Cogmind - Beta 16 --- EXPLORER MODE // 2025.10.26 @ 14:15:06 Player: Memoir Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (44) 220 Value Destroyed (1669) 1669 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (659) 659 TOTAL SCORE: 6468 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -141 Cogmind --------- Core Integrity 0/1000 Matter 18/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Power Shielding > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Heat Sink Improved Terrain Scanner Improved Target Analyzer Improved Shock Absorption System Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Micro Nuclear Core Fission Core > --- PROPULSION ------- Armored Treads Overtuned Treads Overtuned Treads Overtuned Medium Treads > --- UTILITY ---------- Scrap Suit Large Storage Unit Experimental Sensor Array IFF Parser Improved Targeting Computer Recoil Stabilizer > --- WEAPON ----------- Gauss Rifle Gauss Cannon Enhanced Gauss Cannon Heavy Missile Launcher > --- INVENTORY -------- Medium Treads Improved Heat Sink Advanced Heat Sink Improved Terrain Scanner Power Shielding Reactive Plating Improved Shock Absorption System Advanced Trap Extractor Heavy Particle Cannon Rocket Launcher Mining Laser [Rating: 77] Favorites ----------- Power Fission Core Engine Improved Deuterium Engine Power Core Fission Core Propulsion Light Treads Treads Light Treads Utility Improved Targeting Computer Device Experimental Sensor Array Storage Large Storage Unit Processor Improved Targeting Computer Protection Weapon Shielding Weapon Heavy Particle Cannon Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -10 -10 -9 -9 -6 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Slots Evolved 11 | . 1 . . . . 8 2 Power 2 | . . . . . . 2 . Propulsion 2 | . . . . . . 2 . Utility 5 | . 1 . . . . 3 1 Weapon 2 | . . . . . . 1 1 Parts Attached 40 | 7 5 3 2 . 4 8 11 Power 7 | 1 1 . . . 1 2 2 Engine 2 | 1 . . . . . 1 . Core 5 | . 1 . . . 1 1 2 Reactor . | . . . . . . . . Propulsion 7 | 2 . . 1 . 2 1 1 Treads 7 | 2 . . 1 . 2 1 1 Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 15 | 2 2 1 . . 1 2 7 Device 7 | . . 1 . . . 1 5 Storage 2 | 1 . . . . 1 . . Processor 2 | 1 1 . . . . . . Hackware . | . . . . . . . . Protection 4 | . 1 . . . . 1 2 Artifact . | . . . . . . . . Weapon 11 | 2 2 2 1 . . 3 1 Energy Gun . | . . . . . . . . Energy Cannon 1 | . . 1 . . . . . Ballistic Gun 5 | 2 2 . . . . 1 . Ballistic Cannon 1 | . . . . . . 1 . Launcher 2 | . . . 1 . . 1 . Special Weapon 2 | . . 1 . . . . 1 Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . . Parts Lost 29 | . . . . . . 2 27 Power 5 | . . . . . . 1 4 Propulsion 5 | . . . . . . . 5 Utility 11 | . . . . . . 1 10 Weapon 8 | . . . . . . . 8 Highest Loss Streak 12 | . . . . . . 1 12 To Critical Strikes . | . . . . . . . . Average Backups 10 | 1 1 6 9 9 13 9 9 Power . | . . . . . . . . Propulsion 1 | . . . 1 1 1 1 . Utility 5 | . . 2 5 5 6 5 6 Weapon 3 | . . 2 3 3 3 2 2 Tool/Special . | . . . . . . . . Unused Backups 7 | . . 1 . . 2 . 4 Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 4 | . . . . . . . 4 Weapon 3 | . . 1 . . 2 . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 96 | . 100 100 100 100 100 86 68 Engine 1 | . 11 . . . . 6 2 Core 10 | . . 12 12 12 12 6 7 Treads 24 | . 25 25 25 25 25 24 15 Device 10 | . . 1 12 12 12 11 15 Storage 11 | . 12 12 12 12 12 6 4 Processor 10 | . 12 12 12 12 12 6 3 Protection 2 | . 12 10 . . . 5 . Energy Cannon 8 | . . 2 12 12 12 6 3 Ballistic Gun 4 | . 25 13 2 . . 1 3 Launcher 8 | . . . 9 12 12 8 . Special Weapon 1 | . . 7 . . . . . Peak Build Rating 77 | 7 13 24 25 25 35 62 77 Average Rating 29 | 4 8 14 24 25 29 57 54 On Entrance 23 | . 7 13 24 25 25 35 57 Avg Prop Armor Cover (%) . | . . . . . . . . Naked Turns . | . . . . . . . . Heaviest Build 79 | 18 22 25 26 26 41 73 79 Greatest Support 81 | 40 40 40 40 40 43 81 81 Greatest Overweight (x) 13 | 5 . . . . 1 . 13 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 10 10 10 10 10 15 15 15 Average Capacity 13 | 8 10 10 10 10 14 15 14 Most Carried 15 | 5 4 10 9 9 15 14 12 Average Carried 10 | 1 1 6 9 9 13 9 9 Final Capacity 15 | 10 10 10 10 10 15 15 5 Final Carried 15 | 1 4 9 9 9 15 12 4 Scrap Suit Usage (%) 11 | . . . . . . 99 73 Parts Cannibalized 9 | . . . . . . 3 6 Class Distribution -------------------- 88% | Hacker-Mutant 5% | Hacker-Skirmisher 4% | Hacker-Scrapper Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -10/Subcaves Hacker-Mutant | -9/Recycling Hacker-Mutant | -9/Scraptown Hacker-Scrapper | -6/Factory Hacker-Skirmisher | -5/Factory Resources | -11 -10 -10 -10 -9 -9 -6 -5 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Matter Collected 1170 | 197 167 76 5 65 172 148 340 Remotely . | . . . . . . . . Salvage Created 1289 | . 166 202 29 . 413 232 247 Parts 71 | . 15 16 6 . 16 5 13 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 4 | . . 1 . . . . 3 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -9 -6 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Combat Hostiles Destroyed 34 | . 4 4 3 . 8 7 8 Melee 1 | . . . . . . . 1 Guns 7 | . 4 3 . . . . . Cannons 10 | . . 1 2 . 2 2 3 AOE 16 | . . . 1 . 6 5 4 Classes Destroyed 11 | . 3 2 1 . 3 1 1 Worker 3 | . . 2 . . . . 1 Operator 1 | . . . . . . 1 . Turret 1 | . . . 1 . . . . Watcher 4 | . 2 . . . . 1 1 Swarmer 5 | . 2 . 3 . . . . Grunt 13 | . 2 2 . . . 3 6 Sentry 6 | . . 2 . . . 4 . Programmer 2 | . . . . . . . 2 Federalist 2 | . . . . . 2 . . Ranger 3 | . . . . . 3 . . Scrapper 4 | . . . . . 4 . . Best Kill Streak 4 | . 4 2 3 . 4 3 4 Combat Bots Only 4 | . 4 2 3 . 4 3 3 Max Kills in Single Turn 2 | . 1 1 2 . 1 1 1 Gunslinging . | . . . . . . . . Exploded 1 | . . . 1 . 1 1 1 Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -9 -6 -5 -------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Hostile Shots Fired 674 | . 15 20 13 . 34 196 396 Missed 218 | . 6 6 7 . 8 78 113 Hits 456 | . 9 14 6 . 26 118 283 Projectile 456 | . 9 14 6 . 26 118 283 Critical Strikes 20 | . . 1 . . 1 4 14 Actively Blocked 1 | . . 1 . . . . . Damage Taken 4641 | . 65 133 29 . 142 975 3297 Core 1165 | . 6 26 5 . 35 84 1009 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 13 | . 5 8 . . . . . Ignored by Resistances 2821 | . 41 82 21 . 96 619 1962 Regen/Repaired (Parts) 89 | . . . . . . 29 60 Core Remaining (%) 87 | 100 . . . . 71 90 . Volleys Fired 77 | . 11 9 6 . 14 21 16 Largest 4 | . 2 2 2 . 2 3 4 Hottest 190 | . 40 98 108 . 108 147 190 Shots Fired 191 | . 22 18 12 . 26 51 62 Gun 56 | . 22 14 2 . . 2 16 Cannon 87 | . . 4 6 . 14 23 40 Launcher 48 | . . . 4 . 12 26 6 Special . | . . . . . . . . Kinetic 89 | . 22 14 2 . . 4 47 Thermal 54 | . . 4 6 . 14 21 9 Explosive 48 | . . . 4 . 12 26 6 Electromagnetic . | . . . . . . . . Robot Hit Streak 49 | . 12 27 9 . 13 49 23 Robot Miss Streak 2 | . 1 . 1 . 2 1 1 Penetration Max 1 | . . . . . . 1 1 Secondary Targets 2 | . 1 1 . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . Shots Hit Robots 149 | . 19 15 9 . 14 44 48 Core Hits 94 | . 10 8 7 . 14 31 24 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . Critical Strikes 6 | . 1 . . . . 1 4 Destroy 1 | . 1 . . . . . . Blast 5 | . . . . . . 1 4 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5062 | . 203 266 343 . 801 1484 1965 Guns 686 | . 203 190 18 . . 56 219 Cannons 1933 | . . 75 125 . 200 558 975 Explosions 2384 | . . . 200 . 601 864 719 Melee . | . . . . . . . . Ramming 59 | . . 1 . . . 6 52 Kinetic 1544 | . 203 190 18 . . 114 1019 Thermal 1075 | . . 75 125 . 200 500 175 Explosive 2339 | . . . 200 . 601 819 719 Electromagnetic 45 | . . . . . . 45 . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 3 | . . . . . . . 3 Average Corruption 2 | . . . . . . . 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 5 | . . . . . . . 5 Matter Fused 2 | . . . . . . . 2 Data Loss (minor) 3 | . . . . . . . 3 Overload Shots . | . . . . . . . . Overflow Damage 131 | . . . 30 . 15 29 57 Projectiles 8 | . . . . . . . 8 Explosions 123 | . . . 30 . 15 29 49 Melee . | . . . . . . . . Knockbacks 13 | . . . . . . . 13 Impact . | . . . . . . . . Kinetic 12 | . . . . . . . 12 Secondary 1 | . . . . . . . 1 Self-Inflicted Damage 62 | . . . . . . 46 16 Shots 5 | . . . . . . 4 1 Rammed 11 | . . 2 . . . 1 8 Targets Rammed 12 | . . 2 . . . 1 9 Kicked . | . . . . . . . . Crushed 1 | . . . . . . . 1 Highest Temperature 487 | . 21 204 4 . 259 487 337 Average Temperature 142 | . 10 88 3 . 107 182 127 Received Heat Transfer 2312 | . 54 81 6 . 73 636 1462 Effects 11 | . . . . . . 10 1 Shutdowns 7 | . . . . . . 7 . Energy Bleed 3 | . . . . . . 2 1 Interference 1 | . . . . . . 1 . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . . 1 . . . . Heat Transferred 1531 | . . 111 185 . 236 740 259 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -9 -6 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 . 100 100 Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 184 | . 85 50 . 7 . 184 165 Initial 22 | . . 2 . 7 . . 22 Average 21 | . 8 3 . . . 97 26 Influence Increases 1023 | . 114 101 95 . . 337 376 Destroy 0b10 Robot/C 540 | . 80 80 80 . . 140 160 Destroy 0b10 Robot/NC 40 | . 10 10 . . . 10 10 Destroy Leader 118 | . 24 10 . . . 52 32 Disable Machine 32 | . . . . . . 20 12 Destroy Structure 218 | . . 1 . . . 115 102 Lose Combat Pursuer 75 | . . . 15 . . . 60 Influence Decreases 1023 | . 104 111 75 20 . 275 438 Entered New Map 61 | . . 8 . 13 . . 40 Time Decay 780 | . 104 103 75 7 . 255 236 Lost Part 182 | . . . . . . 20 162 Squads Dispatched 8 | . . 1 . . . 2 5 Investigation 3 | . . 1 . . . 1 1 Extermination 2 | . . . . . . . 2 Reinforcement 3 | . . . . . . 1 2 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . 1 . Haulers Reinforced 1 | . . . . . . . 1 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -9 -6 -5 --------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Distress Signals 3 | . . . . . . 1 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 64 | . 7 4 6 . 9 12 26 Peak Tracking Total 12 | . 3 2 4 . 3 4 12 Tactical Retreats 5 | . . . 1 . . . 4 Traps | -11 -10 -10 -10 -9 -9 -6 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Traps Triggered 2 | . . . . . . 1 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -9 -6 -5 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Machines Disabled 12 | . . . 3 . 1 5 3 Max in Single Turn 2 | . . . 2 . 1 2 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -9 -6 -5 --------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Machines Accessed 13 | . 2 1 . 1 7 1 1 Terminals 5 | . 2 . . 1 . 1 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 57 | . 7 1 . 3 40 3 3 Successful 50 | . 3 1 . 2 40 3 1 Failed 7 | . 4 . . 1 . . 2 Catastrophic 1 | . . . . . . . 1 Database Lockouts . | . . . . . . . . Manual 2 | . . . . . 2 . . Terminals 16 | . 7 . . 3 . 3 3 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 50 | . 3 1 . 2 40 3 1 Record 46 | . 3 . . 2 37 3 1 Robot Analysis 3 | . . . . . 3 . . Open Door 1 | . . 1 . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 5 | . 2 . . 1 . 1 1 Full Trace Events 2 | . . . . . . 1 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -9 -6 -5 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -9 -6 -5 -------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Total Allies 3 | . . 1 . . 2 . . Largest Group 1 | . . 1 . . 1 . . Highest-Rated Group 31 | . . 31 . . 29 . . Highest-Rated Ally 31 | . . 31 . . 29 . . Total Orders 5 | . . . . . 5 . . STAY 2 | . . . . . 2 . . ROAM 1 | . . . . . 1 . . FOLLOW 2 | . . . . . 2 . . Ally Attacks 3 | . . . . . 3 . . Total Damage 21 | . . . . . 21 . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted 4 | . . . . . 4 . . Intel | -11 -10 -10 -10 -9 -9 -6 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Active Infowar (turns) 5702 | . . 151 101 296 4246 365 543 Sensors 5593 | . . 151 101 296 4246 365 434 IFF 519 | . . . . . . . 519 Cloaking 8 | . . . . . . . 8 Robot Analysis Total 3 | . . . . . 3 . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -9 -6 -5 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Turns Passed 7331 | 60 573 987 101 296 4246 365 703 Spaces Moved 3270 | 32 330 589 49 180 1573 190 327 Core 45 | 17 . . . . . . 28 Treads 3225 | 15 330 589 49 180 1573 190 299 Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 165 140 147 50 Average Speed 196 | 132 160 160 164 165 233 147 177 Slowest Speed 700 | 300 160 160 165 165 245 147 700 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 37 | 4 56 94 7 38 84 6 10 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken 7 | 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . Scrap Searched 5 | . . 2 . . 3 . . Spaces Dug . | . . . . . . . . Terrain Destroyed 301 | . . 1 17 . 62 159 62 Melee . | . . . . . . . . Projectile 6 | . . 1 . . 2 . 3 AOE 295 | . . . 17 . 60 159 59 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -9 -6 -5 --------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Total 4015 | 49 354 615 56 179 2125 232 405 Wait 545 | 4 . . . . 502 7 32 Move 3263 | 31 329 588 48 179 1572 189 327 Hop . | . . . . . . . . Pick Up 52 | 7 7 8 . . 19 5 6 Fast Attach 2 | 1 . 1 . . . . . Attach 28 | 6 1 . . . . 7 14 Detach . | . . . . . . . . Swap 16 | . 4 3 2 . 4 2 1 Drop 20 | . 2 4 . . 14 . . Fire 77 | . 11 9 6 . 14 21 16 Melee . | . . . . . . . . Ram 1 | . . . . . . . 1 Kick . | . . . . . . . . Crush 11 | . . 2 . . . 1 8 Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves (discovered 2 exits: *Mat / *Rec) -9/Recycling (discovered 2 exits: *Fac / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory History --------- Turn | Location | Event 16 | -11/Scrapyard | Identified exit to Materials 16 | -11/Scrapyard | Discovered exit to Materials (range 16) 61 | -11/Scrapyard | Entered Materials 61 | -10/Materials | Evolved 1 slot: Utility x1 310 | -10/Materials | Build established: Hacker-Mutant 323 | -10/Materials | Identified exit to Materials 323 | -10/Materials | Discovered exit to Materials (range 9) 520 | -10/Materials | Identified exit to Mines 520 | -10/Materials | Discovered exit to Mines (range 7) 634 | -10/Materials | Entered Mines 677 | -10/Mines | Discovered exit to Materials (range 10) 753 | -10/Mines | Received a Mining Laser from a helpful Derelict 782 | -10/Mines | Identified exit to Subcaves 782 | -10/Mines | Discovered exit to Subcaves (range 7) 969 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1130 | -10/Mines | Learned location of Zion (-7) 1239 | -10/Mines | Discovered exit to Materials (range 9) 1316 | -10/Mines | Met a Derelict shopkeep closing up shop 1464 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1468 | -10/Mines | Found Prototype Device 1469 | -10/Mines | Identified Exp. Sensor Array 1621 | -10/Mines | Entered Subcaves 1622 | -10/Subcaves | Approached by a straggling Scientist 1664 | -10/Subcaves | Identified exit to Recycling 1664 | -10/Subcaves | Discovered exit to Recycling (range 12) 1692 | -10/Subcaves | Identified exit to Materials 1692 | -10/Subcaves | Discovered exit to Materials (range 9) 1722 | -10/Subcaves | Entered Recycling 1723 | -9/Recycling | Met a Zionite searching for Scraptown 1889 | -9/Recycling | Identified exit to Factory 1889 | -9/Recycling | Discovered exit to Factory (range 11) 1970 | -9/Recycling | Scanned before Scraplab entrance 1995 | -9/Recycling | Entered Scraplab 2010 | -9/Recycling | Identified exit to Scraptown 2010 | -9/Recycling | Discovered exit to Scraptown (range 2) 2018 | -9/Recycling | Entered Scraptown 2606 | -9/Scraptown | Identified exit to Factory 2606 | -9/Scraptown | Discovered exit to Factory (range 7) 2790 | -9/Scraptown | Visited Observation Area 2900 | -9/Scraptown | Visited Shadow of the Wyrm 2966 | -9/Scraptown | Visited Bundlers 3112 | -9/Scraptown | Visited UFD Registry 3193 | -9/Scraptown | Visited TADAMA 3244 | -9/Scraptown | Visited Comm Corps 4045 | -9/Scraptown | Visited Junk Repository 4123 | -9/Scraptown | Registered with UFD as "Cargoboard" 4218 | -9/Scraptown | Visited Modified Component R&D 4358 | -9/Scraptown | Visited Research Penetration Think Tank 4425 | -9/Scraptown | Visited Botcube Research 4452 | -9/Scraptown | Found Botcube 4455 | -9/Scraptown | Botcube activated 4459 | -9/Scraptown | Botcube completed mutation into core form (unarmed). 5263 | -9/Scraptown | Found Scrap Suit 5362 | -9/Scraptown | Discovered exit to Factory (range 5) 5446 | -9/Scraptown | Visited Abandonware Association 5519 | -9/Scraptown | Learned abandonware demo "ERRANTS.EXE" 5519 | -9/Scraptown | Learned abandonware demo "KABOOM.EXE" 5595 | -9/Scraptown | Visited Analyses Database 5698 | -9/Scraptown | Met Optimus 5698 | -9/Scraptown | Accepted into 0bPrime 5825 | -9/Scraptown | Visited Scrapoid Research Area 5899 | -9/Scraptown | Visited Curators Association 5967 | -9/Scraptown | Visited Scrap Suit Storage 6037 | -9/Scraptown | Civil war broke out across Scraptown 6116 | -9/Scraptown | Lost 6 allies 6125 | -9/Scraptown | Optimus destroyed in the chaos of civil war 6210 | -9/Scraptown | Botcube activated 6216 | -9/Scraptown | Botcube completed mutation into core form, armed with 1 cannon. 6264 | -9/Scraptown | Entered Factory 6264 | -6/Factory | Evolved 8 slots: Power x2, Propulsion x2, Utility x3, Weapon x1 6301 | -6/Factory | Identified exit to Lower Caves 6301 | -6/Factory | Discovered exit to Lower Caves (range 12) 6477 | -6/Factory | Identified exit to Factory 6477 | -6/Factory | Discovered exit to Factory (range 16) 6578 | -6/Factory | Build established: Hacker-Scrapper 6629 | -6/Factory | Entered another Factory area 6629 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 6952 | -5/Factory | Build established: Hacker-Skirmisher 7096 | -5/Factory | Lost 7 parts (2p1n2u2w) 7195 | -5/Factory | Lost 12 parts (2p3n3u4w) 7228 | -5/Factory | Core integrity fell below 50% 7296 | -5/Factory | Core integrity fell below 20% 7326 | -5/Factory | Lost 6 parts (1n4u1w) 7332 | -5/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 07240_ Acquired Cloaking Device. 07246_ G-67 Veteran IFF system glitched. 07249_ Slug penetrates Wall. 07249_ Cloaking Device destroyed. 07251_ P-70 Sage resets G-67 Veteran, system corruption cleaned. 07254_ Slug penetrates Wall. 07254_ Critical hit (Destroy). 07254_ Slug penetrates Wall. 07265_ Imp. Remote Datajack destroyed. 07272_ Adv. Trap Extractor destroyed. 07274_ Slug penetrates P-70 Sage. 07286_ Critical hit (Burn: +50). 07289_ Imp. Heat Sink destroyed. 07295_ Reactive Plating destroyed. 07307_ System corrupted: Matter fused (-9). 07326_ Lrg. Storage Unit destroyed. 07328_ Slammed into P-70 Sage. 07329_ Mining Laser destroyed. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????#############????????????? | | ????????????????????????#p g #????????????? | | ????????????????????????# """"""""" #????????????? | | ????????????????????????# ^ ^ #????????????? | | ????????????????????????# """"""""" #????????????? | | ????????????????????????# g #????????????? | | ??????????????????? ???#@""""""""" #????????????? | | ?????????????????? "????# g g #????????????? | | ?????????????????" "????# """"""""" #????????????? | | ?????????????????" ?????# #????????????? | | ???????????????? ??????# #????????????? | | ?????????????###+#############+##############+???? | | ?????????????# % ??? | | ?????????????# ??? | | ?????????????# ??? | | ############## ??? | | # + ??? | | + # #####+######"############+#???? | | # # #? ?? # #????????????? | | # # ## ""? # #????????????? | | # # ## "" # #????????????? | | # + ## """ # ] #????????????? | | " # ## """ # #????????????? | | " # ## """ # #????????????? | | # # ## # #????????????? | | # " ## "" # #????????????? | | # " "" # #????????????? | | # ! # "" ########/#????????????? | | ############## """ #??????# #????????????? | | ????????###### "" #??????# #????????????? | | ????????# # #??????# #########????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 39 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 55 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Power Shielding 33 Weapon Shielding 33 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 8 Offensive Hacking 20 Trap Extractor Capacity 8 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- 5k Club Armchair Analyst Bumper Bots Frankenstein Librarian Link The Feds Please Form A Line That Tickles Uncivil War You May Approach The Wall Challenges ------------ None Game ------ Seed NetworkGlidesysObliterator Manual? 0 Play Time 00:53:05 Cumulative 6.8 hours Start 2025.10.26 @ 13:26:09 End 2025.10.26 @ 14:15:06 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 26 Rogue 25 Adventurer 0 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 14 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c6da3035-9424-4c77-acfb-e5ff2563bab5