Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.02 @ 22:38:52 Player: GayPredator Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (107) 535 Value Destroyed (3144) 3144 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (182) 182 TOTAL SCORE: 8141 Bonus ------- High Alert Combat Kills 155 Follower Combat Kills 283 Friendly Fire -256 Cogmind --------- Core Integrity 0/850 Matter 89/300 Energy 98/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Improved Salvage Targeting Computer Improved Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Fission Core Disposable Heat Sink Improved Terrain Scanner Advanced ECM Suite Peak State ------------ > --- POWER ------------ Fission Core Fission Core > --- PROPULSION ------- Armored Wheel Armored Wheel Armored Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- Large Storage Unit Improved Terrain Scanner Kinecellerator Advanced ECM Suite Hardened Medium Armor Plating > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Fission Core Fission Core Improved Heat Sink Disposable Heat Sink Kinecellerator Improved Propulsion Shielding Weapon Shielding Hardened Medium Armor Plating Improved Light Armor Plating Gatling Laser Rocket Launcher Mini Grenade Launcher Mining Laser Maul [Rating: 51] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Fission Core Propulsion Armored Wheel Treads Medium Treads Leg VSS Leg Wheel Armored Wheel Hover Unit Improved Hover Unit Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Terrain Scan Processor Hackware Improved Hacking Suite Protection Hardened Medium Armor Plating Weapon Enhanced Autogun Energy Gun Spread Laser Ballistic Gun Enhanced Autogun Launcher Mini Grenade Launcher Special Weapon Plasma Flamer Impact Weapon Maul Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Low Low Slots Evolved 8 | . . . 2 . 2 2 . . 2 . . Power 1 | . . . . . . 1 . . . . . Propulsion 3 | . . . 1 . 1 . . . 1 . . Utility 3 | . . . 1 . 1 . . . 1 . . Weapon 1 | . . . . . . 1 . . . . . Parts Attached 158 | 7 16 4 27 5 39 16 2 . 34 7 1 Power 17 | 1 2 . 2 1 3 3 . . 5 . . Engine 13 | 1 2 . 2 . 3 3 . . 2 . . Core 4 | . . . . 1 . . . . 3 . . Reactor . | . . . . . . . . . . . . Propulsion 29 | 2 7 . 5 . 8 4 . . 1 2 . Treads 2 | . . . . . . . . . . 2 . Leg 4 | . . . . . 4 . . . . . . Wheel 21 | 2 5 . 5 . 4 4 . . 1 . . Hover 2 | . 2 . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 58 | 2 3 3 6 1 17 7 1 . 15 3 . Device 31 | 1 2 3 2 1 8 4 1 . 8 1 . Storage 2 | 1 1 . . . . . . . . . . Processor 3 | . . . . . 1 . . . 1 1 . Hackware 2 | . . . . . . . . . 1 1 . Protection 20 | . . . 4 . 8 3 . . 5 . . Artifact . | . . . . . . . . . . . . Weapon 54 | 2 4 1 14 3 11 2 1 . 13 2 1 Energy Gun 18 | 2 1 1 7 2 2 . . . 3 . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 8 | . 1 . . . 4 . . . 3 . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 21 | . 2 . 7 1 3 1 1 . 4 1 1 Special Weapon 2 | . . . . . 1 . . . . 1 . Impact Weapon 5 | . . . . . 1 1 . . 3 . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 2 | . . . 1 . 1 . . . . . . Parts Lost 34 | . . . 4 . 10 . . . 16 3 1 Power 5 | . . . . . 2 . . . 3 . . Propulsion 13 | . . . 2 . 5 . . . 5 1 . Utility 9 | . . . 2 . 1 . . . 6 . . Weapon 7 | . . . . . 2 . . . 2 2 1 Highest Loss Streak 8 | . . . 1 . 3 . . . 8 2 1 To Critical Strikes 1 | . . . . . . . . . . 1 . Average Slot Usage (%) 85 | . 99 100 95 100 93 96 100 100 89 17 13 Engine 8 | . 14 14 10 9 6 11 15 15 6 . . Core 1 | . . . . 2 1 . . . 4 . . Leg 3 | . . . . . 13 15 . . . . . Wheel 22 | . 27 28 29 33 17 14 30 30 29 . . Device 10 | . 14 14 9 10 9 7 14 15 13 1 . Storage 8 | . 14 14 11 11 9 7 7 7 5 . . Processor 2 | . . . . . 8 . . . . 5 6 Protection 7 | . . . 12 11 8 14 7 7 9 . . Energy Gun 9 | . 17 28 16 19 11 . . . 2 . . Ballistic Gun 4 | . . . . . 3 15 15 15 11 . . Launcher 3 | . 9 . 5 2 1 . 6 7 3 . . Impact Weapon 1 | . . . . . 1 6 . . 1 1 . Naked Turns 1 | . . . . . . . . . 1 . . Heaviest Build 67 | 15 32 32 41 39 45 62 62 59 67 4 . Greatest Support 60 | 26 32 32 42 36 52 48 48 48 60 56 3 Greatest Overweight (x) 4 | . 4 . 1 1 1 1 1 1 3 1 . Average Overweight (x) . | . . . . 1 . . 1 1 . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 5 5 Average Capacity 13 | 7 12 15 15 15 15 15 15 15 14 5 5 Most Carried 15 | 5 12 13 13 13 15 15 14 14 14 5 5 Average Carried 10 | 1 6 12 11 12 13 10 14 14 12 4 4 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 5 5 5 Final Carried 14 | 2 12 13 11 13 10 14 14 14 4 5 4 Class Distribution -------------------- 64% | Mutant 14% | Gunner 9% | Scavenger-Mutant 7% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Tank | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Low Low Matter Collected 2681 | 270 184 105 532 80 473 199 288 . 367 164 19 Remotely . | . . . . . . . . . . . . Salvage Created 2906 | 85 213 38 392 159 1104 230 123 . 533 29 . Parts 171 | 3 34 . 26 14 39 15 7 . 31 2 . Haulers Intercepted 3 | . . . 1 . 2 . . . . . . Recyclers Shooed 4 | . 1 . 1 . 1 . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . 7 . . 1 . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Low Low Combat Hostiles Destroyed 79 | . 14 2 13 3 23 3 6 . 13 2 . Melee 3 | . . . . . 3 . . . . . . Guns 36 | . 2 2 4 1 11 3 2 . 11 . . AOE 35 | . 12 . 9 2 4 . 4 . 2 2 . Classes Destroyed 13 | 2 6 . 2 . 2 . 1 . . . . Worker 3 | . 1 . 1 . 1 . . . . . . Builder 8 | . 2 . 2 1 2 . . . 1 . . Tunneler 4 | 1 . . . 2 . . . . 1 . . Hauler 3 | . . . 1 . 2 . . . . . . Recycler 4 | 1 . . . . 2 1 . . . . . Mechanic 1 | . . . . . 1 . . . . . . Operator 1 | . 1 . . . . . . . . . . Watcher 2 | . 1 . . . 1 . . . . . . Swarmer 29 | . 9 . 5 . 6 . 3 . 4 2 . Grunt 30 | . 5 2 7 3 11 1 . . 1 . . Sentry 13 | . . . 3 . 5 2 . . 3 . . Hunter 5 | . . . . . 1 . 2 . 2 . . Programmer 4 | . . . . . . . 1 . 3 . . Best Kill Streak 8 | 2 7 2 4 3 8 3 3 . 2 2 . Combat Bots Only 6 | . 6 2 3 3 5 2 3 . 2 2 . Max Kills in Single Turn 4 | 1 3 1 4 1 2 1 1 . 1 1 . Gunslinging . | . . . . . . . . . . . . Exploded 3 | . 2 . 3 1 2 . 1 . 1 1 . Melee 1 | . . . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Low Low Hostile Shots Fired 578 | . 14 14 35 1 150 47 19 . 227 56 15 Missed 169 | . 8 3 7 . 37 15 5 . 68 22 4 Damage Taken 5719 | . 151 135 371 52 1557 284 226 . 2130 654 159 Core 1297 | . 34 . 39 16 309 22 20 . 260 508 89 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 149 | . . . 12 . . 51 . . 86 . . Regen/Repaired (Parts) 187 | . 48 . 100 . 39 . . . . . . Core Remaining (%) 81 | 100 . 86 . 86 43 . . 94 . . . Volleys Fired 215 | 4 24 5 39 6 58 11 15 . 46 6 1 Largest 3 | 2 2 2 2 2 2 2 3 . 3 1 1 Hottest 138 | 90 90 130 130 112 112 50 80 . 138 100 33 Shots Fired 377 | 8 26 10 59 11 99 22 26 . 109 6 1 Gun 303 | 8 8 10 40 8 89 22 16 . 102 . . Cannon . | . . . . . . . . . . . . Launcher 70 | . 18 . 19 3 10 . 10 . 7 2 1 Special 4 | . . . . . . . . . . 4 . Kinetic 129 | . . . . . 20 22 16 . 71 . . Thermal 167 | 4 1 10 40 8 69 . . . 31 4 . Explosive 70 | . 18 . 19 3 10 . 10 . 7 2 1 Electromagnetic 11 | 4 7 . . . . . . . . . . Robot Hit Streak 18 | 2 4 7 13 3 18 6 5 . 8 1 . Robot Miss Streak 7 | 1 2 3 7 1 4 2 3 . 4 1 . Penetration Max . | . . . . . . . . . . . . Secondary Targets 5 | . . 1 1 . 2 . . . 1 . . Max Gunslinging Chain 1 | . . 1 1 . 1 . . . 1 . . Shots Hit Robots 253 | 4 7 9 37 5 89 14 10 . 77 1 . Core Hits 229 | 2 28 14 68 9 38 10 10 . 45 3 2 Critical Kills 1 | . . . . . . . . . 1 . . Critical Parts Destroyed 5 | . . . . . 5 . . . . . . Critical Strikes 15 | . . . 1 3 10 . . . 1 . . Burn 9 | . . . 1 3 5 . . . . . . Destroy 1 | . . . . . . . . . 1 . . Smash 5 | . . . . . 5 . . . . . . Melee Attacks 49 | . . . . . 32 5 . . 10 2 . Impact 49 | . . . . . 32 5 . . 10 2 . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 2 | . . . . . 2 . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 8314 | 52 931 148 1168 165 2666 253 596 . 2033 134 168 Guns 3907 | 52 66 148 466 88 1077 253 199 . 1558 . . Cannons . | . . . . . . . . . . . . Explosions 3313 | . 865 . 702 77 538 . 397 . 442 124 168 Melee 1073 | . . . . . 1040 . . . 33 . . Ramming 21 | . . . . . 11 . . . . 10 . Kinetic 1608 | . . . . . 253 253 199 . 903 . . Thermal 2428 | 24 57 148 466 88 893 . . . 752 . . Explosive 2994 | . 724 . 702 77 469 . 397 . 333 124 168 Electromagnetic 190 | 28 150 . . . . . . . 12 . . Impact 1073 | . . . . . 1040 . . . 33 . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 6 | . . . . . 1 . 1 1 6 6 6 Average Corruption 3 | . . . . . 1 . 1 1 2 6 6 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 24 | . . . . . 2 . . . 4 18 . Message Errors 5 | . . . . . . . . . 1 4 . Matter Fused 4 | . . . . . 1 . . . . 3 . Heat Flow Errors 1 | . . . . . . . . . . 1 . Energy Discharges 9 | . . . . . . . . . 1 8 . Parts Fused 2 | . . . . . . . . . 1 1 . Data Loss (minor) 2 | . . . . . 1 . . . 1 . . Data Loss (major) 1 | . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . Overflow Damage 433 | . 34 . 1 . 370 . . . 28 . . Projectiles . | . . . . . . . . . . . . Explosions 89 | . 34 . 1 . 49 . . . 5 . . Melee 344 | . . . . . 321 . . . 23 . . Knockbacks 4 | . . . . . 4 . . . . . . Impact 4 | . . . . . 4 . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 359 | . 93 . 54 38 22 . 33 . 115 4 . Shots 14 | . 3 . 2 1 1 . 2 . 5 . . Rammed 3 | . . . . . . . . . . 3 . Targets Rammed 4 | . . . . . 1 . . . . 3 . Kicked 1 | . . . . . 1 . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 533 | 90 30 249 261 180 533 129 166 . 455 243 . Average Temperature 118 | 40 8 145 84 70 120 65 56 . 178 71 . Received Heat Transfer 1098 | . 30 75 69 9 621 102 . . 93 99 . Effects 19 | . . . 2 . 3 . . . 13 1 . Shutdowns 6 | . . . . . 1 . . . 5 . . Energy Bleed 2 | . . . . . 1 . . . . 1 . Interference 2 | . . . 2 . . . . . . . . Matter Decay 1 | . . . . . . . . . 1 . . Short Circuit 1 | . . . . . . . . . 1 . . Damage (minor) 4 | . . . . . 1 . . . 3 . . Damage (major) 3 | . . . . . . . . . 3 . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 13 | . . . . . 13 . . . . . . Impact Corruptions 16 | . . . . . 13 . . . 3 . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 9 | . . . 1 1 5 . . . 2 . . Heat Transferred 5113 | 74 100 195 691 407 2196 . . . 1450 . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 2 | . 1 . . . . . . . 1 . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Low Low Peak Influence 734 | 10 473 201 734 337 500 214 . . 358 . . Initial 211 | . 6 151 . 211 131 166 . . 5 . . Average 231 | 4 199 183 441 245 236 179 . . 115 . . Maximum Alert Level 3 | . 2 1 3 1 2 1 . . 1 . . Low Security (%) 42 | 100 55 12 9 . 44 53 . . 82 . . Level 1 43 | . 44 87 25 100 43 46 . . 17 . . Level 2 13 | . . . 61 . 12 . . . . . . Level 3 . | . . . 3 . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 24 | . 3 . 7 . 4 . . . 10 . . Investigation 6 | . 1 . 3 . 2 . . . . . . Extermination 2 | . . . . . . . . . 2 . . Reinforcement 8 | . 2 . 2 . 1 . . . 3 . . Assault 2 | . . . 2 . . . . . . . . Garrison 6 | . . . . . 1 . . . 5 . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 3 | . . . 1 . . . . . 2 . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Low Low Distress Signals 2 | . . . 1 . . 1 . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 133 | . 14 2 31 3 33 4 6 . 24 11 5 Peak Tracking Total 8 | . 4 2 6 3 8 3 3 . 7 8 4 Tactical Retreats 14 | . 1 . . . 6 . . . 6 . 1 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Low Low Traps Triggered 4 | . 1 . . . 2 1 . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed 9 | . . . . . 9 . . . . . . Reused 6 | . . . . . 6 . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 7 | . . . . . 7 . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Low Low Machines Disabled 22 | . 5 . 6 1 2 . . . 8 . . Max in Single Turn 3 | . 1 . 2 1 1 . . . 3 . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Low Low Machines Accessed 33 | . 6 . 12 . 9 . . . 6 . . Terminals 22 | . 4 . 7 . 7 . . . 4 . . Fabricators . | . . . . . . . . . . . . Repair Stations 5 | . 1 . 2 . 1 . . . 1 . . Recycling Units 2 | . 1 . 1 . . . . . . . . Scanalyzers 4 | . . . 2 . 1 . . . 1 . . Garrison Access . | . . . . . . . . . . . . Total Hacks 104 | . 14 . 46 . 32 . . . 12 . . Successful 62 | . 7 . 30 . 19 . . . 6 . . Failed 42 | . 7 . 16 . 13 . . . 6 . . Catastrophic 12 | . 3 . 2 . 3 . . . 4 . . Database Lockouts . | . . . . . . . . . . . . Manual 40 | . 10 . 13 . 14 . . . 3 . . Terminals 64 | . 10 . 22 . 24 . . . 8 . . Fabricators . | . . . . . . . . . . . . Repair Stations 20 | . 2 . 13 . 3 . . . 2 . . Recycling Units 3 | . 2 . 1 . . . . . . . . Scanalyzers 17 | . . . 10 . 5 . . . 2 . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 23 | . 2 . 8 . 10 . . . 3 . . Record 1 | . . . 1 . . . . . . . . Part Schematic 1 | . 1 . . . . . . . . . . Prototype ID Bank 1 | . . . . . 1 . . . . . . Branch Access Points 2 | . 1 . . . . . . . 1 . . Terminal Index 3 | . . . 1 . 1 . . . 1 . . Alert Level 3 | . . . 2 . 1 . . . . . . Unreport Threat 4 | . . . 1 . 2 . . . 1 . . Locate Traps 1 | . . . . . 1 . . . . . . Reprogram Traps 2 | . . . . . 2 . . . . . . Dispatch Records 1 | . . . 1 . . . . . . . . Patrol Status 2 | . . . 1 . 1 . . . . . . Investigation Status 1 | . . . 1 . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 14 | . 2 . 9 . 2 . . . 1 . . Scan Component 8 | . 1 . 5 . 1 . . . 1 . . Repair 6 | . 1 . 4 . 1 . . . . . . Recycling Unit Hacks 3 | . 2 . 1 . . . . . . . . Report Inventory 2 | . 1 . 1 . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . Scanalyzer 16 | . . . 10 . 4 . . . 2 . . Insert Component 8 | . . . 5 . 2 . . . 1 . . Analyze 8 | . . . 5 . 2 . . . 1 . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 6 | . 1 . 2 . 3 . . . . . . Terminals 6 | . 1 . 2 . 3 . . . . . . Botnet 6 | . 1 . 2 . 3 . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . . . 1 . . Used 2 | . . . 1 . . . . . 1 . . Hacking Detections 31 | . 5 . 12 . 8 . . . 6 . . Full Trace Events 3 | . . . 3 . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 9 | . 1 . 5 . 2 . . . 1 . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 6 | . 1 . 4 . 1 . . . . . . Time 162 | . 26 . 110 . 26 . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 9 | . 9 . . . . . . . . . . Parts Scanalyzed 8 | . . . 5 . 2 . . . 1 . . Part Schematics Acquired 8 | . . . 5 . 2 . . . 1 . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Low Low Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Low Low Total Allies 3 | . . 3 . . . . . . . . . Largest Group 3 | . . 3 3 . . . . . . . . Highest-Rated Group 40 | . . 40 40 . . . . . . . . Highest-Rated Ally 16 | . . 16 16 . . . . . . . . Total Orders 2 | . . . 2 . . . . . . . . STAY 1 | . . . 1 . . . . . . . . FOLLOW 1 | . . . 1 . . . . . . . . Ally Attacks 60 | . . . 60 . . . . . . . . Total Damage 618 | . . . 618 . . . . . . . . Kills 15 | . . . 15 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Low Low Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . . . . . 1 . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Low Low Turns Passed 5593 | 85 587 435 832 335 873 440 424 15 880 629 58 Spaces Moved 4503 | 62 435 409 555 206 505 302 365 15 666 873 110 Core 1080 | 14 . . . . . . . . 85 871 110 Treads 2 | . . . . . . . . . . 2 . Legs 287 | . . . . . 153 134 . . . . . Wheels 3131 | 48 432 409 555 206 352 168 365 15 581 . . Hover 3 | . 3 . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 90 100 93 101 85 90 105 105 50 50 50 Average Speed 87 | 80 95 100 98 101 93 105 105 105 91 51 50 Slowest Speed 300 | 90 300 100 105 101 180 180 105 105 135 160 50 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 44 | 4 72 83 61 53 59 10 65 9 17 85 12 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 1 | . . 1 . . . . . . . . . Known Exits Taken 2 | . 1 . . . . . . . 1 . . Unknown Exits Taken 9 | 1 . 1 1 1 1 1 1 1 . 1 . Scrap Searched 6 | . . 1 . 1 . . 1 . . 2 1 Spaces Dug 37 | . . . 24 . 2 3 . . 8 . . Terrain Destroyed 442 | . 63 . 122 26 58 3 59 . 93 12 6 Melee 13 | . . . . . 2 3 . . 8 . . Projectile . | . . . . . . . . . . . . AOE 429 | . 63 . 122 26 56 . 59 . 85 12 6 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Low Low Total 5720 | 90 578 423 776 320 744 399 387 14 836 1041 112 Wait 670 | 1 79 5 139 100 73 50 6 . 70 147 . Move 4492 | 61 434 408 554 205 504 301 364 14 665 872 110 Hop . | . . . . . . . . . . . . Pick Up 66 | 12 14 1 6 2 16 9 . . 5 1 . Fast Attach 47 | 2 6 . 11 1 12 2 . . 8 5 . Attach 44 | 5 . . 5 1 15 6 . . 9 2 1 Detach 11 | . 1 . 2 1 3 2 . . . 2 . Swap 67 | . 10 4 11 3 12 8 2 . 17 . . Drop 55 | 5 10 . 9 1 18 5 . . 6 1 . Fire 215 | 4 24 5 39 6 58 11 15 . 46 6 1 Melee 49 | . . . . . 32 5 . . 10 2 . Ram 3 | . . . . . . . . . . 3 . Kick 1 | . . . . . 1 . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat / [Exi]) -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Mines -8/Materials (discovered 3 exits: *Fac / [*Sto x2]) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 3 exits: [*Fac] / *Low x2) -6/Lower Caves -6/Lower Caves History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 86 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 472 | -10/Materials | Identified exit to Mines 485 | -10/Materials | Discovered new exit (range 8) 586 | -10/Materials | Repaired Grenade Launcher 673 | -10/Materials | Entered Mines 712 | -10/Mines | Learned location of Zion (-6) 978 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1035 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1062 | -10/Mines | Discovered new exit (range 16) 1094 | -10/Mines | Discovered new exit (range 8) 1108 | -10/Mines | Entered Materials 1108 | -9/Materials | Accompanied by 3 allies 1108 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1223 | -9/Materials | Repaired Com. Wheel 1245 | -9/Materials | Discovered new exit (range 16) 1352 | -9/Materials | Discovered new exit (range 3) 1508 | -9/Materials | First assault squad dispatched 1700 | -9/Materials | Repaired Imp. Ion Engine 1728 | -9/Materials | Repaired Lgt. Armor Plating 1755 | -9/Materials | Repaired Com. Wheel 1850 | -9/Materials | Discovered new exit (range 16) 1940 | -9/Materials | Entered Mines 1952 | -9/Mines | Found a hidden stash of uninstalled traps 2267 | -9/Mines | Discovered new exit (range 5) 2275 | -9/Mines | Entered Materials 2275 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2325 | -8/Materials | Discovered new exit (range 15) 2451 | -8/Materials | Lost 3 parts (1p2n) 2520 | -8/Materials | Discovered new exit (range 8) 2570 | -8/Materials | Build established: Scavenger-Mutant 2699 | -8/Materials | Garrison activated, responded to threat 2845 | -8/Materials | Repaired Lgt. Armor Plating 3045 | -8/Materials | Core integrity fell below 50% 3115 | -8/Materials | Discovered new exit (range 11) 3122 | -8/Materials | Build established: Mutant 3148 | -8/Materials | Entered Factory 3148 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 3551 | -7/Factory | Discovered new exit (range 10) 3588 | -7/Factory | Entered Lower Caves 3843 | -7/Lower Caves | Spotted B-75 Beast 3846 | -7/Lower Caves | Build established: Gunner 3930 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 4006 | -7/Lower Caves | Discovered new exit (range 7) 4012 | -7/Lower Caves | Entered another Lower Caves area 4012 | -7/Lower Caves | Discovered new exit (range 15) 4027 | -7/Lower Caves | Entered Factory 4027 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4131 | -6/Factory | Garrison activated, responded to threat 4407 | -6/Factory | Spotted B-75 Beast 4594 | -6/Factory | Discovered new exit (range 5) 4708 | -6/Factory | Garrison activated, responded to threat 4819 | -6/Factory | Lost 8 parts (1p2n5u) 4848 | -6/Factory | Released all parts (8) 4855 | -6/Factory | Identified exit to Lower Caves 4878 | -6/Factory | Lost 4 parts (1p3n) 4907 | -6/Factory | Entered Lower Caves 4911 | -6/Lower Caves | Encountered a Warlord checkpoint 5109 | -6/Lower Caves | Core integrity fell below 50% 5162 | -6/Lower Caves | Build established: Mutant 5422 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 5445 | -6/Lower Caves | Core integrity fell below 20% 5467 | -6/Lower Caves | Learned Factory terminal intel 5530 | -6/Lower Caves | Discovered new exit (range 8) 5536 | -6/Lower Caves | Entered another Lower Caves area 5594 | -6/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 05482_ Acquired 1 matter. 05483_ Acquired 14 matter. 05489_ Slammed into G-50 Soldier. 05490_ Destabilizing: Core damaged (-25). 05491_ Slammed into G-50 Soldier. 05495_ System corrupted: Heat flow error (+280). 05497_ Overheating: Energy bleed (-12). 05510_ System corrupted: Energy discharge (-21). 05526_ IRGJ6ILLRK7K5 /70OU OV 05527_ Acquired 1 matter. 05528_ Acquired 3 matter. 05530_ Acquired 1 matter. 05530_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 05566_ Searching scrap... 05566_ Found Angular Momentum Engine. 05566_ Found 19 Matter. 05569_ Acquired 19 matter. 05577_ Rocket Launcher destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????# ????????????????????????????????? | | ?????????????? ????????????????????????????????? | | ???????????### ###???#?????????????????????????? | | ???????"???# ? #??? #????????????????????????? | | ???????""??# #? #??? ?????????? # ???????????? | | ????????" ?# ?# #???? ###?????? ??????????? | | ??????? # #?# #???? ##?### ??????????? | | ???????? # ### ###?? ## # ?????????? | | ?????????? # # #### # ?????????? | | ???????????# # ## #????????????? | | ????????????# #?#@ #?????????????????? | | ???????????## ### ##?????????????????? | | ??????????## # # #??????????????????? | | ??????????# ##??????????????????? | | ??????????# # # ##???????????????????? | | ??????????## ## #####????????????????? | | ???????????# ### ## # s#s #????????????????? | | ???????????# #?## ## # #????????????????? | | ????????#### #??## ###s# # #????????????????? | | ???????## # #???## ### ###??????????????? | | ???????# * #????####### # ##?????????????? | | ???????## ##???????## # # ##????????????? | | ????????#### #???????# #### #????????????? | | ??????????## ##???????# #??## #????????????? | | ?????#### #????????## ###?### #????????????? | | ??## ##?????##### ### # ##???????????? | | ## ###???# # # ## # #???????????? | | ##### ## ##???????????? | | ?# ########????????????? | | ?# ### #####???????????????????? | | ?# ##?###### ##???????????????????????? | | ?# ####????# ##????????????????????????? | | ???????# #?????????????????????????? | | ???????### #?????????????????????????? | | ###??????????#####?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 31 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 85 ECM Strength 2 Armor Coverage 300 Power Shielding 33 Propulsion Shielding 66 Weapon Shielding 33 Evasion (%) 57 Target Analysis 5 Kinecelleration 30 Salvage Targeting 2 Offensive Hacking 12 Defensive Hacking 10 Item Schematics ----------------- Propulsion Shielding | -10/Materials | Hacked Power Shielding | -9/Materials | Scanalyzed Grenade Launcher | -9/Materials | Scanalyzed Wheel | -9/Materials | Scanalyzed Rocket Launcher | -9/Materials | Scanalyzed Shotgun | -9/Materials | Scanalyzed Imp. Sensor Array | -8/Materials | Scanalyzed Hrd. Light Armor Plating | -8/Materials | Scanalyzed Imp. Propulsion Shielding | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DispersionTargetAutogun Manual? 0 Play Time 01:39:31 Cumulative 67.0 hours Start 2024.05.02 @ 20:23:35 End 2024.05.02 @ 22:38:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 52 Rogue 13 Adventurer 32 Explorer 7 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 49 Achievement% 38 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 16/Smallcaps Map View 64x42 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 631a2ce0-f7b1-4bf6-9f65-6bd54bf3eb0b