Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.17 @ 03:58:51 // Halloween2020/ForbiddenLore Player: WayneKnight Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (197) 985 Value Destroyed (7534) 7534 Prototype IDs (37) 740 Alien Tech Used (0) 0 Bonus (2022) 2022 TOTAL SCORE: 19181 Bonus ------- High Alert Combat Kills 176 Follower Combat Kills 505 Entered Garrisons 400 Used RIF Installer 1000 Aligned with FarCom 300 Friendly Fire -359 Cogmind --------- Core Integrity 0/1600 Matter 257/300 Energy 99/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (14) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Light Quantum Reactor Armored Heavy Treads Peak State ------------ > --- POWER ------------ Micro Fission Core Light Antimatter Reactor > --- PROPULSION ------- Gyrokinetic Inverter Improved Antigrav System Field Propulsion Array Field Propulsion Array > --- UTILITY ---------- Lightpack 2.0 Experimental Sensor Array Experimental Signal Interpreter Layered Light Armor Plating EM Shield Improved Hacking Suite System Restoration Module > --- WEAPON ----------- KE Penetrator Railgun Railgun > --- INVENTORY -------- Fission Core Linear Gravjet Large Storage Unit High-capacity Storage Unit High-capacity Matter Pod Experimental Sensor Array Improved Heavy Armor Plating Damper Plating Dynamic Insulation System Proton Cannon Improved Grenade Launcher Heavy Rocket Launcher Chainsword Heavy Pick Lance [Rating: 133] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Compact Particle Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Combat Airjet Flight Unit Field Propulsion Array Utility High-capacity Storage Unit Device Experimental Sensor Array Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Improved Hacking Suite Protection Layered Light Armor Plating Weapon Coil Gun Energy Gun Beam Rifle Ballistic Gun Coil Gun Ballistic Cannon AWS/Autocannon Launcher Improved Grenade Launcher Slashing Weapon Chainsword Piercing Weapon Lance Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Fac Fac Fac Was Fac Res Res Acc Slots Evolved 18 | . . . . . 4 . . . 2 2 2 2 . . 2 2 2 Power 1 | . . . . . . . . . . . . 1 . . . . . Propulsion 4 | . . . . . 1 . . . 1 . 1 1 . . . . . Utility 12 | . . . . . 2 . . . 1 2 1 . . . 2 2 2 Weapon 1 | . . . . . 1 . . . . . . . . . . . . Parts Attached 297 | . 11 . 2 5 5 7 20 . 68 77 41 14 6 16 19 4 2 Power 22 | . 2 . . . . . 2 . 3 4 3 2 . 3 3 . . Engine 9 | . 2 . . . . . 2 . 3 2 . . . . . . . Core 8 | . . . . . . . . . . 2 3 2 . 1 . . . Reactor 5 | . . . . . . . . . . . . . . 2 3 . . Propulsion 71 | . 4 . . 2 2 3 6 . 20 12 5 3 4 2 5 1 2 Treads 42 | . 4 . . 1 2 2 6 . 16 8 . . . . 3 . . Leg 2 | . . . . 1 . 1 . . . . . . . . . . . Wheel 3 | . . . . . . . . . 3 . . . . . . . . Hover 17 | . . . . . . . . . 1 4 4 3 2 2 . . 1 Flight 7 | . . . . . . . . . . . 1 . 2 . 2 1 1 Utility 107 | . 2 . 2 . 2 1 4 . 12 44 24 3 2 5 4 2 . Device 60 | . . . . . . . 1 . 4 31 17 2 2 2 1 . . Storage 10 | . 2 . 2 . 1 . 2 . . 1 1 . . 1 . . . Processor 4 | . . . . . . . . . 1 . . 1 . . 1 1 . Hackware 5 | . . . . . . . 1 . . 1 2 . . . . 1 . Protection 28 | . . . . . 1 1 . . 7 11 4 . . 2 2 . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 97 | . 3 . . 3 1 3 8 . 33 17 9 6 . 6 7 1 . Energy Gun 1 | . . . . . . . 1 . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . Ballistic Gun 55 | . 3 . . 2 1 1 7 . 14 11 5 5 . 3 3 . . Ballistic Cannon 6 | . . . . . . 1 . . 5 . . . . . . . . Launcher 5 | . . . . 1 . 1 . . 3 . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 19 | . . . . . . . . . 10 5 . . . 1 3 . . Piercing Weapon 9 | . . . . . . . . . 1 . 4 . . 2 1 1 . Special Melee Weapon 2 | . . . . . . . . . . 1 . 1 . . . . . Unidentified Prototypes 8 | . . . . . . . 1 . 2 . 3 . . . 2 . . Parts Lost 68 | . . . . 3 . 8 . 1 12 2 1 3 5 14 10 3 6 Power 11 | . . . . . . 1 . . 1 2 . . 1 4 2 . . Propulsion 27 | . . . . 2 . 4 . . 7 . . 1 3 5 2 . 3 Utility 16 | . . . . . . 1 . . 2 . . 1 1 4 3 2 2 Weapon 14 | . . . . 1 . 2 . 1 2 . 1 1 . 1 3 1 1 Highest Loss Streak 10 | . . . . 3 . 7 . 1 3 1 1 2 5 7 10 2 5 Average Slot Usage (%) 88 | . 98 100 71 99 92 65 95 96 84 98 93 92 71 70 29 16 14 Engine 6 | . 13 14 14 14 9 3 7 9 6 5 . . . . . . . Core 1 | . . . . . . . . . . . 4 10 7 3 . . . Treads 17 | . 27 28 28 14 13 11 26 27 15 24 . . . . . . . Wheel 1 | . . . . . . . . . 6 . . . . . . . . Hover 4 | . . . . . . . . . . . 29 30 19 9 . . 2 Device 6 | . . . . . . . . 9 6 13 9 12 13 11 3 . . Storage 20 | . 27 28 28 28 27 27 26 27 23 20 11 10 7 5 3 . . Processor 3 | . . . . . . . . . 3 6 5 5 5 5 5 9 7 Hackware 3 | . . . . . . . 7 . . 3 10 7 5 4 . 2 . Protection 1 | . . . . . 8 5 1 . 3 2 . . . 4 . . . Ballistic Gun 15 | . 20 28 . 27 26 10 21 24 11 17 12 8 4 2 . . . Slashing Weapon 1 | . . . . . . . . . 3 1 . . . 2 2 1 . Naked Turns 18 | . . . . . . . . . . . . . . . . . 18 Heaviest Build 174 | 12 43 43 69 75 115 164 164 115 174 135 124 76 76 82 54 3 3 Greatest Support 130 | 20 40 40 40 40 60 60 80 80 100 109 99 111 91 46 130 10 36 Greatest Overweight (x) 51 | . 1 1 1 3 5 51 2 1 6 5 1 1 1 3 1 . . Average Overweight (x) 1 | . . 1 . 2 3 5 1 1 2 1 . . . . . . . Largest Inventory Capacity 48 | 6 16 16 20 20 28 28 28 28 28 28 48 32 32 30 24 4 4 Average Capacity 26 | 6 15 16 18 20 28 28 27 28 28 28 31 32 27 24 19 4 4 Most Carried 32 | 6 16 16 20 20 17 20 28 26 28 28 32 32 32 20 24 4 3 Average Carried 23 | 6 14 15 18 15 15 16 26 26 26 27 30 30 25 18 17 3 3 Final Capacity 32 | 6 16 16 20 20 28 28 28 28 28 28 32 32 24 24 4 4 4 Final Carried 32 | 6 16 16 20 17 17 20 26 26 26 28 32 32 20 20 3 3 3 Class Distribution -------------------- 40% | Hauler-Mutant 32% | Hauler-Skirmisher 14% | Mutant 6% | Hauler-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Skirmisher | -8/Materials Hauler-Skirmisher | -8/Garrison Hauler-Skirmisher | -8/Materials Hauler-Skirmisher | -8/Garrison Hauler-Mutant | -7/Factory Hauler-Skirmisher | -6/Factory Hauler-Mutant | -5/Factory Hauler-Mutant | -4/Factory Hauler-Mutant | -4/Waste Hauler-Mutant | -4/Factory Hauler-Sprinter | -3/Research Mutant | -2/Research Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Fac Fac Fac Was Fac Res Res Acc Matter Collected 6622 | 204 179 186 20 137 59 211 644 305 1236 2037 578 188 23 220 343 28 24 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 8105 | 50 406 579 . 94 . 430 952 631 1531 1819 578 361 . 279 343 28 24 Parts 452 | 2 33 30 . 1 . 30 57 34 74 91 38 26 . 19 11 4 2 Haulers Intercepted 3 | . . . . . . . 1 . . 1 . . . . 1 . . Recyclers Shooed 3 | . . . . . . . . . . 1 . . . 1 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Fac Fac Fac Was Fac Res Res Acc Combat Hostiles Destroyed 187 | . 10 14 . 17 . 19 20 14 47 26 7 6 . 6 1 . . Melee 11 | . . . . . . . . . . . 2 6 . 2 1 . . Guns 122 | . 7 14 . 2 . 4 17 14 29 26 5 . . 4 . . . Cannons 27 | . . . . . . 7 3 . 17 . . . . . . . . AOE 27 | . 3 . . 15 . 8 . . 1 . . . . . . . . Classes Destroyed 17 | 1 5 . . 2 . 2 4 . 1 1 . . . . 1 . . Worker 4 | . 2 1 . . . . . . . 1 . . . . . . . Builder 5 | . . . . . . . 1 . . . . 1 . 1 . 1 1 Hauler 3 | . . . . . . . 1 . . 1 . . . . 1 . . Recycler 4 | 1 . . . . . . . . 1 1 . . . . 1 . . Mechanic 1 | . . . . . . . . . . . . . . . 1 . . Operator 6 | . 3 . . . . . . . 2 . . . . 1 . . . Watcher 17 | . 2 . . . . . 4 . 3 4 4 . . . . . . Swarmer 37 | . 3 3 . . . 6 5 2 11 4 . . . 3 . . . Grunt 62 | . 7 11 . . . 9 8 12 4 10 . . . 1 . . . Brawler 2 | . . . . . . . . . . 2 . . . . . . . Duelist 3 | . . . . . . . 1 . 1 1 . . . . . . . Sentry 21 | . . . . . . 2 5 . 8 3 3 . . . . . . Demolisher 3 | . . . . 1 . . . . 2 . . . . . . . . Hunter 3 | . . . . . . . 1 . 1 . . . . 1 . . . Programmer 23 | . . . . . . . . . 5 6 4 6 . 1 1 . . Behemoth 2 | . . . . . . 2 . . . . . . . . . . . Assembled 31 | . . . . 16 . . . . 15 . . . . . . . . Thug 1 | . . . . . . . . . . 1 . . . . . . . Best Kill Streak 19 | 1 3 3 . 16 . 9 4 6 19 4 2 2 . 4 3 1 1 Combat Bots Only 19 | . 3 3 . 16 . 9 3 6 19 4 2 2 . 3 1 . . Max Kills in Single Turn 4 | 1 2 2 . 4 . 3 1 1 2 2 1 1 . 3 1 1 1 Gunslinging 1 | . . 1 . . . . . . 1 . . . . . . . . Exploded 4 | . 2 . . 4 . 3 . . 1 . . . . . . . . Melee 1 | . . . . . . . . . . . 1 1 . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Fac Fac Fac Was Fac Res Res Acc Damage Taken 17530 | 20 222 302 . 480 30 1462 1081 381 3219 1396 485 574 199 2505 2750 419 2005 Core 4199 | . 22 80 . 91 . 150 80 15 242 95 55 70 36 756 607 295 1605 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Core Remaining (%) 64 | 100 . . . 22 . . . 55 65 88 94 . . 25 53 79 . Volleys Fired 400 | 4 27 26 . 11 1 17 71 34 89 75 14 1 . 16 14 . . Largest 3 | 2 2 2 . 2 3 3 3 3 3 3 3 1 . 3 3 . . Hottest 103 | 60 60 46 . 46 69 69 99 75 81 90 90 33 . 103 103 . . Shots Fired 1072 | 8 54 52 . 18 3 56 190 100 273 204 42 1 . 47 24 . . Gun 987 | 8 54 52 . 14 3 30 179 100 229 204 42 1 . 47 24 . . Cannon 74 | . . . . . . 19 11 . 44 . . . . . . . . Launcher 11 | . . . . 4 . 7 . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 1008 | 4 35 52 . 14 3 49 160 100 273 204 42 1 . 47 24 . . Thermal 30 | . . . . . . . 30 . . . . . . . . . . Explosive 11 | . . . . 4 . 7 . . . . . . . . . . . Electromagnetic 23 | 4 19 . . . . . . . . . . . . . . . . Robot Hit Streak 25 | 2 13 17 . 6 6 21 25 8 25 16 8 . . 9 8 . . Robot Miss Streak 6 | 1 2 2 . 2 . 2 4 4 6 3 3 . . 4 2 . . Penetration Max 1 | . . . . . . . . . . 1 . . . 1 . . . Secondary Targets 15 | . 1 3 . . . . 1 5 3 1 . . . 1 . . . Max Gunslinging Chain 1 | . 1 1 . . . . 1 1 1 1 . . . 1 . . . Autonomous 74 | . . . . . . 19 11 . 44 . . . . . . . . Shots Hit Robots 782 | 5 37 41 . 10 3 34 136 55 203 135 32 20 . 41 28 1 1 Core Hits 399 | 2 24 22 . 40 1 29 41 28 103 54 18 10 . 16 8 1 2 Critical Hits 28 | . . . . . . 2 2 1 4 8 2 1 . 5 3 . . Critical Kills 9 | . . . . . . 1 . . 2 3 1 1 . . 1 . . Critical Parts Destroyed 15 | . . . . . . . 2 1 2 5 1 . . 3 1 . . Melee Attacks 185 | . . . . . . . . . 29 15 35 49 2 22 20 4 9 Impact . | . . . . . . . . . . . . . . . . . . Slashing 57 | . . . . . . . . . 29 15 6 . . 2 5 . . Piercing 128 | . . . . . . . . . . . 29 49 2 20 15 4 9 Sneak Attacks 14 | . . . . . . . . . 3 2 2 1 . 1 3 1 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . . . . . . . 2 1 . . Damage Inflicted 23016 | 85 768 676 . 1018 40 2466 2559 928 6179 3677 1050 780 . 1403 1179 91 117 Guns 12325 | 45 479 645 . 145 40 201 1779 928 2744 3345 585 . . 893 496 . . Cannons 5105 | . . . . . . 1463 777 . 2865 . . . . . . . . Explosions 2232 | 40 267 . . 873 . 802 . . 114 136 . . . . . . . Melee 3258 | . . . . . . . . . 456 196 465 780 . 504 683 91 83 Ramming 96 | . 22 31 . . . . 3 . . . . . . 6 . . 34 Kinetic 16880 | 20 275 645 . 145 40 1664 2235 928 5609 3345 585 . . 893 496 . . Thermal 692 | 40 267 . . . . . 321 . . 64 . . . . . . . Explosive 1747 | . . . . 873 . 802 . . . 72 . . . . . . . Electromagnetic 343 | 25 204 . . . . . . . 114 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 868 | . . . . . . . . . 456 196 . . . 40 176 . . Piercing 2390 | . . . . . . . . . . . 465 780 . 464 507 91 83 Highest Corruption 15 | . 1 1 1 1 . . . . 2 5 1 4 13 14 15 1 7 Average Corruption 2 | . 1 1 1 1 . . . . 2 2 1 2 9 9 3 1 2 Corruption Purged 12 | . . . . . . . . . . . . 4 2 6 . . . Effects 171 | . 4 6 4 . . . . . 37 44 6 11 12 28 18 . 1 Message Errors 47 | . 2 3 2 . . . . . 13 11 2 5 1 4 4 . . Matter Fused 23 | . . . . . . . . . . 16 . . 4 3 . . . Heat Flow Errors 21 | . . . . . . . . . 6 6 . 2 1 5 . . 1 Energy Discharges 27 | . 1 . 1 . . . . . 11 6 1 1 2 1 3 . . Data Loss (minor) 24 | . 1 3 1 . . . . . 6 3 2 3 1 3 1 . . Misdirections 10 | . . . . . . . . . . . . . 3 3 4 . . Targeting Errors 16 | . . . . . . . . . 1 1 1 . . 8 5 . . Weapon Failures 3 | . . . . . . . . . . 1 . . . 1 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 1181 | 10 24 . . 31 . 64 238 . 577 25 . 30 . 80 102 . . Projectiles 795 | . . . . . . 62 238 . 495 . . . . . . . . Explosions 92 | 10 24 . . 31 . 2 . . . 25 . . . . . . . Melee 294 | . . . . . . . . . 82 . . 30 . 80 102 . . Knockbacks 15 | . . 1 . . . 1 5 . 8 . . . . . . . . Impact 1 | . . 1 . . . . . . . . . . . . . . . Kinetic 14 | . . . . . . 1 5 . 8 . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 136 | 20 8 . . 56 . . . . 33 . . . . 3 . . 16 Shots 6 | 1 1 . . 3 . . . . 1 . . . . . . . . Rammed 8 | . 1 2 . . . . . . . . . . . 2 . . 3 Targets Rammed 11 | . 3 2 . . . . 1 . . . . . . 2 . . 3 Kicked . | . . . . . . . . . . . . . . . . . . Crushed 3 | . 2 . . . . . 1 . . . . . . . . . . Highest Temperature 656 | 32 42 9 . 15 6 33 357 213 243 238 240 303 319 656 117 . 107 Average Temperature 90 | 19 18 3 . 10 4 13 83 97 48 64 100 82 163 222 74 . 55 Received Heat Transfer 2778 | . 102 135 . 20 9 264 351 189 724 390 45 9 . 306 117 27 90 Effects 36 | . . . . . . . 5 . . . . 8 3 20 . . . Shutdowns 2 | . . . . . . . . . . . . . . 2 . . . Energy Bleed 5 | . . . . . . . 1 . . . . 1 . 3 . . . Interference 13 | . . . . . . . 3 . . . . 7 3 . . . . Matter Decay 1 | . . . . . . . 1 . . . . . . . . . . Short Circuit 3 | . . . . . . . . . . . . . . 3 . . . Damage (minor) 4 | . . . . . . . . . . . . . . 4 . . . Damage (major) 6 | . . . . . . . . . . . . . . 6 . . . Damage (core) 2 | . . . . . . . . . . . . . . 2 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . 1 . . . . . . . Heat Transferred 1114 | 50 200 . . . . . 814 . . 50 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | 1 3 . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Fac Fac Fac Was Fac Res Res Acc Peak Influence 799 | 5 172 169 . 35 73 799 615 332 420 418 223 130 40 203 89 145 282 Initial 389 | . 3 17 . . . 22 389 42 174 130 41 95 40 1 42 12 80 Average 140 | 2 59 86 . 16 30 471 153 197 180 108 102 57 15 68 54 59 182 Maximum Alert Level 3 | . . . . . . 3 2 1 2 2 1 . . 1 . . 1 Low Security (%) 77 | 100 100 100 . 100 100 8 76 38 57 89 96 100 100 96 100 100 49 Level 1 14 | . . . . . . 6 11 61 41 9 3 . . 3 . . 50 Level 2 6 | . . . . . . 76 12 . . . . . . . . . . Level 3 . | . . . . . . 8 . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 39 | . 2 1 . . . . 2 . 8 10 7 3 . 3 2 . 1 Investigation 3 | . . . . . . . . . 1 . 1 . . . 1 . . Extermination 19 | . . . . . . . . . 5 8 2 2 . 1 1 . . Reinforcement 15 | . 2 . . . . . 2 . 2 1 4 1 . 2 . . 1 Assault 1 | . . 1 . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Fac Fac Fac Was Fac Res Res Acc Distress Signals 14 | . 2 . . . . . 2 . 1 1 1 3 . 1 . 2 1 Communications Jammed 3 | . . . . . . . . . 1 2 . . . . . . . Distress Signals 2 | . . . . . . . . . . 2 . . . . . . . Times Spotted 344 | . 22 17 . 21 5 17 28 14 66 41 21 16 6 21 7 9 33 Peak Tracking Total 20 | . 3 4 . 20 3 10 4 4 6 4 3 6 6 9 4 4 17 Tactical Retreats 22 | . . . . . . 1 1 . 2 1 1 3 1 4 1 3 4 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Fac Fac Fac Was Fac Res Res Acc Traps Triggered 41 | . 1 . . . . 6 1 8 8 10 3 1 . . 1 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts 8 | . . . . . . . . . . 7 . 1 . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed 2 | . . . . . . . . . . 1 . 1 . . . . . Reused 1 | . . . . . . . . . . 1 . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 2 | . 1 . . . . . . . . 1 . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Fac Fac Fac Was Fac Res Res Acc Machines Disabled 7 | . . . . . . . . . 2 4 1 . . . . . . Max in Single Turn 3 | . . . . . . . . . 1 3 1 . . . . . . Garrison Access 12 | . . . . . . . . . 3 1 4 2 . 1 . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Fac Fac Fac Was Fac Res Res Acc Machines Accessed 99 | . 9 1 2 . 2 . 11 . 21 11 20 8 . 4 6 3 1 Terminals 57 | . 6 1 . . 1 . 6 . 12 7 9 4 . 2 6 2 1 Fabricators 2 | . . . . . . . . . . . 1 1 . . . . . Repair Stations 6 | . 1 . . . . . 1 . 2 1 1 . . . . . . Recycling Units 15 | . 2 . . . . . 1 . 4 2 5 . . 1 . . . Scanalyzers 3 | . . . . . . . 2 . . . . 1 . . . . . Garrison Access 14 | . . . . . 1 . 1 . 3 1 4 2 . 1 . 1 . Total Hacks 262 | . 27 4 2 . 4 . 52 . 61 33 42 14 . 5 10 6 2 Successful 174 | . 18 1 2 . 2 . 37 . 39 24 32 10 . 3 3 2 1 Failed 88 | . 9 3 . . 2 . 15 . 22 9 10 4 . 2 7 4 1 Catastrophic 8 | . . 1 . . 1 . . . 2 . . 1 . 1 2 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 124 | . 8 4 1 . 1 . 23 . 39 15 19 2 . 1 8 3 . Terminals 174 | . 16 4 . . 3 . 25 . 48 26 25 7 . 3 10 5 2 Fabricators 4 | . . . . . . . . . . . 3 1 . . . . . Repair Stations 25 | . 8 . . . . . 9 . 4 2 2 . . . . . . Recycling Units 23 | . 3 . . . . . 1 . 6 4 8 . . 1 . . . Scanalyzers 20 | . . . . . . . 16 . . . . 4 . . . . . Garrison Access 14 | . . . . . 1 . 1 . 3 1 4 2 . 1 . 1 . Terminal Hacks 52 | . 4 1 2 . . . 8 . 13 10 8 3 . . 1 1 1 Record 1 | . . . 1 . . . . . . . . . . . . . . Part Schematic 2 | . . 1 . . . . . . . . 1 . . . . . . Robot Analysis 7 | . 2 . . . . . 1 . 2 2 . . . . . . . Prototype ID Bank 2 | . . . . . . . 1 . 1 . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . 1 . Branch Access Points 1 | . . . . . . . . . . . . . . . 1 . . Emergency Access Points 3 | . . . . . . . . . 1 1 1 . . . . . . Machine Index 1 | . . . . . . . . . . 1 . . . . . . . Terminal Index 2 | . . . . . . . . . 1 . . . . . . . 1 Recycling Unit Index 1 | . . . . . . . . . 1 . . . . . . . . Scanalyzer Index 1 | . . . . . . . . . 1 . . . . . . . . Garrison Index 1 | . . . . . . . . . . . 1 . . . . . . Unreport Threat 7 | . . . . . . . 2 . 2 3 . . . . . . . Locate Traps 11 | . 2 . . . . . 1 . 3 1 2 2 . . . . . Security Status 1 | . . . . . . . . . 1 . . . . . . . . Recall Reinforcements 1 | . . . . . . . 1 . . . . . . . . . . Zone Layout 8 | . . . . . . . 2 . . 2 3 1 . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . 2 . . . . . . Load Schematic 1 | . . . . . . . . . . . 1 . . . . . . Build 1 | . . . . . . . . . . . 1 . . . . . . Repair Station Hacks 23 | . 8 . . . . . 8 . 3 2 2 . . . . . . Scan Component 12 | . 4 . . . . . 4 . 2 1 1 . . . . . . Repair 11 | . 4 . . . . . 4 . 1 1 1 . . . . . . Recycling Unit Hacks 20 | . 3 . . . . . 1 . 3 4 8 . . 1 . . . Recycle Component 1 | . . . . . . . . . . . 1 . . . . . . Process 1 | . . . . . . . . . . . 1 . . . . . . Report Inventory 12 | . 2 . . . . . 1 . 2 2 4 . . 1 . . . Retrieve Matter 1 | . . . . . . . . . . . 1 . . . . . . Retrieve Components 5 | . 1 . . . . . . . 1 2 1 . . . . . . Scanalyzer 19 | . . . . . . . 15 . . . . 4 . . . . . Insert Component 8 | . . . . . . . 6 . . . . 2 . . . . . Analyze 11 | . . . . . . . 9 . . . . 2 . . . . . Garrison Access Hacks 14 | . . . . . 1 . 1 . 3 1 4 2 . 1 . 1 . Unlock Access 2 | . . . . . 1 . 1 . . . . . . . . . . Seal Access 12 | . . . . . . . . . 3 1 4 2 . 1 . 1 . Unauthorized Hacks 44 | . 3 . . . 1 . 4 . 17 7 8 1 . 1 2 . . Terminals 44 | . 3 . . . 1 . 4 . 17 7 8 1 . 1 2 . . Track 12 | . . . . . . . . . 7 3 1 1 . . . . . Assimilate 3 | . . . . . . . . . 1 . 2 . . . . . . Botnet 29 | . 3 . . . 1 . 4 . 9 4 5 . . 1 2 . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . 2 . . . . . . . 2 . . . . . . . . Used 1 | . 1 . . . . . . . . . . . . . . . . Hacking Detections 75 | . 7 1 . . 1 . 10 . 17 9 13 6 . 2 6 2 1 Full Trace Events 4 | . 2 . . . . . . . 1 . . . . . 1 . . Feedback Events 1 | . . . . . . . . . . . . . . . 1 . . Corruption 1 | . . . . . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . 1 . . . . 6 . . . 1 2 . . . . . Parts Built 1 | . . . . . . . . . . . 1 . . . . . . Matter 285 | . . . . . . . . . . . 285 . . . . . . Time 76 | . . . . . . . . . . . 76 . . . . . . Total Part Build Rating 5 | . . . . . . . . . . . 5 . . . . . . Parts Repaired 11 | . 4 . . . . . 4 . 1 1 1 . . . . . . Time 450 | . 104 . . . . . 206 . 38 32 70 . . . . . . Parts Recycled 1 | . . . . . . . . . . . 1 . . . . . . Recycled Matter 12 | . . . . . . . . . . . 12 . . . . . . Retrieved Matter 12 | . . . . . . . . . . . 12 . . . . . . Retrieved Components 19 | . 1 . . . . . . . 7 11 . . . . . . . Parts Scanalyzed 8 | . . . . . . . 6 . . . . 2 . . . . . Part Schematics Acquired 8 | . . . . . . . 6 . . . . 2 . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Fac Fac Fac Was Fac Res Res Acc Used RIF Installer 2 | . . . . . . 1 . 1 . . . . . . . . . Alert ID Control 1 | . . . . . . . . 1 . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . 3 . . Programmers 3 | . . . . . . . . . . . . . . . 3 . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Fac Fac Fac Was Fac Res Res Acc Total Allies 36 | . . 2 . 3 . . . . 1 6 4 . 20 . . . . Largest Group 19 | . . 2 2 3 3 . . . 1 3 3 . 19 4 . . . Highest-Rated Group 696 | . . 62 62 40 40 . . . 26 93 93 . 696 141 . . . Highest-Rated Ally 50 | . . 31 31 31 16 . . . 26 31 31 . 50 50 . . . Total Orders 2 | . . . . . . . . . 1 . 1 . . . . . . STAY 2 | . . . . . . . . . 1 . 1 . . . . . . Ally Attacks 204 | . . 9 . 3 25 . . . . 63 19 . 82 3 . . . Total Damage 6865 | . . 125 . 42 268 . . . . 927 332 . 4778 393 . . . Kills 28 | . . 2 . 1 3 . . . . 6 2 . 12 2 . . . Allies Corrupted 1 | . . . . . . . . . . . . . . 1 . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Fac Fac Fac Was Fac Res Res Acc Robot Analysis Total 7 | . 2 . . . . . 1 . 2 2 . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Fac Fac Fac Was Fac Res Res Acc Turns Passed 27832 | 18 1562 1516 638 764 312 1849 3107 856 5088 6375 2364 1445 253 515 708 217 245 Spaces Moved 15701 | 6 720 792 364 314 114 472 1369 324 2327 2773 2308 1160 327 593 943 359 436 Core 832 | . . . . . . 30 . . . . . . . 35 258 344 165 Treads 7525 | . 720 792 364 314 114 442 1369 324 549 2527 . . . . 10 . . Legs 6 | 6 . . . . . . . . . . . . . . . . . Wheels 1943 | . . . . . . . . . 1778 165 . . . . . . . Hover 3912 | . . . . . . . . . . 81 2308 1160 255 4 . . 104 Flight 1483 | . . . . . . . . . . . . . 72 554 675 15 167 Fastest Speed 30 | 120 160 180 160 180 180 180 160 180 115 128 56 48 37 37 30 40 40 Average Speed 130 | 120 177 180 172 219 232 349 180 180 144 176 62 54 48 43 45 49 48 Slowest Speed 2600 | 120 180 180 180 220 260 2600 200 180 280 470 120 120 118 280 170 50 60 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 12 | . . . . . . . . . . . . . . . 3 1 8 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 49 | 2 95 99 70 62 12 67 80 58 46 51 57 29 90 16 21 15 19 Regions Visited 17 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . . . . . . Known Exits Taken 8 | . . . . . 1 . 1 . 1 1 1 . . 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . Scrap Searched 3 | . . 2 . 1 . . . . . . . . . . . . . Spaces Dug 85 | . . . . . . . . . 19 13 19 20 1 5 4 2 2 Terrain Destroyed 224 | 3 11 . . 27 . 15 2 . 31 70 21 20 1 15 4 2 2 Melee 85 | . . . . . . . . . 19 13 19 20 1 5 4 2 2 Projectile 41 | . . . . . . 1 2 . 12 14 2 . . 10 . . . AOE 98 | 3 11 . . 27 . 14 . . . 43 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Fac Fac Fac Was Fac Res Res Acc Total 22002 | 9 950 830 378 372 159 644 1904 562 3882 4062 3158 1903 418 779 1164 386 442 Wait 5070 | . 166 9 . 41 37 135 418 192 1290 1026 715 655 79 128 159 20 . Move 15661 | 5 719 791 363 313 113 470 1368 322 2326 2772 2307 1160 326 592 937 356 421 Hop 10 | . . . . . . . . . . . . . . . 2 1 7 Pick Up 125 | . 15 1 4 2 2 6 14 . 26 19 18 10 2 . 5 1 . Fast Attach 80 | . 4 . . . 2 3 6 . 28 11 6 3 . 3 9 3 2 Attach 87 | . . . . 5 3 2 4 . 31 5 8 6 5 7 10 1 . Detach 52 | . . . 2 . 1 1 1 . 18 3 11 2 . 6 7 . . Swap 131 | . 7 . 2 . . 2 10 . 9 61 28 5 1 6 . . . Drop 115 | . 9 1 7 . . . 11 . 26 29 16 11 3 . 2 . . Fire 400 | 4 27 26 . 11 1 17 71 34 89 75 14 1 . 16 14 . . Melee 181 | . . . . . . . . . 29 15 35 49 2 19 19 4 9 Ram 5 | . . . . . . . . . . . . . . 2 . . 3 Kick . | . . . . . . . . . . . . . . . . . . Crush 6 | . 3 2 . . . . 1 . . . . . . . . . . Escape Stasis 69 | . . . . . . 8 . 14 8 39 . . . . . . . Rewire 2 | . . . . . . . . . 2 . . . . . . . . Trap 8 | . . . . . . . . . . 7 . 1 . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: Fac / Sto / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 5 exits: *Fac x3 / Sto / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x3 / [*Low]) -6/Factory (discovered 5 exits: *Fac x3 / *Low x2) -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -4/Factory -4/Waste -4/Factory -3/Research (discovered 4 exits: *Res / Arm / Tes x2) -2/Research (discovered 3 exits: *Acc x3) -1/Access History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 2) 19 | -11/Scrapyard | Entered Materials 209 | -10/Materials | Discovered new exit (range 6) 314 | -10/Materials | Build established: Mutant 606 | -10/Materials | Discovered new exit (range 4) 902 | -10/Materials | Discovered new exit (range 15) 1059 | -10/Materials | Discovered new exit (range 15) 1369 | -10/Materials | Repaired Lgt. Treads 1397 | -10/Materials | Repaired Lgt. Treads 1424 | -10/Materials | Repaired Ion Engine 1451 | -10/Materials | Repaired Lgt. Treads 1581 | -10/Materials | Entered Mines 1610 | -10/Mines | Met a Derelict bent on vengeance 1681 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1789 | -10/Mines | Found a hidden stash of uninstalled traps 2087 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2474 | -10/Mines | Met a Derelict testing a Signal Generator 2535 | -10/Mines | Discovered new exit (range 6) 2579 | -10/Mines | Discovered new exit (range 9) 2629 | -10/Mines | Escorted by a lone wolf Derelict 3088 | -10/Mines | Discovered new exit (range 5) 3097 | -10/Mines | Entered Exiles 3097 | -10/Exiles | Accompanied by 2 allies 3137 | -10/Exiles | Met 8R-AWN 3166 | -10/Exiles | Met EX-HEX 3251 | -10/Exiles | Met EX-DEC 3278 | -10/Exiles | Learned location of Zion (-6) 3459 | -10/Exiles | Met EX-BIN 3482 | -10/Exiles | Aligned with FarCom system 3484 | -10/Exiles | Given EX-Vault access code 3527 | -10/Exiles | Opened EX-Vault 3548 | -10/Exiles | Found Lightpack 2.0 3554 | -10/Exiles | Found AWS/Autocannon 3593 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3631 | -10/Exiles | Build established: Hauler-Mutant 3713 | -10/Exiles | Discovered new exit (range 14) 3735 | -10/Exiles | Stole two prototypes: Lightpack 2.0, AWS/Autocannon 3735 | -10/Exiles | Entered Mines 3735 | -9/Mines | Accompanied by 1 ally 3736 | -9/Mines | Assembled infested the area 3738 | -9/Mines | Received a Mining Laser from a helpful Derelict 3741 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3757 | -9/Mines | Core integrity fell below 50% 3775 | -9/Mines | Destroyed 16 combat bots 3806 | -9/Mines | Lost 3 parts (2n1w) 3875 | -9/Mines | Learned location of 1 exit from Materials 3917 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4141 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 4150 | -9/Mines | Found Prototype Device 4477 | -9/Mines | Discovered new exit (range 8) 4499 | -9/Mines | Entered Materials 4499 | -8/Materials | Accompanied by 3 allies 4499 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 4500 | -8/Materials | Identified exit to Storage 4501 | -8/Materials | Identified exit to Factory 4808 | -8/Materials | Build established: Hauler-Skirmisher 4809 | -8/Materials | Identified exit to Garrison 4811 | -8/Materials | Entered Garrison 4960 | -8/Garrison | Triggered checkpoint 5000 | -8/Garrison | Destroyed 9 combat bots 5166 | -8/Garrison | Discovered new exit (range 14) 5322 | -8/Garrison | Spotted B-75 Beast 5470 | -8/Garrison | Spotted B-75 Beast 5504 | -8/Garrison | Discovered new exit (range 15) 5549 | -8/Garrison | Destroyed B-75 Beast 5570 | -8/Garrison | Destroyed B-75 Beast 5575 | -8/Garrison | Lost 7 parts (1p3n1u2w) 6384 | -8/Garrison | Triggered checkpoint 6474 | -8/Garrison | Discovered new exit (range 13) 6506 | -8/Garrison | Triggered checkpoint 6650 | -8/Garrison | Installed Relay Interface Framework 6660 | -8/Garrison | Entered Materials 7043 | -8/Materials | Discovered exit to Factory (range 4) 7060 | -8/Materials | Build established: Hauler-Mutant 7311 | -8/Materials | Repaired Hcp. Storage Unit 7451 | -8/Materials | Build established: Scavenger-Skirmisher 7658 | -8/Materials | Discovered exit to Factory (range 10) 7836 | -8/Materials | Discovered exit to Storage (range 11) 8248 | -8/Materials | Build established: Hauler-Skirmisher 8805 | -8/Materials | Identified Exp. Sensor Array 8901 | -8/Materials | Repaired Imp. Medium Treads 8953 | -8/Materials | Repaired Imp. Medium Treads 9034 | -8/Materials | Repaired Exp. Sensor Array 9373 | -8/Materials | Discovered exit to Factory (range 15) 9765 | -8/Materials | Identified exit to Garrison 9767 | -8/Materials | Entered Garrison 9996 | -8/Garrison | Triggered checkpoint 10037 | -8/Garrison | Triggered checkpoint 10179 | -8/Garrison | Discovered exit to Factory (range 10) 10346 | -8/Garrison | Triggered checkpoint 10463 | -8/Garrison | Discovered exit to Factory (range 12) 10587 | -8/Garrison | Discovered exit to Factory (range 10) 10614 | -8/Garrison | Expanded RIF knowledge: Alert ID Control 10623 | -8/Garrison | Entered Factory 10623 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10625 | -7/Factory | FarCom data flow suspended 10912 | -7/Factory | Discovered new exit (range 10) 10914 | -7/Factory | Assembled infested ambush trap array 11029 | -7/Factory | Destroyed 19 combat bots 11409 | -7/Factory | Lost 3 parts (2n1w) 11654 | -7/Factory | Build established: Scavenger-Tank 11977 | -7/Factory | Discovered new exit (range 6) 12364 | -7/Factory | Build established: Hauler-Tank 13028 | -7/Factory | Build established: Hauler-Mutant 13601 | -7/Factory | Lost 3 parts (1p2n) 13923 | -7/Factory | Found Powered Armor 14031 | -7/Factory | Discovered new exit (range 14) 14057 | -7/Factory | Identified exit to Factory 14207 | -7/Factory | Repaired Transmission Jammer 15249 | -7/Factory | Discovered exit to Factory (range 14) 15711 | -7/Factory | Entered another Factory area 15711 | -6/Factory | Evolved 2 slots: Utility x2 15963 | -6/Factory | Discovered new exit (range 10) 15981 | -6/Factory | Identified exit to Lower Caves 16268 | -6/Factory | Allied Derelicts emerged from ambush trap array 16586 | -6/Factory | Build established: Hauler-Skirmisher 17956 | -6/Factory | Garrison activated, responded to threat 18676 | -6/Factory | Found Exp. Sensor Array 20167 | -6/Factory | Build established: Hauler-Mutant 20556 | -6/Factory | Allied Derelicts emerged from ambush trap array 20637 | -6/Factory | Repaired Imp. Treads 20757 | -6/Factory | Discovered new exit (range 16) 20948 | -6/Factory | Identified exit to Factory 21253 | -6/Factory | Discovered exit to Factory (range 5) 21382 | -6/Factory | Discovered exit to Lower Caves (range 15) 21540 | -6/Factory | Discovered exit to Factory (range 7) 21569 | -6/Factory | Build established: Hauler-Skirmisher 22086 | -6/Factory | Entered another Factory area 22086 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 22107 | -5/Factory | Build established: Hauler-Mutant 22530 | -5/Factory | Discovered new exit (range 4) 22535 | -5/Factory | Identified exit to Factory 22954 | -5/Factory | Discovered new exit (range 15) 22966 | -5/Factory | Identified exit to Upper Caves 23342 | -5/Factory | Allied Derelicts emerged from ambush trap array 23732 | -5/Factory | Repaired Broken Cmb. Airjet? 24005 | -5/Factory | Discovered exit to Upper Caves (range 6) 24063 | -5/Factory | Discovered exit to Factory (range 12) 24333 | -5/Factory | Fabricated Exp. Signal Interpreter? 24450 | -5/Factory | Entered another Factory area 24450 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 25455 | -4/Factory | Discovered new exit (range 16) 25575 | -4/Factory | Identified exit to Research 25895 | -4/Factory | Sucked down chute 25895 | -4/Factory | Entered Waste 25896 | -4/Waste | Met a frightened Derelict 25910 | -4/Waste | EMP discharged 25921 | -4/Waste | Spotted C-40 Crusher 25959 | -4/Waste | Spotted C-40 Crusher 25961 | -4/Waste | Spotted C-40 Crusher 25961 | -4/Waste | Spotted C-40 Crusher 25982 | -4/Waste | Spotted C-40 Crusher 26009 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 26010 | -4/Waste | EMP discharged 26010 | -4/Waste | System corruption reached 10% 26011 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 26014 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 26019 | -4/Waste | Spotted C-40 Crusher 26045 | -4/Waste | Lost 5 parts (1p3n1u) 26054 | -4/Waste | Met Warlord forces unprepared to attack 26110 | -4/Waste | EMP discharged 26114 | -4/Waste | Allies destroyed C-40 Crusher 26121 | -4/Waste | Found Damper Plating 26134 | -4/Waste | Discovered new exit (range 13) 26139 | -4/Waste | Identified exit to Factory 26148 | -4/Waste | Entered Factory 26148 | -4/Factory | Accompanied by 4 allies 26560 | -4/Factory | Core integrity fell below 50% 26566 | -4/Factory | Lost 6 parts (3p1n2u) 26613 | -4/Factory | Discovered exit to Research (range 15) 26663 | -4/Factory | Entered Research 26663 | -3/Research | Evolved 2 slots: Utility x2 26694 | -3/Research | Lost 7 parts (1p4n1u1w) 27071 | -3/Research | Identified exit to Armory 27071 | -3/Research | Identified exit to Testing 27171 | -3/Research | Build established: Hauler-Sprinter 27277 | -3/Research | System corruption reached 10% 27328 | -3/Research | Lost 10 parts (2p2n3u3w) 27369 | -3/Research | Discovered new exit (range 4) 27370 | -3/Research | Identified exit to Research 27371 | -3/Research | Entered another Research area 27371 | -2/Research | Evolved 2 slots: Utility x2 27522 | -2/Research | Identified exit to Access 27539 | -2/Research | Build established: Mutant 27588 | -2/Research | Entered Access 27588 | -1/Access | Evolved 2 slots: Utility x2 27728 | -1/Access | Crushed by falling debris 27810 | -1/Access | Core integrity fell below 50% 27819 | -1/Access | Core integrity fell below 20% 27833 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 27813_ K-01 Serf destroyed. 27814_ K-01 Serf collects debris. 27815_ Penetrated by Slug. 27815_ Adv. Target Analyzer destroyed. 27815_ U-05 Engineer lays Concrete. 27815_ R-10 Processor collects Sml. Matter Pod. 27816_ G-73 Enforcer suffers critical hit. 27816_ G-73 Enforcer destroyed. 27819_ U-05 Engineer destroyed. 27819_ U-05 Engineer lays Concrete. 27820_ Slug penetrates A-15 Conveyor. 27820_ Slammed into U-05 Engineer. 27823_ K-01 Serf destroyed. 27823_ K-01 Serf collects debris. 27825_ Triggered Ambush Trap. 27825_ L-61 Swordsman emerges from a hatch in the floor. 27825_ B-74 Champion emerges from a hatch in the floor. 27825_ G-73 Enforcer emerges from a hatch in the floor. 27826_ P-80 Master resets K-01 Serf, system corruption cleaned. 27826_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????? ==?????????? | | ???????????????????#+####+####### ????????? | | ???????????????????# ????????? | | ???????????????????# @ ????????? | | ???????????# ?????# #??????????? | | ???????????# ?????+ ########+##???????????? | | ???????????# ?????# #?????????????????????? | | ???????????# ?????# ###???????????????????? | | ???????????# ?????# """#??????????????????? | | ???????????# #????# """#??????????????????? | | ???????????# #????# """#??????????????????? | | ???????????# ######s A F"#??????????????????? | | ???????????# ! """#??????????????????? | | ???????????# ss "" #??????????????????? | | ???????????# ####??????????????????? | | ???????????# #?????????????????????? | | ???????????# #?????????????????????? | | ???????????# k#?????????????????????? | | ???????????# u #?????????????????????? | | ???????????# #?????????????????????? | | ???????????# ??????????????????? | | ?#######+### * ??????????????????? | | ! =% ?????????????????? | | ???##### = ?????????????????? | | ???????# #######################?????????????????? | | ???????# #???????????????????????????????????????? | | ???????# #???????????????????????????????????????? | | ???????# #######?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 41 Energy Capacity 385 Matter Stores 300 Matter Capacity 500 Sight Range 16 Robot Scan Range 30 Terrain Scan Density 210 Jamming Range 12 Cloak Strength 2 EM Shielding 2 Armor Coverage 1200 Resistance: EM 90 Propulsion Shielding 66 Evasion (%) 64 Target Analysis 8 Recoil Reduction 4 Offensive Hacking 26 Item Schematics ----------------- Hcp. Storage Unit | -10/Mines | Hacked Exp. Sensor Array | -8/Materials | Scanalyzed Enh. Autogun | -8/Materials | Scanalyzed Imp. Grenade Launcher | -8/Materials | Scanalyzed Lrg. Storage Unit | -8/Materials | Scanalyzed Lyr. Medium Armor Plating | -8/Materials | Scanalyzed Imp. Propulsion Shielding | -8/Materials | Scanalyzed Exp. Signal Interpreter | -5/Factory | Hacked Linear Gravjet | -4/Factory | Scanalyzed Fission Core | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Exp. Signal Interpreter | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed InsulationSubatomicComputer Manual? 0 Play Time 03:14:53 Cumulative 157.9 hours Start 2020.12.16 @ 18:55:43 End 2020.12.17 @ 03:58:51 Sessions 8 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 116 Rogue 116 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 58 Achievement% 44 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 72542970-7401-4d01-8d1b-20c946c96df2