Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.30 @ 00:27:04 Player: GayPredator Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (14) 2800 Robots Destroyed (231) 1155 Value Destroyed (9133) 9133 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (4510) 4510 TOTAL SCORE: 19738 Bonus ------- High Alert Combat Kills 1315 Follower Combat Kills 410 Entered Garrisons 800 Used RIF Installer 1500 Entered DSFs 500 Friendly Fire -15 Cogmind --------- Core Integrity 553/850 Matter 167/300 Energy 59/100 System Corruption 1% Temperature Hot (245) Movement Walking (120) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY (5) ------ Medium Storage Unit Improved Utility Shielding Improved Light Armor Plating Hacking Suite Relay Coupler [NC] (37) > --- WEAPON (5) ------- Heavy Laser Plasma Rifle > --- INVENTORY (10) --- Trap Scanner Advanced Terrain Scanner Relay Coupler [Behemoth] (10) Remote Datajack Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Cooled Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Medium Storage Unit Trap Scanner Improved Propulsion Shielding Hacking Suite Relay Coupler [NC] > --- WEAPON ----------- Flak Gun Flak Gun Heavy Mass Driver Heavy Rocket Launcher > --- INVENTORY -------- Improved Propulsion Shielding Improved Utility Shielding Improved Light Armor Plating Improved Medium Armor Plating Relay Coupler [Grunt] Relay Coupler [Behemoth] Remote Datajack [Rating: 55] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Utility Medium Storage Unit Device Trap Scanner Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Propulsion Shielding Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Beam Cannon Ballistic Gun Flak Gun Ballistic Cannon Bore Cannon Launcher Shock Bomb Launcher Special Weapon Remote Datajack Impact Weapon Great Maul Slashing Weapon Blade Saw Build | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac DSF Fac Slots Evolved 8 | . . . 2 2 . . . 2 . . . . . 2 Power 1 | . . . . . . . . . . . . . . 1 Propulsion 1 | . . . 1 . . . . . . . . . . . Utility 3 | . . . . 2 . . . 1 . . . . . . Weapon 3 | . . . 1 . . . . 1 . . . . . 1 Parts Attached 131 | 7 2 1 8 25 6 15 8 16 2 . 2 3 9 27 Power 12 | 1 . . 1 3 . 1 . 2 . . . . . 4 Engine 12 | 1 . . 1 3 . 1 . 2 . . . . . 4 Core . | . . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . Propulsion 21 | 2 . . 2 5 . 5 . 2 . . . 1 2 2 Treads 13 | . . . . 3 . 5 . 2 . . . 1 2 . Leg 8 | 2 . . 2 2 . . . . . . . . . 2 Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 43 | 2 2 . . 7 3 2 3 5 . . 2 1 3 13 Device 10 | . 2 . . 2 . . 1 1 . . . . 1 3 Storage 4 | 2 . . . 1 . . . . . . . . . 1 Processor 1 | . . . . 1 . . . . . . . . . . Hackware 5 | . . . . 1 1 . . 1 . . . 1 . 1 Protection 23 | . . . . 2 2 2 2 3 . . 2 . 2 8 Artifact . | . . . . . . . . . . . . . . . Weapon 55 | 2 . 1 5 10 3 7 5 7 2 . . 1 4 8 Energy Gun 14 | 2 . . . 3 . 2 1 2 . . . . . 4 Energy Cannon 2 | . . . 2 . . . . . . . . . . . Ballistic Gun 14 | . . . 2 2 1 1 3 3 . . . . 2 . Ballistic Cannon 5 | . . 1 . . . . . . 1 . . . 1 2 Launcher 12 | . . . 1 4 . 2 . 2 . . . 1 1 1 Special Weapon 1 | . . . . . . . . . . . . . . 1 Impact Weapon 6 | . . . . 1 1 2 1 . 1 . . . . . Slashing Weapon 1 | . . . . . 1 . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . 1 . . . . . . 1 . Parts Lost 38 | . . . . 7 3 3 2 1 . . 4 . 1 17 Power 6 | . . . . 1 . . . . . . . . . 5 Propulsion 4 | . . . . 1 . 2 . . . . . . . 1 Utility 12 | . . . . 2 2 . 1 . . . 3 . . 4 Weapon 16 | . . . . 3 1 1 1 1 . . 1 . 1 7 Highest Loss Streak 9 | . . . . 4 1 2 1 1 . . 2 . 1 9 To Critical Strikes 2 | . . . . . . . . . . . . . . 2 Average Slot Usage (%) 93 | . 100 85 94 94 99 99 99 97 97 92 87 92 88 81 Engine 9 | . 14 14 11 8 9 9 9 7 7 7 7 7 7 10 Treads 14 | . . . . 10 27 26 27 23 23 23 23 23 23 9 Leg 10 | . 28 28 31 16 . . . . . . . . . 6 Device 6 | . 10 14 11 4 8 . 8 7 7 7 7 7 1 4 Storage 8 | . 17 14 11 9 9 9 9 7 7 7 7 7 7 3 Hackware 6 | . . . . 5 9 10 . 3 7 7 7 15 15 14 Protection 9 | . . . . 8 8 16 17 18 15 15 10 7 11 7 Energy Gun 7 | . 28 . . 7 12 12 5 4 4 . . . . 10 Ballistic Gun 6 | . . . 6 5 5 8 9 15 7 . . . 10 5 Ballistic Cannon 3 | . . 13 11 4 . . . . 2 7 7 7 7 4 Launcher 4 | . . . 8 8 5 3 6 7 7 7 6 7 1 1 Impact Weapon 1 | . . . . . 3 2 6 1 4 7 7 7 1 . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 75 | 19 19 22 29 34 34 43 46 55 57 57 57 56 70 75 Greatest Support 84 | 20 20 20 30 84 84 84 60 70 70 70 70 70 68 60 Greatest Overweight (x) 2 | . . 1 . 1 . . . . . . . . 1 2 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 8 8 8 9 10 10 10 10 10 10 10 10 10 7 Most Carried 10 | 3 8 8 8 10 9 10 10 10 10 10 10 10 10 10 Average Carried 8 | 1 5 7 7 8 7 9 9 9 9 10 9 9 9 5 Final Capacity 10 | 8 8 8 8 10 10 10 10 10 10 10 10 10 10 10 Final Carried 10 | 3 7 8 8 9 8 10 9 10 10 10 9 10 10 4 Class Distribution -------------------- 34% | Hacker-Tank 24% | Scavenger-Tank 20% | Mutant 6% | Skirmisher 3% | Scavenger-Mutant 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Skirmisher | -9/Materials Hacker-Tank | -8/Materials Hacker-Tank | -8/Garrison Scavenger-Tank | -8/Materials Mutant | -8/Garrison Scavenger-Tank | -7/Factory Hacker-Tank | -7/Garrison Hacker-Tank | -7/Factory Hacker-Tank | -7/Garrison Hacker-Tank | -7/Factory Hacker-Tank | -7/DSF Scavenger-Tank | -6/Factory Resources | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac DSF Fac Matter Collected 4285 | 270 20 28 353 1051 189 483 226 321 339 . 212 3 69 721 Remotely . | . . . . . . . . . . . . . . . Salvage Created 7672 | 74 373 84 504 1512 750 1313 530 773 554 . 326 10 311 558 Parts 422 | 1 24 4 44 91 29 69 32 43 22 . 19 2 29 13 Haulers Intercepted 9 | . 2 . 1 2 . 3 . . . . . . 1 . Recyclers Shooed 3 | . . . . 2 . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac DSF Fac Combat Hostiles Destroyed 183 | . 8 2 12 45 24 22 16 13 14 . 11 . 4 12 Melee 1 | . . . . . . . . . . . 1 . . . Guns 82 | . 8 . 1 11 14 17 11 12 4 . . . 1 3 Cannons 34 | . . 2 7 9 . . . . 2 . 4 . 3 7 AOE 60 | . . . 4 25 7 4 5 1 8 . 6 . . . Classes Destroyed 18 | 1 5 1 2 3 1 2 1 . . . . . 2 . Worker 6 | . . . . 3 . . . 2 . . . . . 1 Builder 9 | . 3 . 3 . . 1 . 2 . . . . . . Tunneler 3 | . . . 1 1 . 1 . . . . . . . . Hauler 9 | . 2 . 1 2 . 3 . . . . . . 1 . Recycler 6 | 1 . . 1 1 . 1 . 1 . . . . . 1 Mechanic 1 | . . . . . . 1 . . . . . . . . Operator 7 | . . . 1 3 . 2 . . . . . 1 . . Watcher 8 | . 1 . 3 3 . 1 . . . . . . . . Swarmer 42 | . 6 . 3 10 7 1 7 . 5 . 3 . . . Grunt 83 | . 2 . 5 24 13 11 5 6 6 . 4 . . 7 Brawler 5 | . . . . 2 1 . . 1 1 . . . . . Duelist 1 | . . . . . . 1 . . . . . . . . Protector 1 | . . . . 1 . . . . . . . . . . Sentry 28 | . . 2 4 8 2 8 1 2 1 . . . . . Specialist 3 | . . . . . . . . . . . . . 3 . Hunter 10 | . . . . . 1 1 . 2 . . 3 . . 3 Programmer 9 | . . . . . . . 3 2 1 . 1 . . 2 Heavy 1 | . . . . . . . . . . . . . 1 . Best Kill Streak 10 | 1 5 2 7 9 10 6 10 8 8 . 8 1 3 6 Combat Bots Only 10 | . 3 2 4 7 10 4 10 5 8 . 8 . 2 4 Max Kills in Single Turn 3 | 1 1 1 3 3 3 2 2 3 2 . 2 1 1 1 Gunslinging 1 | . . . . . 1 . . . . . . . . . Exploded 3 | . . . 3 2 3 1 1 1 2 . 2 . . . Melee 1 | . . . . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac DSF Fac Hostile Shots Fired 1050 | . 32 8 45 170 65 72 64 48 72 . 111 . 11 352 Missed 319 | . 17 1 16 51 16 20 19 17 31 . 31 . 3 97 Damage Taken 8792 | . 100 74 386 1503 545 706 552 345 337 . 903 32 161 3148 Core 1035 | . 19 32 32 305 76 69 23 50 41 . 91 . . 297 Absorbed by Shields . | . . . . . . . . . . . . . . . Redirected to Shielding 474 | . . . . 98 12 37 8 7 31 . 69 . . 212 Ignored by Resistances 2526 | . 31 21 111 429 159 197 156 104 106 . 271 9 45 887 Regen/Repaired (Parts) 157 | . . . 62 95 . . . . . . . . . . Core Remaining (%) 71 | 100 . 79 92 . . . 14 . . . . . 74 . Volleys Fired 407 | 2 28 4 32 93 31 63 42 23 23 . 21 1 5 39 Largest 4 | 2 2 1 3 3 3 3 3 4 4 . 2 2 3 4 Hottest 288 | 100 100 57 177 160 160 174 130 172 172 . 111 114 131 288 Shots Fired 736 | 4 56 4 53 147 56 119 63 56 49 . 27 2 12 88 Gun 477 | 4 56 . 9 67 48 103 49 48 29 . . . 6 58 Cannon 130 | . . 4 36 39 . . . . 4 . 16 1 5 25 Launcher 125 | . . . 8 41 8 16 14 8 16 . 11 1 1 1 Special 4 | . . . . . . . . . . . . . . 4 Kinetic 341 | . . 4 36 77 10 48 37 36 24 . 16 1 11 41 Thermal 255 | 4 56 . 9 20 38 55 12 12 9 . . . . 40 Explosive 68 | . . . 8 41 8 8 . . . . . 1 1 1 Electromagnetic 68 | . . . . 9 . 8 14 8 16 . 11 . . 2 Robot Hit Streak 39 | 4 11 6 12 25 28 17 9 11 19 . 6 5 7 39 Robot Miss Streak 4 | . 2 . 2 4 3 3 2 2 4 . 1 . 3 4 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 8 | . 1 . . 2 4 . . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 1 . . 1 . . . . . . Shots Hit Robots 545 | 4 40 4 34 100 45 95 46 37 30 . 23 1 9 77 Core Hits 473 | 2 19 3 27 120 48 65 25 53 39 . 16 1 17 38 Critical Kills 12 | . . . 3 8 . . . 1 . . . . . . Critical Parts Destroyed 14 | . . 1 2 8 2 1 . . . . . . . . Critical Strikes 39 | 1 2 1 5 17 2 1 . 1 2 . 4 . . 3 Burn 4 | 1 2 . . . . . . . . . . . . 1 Destroy 24 | . . 1 5 17 . . . 1 . . . . . . Blast 8 | . . . . . . . . . 2 . 4 . . 2 Smash 3 | . . . . . 2 1 . . . . . . . . Melee Attacks 46 | . . . . 1 21 7 3 . 6 . 8 . . . Impact 39 | . . . . 1 14 7 3 . 6 . 8 . . . Slashing 7 | . . . . . 7 . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 19974 | 50 508 149 1383 4824 1788 2866 1340 1352 1319 . 1444 69 516 2366 Guns 7728 | 50 508 . 121 1113 1060 1740 881 685 526 . . . 109 935 Cannons 3830 | . . 90 508 604 . . . . 262 . 802 69 208 1287 Explosions 7754 | . . . 672 3067 607 1005 459 667 531 . 418 . 199 129 Melee 449 | . . . . . 121 112 . . . . 216 . . . Ramming 213 | . . 59 82 40 . 9 . . . . 8 . . 15 Kinetic 6869 | . . 90 488 1165 103 615 687 439 568 . 802 69 317 1526 Thermal 4818 | 50 508 . 359 416 957 1125 194 246 277 . . . . 686 Explosive 5243 | . . . 454 2972 607 574 . 308 . . . . 199 129 Electromagnetic 2382 | . . . . 231 . 431 459 359 474 . 418 . . 10 Impact 449 | . . . . . 121 112 . . . . 216 . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 5 | . . . . . . . 5 . 1 1 1 1 1 1 Average Corruption 1 | . . . . . . . 3 . 1 1 1 1 1 1 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 20 | . . . . . . . 2 . 3 . 2 2 3 8 Message Errors 4 | . . . . . . . 1 . . . 1 . . 2 Matter Fused 5 | . . . . . . . . . 1 . . 1 . 3 Heat Flow Errors 2 | . . . . . . . . . 1 . . 1 . . Energy Discharges 2 | . . . . . . . . . . . . . 1 1 Data Loss (minor) 4 | . . . . . . . 1 . . . 1 . 2 . Data Loss (major) 1 | . . . . . . . . . . . . . . 1 Alerts 1 | . . . . . . . . . 1 . . . . . Weapon Failures 1 | . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 625 | . . . 50 101 74 98 24 11 . . 101 . . 166 Projectiles 279 | . . . . 12 . . . . . . 101 . . 166 Explosions 221 | . . . 45 89 14 38 24 11 . . . . . . Melee 125 | . . . 5 . 60 60 . . . . . . . . Knockbacks 21 | . . . . 3 . 1 . . . . 8 . . 9 Impact 5 | . . . . . . 1 . . . . 4 . . . Kinetic 15 | . . . . 3 . . . . . . 4 . . 8 Secondary 1 | . . . . . . . . . . . . . . 1 Self-Inflicted Damage 279 | . . . 79 134 8 . 16 . . . 10 32 . . Shots 13 | . . . 1 6 1 . 3 . . . 1 1 . . Rammed 8 | . . . . 2 . 3 . . . . . . . 3 Targets Rammed 36 | . . 11 11 7 . 3 . . . . 1 . . 3 Kicked 27 | . . 11 11 5 . . . . . . . . . . Crushed 1 | . . . . . . . . . . . 1 . . . Highest Temperature 481 | 78 180 82 180 137 302 475 208 232 314 . 50 125 . 481 Average Temperature 96 | 39 76 44 55 32 125 125 70 80 97 . 17 46 . 176 Received Heat Transfer 2970 | . 9 36 147 792 243 261 36 129 96 . 180 . . 1041 Effects 24 | . . . . . 1 6 . . 2 . . . . 15 Shutdowns 7 | . . . . . . 1 . . . . . . . 6 Energy Bleed 2 | . . . . . 1 1 . . . . . . . . Interference 5 | . . . . . . 3 . . 2 . . . . . Matter Decay 3 | . . . . . . 1 . . . . . . . 2 Short Circuit 1 | . . . . . . . . . . . . . . 1 Damage (major) 6 | . . . . . . . . . . . . . . 6 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . Parts Fried 9 | . . . . . 4 4 . . . . 1 . . . Impact Corruptions 7 | . . . 1 . 3 3 . . . . . . . . Robots Melted 3 | . . . . . 1 . . . . . . . . 2 Combat Hostiles 3 | . . . . . 1 . . . . . . . . 2 Parts Melted 24 | . 2 2 3 2 5 3 . . . . . . . 7 Heat Transferred 10606 | 222 1665 . 446 919 2149 2401 333 536 510 . . . . 1425 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . 1 . . 1 . 2 . 1 . . . Alert | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac DSF Fac Peak Influence 1211 | 5 171 58 316 1032 1211 511 694 510 1051 477 515 261 271 225 Initial 528 | . 2 38 . 113 528 508 269 315 314 477 294 229 160 122 Average 354 | 3 60 24 146 662 839 341 519 324 685 477 420 252 238 86 Maximum Alert Level 4 | . . . 1 3 4 2 2 2 3 2 2 1 1 1 Low Security (%) 36 | 100 100 100 64 2 . 13 . 2 . . . . 24 90 Level 1 26 | . . . 35 19 . 33 38 86 11 . 38 100 75 9 Level 2 22 | . . . . 31 40 52 61 10 44 100 61 . . . Level 3 13 | . . . . 46 43 . . . 43 . . . . . Level 4 1 | . . . . . 15 . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 30 | . 1 . 2 9 . 7 . 6 . . . . 1 4 Investigation 7 | . 1 . . 2 . 1 . 2 . . . . . 1 Extermination 3 | . . . . . . . . 1 . . . . . 2 Reinforcement 11 | . . . 2 5 . 1 . 1 . . . . 1 1 Assault 1 | . . . . 1 . . . . . . . . . . Garrison 8 | . . . . 1 . 5 . 2 . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 3 | . . . 1 1 . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac DSF Fac Distress Signals 10 | . 1 . 3 5 . . . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 264 | . 13 2 20 68 26 36 15 17 20 . 13 . 4 30 Peak Tracking Total 8 | . 4 2 5 8 4 4 5 3 4 . 8 . 2 8 Tactical Retreats 10 | . . . 1 4 1 1 1 1 . . . . . 1 Traps | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac DSF Fac Traps Triggered 10 | . 1 . . . 2 1 3 . . . 1 . 1 1 Indirectly 4 | . . . . . . 1 2 . . . 1 . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 1 | . . . . . . 1 . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac DSF Fac Machines Disabled 44 | . . 2 2 18 2 2 3 9 3 . . . . 3 Max in Single Turn 3 | . . 1 1 2 1 1 1 3 1 . . . . 1 Garrison Access 1 | . . . . . . . . . . . . . . 1 Garrison Relay 5 | . . . . . 2 . 1 . 2 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac DSF Fac Machines Accessed 62 | . 8 . 11 9 1 10 . 12 2 1 . 3 . 5 Terminals 44 | . 8 . 9 6 1 7 . 5 2 . . 3 . 3 Fabricators 4 | . . . . . . . . 4 . . . . . . Repair Stations 3 | . . . 1 1 . . . 1 . . . . . . Recycling Units 2 | . . . . . . 1 . . . . . . . 1 Scanalyzers 4 | . . . 1 1 . 1 . 1 . . . . . . Garrison Access 5 | . . . . 1 . 1 . 1 . 1 . . . 1 Total Hacks 177 | . 27 . 48 28 2 25 . 27 4 1 . 6 . 9 Successful 103 | . 15 . 29 16 1 17 . 15 2 1 . 4 . 3 Failed 74 | . 12 . 19 12 1 8 . 12 2 . . 2 . 6 Catastrophic 11 | . 2 . 5 1 . 1 . 1 . . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 73 | . 19 . 27 9 . 8 . 4 . . . 2 . 4 Terminals 123 | . 27 . 34 16 2 20 . 8 4 . . 6 . 6 Fabricators 13 | . . . . . . . . 13 . . . . . . Repair Stations 8 | . . . 2 5 . . . 1 . . . . . . Recycling Units 3 | . . . . . . 1 . . . . . . . 2 Scanalyzers 24 | . . . 12 5 . 3 . 4 . . . . . . Garrison Access 6 | . . . . 2 . 1 . 1 . 1 . . . 1 Terminal Hacks 49 | . 12 . 10 6 1 10 . 4 2 . . 3 . 1 Part Schematic 10 | . 6 . 2 . . 1 . 1 . . . . . . Prototype ID Bank 2 | . . . 1 . . 1 . . . . . . . . Open DSF 4 | . . . . . . . . 2 . . . 1 . 1 Branch Access Points 1 | . 1 . . . . . . . . . . . . . Emergency Access Points 2 | . . . . . 1 . . . 1 . . . . . Terminal Index 5 | . 1 . 1 1 . 1 . . . . . 1 . . Garrison Index 1 | . 1 . . . . . . . . . . . . . Alert Level 1 | . . . . 1 . . . . . . . . . . Unreport Threat 6 | . . . 1 2 . 3 . . . . . . . . Locate Traps 2 | . . . 1 1 . . . . . . . . . . Dispatch Records 1 | . . . . . . 1 . . . . . . . . Patrol Status 2 | . 1 . 1 . . . . . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . . . . . Recall Reinforcements 4 | . . . 2 1 . . . 1 . . . . . . Zone Layout 6 | . 1 . 1 . . 3 . . . . . 1 . . Security Stations 1 | . . . . . . . . . 1 . . . . . Fabricator Hacks 5 | . . . . . . . . 5 . . . . . . Load Schematic 3 | . . . . . . . . 3 . . . . . . Build 2 | . . . . . . . . 2 . . . . . . Repair Station Hacks 6 | . . . 2 4 . . . . . . . . . . Scan Component 3 | . . . 1 2 . . . . . . . . . . Repair 3 | . . . 1 2 . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . 1 . . . . . . . 1 Report Inventory 2 | . . . . . . 1 . . . . . . . 1 Scanalyzer 24 | . . . 12 5 . 3 . 4 . . . . . . Insert Component 12 | . . . 6 3 . 1 . 2 . . . . . . Analyze 12 | . . . 6 2 . 2 . 2 . . . . . . Garrison Access Hacks 5 | . . . . 1 . 1 . 1 . 1 . . . 1 Unlock Access 4 | . . . . 1 . 1 . 1 . 1 . . . . Seal Access 1 | . . . . . . . . . . . . . . 1 Unauthorized Hacks 12 | . 3 . 5 . . 2 . 1 . . . 1 . . Terminals 12 | . 3 . 5 . . 2 . 1 . . . 1 . . Botnet 12 | . 3 . 5 . . 2 . 1 . . . 1 . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 53 | . 8 . 9 9 1 9 . 9 2 . . 3 . 3 Full Trace Events 6 | . . . . 2 . . . 2 1 . . . . 1 Feedback Events 1 | . . . . . . . . . 1 . . . . . Corruption 1 | . . . . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 20 | . 6 . 8 2 . 1 . 3 . . . . . . Parts Built 3 | . . . . . . . . 3 . . . . . . Authchips . | . . . . . . . . . . . . . . . Time 92 | . . . . . . . . 92 . . . . . . Total Part Build Rating 6 | . . . . . . . . 6 . . . . . . Parts Repaired 3 | . . . 1 2 . . . . . . . . . . Time 96 | . . . 26 70 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 11 | . . . 6 2 . 1 . 2 . . . . . . Part Schematics Acquired 11 | . . . 6 2 . 1 . 2 . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac DSF Fac Used RIF Installer 3 | . . . . . 2 . . . . . 1 . . . Zone Cloak 1 | . . . . . . . . . . . 1 . . . Watcher Feeds 1 | . . . . . 1 . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . . . . . 3 Non-combat . | . . . . . . . . . . . . . . . Combat 3 | . . . . . . . . . . . . . . 3 Robot Hacks Applied 4 | . . . . . . . . . . . . . . 4 overload_power 2 | . . . . . . . . . . . . . . 2 reboot_system 1 | . . . . . . . . . . . . . . 1 formatsys_high 1 | . . . . . . . . . . . . . . 1 Relay Couplers Released 23 | . . . . . 7 . 4 . 8 . 4 . . . Machine Destruction 19 | . . . . . 7 . 4 . 8 . . . . . Programmers 4 | . . . . . . . . . . . 4 . . . Attached 3 | . . . . . 1 . . . . . . 1 . 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac DSF Fac Total Allies 6 | . . 3 . . . . . . 2 . . . . 1 Largest Group 3 | . . 3 3 . . . . . 2 2 2 . . 1 Highest-Rated Group 142 | . . 40 40 . . . . . 142 142 142 . . 24 Highest-Rated Ally 80 | . . 16 16 . . . . . 80 80 80 . . 24 Total Orders 4 | . . 2 1 . . . . . . . . . . 1 STAY 2 | . . 1 . . . . . . . . . . . 1 FOLLOW 1 | . . 1 . . . . . . . . . . . . AID 1 | . . . 1 . . . . . . . . . . . Ally Attacks 74 | . . 12 22 . . . . . 24 . 5 . . 11 Total Damage 1665 | . . 162 271 . . . . . 937 . 130 . . 165 Kills 13 | . . . 3 . . . . . 9 . . . . 1 Allies Corrupted 1 | . . . 1 . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac DSF Fac Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac DSF Fac Turns Passed 10059 | 75 728 902 763 1306 689 1014 438 1028 984 12 332 255 147 1386 Spaces Moved 5455 | 49 518 704 500 641 296 477 190 569 560 8 157 146 64 576 Core 3 | 3 . . . . . . . . . . . . . . Treads 2954 | . . . . 220 296 477 190 569 560 8 157 146 64 267 Legs 2498 | 46 518 704 500 421 . . . . . . . . . 309 Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 160 160 163 158 158 158 158 158 166 120 Average Speed 147 | 115 120 120 120 141 160 162 163 162 158 158 158 164 170 178 Slowest Speed 330 | 120 120 190 120 240 160 163 163 163 158 158 158 166 246 330 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 48 | 3 75 93 57 85 43 61 35 16 73 . 31 5 84 21 Regions Visited 14 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . . Known Exits Taken 6 | . 1 . . 1 . 1 . 1 . 1 . 1 . . Unknown Exits Taken 3 | 1 . 1 1 . . . . . . . . . . . Scrap Searched 1 | . . 1 . . . . . . . . . . . . Spaces Dug 33 | . . . . 27 . 3 . . 1 . 2 . . . Terrain Destroyed 569 | . . 2 96 250 28 63 1 71 15 . 4 10 11 18 Melee 7 | . . . . 1 . 3 . . 1 . 2 . . . Projectile 42 | . . 2 12 16 . . . . 1 . 2 1 2 6 AOE 520 | . . . 84 233 28 60 1 71 13 . . 9 9 12 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac DSF Fac Total 6665 | 60 570 749 611 891 412 596 253 627 608 7 190 159 91 841 Wait 448 | . 11 26 51 92 55 12 2 1 12 . 2 4 1 179 Move 5440 | 48 517 703 499 641 295 476 189 568 558 7 155 145 63 576 Hop . | . . . . . . . . . . . . . . . Pick Up 59 | 3 7 1 3 14 2 6 2 5 2 . 1 4 3 6 Fast Attach 71 | 7 1 1 8 15 2 12 . 8 1 . . 1 5 10 Attach 40 | . 1 . . 8 3 1 3 3 . . 2 2 2 15 Detach 11 | . 1 1 . . . 1 . 1 . . . . 3 4 Swap 20 | . . . . 2 1 2 5 5 1 . . . 2 2 Drop 76 | . 4 2 7 17 2 13 1 9 5 . . 2 7 7 Fire 407 | 2 28 4 32 93 31 63 42 23 23 . 21 1 5 39 Melee 46 | . . . . 1 21 7 3 . 6 . 8 . . . Ram . | . . . . . . . . . . . . . . . Kick 27 | . . 11 11 5 . . . . . . . . . . Crush 9 | . . . . 2 . 3 . . . . 1 . . 3 Escape Stasis 6 | . . . . . . . 6 . . . . . . . Rewire 5 | . . . . 1 . . . 4 . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 4 exits: *Fac x2 / [*Sto] / Gar) -8/Garrison -8/Materials (discovered 4 exits: *Fac x2 / [*Sto] / Gar) -8/Garrison -7/Factory (discovered 2 exits: [*Low] / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison -7/Factory -7/DSF -6/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 76 | -11/Scrapyard | Entered Materials 260 | -10/Materials | Discovered new exit (range 10) 316 | -10/Materials | Build established: Mutant 393 | -10/Materials | Discovered new exit (range 12) 441 | -10/Materials | Discovered new exit (range 6) 492 | -10/Materials | Identified exit to Mines 582 | -10/Materials | Discovered new exit (range 5) 804 | -10/Materials | Entered Mines 826 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 892 | -10/Mines | Discovered new exit (range 8) 907 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1059 | -10/Mines | Discovered new exit (range 5) 1706 | -10/Mines | Entered Materials 1706 | -9/Materials | Accompanied by 3 allies 1706 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1877 | -9/Materials | Repaired Aluminum Leg 1953 | -9/Materials | Lost 3 allies 2115 | -9/Materials | Discovered new exit (range 7) 2130 | -9/Materials | Build established: Skirmisher 2366 | -9/Materials | Discovered new exit (range 13) 2469 | -9/Materials | Entered another Materials area 2469 | -8/Materials | Evolved 2 slots: Utility x2 2806 | -8/Materials | Discovered new exit (range 16) 2924 | -8/Materials | Build established: Gunner 3167 | -8/Materials | Destroyed 7 combat bots 3173 | -8/Materials | Lost 4 parts (1n1u2w) 3269 | -8/Materials | First assault squad dispatched 3310 | -8/Materials | Discovered new exit (range 9) 3540 | -8/Materials | Destroyed 7 combat bots 3584 | -8/Materials | Build established: Hacker-Tank 3601 | -8/Materials | Discovered new exit (range 13) 3651 | -8/Materials | Repaired Rocket Launcher 3694 | -8/Materials | Repaired Imp. Heat Sink 3740 | -8/Materials | Garrison activated, responded to threat 3769 | -8/Materials | Core integrity fell below 50% 3774 | -8/Materials | Identified exit to Garrison 3775 | -8/Materials | Entered Garrison 3799 | -8/Garrison | Installed Relay Interface Framework 3837 | -8/Garrison | Triggered checkpoint 4043 | -8/Garrison | Triggered checkpoint 4072 | -8/Garrison | Triggered checkpoint 4097 | -8/Garrison | Destroyed 10 combat bots 4189 | -8/Garrison | Discovered new exit (range 13) 4269 | -8/Garrison | Expanded RIF knowledge: Watcher Feeds 4343 | -8/Garrison | Triggered checkpoint 4357 | -8/Garrison | Garrison Relay disabled 4419 | -8/Garrison | Garrison Relay disabled 4464 | -8/Garrison | Entered Materials 4612 | -8/Materials | Garrison activated, responded to threat 4670 | -8/Materials | Found Powered Armor 4866 | -8/Materials | Discovered new exit (range 23) 4955 | -8/Materials | Discovered new exit (range 6) 5064 | -8/Materials | Build established: Scavenger-Tank 5181 | -8/Materials | Discovered new exit (range 33) 5346 | -8/Materials | Garrison activated, responded to threat 5367 | -8/Materials | Found Powered Armor 5388 | -8/Materials | Core integrity fell below 20% 5476 | -8/Materials | Identified exit to Garrison 5478 | -8/Materials | Entered Garrison 5526 | -8/Garrison | Triggered checkpoint 5646 | -8/Garrison | Triggered checkpoint 5646 | -8/Garrison | Triggered checkpoint 5719 | -8/Garrison | Destroyed 10 combat bots 5751 | -8/Garrison | Discovered new exit (range 8) 5916 | -8/Garrison | Entered Factory 5916 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5977 | -7/Factory | Discovered new exit (range 15) 6725 | -7/Factory | Fabricated Propulsion Shielding? 6780 | -7/Factory | Garrison activated, responded to threat 6851 | -7/Factory | Fabricated Cld. Deuterium Engine? 6943 | -7/Factory | Identified exit to Garrison 6944 | -7/Factory | Entered Garrison 7060 | -7/Garrison | Triggered checkpoint 7092 | -7/Garrison | Destroyed 8 combat bots 7125 | -7/Garrison | Build established: Hacker-Tank 7226 | -7/Garrison | Triggered checkpoint 7279 | -7/Garrison | Discovered new exit (range 9) 7347 | -7/Garrison | Found embedded Infiltrators 7368 | -7/Garrison | Triggered checkpoint 7395 | -7/Garrison | Garrison Relay disabled 7484 | -7/Garrison | Triggered checkpoint 7544 | -7/Garrison | Triggered checkpoint 7549 | -7/Garrison | Learned Factory security intel 7574 | -7/Garrison | Garrison Relay disabled 7660 | -7/Garrison | Discovered new exit (range 10) 7814 | -7/Garrison | Discovered new exit (range 9) 7928 | -7/Garrison | Entered Factory 7928 | -7/Factory | Accompanied by 2 allies 7938 | -7/Factory | Identified exit to Garrison 7940 | -7/Factory | Entered Garrison 7940 | -7/Garrison | Accompanied by 2 allies 7997 | -7/Garrison | Expanded RIF knowledge: Zone Cloak 8088 | -7/Garrison | Destroyed 8 combat bots 8150 | -7/Garrison | Triggered checkpoint 8214 | -7/Garrison | Discovered new exit (range 11) 8252 | -7/Garrison | Triggered checkpoint 8272 | -7/Garrison | Entered Factory 8526 | -7/Factory | Identified exit to DSF 8527 | -7/Factory | Entered DSF 8547 | -7/DSF | Additional patrols routed to DSF 8641 | -7/DSF | Discovered new exit (range 16) 8674 | -7/DSF | Entered Factory 8674 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 9317 | -6/Factory | Lost 9 parts (2p3u4w) 9622 | -6/Factory | Build established: Scavenger-Tank 10060 | -6/Factory | Self-destructed Last Messages --------------- 10041_ G-50 Soldier destroyed. 10046_ Power failure, Lgt. Ion Engine shutdown. 10046_ Overheating: Hvy. Laser damaged (-14). 10046_ Overheating: Hrd. Light Armor Plating damaged (-34). 10046_ Critical hit (Burn: +37). 10048_ Overheating: Matter decay (-29). 10049_ Critical hit (Burn: +37). 10051_ Hpw. Shock Rifle destroyed. 10052_ Hrd. Light Armor Plating destroyed. 10054_ X VWJ/ YL/ELY 9L0LI 3GWS 10054_ Lgt. Ion Engine destroyed. 10057_ >> Watcher Feeds: Feed link from W-25 Informer lost. 10058_ Hvy. Laser destroyed. 10058_ Triggered Ambush Trap. 10058_ L-41 Fighter emerges from a hatch in the floor. 10058_ G-50 Soldier emerges from a hatch in the floor. 10059_ >> Watcher Feeds: Established visual feed link with W-25 Informer. 10059_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????#??????###??????? | | ??????????????????????????????????#?????# #?#???? | | ??????????????????????????????#???#?????# #?????? | | ????????????????????????????????????????# #?#????? | | ???????????????????????????? ??????? ???# #??????# | | ????????????????????????????????"?" ???# #?????#? | | ???????????????????????????? ????????#??# #??????? | | ??????????????????????????? ??????????## #??????? | | ?????????????????????????????? ?? ? ????# #??????? | | ????????????????????????????????????????# #??????? | | #####?????????????????????????????#######+######?? | | #????????????? ?????????????# w #?? | | #????????????? ???????????# ### | | " " #????????????? #????##???## + | | " " #????????????? #????? ????# =## | | " " #????????????? #??????????# w ## | | " " #?????###+#### #??????? ??# ## | | " " #?????# #????? ? ??# ## | | " " #?????# #???? ????## ## | | " " #?????# #????? ???## ## | | " " ####### +??????? ??# ## | | " " + #?????????## ## | | # k #????? ????# ## | | ##### ##################k####### | | k @ g% | | g g ##### | | gl g #???# | | Y #?#?# | | u #??##+ | | #### ########################???# | | #??# ????????????????????????#??# | | #??#???#?????????#??#?????????#?# | | #???????????????????????????????# | | #????????????????????#??????#???# | | #?????????????????????????#?????# | | #?????????????##########???#????# | | +###### T## #????? ???????# ! #???????# | | #??##### #?????????????# #???????# | | #??????# #?????????????# """ """ #???????# | | #??????# #?????????????# """ """ #???????# | | #??????# #?????????????# """ """ #???????# | | #??????# +??????????? ?# #???????# | | #??????# #?????????? ??# #???????# | | #??????# #?????????????# [ ^ #?#?????# | | ######## ###################+############## | | # | | # | | + | | # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 29 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 550 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 66 Utility Shielding 66 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 3 Offensive Hacking 20 Relay Coupler Types 2 Relay Coupler Value 67 Item Schematics ----------------- Structural Scanner | -10/Materials | Hacked Ion Engine | -10/Materials | Hacked Datajack | -10/Materials | Hacked Med. Storage Unit | -10/Materials | Hacked Terrain Scanner | -10/Materials | Hacked Transport Network Coupler | -10/Materials | Hacked Rocket Launcher | -9/Materials | Hacked Grenade Launcher | -9/Materials | Hacked Hacking Suite | -9/Materials | Scanalyzed Propulsion Shielding | -9/Materials | Scanalyzed Weapon Shielding | -9/Materials | Scanalyzed Imp. Heat Sink | -9/Materials | Scanalyzed Imp. Ion Engine | -9/Materials | Scanalyzed ECM Suite | -9/Materials | Scanalyzed Trap Scanner | -8/Materials | Scanalyzed Imp. Utility Shielding | -8/Materials | Scanalyzed Med. Treads | -8/Materials | Scanalyzed Lyr. Light Armor Plating | -7/Factory | Hacked Remote Datajack | -7/Factory | Scanalyzed Hvy. Rocket Launcher | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Propulsion Shielding | x2 | -7/Factory Cld. Deuterium Engine | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReactiveRestorationSlayer Manual? 0 Play Time 01:59:08 Cumulative 54.5 hours Start 2024.04.28 @ 22:56:49 End 2024.04.30 @ 00:27:04 Sessions 2 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 38 Rogue 0 Adventurer 31 Explorer 7 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 46 Achievement% 37 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: 59fd4716-58cd-480e-8a95-0ca9f3c258d5