Cogmind - Beta 12 *** ADVENTURER MODE // 2023.12.03 @ 15:37:37 Player: Occam Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (188) 940 Value Destroyed (6638) 6638 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (1095) 1095 TOTAL SCORE: 14493 Bonus ------- High Alert Combat Kills 295 Entered DSFs 500 Met Data Miner 300 Cogmind --------- Core Integrity 967/1000 Matter 185/300 Energy 29/100 System Corruption 8% Temperature Cool (0) Movement Core (1750) Ox34 Location -5/Waste Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ Improved Heat Sink Huge Storage Unit Improved Sensor Array Experimental Signal Interpreter Improved Heavy Armor Plating Improved System Shield > --- WEAPON (2) ------- Molecular Deconstructor > --- INVENTORY (25) --- Medium Treads Medium Treads Medium Treads Wheel Advanced Heat Sink High-capacity Storage Unit High-capacity Battery (250) Improved Heavy Armor Plating Improved Thermal Shield Authchip [R/Combat] Authchip [Propulsion] Authchip [Device] Authchip [Armor] Authchip [Armor] Authchip [Weapon] Force Rifle Force Rifle Force Rifle Tri-rail Accelerator Heavy Flail Peak State ------------ > --- POWER ------------ Neutrino Core Neutrino Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Compact Wheel Compact Wheel > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Improved Sensor Array Experimental Signal Interpreter Improved Heavy Armor Plating Advanced Shield Generator Improved System Shield > --- WEAPON ----------- Molecular Deconstructor > --- INVENTORY -------- Neutrino Core Medium Treads Medium Treads Medium Treads Wheel Advanced Heat Sink High-capacity Storage Unit High-capacity Battery Improved Heavy Armor Plating Improved Thermal Shield Authchip [R/Combat] Authchip [Propulsion] Authchip [Device] Authchip [Armor] Authchip [Armor] Authchip [Weapon] Force Rifle Force Rifle Force Rifle Tri-rail Accelerator Heavy Flail [Rating: 89] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Neutrino Core Propulsion Medium Treads Treads Medium Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility Huge Storage Unit Device Sensor Array Storage Huge Storage Unit Processor Experimental Signal Interpreter Hackware Improved System Shield Protection Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Force Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Tri-rail Accelerator Launcher Rocket Launcher Special Weapon Molecular Deconstructor Impact Weapon Heavy Hammer Slashing Weapon Plasma Sword Build | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -5 -5 ------- Run | Jun Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac DSF Fac Was Slots Evolved 10 | . . . 2 . . 4 . . . . 2 . 2 . Power 1 | . . . . . . . . . . . . . 1 . Propulsion 3 | . . . . . . 2 . . . . 1 . . . Utility 6 | . . . 2 . . 2 . . . . 1 . 1 . Weapon . | . . . . . . . . . . . . . . . Parts Attached 155 | 7 10 2 29 15 2 36 5 2 1 20 3 8 13 2 Power 15 | 1 . 1 2 4 . . . . . 1 . . 5 1 Engine 12 | 1 . 1 2 4 . . . . . 1 . . 3 . Core 3 | . . . . . . . . . . . . . 2 1 Reactor . | . . . . . . . . . . . . . . . Propulsion 34 | 2 3 1 4 . 1 10 1 . 1 5 . 2 4 . Treads 23 | 1 3 . 2 . 1 9 1 . 1 4 . . 1 . Leg 3 | . . . . . . . . . . . . . 3 . Wheel 8 | 1 . 1 2 . . 1 . . . 1 . 2 . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 56 | 2 4 . 11 4 1 17 1 . . 5 2 5 4 . Device 27 | 1 . . 3 3 . 11 . . . 3 . 2 4 . Storage 9 | 1 2 . 3 . 1 . . . . . 1 1 . . Processor 5 | . 1 . 1 . . 3 . . . . . . . . Hackware 4 | . . . . . . 2 . . . . 1 1 . . Protection 11 | . 1 . 4 1 . 1 1 . . 2 . 1 . . Artifact . | . . . . . . . . . . . . . . . Weapon 50 | 2 3 . 12 7 . 9 3 2 . 9 1 1 . 1 Energy Gun 13 | 2 1 . 2 1 . 2 2 . . 3 . . . . Energy Cannon 9 | . . . 3 2 . 4 . . . . . . . . Ballistic Gun 11 | . 2 . 7 2 . . . . . . . . . . Ballistic Cannon 8 | . . . . . . 2 1 1 . 3 . 1 . . Launcher 3 | . . . . 1 . . . 1 . 1 . . . . Special Weapon 3 | . . . . . . . . . . 1 1 . . 1 Impact Weapon 2 | . . . . 1 . . . . . 1 . . . . Slashing Weapon 1 | . . . . . . 1 . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . . 2 4 . 8 . . . 1 . . . . Corrupted Parts 1 | . . . . . . 1 . . . . . . . . System Corruption 2 | . . . . . . 2 . . . . . . . . Parts Lost 25 | . . 1 2 1 . 3 . . . 10 . 2 2 4 Power 4 | . . . . 1 . . . . . 1 . . . 2 Propulsion 11 | . . 1 . . . . . . . 4 . 2 2 2 Utility 8 | . . . 2 . . 3 . . . 3 . . . . Weapon 2 | . . . . . . . . . . 2 . . . . Highest Loss Streak 4 | . . 1 2 1 . 1 . . . 3 . 1 2 4 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 99 99 98 99 100 94 84 84 84 90 86 76 86 80 Engine 8 | . 14 14 11 10 11 7 7 7 7 6 6 6 6 . Treads 17 | . 14 14 11 11 11 21 30 30 30 26 20 7 2 . Wheel 8 | . 14 13 11 11 11 8 . . . 2 6 14 14 8 Device 14 | . 4 . 10 22 22 20 8 7 7 15 20 13 16 17 Storage 8 | . 14 14 11 11 11 7 7 7 7 7 6 6 5 5 Processor 6 | . 5 14 10 . . 6 7 7 7 7 6 6 5 5 Protection 9 | . 3 . 10 10 11 7 13 15 15 8 6 6 5 5 Energy Gun 2 | . 19 . 1 1 . . 1 . . 10 6 . . . Energy Cannon 4 | . . . 1 3 22 11 . . . . . . . . Ballistic Gun 5 | . 7 28 18 16 . . . . . . . . . . Ballistic Cannon 2 | . . . . . . 1 6 7 7 2 . 5 5 1 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 145 | 14 31 31 62 70 110 130 130 129 129 129 101 121 145 145 Greatest Support 112 | 10 10 10 12 12 12 112 104 104 104 99 16 48 48 32 Greatest Overweight (x) 9 | 1 3 3 5 5 9 3 1 1 1 6 6 4 4 7 Average Overweight (x) 3 | . 1 3 4 5 6 2 1 1 1 3 5 2 2 4 Largest Inventory Capacity 25 | 8 15 15 25 20 25 25 25 25 25 25 25 25 25 25 Average Capacity 22 | 7 9 15 19 20 21 25 25 25 25 25 23 22 25 25 Most Carried 25 | 3 10 15 20 20 24 25 25 25 25 25 20 25 25 25 Average Carried 20 | 2 6 12 18 19 21 24 24 24 25 20 18 22 24 23 Final Capacity 25 | 8 15 15 20 20 25 25 25 25 25 25 20 25 25 25 Final Carried 25 | 3 10 14 20 20 24 24 25 25 25 19 18 25 25 22 Class Distribution -------------------- 68% | Mutant 15% | Scavenger-Mutant 10% | Hacker-Mutant 6% | Machinist-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Hacker-Mutant | -6/DSF Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Waste Resources | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -5 -5 ----------- Run | Jun Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac DSF Fac Was Matter Collected 3752 | 270 66 121 756 548 132 508 132 164 . 403 . 270 382 . Remotely . | . . . . . . . . . . . . . . . Salvage Created 7539 | 78 321 165 1002 724 327 1957 251 353 . 998 . 380 421 562 Parts 332 | 14 29 3 74 25 18 72 15 13 . 29 . 13 27 . Haulers Intercepted 14 | . 2 . 3 5 . 3 . . . . . . 1 . Recyclers Shooed 1 | . . . . 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 51 | . . . . . . . 15 9 . 27 . . . . Prevented 3 | . . . . . . . . . . 3 . . . . Kills | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -5 -5 ------- Run | Jun Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac DSF Fac Was Combat Hostiles Destroyed 145 | . 10 2 21 10 5 35 7 11 . 20 . 11 11 2 Guns 53 | . 10 2 16 10 . . 3 . . 12 . . . . Cannons 76 | . . . 5 . 5 32 4 5 . 3 . 11 11 . AOE 10 | . . . . . . . . 6 . 4 . . . . Classes Destroyed 19 | 1 4 1 3 1 1 4 . 1 . 1 . . 1 1 Worker 7 | . . . 2 . . 1 . . . . . . 4 . Builder 3 | . . . . 1 . 2 . . . . . . . . Tunneler 4 | 4 . . . . . . . . . . . . . . Hauler 14 | . 2 . 3 5 . 3 . . . . . . 1 . Recycler 4 | . . 1 . 1 1 1 . . . . . . . . Drone 1 | . . . . . . . . . . 1 . . . . Watcher 11 | . 2 . 5 1 . 2 . . . . . . 1 . Swarmer 31 | . 9 . 6 . . 2 4 2 . . . 4 4 . Grunt 54 | . 1 2 7 6 . 15 3 3 . 9 . 5 3 . Brawler 2 | . . . . . . . . 1 . 1 . . . . Duelist 6 | . . . 1 . . 1 . 2 . 1 . 1 . . Protector 3 | . . . . . 1 2 . . . . . . . . Sentry 21 | . . . 7 4 4 4 . 2 . . . . . . Specialist 7 | . . . . . . 4 . . . 3 . . . . Hunter 5 | . . . . . . 2 . . . 2 . . 1 . Programmer 8 | . . . . . . 3 . 1 . 2 . . 2 . Heavy 3 | . . . . . . 2 . . . . . 1 . . Behemoth 1 | . . . . . . . . . . . . . 1 . Compactor 2 | . . . . . . . . . . . . . . 2 Enhanced Grunt 1 | . . . . . . . . . . 1 . . . . Best Kill Streak 10 | 4 10 2 7 3 3 8 3 7 . 7 . 4 5 1 Combat Bots Only 10 | . 10 2 7 2 2 7 3 7 . 7 . 4 4 1 Max Kills in Single Turn 4 | 2 1 2 2 2 1 2 1 4 . 4 . 1 2 1 Gunslinging 1 | . . 1 1 . . . . . . . . . . . Exploded 4 | . . . . . . . . 4 . 4 . . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -5 -5 -------- Run | Jun Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac DSF Fac Was Damage Taken 6436 | . 289 49 680 215 35 1908 141 289 . 1593 . 457 445 335 Core 672 | . 34 . 163 22 12 124 13 34 . 213 . 24 33 . Absorbed by Shields 341 | . . . . 8 . 112 . . . . . . 162 59 Regen/Repaired (Parts) 313 | . . . 277 36 . . . . . . . . . . Core Remaining (%) 75 | 100 . 86 . . 50 . . . . 45 . 97 . . Volleys Fired 406 | 4 25 5 73 36 8 118 9 11 . 50 . 21 36 10 Largest 2 | 2 2 2 2 2 2 2 2 1 . 2 . 1 1 1 Hottest 180 | 90 90 46 136 81 136 180 160 60 . 160 . 60 60 60 Shots Fired 683 | 8 50 10 146 71 16 213 15 12 . 75 . 21 36 10 Gun 330 | 8 50 10 126 70 . . 10 . . 56 . . . . Cannon 339 | . . . 20 . 16 213 5 10 . 16 . 20 36 3 Launcher 6 | . . . . 1 . . . 2 . 3 . . . . Special 8 | . . . . . . . . . . . . 1 . 7 Kinetic 300 | . 8 10 107 64 . 21 5 10 . 16 . 20 36 3 Thermal 369 | 8 42 . 39 6 16 192 10 . . 56 . . . . Explosive 6 | . . . . 1 . . . 2 . 3 . . . . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 56 | 4 16 8 25 14 13 56 11 18 . 22 . 18 28 34 Robot Miss Streak 6 | 1 4 2 3 3 . 3 2 2 . 6 . 2 3 1 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 4 | . 2 1 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . . . . Shots Hit Robots 544 | 4 31 8 104 52 11 176 13 12 . 67 . 21 36 9 Core Hits 332 | 4 16 4 47 30 7 84 11 20 . 57 . 21 29 2 Critical Kills 4 | . . . . 1 . 3 . . . . . . . . Critical Parts Destroyed 2 | . . . . 1 . . 1 . . . . . . . Critical Strikes 14 | . . . 3 2 . 4 1 3 . . . . 1 . Burn 3 | . . . 3 . . . . . . . . . . . Meltdown 3 | . . . . . . 3 . . . . . . . . Destroy 3 | . . . . 2 . . 1 . . . . . . . Blast 5 | . . . . . . 1 . 3 . . . . 1 . Melee Attacks 2 | . . . . 1 . . . . . 1 . . . . Impact 2 | . . . . 1 . . . . . 1 . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 16581 | 70 410 123 1845 1130 212 5019 374 1251 . 2701 . 1091 2129 226 Guns 4728 | 70 410 123 1494 1121 . . 204 . . 1306 . . . . Cannons 10612 | . . . 336 . 212 5019 170 730 . 699 . 1091 2129 226 Explosions 1217 | . . . . . . . . 521 . 696 . . . . Melee . | . . . . . . . . . . . . . . . Ramming 24 | . . . 15 9 . . . . . . . . . . Kinetic 8974 | . 47 123 1216 1068 . 1475 170 730 . 699 . 1091 2129 226 Thermal 6366 | 70 363 . 614 53 212 3544 204 . . 1306 . . . . Explosive 1217 | . . . . . . . . 521 . 696 . . . . Electromagnetic . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 8 | . . . . . . 4 2 2 2 2 . . . 8 Average Corruption 2 | . . . . . . 2 2 2 2 2 . . . 8 Corruption Purged 5 | . . . . . . 5 . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 53 | . . . . . . 9 12 10 1 17 . . . 4 Message Errors 14 | . . . . . . 5 3 2 . 3 . . . 1 Matter Fused 14 | . . . . . . 2 4 2 . 5 . . . 1 Heat Flow Errors 2 | . . . . . . . . 1 . 1 . . . . Energy Discharges 5 | . . . . . . . 1 . . 3 . . . 1 Data Loss (minor) 7 | . . . . . . . 1 3 1 2 . . . . Data Loss (major) 4 | . . . . . . 1 . 1 . 1 . . . 1 Misfires 4 | . . . . . . . 1 1 . 2 . . . . Alerts 3 | . . . . . . 1 2 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 196 | . . . 7 . . 64 . 56 . 2 . 1 66 . Projectiles 149 | . . . 7 . . 64 . 11 . . . 1 66 . Explosions 47 | . . . . . . . . 45 . 2 . . . . Melee . | . . . . . . . . . . . . . . . Knockbacks 21 | . . . . . . 7 1 5 . 1 . 5 2 . Impact . | . . . . . . . . . . . . . . . Kinetic 21 | . . . . . . 7 1 5 . 1 . 5 2 . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 24 | . . . 7 4 . . . 13 . . . . . . Shots 2 | . . . . . . . . 2 . . . . . . Rammed 3 | . . . 1 2 . . . . . . . . . . Targets Rammed 3 | . . . 1 2 . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 566 | 60 305 19 380 . 15 314 477 278 . 566 . . 14 . Average Temperature 113 | 33 79 10 149 . 5 64 175 122 . 175 . . 9 . Received Heat Transfer 1699 | . 24 36 330 57 18 317 9 54 . 684 . 108 62 . Effects 23 | . 2 . 4 . . . 4 . . 13 . . . . Shutdowns 3 | . . . 1 . . . 1 . . 1 . . . . Energy Bleed 2 | . . . 1 . . . . . . 1 . . . . Interference 6 | . 2 . . . . . 1 . . 3 . . . . Matter Decay 1 | . . . . . . . . . . 1 . . . . Short Circuit 3 | . . . 2 . . . . . . 1 . . . . Damage (minor) 6 | . . . . . . . . . . 6 . . . . Damage (major) 2 | . . . . . . . 2 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 4 | . . . . . . 3 . . . 1 . . . . Combat Hostiles 4 | . . . . . . 3 . . . 1 . . . . Parts Melted 36 | . 1 . 2 . . 22 . . . 11 . . . . Heat Transferred 10985 | 186 905 . 1480 111 383 4932 398 . . 2590 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -5 -5 ------- Run | Jun Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac DSF Fac Was Peak Influence 588 | 20 364 64 434 208 190 588 . . . . 454 537 389 113 Initial 450 | . 11 64 18 23 2 351 . . . . 450 280 243 113 Average 226 | 3 162 57 232 125 68 383 . . . . 451 424 262 105 Maximum Alert Level 2 | . 1 . 2 1 . 2 . . . . 2 2 1 . Low Security (%) 40 | 100 70 100 27 64 100 . . . . . . . 5 100 Level 1 42 | . 29 . 64 35 . 51 . . . . . 36 94 . Level 2 16 | . . . 8 . . 48 . . . . 100 63 . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . 1 . . Squads Dispatched 22 | . . . 2 4 . 10 . 1 . . . 1 4 . Investigation 3 | . . . . 1 . 1 . . . . . . 1 . Extermination 2 | . . . . . . 1 . . . . . . 1 . Reinforcement 13 | . . . 2 3 . 5 . . . . . 1 2 . Assault 1 | . . . . . . . . 1 . . . . . . Garrison 3 | . . . . . . 3 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . 2 . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -5 -5 --------- Run | Jun Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac DSF Fac Was Distress Signals 5 | . 1 . . 2 . 1 . . . . . . 1 . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 180 | . 17 2 31 14 3 42 10 11 . 19 . 12 14 5 Peak Tracking Total 8 | . 8 2 4 3 2 7 4 8 . 6 . 4 3 4 Tactical Retreats 11 | . 2 . . . . 1 5 2 . . . 1 . . Traps | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -5 -5 ------- Run | Jun Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac DSF Fac Was Traps Triggered 16 | . 4 . 1 2 . 3 . . . . . 1 5 . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused 1 | . . 1 . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed 2 | . . 2 . . . . . . . . . . . . Triggered 3 | . . 1 . . . . . . . 2 . . . . Most Traps Carried 2 | . . 2 2 . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -5 -5 ---------- Run | Jun Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac DSF Fac Was Machines Disabled 5 | . . . . 2 . . . . . 1 . 1 1 . Max in Single Turn 1 | . . . . 1 . . . . . 1 . 1 1 . Garrison Access 3 | . . . . . . 2 . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -5 -5 --------- Run | Jun Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac DSF Fac Was Machines Accessed 59 | . 9 . 9 7 13 11 . . 4 . 1 . 5 . Terminals 34 | . 8 . 5 6 6 5 . . . . 1 . 3 . Fabricators 1 | . . . . . . 1 . . . . . . . . Repair Stations 3 | . . . 1 1 . . . . . . . . 1 . Recycling Units 10 | . 1 . 1 . 7 1 . . . . . . . . Scanalyzers 4 | . . . 2 . . 2 . . . . . . . . Garrison Access 3 | . . . . . . 2 . . . . . . 1 . Total Hacks 160 | . 20 . 25 12 27 34 . . 26 . 3 . 13 . Successful 108 | . 13 . 16 9 19 19 . . 26 . 1 . 5 . Failed 51 | . 6 . 9 3 8 15 . . . . 2 . 8 . Catastrophic 3 | . . . 2 . . 1 . . . . . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . Manual 80 | . 16 . 18 6 18 14 . . . 1 . . 7 . Terminals 85 | . 18 . 15 10 18 12 . . . . 3 . 9 . Fabricators 4 | . . . . . . 4 . . . . . . . . Repair Stations 8 | . . . 3 2 . . . . . . . . 3 . Recycling Units 17 | . 2 . 2 . 9 4 . . . . . . . . Scanalyzers 12 | . . . 5 . . 7 . . . . . . . . Garrison Access 8 | . . . . . . 7 . . . . . . 1 . Terminal Hacks 55 | . 9 . 4 4 7 2 . . 26 . 1 . 2 . Record 7 | . . . . . . . . . 7 . . . . . Part Schematic 13 | . . . 1 . 2 . . . 10 . . . . . Robot Schematic 6 | . . . . . . . . . 6 . . . . . Robot Analysis 6 | . 4 . . . 1 . . . . . . . 1 . Prototype ID Bank 3 | . . . . . . . . . 3 . . . . . Open Door 2 | . . . . 2 . . . . . . . . . . Open DSF 3 | . . . . . . 1 . . . . 1 . 1 . Branch Access Points 3 | . 1 . 1 . 1 . . . . . . . . . Terminal Index 5 | . 1 . 1 1 1 1 . . . . . . . . Recycling Unit Index 1 | . . . . . 1 . . . . . . . . . Alert Level 2 | . . . . 1 1 . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . Recall Reinforcements 1 | . . . 1 . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . 4 . . . . . . . . Load Schematic 2 | . . . . . . 2 . . . . . . . . Build 2 | . . . . . . 2 . . . . . . . . Repair Station Hacks 6 | . . . 3 2 . . . . . . . . 1 . Scan Component 4 | . . . 2 1 . . . . . . . . 1 . Repair 2 | . . . 1 1 . . . . . . . . . . Recycling Unit Hacks 5 | . . . 1 . 1 3 . . . . . . . . Report Inventory 4 | . . . 1 . 1 2 . . . . . . . . Retrieve Components 1 | . . . . . . 1 . . . . . . . . Scanalyzer 8 | . . . 4 . . 4 . . . . . . . . Insert Component 4 | . . . 2 . . 2 . . . . . . . . Analyze 4 | . . . 2 . . 2 . . . . . . . . Garrison Access Hacks 3 | . . . . . . 2 . . . . . . 1 . Seal Access 3 | . . . . . . 2 . . . . . . 1 . Unauthorized Hacks 27 | . 4 . 4 3 11 4 . . . . . . 1 . Terminals 16 | . 3 . 3 3 3 3 . . . . . . 1 . Botnet 16 | . 3 . 3 3 3 3 . . . . . . 1 . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 11 | . 1 . 1 . 8 1 . . . . . . . . Monitor 1 | . . . . . 1 . . . . . . . . . Recyclers 3 | . 1 . 1 . . 1 . . . . . . . . Tunnel 7 | . . . . . 7 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 38 | . 8 . 8 5 5 9 . . . . . . 3 . Full Trace Events 1 | . . . . . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 6 . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . . . 3 . 2 2 . . 10 . . . . . Parts Built 4 | . . . . . . 4 . . . . . . . . Authchips 2 | . . . . . . 2 . . . . . . . . Time 168 | . . . . . . 168 . . . . . . . . Total Part Build Rating 16 | . . . . . . 16 . . . . . . . . Parts Repaired 2 | . . . 1 1 . . . . . . . . . . Time 58 | . . . 26 32 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . . 10 . . . . . . . . Parts Scanalyzed 4 | . . . 2 . . 2 . . . . . . . . Part Schematics Acquired 4 | . . . 2 . . 2 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -5 -5 ------------ Run | Jun Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac DSF Fac Was Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -5 -5 -------- Run | Jun Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac DSF Fac Was Total Allies 2 | . . 1 . . . . . . . 1 . . . . Largest Group 1 | . . 1 . . . . . . . 1 . . . . Highest-Rated Group 96 | . . 31 . . . . . . . 96 . . . . Highest-Rated Ally 96 | . . 31 . . . . . . . 96 . . . . Total Orders 9 | . . . . 2 . 3 4 . . . . . . . ROAM 1 | . . . . . . . 1 . . . . . . . EXPLORE 8 | . . . . 2 . 3 3 . . . . . . . Ally Attacks 1 | . . . . . . . . . . 1 . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -5 -5 ------- Run | Jun Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac DSF Fac Was Robot Analysis Total 6 | . 4 . . . 1 . . . . . . . 1 . Derelict Logs Recovered 5 | . . 1 . . . . 1 2 . 1 . . . . Drone Launches 9 | . . . . 2 . 3 4 . . . . . . . Drone Recoveries 4 | . . . . 1 . 1 2 . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -5 -5 ------------- Run | Jun Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac DSF Fac Was Turns Passed 11555 | 62 584 506 1657 991 1078 2030 867 836 229 1526 16 324 735 114 Spaces Moved 5664 | 41 466 381 838 461 557 855 334 333 95 625 7 188 443 40 Core 2 | 2 . . . . . . . . . . . . . . Treads 1368 | . . . . . . 292 334 333 95 314 . . . . Legs . | . . . . . . . . . . . . . . . Wheels 4294 | 39 466 381 838 461 557 563 . . . 311 7 188 443 40 Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 95 125 125 165 165 140 242 242 242 190 145 115 130 160 Average Speed 169 | 90 101 125 150 165 184 165 242 242 242 216 177 137 140 162 Slowest Speed 243 | 95 125 125 165 165 225 242 242 242 242 243 190 160 160 205 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 59 | 3 67 84 79 77 95 31 57 61 75 69 . 95 12 27 Regions Visited 14 Branch Regions 7 Pre-discovered Areas 9 | . . . . . 7 . 1 . 1 . . . . . Known Exits Taken 8 | . 1 . 1 . . 1 1 1 1 1 1 . . . Unknown Exits Taken 4 | 1 . 1 . 1 1 . . . . . . . . . Scrap Searched 10 | . . 1 . . . . 5 2 . 2 . . . . Spaces Dug 12 | . . . . 12 . . . . . . . . . . Terrain Destroyed 108 | . . . . 12 . 5 5 22 . 45 . 3 16 . Melee . | . . . . . . . . . . . . . . . Projectile 40 | . . . . . . 5 5 3 . 8 . 3 16 . AOE 68 | . . . . 12 . . . 19 . 37 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -5 -5 --------- Run | Jun Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac DSF Fac Was Total 6963 | 54 528 405 1113 623 593 1261 380 355 95 720 11 233 520 72 Wait 529 | . 16 4 119 80 22 204 27 6 . 14 . . 18 19 Move 5651 | 40 465 380 837 460 556 854 333 332 94 624 6 187 443 40 Hop . | . . . . . . . . . . . . . . . Pick Up 83 | 3 6 8 23 9 4 16 1 1 . 2 . 8 2 . Fast Attach 61 | 7 5 . 7 8 . 13 1 1 . 6 . 5 8 . Attach 46 | . . 1 6 3 . 12 3 1 . 13 2 2 1 2 Detach 39 | . 2 . 6 6 . 10 3 1 . 4 2 4 1 . Swap 48 | . 5 1 16 4 2 11 1 . 1 1 1 1 4 . Drop 93 | . 4 4 25 14 1 23 2 2 . 5 . 5 7 1 Fire 406 | 4 25 5 73 36 8 118 9 11 . 50 . 21 36 10 Melee 2 | . . . . 1 . . . . . 1 . . . . Ram 3 | . . . 1 2 . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap 2 | . . 2 . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: [*Mat x2] / *Min x2 / *Sto) -9/Storage -9/Recycling -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: Low / DSF) -6/DSF -5/Factory -5/Waste History --------- Turn | Location | Event 19 | -11/Junkyard | Discovered new exit (range 16) 63 | -11/Junkyard | Entered Materials 141 | -10/Materials | Discovered new exit (range 7) 233 | -10/Materials | Central database locked down 233 | -10/Materials | Identified exit to Mines 318 | -10/Materials | Build established: Mutant 349 | -10/Materials | Destroyed 10 combat bots 647 | -10/Materials | Entered Mines 692 | -10/Mines | Received a Mining Laser from a helpful Derelict 779 | -10/Mines | Discovered new exit (range 13) 983 | -10/Mines | Found a hidden stash of uninstalled traps 1148 | -10/Mines | Discovered new exit (range 3) 1153 | -10/Mines | Entered Materials 1153 | -9/Materials | Evolved 2 slots: Utility x2 1154 | -9/Materials | Identified exit to Storage 1364 | -9/Materials | Destroyed 7 combat bots 1595 | -9/Materials | Discovered new exit (range 13) 1684 | -9/Materials | Identified exit to Mines 1867 | -9/Materials | Build established: Scavenger-Mutant 2132 | -9/Materials | Discovered new exit (range 18) 2214 | -9/Materials | Build established: Mutant 2392 | -9/Materials | Discovered new exit (range 18) 2462 | -9/Materials | Repaired Hcp. Storage Unit 2810 | -9/Materials | Entered Storage 3333 | -9/Storage | Repaired Med. Armor Plating 3445 | -9/Storage | Used back door to open Recycling access 3445 | -9/Storage | Discovered new exit (range 5) 3801 | -9/Storage | Entered Recycling 4205 | -9/Recycling | Discovered new exit (range 16) 4879 | -9/Recycling | Entered Factory 4879 | -7/Factory | Evolved 4 slots: Propulsion x2, Utility x2 5143 | -7/Factory | Garrison activated, responded to threat 6027 | -7/Factory | Fabricated Med. Treads (x2) 6123 | -7/Factory | Fabricated Med. Treads (x2) 6180 | -7/Factory | Discovered new exit (range 5) 6186 | -7/Factory | Identified exit to Lower Caves 6286 | -7/Factory | Cargo convoy interrupted 6372 | -7/Factory | Garrison activated, responded to threat 6430 | -7/Factory | Build established: Machinist-Mutant 6458 | -7/Factory | Destroyed 7 combat bots 6461 | -7/Factory | Found Prototype Processor 6461 | -7/Factory | Identified Exp. Melee Analysis Suite 6506 | -7/Factory | Found Prototype Processor 6506 | -7/Factory | Identified Exp. Signal Interpreter 6699 | -7/Factory | Garrison activated, responded to threat 6909 | -7/Factory | Entered Lower Caves 7107 | -7/Lower Caves | Learned location of Zion (-6) 7188 | -7/Lower Caves | Build established: Mutant 7706 | -7/Lower Caves | Discovered new exit (range 12) 7719 | -7/Lower Caves | Encountered a Warlord checkpoint 7727 | -7/Lower Caves | Identified exit to Lower Caves 7776 | -7/Lower Caves | Entered another Lower Caves area 7796 | -7/Lower Caves | Discovered new exit (range 15) 7803 | -7/Lower Caves | Learned Factory stockpile data 7830 | -7/Lower Caves | Identified exit to Factory 8310 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 8342 | -7/Lower Caves | Destroyed 7 combat bots 8375 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8479 | -7/Lower Caves | Learned 8 Factory zone layouts 8588 | -7/Lower Caves | Discovered new exit (range 11) 8610 | -7/Lower Caves | Identified exit to Data Miner 8612 | -7/Lower Caves | Entered Data Miner 8612 | -7/Data Miner | Discovered new exit (range 6) 8658 | -7/Data Miner | Met Data Miner 8729 | -7/Data Miner | Learned location of Section 7 (-3) 8729 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8772 | -7/Data Miner | Received God Mode back door access code from Data Miner 8838 | -7/Data Miner | Identified exit to Proximity Caves 8841 | -7/Data Miner | Entered Proximity Caves 8880 | -6/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 8899 | -6/Proximity Caves | Found Prototype Special Weapon 8899 | -6/Proximity Caves | Identified Molecular Deconstructor 8952 | -6/Proximity Caves | Spotter reported a threat 9055 | -6/Proximity Caves | Caught by Unaware searching for contraband prototypes 9100 | -6/Proximity Caves | Destroyed 7 combat bots 9167 | -6/Proximity Caves | Spotter reported a threat 9408 | -6/Proximity Caves | Lost 3 parts (1p1n1u) 9413 | -6/Proximity Caves | Spotter reported a threat 9448 | -6/Proximity Caves | Learned Factory terminal intel 9652 | -6/Proximity Caves | Build established: Scavenger-Mutant 9745 | -6/Proximity Caves | Core integrity fell below 50% 9790 | -6/Proximity Caves | Lost 3 parts (2n1w) 9909 | -6/Proximity Caves | Discovered exit to Factory (range 10) 10367 | -6/Proximity Caves | Entered Factory 10367 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10368 | -6/Factory | Identified exit to Lower Caves 10370 | -6/Factory | Loaded intel: 26 terminal locations 10378 | -6/Factory | Identified exit to DSF 10383 | -6/Factory | Entered DSF 10422 | -6/DSF | Additional patrols routed to DSF 10456 | -6/DSF | Discovered new exit (range 15) 10647 | -6/DSF | Sterilization system engaged 10653 | -6/DSF | Build established: Hacker-Mutant 10667 | -6/DSF | Ambient heat levels rising (+10) 10682 | -6/DSF | Ambient heat levels rising (+10) 10697 | -6/DSF | Ambient heat levels rising (+10) 10706 | -6/DSF | Identified exit to Factory 10707 | -6/DSF | Entered Factory 10707 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 11068 | -5/Factory | Spotted B-75 Beast 11081 | -5/Factory | Destroyed B-75 Beast 11188 | -5/Factory | Discovered new exit (range 15) 11368 | -5/Factory | Identified exit to Factory 11442 | -5/Factory | Sucked down chute 11442 | -5/Factory | Entered Waste 11457 | -5/Waste | EMP discharged 11478 | -5/Waste | Spotted C-40 Crusher 11493 | -5/Waste | Spotted C-40 Crusher 11493 | -5/Waste | Spotted C-40 Crusher 11493 | -5/Waste | Spotted C-40 Crusher 11496 | -5/Waste | Destroyed C-40 Crusher 11523 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 11526 | -5/Waste | Crushed by Compactor (1 part destroyed) 11530 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 11533 | -5/Waste | Crushed by Compactor (1 part destroyed) 11534 | -5/Waste | Destroyed C-40 Crusher 11538 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 11547 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 11550 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 11553 | -5/Waste | Crushed by Compactor (1 part destroyed) 11556 | -5/Waste | Self-destructed Last Messages --------------- 11526_ Neutrino Core crushed. 11529_ C-40 Crusher core entropy levels peaking. 11530_ Entropy package works its way towards C-40 Crusher core. 11530_ Carbon-fiber Leg crushed. 11531_ Com. Wheel crushed. 11532_ C-40 Crusher core destabilizing. 11533_ Entropy package works its way towards C-40 Crusher core. 11533_ Neutrino Core crushed. 11534_ C-40 Crusher core destabilizing. 11534_ C-40 Crusher destroyed. 11535_ Critical hit (Destroy). 11538_ Neutrino Core crushed. 11538_ Critical hit (Destroy). 11539_ C-40 Crusher core entropy levels peaking. 11541_ Neutrino Core crushed. 11541_ Critical hit (Destroy). 11547_ ALERT: Foreign system detected. Charging EMP. 11547_ Com. Wheel crushed. 11550_ Adv. Shield Generator crushed. 11553_ Carbon-fiber Leg crushed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????######???????????????????? | | ????????????????????????#@%CC#???????????????????? | | ??????????############??#CCCC#???????????????????? | | ??????????# #??#CC #???????????????????? | | ??????????# ]#??# #???????????????????? | | ??????????# #### #???????????????????? | | ??????????# #???????????????????? | | ??????????#= #???????????????????? | | ??????????# CC#???????????????????? | | ??????????# CC#???????????????????? | | ??????????# #### #???????????????????? | | ??????????# #??# #???????????????????? | | ??????????# #??# #???????????????????? | | ??????????############??# ##??????????#???????? | | ??????????????????????### ####### #???????? | | ??????????????????????# #???????? | | ??????????????????????# #???????? | | ??????????????????????# #???????? | | ??????????????????????# " #???????? | | ??????????????????????### ######## #???????? | | ????????????????????????# % #???????? #???????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ???????????????????????? ???????????????????? | | ???????????????????????? ???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 33 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 750 Resistance: KI 40 Resistance: TH 45 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Evasion (%) 44 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 12 Authchip Count 7 Item Schematics ----------------- Autogun | -9/Materials | Scanalyzed Huge Storage Unit | -9/Materials | Hacked Imp. Treads | -9/Materials | Scanalyzed Med. Treads | -9/Recycling | Hacked Cooling System | -9/Recycling | Hacked System Restoration Module | -7/Factory | Scanalyzed Adv. Beam Cannon | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Imp. Heavy Machine Gun | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Imp. Weapon Cycler | -7/Data Miner | Free Adv. Plasma Cannon | -7/Data Miner | Free Hvy. Plasma Cannon | -7/Data Miner | Free Imp. System Guard | -7/Data Miner | Free Robot Schematics ------------------ O-24 Administrator | -7/Data Miner | Free P-60 Hacker | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free Fabricated ------------ Med. Treads | x2 | -7/Factory | Authchip Med. Treads | x2 | -7/Factory | Authchip Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BladeThunderRefractor Manual? 0 Play Time 02:13:20 Cumulative 136.0 hours Start 2023.12.02 @ 19:50:32 End 2023.12.03 @ 15:37:37 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 109 Rogue 0 Adventurer 109 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 56 Achievement% 48 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 2b894c72-b66e-47b2-a3c9-ac29db2081b8