . . . 1 3 2 . . . Parts Damaged 1 | . . . . . . . . . . . . . 1 . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked 5 | . . . . . 5 . . . . . . . . . . . Non-combat 3 | . . . . . 3 . . . . . . . . . . . Combat 2 | . . . . . 2 . . . . . . . . . . . Robot Hacks Applied 5 | . . . . . 5 . . . . . . . . . . . parse_system 5 | . . . . . 5 . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Fac Fac Res Res Acc Total Allies 3 | . . . . 1 . . . . . . . 2 . . . . Largest Group 1 | . . . . 1 . . . . . . . 1 . . . . Highest-Rated Group 31 | . . . . 31 . . . . . . . 26 . . . . Highest-Rated Ally 31 | . . . . 31 . . . . . . . 26 . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 15 | . . . . 15 . . . . . . . . . . . . Total Damage 228 | . . . . 228 . . . . . . . . . . . . Kills 5 | . . . . 5 . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Fac Fac Res Res Acc Active Infowar (turns) 12093 | 12 993 45 1129 495 468 215 1531 1614 800 1573 459 1553 404 362 307 133 Optics 234 | . . . . . . . . . . . . . 234 . . . Sensors 471 | . . . . 349 122 . . . . . . . . . . . Structural 10892 | . 749 45 1129 146 346 215 1090 1614 800 1573 426 1553 404 362 307 133 Seismic 256 | 12 244 . . . . . . . . . . . . . . . T.N.C. 968 | . . . . . . . 968 . . . . . . . . . Cloaking 31 | . . . . . . . 27 1 . 1 . 2 . . . . Jamming 396 | . . . . . . . . . . . 3 4 146 243 . . ECM 331 | . . . . . . . . . . . 42 289 . . . . Robot Analysis Total 4 | . 3 . . . . . . . . . . . 1 . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Fac Fac Res Res Acc Turns Passed 13215 | 30 1142 45 1881 539 479 215 1531 1614 800 1573 590 1570 404 362 307 133 Spaces Moved 11788 | 10 637 26 985 333 291 117 759 896 501 997 807 2447 1004 855 717 406 Core . | . . . . . . . . . . . . . . . . . Treads 5151 | . 249 26 985 333 291 117 759 896 501 994 . . . . . . Legs 398 | 10 388 . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 6239 | . . . . . . . . . . 3 807 2447 1004 855 717 406 Fastest Speed 11 | 120 120 160 160 160 160 160 155 156 156 26 26 17 11 24 21 21 Average Speed 86 | 120 135 160 160 160 160 160 156 156 156 155 27 27 23 26 25 22 Slowest Speed 160 | 120 160 160 160 160 160 160 160 156 156 156 109 110 24 105 104 107 Overloaded Moves 169 | . . . . . . . . . . . . 69 27 . 73 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 23 | . . . . . . . . . . . 7 12 4 . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 48 | 2 82 6 72 82 64 45 69 95 92 60 19 48 23 24 24 9 Regions Visited 16 Branch Regions 7 Pre-discovered Areas 12 | . . . 1 . 1 . . . 8 . . 2 . . . . Known Exits Taken 12 | . 1 1 1 . . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 . . . 1 1 1 . . . . . . . . . . Scrap Searched 5 | . . . . 2 . 1 . . . 2 . . . . . . Spaces Dug 91 | . . . 8 . . . . . . . 17 22 21 6 7 10 Terrain Destroyed 311 | . 14 . 56 . . 33 32 . . . 28 103 21 6 8 10 Melee 70 | . . . . . . . . . . . 17 22 14 3 7 7 Projectile 14 | . . . . . . . . . . . . . 7 3 1 3 AOE 227 | . 14 . 56 . . 33 32 . . . 11 81 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Fac Fac Res Res Acc Total 14142 | 20 810 30 1153 338 304 132 994 1082 510 1018 1117 3272 1132 976 826 428 Wait 1548 | . 58 . 25 2 . . 116 140 . 3 243 741 92 59 69 . Move 11728 | 9 636 25 984 332 290 116 758 895 500 996 792 2424 996 854 716 405 Hop 20 | . . . . . . . . . . . 7 10 3 . . . Pick Up 71 | 1 9 1 12 . 3 . 10 7 . 1 3 9 3 9 2 1 Fast Attach 68 | 1 7 . 10 1 . . 8 4 1 . 9 5 5 6 11 . Attach 46 | . 2 . 1 . 1 1 5 1 . 3 9 7 3 2 4 7 Detach 40 | . 3 . 1 1 1 . 3 3 1 3 8 4 2 2 5 3 Swap 76 | . 15 . 22 1 1 3 11 2 1 6 3 5 3 2 . 1 Drop 119 | 4 15 2 21 . 3 . 19 10 1 6 7 8 2 13 8 . Fire 255 | 5 64 . 69 . . 10 57 16 4 . 13 . 7 3 4 3 Melee 108 | . . . . . 5 . . . . . 23 41 16 8 7 8 Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush 27 | . 1 2 8 1 . 2 7 4 2 . . . . . . . Escape Stasis 36 | . . . . . . . . . . . . 18 . 18 . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sub) -10/Mines (discovered 3 exits: *Mat x2 / Sub) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 4 exits: *Fac x2 / [*Low] / [*Ext]) -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -4/Factory (discovered 4 exits: *Res x2 / *Upp x2) -3/Research (discovered 5 exits: *Res x3 / Arm / [*Qua]) -2/Research (discovered 3 exits: *Acc x3) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 2) 31 | -11/Scrapyard | Entered Materials 31 | -10/Materials | Discovered new exit (range 7) 419 | -10/Materials | Identified exit to Materials 594 | -10/Materials | Discovered new exit (range 13) 611 | -10/Materials | Build established: Scavenger-Mutant 786 | -10/Materials | Loaded intel: 7 trap records 817 | -10/Materials | Learned location of 2 exits from Subcaves 837 | -10/Materials | Identified exit to Subcaves 854 | -10/Materials | Learned Storage trap positions 1015 | -10/Materials | Repaired Structural Scanner 1090 | -10/Materials | Identified exit to Mines 1173 | -10/Materials | Entered Mines 1211 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1218 | -10/Mines | Entered Materials 1218 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1523 | -9/Materials | Build established: Mutant 1640 | -9/Materials | Discovered new exit (range 13) 1746 | -9/Materials | Identified exit to Mines 2017 | -9/Materials | Destroyed 7 combat bots 2243 | -9/Materials | Build established: Scavenger-Mutant 2690 | -9/Materials | Discovered new exit (range 16) 3095 | -9/Materials | Learned location of 1 exit from Recycling 3099 | -9/Materials | Entered Mines 3133 | -9/Mines | Discovered new exit (range 7) 3136 | -9/Mines | Assembled infested the area 3248 | -9/Mines | Met a Derelict testing a Signal Generator 3285 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3289 | -9/Mines | Found Prototype Device 3289 | -9/Mines | Identified Exp. Sensor Array 3615 | -9/Mines | Discovered new exit (range 5) 3638 | -9/Mines | Entered Exiles 3677 | -9/Exiles | Met 8R-AWN 3722 | -9/Exiles | Met EX-HEX 3771 | -9/Exiles | Met EX-BIN 3791 | -9/Exiles | Aligned with FarCom system 3793 | -9/Exiles | Given EX-Vault access code 3837 | -9/Exiles | Opened EX-Vault 3847 | -9/Exiles | Found Cloak of Protection 3880 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3923 | -9/Exiles | Met EX-DEC 3995 | -9/Exiles | Learned location of Zion (-6) 4103 | -9/Exiles | Discovered new exit (range 11) 4117 | -9/Exiles | Left Exiles lab with Cloak of Protection 4117 | -9/Exiles | Entered Mines 4309 | -8/Mines | Discovered new exit (range 15) 4332 | -8/Mines | Entered Materials 4332 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4333 | -8/Materials | Identified exit to Storage 4576 | -8/Materials | Discovered new exit (range 12) 4759 | -8/Materials | Repaired Broken Adv. Beam Cannon 5230 | -8/Materials | Discovered new exit (range 14) 5355 | -8/Materials | Garrison activated, responded to threat 5433 | -8/Materials | Discovered new exit (range 13) 5800 | -8/Materials | Learned 2 Lower Caves zone layouts 5863 | -8/Materials | Entered Storage 5864 | -8/Storage | Loaded intel: 18 trap records 5873 | -8/Storage | Met 01-MTF 6058 | -8/Storage | Identified exit to Recycling 6058 | -8/Storage | Identified exit to Factory 7477 | -8/Storage | Entered Recycling 7477 | -8/Recycling | Accompanied by 1 ally (01-MTF) 7478 | -8/Recycling | Met a Zionite searching for Scraptown 7478 | -8/Recycling | Identified exit to Scraptown 8019 | -8/Recycling | Discovered new exit (range 9) 8115 | -8/Recycling | Learned location of 1 exit from Storage 8172 | -8/Recycling | Identified exit to Factory 8190 | -8/Recycling | Learned location of 2 exits from Lower Caves 8191 | -8/Recycling | Learned location of 1 exit from Storage 8211 | -8/Recycling | Learned Storage stockpile data 8219 | -8/Recycling | Scanned before Scraplab entrance 8277 | -8/Recycling | Entered Scraptown 8277 | -8/Scraptown | System corruption cleaned by C-Scrubber 8808 | -8/Scraptown | Visited Shadow of the Wyrm 8850 | -8/Scraptown | Visited CPS Storage 8872 | -8/Scraptown | Visited Symbiants 8905 | -8/Scraptown | Visited SPCMW 9033 | -8/Scraptown | Visited The Evicted 9067 | -8/Scraptown | Visited Comm Corps 9149 | -8/Scraptown | Turned away by UFD registrar 9171 | -8/Scraptown | Visited Cyclists 9850 | -8/Scraptown | Entered Factory 9850 | -6/Factory | Evolved 4 slots: Power x1, Utility x3 9851 | -6/Factory | Identified exit to Factory 10269 | -6/Factory | Hacking Suite fried by hacking feedback 10290 | -6/Factory | Build established: Hacker-Sprinter 10349 | -6/Factory | Discovered new exit (range 13) 10366 | -6/Factory | Lost 3 parts (2p1u) 10414 | -6/Factory | Discovered exit to Factory (range 15) 10439 | -6/Factory | Discovered new exit (range 12) 10440 | -6/Factory | Entered another Factory area 10440 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10457 | -5/Factory | Discovered new exit (range 7) 10645 | -5/Factory | Discovered new exit (range 8) 10678 | -5/Factory | Identified exit to Upper Caves 10678 | -5/Factory | Identified exit to Factory 10787 | -5/Factory | Fabricated Cld. Cesium-ion Thruster (x1) 10864 | -5/Factory | Fabricated Cld. Cesium-ion Thruster (x1) 11040 | -5/Factory | Repaired Broken Rocket Launcher 11499 | -5/Factory | Central database locked down 11538 | -5/Factory | Learned 4 Research zone layouts 11596 | -5/Factory | Learned location of 1 exit from Research 11740 | -5/Factory | Learned 2 Extension zone layouts 11771 | -5/Factory | Learned location of Proximity Caves (-5) 11863 | -5/Factory | Learned Research emergency access door positions 12010 | -5/Factory | Entered another Factory area 12010 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12011 | -4/Factory | Identified exit to Research 12099 | -4/Factory | Repaired Mic. Nuclear Core 12105 | -4/Factory | Discovered new exit (range 9) 12192 | -4/Factory | Identified exit to Upper Caves 12403 | -4/Factory | Discovered exit to Research (range 21) 12414 | -4/Factory | Entered Research 12414 | -3/Research | Evolved 2 slots: Utility x2 12415 | -3/Research | Identified exit to Armory 12416 | -3/Research | Identified exit to Research 12679 | -3/Research | Discovered new exit (range 12) 12725 | -3/Research | Build established: Wizard-Sprinter 12752 | -3/Research | Repaired Cld. Cesium-ion Thruster 12776 | -3/Research | Entered another Research area 12776 | -2/Research | Evolved 2 slots: Utility x2 12840 | -2/Research | Identified exit to Access 12886 | -2/Research | Found Prototype Device 12886 | -2/Research | Identified Exp. Shock Absorption System 12988 | -2/Research | Repaired Q-thruster 13062 | -2/Research | Spotted B-90 Cyclops 13083 | -2/Research | Entered Access 13083 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 13111 | -1/Access | Lost 4 parts (1n3u) 13126 | -1/Access | Identified exit to Surface 13216 | *** | Escaped! Last Messages --------------- Terminal linked with 0 systems. Please expand to 4 more systems! 13179_ Sneak attack on W-44 Eye. 13179_ Destroyed Adv. Visual Processing Unit. 13179_ Destroyed Antigrav System. 13179_ W-44 Eye system corrupted by crushing effect. 13179_ W-44 Eye knocked back. 13180_ W-44 Eye system terminally corrupted. 13180_ Lgt. Antimatter Reactor fried. 13180_ Antigrav System fried. 13182_ Acquired 28 matter. 13208_ Acquired Enh. Nova Cannon. 13209_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 13212_ K-01 Serf cleans the Terminal. 13214_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 13215_ The Access Shell folds into the floor. [Achievement: Epsilon Run] Map ----- +----------------------------------------------------+ | ???????????????????????????????????? + ##???????? | | ???????????????????????????????????? # ##???????? | | ???????????????????????????????????? # ???????? | | ???????????????????????????????????? # ##???????? | | ???????????????????????????????????? # ##???????? | | ???????????????????????????????????? # ########## | | ???????????????????????????????????? # ########## | | ???????????????????????????????????? # # # | | ????????????????????????????????????## # # | | ????????????? ######################## # " # | | ????????????? ######################## # """ # | | ????????????? s s # """# | | ?????????????s w s + " # | | ??????????????????###s ""####### # # | | ??????????????????### ""####### # = + | | ???????????????????## ""##???## " # | | ???????????????????## T##???## ########## | | ???????????????????## ""##???## ####### | | ??????????????????### ""###??## " | | ??????????????????### ""###??## | | ??????????????????## ##??###"####### | | ??????????????????### ###??###"######## | | ??????????????????### ###???##[ # | | ???????????????????## ##????## # | | ???????????????????## ##????## + | | ???????????????????## @" ##???### " # | | ???????????????????## "" ##???### """ # | | ???????????????????## ##???##" """ # | | ???????????????????## ##???### " ### | | ???????????????????## ##???### # | | ???????????????????##""""""""""##????## # | | ???????????????????##"????????"##????#####+##### | | ????????????????????????????????????? #### ##### | | ????????????????????????????????????????## ##?## | | ????????????????????????????????????????## ##?## | | ??????????????????????BB????BB??????????## ##?## | | ??????????????????????BB????BB?????????? + | | ????????????????????????????????????????? ##### | | ???????????????????????????????????????? ####### | | ???????????????????????????????????????? ##? | | ??????????????????????????????????????? ##????? | | ?????????????????????????????????????## ##????? | | ?????????????????????????????????????## ##????? | | ?????????????????????????????????????## ##????? | | ?????????????????????????????????????## ??????? | | ?????????????????????????????????????## ??????? | | ?????????????????????????????????????## ??????? | | ?????????????????????????????????????## ??????? | | ?????????????????????????????????????## ??????? | | ?????????????????????????????????????## ??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 66 Energy Generation 38 Energy Capacity 365 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 20 Terrain Scan Density 110 ECM Strength 2 Jamming Range 14 Cloak Strength 5 Power Amplification 40 Armor Coverage 225 Phase Shifting 10 Evasion (%) 75 Melee Accuracy 8 Recoil Reduction 4 Offensive Hacking 56 Defensive Hacking 14 Authchip Count 3 Item Schematics ----------------- Rocket Launcher | -9/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Imp. VTOL Module | -8/Materials | Scanalyzed System Shield | -6/Factory | Scanalyzed Cld. Cesium-ion Thruster | -5/Factory | Scanalyzed ECM Suite | -5/Factory | Scanalyzed Lgt. Armor Plating | -5/Factory | Scanalyzed Adv. Hacking Suite | -5/Factory | Hacked Neutrino Core | -5/Factory | Hacked Mic. Nuclear Core | -4/Factory | Scanalyzed Adv. ECM Suite | -4/Factory | Scanalyzed Cmb. Linear Gravjet | -2/Research | Hacked Hvy. Shield Leg | -2/Research | Hacked Robot Schematics ------------------ None Fabricated ------------ Cld. Cesium-ion Thruster | x1 | -5/Factory | Authchip Cld. Cesium-ion Thruster | x1 | -5/Factory | Authchip Repaired ---------- Structural Scanner | 20% | -10/Materials Adv. Beam Cannon | 20% | -8/Materials | Broken Rocket Launcher | 35% | -5/Factory | Broken Mic. Nuclear Core | 30% | -4/Factory Cld. Cesium-ion Thruster | 22% | -3/Research Q-thruster | 40% | -2/Research Alien Tech Used ----------------- None Achievements -------------- Epsilon Run Knowing Is Half The Battle Maximum Efficiency Origins Watch This! Challenges ------------ None Game ------ Seed SensorWeightFacilitator Manual? 0 Play Time 03:20:01 Cumulative 35.5 hours Start 2025.05.16 @ 18:02:33 End 2025.05.16 @ 22:01:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 57 Rogue 57 Adventurer 0 Explorer 0 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 29 Achievement% 34 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ec4017a3-506b-4c0e-8de1-7f33d019aac8