Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.17 @ 23:01:30 Player: Zorlord Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (52) 260 Value Destroyed (1673) 1673 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (78) 78 TOTAL SCORE: 4831 Bonus ------- Follower Combat Kills 78 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Core (700) Ox13 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit Graphene Brace > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Improved Ion Engine Light Nuclear Core Micro Nuclear Core Machine Analyzer Sensor Array Experimental Sensor Array Active Sensor Suite Advanced Targeting Computer Matter Filter Advanced ECM Suite Advanced ECM Suite Hardened Light Armor Plating Hardened Light Armor Plating Field Recycling Unit (0) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Titanium Leg > --- UTILITY ---------- High-capacity Storage Unit Structural Scanner Matter Filter Transmission Jammer Core Shielding > --- WEAPON ----------- Arc Projector Heavy Particle Cannon Missile Launcher > --- INVENTORY -------- Improved Ion Engine Cooled Ion Engine Light Nuclear Core Micro Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Large Matter Pod Machine Analyzer Sensor Array Experimental Sensor Array Advanced Targeting Computer Advanced ECM Suite Hardened Light Armor Plating Hardened Light Armor Plating Field Recycling Unit Beam Rifle Particle Gun [Rating: 35] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility High-capacity Storage Unit Device Structural Scanner Storage High-capacity Storage Unit Processor Transport Network Coupler Protection Core Shielding Weapon Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Launcher Missile Launcher Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Slots Evolved 6 | . . . 2 . 2 2 Power . | . . . . . . . Propulsion 2 | . . . 2 . . . Utility 3 | . . . . . 1 2 Weapon 1 | . . . . . 1 . Parts Attached 59 | 6 1 2 21 . 15 14 Power 10 | 1 . 1 4 . 1 3 Engine 8 | 1 . 1 4 . 1 1 Core 2 | . . . . . . 2 Reactor . | . . . . . . . Propulsion 22 | 2 . . 11 . 7 2 Treads . | . . . . . . . Leg 22 | 2 . . 11 . 7 2 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 12 | 1 1 . 1 . 4 5 Device 5 | . . . . . 1 4 Storage 3 | 1 . . 1 . . 1 Processor 2 | . 1 . . . 1 . Hackware . | . . . . . . . Protection 2 | . . . . . 2 . Artifact . | . . . . . . . Weapon 15 | 2 . 1 5 . 3 4 Energy Gun 8 | 1 . . 2 . 2 3 Energy Cannon 2 | . . . 1 . 1 . Ballistic Gun 4 | 1 . 1 2 . . . Ballistic Cannon . | . . . . . . . Launcher 1 | . . . . . . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . Parts Lost 38 | . . . 9 . 6 23 Power 5 | . . . 3 . . 2 Propulsion 12 | . . . 2 . 1 9 Utility 6 | . . . . . 2 4 Weapon 15 | . . . 4 . 3 8 Highest Loss Streak 10 | . . . 4 . 3 10 To Critical Strikes . | . . . . . . . Average Backups 10 | 3 4 6 14 17 18 18 Power 1 | . 1 1 . . . 3 Propulsion 2 | 1 2 2 3 5 3 4 Utility 4 | . . 1 6 9 9 8 Weapon 2 | . 1 2 3 3 4 2 Tool/Special . | . . . . . . . Unused Backups 19 | . . 3 4 3 . 9 Power . | . . . . . . . Propulsion 5 | . . 2 3 . . . Utility 12 | . . . . 3 . 9 Weapon 2 | . . 1 1 . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 96 | . 88 100 98 100 98 93 Engine 9 | . 14 14 10 11 9 6 Leg 35 | . 28 28 43 44 35 27 Device 5 | . . . . . 2 14 Storage 12 | . 14 14 11 11 9 14 Processor 6 | . 2 14 11 11 8 . Protection 3 | . . . . . 6 6 Energy Gun 8 | . 14 14 2 11 18 7 Energy Cannon 4 | . . . 5 . 4 6 Ballistic Gun 6 | . 14 14 14 11 3 . Launcher 1 | . . . . . . 4 Peak Build Rating 35 | 6 7 7 15 16 27 35 Average Rating 13 | 5 6 7 11 15 24 29 On Entrance 10 | . 6 7 7 15 15 25 Naked Turns . | . . . . . . . Heaviest Build 72 | 14 14 14 53 53 62 72 Greatest Support 57 | 20 20 20 43 43 57 54 Greatest Overweight (x) 19 | 4 . . 2 1 1 19 Average Overweight (x) . | . . . . 1 . 1 Largest Inventory Capacity 20 | 8 8 8 20 20 20 20 Average Capacity 14 | 7 8 8 19 20 20 20 Most Carried 20 | 4 6 8 18 20 20 20 Average Carried 10 | 3 4 6 14 17 18 18 Final Capacity 20 | 8 8 8 20 20 20 20 Final Carried 20 | 4 5 8 18 17 20 16 Class Distribution -------------------- 65% | Mutant 11% | Infiltrator-Tank 8% | Tank 5% | Scavenger-Mutant 5% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Tank | -8/Materials Infiltrator-Tank | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac Matter Collected 1385 | 209 . 162 532 . 254 228 Remotely . | . . . . . . . Salvage Created 1863 | . . 105 758 . 613 387 Parts 108 | . . 6 49 . 36 17 Haulers Intercepted . | . . . . . . . Recyclers Shooed 3 | . . . 1 . 2 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Combat Hostiles Destroyed 45 | . . 3 23 . 13 6 Guns 34 | . . 2 19 . 11 2 Cannons 8 | . . . 4 . 2 2 AOE 3 | . . 1 . . . 2 Classes Destroyed 9 | . . 2 3 . 2 2 Worker 2 | . . . 1 . . 1 Recycler 1 | . . . . . . 1 Watcher 4 | . . . 3 . . 1 Swarmer 14 | . . 1 13 . . . Grunt 15 | . . 2 4 . 7 2 Brawler 1 | . . . . . 1 . Sentry 12 | . . . 6 . 4 2 Hunter 1 | . . . . . 1 . Programmer 2 | . . . . . . 2 Best Kill Streak 5 | . . 2 5 . 3 3 Combat Bots Only 5 | . . 2 5 . 3 1 Max Kills in Single Turn 1 | . . 1 1 . 1 1 Gunslinging . | . . . . . . . Exploded 1 | . . 1 . . . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Hostile Shots Fired 598 | . 8 14 184 . 75 317 Missed 190 | . 5 4 51 . 12 118 Hits 408 | . 3 10 133 . 63 199 Melee 1 | . . . . . 1 . Projectile 407 | . 3 10 133 . 62 199 Critical Strikes 9 | . . . . . 4 5 Actively Blocked 4 | . . . . . . 4 Damage Taken 4898 | . 21 131 1548 . 960 2238 Core 992 | . 7 39 197 . 46 703 Absorbed by Shields . | . . . . . . . Redirected to Shielding 50 | . . . . . . 50 Core Remaining (%) 80 | 100 . 81 . 50 91 . Volleys Fired 169 | . 3 6 89 . 42 29 Largest 3 | . 2 2 2 . 3 3 Hottest 196 | . 60 60 110 . 171 196 Shots Fired 344 | . 6 12 164 . 100 62 Gun 271 | . 6 12 130 . 88 35 Cannon 65 | . . . 34 . 12 19 Launcher 8 | . . . . . . 8 Special . | . . . . . . . Kinetic 153 | . 3 6 119 . 25 . Thermal 150 | . . . 42 . 66 42 Explosive 8 | . . . . . . 8 Electromagnetic 33 | . 3 6 3 . 9 12 Robot Hit Streak 15 | . 3 6 15 . 14 7 Robot Miss Streak 5 | . 3 5 4 . 4 4 Penetration Max . | . . . . . . . Secondary Targets 3 | . . . 2 . 1 . Max Gunslinging Chain 1 | . . . 1 . 1 . Shots Hit Robots 208 | . 3 9 98 . 66 32 Core Hits 106 | . . 4 47 . 38 17 Critical Kills . | . . . . . . . Critical Parts Destroyed 2 | . . . 2 . . . Critical Strikes 4 | . . . 2 . 1 1 Burn 2 | . . . . . 1 1 Destroy 2 | . . . 2 . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3223 | . 44 194 1160 . 1064 761 Guns 2205 | . 44 114 892 . 881 274 Cannons 605 | . . . 243 . 150 212 Explosions 347 | . . 74 . . . 273 Melee . | . . . . . . . Ramming 66 | . . 6 25 . 33 2 Kinetic 1031 | . 11 65 738 . 217 . Thermal 1556 | . . 74 370 . 725 387 Explosive 273 | . . . . . . 273 Electromagnetic 297 | . 33 49 27 . 89 99 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 7 | . . . . . 3 7 Average Corruption 2 | . . . . . 3 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 33 | . . . . . 17 16 Message Errors 12 | . . . . . 6 6 Matter Fused 8 | . . . . . 4 4 Heat Flow Errors 2 | . . . . . 1 1 Energy Discharges 3 | . . . . . 1 2 Parts Rejected 1 | . . . . . . 1 Parts Fused 1 | . . . . . . 1 Data Loss (minor) 2 | . . . . . 2 . Data Loss (major) 1 | . . . . . 1 . Misfires 2 | . . . . . 1 1 Weapon Failures 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 11 | . . . 1 . . 10 Projectiles 1 | . . . 1 . . . Explosions 10 | . . . . . . 10 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 139 | . . 36 . . . 103 Shots 6 | . . 1 . . . 5 Rammed . | . . . . . . . Targets Rammed 17 | . . 1 9 . 6 1 Kicked 17 | . . 1 9 . 6 1 Crushed . | . . . . . . . Highest Temperature 550 | . . 42 231 . 550 356 Average Temperature 102 | . . 26 53 . 142 99 Received Heat Transfer 1323 | . . 36 336 . 477 474 Effects 5 | . . . . . 2 3 Shutdowns 1 | . . . . . 1 . Interference 2 | . . . . . . 2 Short Circuit 2 | . . . . . 1 1 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . . . 1 . 1 1 Heat Transferred 3097 | . . 100 683 . 1500 814 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . 1 . . . . Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 199 | . . 93 199 72 82 42 Initial 72 | . . . 24 72 . . Average 24 | . . 29 103 36 26 5 Influence Increases 1572 | . . 178 780 . 383 231 Destroy 0b10 Robot/C 1020 | . . 100 540 . 260 120 Destroy 0b10 Robot/NC 35 | . . . 20 . . 15 Destroy Leader 278 | . . 20 126 . 80 52 Allied During Kill 14 | . . 8 6 . . . Successful Hack 41 | . . . 28 . 6 7 Disable Machine 45 | . . 15 15 . 15 . Destroy Structure 49 | . . 5 . . 7 37 Lose Combat Pursuer 90 | . . 30 45 . 15 . Influence Decreases 1572 | . . 115 656 187 383 231 Entered New Map 154 | . . . 39 115 . . Time Decay 1173 | . . 115 507 72 323 156 Lost Part 225 | . . . 90 . 60 75 Lost Ally 20 | . . . 20 . . . Squads Dispatched 11 | . 1 . 1 . 2 7 Investigation 3 | . . . . . 1 2 Extermination 4 | . . . . . . 4 Reinforcement 4 | . 1 . 1 . 1 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . 1 . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Distress Signals 3 | . . . 3 . . . Communications Jammed 6 | . . . . . . 6 Distress Signals 6 | . . . . . . 6 Times Spotted 81 | . 5 6 38 . 16 16 Peak Tracking Total 7 | . 4 3 6 . 3 7 Tactical Retreats 5 | . . 1 3 . 1 . Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Traps Triggered 7 | . . . 3 . 1 3 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac Machines Disabled 3 | . . 1 1 . 1 . Max in Single Turn 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Machines Accessed 14 | . . . 5 . 5 4 Terminals 10 | . . . 4 . 4 2 Fabricators 1 | . . . . . . 1 Repair Stations . | . . . . . . . Recycling Units 1 | . . . . . 1 . Scanalyzers 2 | . . . 1 . . 1 Garrison Access . | . . . . . . . Total Hacks 32 | . . . 13 . 9 10 Successful 22 | . . . 11 . 6 5 Failed 10 | . . . 2 . 3 5 Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 21 | . . . 9 . 8 4 Fabricators 3 | . . . . . . 3 Repair Stations . | . . . . . . . Recycling Units 1 | . . . . . 1 . Scanalyzers 7 | . . . 4 . . 3 Garrison Access . | . . . . . . . Terminal Hacks 15 | . . . 7 . 5 3 Record 2 | . . . . . 2 . Prototype ID Bank 2 | . . . 1 . 1 . Open DSF 1 | . . . . . . 1 Emergency Access Points 1 | . . . 1 . . . Alert Level 2 | . . . 1 . 1 . Locate Traps 1 | . . . 1 . . . Patrol Status 1 | . . . . . . 1 Reinforcement Status 2 | . . . 1 . 1 . Recall Investigation 1 | . . . 1 . . . Hauler Manifests 2 | . . . 1 . . 1 Fabricator Hacks 1 | . . . . . . 1 Load Schematic 1 | . . . . . . 1 Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . Report Inventory 1 | . . . . . 1 . Scanalyzer 5 | . . . 4 . . 1 Insert Component 3 | . . . 2 . . 1 Analyze 2 | . . . 2 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 8 | . . . 2 . 4 2 Full Trace Events 2 | . . . . . . 2 Feedback Events 1 | . . . . . . 1 Corruption 1 | . . . . . . 1 Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 3 | . . . 2 . . 1 Part Schematics Acquired 2 | . . . 2 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Total Allies 2 | . . 2 . . . . Largest Group 2 | . . 2 2 . . . Highest-Rated Group 43 | . . 43 40 . . . Highest-Rated Ally 31 | . . 31 28 . . . Total Orders . | . . . . . . . Ally Attacks 15 | . . 4 11 . . . Total Damage 209 | . . 61 148 . . . Kills 6 | . . 2 4 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Active Infowar (turns) 4307 | . 14 363 1577 160 551 1642 Structural 1958 | . . . . . 316 1642 T.N.C. 2349 | . 14 363 1577 160 235 . Jamming 1477 | . . . . . . 1477 ECM 19 | . . . . . . 19 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac Turns Passed 8848 | 3949 48 363 1577 160 1077 1674 Spaces Moved 3307 | 994 31 269 650 83 493 787 Core 15 | 11 . . . . . 4 Treads . | . . . . . . . Legs 3292 | 983 31 269 650 83 493 783 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 190 125 190 Average Speed 162 | 120 120 120 188 190 179 196 Slowest Speed 1000 | 250 120 120 260 190 195 1000 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 37 | 84 11 46 47 31 27 18 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 . . Spaces Dug . | . . . . . . . Terrain Destroyed 65 | . . 5 . . 6 54 Melee . | . . . . . . . Projectile 7 | . . . . . 6 1 AOE 58 | . . 5 . . . 53 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Total 6462 | 3745 36 299 840 87 596 859 Wait 2810 | 2742 . 13 34 . 16 5 Move 3301 | 993 30 268 649 82 492 787 Hop . | . . . . . . . Pick Up 54 | 4 2 5 22 2 13 6 Fast Attach 24 | 6 . . 8 . 2 8 Attach 31 | . 1 . 8 . 8 14 Detach 4 | . . . . . 2 2 Swap 25 | . . 2 10 . 7 6 Drop 27 | . . 4 11 3 8 1 Fire 169 | . 3 6 89 . 42 29 Melee . | . . . . . . . Ram . | . . . . . . . Kick 17 | . . 1 9 . 6 1 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 3950 | -11/Scrapyard | Entered Materials 3951 | -10/Materials | Build established: Mutant 3969 | -10/Materials | Discovered new exit (range 15) 3998 | -10/Materials | Entered Mines 4063 | -10/Mines | Learned location of Storage (-7) 4067 | -10/Mines | Assembled infested the area 4326 | -10/Mines | Discovered new exit (range 6) 4361 | -10/Mines | Entered Materials 4361 | -9/Materials | Accompanied by 2 allies 4361 | -9/Materials | Evolved 2 slots: Propulsion x2 4366 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 4657 | -9/Materials | Build established: Scavenger-Mutant 5247 | -9/Materials | Build established: Mutant 5738 | -9/Materials | Lost 4 parts (1p1n2w) 5904 | -9/Materials | Discovered new exit (range 8) 5938 | -9/Materials | Entered Mines 5951 | -9/Mines | Learned Materials terminal intel 5983 | -9/Mines | Met a Derelict bent on vengeance 6002 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 6010 | -9/Mines | Found Prototype Device 6031 | -9/Mines | Discovered new exit (range 13) 6098 | -9/Mines | Entered Materials 6098 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 6099 | -8/Materials | Loaded intel: 12 terminal locations 6534 | -8/Materials | Lost 3 parts (1n2w) 6808 | -8/Materials | Build established: Tank 7153 | -8/Materials | Discovered new exit (range 10) 7175 | -8/Materials | Entered Factory 7175 | -7/Factory | Evolved 2 slots: Utility x2 7482 | -7/Factory | Build established: Infiltrator-Tank 7702 | -7/Factory | Lost 3 parts (1n2w) 7971 | -7/Factory | Build established: Infiltrator-Mutant 8306 | -7/Factory | Cargo convoy interrupted 8405 | -7/Factory | Build established: Infiltrator-Tank 8640 | -7/Factory | Identified Exp. Sensor Array 8741 | -7/Factory | Lost 9 parts (1p4n1u3w) 8784 | -7/Factory | Found Prototype Device 8833 | -7/Factory | Core integrity fell below 50% 8843 | -7/Factory | Core integrity fell below 20% 8849 | -7/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- detected, Programmers report to Factory Zone 3R. 08803_ U-05 Engineer lays Concrete. 08806_ Aluminum Leg destroyed. 08806_ Missile Launcher destroyed. 08807_ U-05 Engineer lays Concrete. 08814_ Fabricator completes Microactuators. 08816_ U-05 Engineer builds a Wall. 08824_ U-05 Engineer lays Concrete. 08824_ Aluminum Leg destroyed. 08825_ U-05 Engineer lays Concrete. 08825_ Particle Gun destroyed. 08826_ U-05 Engineer builds a Door. 08827_ Aluminum Leg destroyed. 08829_ Structural Scanner destroyed. 08829_ Core Shielding destroyed. 08831_ Cld. Ion Engine destroyed. 08833_ P-60 Hacker resets X-57 Shotgunner, system corruption cleaned. 08838_ Lrg. Matter Pod destroyed. 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""??????????? | | ## ? g ### ""??????????? | | ?? ## ### ""??????????? | | ##?????##### ##"" ### ???????????? | | # ????????####+####"!! ### "???????????? | | # ????????## #"F! ### ????????????? | | # ????????## #""! ### ????????????? | | # ????????## # # # ?????????????? | | # ????????## # # # ????????????? | | # ????????## " #!#+#####?????????? | | + ????????## #####?????????? | | # ????????####### != ##?????????? | | # """" ######### ##?????????? | | ###+################ % # "#### ##?????????? | | # # "#### ???????? | | """ + # "##??#####???????? | | """ # ###??#####???????? | | """ "" # # T######??????????????? | | S"" # ########???????????????? | | "" ####"###" #####??????????????????? | | ################### # ####?????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 16 Energy Capacity 290 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Armor Coverage 150 Core Shielding 20 Evasion (%) 55 Matter Filtering 30 Item Schematics ----------------- Hrd. Light Armor Plating | -9/Materials | Scanalyzed Core Shielding | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Let's See Who's Tougher Made in Tau Ceti IV No Signal Safety First Challenges ------------ None Game ------ Seed CombatSkeletonKit Manual? 0 Play Time 01:13:54 Cumulative 6.3 hours Start 2025.07.15 @ 23:37:58 End 2025.07.17 @ 23:01:30 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 8 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7c864f02-47a7-4b8b-a893-0de28a05f0f2