Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.07.17 @ 19:59:53 Player: biogoob Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (22) 4400 Robots Destroyed (101) 505 Value Destroyed (3675) 3675 Prototype IDs (41) 820 Alien Tech Used (0) 0 Bonus (9004) 9004 TOTAL SCORE: 22904 Bonus ------- High Alert Combat Kills 132 Follower Combat Kills 84 Entered DSFs 500 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Acquired SGEMP 2000 Delivered SGEMP 2000 Win 3000 Friendly Fire -12 Cogmind --------- Core Integrity 1507/1600 Matter 223/300 Energy 385/400 System Corruption 1% Temperature Warm (184) Movement Flying (17) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor Quantum Reactor > --- PROPULSION (8) --- Cooled Nuclear Pulse Thruster Impulse Thruster Electron Diverter Electron Diverter Electron Diverter Impulse Thruster Array Experimental Q-thruster > --- UTILITY (13) ----- Advanced Heat Sink Advanced Quantum Shading Machine Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Advanced Melee Analysis Suite Improved Medium Armor Plating Improved Heavy Armor Plating Advanced Hacking Suite Deep Network Scanner Improved System Shield Quantum Router > --- WEAPON (2) ------- Power Maul > --- INVENTORY (5) ---- Advanced Quantum Shading Machine Experimental EM Disruption Field KE Penetrator Enhanced Force Lance Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Quantum Reactor > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Impulse Thruster Electron Diverter Electron Diverter Electron Diverter Impulse Thruster Array Experimental Q-thruster > --- UTILITY ---------- Advanced Heat Sink Advanced Quantum Shading Machine Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Advanced Melee Analysis Suite Improved Medium Armor Plating Improved Heavy Armor Plating Advanced Hacking Suite Deep Network Scanner Improved System Shield Quantum Router > --- WEAPON ----------- Power Maul > --- INVENTORY -------- Advanced Quantum Shading Machine Experimental EM Disruption Field KE Penetrator Enhanced Force Lance [Rating: 171] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Neutrino Core Reactor Fusion Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Wheel Wheel Hover Unit Combat Gravmag System Flight Unit Cooled Nuclear Pulse Thruster Utility Large Storage Unit Device Experimental Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Advanced Hacking Suite Protection Improved Light Armor Plating Weapon Improved Assault Rifle Energy Gun Wave Gun Ballistic Gun Improved Assault Rifle Launcher Heavy Missile Launcher Impact Weapon Makeshift Hammer Piercing Weapon Lance Build | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Jun Mat Min Mat Min Mat Fac DSF Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Acc Slots Evolved 18 | . . . 2 . 2 2 . 2 2 . . . . 2 . . . . 2 2 . 2 Power 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Propulsion 6 | . . . 1 . 1 . . 1 . . . . . 1 . . . . 1 1 . . Utility 11 | . . . 1 . 1 2 . 1 1 . . . . 1 . . . . 1 1 . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 212 | . 8 8 8 3 29 3 11 28 11 12 18 8 1 19 3 1 4 1 14 7 7 8 Power 25 | . 1 2 2 . 2 . 1 2 2 1 1 1 . 4 . . . . 2 2 1 1 Engine 9 | . 1 2 2 . 2 . 1 1 . . . . . . . . . . . . . . Core 4 | . . . . . . . . 1 1 1 . . . 1 . . . . . . . . Reactor 12 | . . . . . . . . . 1 . 1 1 . 3 . . . . 2 2 1 1 Propulsion 50 | . 1 4 1 . 10 . 7 2 1 2 2 3 . 5 . 1 . . 5 2 2 2 Treads 9 | . . . . . . . 4 2 1 2 . . . . . . . . . . . . Leg 16 | . 1 3 1 . 9 . 2 . . . . . . . . . . . . . . . Wheel 3 | . . 1 . . 1 . . . . . . . . 1 . . . . . . . . Hover 3 | . . . . . . . 1 . . . 2 . . . . . . . . . . . Flight 19 | . . . . . . . . . . . . 3 . 4 . 1 . . 5 2 2 2 Utility 90 | . 3 2 1 3 6 2 1 15 4 7 11 4 1 7 2 . 4 1 7 3 1 5 Device 46 | . 1 . . 1 2 1 1 9 2 6 7 1 1 3 2 . 2 . 3 2 . 2 Storage 6 | . 1 . 1 . 1 . . . . . 1 1 . . . . . 1 . . . . Processor 12 | . . 1 . 1 . . . 3 1 . 1 . . 1 . . . . 3 1 . . Hackware 10 | . . . . . . . . . . . 1 1 . 3 . . 2 . 1 . . 2 Protection 16 | . 1 1 . 1 3 1 . 3 1 1 1 1 . . . . . . . . 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 47 | . 3 . 4 . 11 1 2 9 4 2 4 . . 3 1 . . . . . 3 . Energy Gun 20 | . . . 1 . 6 1 1 6 4 1 . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 18 | . 3 . 3 . 4 . 1 3 . 1 1 . . 2 . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . Launcher 3 | . . . . . 1 . . . . . 2 . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . . . . . . . . . . 1 . . . . . 2 . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 3 | . . . . . . . . . . . 1 . . 1 . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . 1 . . 1 . . . . 1 . . 3 . . . . . . 3 . 1 3 Corrupted Parts 2 | . . . . . . . 2 . . . . . . . . . . . . . . . System Corruption 6 | . . . . . . . 6 . . . . . . . . . . . . . . . Parts Lost 42 | . 1 2 . . 6 . 5 5 1 3 5 . 3 1 1 . . . 5 . 1 3 Power 7 | . 1 . . . 1 . 1 1 . . . . . . . . . . 2 . . 1 Propulsion 15 | . . 1 . . 2 . 1 . 1 3 3 . . . 1 . . . 1 . 1 1 Utility 16 | . . 1 . . 1 . 2 3 . . 2 . 3 1 . . . . 2 . . 1 Weapon 4 | . . . . . 2 . 1 1 . . . . . . . . . . . . . . Highest Loss Streak 5 | . 1 2 . . 4 . 5 4 1 3 3 . 3 1 1 . . . 3 . 1 2 To Critical Strikes 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Average Slot Usage (%) 91 | . 98 99 99 100 96 81 77 95 86 91 75 78 86 75 82 89 91 94 92 88 99 87 Engine 5 | . 14 14 11 11 9 7 5 3 . . . . . . . . 2 5 1 . . . Core 1 | . . . . . . . . 1 5 4 1 . . . . . . . . . . . Reactor 2 | . . . . . . . . . 1 5 5 5 5 6 5 5 5 5 4 4 8 7 Treads 7 | . . . . . . . 13 33 26 26 1 . . . . . . . . . . . Leg 13 | . 28 27 33 33 32 23 11 . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . 9 11 11 5 . . . . . . . . Flight 5 | . . . . . . . . . . . . 7 17 19 21 26 26 26 29 34 33 28 Device 7 | . 1 . . . 4 7 5 14 11 8 15 12 16 6 10 15 11 10 6 1 8 10 Storage 8 | . 14 14 21 19 9 7 7 6 5 5 . . . . . . . 1 4 4 4 1 Processor 10 | . . . . 2 9 7 7 18 13 17 22 23 17 18 14 10 10 10 16 17 16 12 Hackware 4 | . . . . . . . . . . . 4 8 10 11 21 21 24 24 18 17 17 17 Protection 6 | . 11 12 11 11 13 7 7 3 7 7 . 1 . . . . . . . . . 6 Energy Gun 4 | . . . 1 . 9 12 8 9 8 10 . . . . . . . . . . . . Ballistic Gun 8 | . 27 28 20 22 8 . 4 3 2 . 4 . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . 4 5 5 4 5 5 5 5 4 4 3 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 84 | 13 38 38 46 46 48 44 44 59 78 84 80 25 18 36 36 33 34 38 40 41 53 55 Greatest Support 121 | 20 20 30 40 40 50 10 88 121 121 121 78 25 18 41 41 41 41 41 58 60 61 62 Greatest Overweight (x) 4 | . 1 3 1 1 3 4 4 1 . 1 2 2 . . . . . . 1 . . . Average Overweight (x) . | . . 1 . . . 3 . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 5 5 10 10 10 10 10 Average Capacity 12 | 8 10 15 15 15 15 15 15 15 15 15 6 5 5 5 5 5 5 6 10 10 10 7 Most Carried 15 | 6 10 11 15 15 15 15 15 15 15 15 14 5 5 5 5 5 5 5 10 10 10 9 Average Carried 11 | 6 8 9 14 14 14 14 13 14 14 14 5 4 5 4 5 4 5 5 9 9 9 5 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 5 5 5 5 5 5 5 10 10 10 10 5 Final Carried 15 | 6 9 11 15 15 13 14 15 14 15 14 3 5 5 5 5 5 5 5 10 10 10 4 Class Distribution -------------------- 36% | Mutant 25% | Scavenger-Mutant 10% | Hacker-Scout 9% | Skirmisher 5% | Ninja 3% | Wizard-Scout 3% | Hacker-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/DSF Mutant | -6/Factory Mutant | -5/Factory Skirmisher | -5/Upper Caves Ninja | -5/Upper Caves Hacker-Ninja | -5/Zhirov Hacker-Ninja | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Ninja | -4/Upper Caves Wizard-Scout | -4/Warlord Wizard-Scout | -3/Proximity Caves Hacker-Scout | -3/Research Hacker-Sprinter | -2/Research Hacker-Scout | -2/Testing Wizard-Scout | -1/Access Resources | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Jun Mat Min Mat Min Mat Fac DSF Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Acc Matter Collected 3170 | 201 212 180 97 109 664 . 80 372 65 140 348 . 73 274 57 10 . 35 61 119 73 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 4097 | 74 410 109 173 40 1625 . 80 352 88 207 204 . 43 385 . . . . 69 160 78 . Parts 212 | 1 19 4 14 8 88 . 3 18 5 3 6 . 2 22 . . . . 5 9 5 . Haulers Intercepted 2 | . . . . . 1 . . . . . . . . . . . . . . 1 . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 23 | . . . . . . . . . . 2 19 . 2 . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Jun Mat Min Mat Min Mat Fac DSF Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Acc Combat Hostiles Destroyed 80 | . 10 6 3 3 32 . 1 6 1 5 11 . . 2 . . . . . . . . Melee 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . . Guns 57 | . 10 6 3 3 22 . 1 5 . 4 1 . . 2 . . . . . . . . AOE 20 | . . . . . 10 . . . . . 10 . . . . . . . . . . . Classes Destroyed 16 | 1 2 1 2 . 5 . 1 3 . . . . . . . . . . . . 1 . Worker 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Builder 3 | . . . . . 3 . . . . . . . . . . . . . . . . . Tunneler 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Hauler 2 | . . . . . 1 . . . . . . . . . . . . . . 1 . . Recycler 4 | 1 1 . . . 1 . . . . . . . . 1 . . . . . . . . Mechanic 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Watcher 12 | . . . 2 . 2 . . . . . . . 1 3 . . . . 2 2 . . Swarmer 19 | . 3 3 . 3 2 . . . . 1 7 . . . . . . . . . . . Grunt 41 | . 7 . 2 . 25 . . 2 . 1 4 . . . . . . . . . . . Duelist 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Sentry 8 | . . . 1 . 5 . . . 1 1 . . . . . . . . . . . . Specialist 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Hunter 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Programmer 6 | . . . . . . . . 2 . 2 . . . 2 . . . . . . . . Assembled 3 | . . 3 . . . . . . . . . . . . . . . . . . . . Best Kill Streak 17 | 1 3 3 3 3 17 . 1 2 1 3 5 . 1 3 . . . . 1 2 1 . Combat Bots Only 9 | . 3 3 2 3 9 . 1 2 1 3 5 . . 2 . . . . . . . . Max Kills in Single Turn 4 | 1 1 1 1 2 4 . 1 1 1 1 3 . 1 1 . . . . 1 1 1 . Gunslinging 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . 3 . . . . . 3 . . . . . . . . . . . Melee 1 | . . . . . . . . 1 . 1 . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Jun Mat Min Mat Min Mat Fac DSF Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Acc Damage Taken 7987 | . 311 333 139 59 1462 . 528 789 222 1138 628 . 382 404 100 36 . 39 485 101 339 492 Core 935 | . 54 60 47 7 138 . 34 . . 76 114 . 116 125 . . . . 49 22 . 93 Absorbed by Shields 419 | . . . . . 356 . 24 . . . . . . 39 . . . . . . . . Ignored by Resistances 45 | . . . . . 8 . . 17 20 . . . . . . . . . . . . . Regen/Repaired (Parts) 57 | . . . . . . 11 . . . . . . . 46 . . . . . . . . Core Remaining (%) 86 | 100 . 54 . 86 74 . 95 100 . . . . 69 . . . . 89 96 . 98 94 Volleys Fired 227 | 1 22 16 13 4 88 . 7 21 7 29 11 . . 8 . . . . . . . . Largest 2 | 2 2 2 2 2 2 . 2 2 2 2 2 . . 2 . . . . . . . . Hottest 162 | 60 46 46 46 46 80 . 114 134 162 162 120 . . 68 . . . . . . . . Shots Fired 428 | 2 44 33 25 8 171 . 12 37 14 48 18 . . 16 . . . . . . . . Gun 410 | 2 44 33 25 8 162 . 12 37 14 48 9 . . 16 . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . . . . . Launcher 18 | . . . . . 9 . . . . . 9 . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 252 | 1 44 33 24 8 100 . . 15 . 7 4 . . 16 . . . . . . . . Thermal 67 | . . . . . . . 7 5 9 41 5 . . . . . . . . . . . Explosive 18 | . . . . . 9 . . . . . 9 . . . . . . . . . . . Electromagnetic 91 | 1 . . 1 . 62 . 5 17 5 . . . . . . . . . . . . . Robot Hit Streak 24 | 1 8 5 18 7 24 . 5 9 12 9 4 . . 3 . . . . . . . . Robot Miss Streak 4 | . 2 3 2 1 3 . 1 4 2 3 3 . . 2 . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 5 | . . . . 1 3 . . . . 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 1 . . . . 1 . . . . . . . . . . . . Shots Hit Robots 310 | 1 28 13 21 7 132 . 10 28 11 28 6 . 2 12 . . . . 3 6 2 . Core Hits 185 | 1 15 8 7 3 88 . 3 14 1 12 18 . 1 9 . . . . . 4 1 . Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Critical Strikes 7 | . . . . . 2 . . . 1 1 . . . 1 . . . . 2 . . . Burn 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Destroy 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Corrupt 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Impale 3 | . . . . . . . . . . . . . . 1 . . . . 2 . . . Melee Attacks 91 | . . . . . . . . . . . . . 2 21 2 7 . 3 33 8 11 4 Impact 21 | . . . . . . . . . . . . . . . . 2 . . 10 . 5 4 Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing 70 | . . . . . . . . . . . . . 2 21 2 5 . 3 23 8 6 . Sneak Attacks 3 | . . . . . . . . . . . . . . 1 . . . . . 1 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Damage Inflicted 8816 | 15 433 261 339 112 3324 . 166 653 245 843 1149 . 109 456 . . . . 187 379 145 . Guns 4963 | 15 433 261 339 112 1840 . 166 651 205 774 55 . . 112 . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . Explosions 2618 | . . . . . 1484 . . . 40 . 1094 . . . . . . . . . . . Melee 1164 | . . . . . . . . . . . . . 109 344 . . . . 187 379 145 . Ramming 71 | . . . . . . . . 2 . 69 . . . . . . . . . . . . Kinetic 2762 | . 433 261 315 112 1212 . . 310 . . 7 . . 112 . . . . . . . . Thermal 1281 | . . . . . 176 . 115 46 122 774 48 . . . . . . . . . . . Explosive 2402 | . . . . . 1308 . . . . . 1094 . . . . . . . . . . . Electromagnetic 1136 | 15 . . 24 . 628 . 51 295 123 . . . . . . . . . . . . . Impact 43 | . . . . . . . . . . . . . . . . . . . 43 . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing 1121 | . . . . . . . . . . . . . 109 344 . . . . 144 379 145 . Highest Corruption 9 | . 1 1 . . 1 . 6 2 . 9 9 9 9 . . 1 1 . . . . 1 Average Corruption 3 | . 1 1 . . 1 . 5 1 . 8 9 9 9 . . 1 1 . . . . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 3 | . . . . . . . . . . . . . . 3 . . . . . . . . Effects 60 | . 2 3 . . 9 . 2 3 . 7 27 2 5 . . . . . . . . . Message Errors 16 | . 1 . . . 3 . . 1 . 1 7 . 3 . . . . . . . . . Matter Fused 16 | . 1 . . . 1 . 1 1 . 1 9 . 2 . . . . . . . . . Heat Flow Errors 6 | . . . . . . . 1 . . 2 2 1 . . . . . . . . . . Energy Discharges 4 | . . . . . 2 . . 1 . 1 . . . . . . . . . . . . Parts Rejected 2 | . . . . . 1 . . . . 1 . . . . . . . . . . . . Data Loss (minor) 3 | . . . . . . . . . . 1 2 . . . . . . . . . . . Data Loss (major) 5 | . . 1 . . 2 . . . . . 2 . . . . . . . . . . . Misfires 4 | . . 1 . . . . . . . . 3 . . . . . . . . . . . Alerts 2 | . . 1 . . . . . . . . . 1 . . . . . . . . . . Weapon Failures 2 | . . . . . . . . . . . 2 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 254 | . . . . . 20 . . . . . 18 . . . . . . . 148 26 42 . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . Explosions 38 | . . . . . 20 . . . . . 18 . . . . . . . . . . . Melee 216 | . . . . . . . . . . . . . . . . . . . 148 26 42 . Knockbacks 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Impact 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 155 | . . . . . 5 . . . 31 . 119 . . . . . . . . . . . Shots 6 | . . . . . 1 . . . 1 . 4 . . . . . . . . . . . Rammed 20 | . . . . . . . . 4 . 16 . . . . . . . . . . . . Targets Rammed 23 | . . 1 . . . . . 5 . 17 . . . . . . . . . . . . Kicked 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . . Highest Temperature 633 | 20 10 . 4 . 171 . 112 16 139 633 224 257 42 17 . . 2 . 469 117 448 293 Average Temperature 110 | 15 4 . 2 . 34 . 69 8 65 171 80 133 28 7 . . 2 . 150 31 105 108 Received Heat Transfer 1671 | . 87 . 42 . 731 . . 234 36 135 90 . 181 27 9 . . 12 42 . . 45 Effects 30 | . . . . . . . . . . 24 . . . . . . . . 1 . 5 . Shutdowns 12 | . . . . . . . . . . 10 . . . . . . . . 1 . 1 . Energy Bleed 3 | . . . . . . . . . . 3 . . . . . . . . . . . . Interference 9 | . . . . . . . . . . 7 . . . . . . . . . . 2 . Damage (minor) 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Damage (major) 5 | . . . . . . . . . . 3 . . . . . . . . . . 2 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Parts Fried 6 | . . . . . 3 . . 1 2 . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . . . . . . . . . . 3 . . . . . . . . . . . . Heat Transferred 1999 | . . . . . 250 . 222 84 222 1147 74 . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . 2 . . . 1 . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Jun Mat Min Mat Min Mat Fac DSF Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Acc Peak Influence 983 | 5 270 163 102 111 612 103 72 74 66 . . . . 353 . . . . 983 528 341 321 Initial 640 | . 3 15 5 . 42 75 72 29 24 . . . . . . . . . 640 369 297 80 Average 127 | 5 74 68 32 33 289 83 44 26 30 . . . . 119 . . . . 699 448 137 112 Maximum Alert Level 3 | . 1 . . . 2 . . . . . . . . 1 . . . . 3 2 1 1 Low Security (%) 78 | 100 95 100 100 100 26 100 100 100 100 . . . . 68 . . . . . . 62 83 Level 1 12 | . 4 . . . 51 . . . . . . . . 31 . . . . . 24 37 16 Level 2 7 | . . . . . 22 . . . . . . . . . . . . . 56 75 . . Level 3 1 | . . . . . . . . . . . . . . . . . . . 43 . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 24 | . 3 . . . 7 1 1 4 . . 1 . . 1 . . . . 3 1 1 1 Investigation 7 | . 1 . . . 2 . . 1 . . 1 . . . . . . . . 1 . 1 Extermination 4 | . . . . . . 1 . 2 . . . . . 1 . . . . . . . . Reinforcement 11 | . 2 . . . 3 . 1 1 . . . . . . . . . . 3 . 1 . Assault 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Jun Mat Min Mat Min Mat Fac DSF Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Acc Distress Signals 15 | . 1 . 2 . 5 . . . . . . . 1 1 . . . . 3 . 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 258 | . 15 11 13 8 52 . 2 11 2 5 10 . 15 14 7 4 . 7 36 8 20 18 Peak Tracking Total 16 | . 5 8 4 4 7 1 2 4 1 3 5 . 13 6 4 5 . 5 15 4 14 16 Tactical Retreats 31 | . 1 3 1 . 3 . 1 1 . . . . . 3 3 . . 2 8 1 . 4 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Jun Mat Min Mat Min Mat Fac DSF Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Acc Traps Triggered 7 | . 1 . . . 2 . . 1 . . . . . 1 . . . . . . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered 7 | . . . . . . . . . . . . . . . . 2 5 . . . . . Most Traps Carried 1 | . . . . . . . . . . . . . . . . 1 1 1 1 . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Jun Mat Min Mat Min Mat Fac DSF Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Acc Machines Disabled 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Max in Single Turn 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Garrison Access 9 | . . . . . . . . . . . . . . 1 . . . . 2 3 1 2 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Jun Mat Min Mat Min Mat Fac DSF Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Acc Machines Accessed 73 | . 2 . 3 1 7 3 . 8 2 . 1 5 1 7 . . 8 . 8 4 5 8 Terminals 35 | . 2 . 3 . 4 1 . 3 1 . 1 . 1 3 . . . . 5 2 4 5 Fabricators 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Repair Stations 4 | . . . . . 1 1 . 1 . . . . . 1 . . . . . . . . Recycling Units 7 | . . . . . . 1 . 1 1 . . . . 2 . . . . 1 . . 1 Scanalyzers 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . . Garrison Access 10 | . . . . . 1 . . 1 . . . . . 1 . . . . 2 2 1 2 Total Hacks 211 | . 5 . 7 1 26 8 . 18 4 . 4 27 2 14 . . 12 . 25 11 11 36 Successful 123 | . 3 . 6 1 9 4 . 10 3 . 4 27 1 9 . . 12 . 12 6 5 11 Failed 88 | . 2 . 1 . 17 4 . 8 1 . . . 1 5 . . . . 13 5 6 25 Catastrophic 17 | . . . . . 1 . . 3 1 . . . . 1 . . . . 2 2 3 4 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 72 | . 4 . 6 . 12 . . 9 1 . . . . 7 . . 1 . 9 5 3 15 Terminals 119 | . 5 . 7 . 15 5 . 8 2 . 4 . 2 8 . . . . 19 8 9 27 Fabricators 2 | . . . . . . . . 2 . . . . . . . . . . . . . . Repair Stations 12 | . . . . . 5 2 . 3 . . . . . 2 . . . . . . . . Recycling Units 11 | . . . . . . 1 . 1 2 . . . . 3 . . . . 2 . . 2 Scanalyzers 6 | . . . . . 3 . . 3 . . . . . . . . . . . . . . Garrison Access 21 | . . . . . 3 . . 1 . . . . . 1 . . . . 4 3 2 7 Terminal Hacks 84 | . 2 . 4 1 6 1 . 4 1 . 4 27 1 1 . . 12 . 7 1 4 8 Record 24 | . . . . . . . . . . . 4 15 . . . . 5 . . . . . Part Schematic 5 | . . . . . . . . 1 . . . 4 . . . . . . . . . . Robot Analysis 7 | . 1 . 1 . . . . . . . . 4 . . . . . . . . . 1 Prototype ID Bank 11 | . . . 1 . 1 . . . . . . 4 . . . . 5 . . . . . Open Door 5 | . . . . 1 . . . . . . . . 1 . . . 2 . . . . 1 Open DSF 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Level Access Points 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 . Alert Level 2 | . . . . . 1 . . . . . . . . 1 . . . . . . . . Unreport Threat 16 | . 1 . 1 . 4 . . 2 . . . . . . . . . . 3 . 3 2 Dispatch Records 2 | . . . 1 . . . . . . . . . . . . . . . . . . 1 Maintenance Status 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Patrol Status 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Zone Layout 7 | . . . . . . . . 1 1 . . . . . . . . . 3 1 . 1 Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 5 | . . . . . 1 2 . . . . . . . 2 . . . . . . . . Scan Component 3 | . . . . . 1 1 . . . . . . . 1 . . . . . . . . Repair 2 | . . . . . . 1 . . . . . . . 1 . . . . . . . . Recycling Unit Hacks 9 | . . . . . . 1 . 1 2 . . . . 3 . . . . 2 . . . Report Inventory 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . Retrieve Matter 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . Retrieve Components 5 | . . . . . . 1 . 1 1 . . . . 1 . . . . 1 . . . Scanalyzer 4 | . . . . . 1 . . 3 . . . . . . . . . . . . . . Insert Component 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . . Analyze 2 | . . . . . . . . 2 . . . . . . . . . . . . . . Garrison Access Hacks 8 | . . . . . . . . . . . . . . 1 . . . . 2 2 1 2 Seal Access 8 | . . . . . . . . . . . . . . 1 . . . . 2 2 1 2 Unauthorized Hacks 13 | . 1 . 2 . 1 . . 2 . . . . . 2 . . . . 1 3 . 1 Terminals 13 | . 1 . 2 . 1 . . 2 . . . . . 2 . . . . 1 3 . 1 Assimilate 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Botnet 11 | . 1 . 2 . 1 . . 2 . . . . . 2 . . . . . 2 . 1 Operators 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 42 | . 2 . 3 . 6 2 . 6 1 . 1 . . 3 . . . . 6 2 4 6 Full Trace Events 5 | . . . . . 1 . . 1 . . 1 . . . . . . . . 1 . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . . . . 1 . . . 4 . . . . . . . . 3 . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . 1 . . . . . . . 1 . . . . . . . . Time 157 | . . . . . . 68 . . . . . . . 89 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 13 | . . . . . . 2 . 2 7 . . . . 2 . . . . . . . . Parts Scanalyzed 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Jun Mat Min Mat Min Mat Fac DSF Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . 3 . . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Jun Mat Min Mat Min Mat Fac DSF Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Acc Total Allies 10 | . . 2 . 4 . . . . . . . . . . . . . . 1 . . 3 Largest Group 4 | . . 2 . 4 1 . . . . . . . . . . . . . 1 . . 3 Highest-Rated Group 379 | . . 45 . 71 31 . . . . . . . . . . . . . 26 . . 379 Highest-Rated Ally 135 | . . 31 . 31 31 . . . . . . . . . . . . . 26 . . 135 Total Orders 1 | . . . . 1 . . . . . . . . . . . . . . . . . . STAY 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Ally Attacks 46 | . . 12 . 10 20 . . . . . . . . . . . . . . . . 4 Total Damage 729 | . . 145 . 185 334 . . . . . . . . . . . . . . . . 65 Kills 13 | . . 4 . 4 5 . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Jun Mat Min Mat Min Mat Fac DSF Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Acc Robot Analysis Total 7 | . 1 . 1 . . . . . . . . 4 . . . . . . . . . 1 Derelict Logs Recovered 9 | . . 1 . 1 . . . . . 2 2 . 1 . . 2 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Jun Mat Min Mat Min Mat Fac DSF Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Acc Turns Passed 10860 | 18 684 699 672 1038 1357 308 103 1115 675 1004 772 85 96 435 360 229 134 221 318 130 231 176 Spaces Moved 10313 | 13 334 133 315 584 719 176 42 552 369 507 754 157 202 742 428 552 484 518 965 442 692 633 Core . | . . . . . . . . . . . . . . . . . . . . . . . Treads 1484 | . . . . . . . 28 552 369 507 28 . . . . . . . . . . . Legs 2026 | 13 334 110 315 584 659 . 11 . . . . . . . . . . . . . . . Wheels 262 | . . 23 . . 60 176 3 . . . . . . . . . . . . . . . Hover 779 | . . . . . . . . . . . 726 53 . . . . . . . . . . Flight 5762 | . . . . . . . . . . . . 104 202 742 428 552 484 518 965 442 692 633 Fastest Speed 9 | 120 120 110 120 120 120 125 120 145 153 148 71 29 29 26 26 26 26 26 11 15 9 13 Average Speed 75 | 120 171 176 183 169 132 133 145 153 153 154 82 44 29 26 27 26 26 26 20 22 15 16 Slowest Speed 320 | 120 190 190 190 190 260 140 225 225 155 235 320 175 29 34 28 26 26 26 87 25 18 17 Overloaded Moves 217 | . . . . . . . . . . . . . . . . . . . 46 . 48 123 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 37 | . . . . . . . . . . . . . 2 2 . . 1 . 8 5 14 5 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 42 | 3 57 20 25 92 53 4 42 15 9 69 87 63 26 14 64 61 81 73 37 13 54 20 Regions Visited 22 Branch Regions 11 Pre-discovered Areas 5 | . . . . . . . . . . . . 3 . . . 2 . . . . . . Known Exits Taken 17 | . . . . 1 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . . . . . . . . Scrap Searched 18 | . . . . 3 . . . . . 4 3 . 1 . 3 1 . 3 . . . . Spaces Dug 44 | . . . . . . . . . . 4 . . . 5 2 4 . 2 18 1 5 3 Terrain Destroyed 237 | . . . . . 70 . . . . 4 118 . . 10 2 4 . 2 18 1 5 3 Melee 40 | . . . . . . . . . . . . . . 5 2 4 . 2 18 1 5 3 Projectile 9 | . . . . . . . . . . 4 . . . 5 . . . . . . . . AOE 188 | . . . . . 70 . . . . . 118 . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Jun Mat Min Mat Min Mat Fac DSF Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Acc Total 12755 | 13 407 563 386 626 957 248 71 769 469 677 885 170 234 924 665 629 490 599 1036 453 792 692 Wait 1745 | . 21 403 35 25 98 68 4 143 66 107 88 . 29 111 230 71 . 77 29 . 91 49 Move 10220 | 12 333 132 314 583 718 175 41 551 368 506 753 156 197 737 427 551 481 517 948 431 667 622 Hop 33 | . . . . . . . . . . . . . 2 2 . . 1 . 8 5 10 5 Pick Up 65 | . 10 1 10 4 8 2 2 6 8 2 2 . 1 2 . 1 . . 4 . 2 . Fast Attach 96 | . 4 1 1 3 4 2 8 9 3 1 7 8 1 13 2 . 3 1 11 5 4 5 Attach 39 | . 1 2 2 . 7 . 3 7 2 1 6 . . 2 . 1 . . . 1 1 3 Detach 37 | . 1 1 . . 1 . 4 7 . . 4 2 1 3 1 . 1 1 4 1 2 3 Swap 77 | . 3 5 5 . 18 1 . 12 6 10 5 . . 4 1 . 1 . 3 1 2 . Drop 106 | . 12 1 6 7 15 . 2 8 9 4 9 4 1 9 2 . 3 . 6 1 6 1 Fire 227 | 1 22 16 13 4 88 . 7 21 7 29 11 . . 8 . . . . . . . . Melee 75 | . . . . . . . . . . . . . 2 21 2 5 . 3 23 8 7 4 Ram 4 | . . . . . . . . 4 . . . . . . . . . . . . . . Kick 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Crush 18 | . . . . . . . . 1 . 17 . . . . . . . . . . . . Escape Stasis 12 | . . . . . . . . . . . . . . 12 . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 2 exits: Mat / *Min) -9/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/DSF -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Res x2 / *Upp) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: *Res x3) -2/Research -2/Testing -1/Access (discovered 2 exits: *Sur / Com) To Epsilon Eridani History --------- Turn | Location | Event 4 | -11/Junkyard | Discovered new exit (range 3) 19 | -11/Junkyard | Entered Materials 133 | -10/Materials | Discovered new exit (range 12) 209 | -10/Materials | Discovered new exit (range 15) 312 | -10/Materials | Build established: Mutant 500 | -10/Materials | Derelicts attacked the area 587 | -10/Materials | Discovered new exit (range 6) 703 | -10/Materials | Entered Mines 815 | -10/Mines | Assembled infested the area 1370 | -10/Mines | Discovered new exit (range 8) 1393 | -10/Mines | Learned location of 1 exit from Materials 1402 | -10/Mines | Entered Materials 1402 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1403 | -9/Materials | Identified exit to Materials 1559 | -9/Materials | Build established: Scavenger-Mutant 2038 | -9/Materials | Discovered new exit (range 12) 2074 | -9/Materials | Entered Mines 2079 | -9/Mines | Found the Drone Emporium 2092 | -9/Mines | Found Prototype Device 2092 | -9/Mines | Identified Splice Drone Bay 2105 | -9/Mines | Met a Derelict bent on vengeance 2139 | -9/Mines | Escorted by a lone wolf Derelict 2273 | -9/Mines | Discovered exit to Materials (range 11) 2305 | -9/Mines | Discovered exit to Materials (range 5) 2516 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2670 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2672 | -9/Mines | Discovered new exit (range 5) 2864 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2895 | -9/Mines | Learned location of 1 exit from Materials 2974 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2977 | -9/Mines | Found Prototype Device 3112 | -9/Mines | Entered Materials 3112 | -8/Materials | Accompanied by 1 ally 3112 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3113 | -8/Materials | Identified exit to Factory 3395 | -8/Materials | Identified Exp. Sensor Array 3712 | -8/Materials | Discovered exit to Factory (range 5) 3791 | -8/Materials | Build established: Mutant 4166 | -8/Materials | Build established: Scavenger-Mutant 4312 | -8/Materials | First assault squad dispatched 4332 | -8/Materials | Garrison activated, responded to threat 4377 | -8/Materials | Lost 4 parts (1p2n1w) 4379 | -8/Materials | Destroyed 9 combat bots 4469 | -8/Materials | Entered Factory 4469 | -7/Factory | Evolved 2 slots: Utility x2 4630 | -7/Factory | Build established: Mutant 4756 | -7/Factory | Repaired Broken Exp. Sensor Array 4775 | -7/Factory | Identified exit to DSF 4777 | -7/Factory | Entered DSF 4830 | -7/DSF | Lost 5 parts (1p1n2u1w) 4851 | -7/DSF | Additional patrols routed to DSF 4861 | -7/DSF | Discovered new exit (range 13) 4880 | -7/DSF | Entered Factory 4880 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5653 | -6/Factory | Lost 4 parts (1p2u1w) 5964 | -6/Factory | Discovered new exit (range 5) 5968 | -6/Factory | Identified exit to Factory 5995 | -6/Factory | Entered another Factory area 5995 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 6503 | -5/Factory | Discovered new exit (range 10) 6632 | -5/Factory | Identified exit to Upper Caves 6670 | -5/Factory | Entered Upper Caves 6718 | -5/Upper Caves | Build established: Skirmisher 6958 | -5/Upper Caves | Identified exit to Upper Caves 6992 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 7157 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7488 | -5/Upper Caves | Lost 3 parts (3n) 7674 | -5/Upper Caves | Entered another Upper Caves area 7723 | -5/Upper Caves | Lost 3 parts (1n2u) 7752 | -5/Upper Caves | Attracted the attention of an 0b10 base 7835 | -5/Upper Caves | Learned location of 1 exit from Factory 7871 | -5/Upper Caves | Discovered new exit (range 9) 7890 | -5/Upper Caves | Identified exit to Factory 8196 | -5/Upper Caves | Build established: Ninja 8384 | -5/Upper Caves | Discovered new exit (range 9) 8389 | -5/Upper Caves | Identified exit to Zhirov 8446 | -5/Upper Caves | Entered Zhirov 8446 | -5/Zhirov | Discovered new exit (range 3) 8460 | -5/Zhirov | Met Zhirov 8520 | -5/Zhirov | Learned location of Quarantine (-3) 8520 | -5/Zhirov | Learned location of Testing (-2) 8520 | -5/Zhirov | Learned location of Command (-1) 8523 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 8531 | -5/Zhirov | Identified exit to Proximity Caves 8531 | -5/Zhirov | Entered Proximity Caves 8553 | -4/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 8627 | -4/Proximity Caves | Entered Factory 8627 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8628 | -4/Factory | Identified exit to Upper Caves 8629 | -4/Factory | Identified exit to Research 8657 | -4/Factory | Lost 3 parts (3u) 8720 | -4/Factory | Repaired Cld. Nuclear Pulse Thruster 8777 | -4/Factory | Discovered exit to Research (range 8) 8798 | -4/Factory | Spotted B-86 Titan 9062 | -4/Factory | Entered Upper Caves 9078 | -4/Upper Caves | Spotted B-86 Titan 9142 | -4/Upper Caves | Build established: Hacker-Scout 9379 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 9393 | -4/Upper Caves | Discovered new exit (range 9) 9396 | -4/Upper Caves | Identified exit to Upper Caves 9422 | -4/Upper Caves | Entered another Upper Caves area 9649 | -4/Upper Caves | Discovered new exit (range 11) 9651 | -4/Upper Caves | Identified exit to Warlord 9651 | -4/Upper Caves | Entered Warlord 9660 | -4/Warlord | System corruption cleaned by Quarantine Array 9694 | -4/Warlord | Visited the Vortex Lab 9699 | -4/Warlord | Warlord's base attacked by MAIN.C 9738 | -4/Warlord | Met Warlord 9778 | -4/Warlord | Opened side exit 9783 | -4/Warlord | Discovered new exit (range 9) 9784 | -4/Warlord | Identified exit to Proximity Caves 9785 | -4/Warlord | Entered Proximity Caves 9788 | -3/Proximity Caves | Spotter reported a threat 9788 | -3/Proximity Caves | Spotter reported a threat 9890 | -3/Proximity Caves | Spotter reported a threat 9943 | -3/Proximity Caves | Spotter reported a threat 9981 | -3/Proximity Caves | Discovered exit to Research (range 20) 10006 | -3/Proximity Caves | Entered Research 10006 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 10045 | -3/Research | Found Prototype Device 10045 | -3/Research | Identified Exp. EM Disruption Field 10059 | -3/Research | Found Prototype Device 10059 | -3/Research | Identified Exp. Thermal Shield 10078 | -3/Research | Spotted B-86 Titan 10102 | -3/Research | Identified exit to Research 10123 | -3/Research | Spotted B-86 Titan 10162 | -3/Research | Lost 3 parts (1p1n1u) 10169 | -3/Research | Spotted B-86 Titan 10256 | -3/Research | Search patrols dispatched 10324 | -3/Research | Entered another Research area 10324 | -2/Research | Warlord forces began assault on 0b10 10324 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 10434 | -2/Research | Research machine network offline 10445 | -2/Research | Discovered new exit (range 14) 10452 | -2/Research | Identified exit to Testing 10454 | -2/Research | Entered Testing 10652 | -2/Testing | Spotted Striker 10652 | -2/Testing | Spotted Striker 10653 | -2/Testing | Spotted Alpha 7 10654 | -2/Testing | Stole the SGEMP Prototype 10661 | -2/Testing | Found Enh. Force Lance 10673 | -2/Testing | Spotted PH-595GFJNFKE 10683 | -2/Testing | Identified exit to Access 10685 | -2/Testing | Entered Access 10685 | -1/Access | Evolved 2 slots: Utility x2 10686 | -1/Access | Loaded intel: 110 machine locations 10686 | -1/Access | Loaded intel: 85 trap records 10686 | -1/Access | Identified exit to Surface 10686 | -1/Access | Discovered exit to Surface (range 240) 10686 | -1/Access | Identified exit to Command 10686 | -1/Access | Discovered exit to Command (range 146) 10686 | -1/Access | Delivered the SGEMP Prototype to Zhirov 10686 | -1/Access | Zhirov transferred Access data 10708 | -1/Access | Found Prototype Hackware 10708 | -1/Access | Identified Quantum Router 10712 | -1/Access | Zhirov warped through subspace 10713 | -1/Access | Found Prototype Hackware 10713 | -1/Access | Identified Deep Network Scanner 10861 | *** | Escaped! Last Messages --------------- Access door sealed. 10802_ W-44 Eye sends out distress signal. 10805_ Lgt. Quantum Reactor destroyed. 10814_ Acquired Quantum Reactor. 10826_ Impulse Thruster destroyed. 10826_ Critical hit (Burn: +37). 10835_ Connecting with Garrison Access... >>Seal Access door sealed. 10857_ K-01 Serf cleans the Terminal. 10857_ Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 0 systems. Awaiting botnet instructions. 10860_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 10860_ The Access Shell folds into the floor. Map ----- +----------------------------------------------------+ | ""##################### ###+##### | | ""### # ^ ### # | | ### # ^ ### # | | ### # ### # | | ### + ### # | | ### # ### # | | ##### # ### # | | ##### # ## #""" """##### # | | ###################### ## #"""T"""##### # | | ###################### ################# # | | ################### ############## # | | ################### ############## # | | ################### ### ###### # | | ################### ### ##########+# | | ################### ### ########## # | | ################### BB BB ### ########## # | | ################### ### ########## # | | ###################""""""""""### ########## # | | ###################""""""""""### ########## # | | ######## ###""""""""""### # ##### # | | + ###""""""""""### + | | # ### ### # | | # ] ### ### # ###### | | / ### ### ## ####### | | #########" ### "" ########## ####### | | #########"" ### "@ ### # ####### | | #########"" ### ### # #######+ | | ### ##"" ### ### # # | | ##"" ### ### # # | | ##"T ### ### # # | | ### ##"" ## ## # # " | | ### ###"" ###"" ### # # """ | | ### ###"" ###"" ### # # """ | | ### ###"" ###"" ### + + " | | ### ###" ###T ### ! # # | | ### ### ###"" ### # # | | ### ### ###"" ########## #######+ | | ### ########+#####"" ######### ###### | | ### | | ### H | | ######+############################### ##### | | # ##########################+####### | | # ##################### # | | # ##################### # | | + ##################### ""G"" # | | # ##################### " " # | | # ##################### " " # | | # ##################### # | | # ##################### # | | ## ##################### # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 77 Energy Generation 41 Energy Capacity 535 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Cloak Strength 3 Additional Mass Support 25 Corruption Block 15 Armor Coverage 825 Resistance: KI 20 Resistance: TH 30 Resistance: EM 75 Power Shielding 90 Melee Speed Boost 20 Evasion (%) 77 Targeting Accuracy 6 Melee Accuracy 16 Target Analysis 6 Core Analysis 9 Recoil Reduction 5 Particle Charging 20 Kinecelleration 30 Offensive Hacking 62 Defensive Hacking 49 Item Schematics ----------------- Imp. Signal Interpreter | -6/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Adv. KE Penetrator | -2/Testing | Archive Exp. Core Analyzer | -2/Testing | Archive Exp. Energy Well | -2/Testing | Archive Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Special Delivery Challenges ------------ None Game ------ Seed CobblerHeavyFlail Manual? 0 Play Time 02:38:16 Cumulative 151.8 hours Start 2023.07.17 @ 15:46:21 End 2023.07.17 @ 19:59:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 167 Rogue 144 Adventurer 19 Explorer 4 Win Type 0 Total 3 Types 2/0/1/0/0/0/0/0/0 Lore% 53 Gallery% 60 Achievement% 49 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters SATURATION(80) Steam 1 RUN: 7c1e9421-3b31-41ea-853f-8ad05e0bca88