Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.22 @ 16:11:30 Player: Grey Result: Core destroyed Performance ------------- Evolutions (6) 3000 Regions Visited (16) 3200 Robots Destroyed (143) 715 Value Destroyed (5857) 5857 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (1842) 1842 TOTAL SCORE: 14734 Bonus ------- High Alert Combat Kills 18 Follower Combat Kills 1408 Met R17 at Cetus 500 Friendly Fire -84 Cogmind --------- Core Integrity 0/1150 Matter 156/550 Energy 374/520 System Corruption 3% Temperature Critical (848) Movement Walking (470) Ox5 Location -4/Armory Parts ------- > --- POWER (2) -------- Light Antimatter Reactor > --- PROPULSION (2) --- Flexi-carbon Leg > --- UTILITY (12) ----- Huge Storage Unit Energy Well Matter Compressor Improved Core Shielding > --- WEAPON (3) ------- Advanced Variable Charge Gun Advanced Variable Charge Gun Enhanced Quantum Rifle > --- INVENTORY (25) --- Compact Matter Pod (150) Advanced Phase Shifter Advanced Thermal Shield Improved Shock Absorption System Force Field Improved Force Field Improved Dynamic Insulation System Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Advanced Cooling System Advanced Cooling System Huge Storage Unit Energy Well Matter Compressor Improved Heavy Armor Plating Centrium Medium Armor Plating Centrium Medium Armor Plating Centrium Medium Armor Plating Advanced Focal Shield Improved Force Field > --- WEAPON ----------- Enhanced Quantum Rifle Enhanced Quantum Rifle Railgun > --- INVENTORY -------- Compact Matter Pod Matter Filter Advanced Phase Shifter Hardened Medium Armor Plating Damper Plating Advanced Thermal Shield Improved Shock Absorption System Advanced Shield Generator Force Field Improved Dynamic Insulation System Advanced Variable Charge Gun Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle KE Penetrator KE Penetrator Railgun Advanced KE Penetrator Mass Driver [Rating: 133] Favorites ----------- Power Quantum Reactor Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Quantum Reactor Propulsion Compact Wheel Leg Flexi-carbon Leg Wheel Compact Wheel Hover Unit Antigrav System Utility Centrium Medium Armor Plating Device Advanced Heat Sink Storage Huge Storage Unit Processor Armor Integrity Analyzer Protection Centrium Medium Armor Plating Weapon Advanced KE Penetrator Energy Gun Gatling Laser Ballistic Gun Advanced KE Penetrator Ballistic Cannon Mass Driver Launcher Improved Grenade Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Mat Sto Rec Fac Ext Cet Fac Was Fac Upp Upp Fac Arm Slots Evolved 12 | . . . 2 2 . . 4 . . 2 . . . . 2 . Power 1 | . . . . . . . 1 . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . Utility 10 | . . . 2 2 . . 2 . . 2 . . . . 2 . Weapon 1 | . . . . . . . 1 . . . . . . . . . Parts Attached 136 | 6 7 . 5 3 3 . 19 32 9 17 3 . 7 1 6 18 Power 16 | 1 . . 2 . 1 . 1 5 2 . . . . 1 1 2 Engine 9 | 1 . . 2 . . . 1 4 . . . . . . . 1 Core 2 | . . . . . 1 . . 1 . . . . . . . . Reactor 5 | . . . . . . . . . 2 . . . . 1 1 1 Propulsion 17 | 2 1 . . . 1 . 1 2 . 5 . . . . 1 4 Treads . | . . . . . . . . . . . . . . . . . Leg 3 | . . . . . . . . . . . . . . . . 3 Wheel 13 | 2 1 . . . 1 . 1 2 . 5 . . . . 1 . Hover 1 | . . . . . . . . . . . . . . . . 1 Flight . | . . . . . . . . . . . . . . . . . Utility 69 | 1 3 . 3 3 1 . 11 16 4 11 2 . 6 . 3 5 Device 31 | . 1 . 1 1 . . 5 9 1 7 . . 4 . 1 1 Storage 7 | 1 1 . . . 1 . . 1 . . . . 1 . 1 1 Processor 1 | . . . . . . . . . 1 . . . . . . . Hackware . | . . . . . . . . . . . . . . . . . Protection 30 | . 1 . 2 2 . . 6 6 2 4 2 . 1 . 1 3 Artifact . | . . . . . . . . . . . . . . . . . Weapon 34 | 2 3 . . . . . 6 9 3 1 1 . 1 . 1 7 Energy Gun 8 | 1 . . . . . . . 2 1 . . . . . . 4 Energy Cannon . | . . . . . . . . . . . . . . . . . Ballistic Gun 20 | 1 2 . . . . . 4 5 2 1 1 . . . 1 3 Ballistic Cannon 4 | . 1 . . . . . 1 1 . . . . 1 . . . Launcher 1 | . . . . . . . 1 . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . 1 . . . . . . . . Unidentified Prototypes 4 | . 1 . . . . . . . 3 . . . . . . . Parts Lost 63 | . 1 . . . . . 16 12 . 7 . . 3 . 4 20 Power 6 | . . . . . . . 1 . . . . . . . 2 3 Propulsion 9 | . . . . . . . 1 . . 3 . . . . 1 4 Utility 34 | . . . . . . . 9 9 . 4 . . 3 . 1 8 Weapon 14 | . 1 . . . . . 5 3 . . . . . . . 5 Highest Loss Streak 10 | . 1 . . . . . 10 6 . 3 . . 3 . 2 9 To Critical Strikes 2 | . . . . . . . 1 . . . . . . . . 1 Average Backups 18 | 1 5 10 11 13 18 24 16 17 23 22 21 21 19 17 15 17 Power 2 | . 1 2 2 2 2 2 . 3 4 4 2 2 2 2 . . Propulsion 1 | . . . 1 2 1 1 . . 1 1 2 2 1 1 . . Utility 10 | . 1 4 3 4 9 15 12 10 13 10 12 13 11 10 9 9 Weapon 4 | . 2 4 4 5 5 6 1 2 4 5 4 4 4 4 4 7 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 36 | . 3 . . . 5 . 1 8 4 6 2 . . . . 7 Power 10 | . 2 . . . 2 . . 2 2 . 2 . . . . . Propulsion 1 | . . . . . . . . . . 1 . . . . . . Utility 16 | . . . . . 1 . 1 4 1 4 . . . . . 5 Weapon 9 | . 1 . . . 2 . . 2 1 1 . . . . . 2 Tool/Special . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 95 100 99 98 100 100 98 93 93 98 100 100 99 99 93 68 Engine 4 | . 14 14 11 9 3 . 5 10 5 . . . . . . . Core 1 | . . . . . 5 9 6 1 . . . . . . . . Reactor 4 | . . . . . . . . . 5 11 11 11 11 10 9 6 Wheel 13 | . 28 28 22 18 18 18 12 13 13 10 11 11 11 11 9 4 Device 17 | . 5 . 11 13 18 18 19 22 18 13 17 17 19 23 21 14 Storage 7 | . 14 14 11 9 9 9 6 6 6 5 5 5 5 5 5 15 Processor 1 | . . . . . . . . . . 5 5 5 2 . . . Protection 23 | . 7 14 21 30 27 27 24 17 20 30 29 29 28 29 29 12 Energy Gun 1 | . 1 . . . . . . 3 4 . . . . . . 1 Ballistic Gun 14 | . 18 28 22 18 18 18 14 12 15 17 17 17 14 11 10 9 Ballistic Cannon 1 | . 5 . . . . . 1 2 . . . . 2 5 5 . Peak Build Rating 133 | 6 13 13 18 22 26 26 44 64 93 109 113 106 112 112 125 133 Average Rating 69 | 3 9 13 16 21 24 26 39 54 79 100 109 106 108 111 120 96 On Entrance 57 | . 6 13 13 18 22 26 26 36 60 92 104 106 106 112 112 123 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 209 | 14 56 56 67 75 115 110 131 147 171 179 182 182 192 192 209 206 Greatest Support 32 | 26 26 26 26 26 32 32 32 32 32 32 32 32 32 32 32 32 Greatest Overweight (x) 55 | . 2 2 2 2 4 3 7 5 5 17 5 5 5 5 6 55 Average Overweight (x) 4 | . . 2 2 2 3 3 3 4 4 5 5 5 5 5 6 8 Largest Inventory Capacity 25 | 8 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 8 20 20 20 23 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 4 10 10 15 14 22 25 24 25 25 25 25 25 25 22 20 25 Average Carried 19 | 1 5 10 11 13 18 24 16 19 24 22 24 25 23 21 18 19 Final Capacity 25 | 8 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 1 10 10 15 14 22 25 18 22 24 24 25 25 21 21 18 10 Class Distribution -------------------- 70% | Scavenger-Tank 24% | Mutant 3% | Commander-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Extension Scavenger-Tank | -6/Cetus Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Waste Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -4/Factory Scavenger-Tank | -4/Armory Resources | -11 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Min Mat Mat Sto Rec Fac Ext Cet Fac Was Fac Upp Upp Fac Arm Matter Collected 6554 | 223 295 90 216 . 163 34 377 1756 298 1393 380 123 495 165 16 530 Remotely 680 | . . . . . . . . 680 . . . . . . . . Salvage Created 6292 | . 392 . 500 . 274 199 413 875 225 1684 81 263 484 94 170 638 Parts 291 | . 19 . 37 . 22 4 21 36 10 78 3 10 13 3 6 29 Haulers Intercepted . | . . . . . . . . . . . . . . . . . Recyclers Shooed 6 | . 1 . . . . 1 1 2 . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 20 | . . . . . . . . . . . . . 15 5 . . Prevented . | . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Mat Sto Rec Fac Ext Cet Fac Was Fac Upp Upp Fac Arm Combat Hostiles Destroyed 111 | . 7 . 7 . 9 1 11 18 3 26 . 4 11 2 1 11 Guns 98 | . 5 . 7 . 9 1 8 15 3 26 . 4 7 1 1 11 Cannons 11 | . 2 . . . . . 1 3 . . . . 4 1 . . AOE 2 | . . . . . . . 2 . . . . . . . . . Classes Destroyed 13 | . 4 . 2 . 2 . 1 2 . 1 . . . . . 1 Worker 5 | . 1 . 1 . . . 1 1 . 1 . . . . . . Builder 7 | . . . . . 1 . 1 3 . 2 . . . . . . Tunneler 3 | . . . . . . . 1 2 . . . . . . . . Recycler 6 | . 1 . 1 . . 2 . . . 1 . . . . 1 . Watcher 11 | . 1 . 3 . . . . 2 1 4 . . . . . . Swarmer 24 | . . . . . 6 . 6 . . 8 . . 4 . . . Saboteur 2 | . . . . . . . . . . . . . . . . 2 Grunt 45 | . 7 . 5 . 3 . 1 9 . 13 . 3 2 2 . . Brawler 5 | . . . 1 . . . 1 1 . . . . 2 . . . Duelist 6 | . . . . . . . . 1 . . . . 2 . . 3 Sentry 18 | . . . 1 . . 1 3 6 . 2 . . 1 . 1 3 Hunter 3 | . . . . . . . . 1 . 1 . 1 . . . . Programmer 5 | . . . . . . . . . . 2 . . . . . 3 Cetus Guard 3 | . . . . . . . . . 3 . . . . . . . Best Kill Streak 7 | . 4 . 4 . 6 1 3 6 4 7 . 3 7 2 1 2 Combat Bots Only 7 | . 3 . 3 . 6 1 3 6 3 7 . 3 7 2 1 2 Max Kills in Single Turn 2 | . 1 . 1 . 2 1 2 2 2 2 . 1 1 1 1 2 Gunslinging 1 | . . . . . 1 . . . . 1 . . . . . . Exploded 2 | . . . . . . . 2 . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Mat Mat Sto Rec Fac Ext Cet Fac Was Fac Upp Upp Fac Arm Hostile Shots Fired 1404 | . 42 . 22 2 18 6 367 260 50 205 . 17 70 3 122 220 Missed 402 | . 6 . 9 . 4 2 125 91 20 43 . 7 20 2 33 40 Hits 1002 | . 36 . 13 2 14 4 242 169 30 162 . 10 50 1 89 180 Melee 103 | . . . 2 . . . 10 4 . . . . 11 . . 76 Projectile 899 | . 36 . 11 2 14 4 232 165 30 162 . 10 39 1 89 104 AOE 2 | . . . . . . . 2 . . . . . . . . . Critical Strikes 51 | . 4 . 1 . 1 . 5 . 9 8 . . 3 . 2 18 Actively Blocked 1 | . . . . . . . . . . . . . . . . 1 Part Disruptions 2 | . . . . . 1 . . . . . . . 1 . . . Damage Taken 14906 | . 470 . 183 10 146 68 2247 1947 715 2298 . 122 703 32 1452 4513 Core 1921 | . 88 . . . 23 29 201 170 . 135 . 8 52 . 137 1078 Absorbed by Shields 3114 | . . . . 8 62 20 313 168 124 765 . 127 482 35 697 313 Redirected to Shielding 395 | . . . . . . . 83 147 . 83 . . . . . 82 Ignored by Resistances 1516 | . . . . . . . 234 86 . . . . 79 . 319 798 Core Remaining (%) 81 | 100 . 64 100 . . 90 . . 56 . . . . 80 . . Volleys Fired 465 | . 34 . 26 1 17 6 49 100 17 83 7 10 26 7 15 67 Largest 3 | . 2 . 2 2 2 2 3 3 3 3 3 3 3 3 3 3 Hottest 545 | . 50 . 46 46 46 46 79 141 93 98 98 98 117 117 117 545 Shots Fired 1134 | . 63 . 52 2 31 12 109 259 49 249 23 30 77 22 45 111 Gun 1025 | . 49 . 52 2 31 12 102 220 49 249 23 30 55 14 30 107 Cannon 108 | . 14 . . . . . 6 39 . . . . 22 8 15 4 Launcher 1 | . . . . . . . 1 . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 1061 | . 63 . 52 2 31 12 108 209 49 249 23 30 77 22 45 89 Thermal 72 | . . . . . . . . 50 . . . . . . . 22 Explosive 1 | . . . . . . . 1 . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak 21 | . 10 . 15 . 15 3 13 21 8 10 1 4 10 6 12 16 Robot Miss Streak 12 | . 2 . 4 2 1 1 3 12 10 5 1 5 5 2 2 3 Penetration Max 1 | . . . . . . . . . 1 1 . . 1 1 1 1 Secondary Targets 22 | . . . . . 1 . 3 6 2 8 . . . . . 2 Max Gunslinging Chain 1 | . . . . . 1 . 1 1 1 1 . . . . . 1 Shots Hit Robots 694 | . 44 . 40 . 26 7 79 157 35 136 1 14 46 13 15 81 Core Hits 358 | . 17 . 16 . 13 4 30 126 16 67 1 8 20 5 6 29 Critical Kills 12 | . . . . . 1 . . . 1 4 . 2 3 . . 1 Critical Parts Destroyed 17 | . . . . . . . . . 1 8 . . 3 . 4 1 Critical Strikes 34 | . 1 . . . 1 . . 3 2 12 . 2 7 . 4 2 Burn 1 | . . . . . . . . 1 . . . . . . . . Destroy 30 | . . . . . 1 . . . 2 12 . 2 7 . 4 2 Blast 3 | . 1 . . . . . . 2 . . . . . . . . Melee Attacks 3 | . . . . . . . . 3 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 16486 | . 628 . 632 . 427 150 1406 3386 891 3544 22 323 1495 379 726 2477 Guns 14310 | . 448 . 632 . 427 132 1113 2840 891 3401 22 323 968 272 395 2446 Cannons 1634 | . 180 . . . . . 106 546 . . . . 527 107 137 31 Explosions 524 | . . . . . . . 187 . . 143 . . . . 194 . Melee . | . . . . . . . . . . . . . . . . . Ramming 18 | . . . . . . 18 . . . . . . . . . . Kinetic 14569 | . 628 . 632 . 427 132 1219 2552 891 3401 22 323 1495 379 532 1936 Thermal 1569 | . . . . . . . . 834 . . . . . . 194 541 Explosive 187 | . . . . . . . 187 . . . . . . . . . Electromagnetic 143 | . . . . . . . . . . 143 . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 17 | . . . . . 1 1 17 17 13 6 6 6 11 11 2 3 Average Corruption 8 | . . . . . 1 1 16 11 13 2 6 6 8 11 2 2 Corruption Purged 7 | . . . . . . . . 7 . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 257 | . . . . . . 7 26 104 21 11 16 5 33 21 3 10 Message Errors 60 | . . . . . . 3 7 24 5 3 5 1 7 2 1 2 Matter Fused 56 | . . . . . . 2 3 22 1 1 5 1 9 8 . 4 Heat Flow Errors 29 | . . . . . . . 2 12 1 2 . 3 5 2 1 1 Energy Discharges 29 | . . . . . . . 4 10 5 1 2 . 3 1 1 2 Parts Rejected 4 | . . . . . . . 2 1 . . . . . 1 . . Parts Fused 6 | . . . . . . . 1 3 . . . . . 1 . 1 Data Loss (minor) 37 | . . . . . . 1 3 12 6 2 2 . 7 4 . . Data Loss (major) 8 | . . . . . . . . 2 2 2 . . 1 1 . . Misfires 11 | . . . . . . . . 8 . . 2 . . 1 . . Alerts 4 | . . . . . . 1 . 3 . . . . . . . . Weapon Failures 13 | . . . . . . . 4 7 1 . . . 1 . . . Overload Shots 6 | . . . . . . . . . . . . . . . . 6 Overflow Damage 41 | . . . . . . . 10 8 . . . . . . 23 . Projectiles 8 | . . . . . . . . 8 . . . . . . . . Explosions 33 | . . . . . . . 10 . . . . . . . 23 . Melee . | . . . . . . . . . . . . . . . . . Knockbacks 17 | . 8 . . . . . . 6 . . . . 2 . . 1 Impact . | . . . . . . . . . . . . . . . . . Kinetic 14 | . 5 . . . . . . 6 . . . . 2 . . 1 Secondary 3 | . 3 . . . . . . . . . . . . . . . Self-Inflicted Damage 313 | . . . . . . 9 . . . 69 . 51 . . 184 . Shots 5 | . . . . . . . . . . 2 . 1 . . 2 . Rammed 1 | . . . . . . 1 . . . . . . . . . . Targets Rammed 1 | . . . . . . 1 . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 848 | . 144 . 48 18 216 30 286 329 166 342 . 161 328 150 112 848 Average Temperature 82 | . 58 . 18 11 86 12 148 59 20 103 . 93 140 70 71 193 Received Heat Transfer 2922 | . 342 . 93 . 61 12 476 638 15 759 . 21 106 12 76 311 Effects 11 | . . . . . . . 3 . . 3 . . 1 . . 4 Shutdowns 2 | . . . . . . . . . . 1 . . . . . 1 Energy Bleed 5 | . . . . . . . 2 . . 1 . . 1 . . 1 Interference 1 | . . . . . . . 1 . . . . . . . . . Damage (minor) 2 | . . . . . . . . . . 1 . . . . . 1 Damage (core) 1 | . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . 1 . . . . . . . . . . . Heat Transferred 2559 | . . . . . . . . 1857 . . . . . . 100 602 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . 1 . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Mat Sto Rec Fac Ext Cet Fac Was Fac Upp Upp Fac Arm Maximum Alert Level 2 | . . . . . . . . 2 2 2 . . . . . . Low Security (%) 70 | 100 100 100 100 100 100 100 100 46 . 38 100 100 . . 100 100 Level 1 20 | . . . . . . . . 26 75 57 . . . . . . Level 2 9 | . . . . . . . . 27 24 3 . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 648 | . 100 31 77 11 121 20 107 648 453 419 145 132 . . 171 107 Initial 343 | . . 31 1 11 . 4 . 6 343 129 143 . . . . 61 Average 142 | . 36 17 13 3 50 1 47 257 337 229 44 60 . . 99 31 Influence Increases 5023 | . 189 5 213 . 208 41 345 1670 239 890 2 162 264 100 323 372 Destroy 0b10 Robot/C 2980 | . 140 . 140 . 180 20 220 960 160 520 . 80 240 80 20 220 Destroy 0b10 Robot/NC 175 | . 15 . 25 . 5 10 15 50 10 40 . . . . 5 . Destroy Leader 472 | . 32 . 46 . 20 . 60 126 . 88 . 20 10 10 10 50 Allied During Kill 363 | . . . . . . . . 286 53 . . . 14 10 . . Successful Hack 83 | . . 5 . . 2 11 2 49 12 2 . . . . . . Disable Machine 360 | . . . . . . . 15 60 . 90 . 30 . . 135 30 Destroy Structure 350 | . 2 . 2 . 1 . 3 34 4 120 2 32 . . 138 12 Lose Combat Pursuer 240 | . . . . . . . 30 105 . 30 . . . . 15 60 Influence Decreases 5001 | . 108 80 192 27 196 53 331 1071 620 711 413 60 308 158 196 477 Entered New Map 845 | . . 50 5 16 . 8 . 8 270 103 268 . 39 12 . 66 Time Decay 3171 | . 108 30 187 11 196 45 232 556 270 518 145 60 239 126 156 292 Lost Part 445 | . . . . . . . 99 87 . 70 . . 30 . 40 119 Lost Ally 540 | . . . . . . . . 420 80 20 . . . 20 . . Squads Dispatched 22 | . 2 . 2 . 1 . 5 4 . 5 . 1 . . 1 1 Investigation 2 | . 1 . . . . . . 1 . . . . . . . . Extermination 4 | . . . . . . . 1 . . 2 . . . . . 1 Reinforcement 12 | . 1 . 2 . . . 1 3 . 3 . 1 . . 1 . Assault . | . . . . . . . . . . . . . . . . . Garrison 4 | . . . . . 1 . 3 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 6 | . . . . . . . 1 3 . 2 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Mat Sto Rec Fac Ext Cet Fac Was Fac Upp Upp Fac Arm Distress Signals 14 | . . . . 1 1 . 1 3 2 1 . . . . 3 2 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 219 | . 10 . 11 4 15 3 15 56 8 36 . 5 14 4 15 23 Peak Tracking Total 12 | . 2 . 3 5 4 2 7 12 5 6 . 3 9 4 11 9 Tactical Retreats 11 | . . . . . . . 1 6 . 2 . . . . 1 1 Traps | -11 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Mat Sto Rec Fac Ext Cet Fac Was Fac Upp Upp Fac Arm Traps Triggered 12 | . 1 . . . 2 . . 5 . 1 . . 1 . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Min Mat Mat Sto Rec Fac Ext Cet Fac Was Fac Upp Upp Fac Arm Machines Disabled 27 | . . . . . . . 1 6 . 6 . 2 . . 10 2 Max in Single Turn 3 | . . . . . . . 1 1 . 3 . 1 . . 3 1 Garrison Access 2 | . . . . . 1 . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Mat Sto Rec Fac Ext Cet Fac Was Fac Upp Upp Fac Arm Machines Accessed 30 | . . 1 1 . 3 5 1 10 3 4 . . 2 . . . Terminals 20 | . . 1 1 . 1 4 . 10 3 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . 1 1 . . . 1 . . . . . . Scanalyzers 3 | . . . . . . . 1 . . 2 . . . . . . Garrison Access 2 | . . . . . 1 . . . . 1 . . . . . . Total Hacks 65 | . . 2 2 . 5 12 8 17 5 12 . . 2 . . . Successful 30 | . . 2 1 . 3 3 5 8 2 4 . . 2 . . . Failed 34 | . . . 1 . 2 9 3 9 3 7 . . . . . . Catastrophic 7 | . . . . . . 1 . 2 2 2 . . . . . . Database Lockouts 1 | . . . . . . . . . . 1 . . . . . . Manual 4 | . . . . . 1 1 . . . 2 . . . . . . Terminals 40 | . . 2 2 . 3 11 . 17 5 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . 1 1 . . . 2 . . . . . . Scanalyzers 14 | . . . . . . . 8 . . 6 . . . . . . Garrison Access 5 | . . . . . 1 . . . . 4 . . . . . . Terminal Hacks 19 | . . 2 1 . 1 3 . 8 2 . . . 2 . . . Record 2 | . . 1 . . . . . . 1 . . . . . . . Part Schematic 1 | . . . . . . 1 . . . . . . . . . . Prototype ID Bank 1 | . . . . . . 1 . . . . . . . . . . Open Door 10 | . . . . . . . . 7 1 . . . 2 . . . Emergency Access Points 1 | . . . 1 . . . . . . . . . . . . . Locate Traps 2 | . . . . . 1 . . 1 . . . . . . . . Zone Layout 2 | . . 1 . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer 7 | . . . . . . . 5 . . 2 . . . . . . Retrieve Study 7 | . . . . . . . 5 . . 2 . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . . . 1 . . . . . . Seal Access 2 | . . . . . 1 . . . . 1 . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 18 | . . . 1 . 1 4 1 8 2 1 . . . . . . Full Trace Events 1 | . . . . . . . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Part Studies Acquired 6 | . . . . . . . 5 . . 1 . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Min Mat Mat Sto Rec Fac Ext Cet Fac Was Fac Upp Upp Fac Arm Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 20 | . . . . . . . . 18 . . . . 2 . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Mat Mat Sto Rec Fac Ext Cet Fac Was Fac Upp Upp Fac Arm Total Allies 31 | . . . . . . . . 29 . . . . 2 . . . Largest Group 16 | . . . . . . . . 16 6 1 . . 2 2 1 . Highest-Rated Group 447 | . . . . . . . . 447 142 16 . . 78 78 49 . Highest-Rated Ally 49 | . . . . . . . . 39 39 16 . . 49 49 49 . Total Orders 3 | . . . . . . . . 3 . . . . . . . . GUARD 1 | . . . . . . . . 1 . . . . . . . . AID 2 | . . . . . . . . 2 . . . . . . . . Ally Attacks 264 | . . . . . . . . 233 16 . . . 4 10 1 . Total Damage 4733 | . . . . . . . . 4134 289 . . . 61 221 28 . Kills 43 | . . . . . . . . 34 6 . . . 1 2 . . Allies Corrupted 1 | . . . . . . . . 1 . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Mat Sto Rec Fac Ext Cet Fac Was Fac Upp Upp Fac Arm Active Infowar (turns) 6092 | . 119 . 1024 67 435 678 589 2687 493 . . . . . . . Terrain 119 | . 119 . . . . . . . . . . . . . . . Structural 5973 | . . . 1024 67 435 678 589 2687 493 . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . . . . . . 3 . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Min Mat Mat Sto Rec Fac Ext Cet Fac Was Fac Upp Upp Fac Arm Turns Passed 11437 | 47 298 74 1024 67 435 678 589 2687 586 1430 506 160 1035 574 444 803 Spaces Moved 5308 | 43 151 62 310 50 231 451 278 1164 329 616 288 77 552 331 201 174 Core 19 | 10 . . . . . . . . . . . . . . . 9 Treads . | . . . . . . . . . . . . . . . . . Legs 7 | . . . . . . . . . . . . . . . . 7 Wheels 5281 | 33 151 62 310 50 231 451 278 1164 329 616 288 77 552 331 201 157 Hover 1 | . . . . . . . . . . . . . . . . 1 Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 120 120 120 120 145 135 145 150 165 165 165 165 165 180 165 Average Speed 157 | 80 93 120 120 120 143 145 138 153 150 168 165 165 165 165 180 325 Slowest Speed 2800 | 90 120 120 120 120 150 145 195 160 165 335 165 165 165 165 180 2800 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Potential Cave-ins 11 | . . . . . . . . . . . . . . . 11 . Cave-ins Triggered 2 | . . . . . . . . . . . . . . . 2 . Exploration Rate (%) 39 | 3 27 20 45 6 48 92 10 82 94 21 97 4 62 37 10 15 Regions Visited 16 Branch Regions 8 Pre-discovered Areas 1 | . . . . . . . . . . . . . 1 . . . Known Exits Taken 1 | . . . . . . . . . . . . . . . 1 . Unknown Exits Taken 13 | 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 . . Scrap Searched 2 | . . 1 . . . . . . . . . . 1 . . . Spaces Dug 88 | . . . . . . . . 5 . 8 12 . . . 63 . Terrain Destroyed 278 | . . . . . . . 2 8 3 62 15 21 46 9 99 13 Melee . | . . . . . . . . . . . . . . . . . Projectile 190 | . . . . . . . . 8 3 60 15 4 46 9 32 13 AOE 88 | . . . . . . . 2 . . 2 . 17 . . 67 . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Mat Sto Rec Fac Ext Cet Fac Was Fac Upp Upp Fac Arm Total 7468 | 55 247 61 910 54 304 463 380 1864 384 827 306 88 619 343 249 314 Wait 1028 | . 31 . 557 . 18 3 14 297 5 64 . 2 . . 12 25 Move 5292 | 42 150 61 309 49 230 450 277 1163 328 616 287 76 551 330 199 174 Hop . | . . . . . . . . . . . . . . . . . Pick Up 173 | 7 17 . 10 1 14 3 14 38 14 25 2 . 5 1 5 17 Fast Attach 1 | . . . . . . . . 1 . . . . . . . . Attach 92 | 6 2 . 3 2 . . 21 16 . 10 1 . 5 1 6 19 Detach 1 | . . . . . . . . 1 . . . . . . . . Swap 72 | . 5 . 2 1 3 . 3 20 9 13 3 . 3 . 2 8 Drop 86 | . 8 . 3 . 6 . 2 24 11 16 6 . 5 . 1 4 Fire 465 | . 34 . 26 1 17 6 49 100 17 83 7 10 26 7 15 67 Melee 3 | . . . . . . . . 3 . . . . . . . . Ram 1 | . . . . . . 1 . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 49 | . . . . . 16 . . 24 . . . . . . 9 . Rewire 205 | . . . . . . . . 177 . . . . 24 4 . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -8/Storage -8/Recycling -6/Factory -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus (discovered 3 exits: *Fac x2 / [*Arc]) -5/Factory -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -4/Armory History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 48 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 333 | -10/Materials | Discovered new exit (range 5) 346 | -10/Materials | Entered Mines 404 | -10/Mines | Discovered new exit (range 11) 420 | -10/Mines | Entered Materials 420 | -9/Materials | Evolved 2 slots: Utility x2 1423 | -9/Materials | Discovered new exit (range 16) 1444 | -9/Materials | Entered another Materials area 1444 | -8/Materials | Evolved 2 slots: Utility x2 1495 | -8/Materials | Discovered new exit (range 9) 1511 | -8/Materials | Entered Storage 1543 | -8/Storage | Garrison activated, responded to threat 1683 | -8/Storage | Met 01-MTF 1927 | -8/Storage | Discovered new exit (range 9) 1946 | -8/Storage | Entered Recycling 1946 | -8/Recycling | Accompanied by 1 ally (01-MTF) 1947 | -8/Recycling | Met a Zionite searching for Scraptown 2300 | -8/Recycling | Discovered new exit (range 14) 2624 | -8/Recycling | Entered Factory 2624 | -6/Factory | Evolved 4 slots: Power x1, Utility x2, Weapon x1 2761 | -6/Factory | System corruption reached 10% 2808 | -6/Factory | Lost 10 parts (1p5u4w) 2846 | -6/Factory | Garrison activated, responded to threat 2927 | -6/Factory | Build established: Scavenger-Tank 3102 | -6/Factory | Discovered new exit (range 16) 3198 | -6/Factory | Lost 4 parts (3u1w) 3213 | -6/Factory | Entered Extension 3611 | -6/Extension | Lost 6 parts (5u1w) 3665 | -6/Extension | Rescued a captive Derelict 3665 | -6/Extension | Rescued a captive Derelict 3752 | -6/Extension | Rescued a captive Derelict 4507 | -6/Extension | Spotted B-75 Beast 4558 | -6/Extension | Spotted B-75 Beast 4579 | -6/Extension | Allies destroyed B-75 Beast 4608 | -6/Extension | Lost 10 allies 4763 | -6/Extension | Disrupted transfer network 4820 | -6/Extension | Discovered new exit (range 16) 4821 | -6/Extension | Discovered new exit (range 15) 5007 | -6/Extension | Rescued a captive Derelict 5010 | -6/Extension | Rescued a captive Derelict 5023 | -6/Extension | Rescued a captive Derelict 5024 | -6/Extension | Rescued a captive Derelict 5050 | -6/Extension | Rescued a captive Derelict 5051 | -6/Extension | Rescued a captive Derelict 5098 | -6/Extension | Rescued a captive Derelict 5139 | -6/Extension | Rescued a captive Derelict 5490 | -6/Extension | Disrupted transfer network 5535 | -6/Extension | Lost 6 allies 5900 | -6/Extension | Entered Cetus 5900 | -6/Cetus | Accompanied by 6 allies 5919 | -6/Cetus | Spotted Cetus Guard 5919 | -6/Cetus | Spotted Cetus Guard 5923 | -6/Cetus | Allies destroyed Cetus Guard 5923 | -6/Cetus | Spotted Cetus Guard 5927 | -6/Cetus | Allies destroyed Cetus Guard 5929 | -6/Cetus | Allies destroyed Cetus Guard 5929 | -6/Cetus | Spotted Cetus Guard 5939 | -6/Cetus | Allies destroyed Cetus Guard 6236 | -6/Cetus | Discovered new exit (range 15) 6353 | -6/Cetus | Discovered new exit (range 15) 6381 | -6/Cetus | Spotted Cetus Guard 6381 | -6/Cetus | Spotted Cetus Guard 6386 | -6/Cetus | Spotted Cetus Guard 6403 | -6/Cetus | Spotted Cetus Guard 6404 | -6/Cetus | Destroyed Cetus Guard 6419 | -6/Cetus | Destroyed Cetus Guard 6422 | -6/Cetus | Destroyed Cetus Guard 6424 | -6/Cetus | Allies destroyed Cetus Guard 6428 | -6/Cetus | Discovered new exit (range 15) 6438 | -6/Cetus | Met Revision 17 6450 | -6/Cetus | Lost 4 allies 6486 | -6/Cetus | Entered Factory 6486 | -5/Factory | Accompanied by 1 ally 6486 | -5/Factory | Evolved 2 slots: Utility x2 6550 | -5/Factory | Central database locked down 7174 | -5/Factory | Lost 3 parts (3u) 7892 | -5/Factory | Destroyed 7 combat bots 7906 | -5/Factory | Discovered new exit (range 13) 7916 | -5/Factory | Sucked down chute 7916 | -5/Factory | Entered Waste 7916 | -5/Waste | The area was eerily silent 7972 | -5/Waste | Found Damper Plating 8081 | -5/Waste | Discovered new exit (range 10) 8422 | -5/Waste | Entered Factory 8549 | -5/Factory | Discovered new exit (range 15) 8582 | -5/Factory | Entered Upper Caves 8869 | -5/Upper Caves | Entered a destroyed Warlord outpost 8870 | -5/Upper Caves | Learned location of Warlord (-5) 8875 | -5/Upper Caves | Learned 12 Factory zone layouts 9006 | -5/Upper Caves | Learned Factory non-interactive machine intel 9109 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 9136 | -5/Upper Caves | System corruption reached 10% 9175 | -5/Upper Caves | Lost 3 parts (3u) 9194 | -5/Upper Caves | Destroyed 7 combat bots 9394 | -5/Upper Caves | Discovered new exit (range 13) 9617 | -5/Upper Caves | Entered another Upper Caves area 9617 | -5/Upper Caves | Accompanied by 2 allies 9749 | -5/Upper Caves | Discovered new exit (range 8) 10191 | -5/Upper Caves | Entered Factory 10191 | -4/Factory | Accompanied by 1 ally 10191 | -4/Factory | Evolved 2 slots: Utility x2 10192 | -4/Factory | Identified exit to Armory 10193 | -4/Factory | Loaded intel: 233 non-interactive machine locations 10339 | -4/Factory | Spotted B-86 Titan 10518 | -4/Factory | Crushed by falling debris 10521 | -4/Factory | Crushed by falling debris 10635 | -4/Factory | Entered Armory 11071 | -4/Armory | Core integrity fell below 50% 11104 | -4/Armory | Lost 9 parts (2p5u2w) 11421 | -4/Armory | Core integrity fell below 20% 11439 | -4/Armory | Core destroyed Last Messages --------------- 11420_ Antigrav System severed. 11424_ Hrd. Medium Armor Plating severed. 11427_ Slug penetrates L-61 Swordsman. 11427_ L-61 Swordsman knocked back. 11430_ Mass Driver destroyed. 11430_ Adv. KE Penetrator destroyed. 11432_ Adv. Cooling System destroyed. 11432_ Destroyed Flexi-carbon Leg. [Achievement: That Tickles] 11436_ System corrupted: Matter fused (-7). 11436_ L-61 Swordsman destroyed. 11436_ Switching to secondary target: L-61 Swordsman. [Achievement: Well Done] 11437_ Overheating: Energy bleed (-41). 11438_ Overheating: Imp. Core Shielding damaged (-14). 11439_ Power failure, Lgt. Antimatter Reactor shutdown. 11439_ Overheating: Core damaged (-195). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????#?#####?? | | ??????????????????????????????????????? ?? | | ?????????????????????????????????????? #? | | ??????????????????????? ??????????????? #? | | ??????????????????????? ???????????????? #? | | ??????????????????????? ?????????#??????# #? | | ????????????????????### ????????? ??????# #? | | ????????????????????# ????????? ??????# #? | | ????????????????????/ ????????? ??????# #? | | ??????????? ????????# ????????? ""????# #? | | ??????????? ???????# #???????? ""????# #? | | ????????????#+####### #???????? ""????# #? | | ?????????????? #???????? ""????# ## | | ???????????????# #???????? ????# | | ???????????????# #????????#+######### ## | | ???????????????# != #????????#]= "" # # | | ???????????????# != #????????#!![ "Y/ + + | | ???????????????#=*! |##########/[! ! ="##### | | ???????????????#!%[ * [@l! !!l[!![ = = ##????? | | ???????????????# #######%#;#####!###########?????? | | ??????????????????????# #?##??#[##???????????????? | | ??????????????????????##?????# #?????????????????? | | ????????????????????????????# #??????????????????? | | ???????????????????????????# #???????????????????? | | ???????????????????????????##????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 105 Energy Generation 45 Energy Capacity 950 Matter Stores 311 Matter Capacity 550 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 EM Shielding 2 Armor Coverage 1725 Resistance: KI 30 Resistance: EM 90 Core Shielding 30 Power Shielding 66 Propulsion Shielding 66 Evasion (%) 50 Armor Integrity Analysis 30 Recoil Reduction 4 Matter Filtering 30 Item Schematics ----------------- Imp. Weapon Shielding | -8/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Com. Wheel | -6/Factory | Hacked Imp. Ion Engine | -6/Factory | Hacked Lgt. Assault Rifle | -6/Factory | Hacked Imp. Grenade Launcher | -6/Factory | Hacked Lgt. Nuclear Core | -6/Factory | Hacked Gauss Rifle | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- A New Friend Bumper Bots Can't Touch This Construction Begets Destruction Ew, Corruption Hydra I Have A Map? Item+ My Bad Plot Armor Revising The Future That Tickles The More The Merrier Throw Away The Key Well Done \\IAMDERELICT Challenges ------------ None Game ------ Seed WeaponHardlightBooster Manual? 0 Play Time 02:54:48 Cumulative 31.8 hours Start 2025.10.22 @ 13:09:32 End 2025.10.22 @ 16:11:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 30 Rogue 30 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 27 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1b86ebf6-bd97-4d9e-9f2f-cb10b71b1939