Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.28 @ 21:40:50 Player: luckinvolved Result: Destroyed by LG-85F(R) with Subdweller Machine Gun Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (44) 220 Value Destroyed (957) 957 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1637 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 293/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Core (1550) Ox30 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Huge Storage Unit Gun Armor > --- WEAPON (2+2) ----- Beam Rifle Light Assault Rifle > --- INVENTORY (25) --- Light Ion Engine Light Nuclear Core Improved Heat Sink Machine Analyzer Seismic Detector Propulsion Shielding Propulsion Shielding Propulsion Shielding Propulsion Shielding Propulsion Shielding Propulsion Shielding Weapon Shielding Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Beam Rifle Beam Rifle Beam Rifle Grenade Launcher Grenade Launcher Datajack Flamer Makeshift Axe Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Huge Storage Unit Gun Armor > --- WEAPON ----------- Beam Rifle Makeshift Axe > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Compact Wheel Improved Heat Sink Machine Analyzer Seismic Detector Propulsion Shielding Propulsion Shielding Propulsion Shielding Propulsion Shielding Propulsion Shielding Propulsion Shielding Weapon Shielding Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Beam Rifle Beam Rifle Beam Rifle Light Assault Rifle Grenade Launcher Grenade Launcher Datajack Flamer [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Protection Hardened Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Ballistic Gun Assault Rifle Launcher Grenade Launcher Slashing Weapon Makeshift Axe Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 25 | 7 11 7 Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 6 | 2 2 2 Treads 5 | 2 2 1 Leg . | . . . Wheel 1 | . . 1 Hover . | . . . Flight . | . . . Utility 8 | 2 4 2 Device 1 | 1 . . Storage 3 | 1 2 . Processor . | . . . Hackware . | . . . Protection 4 | . 2 2 Artifact . | . . . Weapon 9 | 2 4 3 Energy Gun 3 | . 2 1 Energy Cannon . | . . . Ballistic Gun 3 | 2 1 . Ballistic Cannon . | . . . Launcher 2 | . 1 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon 1 | . . 1 Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 8 | . 2 6 Power . | . . . Propulsion 6 | . 1 5 Utility . | . . . Weapon 2 | . 1 1 Highest Loss Streak 3 | . 2 3 To Critical Strikes . | . . . Average Backups 22 | 2 22 24 Power 1 | . 1 2 Propulsion 2 | . 3 2 Utility 10 | . 10 13 Weapon 6 | . 6 6 Tool/Special . | . . . Unused Backups 24 | . 9 15 Power 3 | . 2 1 Propulsion . | . . . Utility 11 | . 1 10 Weapon 9 | . 6 3 Tool/Special 1 | . . 1 Average Slot Usage (%) 93 | . 99 81 Engine 13 | . 13 11 Treads 26 | . 28 22 Device 1 | . 1 1 Storage 13 | . 14 11 Protection 11 | . 12 10 Energy Gun 12 | . 11 14 Ballistic Gun 12 | . 15 6 Peak Build Rating 22 | 7 12 22 Average Rating 13 | 5 11 18 On Entrance 6 | . 7 12 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 95 | 12 95 95 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 2 | . 2 2 Average Overweight (x) 1 | . 1 2 Largest Inventory Capacity 25 | 8 25 25 Average Capacity 24 | 7 24 25 Most Carried 25 | 3 25 25 Average Carried 22 | 2 22 24 Final Capacity 25 | 8 25 25 Final Carried 24 | 3 24 24 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 908 | 324 375 209 Remotely . | . . . Salvage Created 1263 | 149 610 504 Parts 87 | 11 48 28 Haulers Intercepted 2 | . 2 . Recyclers Shooed 2 | 1 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 15 | . . 15 Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 29 | . 16 13 Guns 24 | . 13 11 AOE 5 | . 3 2 Classes Destroyed 9 | 3 5 1 Worker 4 | 2 2 . Builder 3 | . 3 . Tunneler 3 | 2 1 . Hauler 2 | . 2 . Recycler 1 | 1 . . Watcher 2 | . 2 . Swarmer 9 | . 9 . Grunt 9 | . 7 2 Subdweller 11 | . . 11 Best Kill Streak 5 | 3 5 3 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 3 | 1 3 2 Gunslinging . | . . . Exploded 2 | . 2 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 167 | . 93 74 Missed 41 | . 22 19 Hits 126 | . 71 55 Projectile 126 | . 71 55 Damage Taken 1985 | . 780 1205 Core 256 | . 76 180 Absorbed by Shields . | . . . Regen/Repaired (Parts) 248 | . 248 . Core Remaining (%) 100 | 100 . . Volleys Fired 113 | 14 51 48 Largest 2 | 2 2 2 Hottest 112 | 40 85 112 Shots Fired 214 | 28 92 94 Gun 199 | 28 83 88 Cannon . | . . . Launcher 15 | . 9 6 Special . | . . . Kinetic 109 | 28 47 34 Thermal 90 | . 36 54 Explosive 15 | . 9 6 Electromagnetic . | . . . Robot Hit Streak 14 | 8 10 14 Robot Miss Streak 5 | 3 5 2 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 141 | 17 53 71 Core Hits 64 | 6 29 29 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 5 | . 1 4 Burn 5 | . 1 4 Melee Attacks 3 | . . 3 Impact . | . . . Slashing 3 | . . 3 Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2451 | 203 1145 1103 Guns 1775 | 203 725 847 Cannons . | . . . Explosions 638 | . 382 256 Melee . | . . . Ramming 38 | . 38 . Kinetic 786 | 203 322 261 Thermal 989 | . 403 586 Explosive 638 | . 382 256 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 22 | . 22 . Projectiles . | . . . Explosions 22 | . 22 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 66 | . 66 . Shots 2 | . 2 . Rammed 5 | . 5 . Targets Rammed 7 | . 7 . Kicked . | . . . Crushed 2 | . 2 . Highest Temperature 306 | . 306 7 Average Temperature 88 | . 90 5 Received Heat Transfer 384 | . 222 162 Effects 1 | . 1 . Interference 1 | . 1 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 2849 | . 1073 1776 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 197 | 10 197 . Initial . | . . . Average 78 | 1 81 . Influence Increases 703 | 25 628 50 Destroy 0b10 Robot/C 360 | . 320 40 Destroy 0b10 Robot/NC 75 | 25 50 . Destroy Leader 88 | . 78 10 Successful Hack 84 | . 84 . Select Force Hacks 60 | . 60 . Destroy Structure 36 | . 36 . Influence Decreases 703 | 25 448 230 Entered New Map 87 | . . 87 Time Decay 576 | 25 428 123 Lost Part 40 | . 20 20 Squads Dispatched 3 | . 3 . Investigation 3 | . 3 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 37 | . 22 15 Peak Tracking Total 3 | . 3 3 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 2 | . . 2 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 12 | . 11 1 Terminals 8 | . 8 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 41 | . 37 4 Successful 25 | . 21 4 Failed 15 | . 15 . Catastrophic 4 | . 4 . Database Lockouts 1 | . 1 . Manual 29 | . 29 . Terminals 31 | . 31 . Fabricators . | . . . Repair Stations 4 | . 4 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 12 | . 8 4 Record 4 | . . 4 Part Schematic 3 | . 3 . Robot Analysis 3 | . 3 . Prototype ID Bank 1 | . 1 . Locate Traps 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 4 | . 4 . Scan Component 2 | . 2 . Repair 2 | . 2 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 9 | . 9 . Terminals 7 | . 7 . Botnet 2 | . 2 . Skim 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Tunnel 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 8 | . 8 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 3 | . 3 . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired 2 | . 2 . Time 58 | . 58 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 640 | 48 468 124 Seismic 640 | 48 468 124 Robot Analysis Total 3 | . 3 . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 5948 | 142 3865 1941 Spaces Moved 1766 | 57 1164 545 Core 4 | 4 . . Treads 1762 | 53 1164 545 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 320 Average Speed 305 | 152 305 320 Slowest Speed 320 | 160 320 320 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 49 | 6 99 42 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 4 | . 3 1 Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 67 | . 39 28 Melee . | . . . Projectile . | . . . AOE 67 | . 39 28 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 2096 | 84 1368 644 Wait 117 | 4 80 33 Move 1764 | 56 1163 545 Hop . | . . . Pick Up 42 | 3 35 4 Fast Attach 8 | 7 1 . Attach 8 | . 4 4 Detach . | . . . Swap 19 | . 12 7 Drop 15 | . 15 . Fire 113 | 14 51 48 Melee 3 | . . 3 Ram . | . . . Kick . | . . . Crush 7 | . 7 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Subcaves (discovered 2 exits: *Mat / Rec) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 13) 143 | -11/Scrapyard | Entered Materials 216 | -10/Materials | Discovered new exit (range 16) 300 | -10/Materials | Build established: Mutant 754 | -10/Materials | Discovered new exit (range 9) 1328 | -10/Materials | Learned location of Recycling (-7) 1381 | -10/Materials | Learned Recycling recycling unit intel 1423 | -10/Materials | Identified exit to Materials 1456 | -10/Materials | Learned location of 1 exit from Storage 1477 | -10/Materials | Learned location of 2 exits from Subcaves 1486 | -10/Materials | Learned 4 Recycling zone layouts 1504 | -10/Materials | Loaded intel: 8 terminal locations 1533 | -10/Materials | Identified exit to Subcaves 1574 | -10/Materials | Identified exit to Mines 1883 | -10/Materials | Repaired Lgt. Treads 2753 | -10/Materials | Central database locked down 3663 | -10/Materials | Repaired Hrd. Light Armor Plating 4008 | -10/Materials | Entered Subcaves 4009 | -10/Subcaves | Approached by a straggling Scientist 4009 | -10/Subcaves | Identified exit to Materials 4009 | -10/Subcaves | Identified exit to Recycling 4030 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4216 | -10/Subcaves | Visited Clippyterm 4226 | -10/Subcaves | Learned Factory emergency access door positions 4298 | -10/Subcaves | A Subdweller sparked back to life 4298 | -10/Subcaves | A Subdweller sparked back to life 4311 | -10/Subcaves | Core integrity fell below 50% 4337 | -10/Subcaves | Found Prototype Protection 4337 | -10/Subcaves | Identified Gun Armor 4338 | -10/Subcaves | Attached Gun Armor, gained temporary slots: Weapon x2 4785 | -10/Subcaves | Learned location of Zion (-6) 4902 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 5023 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 5940 | -10/Subcaves | Core integrity fell below 20% 5949 | -10/Subcaves | Destroyed by LG-85F(R) with Subdweller Machine Gun Last Messages --------------- 05348_ Subatomizers dissect the Lgt. Ion Engine. 05419_ Acquired Flamer. 05536_ Subatomizers dissect the Disposable Heat Sink. 05696_ Triggered Piercing Trap. 05696_ Spikes shoot up from the floor. 05696_ Critical hit (Impale). 05716_ Triggered Shrapnel Trap. 05716_ An expanding cloud of shrapnel blasts out in all directions. 05732_ G-47 Trooper destroyed. 05736_ Lgt. Nuclear Core fries itself beyond repair. 05749_ Imp. Heat Sink fries itself beyond repair. 05760_ Acquired 34 matter. 05803_ G-34 Mercenary suffers critical hit (Burn). 05803_ G-34 Mercenary destroyed. 05810_ Aluminum Leg fries itself beyond repair. 05812_ Acquired 3 matter. 05817_ Heat Sink fries itself beyond repair. 05821_ Ion Engine fries itself beyond repair. 05929_ Lgt. Treads destroyed. 05947_ Com. Wheel destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????#????????????????????????????? | | ???????????????????? ????????????????????????????? | | ???????????????????? ???????????????????????????? | | ????????????????????? ???????????????????????????? | | ????????????????????? ###????????????????????????? | | ????????????????????? # ##?????????? ?????????? | | ????????????? ??????? #????????# ????????? | | ???????????" 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Treads | 27% | -10/Materials Hrd. Light Armor Plating | 18% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IonArcsightDrivehammer Manual? 0 Play Time 00:31:49 Cumulative 154.5 hours Start 2026.01.28 @ 21:03:44 End 2026.01.28 @ 21:40:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 192 Rogue 187 Adventurer 5 Explorer 0 Win Type - Total 5 Types 4/0/0/1/0/0/0/0/0/0 Lore% 45 Gallery% 61 Achievement% 49 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 2% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 79777d58-aa2b-495b-9e8d-79f2f16700fb