Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.30 @ 13:46:55 Player: satan5 Result: Destroyed by BH-25X(z) with Zionite Laser-S Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (178) 890 Value Destroyed (6223) 6223 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (2627) 2627 TOTAL SCORE: 13820 Bonus ------- High Alert Combat Kills 417 Follower Combat Kills 435 Entered Garrisons 200 Met Imprinter 300 Destroyed Z-Imprinter 1000 Acquired ECA 300 Friendly Fire -25 Cogmind --------- Core Integrity 0/700 Matter 264/300 Energy 100/100 System Corruption 0% Temperature Cool (25) Movement Walking (110) Location -7/Deep Caves Parts ------- > --- POWER (1) -------- Zionite Light DM Reactor > --- PROPULSION (4) --- Zionite Composite Leg I > --- UTILITY (5) ------ Improved Cooling System Experimental Target Analyzer Zionite Weapon Casing > --- WEAPON (3) ------- Zionite Laser-S > --- INVENTORY (5) ---- Improved Sensor Array Advanced Terrain Scan Processor Encrypted Comm Array Precision Shock Rifle Precision Shock Rifle Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Improved Treads Armored Treads > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Experimental Target Analyzer Core Analyzer Hacking Drone Bay > --- WEAPON ----------- Precision Shock Rifle Improved Spread Laser Improved Spread Laser > --- INVENTORY -------- Light Nuclear Core Improved Treads Advanced Treads Advanced Signal Interpreter Advanced Terrain Scan Processor Encrypted Comm Array Improved Medium Armor Plating Reactive Plating Hardlight Generator Experimental System Shield Precision Shock Rifle Precision Shock Rifle Precision Shock Rifle Precision Shock Rifle Cooled Pulse Rifle Improved Spread Laser Cooled Particle Cannon Heavy Missile Launcher Heavy Flail [Rating: 62] Favorites ----------- Power Enhanced Nuclear Core Engine Light Ion Engine Power Core Enhanced Nuclear Core Reactor Zionite Light DM Reactor Propulsion Improved Treads Treads Improved Treads Leg Zionite Composite Leg I Utility Hacking Suite Device Improved Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Improved Spread Laser Energy Gun Improved Spread Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Mini Assault Cannon Launcher Grenade Launcher Impact Weapon Heavy Flail Build | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Gar Fac Low Low Zio Dee Slots Evolved 6 | . . 2 . 2 . 2 . . . . Power . | . . . . . . . . . . . Propulsion 2 | . . 2 . . . . . . . . Utility 3 | . . . . 2 . 1 . . . . Weapon 1 | . . . . . . 1 . . . . Parts Attached 105 | 7 7 13 . 17 8 30 1 3 8 11 Power 12 | 1 1 1 . 2 1 3 . . . 3 Engine 5 | 1 1 1 . . . 2 . . . . Core 5 | . . . . 2 1 1 . . . 1 Reactor 2 | . . . . . . . . . . 2 Propulsion 24 | 2 1 8 . . 3 6 . 1 . 3 Treads 23 | 2 1 8 . . 3 6 . 1 . 2 Leg 1 | . . . . . . . . . . 1 Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 34 | 2 1 1 . 8 1 8 1 1 8 3 Device 13 | 1 . 1 . 2 1 4 1 1 2 . Storage 3 | 1 1 . . 1 . . . . . . Processor 10 | . . . . 1 . 3 . . 6 . Hackware 2 | . . . . 1 . 1 . . . . Protection 6 | . . . . 3 . . . . . 3 Artifact . | . . . . . . . . . . . Weapon 35 | 2 4 3 . 7 3 13 . 1 . 2 Energy Gun 20 | 1 3 3 . 2 1 8 . . . 2 Energy Cannon 2 | . . . . . 1 1 . . . . Ballistic Gun 6 | 1 . . . 3 1 1 . . . . Ballistic Cannon 2 | . . . . . . 2 . . . . Launcher 4 | . 1 . . 1 . 1 . 1 . . Special Weapon . | . . . . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 23 | . . 1 . 5 . 7 . . 5 5 Parts Lost 41 | . 4 3 . 1 6 8 . 1 . 18 Power 7 | . . 2 . 1 1 . . . . 3 Propulsion 17 | . 1 1 . . 3 5 . 1 . 6 Utility 6 | . 1 . . . 1 1 . . . 3 Weapon 11 | . 2 . . . 1 2 . . . 6 Highest Loss Streak 15 | . 2 2 . 1 2 3 . 1 . 15 To Critical Strikes . | . . . . . . . . . . . Average Backups 16 | 1 5 7 11 15 18 19 20 19 19 18 Power . | . 1 . . . . 1 1 1 1 . Propulsion 2 | . . . 5 4 4 2 3 2 2 1 Utility 4 | . . . . 2 4 5 6 6 6 6 Weapon 8 | . 4 6 6 8 8 10 9 9 9 8 Tool/Special . | . . . . . . . . . . . Unused Backups 27 | . . 2 1 5 . 9 1 . 2 7 Power 1 | . . . . 1 . . . . . . Propulsion 1 | . . . 1 . . . . . . . Utility 9 | . . . . . . 2 1 . 2 4 Weapon 16 | . . 2 . 4 . 7 . . . 3 Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 97 | . 92 86 100 99 96 99 100 99 98 91 Engine 2 | . 14 10 11 . . 2 . . . . Core 5 | . . . . 8 9 4 7 7 7 6 Treads 31 | . 27 33 44 35 35 29 30 29 30 24 Device 7 | . 7 8 11 7 10 5 7 7 6 11 Storage 8 | . 14 11 11 9 9 7 7 7 7 6 Processor 8 | . . . . 3 . 10 15 15 16 14 Hackware 6 | . . . . 8 9 13 7 7 5 . Protection 1 | . . . . 6 4 . . . . 2 Energy Gun 13 | . 25 21 22 4 1 4 23 22 19 20 Ballistic Gun 6 | . 1 . . 13 13 16 . . . . Impact Weapon 1 | . . . . . 3 1 . . 3 . Peak Build Rating 62 | 7 7 20 20 34 35 48 50 49 62 59 Average Rating 37 | 4 6 12 19 31 32 43 48 47 48 54 On Entrance 29 | . 7 6 20 20 34 31 48 48 48 57 Naked Turns . | . . . . . . . . . . . Heaviest Build 72 | 13 28 34 34 66 68 65 61 64 70 72 Greatest Support 92 | 40 40 92 92 92 92 83 83 83 83 83 Greatest Overweight (x) 3 | . 1 1 . . . . . . . 3 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 20 20 20 20 20 20 20 Average Capacity 18 | 7 12 15 15 16 20 20 20 20 20 18 Most Carried 20 | 3 8 15 14 20 20 20 20 20 20 20 Average Carried 16 | 1 6 7 11 16 18 19 20 19 19 18 Final Capacity 20 | 8 15 15 15 20 20 20 20 20 20 5 Final Carried 20 | 2 5 15 11 20 16 20 20 19 20 5 Class Distribution -------------------- 43% | Mutant 25% | Skirmisher 6% | Gunner 5% | Scavenger-Mutant 5% | Hacker-Gunner 5% | Hacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Hacker-Gunner | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Mutant | -7/Zion Gunner | -7/Deep Caves Resources | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Gar Fac Low Low Zio Dee Matter Collected 4731 | 65 276 125 77 924 675 1913 28 348 153 147 Remotely . | . . . . . . . . . . . Salvage Created 6316 | 52 776 396 44 1206 828 2480 45 288 . 201 Parts 373 | 5 51 32 3 64 53 140 1 12 . 12 Haulers Intercepted 13 | . 2 2 . 2 . 7 . . . . Recyclers Shooed 2 | . 1 . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . 3 5 . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Gar Fac Low Low Zio Dee Combat Hostiles Destroyed 125 | . 18 5 2 19 29 29 1 13 . 9 Melee 2 | . . . . . 1 1 . . . . Guns 81 | . 14 5 1 15 13 26 1 2 . 4 Cannons 1 | . . . . . . . . . . 1 AOE 41 | . 4 . 1 4 15 2 . 11 . 4 Classes Destroyed 18 | 1 5 3 1 2 2 2 . . . 2 Worker 11 | . . 2 . 2 . 7 . . . . Builder 2 | . 1 . . . . 1 . . . . Tunneler 3 | 2 1 . . . . . . . . . Hauler 13 | . 2 2 . 2 . 7 . . . . Recycler 9 | . . . . 3 . 6 . . . . Mechanic 2 | . . . . . . 2 . . . . Operator 4 | . . 1 . 1 . 2 . . . . Watcher 12 | . 2 3 . 2 . 5 . . . . Swarmer 24 | . 8 . . . 11 . . 5 . . Cutter 3 | . . . . . 3 . . . . . Grunt 58 | . 10 1 1 12 11 16 1 6 . . Brawler 2 | . . . . 1 . 1 . . . . Duelist 2 | . . . 1 1 . . . . . . Sentry 14 | . . 4 . 5 1 3 . 1 . . Hunter 7 | . . . . . 3 3 . 1 . . Programmer 6 | . . . . . . 6 . . . . Z-Light 5 | . . . . . . . . . . 5 Assembled 3 | . . . . . . . . . . 3 Best Kill Streak 6 | 2 6 3 2 5 5 5 1 6 . 3 Combat Bots Only 6 | . 4 1 2 4 5 3 1 6 . 3 Max Kills in Single Turn 4 | 1 3 1 1 1 4 3 1 3 . 2 Gunslinging 1 | . . . . . . 1 . . . . Exploded 4 | . 3 . 1 1 4 2 . 3 . 2 Melee 1 | . . . . . 1 1 . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Gar Fac Low Low Zio Dee Hostile Shots Fired 594 | . 64 25 4 65 111 151 2 51 . 121 Missed 166 | . 16 5 2 23 26 45 . 21 . 28 Hits 428 | . 48 20 2 42 85 106 2 30 . 93 Melee 9 | . . . 2 2 4 . . . . 1 Projectile 419 | . 48 20 . 40 81 106 2 30 . 92 AOE 3 | . . . . . 3 . . . . . Critical Strikes 7 | . 1 1 . . 3 2 . . . . Damage Taken 7896 | . 568 321 72 700 1219 1636 29 391 . 2960 Core 1021 | . 54 68 . 51 124 222 . 20 . 482 Absorbed by Shields 416 | . . . . 52 256 108 . . . . Regen/Repaired (Parts) 567 | . . . . 155 . 257 . . 155 . Core Remaining (%) 82 | 100 78 . 83 . 68 . . . . . Volleys Fired 396 | 2 53 25 8 79 61 123 3 17 3 22 Largest 3 | 2 2 2 2 2 2 3 3 3 1 3 Hottest 225 | 60 80 126 126 126 113 225 225 225 90 225 Shots Fired 867 | 4 104 50 14 151 102 353 10 26 3 50 Gun 810 | 4 103 49 12 144 90 346 10 12 . 40 Cannon 13 | . . . . . 1 4 . . 3 5 Launcher 44 | . 1 1 2 7 11 3 . 14 . 5 Special . | . . . . . . . . . . . Kinetic 515 | 2 . . . 134 85 294 . . . . Thermal 167 | . . 48 12 10 . 27 10 12 3 45 Explosive 44 | . 1 1 2 7 11 3 . 14 . 5 Electromagnetic 141 | 2 103 1 . . 6 29 . . . . Robot Hit Streak 21 | 1 10 9 5 21 21 13 7 9 . 5 Robot Miss Streak 8 | 1 3 3 1 3 2 4 4 4 . 8 Penetration Max . | . . . . . . . . . . . Secondary Targets 12 | . 2 . . 2 1 4 1 . . 2 Max Gunslinging Chain 1 | . 1 . . 1 1 1 1 . . 1 Shots Hit Robots 551 | 2 67 30 9 97 71 208 10 18 . 39 Core Hits 374 | 2 32 18 4 50 56 120 15 27 . 50 Critical Kills 1 | . . . . 1 . . . . . . Critical Parts Destroyed 4 | . . . . 1 1 2 . . . . Critical Strikes 9 | . 2 . . 3 1 3 . . . . Destroy 6 | . . . . 3 1 2 . . . . Corrupt 3 | . 2 . . . . 1 . . . . Melee Attacks 29 | . . . . 1 15 12 . . 1 . Impact 29 | . . . . 1 15 12 . . 1 . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 3 | . . . . . 1 2 . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 14401 | 26 1192 549 224 2125 2230 5016 187 1342 . 1510 Guns 9164 | 26 990 507 131 1686 1061 3819 187 157 . 600 Cannons 163 | . . . . . 28 28 . . . 107 Explosions 4719 | . 202 42 93 439 1061 894 . 1185 . 803 Melee 345 | . . . . . 80 265 . . . . Ramming 10 | . . . . . . 10 . . . . Kinetic 5672 | 26 . . . 1619 1033 2994 . . . . Thermal 2789 | . 109 507 131 67 . 924 187 157 . 707 Explosive 4027 | . 93 42 93 439 1061 311 . 1185 . 803 Electromagnetic 1558 | . 990 . . . 56 512 . . . . Impact 345 | . . . . . 80 265 . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 7 | . . . . . . 7 3 3 5 . Average Corruption 2 | . . . . . . 2 3 3 3 . Corruption Purged 5 | . . . . . . 5 . . . . Corruption Blocked . | . . . . . . . . . . . Effects 88 | . . . . . . 34 21 19 14 . Message Errors 20 | . . . . . . 8 3 5 4 . Matter Fused 22 | . . . . . . 9 5 7 1 . Heat Flow Errors 9 | . . . . . . 2 4 1 2 . Energy Discharges 12 | . . . . . . 5 4 1 2 . Data Loss (minor) 13 | . . . . . . 4 2 3 4 . Data Loss (major) 4 | . . . . . . 1 1 1 1 . Misfires 5 | . . . . . . 3 1 1 . . Alerts 2 | . . . . . . 1 1 . . . Weapon Failures 1 | . . . . . . 1 . . . . Overload Shots 3 | . . . . . . . . . 3 . Overflow Damage 583 | . . . . . 98 396 . 77 . 12 Projectiles . | . . . . . . . . . . . Explosions 401 | . . . . . 38 274 . 77 . 12 Melee 182 | . . . . . 60 122 . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 655 | . . 19 . 58 78 308 . 23 . 169 Shots 21 | . . 1 . 4 4 6 . 1 . 5 Rammed 2 | . . . . . . 2 . . . . Targets Rammed 2 | . . . . . . 2 . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 415 | . 210 277 150 100 151 375 363 415 222 330 Average Temperature 72 | . 67 60 65 30 34 83 133 98 111 154 Received Heat Transfer 2193 | . 213 117 . 268 250 358 18 141 . 828 Effects 14 | . . . . . . 5 4 . 1 4 Energy Bleed 1 | . . . . . . 1 . . . . Interference 11 | . . . . . . 3 4 . 1 3 Damage (minor) 2 | . . . . . . 1 . . . 1 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 1 | . 1 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 4 | . 2 . . . 1 1 . . . . Impact Corruptions 2 | . . . . . 1 1 . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 5 | . . 4 . . . . . . . 1 Heat Transferred 3067 | . 50 1073 296 148 . 685 150 130 . 535 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 3 | . 2 . . . . 1 . . . . Alert | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Gar Fac Low Low Zio Dee Maximum Alert Level 4 | . 1 . . 1 4 3 . . . . Low Security (%) 54 | 100 87 100 100 90 23 21 . . . . Level 1 8 | . 12 . . 9 9 11 . . . . Level 2 19 | . . . . . 14 47 . . . . Level 3 15 | . . . . . 43 19 . . . . Level 4 1 | . . . . . 9 . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 1137 | 5 244 96 54 251 1137 789 . . . . Initial 596 | . 3 86 13 . 46 596 . . . . Average 312 | 1 125 33 5 101 625 435 . . . . Influence Increases 4680 | 10 556 263 62 758 1231 1444 76 280 . . Destroy 0b10 Robot/C 2640 | . 360 100 40 500 660 660 60 260 . . Destroy 0b10 Robot/NC 300 | 10 30 40 . 55 5 160 . . . . Destroy Leader 526 | . 58 50 10 120 40 218 10 20 . . Allied During Kill 76 | . . . . 19 29 22 6 . . . Successful Hack 196 | . 36 23 . 12 18 107 . . . . Disable Machine 210 | . 30 15 . 15 30 120 . . . . Anti-Garrison Action 350 | . . . . . 350 . . . . . Destroy Structure 247 | . 12 5 12 37 69 112 . . . . Lose Combat Pursuer 135 | . 30 30 . . 30 45 . . . . Influence Decreases 4680 | 5 355 433 98 687 165 1796 727 414 . . Entered New Map 1028 | . 2 120 23 . 25 541 291 26 . . Time Decay 2614 | 5 313 253 75 487 . 687 416 378 . . Lost Part 228 | . 40 30 . 10 60 78 . 10 . . Lost Ally 180 | . . . . 40 80 40 20 . . . Purge Threat 630 | . . 30 . 150 . 450 . . . . Squads Dispatched 19 | . 2 2 . 1 . 14 . . . . Investigation 6 | . 2 2 . 1 . 1 . . . . Extermination 4 | . . . . . . 4 . . . . Reinforcement 6 | . . . . . . 6 . . . . Assault 3 | . . . . . . 3 . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . Haulers Reinforced 3 | . . . . . . 3 . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Gar Fac Low Low Zio Dee Distress Signals 10 | . 1 3 . 5 . 1 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 180 | . 27 14 2 33 34 45 3 11 . 11 Peak Tracking Total 5 | . 4 4 2 5 5 4 3 5 . 5 Tactical Retreats 8 | . 2 2 . . 2 2 . . . . Traps | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Gar Fac Low Low Zio Dee Traps Triggered 10 | . 4 1 . 1 2 2 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Objects Rigged 10 | . . . . . . 10 . . . . Exploded 2 | . . . . . . 2 . . . . Machines | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Gar Fac Low Low Zio Dee Machines Disabled 21 | . 2 1 . 1 6 8 . . 3 . Max in Single Turn 4 | . 1 1 . 1 1 4 . . 1 . Garrison Access 3 | . . . . . . 3 . . . . Garrison Relay 4 | . . . . . 4 . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Gar Fac Low Low Zio Dee Machines Accessed 53 | . 8 7 . 11 3 21 1 1 1 . Terminals 34 | . 7 6 . 6 3 11 . 1 . . Fabricators 2 | . . . . . . 2 . . . . Repair Stations 4 | . . . . 2 . 2 . . . . Recycling Units 7 | . 1 1 . 2 . 3 . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 4 | . . . . 1 . 3 . . . . Total Hacks 159 | . 22 27 . 35 6 59 7 1 2 . Successful 97 | . 12 12 . 25 2 36 7 1 2 . Failed 62 | . 10 15 . 10 4 23 . . . . Catastrophic 6 | . 1 2 . . . 3 . . . . Database Lockouts . | . . . . . . . . . . . Manual 94 | . 17 25 . 24 . 28 . . . . Terminals 109 | . 19 25 . 22 6 36 . 1 . . Fabricators 3 | . . . . . . 3 . . . . Repair Stations 7 | . . . . 4 . 3 . . . . Recycling Units 23 | . 3 2 . 7 . 11 . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 8 | . . . . 2 . 6 . . . . Terminal Hacks 36 | . 5 4 . 5 2 10 7 1 2 . Record 8 | . . . . . . . 7 1 . . Part Schematic 2 | . . . . . . . . . 2 . Robot Analysis 8 | . 4 1 . 1 . 2 . . . . Prototype ID Bank 3 | . 1 . . 2 . . . . . . Open Door 1 | . . . . . 1 . . . . . Level Access Points 1 | . . . . . . 1 . . . . Branch Access Points 2 | . . 1 . . . 1 . . . . Emergency Access Points 1 | . . . . . 1 . . . . . Machine Index 1 | . . . . . . 1 . . . . Alert Level 1 | . . . . 1 . . . . . . Unreport Threat 5 | . . 1 . 1 . 3 . . . . Locate Traps 1 | . . . . . . 1 . . . . Recall Investigation 1 | . . 1 . . . . . . . . Hauler Manifests 1 | . . . . . . 1 . . . . Fabricator Hacks 2 | . . . . . . 2 . . . . Network Status 1 | . . . . . . 1 . . . . Build 1 | . . . . . . 1 . . . . Repair Station Hacks 6 | . . . . 4 . 2 . . . . Scan Component 3 | . . . . 2 . 1 . . . . Repair 3 | . . . . 2 . 1 . . . . Recycling Unit Hacks 6 | . 1 . . 2 . 3 . . . . Retrieve Components 6 | . 1 . . 2 . 3 . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 3 | . . . . 1 . 2 . . . . Unlock Access 1 | . . . . 1 . . . . . . Seal Access 2 | . . . . . . 2 . . . . Unauthorized Hacks 44 | . 6 8 . 13 . 17 . . . . Terminals 34 | . 5 8 . 8 . 13 . . . . Track 2 | . . . . 1 . 1 . . . . Botnet 23 | . 5 6 . 5 . 7 . . . . Detonate 1 | . . . . . . 1 . . . . Operators 8 | . . 2 . 2 . 4 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 10 | . 1 . . 5 . 4 . . . . Monitor 2 | . . . . 1 . 1 . . . . Reject 2 | . . . . 1 . 1 . . . . Recyclers 2 | . . . . 1 . 1 . . . . Mask 4 | . 1 . . 2 . 1 . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 3 | . . 1 . 1 . 1 . . . . Used . | . . . . . . . . . . . Hacking Detections 41 | . 7 7 . 8 1 18 . . . . Full Trace Events 3 | . . 1 . . 1 1 . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . Robots Built 2 | . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . Time 44 | . . . . . . 44 . . . . Total Robot Build Rating 8 | . . . . . . 8 . . . . Part Schematics Acquired 17 | . . . . . . . . . 17 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 3 | . . . . 2 . 1 . . . . Time 96 | . . . . 58 . 38 . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 36 | . 2 . . 13 . 21 . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Gar Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 16 | . . . . . 15 1 . . . . Machine Destruction 16 | . . . . . 15 1 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 5 | . . . . . 5 . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Gar Fac Low Low Zio Dee Total Allies 12 | . . . 3 . 5 2 2 . . . Largest Group 4 | . . . 3 3 4 2 2 1 . . Highest-Rated Group 87 | . . . 40 40 87 64 62 31 . . Highest-Rated Ally 32 | . . . 16 16 31 32 31 31 . . Initial Warlord ECA Mod 35 | . . . . . . 7 7 7 7 7 Total Orders . | . . . . . . . . . . . Ally Attacks 90 | . . . . 45 16 16 13 . . . Total Damage 1355 | . . . . 500 147 521 187 . . . Kills 19 | . . . . 7 4 6 2 . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Gar Fac Low Low Zio Dee Active Infowar (turns) 6239 | 2 417 . . 482 . 1871 1000 1206 1261 . Optics 750 | . . . . 482 . 268 . . . . Sensors 5338 | . . . . . . 1871 1000 1206 1261 . Seismic 419 | 2 417 . . . . . . . . . Robot Analysis Total 8 | . 4 1 . 1 . 2 . . . . Derelict Logs Recovered 7 | . . . 2 . . . 2 2 1 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Gar Fac Low Low Zio Dee Turns Passed 12907 | 71 800 685 773 1425 1763 2814 1002 1212 1727 635 Spaces Moved 6776 | 33 379 295 466 650 897 1405 602 705 1035 309 Core 11 | 1 . . . . . . . . . 10 Treads 6749 | 32 379 295 466 650 897 1405 602 705 1035 283 Legs 16 | . . . . . . . . . . 16 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 162 162 162 50 Average Speed 161 | 156 160 160 160 160 161 162 162 162 162 170 Slowest Speed 320 | 160 240 240 160 160 162 165 162 162 162 320 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 64 | 3 92 36 98 58 87 52 86 79 85 34 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 3 | . . . 1 . . . 1 . 1 . Known Exits Taken 5 | . . 1 . 1 . 1 1 1 . . Unknown Exits Taken 4 | 1 1 . 1 . . . . . 1 . Scrap Searched 11 | . . . 1 . . . 4 2 4 . Spaces Dug 31 | . . . 7 11 5 8 . . . . Terrain Destroyed 396 | . 12 4 13 56 19 110 . 150 . 32 Melee 13 | . . . . . 5 8 . . . . Projectile . | . . . . . . . . . . . AOE 383 | . 12 4 13 56 14 102 . 150 . 32 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Gar Fac Low Low Zio Dee Total 8047 | 45 465 451 481 932 1109 1745 623 746 1081 369 Wait 460 | . 18 105 . 136 52 91 13 16 9 20 Move 6766 | 32 378 294 465 649 896 1404 601 704 1034 309 Hop . | . . . . . . . . . . . Pick Up 82 | 3 6 10 1 20 1 32 2 . 7 . Fast Attach 33 | 7 2 4 . 4 1 5 . . 3 7 Attach 32 | . 3 2 . 1 5 9 . 1 6 5 Detach 2 | . . . . . . . . . 2 . Swap 133 | . 4 8 2 27 23 47 2 8 7 5 Drop 57 | 1 1 3 5 15 . 20 2 . 9 1 Fire 396 | 2 53 25 8 79 61 123 3 17 3 22 Melee 29 | . . . . 1 15 12 . . 1 . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 2 | . . . . . . 2 . . . . Escape Stasis . | . . . . . . . . . . . Rewire 55 | . . . . . 55 . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Zio) -8/Materials (discovered 5 exits: *Fac x2 / [*Sto x2] / Gar) -8/Garrison (discovered 4 exits: *Fac x3 / [*Mat]) -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 43 | -11/Scrapyard | Discovered new exit (range 14) 72 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 398 | -10/Materials | Discovered new exit (range 9) 556 | -10/Materials | Discovered new exit (range 9) 694 | -10/Materials | Discovered new exit (range 13) 715 | -10/Materials | Discovered new exit (range 4) 845 | -10/Materials | Discovered new exit (range 14) 872 | -10/Materials | Entered another Materials area 872 | -9/Materials | Evolved 2 slots: Propulsion x2 892 | -9/Materials | Identified exit to Mines 1333 | -9/Materials | Build established: Scavenger-Mutant 1557 | -9/Materials | Entered Mines 1571 | -9/Mines | Met a Derelict bent on vengeance 1614 | -9/Mines | Discovered new exit (range 10) 1626 | -9/Mines | Learned location of Storage (-8) 1674 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1792 | -9/Mines | Build established: Mutant 1851 | -9/Mines | Learned Materials security intel 2014 | -9/Mines | Discovered new exit (range 8) 2039 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2133 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2330 | -9/Mines | Entered Materials 2330 | -8/Materials | Accompanied by 3 allies 2330 | -8/Materials | Evolved 2 slots: Utility x2 2671 | -8/Materials | Discovered new exit (range 19) 2752 | -8/Materials | Discovered new exit (range 15) 3171 | -8/Materials | Repaired Grenade Launcher 3444 | -8/Materials | Discovered new exit (range 13) 3622 | -8/Materials | Discovered new exit (range 16) 3718 | -8/Materials | Repaired Imp. Treads? 3754 | -8/Materials | Identified exit to Garrison 3755 | -8/Materials | Entered Garrison 3853 | -8/Garrison | Triggered checkpoint 3882 | -8/Garrison | Garrison Relay disabled 4061 | -8/Garrison | Triggered checkpoint 4303 | -8/Garrison | Discovered new exit (range 10) 4339 | -8/Garrison | Triggered checkpoint 4361 | -8/Garrison | Garrison Relay disabled 4497 | -8/Garrison | Triggered checkpoint 4551 | -8/Garrison | Triggered checkpoint 4590 | -8/Garrison | Garrison Relay disabled 4609 | -8/Garrison | Discovered new exit (range 5) 4711 | -8/Garrison | Discovered new exit (range 10) 5068 | -8/Garrison | Triggered checkpoint 5200 | -8/Garrison | Lost 3 allies 5291 | -8/Garrison | Discovered new exit (range 13) 5331 | -8/Garrison | Triggered checkpoint 5355 | -8/Garrison | Garrison Relay disabled 5518 | -8/Garrison | Entered Factory 5518 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5812 | -7/Factory | Discovered new exit (range 5) 5818 | -7/Factory | Identified exit to Factory 6332 | -7/Factory | Fabricated Y-54 Guardian (x2) 7011 | -7/Factory | Build established: Scavenger-Skirmisher 7241 | -7/Factory | Lost 3 parts (1n1u1w) 7442 | -7/Factory | Identified exit to Lower Caves 7595 | -7/Factory | Build established: Hacker-Gunner 8152 | -7/Factory | Repaired Arm. Treads? 8318 | -7/Factory | First assault squad dispatched 8332 | -7/Factory | Entered Lower Caves 8449 | -7/Lower Caves | Build established: Skirmisher 8509 | -7/Lower Caves | A Commander dispatched an escort 8531 | -7/Lower Caves | Learned location of 1 exit from Factory 8531 | -7/Lower Caves | Learned 8 Factory zone layouts 8550 | -7/Lower Caves | Learned Factory garrison access intel 8553 | -7/Lower Caves | Met a Warlord Commander 8554 | -7/Lower Caves | Learned location of Warlord (-5) 8555 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 8555 | -7/Lower Caves | Found Encrypted Comm Array 8818 | -7/Lower Caves | Encountered a Warlord checkpoint 8832 | -7/Lower Caves | Learned Factory garrison access intel 9284 | -7/Lower Caves | Discovered new exit (range 11) 9306 | -7/Lower Caves | Identified exit to Lower Caves 9334 | -7/Lower Caves | Entered another Lower Caves area 9334 | -7/Lower Caves | Accompanied by 1 ally 9335 | -7/Lower Caves | Commander's escort returned to base 9421 | -7/Lower Caves | Encountered a Warlord checkpoint 9487 | -7/Lower Caves | Learned Factory security intel 9750 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 10347 | -7/Lower Caves | Identified exit to Zion 10546 | -7/Lower Caves | Entered Zion 10700 | -7/Zion | Discovered new exit (range 9) 10799 | -7/Zion | System corruption cleaned by Quarantine Array 10840 | -7/Zion | Found Prototype Device 10841 | -7/Zion | Identified Phasing AFG 11265 | -7/Zion | Learned 8 Factory zone layouts 11348 | -7/Zion | Met Imprinter 11464 | -7/Zion | Learned location of Quarantine (-2) 11508 | -7/Zion | Build established: Mutant 11553 | -7/Zion | Given the Hacking Drone Bay 11556 | -7/Zion | Found Prototype Device 11813 | -7/Zion | Found Prototype Processor 11813 | -7/Zion | Identified Exp. Melee Analysis Suite 11919 | -7/Zion | System corruption cleaned by Quarantine Array 12026 | -7/Zion | Found Prototype Processor 12026 | -7/Zion | Identified Exp. Target Analyzer 12031 | -7/Zion | Found Prototype Processor 12031 | -7/Zion | Identified Spectral Analyzer 12065 | -7/Zion | Found Prototype Hackware 12069 | -7/Zion | Identified Hacking Drone Bay 12268 | -7/Zion | Discovered new exit (range 4) 12268 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 12273 | -7/Zion | Entered Deep Caves 12332 | -7/Deep Caves | Build established: Gunner 12648 | -7/Deep Caves | Attacked by Z-Imprinter 12678 | -7/Deep Caves | Destroyed Z-Imprinter 12703 | -7/Deep Caves | Lost 3 parts (3n) 12830 | -7/Deep Caves | Core integrity fell below 50% 12854 | -7/Deep Caves | Core integrity fell below 20% 12880 | -7/Deep Caves | Found Prototype Protection 12880 | -7/Deep Caves | Identified Zio. Heavy Carapace 12900 | -7/Deep Caves | Found Prototype Protection 12900 | -7/Deep Caves | Identified Zio. Weapon Casing 12908 | -7/Deep Caves | Destroyed by BH-25X(z) with Zionite Laser-S Last Messages --------------- 12870_ Acquired Prototype Reactor. 12870_ Identified Zio. Light DM Reactor. 12872_ Zio. Light DM Reactor destroyed. 12874_ AY-1S5(z) destroyed. 12875_ Acquired Prototype Leg. 12875_ Identified Zio. Composite Leg I. 12877_ Acquired Prototype Energy Gun. 12877_ Identified Zio. Laser-S. 12880_ Acquired Prototype Protection. 12880_ Identified Zio. Heavy Carapace. 12893_ Acquired 40 matter. 12894_ Zio. Laser-S destroyed. 12897_ Acquired Zio. Light DM Reactor. 12900_ Acquired Prototype Protection. 12900_ Identified Zio. Weapon Casing. 12902_ Zio. Heavy Carapace destroyed. 12902_ Acquired 35 matter. 12905_ The unstable cave ceiling collapses. 12905_ Prc. Shock Rifle crushed. 12905_ Acquired Zio. Laser-S. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????####????????????????????? | | ?????????????????????????# #?##?###############?? | | ????????????????????????## ##;### ##? | | ??????????????????????###; ;;; #? | | ?????????????????######; /[# ## | | ???????????????### ![!![ | | ????????? # ! !!! | | ???????? !@% | | ??????? !!z! | | ????????# = ! | | ????????## | | ????????? """"" """""" | | ????????? """""""""""""" | | ????????? """""""""""""" | | ?????????? """""""""""""" | | ?????????? """"""""""" | | ??????????? """""""""""""" | | ??????????? """???????"""" | | ???????????? """????????""" | | ????????????? """?????????"" | | ?????????????? "?????????? " | | ?????????????? ?????????? | | ???????????????? ?????????? | | ?????????????????? "?????????? | | ????????????????????? ???????????? | | ??????????????????????? ?????????????? | | ???????????????????????????????????????????" | | ??????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ????????????????????????????????????????????? | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 27 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 1200 Resistance: EM 15 Evasion (%) 55 Target Analysis 10 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 4 Offensive Hacking 20 Item Schematics ----------------- Flamer | -7/Zion | Free Barrage Gun | -7/Zion | Free Lgt. Fission Core | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Angular Momentum Engine | -7/Zion | Archive Antigrav System | -7/Zion | Archive Power Maul | -7/Zion | Archive Imp. Trap Scanner | -7/Zion | Archive Microactuators | -7/Zion | Archive Adv. Terrain Scanner | -7/Zion | Archive Gauss Cannon | -7/Zion | Archive Adv. Heat Sink | -7/Zion | Archive Transmission Jammer | -7/Zion | Archive Hpw. Shock Rifle | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Mass Driver | -7/Zion | Archive Robot Schematics ------------------ R-06 Scavenger | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive Y-54 Guardian | -7/Zion | Archive L-61 Swordsman | -7/Zion | Archive Fabricated ------------ Y-54 Guardian | x2 | -7/Factory | Preloaded Repaired ---------- Grenade Launcher | 10% | -8/Materials Imp. Treads | 34% | -8/Materials Arm. Treads | 14% | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Fist Fight Challenges ------------ None Game ------ Seed FieldthrustArcJets Manual? 0 Play Time 01:26:58 Cumulative 325.1 hours Start 2025.07.30 @ 12:20:16 End 2025.07.30 @ 13:46:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 149 Rogue 135 Adventurer 14 Explorer 0 Win Type - Total 18 Types 15/0/1/1/0/0/0/0/1/0 Lore% 63 Gallery% 72 Achievement% 68 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ca9393e1-359b-4aa9-ad2f-261b5cbf7724