Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.31 @ 03:12:35 Player: IA-Sg3M Result: Exoskeleton Destroyed Performance ------------- Evolutions (9) 4500 Regions Visited (31) 6200 Robots Destroyed (150) 750 Value Destroyed (4599) 4599 Prototype IDs (58) 1160 Alien Tech Used (11) 2200 Bonus (24617) 24617 TOTAL SCORE: 44026 Bonus ------- Triggered Max Security 2000 High Alert Combat Kills 1934 Follower Combat Kills 1145 Met Data Miner 300 Met Zhirov 300 Used Core Reset Matrix 3000 Scanned by Researcher 500 Pursued by Intercept 1000 Integrated Exoskeleton 5000 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Friendly Fire -562 Cogmind --------- Core Integrity 0/1600 Matter 105/300 Energy 248/450 System Corruption 12% Temperature Cool (0) Movement Walking (30) Location -1/Command Parts ------- > --- POWER (1) -------- Quantum Reactor > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (3) ------ Experimental Heat Sink Advanced Phase Shifter Force Field > --- WEAPON (4) ------- Sigix Sheargun Sigix Sheargun Sigix Sheargun > --- INVENTORY (5) ---- Improved Focal Shield Enhanced Gamma Bomb Array Sigix Corpse Peak State ------------ > --- POWER ------------ Quantum Reactor > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Advanced Phase Shifter Improved Focal Shield Advanced Thermal Shield > --- WEAPON ----------- Sigix Sheargun Sigix Sheargun Sigix Sheargun Sigix Sheargun > --- INVENTORY -------- Improved Thermal Generator Terrabomb Heavy Shock Bomb Launcher Heavy Shock Bomb Launcher Sigix Corpse [Rating: 241] Favorites ----------- Power Backup Power VII Engine Ion Engine Power Core Backup Power VII Reactor Quantum Reactor Propulsion Improved Flight Unit Treads Light Treads Leg Sigix Exoskeleton Wheel Wheel Hover Unit Combat Antigrav System Flight Unit Improved Flight Unit Utility Advanced Melee Analysis Suite Device Seismic Detector Storage Medium Storage Unit Processor Advanced Melee Analysis Suite Hackware Quantum Router Protection Experimental Utility Shielding Artifact Phase Redirector Weapon Force Lance Energy Gun Sigix Sheargun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Enhanced Gamma Bomb Array Special Weapon Mining Laser Impact Weapon Powered Hammer Slashing Weapon Phasing Sabre Piercing Weapon Force Lance Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Res Qua Sec Acc Com Slots Evolved 18 | . . . . . 4 2 . . . . . . 2 . . . . . . 2 . . . . 2 2 2 . . 2 . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 6 | . . . . . 2 2 . . . . . . . . . . . . . . . . . . . . 2 . . . . Utility 10 | . . . . . 2 . . . . . . . 2 . . . . . . 2 . . . . 2 2 . . . . . Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Parts Attached 259 | 8 16 2 1 5 27 13 3 10 2 9 2 3 20 2 10 1 2 13 2 8 4 3 5 4 7 14 8 20 12 10 13 Power 22 | 1 1 1 . 1 1 1 . 2 . . 1 . 2 . . . . . . . . . 1 . . 1 3 3 1 . 2 Engine 8 | 1 1 1 . 1 1 1 . 1 . . . . . . . . . . . . . . . . . . 1 . . . . Core 5 | . . . . . . . . 1 . . 1 . 2 . . . . . . . . . . . . . 1 . . . . Reactor 9 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 3 1 . 2 Propulsion 59 | 2 6 . . 2 15 6 . . . . . 1 1 1 7 . . 3 . 1 1 . 1 . . 7 3 1 1 . . Treads 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 2 | . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . Wheel 14 | . 3 . . 1 10 . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 4 | . . . . 1 1 . . . . . . . . 1 1 . . . . . . . . . . . . . . . . Flight 37 | . 3 . . . 4 6 . . . . . . 1 . 6 . . 3 . 1 1 . . . . 7 3 1 1 . . Utility 107 | 2 2 . 1 . 5 5 2 1 2 9 1 2 10 . 2 1 . 6 . 3 1 3 3 . 6 6 2 11 10 6 5 Device 66 | 1 1 . . . 5 2 2 . 2 8 . 2 4 . . 1 . 2 . 2 1 2 1 . 3 3 . 6 8 6 4 Storage 5 | 1 . . 1 . . 1 . . . . . . . . 1 . . . . . . . 1 . . . . . . . . Processor 15 | . 1 . . . . 2 . 1 . . . . 3 . 1 . . 3 . 1 . 1 . . 1 . 1 . . . . Hackware 9 | . . . . . . . . . . 1 1 . 2 . . . . 1 . . . . . . 1 1 1 . . . 1 Protection 11 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . 1 2 . 4 2 . . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Weapon 71 | 3 7 1 . 2 6 1 1 7 . . . . 7 1 1 . 2 4 2 4 2 . . 4 1 . . 5 . 4 6 Energy Gun 17 | 2 . . . 2 5 . . 2 . . . . . . . . . . . . . . . . . . . . . 3 3 Energy Cannon 10 | . 5 . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . 3 . . . Ballistic Gun 3 | 1 . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 16 | . 1 . . . . . 1 1 . . . . 2 . . . . 1 1 . 1 . . 1 1 . . 2 . 1 3 Special Weapon 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . . . . . . . . . . . . 1 . . 2 . 2 . . . 1 . . . . . . . Piercing Weapon 17 | . . . . . 1 1 . 2 . . . . 5 1 . . 1 1 1 2 1 . . 1 . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 32 | . . . . . 6 . . 3 . . . . 1 . . . . 5 . 1 . 1 5 . . 1 1 5 1 1 1 Parts Lost 24 | . 1 . . 1 2 . . . . . 4 2 2 . . . 1 1 1 . 2 1 . 2 . . 1 1 2 . . Power 3 | . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . 1 . . . . Propulsion 17 | . 1 . . 1 2 . . . . . 2 . 2 . . . 1 . 1 . 2 . . 2 . . . 1 2 . . Utility 4 | . . . . . . . . . . . 1 2 . . . . . . . . . 1 . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 4 | . 1 . . 1 1 . . . . . 4 2 2 . . . 1 1 1 . 1 1 . 2 . . 1 1 1 . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 84 | . 84 100 100 99 97 81 88 91 92 92 82 60 62 84 92 93 87 91 87 83 82 80 84 72 63 75 81 86 81 78 81 Engine 2 | . 3 14 14 14 9 7 7 2 . . . . . . . . . . . . . . . . . . . . . . . Core 1 | . . . . . . . . 4 7 7 5 . 3 6 6 6 6 6 . . . . . . . . 1 . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . 1 4 6 9 9 Wheel 4 | . 5 28 28 27 29 . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 21 | . 14 . . . 2 44 46 46 46 46 43 30 21 20 27 33 27 31 37 29 23 23 23 14 10 14 26 26 16 . . Device 9 | . 19 14 10 . 18 6 7 7 7 7 5 14 3 6 6 6 6 4 . 4 5 3 . . 8 13 6 7 14 24 27 Storage 5 | . 3 . 3 14 9 7 7 7 7 7 7 7 3 . 5 6 6 6 6 5 5 5 5 5 5 4 4 4 2 . . Processor 14 | . 4 14 14 14 9 12 15 15 15 10 7 7 19 20 20 20 20 19 20 23 23 23 24 23 16 14 16 17 8 . . Hackware 6 | . . . . . . . . . . 3 5 . 4 6 6 6 6 7 13 11 11 11 11 11 14 19 15 17 10 . . Protection 1 | . . . . . . . . . . . . . 2 6 . . . . . . . . 2 5 1 3 4 4 7 . . Energy Gun 5 | . . . . 21 17 1 4 1 . . . . . . . . . . . . . . . . . . . . 8 36 35 Energy Cannon 2 | . 23 21 14 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . 4 6 . . 6 4 5 5 5 1 . . . . . . . Piercing Weapon 3 | . . . . . . . . 5 7 7 5 . 2 11 7 6 6 10 3 2 5 5 5 5 5 4 4 4 2 . . Peak Build Rating 241 | 7 7 8 8 12 33 46 46 47 49 50 44 40 56 71 77 74 74 88 79 91 98 90 107 99 92 147 166 174 221 241 240 Average Rating 84 | 5 5 7 7 10 27 38 41 41 48 45 40 34 41 69 73 73 70 73 73 82 87 87 94 84 86 127 156 165 186 237 237 On Entrance 71 | . 7 6 8 8 12 30 46 45 42 49 42 26 26 56 71 72 74 69 72 67 91 93 90 99 77 87 147 158 167 218 240 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 66 | 13 17 10 48 51 59 30 34 34 29 29 29 22 29 16 22 20 20 24 20 21 23 21 33 33 21 40 33 49 44 63 66 Greatest Support 61 | 40 40 20 20 20 46 30 30 30 30 30 30 20 29 25 38 38 29 48 20 22 27 27 34 34 20 45 61 61 61 60 60 Greatest Overweight (x) 19 | . 4 . 2 16 19 . 1 1 . . 1 1 6 . . . . . . . . . . 1 1 1 . . 1 1 1 Average Overweight (x) . | . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 5 20 20 20 20 15 15 15 15 15 15 15 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 Average Capacity 11 | 7 5 5 8 20 20 15 15 15 15 15 15 15 11 5 9 10 10 10 10 10 10 10 10 10 10 10 10 10 8 5 5 Most Carried 20 | 2 7 5 6 14 20 20 15 15 15 15 15 15 15 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 4 Average Carried 9 | 1 4 4 5 10 18 14 14 14 14 14 14 14 9 5 8 10 10 9 9 9 9 9 9 9 9 9 8 9 7 3 3 Final Capacity 20 | 8 5 5 20 20 20 15 15 15 15 15 15 15 5 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 5 Final Carried 20 | 2 5 5 6 14 20 15 15 15 15 15 15 15 5 5 10 10 10 10 10 10 10 10 10 10 10 10 9 10 4 4 3 Class Distribution -------------------- 15% | Sprinter 14% | Mutant 12% | Wizard-Sprinter 11% | Scavenger-Mutant 11% | Hacker-Sprinter 10% | Hacker-Gladiator 9% | Alien-Sigix 7% | Hacker-Mutant 6% | Wizard-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Sprinter | -7/Factory Mutant | -7/Waste Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Hacker-Gladiator | -6/Waste Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Zion Hacker-Gladiator | -5/Proximity Caves Hacker-Mutant | -5/Factory Hacker-Gladiator | -5/Upper Caves Hacker-Gladiator | -5/Upper Caves Hacker-Gladiator | -5/Zhirov Hacker-Mutant | -4/Proximity Caves Wizard-Mutant | -4/Factory Wizard-Mutant | -3/Research Wizard-Sprinter | -2/Research Wizard-Sprinter | -2/Quarantine Wizard-Sprinter | -2/Section 7 Alien-Sigix | -1/Access Alien-Sigix | -1/Command Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Res Qua Sec Acc Com Matter Collected 2945 | 268 203 20 . 76 260 . 160 100 20 90 5 30 260 50 100 10 20 30 6 250 73 . . . 76 185 . 408 202 43 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 6687 | 27 375 . . 186 731 . . 378 42 29 28 . 681 . 852 107 . 7 49 128 60 . . 19 101 181 . 328 953 435 990 Parts 306 | 4 26 . . 11 38 . . 21 4 1 5 . 35 . 19 6 . . 5 11 3 . . . 5 5 . 13 35 21 38 Haulers Intercepted 12 | . 1 . . . 2 . . 4 . . . . 2 . 3 . . . . . . . . . . . . . . . . Recyclers Shooed 4 | . . . . 1 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 38 | . . . . . . . . . 4 6 . 23 . . . . . . 3 . 2 . . . . . . . . . . Prevented 4 | . . . . . . . . . . . . 2 . . . . . . . . . . . 2 . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Res Qua Sec Acc Com Combat Hostiles Destroyed 68 | . 14 . . . 8 . . . . . . . 6 . 1 . . . 4 . 4 . . 2 2 . . 4 8 5 10 Melee 2 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . Guns 23 | . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . 8 5 2 Cannons 10 | . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 33 | . 4 . . . . . . . . . . . 5 . . . . . 4 . 4 . . 2 2 . . 4 . . 8 Classes Destroyed 19 | 1 5 . . 2 3 . . . 1 . . . 1 . 1 1 . 1 . . . . . . . . . 1 1 . 1 Worker 17 | . . . . . 2 . . 4 . . . . 3 . 1 . . . . 2 . . . . . . . 1 2 1 1 Builder 12 | . . . . 2 . . . 1 . . . . 7 . 1 . . . . . . . . . . 1 . . . . . Tunneler 2 | 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 12 | . 1 . . . 2 . . 4 . . . . 2 . 3 . . . . . . . . . . . . . . . . Recycler 11 | . . . . 1 3 . . 1 . . . . 2 . 3 . . . . . . . . . . 1 . . . . . Minesweeper 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Operator 8 | . 2 . . . 1 . . 1 1 . . . . . . . . . . . . . . . . . . 2 1 . . Drone 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Watcher 13 | . 1 . . . 1 . . . . . . . . . . . . . . 3 . . . . 2 1 . 2 1 1 1 Swarmer 35 | . 9 . . . 4 . . . . . . . . . . . . . 4 . 4 . . 2 2 . . 4 . . 6 Cutter 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Grunt 12 | . 5 . . . 1 . . . . . . . 5 . . . . . . . . . . . . . . . . 1 . Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Sentry 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 . Hunter 6 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 4 . . Programmer 3 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . 1 Tracker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Striker 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Decomposer 2 | . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . Samaritan 3 | . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . Thug 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 9 | 1 5 . . 2 4 . . 5 1 . 1 . 9 . 3 . . . 4 1 4 . . 2 2 1 . 4 5 3 7 Combat Bots Only 7 | . 5 . . . 4 . . . . . . . 3 . 1 . . . 4 . 4 . . 2 2 . . 4 4 3 7 Max Kills in Single Turn 4 | 1 2 . . 1 2 . . 1 1 1 1 . 3 . 1 1 . 1 4 1 2 . . 1 2 1 . 4 2 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 2 . . . . . . . . . . . 2 . . . . . 4 . 2 . . 1 2 . . 4 . . 2 Melee 1 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Data Miner (-7/Data Miner) MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Res Qua Sec Acc Com Hostile Shots Fired 1447 | . 58 . . 5 37 . . 2 6 23 14 3 57 . 13 . 2 1 9 3 20 4 . 22 25 32 38 29 601 191 252 Missed 766 | . 18 . . 1 10 . . 1 3 14 4 1 30 . 9 . 1 . 4 1 7 2 . 9 12 21 26 16 336 98 142 Damage Taken 9407 | . 380 . . 105 319 . . 18 16 121 464 39 418 . 57 . 20 97 72 46 214 51 . 195 244 356 209 279 2554 1049 2084 Core 3054 | . 112 . . 18 84 . . . 6 . 284 . 109 . 21 . . 26 41 46 97 26 . 73 112 100 89 . 797 336 677 Absorbed by Shields 974 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 760 . 214 Redirected to Shielding 303 | . . . . . . . . . . . . . . . . . . . . . . . . 26 54 66 40 . 117 . . Ignored by Resistances 5974 | . . . . . . . . . . . . . 16 . . . . . . . . . . . . . . . 2742 1093 2123 Regen/Repaired (Parts) 363 | . . . . . 36 . . 19 . . . . . . . . . 122 . . . . . . . 146 . 40 . . . Core Remaining (%) 71 | 100 . . . 48 84 . . . . . . 58 . . . . . . 76 . . . . 75 90 92 . . 17 . . Volleys Fired 228 | 3 39 1 . 11 38 . . 3 . . . . 5 . . . . . 2 . 3 . . 5 1 . . 9 43 22 43 Largest 4 | 2 2 2 . 2 2 . . 1 . . . . 1 . . . . . 1 . 1 . . 1 1 . . 1 2 4 4 Hottest 400 | 60 120 120 . 110 120 . . 80 . . . . 45 . . . . . 43 . 43 . . 90 43 . . 120 200 400 400 Shots Fired 473 | 6 65 2 . 22 76 . . 3 . . . . 5 . . . . 1 2 . 3 . . 5 1 . . 10 85 73 114 Gun 358 | 6 . . . 15 76 . . . . . . . . . . . . . . . . . . . . . . . 85 73 103 Cannon 83 | . 61 2 . 7 . . . 3 . . . . . . . . . . . . . . . 1 . . . 9 . . . Launcher 32 | . 4 . . . . . . . . . . . 5 . . . . 1 2 . 3 . . 4 1 . . 1 . . 11 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 10 | 3 . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 163 | 3 61 2 . 11 73 . . 3 . . . . . . . . . . . . . . . 1 . . . 9 . . . Explosive 21 | . 4 . . . . . . . . . . . 5 . . . . 1 2 . 3 . . 4 1 . . 1 . . . Electromagnetic 18 | . . . . 4 3 . . . . . . . . . . . . . . . . . . . . . . . . . 11 Slashing 261 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 85 73 103 Robot Hit Streak 23 | 2 5 3 . 9 12 . . . . . . . 18 . . . . . 20 . 23 . . . . . . . 6 5 13 Robot Miss Streak 8 | 1 5 . . 1 5 . . . . . . . . . . . . . . . . . . 1 . . . 3 6 8 4 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Secondary Targets 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Shots Hit Robots 313 | 3 30 2 . 18 44 . . 13 3 1 1 . 11 . 18 4 . 1 2 8 4 . . . 5 5 . 14 50 19 57 Core Hits 258 | 1 19 . . 8 22 . . 8 . . 1 . 45 . 8 2 . . 4 2 3 . . 2 4 3 . 12 23 12 79 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 13 | . . . . . 3 . . . . . 1 . 1 . 2 1 . . . . . . . . . 1 . 1 2 . 1 Burn 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Impale 8 | . . . . . . . . . . . 1 . 1 . 2 1 . . . . . . . . . 1 . 1 1 . . Melee Attacks 232 | . . . . . 2 . . 29 4 3 16 . 17 . 31 6 1 4 . 15 2 . . 1 15 21 5 41 19 . . Impact 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Slashing 16 | . . . . . . . . . . . . . . . 5 1 . . . 10 . . . . . . . . . . . Piercing 215 | . . . . . 2 . . 29 4 3 16 . 17 . 26 5 1 3 . 5 2 . . 1 15 21 5 41 19 . . Sneak Attacks 52 | . . . . . . . . 9 3 1 1 . 7 . 12 4 . 1 . 2 1 . . . 1 3 . 4 3 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Damage Inflicted 21009 | 34 754 34 . 283 1064 . . 802 213 78 92 . 1871 . 1194 345 . 126 434 553 572 . . 171 509 403 . 1378 4258 1341 4500 Guns 9402 | 34 . . . 187 1064 . . . . . . . . . . . . . . . . . . . . . . . 3610 1177 3330 Cannons 612 | . 491 34 . 87 . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 4031 | . 256 . . . . . . . . . . . 1274 . . . . . 434 . 469 . . 171 159 . . 260 . . 1008 Melee 6572 | . . . . . . . . 802 213 78 92 . 597 . 1194 345 . 126 . 553 103 . . . 350 403 . 1118 598 . . Ramming 392 | . 7 . . 9 . . . . . . . . . . . . . . . . . . . . . . . . 50 164 162 Kinetic 90 | . . . . 90 . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 1727 | 34 491 34 . 118 1050 . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 3023 | . 256 . . . . . . . . . . . 1274 . . . . . 434 . 469 . . 171 159 . . 260 . . . Electromagnetic 1088 | . . . . 66 14 . . . . . . . . . . . . . . . . . . . . . . . . . 1008 Impact 126 | . . . . . . . . . . . . . . . . . . 126 . . . . . . . . . . . . . Slashing 8584 | . . . . . . . . . . . . . . . 41 . . . . 426 . . . . . . . . 3610 1177 3330 Piercing 5979 | . . . . . . . . 802 213 78 92 . 597 . 1153 345 . . . 127 103 . . . 350 403 . 1118 598 . . Highest Corruption 12 | . . . . . . . . . . . . . . . . . . 4 4 1 1 1 1 1 . . . 2 4 . 12 Average Corruption 1 | . . . . . . . . . . . . . . . . . . 4 4 1 1 1 1 1 . . . 1 1 . 6 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 25 | . . . . . . . . . . . . . . . . . . 2 5 1 5 . . 3 . . . 2 2 . 5 Message Errors 7 | . . . . . . . . . . . . . . . . . . . 2 1 2 . . . . . . . 1 . 1 Matter Fused 8 | . . . . . . . . . . . . . . . . . . 1 2 . 2 . . 1 . . . . . . 2 Heat Flow Errors 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . Data Loss (minor) 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . 1 Misfires 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . 1 Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Overload Shots 16 | . . . . . 16 . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2042 | . 16 . . 4 . . . 109 135 61 . . 101 . 277 120 . 106 14 193 156 . . . 12 . . 386 260 54 38 Projectiles 16 | . 16 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 138 | . . . . 4 . . . . . . . . 17 . . . . . 14 . 90 . . . 2 . . 5 . . 6 Melee 1888 | . . . . . . . . 109 135 61 . . 84 . 277 120 . 106 . 193 66 . . . 10 . . 381 260 54 32 Knockbacks 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 1 Impact 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 1 Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 175 | . 10 . . 41 . . . . . . . . . . . . . 42 . . . . . . 26 . . . . . 56 Shots 11 | . 1 . . 1 . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . 7 Rammed 3 | . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 17 | . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 6 7 Kicked 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 6 7 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 480 | 20 465 60 . 60 40 102 81 157 159 123 105 . 1 . . . . . . . 74 . . 56 . . 71 236 225 480 352 Average Temperature 55 | 15 117 36 . 24 23 37 31 40 48 34 53 . 1 . . . . . . . 42 . . 33 . . 23 54 49 159 138 Received Heat Transfer 940 | . 69 . . 36 63 . . . . . . . 120 . . . 9 . . 9 45 9 . . 24 30 9 9 212 225 71 Effects 4 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shutdowns 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Short Circuit 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Impact Corruptions 9 | . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . 2 2 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 5 | . 3 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . Heat Transferred 3474 | 75 1036 74 . 259 2030 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Res Qua Sec Acc Com Peak Influence 3984 | 5 366 142 . 92 272 129 66 671 . . . . 1248 413 1192 . . . . 324 . . . . 254 493 485 563 2288 2573 3984 Initial 1619 | . 3 142 . . . 123 45 46 . . . . 600 413 289 . . . . 126 . . . . 44 132 231 272 94 1372 1619 Average 534 | 1 184 142 . 46 115 125 56 367 . . . . 962 413 731 . . . . 216 . . . . 136 287 335 388 745 1990 2002 Maximum Alert Level 5 | . 1 . . . 1 . . 2 . . . . 4 2 4 . . . . 1 . . . . 1 2 2 2 5 5 5 Low Security (%) 36 | 100 51 100 . 100 78 100 100 6 . . . . . . . . . . . 51 . . . . 85 31 . 9 21 . . Level 1 25 | . 48 . . . 21 . . 44 . . . . . . 16 . . . . 48 . . . . 14 56 71 35 40 . . Level 2 15 | . . . . . . . . 48 . . . . 19 100 17 . . . . . . . . . . 12 28 54 6 . . Level 3 7 | . . . . . . . . . . . . . 56 . 58 . . . . . . . . . . . . . . . . Level 4 2 | . . . . . . . . . . . . . 24 . 7 . . . . . . . . . . . . . . 7 . Level 5 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 100 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 31 74 . Squads Dispatched 85 | . 3 . . . 3 . . 5 . . . . 5 . 6 . . . . 2 . . . . 3 3 2 2 22 26 3 Investigation 14 | . 2 . . . 2 . . . . . . . 1 . 1 . . . . 2 . . . . . 1 1 . 2 1 1 Extermination 7 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 1 . 1 1 . 2 Reinforcement 22 | . 1 . . . 1 . . 2 . . . . 3 . 5 . . . . . . . . . 2 1 1 1 4 1 . Assault 33 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 21 . Garrison 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Intercept 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 3 . Searches Triggered 4 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 3 . . . Construction Impeded 5 | . . . . . . . . 2 . . . . 1 . 2 . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Res Qua Sec Acc Com Distress Signals 25 | . 1 . . . 1 . . 3 . . . 1 1 . 3 . . . . . . . . . 1 1 . 3 6 2 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 624 | . 25 . . 3 19 . 6 22 3 9 4 4 38 . 15 . 2 1 8 7 7 1 . 4 11 26 18 29 117 75 170 Peak Tracking Total 170 | . 5 . . 3 6 . 6 6 3 10 4 4 12 . 5 . 4 1 5 3 4 1 . 3 5 9 12 6 49 41 170 Tactical Retreats 75 | . 2 . . . 1 . . 2 1 3 . . 9 . . . 1 . 4 2 . . . 2 2 8 2 7 10 13 6 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Res Qua Sec Acc Com Traps Triggered 15 | . . . . . 3 1 . . . . . . 1 . 5 . . . . . . . . . . 1 3 . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . 1 . . . . . . . . . . . . . 2 . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Res Qua Sec Acc Com Machines Disabled 26 | . . . . . . . . . . . 1 . 2 . 1 . . 1 . . 1 . . . . . . 5 8 3 4 Max in Single Turn 2 | . . . . . . . . . . . 1 . 2 . . . . 1 . . 1 . . . . . . 1 1 1 2 Garrison Access 6 | . . . . . . . . . . . . . . . 2 . . . . 1 . . . . 1 . . 1 . 1 . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Res Qua Sec Acc Com Machines Accessed 121 | . 7 . . 2 4 2 . 15 1 1 3 . 8 . 18 . . . . 10 2 2 4 . 4 4 4 14 8 1 7 Terminals 71 | . 6 . . 1 3 1 . 8 . . . . 7 . 8 . . . . 4 . . . . 3 1 2 12 8 . 7 Fabricators 13 | . . . . . . 1 . 4 . . . . . . 5 . . . . 1 . . . . . 1 1 . . . . Repair Stations 8 | . . . . . 1 . . 1 . . . . 1 . 1 . . . . 1 . . . . . 1 1 1 . . . Recycling Units 5 | . 1 . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . 1 . . . . . Scanalyzers 4 | . . . . . . . . 1 . . . . . . 1 . . . . 2 . . . . . . . . . . . Garrison Access 6 | . . . . . . . . . . . . . . . 2 . . . . 1 . . . . 1 . . 1 . 1 . Total Hacks 416 | . 20 . . 4 11 5 . 32 1 1 26 . 18 . 62 . . . . 47 2 2 16 . 18 17 22 63 31 3 15 Successful 210 | . 10 . . 1 7 2 . 19 1 1 26 . 5 . 31 . . . . 19 2 2 16 . 7 8 10 24 14 1 4 Failed 206 | . 10 . . 3 4 3 . 13 . . . . 13 . 31 . . . . 28 . . . . 11 9 12 39 17 2 11 Catastrophic 53 | . 2 . . . . . . 3 . . . . 2 . 12 . . . . 11 . . . . 3 1 1 9 4 1 4 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 168 | . 10 . . 3 7 3 . 15 . . . . 15 . 26 . . . . 15 . . . . 11 3 6 30 14 2 8 Terminals 243 | . 15 . . 3 7 3 . 17 . . . . 17 . 26 . . . . 24 . . . . 16 5 10 54 31 . 15 Fabricators 47 | . . . . . . 2 . 8 . . . . . . 18 . . . . 3 . . . . . 5 11 . . . . Repair Stations 26 | . . . . . 4 . . 2 . . . . 1 . 3 . . . . 3 . . . . . 6 1 6 . . . Recycling Units 11 | . 5 . . . . . . 1 . . . . . . 3 . . . . 1 . . . . . 1 . . . . . Scanalyzers 20 | . . . . . . . . 4 . . . . . . 4 . . . . 12 . . . . . . . . . . . Garrison Access 20 | . . . . . . . . . . . . . . . 8 . . . . 4 . . . . 2 . . 3 . 3 . Terminal Hacks 115 | . 3 . . 1 1 . . 5 1 1 26 . . . 9 . . . . 8 2 2 16 . 4 . 5 18 12 . 1 Record 18 | . . . . . . . . . . . 6 . . . . . . . . . 1 . 5 . . . 1 4 1 . . Part Schematic 17 | . . . . . . . . . . . 13 . . . . . . . . 1 . . 3 . . . . . . . . Robot Schematic 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . Robot Analysis 7 | . . . . . . . . . . . . . . . . . . . . . . . 4 . 1 . . 1 1 . . Prototype ID Bank 11 | . . . . . . . . 1 . . 3 . . . . . . . . 1 . . 4 . . . . 1 1 . . Open Door 10 | . . . . 1 . . . . 1 1 . . . . . . . . . . 1 2 . . . . 1 . 2 . 1 Open DSF 2 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . Level Access Points 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . Branch Access Points 6 | . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . 1 . 1 1 . . . Emergency Access Points 3 | . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Repair Station Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Alert Level 2 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . Unreport Threat 4 | . . . . . . . . 1 . . . . . . 3 . . . . . . . . . . . . . . . . Locate Traps 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . Security Status 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Patrol Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hauler Manifests 5 | . 1 . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . 1 . . . . Registered Components 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Zone Layout 11 | . 1 . . . 1 . . . . . . . . . 1 . . . . . . . . . 1 . . 5 2 . . Activate Exoskeleton 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Fabricator Hacks 18 | . . . . . . 2 . 4 . . . . . . 4 . . . . 2 . . . . . 3 3 . . . . Network Status 7 | . . . . . . 1 . 2 . . . . . . 1 . . . . 1 . . . . . 1 1 . . . . Load Schematic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Build 9 | . . . . . . 1 . 2 . . . . . . 3 . . . . 1 . . . . . 1 1 . . . . Repair Station Hacks 13 | . . . . . 3 . . 2 . . . . 1 . 1 . . . . . . . . . . 3 1 2 . . . Scan Component 6 | . . . . . 2 . . 1 . . . . . . 1 . . . . . . . . . . 1 . 1 . . . Repair 4 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . 1 . 1 . . . Refit 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 1 . . . . Recycling Unit Hacks 5 | . 2 . . . . . . . . . . . . . 1 . . . . 1 . . . . . 1 . . . . . Report Inventory 4 | . 1 . . . . . . . . . . . . . 1 . . . . 1 . . . . . 1 . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 13 | . . . . . . . . 3 . . . . . . 4 . . . . 6 . . . . . . . . . . . Insert Component 7 | . . . . . . . . 1 . . . . . . 2 . . . . 4 . . . . . . . . . . . Analyze 6 | . . . . . . . . 2 . . . . . . 2 . . . . 2 . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . . . . . . . . . . . 2 . . . . 1 . . . . 1 . . 1 . . . Seal Access 5 | . . . . . . . . . . . . . . . 2 . . . . 1 . . . . 1 . . 1 . . . Unauthorized Hacks 41 | . 5 . . . 3 . . 5 . . . . 4 . 10 . . . . 1 . . . . 2 1 1 3 2 1 3 Terminals 31 | . 4 . . . 3 . . 4 . . . . 4 . 4 . . . . 1 . . . . 2 1 . 3 2 . 3 Assimilate 8 | . 1 . . . . . . . . . . . 1 . 1 . . . . 1 . . . . 1 . . 2 1 . . Botnet 18 | . 1 . . . 2 . . 3 . . . . 3 . 3 . . . . . . . . . 1 1 . 1 . . 3 Disrupt 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Operators 3 | . 1 . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricators 6 | . . . . . . . . 1 . . . . . . 4 . . . . . . . . . . . 1 . . . . Prioritize 3 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . 1 . . . . Liberate 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Haulers 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Monitor 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Reject 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Jam 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Data Cores Recovered 3 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 . . . Used 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . Hacking Detections 79 | . 5 . . 1 4 2 . 12 . . . . 7 . 14 . . . . 6 . . . . 2 3 2 11 4 1 5 Full Trace Events 9 | . 1 . . . . . . . . . . . 1 . 1 . . . . 2 . . . . . 1 1 . 1 . 1 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . . . . . . 4 . . . . . . 3 . . . . . . . . . 1 2 . . Robots Built 5 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 2 . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 555 | . . . . . . 134 . 116 . . . . . . 152 . . . . . . . . . . 102 51 . . . . Total Robot Build Rating 35 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . 16 16 . . . . Part Schematics Acquired 38 | . . . . . . . . 1 . . 13 . . . 1 . . 15 . 3 . . 3 . . . . 2 . . . Parts Built 7 | . . . . . . . . 2 . . . . . . 4 . . . . 1 . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 241 | . . . . . . . . 95 . . . . . . 100 . . . . 46 . . . . . . . . . . . Total Part Build Rating 49 | . . . . . . . . 10 . . . . . . 30 . . . . 9 . . . . . . . . . . . Parts Repaired 4 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . 1 . 1 . . . Time 128 | . . . . . 26 . . 50 . . . . . . . . . . . . . . . . . 26 . 26 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 5 | . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . . . . 1 . . . . . . 1 . . . . 2 . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . 1 . . . . . . 1 . . . . 2 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Res Qua Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Res Qua Sec Acc Com Total Allies 121 | . 1 3 . . . . 19 1 . . . . 1 20 4 . . . . 1 . . . . 1 2 2 2 1 27 36 Largest Group 20 | . 1 4 4 4 . . 19 20 . . . . . 20 20 4 4 4 . 1 . . . . 1 2 2 1 1 8 8 Highest-Rated Group 778 | . 10 50 50 50 . . 465 489 . . . . . 778 778 170 170 170 . 26 . . . . 10 95 100 45 26 116 113 Highest-Rated Ally 50 | . 10 16 16 16 . . 35 35 . . . . . 50 50 46 46 46 . 26 . . . . 10 50 50 45 26 15 15 Total Orders 10 | . . . . 1 2 . 1 . . . . . . . . . . 1 . . . . . . . . . 4 1 . . STAY 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . ROAM 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . FOLLOW 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . EXPLORE 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . RETURN 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 540 | . . . . 20 . . 82 144 . . . . . . 149 . . 3 . . . . . . . 11 7 . . 77 47 Total Damage 13173 | . . . . 245 . . 3700 2551 . . . . . . 3961 . . 74 . . . . . . . 335 182 . . 1221 904 Kills 89 | . . . . 6 . . 6 29 . . . . . . 33 . . 1 . . . . . . . 1 2 . . 7 4 Allies Corrupted 4 | . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . 1 1 Allies Melted 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Res Qua Sec Acc Com Robot Analysis Total 7 | . . . . . . . . . . . . . . . . . . . . . . . 4 . 1 . . 1 1 . . Derelict Logs Recovered 16 | . . 1 . . . . . . 2 3 . 1 . . . 1 1 2 1 . . 2 . 2 . . . . . . . Drone Launches 8 | . . . . . 1 . 6 . . . . . . . . . . 1 . . . . . . . . . . . . . Drone Recoveries 7 | . . . . . 1 . 6 . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 114 | . . . . . . . . . . . . . . . . . . . . . . . . . 19 36 12 47 . . . Items 114 | . . . . . . . . . . . . . . . . . . . . . . . . . 19 36 12 47 . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Res Qua Sec Acc Com Turns Passed 12154 | 140 619 275 189 521 728 129 206 785 243 451 83 459 566 127 639 201 282 289 223 534 362 276 75 268 325 520 159 886 681 393 520 Spaces Moved 21084 | 76 552 310 213 417 496 325 264 1440 726 753 162 429 1074 288 1118 441 671 783 496 883 667 486 163 515 490 892 523 1900 1445 912 1174 Core 8 | 3 2 . . 1 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . Treads 131 | 73 58 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 2394 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 308 912 1174 Wheels 1564 | . 130 310 213 416 495 . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 16987 | . 362 . . . . 325 264 1440 726 753 162 429 1073 288 1118 441 671 783 496 883 667 486 163 515 490 892 523 1900 1137 . . Fastest Speed 22 | 50 37 80 80 110 95 24 24 24 24 24 24 29 29 34 28 28 28 30 39 44 39 39 36 36 39 29 22 22 22 30 30 Average Speed 37 | 155 66 80 86 111 99 24 29 24 24 24 25 85 33 34 30 28 29 30 40 44 43 42 38 38 39 34 22 22 24 32 30 Slowest Speed 1000 | 160 280 80 110 850 1000 24 94 94 24 24 97 99 350 34 37 28 31 31 44 44 44 44 44 123 119 114 22 25 93 90 90 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 47 | . 3 . . . . . . . . . . . 9 . 9 2 . . 1 2 . . . . 1 1 2 10 7 . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . Exploration Rate (%) 55 | 5 71 74 56 76 42 7 94 32 67 67 80 58 34 90 27 65 71 79 72 23 81 69 60 59 11 28 24 96 74 32 40 Regions Visited 31 Branch Regions 18 Pre-discovered Areas 10 | . 1 1 . . . . . . 1 1 1 . . . . . . 1 . . . . 3 1 . . . . . . . Known Exits Taken 14 | . . . . . . . . 1 1 . . . . . 1 . . . 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 13 | 1 1 1 1 1 1 . . . . 1 1 1 . . . 1 1 1 . . . . . . . . . . . 1 . Scrap Searched 25 | . . 1 . 2 . . . . 2 2 . 3 . . . 1 5 2 . . 2 2 . 3 . . . . . . . Spaces Dug 172 | . . . . . 1 . . 14 1 2 . . 7 . 6 1 1 . . 6 . . . 2 13 16 5 21 3 28 45 Terrain Destroyed 675 | . 32 . . 6 6 . . 14 1 2 . . 109 . 6 1 1 16 15 6 51 . . 51 13 16 5 45 6 123 150 Melee 86 | . . . . . 1 . . 14 1 2 . . 7 . 6 1 1 . . 6 . . . 1 7 16 5 15 3 . . Projectile 196 | . . . . . 5 . . . . . . . . . . . . . . . . . . 1 . . . 8 3 98 81 AOE 393 | . 32 . . 6 . . . . . . . . 102 . . . . 16 15 . 51 . . 49 6 . . 22 . 25 69 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Res Qua Sec Acc Com Total 24563 | 88 743 334 219 450 660 379 395 1843 790 1016 188 519 1243 315 1381 509 752 826 512 1000 730 551 175 576 589 1059 556 2261 1654 971 1279 Wait 2400 | . 101 20 1 6 42 19 121 324 54 249 . 83 108 26 207 65 75 9 13 85 48 61 . 46 72 115 9 277 118 11 35 Move 20964 | 75 545 309 212 416 495 325 263 1439 725 752 161 428 1057 287 1099 436 670 782 493 878 666 485 162 514 487 889 518 1881 1431 911 1173 Hop 44 | . 3 . . . . . . . . . . . 8 . 9 2 . . 1 2 . . . . 1 1 2 8 7 . . Pick Up 143 | 2 11 1 2 6 24 8 2 11 2 1 3 3 11 . 6 . 1 5 . 6 4 1 2 1 2 7 3 10 4 3 1 Fast Attach 114 | 7 9 1 1 4 13 5 . 5 . 1 . 1 6 2 8 . 1 10 . 2 . 1 5 1 1 7 4 6 7 4 2 Attach 70 | . 2 1 . 1 4 6 2 4 . . . 2 8 . . . . 1 1 2 1 1 1 2 4 5 3 10 5 3 1 Detach 70 | . 8 . . 4 4 6 1 7 . 1 2 . 6 . 2 . . 4 1 1 . . 1 1 4 . 4 4 3 3 3 Swap 86 | 1 5 . . . 10 2 1 1 2 8 2 . 6 . 2 1 1 2 1 4 3 2 . 1 2 2 1 9 3 4 10 Drop 175 | . 18 1 2 1 28 8 5 20 3 1 4 2 11 . 7 . 3 11 . 5 3 . 4 4 . 12 5 6 4 4 3 Fire 228 | 3 39 1 . 11 38 . . 3 . . . . 5 . . . . . 2 . 3 . . 5 1 . . 9 43 22 43 Melee 223 | . . . . . 2 . . 29 4 3 16 . 17 . 25 5 1 2 . 15 2 . . 1 15 21 5 41 19 . . Ram 3 | . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 7 Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 29 | . . . . . . . . . . . . . . . 16 . . . . . . . . . . . 2 . 10 . 1 Rewire 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / [*Exi]) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -6/Waste -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: *Res / Upp x2 / Ext x2) -3/Research (discovered 2 exits: *Res x2) -2/Research (discovered 3 exits: *Acc / *Qua x2) -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command (discovered 1 exit: [Sur]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 14) 141 | -11/Scrapyard | Entered Materials 350 | -10/Materials | Build established: Mutant 381 | -10/Materials | Discovered new exit (range 14) 398 | -10/Materials | Discovered new exit (range 13) 586 | -10/Materials | Discovered new exit (range 15) 760 | -10/Materials | Entered Mines 760 | -10/Mines | Accompanied by 1 ally 835 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 859 | -10/Mines | Found Prototype Device 883 | -10/Mines | Discovered new exit (range 10) 884 | -10/Mines | Learned location of Zion (-6) 905 | -10/Mines | Discovered new exit (range 16) 950 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1013 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1014 | -10/Mines | Discovered new exit (range 5) 1035 | -10/Mines | Entered Exiles 1035 | -10/Exiles | Accompanied by 4 allies 1043 | -10/Exiles | Build established: Scavenger-Mutant 1057 | -10/Exiles | Met 8R-AWN 1068 | -10/Exiles | Met EX-HEX 1145 | -10/Exiles | Met EX-DEC 1215 | -10/Exiles | Discovered new exit (range 10) 1224 | -10/Exiles | Entered Mines 1224 | -9/Mines | Accompanied by 4 allies 1234 | -9/Mines | Met a Derelict bent on vengeance 1335 | -9/Mines | Core integrity fell below 50% 1471 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1472 | -9/Mines | Assembled infested the area 1643 | -9/Mines | Found the Drone Emporium 1647 | -9/Mines | Found Prototype Device 1735 | -9/Mines | Discovered new exit (range 10) 1745 | -9/Mines | Entered Materials 1745 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1746 | -8/Materials | Identified Splice Drone Bay 1747 | -8/Materials | Identified Exp. Sensor Array 2025 | -8/Materials | Discovered new exit (range 10) 2066 | -8/Materials | Repaired Wheel 2329 | -8/Materials | Discovered new exit (range 13) 2473 | -8/Materials | Entered Factory 2473 | -7/Factory | Evolved 2 slots: Propulsion x2 2602 | -7/Factory | Sucked down chute 2602 | -7/Factory | Entered Waste 2623 | -7/Waste | Spotted C-40 Crusher 2666 | -7/Waste | Spotted C-40 Crusher 2668 | -7/Waste | Spotted C-40 Crusher 2669 | -7/Waste | Spotted C-40 Crusher 2669 | -7/Waste | Spotted C-40 Crusher 2679 | -7/Waste | Warlord forces began an assault 2700 | -7/Waste | Allies destroyed C-40 Crusher 2704 | -7/Waste | Allies destroyed C-40 Crusher 2706 | -7/Waste | Spotted C-40 Crusher 2706 | -7/Waste | Allies destroyed C-40 Crusher 2710 | -7/Waste | Allies destroyed C-40 Crusher 2710 | -7/Waste | Allies destroyed C-40 Crusher 2712 | -7/Waste | Allies destroyed C-40 Crusher 2753 | -7/Waste | Discovered new exit (range 16) 2808 | -7/Waste | Entered Factory 2808 | -7/Factory | Accompanied by 19 allies 2832 | -7/Factory | Identified exit to DSF 2914 | -7/Factory | Repaired Lgt. Angular Momentum Engine 3014 | -7/Factory | Fabricated O-24 Administrator (x1) 3243 | -7/Factory | Found Prototype Launcher 3243 | -7/Factory | Identified Rocket Array 3297 | -7/Factory | Garrison activated, responded to threat 3327 | -7/Factory | Build established: Sprinter 3407 | -7/Factory | Fabricated Imp. Reaction Control System (x2) 3551 | -7/Factory | Lost 4 allies 3563 | -7/Factory | Discovered new exit (range 14) 3583 | -7/Factory | Discovered new exit (range 12) 3583 | -7/Factory | Identified exit to Lower Caves 3593 | -7/Factory | Entered Lower Caves 3593 | -7/Lower Caves | Accompanied by 1 ally 3598 | -7/Lower Caves | Learned location of Extension (-4) 3650 | -7/Lower Caves | Encountered a Warlord checkpoint 3822 | -7/Lower Caves | Identified exit to Lower Caves 3836 | -7/Lower Caves | Entered another Lower Caves area 3836 | -7/Lower Caves | Discovered new exit (range 9) 3910 | -7/Lower Caves | Learned Factory trap positions 3924 | -7/Lower Caves | Learned Factory emergency access door positions 4284 | -7/Lower Caves | Discovered new exit (range 16) 4287 | -7/Lower Caves | Entered Data Miner 4287 | -7/Data Miner | Discovered new exit (range 6) 4292 | -7/Data Miner | Met Data Miner 4297 | -7/Data Miner | Learned location of Section 7 (-2) 4297 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4301 | -7/Data Miner | Received God Mode back door access code from Data Miner 4315 | -7/Data Miner | Destroyed Data Miner 4320 | -7/Data Miner | Found Prototype Hackware 4321 | -7/Data Miner | Data Conduit disabled 4360 | -7/Data Miner | Found Prototype Hackware 4362 | -7/Data Miner | Found Prototype Hackware 4370 | -7/Data Miner | Entered Proximity Caves 4395 | -6/Proximity Caves | Lost 4 parts (1p2n1u) 4396 | -6/Proximity Caves | Spotter reported a threat 4511 | -6/Proximity Caves | Spotter reported a threat 4589 | -6/Proximity Caves | Spotter reported a threat 4617 | -6/Proximity Caves | Spotter reported a threat 4644 | -6/Proximity Caves | Build established: Mutant 4735 | -6/Proximity Caves | Learned Factory emergency access door positions 4821 | -6/Proximity Caves | Discovered new exit (range 13) 4829 | -6/Proximity Caves | Entered Factory 4829 | -6/Factory | Evolved 2 slots: Utility x2 4830 | -6/Factory | Loaded intel: 111 trap records 5098 | -6/Factory | Found Launcher Loader 5179 | -6/Factory | Search patrols dispatched 5265 | -6/Factory | Identified Quantum Router 5356 | -6/Factory | Cargo convoy interrupted 5395 | -6/Factory | Manually triggered Chute Trap 5395 | -6/Factory | Sucked down chute 5395 | -6/Factory | Entered Waste 5396 | -6/Waste | Joined by Warlord forces that had cleared the area 5473 | -6/Waste | Discovered new exit (range 10) 5522 | -6/Waste | Entered Factory 5522 | -6/Factory | Accompanied by 20 allies 5679 | -6/Factory | Discovered new exit (range 5) 5806 | -6/Factory | Identified System Mapper 5829 | -6/Factory | Discovered new exit (range 10) 5856 | -6/Factory | Identified exit to Lower Caves 5871 | -6/Factory | Build established: Hacker-Sprinter 5872 | -6/Factory | Lost 3 allies 5901 | -6/Factory | Identified exit to Factory 5926 | -6/Factory | Fabricated Linear Accelerator? 6047 | -6/Factory | Spotted B-75 Beast 6078 | -6/Factory | Fabricated Adv. Target Analyzer? 6161 | -6/Factory | Entered Lower Caves 6161 | -6/Lower Caves | Accompanied by 4 allies 6229 | -6/Lower Caves | Learned Factory trap positions 6287 | -6/Lower Caves | Discovered new exit (range 8) 6290 | -6/Lower Caves | Encountered a Warlord checkpoint 6362 | -6/Lower Caves | Entered another Lower Caves area 6362 | -6/Lower Caves | Accompanied by 4 allies 6407 | -6/Lower Caves | Found DCF Scrap (10 items) 6425 | -6/Lower Caves | Discovered exit to Factory (range 16) 6429 | -6/Lower Caves | Learned Factory terminal intel 6434 | -6/Lower Caves | Ambushed by wild Derelicts 6515 | -6/Lower Caves | Discovered new exit (range 10) 6644 | -6/Lower Caves | Entered Zion 6644 | -6/Zion | Accompanied by 4 allies 6651 | -6/Zion | Given the Hacking Drone Bay 6652 | -6/Zion | Found Prototype Device 6652 | -6/Zion | Identified Hacking Drone Bay 6692 | -6/Zion | Visited the Megawrench Repair Shop 6692 | -6/Zion | Megawrench repaired 7 parts 6712 | -6/Zion | Learned 8 Factory zone layouts 6725 | -6/Zion | Given A8's code to call for help 6880 | -6/Zion | Found Prototype Processor 6880 | -6/Zion | Identified Exp. Melee Analysis Suite 6882 | -6/Zion | Found Prototype Hackware 6882 | -6/Zion | Identified Exp. System Shield 6884 | -6/Zion | Found Prototype Processor 6884 | -6/Zion | Identified Exp. Core Analyzer 6892 | -6/Zion | Found Prototype Processor 6896 | -6/Zion | Found Prototype Processor 6919 | -6/Zion | Discovered new exit (range 15) 6926 | -6/Zion | Attacked by Zionites 6933 | -6/Zion | Entered Proximity Caves 7030 | -5/Proximity Caves | Learned location of 1 exit from Factory 7155 | -5/Proximity Caves | Discovered exit to Factory (range 3) 7156 | -5/Proximity Caves | Entered Factory 7156 | -5/Factory | Evolved 2 slots: Utility x2 7157 | -5/Factory | Identified exit to Factory 7158 | -5/Factory | Identified exit to Upper Caves 7159 | -5/Factory | Loaded intel: 80 trap records 7160 | -5/Factory | Loaded intel: 26 terminal locations 7207 | -5/Factory | Fabricated Biometal Heavy Treads (x1) 7321 | -5/Factory | Identified Ghost Barrier 7321 | -5/Factory | Identified Exp. Armor Integrity Analyzer 7343 | -5/Factory | Identified Exp. Targeting Computer 7364 | -5/Factory | Build established: Hacker-Mutant 7690 | -5/Factory | Entered Upper Caves 7729 | -5/Upper Caves | Encountered a Warlord checkpoint 7840 | -5/Upper Caves | Build established: Hacker-Gladiator 8025 | -5/Upper Caves | Found Alien Artifact 8047 | -5/Upper Caves | Discovered new exit (range 6) 8051 | -5/Upper Caves | Identified exit to Upper Caves 8052 | -5/Upper Caves | Entered another Upper Caves area 8056 | -5/Upper Caves | Discovered exit to Factory (range 8) 8065 | -5/Upper Caves | Identified Dimensional Node Initializer 8065 | -5/Upper Caves | Initialized slip node 8215 | -5/Upper Caves | Learned Factory terminal intel 8265 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8318 | -5/Upper Caves | Discovered new exit (range 7) 8320 | -5/Upper Caves | Identified exit to Zhirov 8328 | -5/Upper Caves | Entered Zhirov 8328 | -5/Zhirov | Discovered new exit (range 3) 8336 | -5/Zhirov | Met Zhirov 8348 | -5/Zhirov | Found Alien Artifact 8348 | -5/Zhirov | Identified Integrated Reactor 8348 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 8356 | -5/Zhirov | Found Alien Artifact 8390 | -5/Zhirov | Learned location of Quarantine (-2) 8390 | -5/Zhirov | Learned location of Testing (-3) 8390 | -5/Zhirov | Learned location of Command (-1) 8394 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 8403 | -5/Zhirov | Identified exit to Proximity Caves 8403 | -5/Zhirov | Entered Proximity Caves 8417 | -4/Proximity Caves | Spotted B-86 Titan 8573 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8601 | -4/Proximity Caves | Learned location of Armory (-3) 8659 | -4/Proximity Caves | Learned location of 1 exit from Research 8663 | -4/Proximity Caves | Discovered exit to Factory (range 16) 8671 | -4/Proximity Caves | Entered Factory 8671 | -4/Factory | Evolved 2 slots: Utility x2 8672 | -4/Factory | Loaded intel: 28 terminal locations 8769 | -4/Factory | Identified exit to Upper Caves 8769 | -4/Factory | Identified exit to Extension 8990 | -4/Factory | Discovered new exit (range 15) 8996 | -4/Factory | Identified exit to Research 8996 | -4/Factory | Entered Research 8996 | -3/Research | Evolved 2 slots: Utility x2 8997 | -3/Research | Identified exit to Research 9036 | -3/Research | Build established: Wizard-Mutant 9181 | -3/Research | Spotted B-86 Titan 9248 | -3/Research | Fabricated X-82 Rainmaker? 9348 | -3/Research | Found Exp. Sensor Array 9442 | -3/Research | Discovered exit to Research (range 15) 9484 | -3/Research | Repaired Exp. Utility Shielding 9516 | -3/Research | Entered another Research area 9516 | -2/Research | Evolved 2 slots: Propulsion x2 9540 | -2/Research | Identified exit to Quarantine 9546 | -2/Research | Found Prototype Processor 9546 | -2/Research | Identified Exp. Terrain Scan Processor 9597 | -2/Research | Spotted B-90 Cyclops 9609 | -2/Research | Fabricated X-82 Rainmaker? 9609 | -2/Research | Spotted B-90 Cyclops 9669 | -2/Research | Discovered new exit (range 11) 9671 | -2/Research | Identified exit to Access 9675 | -2/Research | Entered Quarantine 9703 | -2/Quarantine | Repaired Exp. Utility Shielding 9709 | -2/Quarantine | Found Alien Artifact 9709 | -2/Quarantine | Identified Transdimensional Reconstructor (x2) 9709 | -2/Quarantine | Warped through subspace 9765 | -2/Quarantine | Found Alien Artifact 9765 | -2/Quarantine | Identified Hpw. Transdimensional Reconstructor 9765 | -2/Quarantine | Warped through subspace 9787 | -2/Quarantine | Found Alien Artifact 9798 | -2/Quarantine | Build established: Wizard-Sprinter 9808 | -2/Quarantine | Identified Subatomic Replicator 9901 | -2/Quarantine | Found Alien Artifact 9925 | -2/Quarantine | Search patrols dispatched 9961 | -2/Quarantine | Spotted Alpha 7 10045 | -2/Quarantine | Found Alien Artifact 10045 | -2/Quarantine | Identified Core Reset Matrix 10045 | -2/Quarantine | Identified Phase Redirector 10045 | -2/Quarantine | Used Core Reset Matrix 10049 | -2/Quarantine | Detected hypermatrix surge 10049 | -2/Quarantine | Sensed 9 artifacts in vicinity 10221 | -2/Quarantine | Found Sigix Corpse 10225 | -2/Quarantine | Search patrols dispatched 10327 | -2/Quarantine | Used Subatomic Replicator to replicate Exp. Utility Shielding 10340 | -2/Quarantine | Found Terrabomb 10381 | -2/Quarantine | Found Terrabomb 10384 | -2/Quarantine | Discovered exit to Access (range 5) 10425 | -2/Quarantine | Search patrols dispatched 10542 | -2/Quarantine | Spotted Fortress 10560 | -2/Quarantine | Discovered new exit (range 6) 10561 | -2/Quarantine | Identified exit to Section 7 10561 | -2/Quarantine | Entered Section 7 10562 | -2/Section 7 | Sensed 22 artifacts in vicinity 10575 | -2/Section 7 | Found Integrated Mediator 10575 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 10906 | -2/Section 7 | Spotted Alpha 7 10907 | -2/Section 7 | Spotted Alpha 7 10912 | -2/Section 7 | Spotted B-99 Colossus 10935 | -2/Section 7 | Spotted Striker 10935 | -2/Section 7 | Spotted Striker 10949 | -2/Section 7 | Spotted Executioner 10949 | -2/Section 7 | Spotted Executioner 10974 | -2/Section 7 | Warped through subspace 10998 | -2/Section 7 | Integrated with Sigix Exoskeleton 11069 | -2/Section 7 | Spotted Executioner 11071 | -2/Section 7 | Spotted Executioner 11102 | -2/Section 7 | Found Sigix Sheargun 11104 | -2/Section 7 | Found Sigix Sheargun 11108 | -2/Section 7 | Spotted Striker 11108 | -2/Section 7 | Spotted Striker 11115 | -2/Section 7 | Core integrity fell below 50% 11125 | -2/Section 7 | Destroyed Striker 11125 | -2/Section 7 | Destroyed Striker 11145 | -2/Section 7 | Destroyed Striker 11152 | -2/Section 7 | Destroyed Striker 11166 | -2/Section 7 | Used Terrabomb 11193 | -2/Section 7 | Spotted Investigator 11193 | -2/Section 7 | Scanned by Researcher 11194 | -2/Section 7 | Sigix Exoskeleton integrity reduced to 80% 11194 | -2/Section 7 | Intercept squad dispatched 11199 | -2/Section 7 | Destroyed Investigator 11199 | -2/Section 7 | Spotted Striker 11199 | -2/Section 7 | Spotted Executioner 11201 | -2/Section 7 | Spotted Tracker 11201 | -2/Section 7 | Spotted Tracker 11215 | -2/Section 7 | Sigix Exoskeleton integrity reduced to 60% 11215 | -2/Section 7 | Spotted Combat Programmer 11220 | -2/Section 7 | Spotted Combat Programmer 11230 | -2/Section 7 | Core integrity fell below 20% 11242 | -2/Section 7 | Entered Access 11242 | -1/Access | Evolved 2 slots: Weapon x2 11247 | -1/Access | Emitted hypermatrix ping 11252 | -1/Access | Assembled emerged from beneath the floor 11302 | -1/Access | Build established: Alien-Sigix 11499 | -1/Access | Intercept squad dispatched 11506 | -1/Access | Assembled emerged from beneath the floor 11518 | -1/Access | Found Prototype Launcher 11531 | -1/Access | Spotted Tracker 11543 | -1/Access | Destroyed Tracker 11551 | -1/Access | Lost 4 allies 11559 | -1/Access | Spotted Tracker 11561 | -1/Access | Sigix Exoskeleton integrity reduced to 40% 11562 | -1/Access | Destroyed Tracker 11566 | -1/Access | Spotted Combat Programmer 11595 | -1/Access | Assembled emerged from beneath the floor 11622 | -1/Access | Assembled emerged from beneath the floor 11625 | -1/Access | Discovered new exit (range 18) 11629 | -1/Access | Used Terrabomb 11629 | -1/Access | Spotted B-99 Colossus 11634 | -1/Access | Spotted B-99 Colossus 11635 | -1/Access | Entered Command 11635 | -1/Command | Identified Enh. Gamma Bomb Array 11640 | -1/Command | Emitted hypermatrix ping 11645 | -1/Command | Assembled emerged from beneath the floor 11719 | -1/Command | Assembled emerged from beneath the floor 11785 | -1/Command | Assembled emerged from beneath the floor 11848 | -1/Command | Lost 3 allies 11853 | -1/Command | Assembled emerged from beneath the floor 11875 | -1/Command | Phase Generator disabled 11949 | -1/Command | Crushed by falling debris 12025 | -1/Command | Spotted M Guard 12025 | -1/Command | Spotted M Guard 12025 | -1/Command | Spotted Combat Programmer 12030 | -1/Command | Spotted Combat Programmer 12051 | -1/Command | Destroyed 7 combat bots 12053 | -1/Command | Assembled emerged from beneath the floor 12061 | -1/Command | Discovered new exit (range 18) 12125 | -1/Command | Sigix Exoskeleton integrity reduced to 20% 12129 | -1/Command | Met MAIN.C 12136 | -1/Command | System corruption reached 10% 12138 | -1/Command | 0b10 Conduit disabled 12141 | -1/Command | Core integrity fell below 50% 12149 | -1/Command | MAIN.C's shell transforms into a squad of autonomous robots 12149 | -1/Command | Destroyed MAIN.C Shell 12151 | -1/Command | MAIN.C activated Command garrisons 12151 | -1/Command | Spotted M Shell/Atk 12151 | -1/Command | Spotted M Shell/Def 12151 | -1/Command | Spotted M Shell/Atk 12151 | -1/Command | Spotted M Shell/Def 12151 | -1/Command | Spotted M Shell/Atk 12151 | -1/Command | Spotted M Shell/Def 12151 | -1/Command | Spotted M Shell/Def 12151 | -1/Command | Spotted M Shell/Atk 12155 | -1/Command | Exoskeleton Destroyed Last Messages --------------- MAIN.C's core emerges from the shell as its internal framework transforms into a squad of autonomous robots. 12150_ Drone sends a signal. MAIN.C: As soon as the Exoskeleton activated, I had a feeling you might show up here for revenge. That was plenty of time to prepare a more suitable shell to welcome you... 12151_ ALERT: All Command garrisons activated. 12152_ M Shell/Def knocked back. 12152_ Knocked back. 12152_ Quantum Shear penetrates M Shell/Atk. 12152_ Quantum Shear penetrates MAIN.C. 12152_ Quantum Shear penetrates 0b10 Conduit. 12152_ Quantum Shear penetrates MAIN.C. 12152_ Drone sends a signal. 12153_ Penetrated by EMDS Slug. 12153_ M Shell/Def knocked back. 12153_ Sigix Sheargun blasted off. 12155_ Drone sends a signal. 12155_ Sigix Exoskeleton destroyed. [Achievement: 40k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????##???#?#?###???#??#??????? | | ???????????????????#############################?? | | ????????????????################################## | | ???????????????################################### | | ?????????????##################################### | | ????????????###################################### | | ???????????####################################### | | ??????????######################################## | | ?????????######################################### | | ?????????######################################### | | ????????########################################## | | ???????########################################### | | ???????########################################### | | ???????########################################### | | ??????"""" 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" " ########################## | | ???????????????################################### | | ??????????????????############?################### | | ???????????????????????#?????????################# | | ??????????????????????????????????################ | | ???????????????????????????????????############### | | ?????????????????????????????????????############# | | ??????????????????????????????????????############ | | ?????????????????????????????????????????######### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 148 Energy Generation 77 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 1010 ECM Strength 2 Additional Mass Support 9 Armor Coverage 100 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 50 Resistance: I 50 Resistance: S 50 Resistance: P 50 Utility Shielding 90 Phase Shifting 15 Evasion (%) 84 Targeting Accuracy 5 Melee Accuracy 24 Armor Integrity Analysis 30 Recoil Reduction 2 Offensive Hacking 20 Defensive Hacking 61 Item Schematics ----------------- None Robot Schematics ------------------ K-01 Serf | -2/Section 7 | Archive A-15 Conveyor | -2/Section 7 | Archive Fabricated ------------ O-24 Administrator | x1 | -7/Factory | Preloaded Imp. Reaction Control System | x2 | -7/Factory | Preloaded Linear Accelerator | x2 | -6/Factory | Preloaded Adv. Target Analyzer | x2 | -6/Factory | Preloaded Biometal Heavy Treads | x1 | -5/Factory | Preloaded X-82 Rainmaker | x2 | -3/Research X-82 Rainmaker | x2 | -2/Research Alien Tech Used ----------------- Dimensional Node Initializer Integrated Reactor Transdimensional Reconstructor High-powered Transdimensional Reconstructor Subatomic Replicator Core Reset Matrix Phase Redirector Integrated Mediator Sigix Exoskeleton Sigix Sheargun Terrabomb Achievements -------------- 40k Club Beloved Meet Your Maker More Power To You Nope Signature Confirmed Challenges ------------ None Game ------ Seed SurveybotAluminumAmplifier Manual? 0 Play Time 03:01:55 Cumulative 149.8 hours Start 2025.03.31 @ 00:07:37 End 2025.03.31 @ 03:12:35 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 163 Rogue 163 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 56 Gallery% 67 Achievement% 59 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d95ded2c-112c-4286-82a8-ae4594c928c9