Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.25 @ 12:09:15 Player: Haldron Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (110) 550 Value Destroyed (2528) 2528 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (312) 312 TOTAL SCORE: 6790 Bonus ------- Follower Combat Kills 45 Aligned with FarCom 300 Friendly Fire -33 Cogmind --------- Core Integrity 0/700 Matter 205/300 Energy 99/100 System Corruption 4% Temperature Cool (9) Movement Core (100) Ox1 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Small Storage Unit Hacking Suite Hacking Suite Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Makeshift Power Source Hardened Light Armor Plating System Shield System Shield EM Pulse Cannon Improved Datajack Field Lobotomy Kit (5) Peak State ------------ > --- POWER ------------ Makeshift Power Source > --- PROPULSION ------- VTOL Module VTOL Module Cesium-ion Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite System Restoration Module > --- WEAPON ----------- Greatsword > --- INVENTORY -------- System Shield System Shield Mini Grenade Launcher Improved Datajack Field Lobotomy Kit [Rating: 44] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Wheel Compact Wheel Hover Unit Gravmag System Flight Unit VTOL Module Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Special Weapon Field Lobotomy Kit Impact Weapon Mace Slashing Weapon Greatsword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Slots Evolved 6 | . . . 2 . . . 2 2 . Power . | . . . . . . . . . . Propulsion 2 | . . . . . . . . 2 . Utility 4 | . . . 2 . . . 2 . . Weapon . | . . . . . . . . . . Parts Attached 112 | 7 7 7 13 6 8 8 23 28 5 Power 14 | 1 1 2 2 . . 1 2 4 1 Engine 9 | 1 1 2 2 . . . . 2 1 Core 5 | . . . . . . 1 2 2 . Reactor . | . . . . . . . . . . Propulsion 25 | 2 . 1 3 3 . 3 4 8 1 Treads 10 | 1 . 1 2 2 . 2 2 . . Leg . | . . . . . . . . . . Wheel 6 | 1 . . 1 1 . 1 2 . . Hover 1 | . . . . . . . . . 1 Flight 8 | . . . . . . . . 8 . Utility 37 | 2 2 2 6 2 4 3 8 8 . Device 13 | 1 . 1 1 1 1 3 4 1 . Storage 5 | 1 1 . . . 1 . . 2 . Processor 1 | . . . . . . . 1 . . Hackware 5 | . . . . . . . . 5 . Protection 13 | . 1 1 5 1 2 . 3 . . Artifact . | . . . . . . . . . . Weapon 36 | 2 4 2 2 1 4 1 9 8 3 Energy Gun 5 | 1 . 1 . . 1 . 1 1 . Energy Cannon 3 | . . . . . 1 . . 2 . Ballistic Gun 13 | 1 2 1 2 1 1 1 4 . . Ballistic Cannon . | . . . . . . . . . . Launcher 7 | . 2 . . . . . 1 2 2 Special Weapon 1 | . . . . . 1 . . . . Impact Weapon 4 | . . . . . . . 3 1 . Slashing Weapon 1 | . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . 1 1 Unidentified Prototypes 4 | . . . . . 3 . . 1 . Parts Lost 33 | . . 3 2 1 . 2 3 17 5 Power 6 | . . 1 . . . 1 . 3 1 Propulsion 10 | . . 1 . . . . 2 4 3 Utility 11 | . . . 2 1 . 1 1 6 . Weapon 6 | . . 1 . . . . . 4 1 Highest Loss Streak 10 | . . 2 1 1 . 1 2 10 3 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 96 | . 100 99 97 99 96 99 96 88 46 Engine 8 | . 14 13 10 11 11 8 . 6 3 Core 1 | . . . . . . 2 9 . . Treads 12 | . 14 18 14 13 11 17 9 . . Wheel 6 | . 14 8 7 7 11 4 7 . . Flight 4 | . . . . . . . . 26 7 Device 11 | . 6 . 10 11 10 21 24 1 . Storage 10 | . 14 14 11 11 11 11 9 6 7 Hackware 5 | . . . . . . . . 34 23 Protection 12 | . 7 13 21 21 21 11 16 . . Energy Gun 9 | . 14 14 11 11 9 11 8 . . Ballistic Gun 9 | . 12 13 10 11 9 11 8 . . Naked Turns . | . . . . . . . . . . Heaviest Build 66 | 15 53 53 66 66 63 62 66 63 10 Greatest Support 46 | 16 16 40 40 46 16 46 46 26 10 Greatest Overweight (x) 4 | . 3 3 4 3 3 3 4 4 1 Average Overweight (x) 1 | . 1 2 2 2 2 1 2 . . Largest Inventory Capacity 40 | 8 20 20 20 20 40 20 20 20 8 Average Capacity 17 | 7 13 20 20 20 20 20 20 9 8 Most Carried 20 | 5 14 20 20 20 20 20 20 20 8 Average Carried 16 | 3 9 17 19 19 19 19 19 8 7 Final Capacity 20 | 8 20 20 20 20 20 20 20 8 8 Final Carried 20 | 5 14 20 20 20 20 20 20 8 7 Class Distribution -------------------- 49% | Mutant 34% | Scavenger-Mutant 13% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Matter Collected 2262 | 291 137 209 260 181 . 338 451 365 30 Remotely . | . . . . . . . . . . Salvage Created 3691 | 125 274 399 742 397 . 548 656 485 65 Parts 218 | 6 23 27 28 18 . 30 38 43 5 Haulers Intercepted 4 | . . . 1 . . . 2 1 . Recyclers Shooed 7 | . . 1 2 3 . . 1 . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . . . 8 Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Combat Hostiles Destroyed 73 | . 7 8 13 6 . 16 12 6 5 Melee 2 | . . . . . . . . 2 . Guns 56 | . 5 8 13 6 . 16 8 . . Cannons 1 | . . . . . . . . 1 . AOE 13 | . 2 . . . . . 4 2 5 Classes Destroyed 15 | 2 4 1 2 2 . 1 1 2 . Worker 3 | . . . . 1 . 2 . . . Builder 9 | . 2 . . . . . 1 6 . Tunneler 4 | 2 . 1 . 1 . . . . . Hauler 4 | . . . 1 . . . 2 1 . Recycler 12 | 1 . 3 3 1 . 1 1 2 . Operator 1 | . . . . . . . 1 . . Watcher 4 | . 2 . 1 . . . 1 . . Swarmer 32 | . 3 3 6 . . 10 4 2 4 Grunt 23 | . 4 4 3 3 . 4 5 . . Brawler 2 | . . . . . . 2 . . . Duelist 2 | . . . . 1 . . . 1 . Sentry 10 | . . . 4 2 . . 3 1 . Demolisher 1 | . . 1 . . . . . . . Hunter 1 | . . . . . . . . 1 . Programmer 2 | . . . . . . . . 1 1 Best Kill Streak 5 | 3 5 4 5 2 . 5 4 3 4 Combat Bots Only 4 | . 3 4 4 2 . 4 4 2 4 Max Kills in Single Turn 3 | 1 3 1 1 1 . 1 2 1 2 Gunslinging . | . . . . . . . . . . Exploded 2 | . 2 . . . . . 2 1 2 Melee 1 | . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Damage Taken 5375 | . 260 390 669 462 . 557 747 1592 698 Core 1029 | . 27 51 97 70 . 29 42 300 413 Absorbed by Shields . | . . . . . . . . . . Regen/Repaired (Parts) 433 | . . . 147 . . . 219 67 . Core Remaining (%) 77 | 100 . 68 . . . 51 92 . . Volleys Fired 309 | 7 40 28 58 29 . 46 69 22 10 Largest 2 | 2 2 2 2 2 . 2 2 2 1 Hottest 128 | 70 70 85 88 88 . 88 88 128 30 Shots Fired 588 | 14 76 54 116 58 . 92 135 33 10 Gun 557 | 14 73 54 116 58 . 92 132 18 . Cannon 11 | . . . . . . . . 11 . Launcher 20 | . 3 . . . . . 3 4 10 Special . | . . . . . . . . . . Kinetic 275 | 7 36 26 58 29 . 44 66 9 . Thermal 282 | 7 37 28 58 29 . 48 66 9 . Explosive 20 | . 3 . . . . . 3 4 10 Electromagnetic 11 | . . . . . . . . 11 . Robot Hit Streak 36 | 4 9 7 36 12 . 12 16 8 4 Robot Miss Streak 6 | 1 6 4 3 3 . 2 3 4 2 Penetration Max . | . . . . . . . . . . Secondary Targets 7 | . . 1 1 1 . 4 . . . Max Gunslinging Chain 1 | . . 1 1 1 . 1 . . . Shots Hit Robots 405 | 9 41 33 88 42 . 59 92 37 4 Core Hits 174 | 4 18 18 26 14 . 29 34 16 15 Critical Kills 1 | . . 1 . . . . . . . Critical Parts Destroyed 1 | . . . . . . . 1 . . Critical Strikes 19 | 1 2 3 3 1 . 2 3 4 . Burn 14 | 1 2 2 3 1 . 2 2 1 . Destroy 2 | . . 1 . . . . 1 . . Sever 3 | . . . . . . . . 3 . Melee Attacks 81 | . . . . . . . 14 67 . Impact 14 | . . . . . . . 14 . . Slashing 67 | . . . . . . . . 67 . Piercing . | . . . . . . . . . . Sneak Attacks 10 | . . . . . . . . 10 . Combat Hostiles 1 | . . . . . . . . 1 . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 8513 | 111 645 444 1282 673 . 912 1690 2178 578 Guns 5402 | 111 511 431 1282 673 . 909 1405 80 . Cannons 205 | . . . . . . . . 205 . Explosions 1205 | . 134 . . . . . 285 208 578 Melee 1685 | . . . . . . . . 1685 . Ramming 16 | . . 13 . . . 3 . . . Kinetic 2475 | 35 225 176 549 350 . 367 735 38 . Thermal 2927 | 76 286 255 733 323 . 542 670 42 . Explosive 1205 | . 134 . . . . . 285 208 578 Electromagnetic 205 | . . . . . . . . 205 . Impact . | . . . . . . . . . . Slashing 1685 | . . . . . . . . 1685 . Piercing . | . . . . . . . . . . Highest Corruption 4 | . . . . . . 4 . 2 4 Average Corruption 3 | . . . . . . 4 . 1 3 Corruption Purged 2 | . . . . . . . . 2 . Corruption Blocked . | . . . . . . . . . . Effects 50 | . . . . . . 34 . 16 . Message Errors 15 | . . . . . . 8 . 7 . Matter Fused 15 | . . . . . . 8 . 7 . Heat Flow Errors 4 | . . . . . . 4 . . . Energy Discharges 4 | . . . . . . 3 . 1 . Data Loss (minor) 1 | . . . . . . . . 1 . Data Loss (major) 4 | . . . . . . 4 . . . Misfires 2 | . . . . . . 2 . . . Alerts 3 | . . . . . . 3 . . . Weapon Failures 2 | . . . . . . 2 . . . Overload Shots . | . . . . . . . . . . Overflow Damage 270 | . . . . . . . . 270 . Projectiles 12 | . . . . . . . . 12 . Explosions . | . . . . . . . . . . Melee 258 | . . . . . . . . 258 . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 124 | . . . . . . . . . 124 Shots 4 | . . . . . . . . . 4 Rammed 7 | . . 5 1 . . 1 . . . Targets Rammed 7 | . . 5 1 . . 1 . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 354 | 36 126 159 53 87 . 354 50 63 8 Average Temperature 40 | 17 34 63 13 29 . 129 20 19 8 Received Heat Transfer 1662 | . 141 54 222 159 . 135 333 483 135 Effects 1 | . . . . . . 1 . . . Shutdowns 1 | . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . 1 . Parts Fried 1 | . . . . . . . . 1 . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 18 | 1 2 2 6 1 . 3 3 . . Heat Transferred 8288 | 296 999 851 1961 851 . 1406 1739 185 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Peak Influence 372 | 15 372 111 214 243 . 170 231 208 . Initial 83 | . 9 36 5 83 . . 2 68 . Average 80 | 4 178 21 101 109 . 53 89 72 . Maximum Alert Level 1 | . 1 . 1 1 . . 1 1 . Low Security (%) 91 | 100 61 100 95 74 . 100 95 91 . Level 1 8 | . 38 . 4 25 . . 4 8 . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 16 | . . . . . . . 4 12 . Investigation 6 | . . . . . . . 1 5 . Extermination 3 | . . . . . . . . 3 . Reinforcement 5 | . . . . . . . 3 2 . Assault . | . . . . . . . . . . Garrison 2 | . . . . . . . . 2 . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Distress Signals 4 | . 2 . 1 . . . 1 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 138 | . 18 8 17 7 . 19 26 24 19 Peak Tracking Total 11 | . 5 3 4 4 . 4 4 3 11 Tactical Retreats 20 | . 3 . . 1 . 4 1 7 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Traps Triggered . | . . . . . . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . . 1 . . . . . Exploded 1 | . . . . . 1 . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Machines Disabled 2 | . . . 1 . . . 1 . . Max in Single Turn 1 | . . . 1 . . . 1 . . Garrison Access 2 | . . . . . . . . 2 . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Machines Accessed 31 | . 4 . 4 . . . 6 17 . Terminals 18 | . 4 . 2 . . . 4 8 . Fabricators 3 | . . . . . . . . 3 . Repair Stations 4 | . . . 1 . . . 1 2 . Recycling Units . | . . . . . . . . . . Scanalyzers 4 | . . . 1 . . . 1 2 . Garrison Access 2 | . . . . . . . . 2 . Total Hacks 93 | . 12 . 17 . . . 19 45 . Successful 75 | . 8 . 12 . . . 14 41 . Failed 16 | . 3 . 5 . . . 5 3 . Catastrophic . | . . . . . . . . . . Database Lockouts 2 | . 1 . . . . . . 1 . Manual 40 | . 9 . . . 1 . 9 21 . Terminals 50 | . 12 . 4 . . . 12 22 . Fabricators 12 | . . . . . . . . 12 . Repair Stations 17 | . . . 7 . . . 4 6 . Recycling Units . | . . . . . . . . . . Scanalyzers 12 | . . . 6 . . . 3 3 . Garrison Access 2 | . . . . . . . . 2 . Terminal Hacks 21 | . 3 . 3 . . . 3 12 . Part Schematic 3 | . 1 . . . . . 1 1 . Level Access Points 1 | . . . . . . . . 1 . Branch Access Points 2 | . 1 . . . . . . 1 . Machine Index 1 | . . . . . . . . 1 . Terminal Index 2 | . . . . . . . 1 1 . Unreport Threat 2 | . . . . . . . . 2 . Locate Traps 3 | . 1 . 1 . . . . 1 . Recall Investigation 1 | . . . . . . . . 1 . Hauler Manifests 2 | . . . 1 . . . . 1 . Registered Components 1 | . . . . . . . . 1 . Registered Prototypes 1 | . . . . . . . . 1 . Zone Layout 2 | . . . 1 . . . 1 . . Fabricator Hacks 8 | . . . . . . . . 8 . Network Status 1 | . . . . . . . . 1 . Load Schematic 3 | . . . . . . . . 3 . Build 4 | . . . . . . . . 4 . Repair Station Hacks 16 | . . . 6 . . . 4 6 . Scan Component 8 | . . . 3 . . . 2 3 . Repair 8 | . . . 3 . . . 2 3 . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 8 | . . . 3 . . . 3 2 . Insert Component 5 | . . . 2 . . . 2 1 . Analyze 3 | . . . 1 . . . 1 1 . Garrison Access Hacks 2 | . . . . . . . . 2 . Seal Access 2 | . . . . . . . . 2 . Unauthorized Hacks 20 | . 5 . . . . . 4 11 . Terminals 15 | . 5 . . . . . 4 6 . Assimilate 3 | . . . . . . . 2 1 . Botnet 11 | . 4 . . . . . 2 5 . Operators 1 | . 1 . . . . . . . . Fabricators 4 | . . . . . . . . 4 . Prioritize 2 | . . . . . . . . 2 . Fabnet 2 | . . . . . . . . 2 . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 1 | . . . . . . . . 1 . Extract 1 | . . . . . . . . 1 . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 26 | . 4 . 3 . . . 6 13 . Full Trace Events 7 | . . . 2 . . . 1 4 . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built 3 | . . . . . . . . 3 . Authchips . | . . . . . . . . . . Time 58 | . . . . . . . . 58 . Total Robot Build Rating 9 | . . . . . . . . 9 . Part Schematics Acquired 18 | . 1 . 1 . . . 2 14 . Parts Built 4 | . . . . . . . . 4 . Authchips . | . . . . . . . . . . Time 96 | . . . . . . . . 96 . Total Part Build Rating 14 | . . . . . . . . 14 . Parts Repaired 8 | . . . 3 . . . 2 3 . Time 255 | . . . 96 . . . 64 95 . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 4 | . . . 2 . . . 1 1 . Part Schematics Acquired 3 | . . . 1 . . . 1 1 . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Total Allies 6 | . . . . . . . 1 4 1 Largest Group 4 | . . . . . . . 1 4 1 Highest-Rated Group 106 | . . . . . . . 10 58 106 Highest-Rated Ally 106 | . . . . . . . 10 16 106 Total Orders 21 | . . . . . . . 4 17 . STAY 10 | . . . . . . . 2 8 . FOLLOW 11 | . . . . . . . 2 9 . Ally Attacks 20 | . . . . . . . . 20 . Total Damage 268 | . . . . . . . . 268 . Kills 2 | . . . . . . . . 2 . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 5 | . . 2 . 1 . . . . 2 Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Turns Passed 9581 | 86 840 1195 1107 876 369 2076 1389 1454 189 Spaces Moved 6449 | 50 489 576 444 481 240 844 598 2416 311 Core 54 | 1 . . . . . . . . 53 Treads 831 | . . 154 116 76 . 459 26 . . Legs . | . . . . . . . . . . Wheels 2904 | 49 489 422 328 405 240 385 572 14 . Hover 6 | . . . . . . . . . 6 Flight 2654 | . . . . . . . . 2402 252 Fastest Speed 27 | 50 100 145 145 145 130 115 120 27 34 Average Speed 106 | 99 124 170 172 160 144 195 148 28 49 Slowest Speed 240 | 100 145 240 240 240 145 240 240 150 120 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 10 | . . . . . . . . 4 6 Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 59 | 4 66 92 48 84 61 98 49 44 52 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 1 | . . . . 1 . . . . . Known Exits Taken 4 | . 1 . 1 . . . 1 1 . Unknown Exits Taken 5 | 1 . 1 . 1 1 1 . . . Scrap Searched 10 | . . 1 . 3 . 3 . . 3 Spaces Dug 54 | . . . . . . . 11 43 . Terrain Destroyed 136 | . 22 . . . . . 23 52 39 Melee 54 | . . . . . . . 11 43 . Projectile . | . . . . . . . . . . AOE 82 | . 22 . . . . . 12 9 39 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Total 8384 | 68 642 729 677 530 267 1172 942 3024 333 Wait 1297 | . 96 101 135 8 . 268 216 463 10 Move 6422 | 49 488 575 443 480 239 843 597 2407 301 Hop 8 | . . . . . . . . 4 4 Pick Up 67 | 5 9 10 13 3 4 3 8 12 . Fast Attach 37 | 7 . . 4 1 7 1 8 8 1 Attach 31 | . . 3 3 1 1 1 2 16 4 Detach 13 | . . . . . 5 . . 5 3 Swap 45 | . 7 4 6 4 . 6 13 5 . Drop 67 | . 2 3 14 4 11 3 15 15 . Fire 309 | 7 40 28 58 29 . 46 69 22 10 Melee 81 | . . . . . . . 14 67 . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 7 | . . 5 1 . . 1 . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac / [Sto]) -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -7/Lower Caves History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 15) 87 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 565 | -10/Materials | Discovered new exit (range 16) 711 | -10/Materials | Identified exit to Mines 866 | -10/Materials | Central database locked down 927 | -10/Materials | Entered Mines 994 | -10/Mines | Assembled infested the area 1362 | -10/Mines | Found a hidden stash of uninstalled traps 1402 | -10/Mines | Learned location of 1 exit from Materials 1455 | -10/Mines | Discovered new exit (range 15) 1543 | -10/Mines | Learned Materials stockpile data 1563 | -10/Mines | Discovered new exit (range 6) 2122 | -10/Mines | Entered Materials 2122 | -9/Materials | Evolved 2 slots: Utility x2 2123 | -9/Materials | Identified exit to Mines 2510 | -9/Materials | Build established: Scavenger-Mutant 2570 | -9/Materials | Discovered exit to Mines (range 20) 3080 | -9/Materials | Repaired Imp. Ion Engine 3113 | -9/Materials | Repaired Hrd. Light Armor Plating 3153 | -9/Materials | Repaired Hvy. Assault Rifle 3153 | -9/Materials | Build established: Mutant 3229 | -9/Materials | Entered Mines 3256 | -9/Mines | Met a Derelict bent on vengeance 3721 | -9/Mines | Build established: Scavenger-Mutant 3880 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3880 | -9/Mines | Discovered new exit (range 5) 4035 | -9/Mines | Discovered new exit (range 8) 4105 | -9/Mines | Entered Exiles 4140 | -9/Exiles | Met 8R-AWN 4166 | -9/Exiles | Met EX-HEX 4210 | -9/Exiles | Met EX-BIN 4227 | -9/Exiles | Aligned with FarCom system 4229 | -9/Exiles | Given EX-Vault access code 4262 | -9/Exiles | Opened EX-Vault 4279 | -9/Exiles | Found Prototype Special Weapon 4279 | -9/Exiles | Identified Field Lobotomy Kit 4284 | -9/Exiles | Found Prototype Energy Cannon 4284 | -9/Exiles | Identified Gui. Plasma Cannon 4300 | -9/Exiles | Found Prototype Storage 4300 | -9/Exiles | Identified Lightpack 2.0 4344 | -9/Exiles | Exiles lab attacked by MAIN.C 4456 | -9/Exiles | Discovered new exit (range 14) 4474 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 4474 | -9/Exiles | Entered Mines 4591 | -8/Mines | Build established: Mutant 6418 | -8/Mines | Discovered new exit (range 13) 6440 | -8/Mines | Build established: Scavenger-Mutant 6550 | -8/Mines | Entered Materials 6550 | -8/Materials | Evolved 2 slots: Utility x2 6610 | -8/Materials | Repaired Hrd. Light Armor Plating 6643 | -8/Materials | Repaired Particle Gun 7425 | -8/Materials | Discovered new exit (range 20) 7529 | -8/Materials | Discovered new exit (range 10) 7768 | -8/Materials | Identified exit to Factory 7939 | -8/Materials | Entered Factory 7939 | -7/Factory | Accompanied by 1 ally 7939 | -7/Factory | Evolved 2 slots: Propulsion x2 7972 | -7/Factory | Garrison activated, responded to threat 8069 | -7/Factory | Lost 10 parts (2p1n4u3w) 8105 | -7/Factory | Identified exit to Lower Caves 8144 | -7/Factory | Discovered new exit (range 5) 8172 | -7/Factory | Repaired Adv. Weight Redist. System 8319 | -7/Factory | Discovered new exit (range 13) 8325 | -7/Factory | Build established: Hacker-Sprinter 8380 | -7/Factory | Fabricated G-47 Trooper? 8503 | -7/Factory | Central database locked down 8615 | -7/Factory | Fabricated Mak. Power Source? 8638 | -7/Factory | Fabricated System Shield? 8922 | -7/Factory | Identified exit to Factory 8937 | -7/Factory | Fabricated System Shield? 9265 | -7/Factory | Repaired Xenon Bombardment Thruster? 9312 | -7/Factory | Repaired VTOL Module 9393 | -7/Factory | Entered Lower Caves 9393 | -7/Lower Caves | Accompanied by 1 ally 9415 | -7/Lower Caves | Lost 5 parts (2n2u1w) 9471 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 9476 | -7/Lower Caves | Core integrity fell below 50% 9505 | -7/Lower Caves | Learned Factory stockpile data 9538 | -7/Lower Caves | Lost 3 parts (1p2n) 9568 | -7/Lower Caves | Core integrity fell below 20% 9582 | -7/Lower Caves | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 09515_ Unknown Ballistic Gun fries itself beyond repair. 09515_ L-41 Fighter destroyed. 09519_ Carbon-fiber Leg fries itself beyond repair. 09523_ Unknown Ballistic Gun fries itself beyond repair. A strange signal echoes through the caves. 09538_ Searching scrap... 09538_ Found Gravmag System. 09538_ Found Shield Generator. 09538_ Found Lrg. Storage Unit. 09538_ Found ECM Suite. 09538_ Found 16 Matter. 09539_ Acquired 16 matter. 09544_ Acquired Gravmag System. 09549_ Gravmag System destroyed. 09570_ Acquired derelict log, extracted data. Data stored: Extension entrances (x1). 09578_ Critical hit (Burn: +37). 09579_ Penetrated by Slug. 09580_ P-60 Hacker destroyed. 09581_ Mni. Grenade Launcher destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????#############??????????????? | | ??????????????????????# ##????###??????? | | ??????????????????????# #?### ##?????? | | ??????????????? ???????# ## #?????? | | ?????????????### ??????# ? #?????? | | ?????????????? ????## ### #?????? | | ??????????????? ????# #??????? | | ????????????????# ???# ##?????? | | ????????????????# #??# g #?????? | | ????????????????# ### " #?????? | | ???????????# ??# " " ##?????? | | ??????????## ## g " "" " #####??????? | | ?????????## "" " #??????????? | | ?????????# """ " #??????????? | | ????????# " " #??????????? | | ???????? % " "" #??????????? | | ???????? """""" #??????????? | | ????????? ## l " " #??????????? | | ???????????## " " #??????????? | | ????????????# @ " " "" !#??????????? | | ????????????# # "" """" #??????????? | | ???????????# ## " " !!#??????????? | | ??????????? ### #?# Yg"g " #??????????? | | ??????????? ???# ??# #??????????? | | ??????????? ????# ??# g ##?????????? | | ?????????????????# ???# ###???????? | | ?????????????????# ???##### ##??????? | | ?????????????????#????????## ## ##?????? | | ???????????????????????????####### #?????? | | ?????????????????????????????????## ## #?????? | | ??????????????????????????????????# #?# ##?????? | | ??????????????????????????????????# #?? #??????? | | ??????????????????????????????##### #??? #??????? | | ??????????????????????????##### ##??##??????? | | ??????????????????????????# % #??????????? | | ??????????????????????????# ##??????????? | | ??????????????????????????# ### #??????????? | | ??????????????????????????# ### ##?????????? | | ??????????????????????????# ## #?????????? | | ????????????????###??????## ### #?????????? | | ????????????????# ##?????# # #?????????? | | ????????????????# ####### ##?????????? | | ????????????????# ## ## ### #??????????? | | ??????????????### ## #??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 375 Evasion (%) 64 Recoil Reduction 2 Offensive Hacking 50 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Mni. Grenade Launcher | -9/Materials | Scanalyzed Mak. Power Source | -8/Materials | Scanalyzed Sml. Storage Unit | -8/Materials | Hacked Med. Storage Unit | -7/Factory | Extracted Lgt. Deuterium Engine | -7/Factory | Extracted Med. Battery | -7/Factory | Extracted Lrg. Storage Unit | -7/Factory | Extracted Imp. Deuterium Engine | -7/Factory | Extracted Hacking Suite | -7/Factory | Extracted System Restoration Module | -7/Factory | Extracted Hpw. Shotgun | -7/Factory | Extracted Com. Wheel | -7/Factory | Extracted Gravmag System | -7/Factory | Extracted Plasma Cutter | -7/Factory | Extracted Imp. Flight Unit | -7/Factory | Extracted System Shield | -7/Factory | Hacked Imp. Datajack | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ G-47 Trooper | x3 | -7/Factory | Preloaded Mak. Power Source | x2 | -7/Factory System Shield | x1 | -7/Factory System Shield | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LinkedPoweredBoregun Manual? 0 Play Time 01:40:32 Cumulative 122.0 hours Start 2022.06.25 @ 10:27:59 End 2022.06.25 @ 12:09:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 20 Adventurer 4 Explorer 1 Win Type - Total 2 Types 1/0/1/0/0/0/0/0/0 Lore% 33 Gallery% 51 Achievement% 35 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2e5fd6a5-b2e1-482a-9727-31cd95bf78f1