Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.05 @ 20:51:44 Player: Owlsley Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (25) 5000 Robots Destroyed (179) 895 Value Destroyed (5581) 5581 Prototype IDs (50) 1000 Alien Tech Used (2) 400 Bonus (3399) 3399 TOTAL SCORE: 20275 Bonus ------- High Alert Combat Kills 128 Follower Combat Kills 1705 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Scanned by Researcher 500 Friendly Fire -134 Cogmind --------- Core Integrity 0/1450 Matter 270/300 Energy 672/700 System Corruption 2% Temperature Cool (0) Movement Flying (125) Ox1 Location -2/Section 7 Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- Impulse Thruster Array > --- UTILITY (10) ----- Experimental Energy Well Gravity Neutralizer Enhanced Optical Array Advanced Targeting Computer > --- WEAPON (2) ------- Potential Cannon > --- INVENTORY (5) ---- Cooled Antimatter Reactor Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Combat Airjet Antigrav System Improved Antigrav System Improved Antigrav System Antigrav Array Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Advanced Cooling System High-capacity Storage Unit Gravity Neutralizer Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Improved Transmission Jammer Advanced Reaction Control System Improved Phase Shifter > --- WEAPON ----------- Zionite Laser-S Thunder Hammer > --- INVENTORY -------- Zionite Light DM Reactor Improved Gyrokinetic Inverter Zionite Glidesys II Advanced Power Amplifier Advanced Coolant Injector Advanced Energy Well Structural Scanner Advanced ECM Suite Graphene Brace Advanced Hardlight Generator Point Defense Array Advanced Hacking Suite Advanced System Shield Advanced System Restoration Module Advanced Drone Bay Transdimensional Reconstructor Phase Gun Enhanced Nova Cannon Fusion Bomb Launcher [Rating: 161] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Combat Airjet Treads Light Treads Leg Aluminum Leg Hover Unit Combat Airjet Flight Unit Impulse Thruster Array Utility High-capacity Storage Unit Device Advanced Sensor Array Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Medium Armor Plating Weapon Gauss Rifle Energy Gun Variable Charge Gun Energy Cannon Beam Cannon Ballistic Gun Gauss Rifle Launcher Precision Grenade Launcher Special Weapon Advanced Remote Datajack Impact Weapon Thunder Hammer Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Res Tes Sec Slots Evolved 16 | . . . 2 . 2 2 . . . . 2 . . . . 2 2 . . . . 2 2 . . Power 2 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . Propulsion 6 | . . . 1 . 1 1 . . . . 1 . . . . . . . . . . 1 1 . . Utility 8 | . . . 1 . 1 1 . . . . . . . . . 2 2 . . . . 1 . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 362 | 3 12 1 28 3 32 52 4 5 . . 12 2 1 . 7 50 18 5 12 16 7 13 39 36 4 Power 35 | . 1 1 1 . 1 2 . 1 . . 3 . . . . 4 2 1 1 3 . . 7 6 1 Engine 10 | . 1 1 1 . . 2 . 1 . . 2 . . . . . . . 1 . . . . 1 . Core 7 | . . . . . 1 . . . . . . . . . . 4 1 . . 1 . . . . . Reactor 18 | . . . . . . . . . . . 1 . . . . . 1 1 . 2 . . 7 5 1 Propulsion 80 | 2 4 . 10 1 11 13 . . . . 1 . 1 . . 5 3 . 1 3 1 4 10 9 1 Treads 34 | 2 2 . 10 1 11 8 . . . . . . . . . . . . . . . . . . . Leg 3 | . 2 . . . . . . . . . . . . . . . . . . 1 . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 41 | . . . . . . 5 . . . . 1 . 1 . . 5 3 . 1 2 1 3 10 9 . Flight 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Utility 143 | 1 3 . 7 . 7 18 1 2 . . 4 2 . . 3 28 12 2 6 9 3 3 19 12 1 Device 93 | 1 2 . . . 2 6 1 2 . . 2 2 . . 2 20 10 2 5 6 2 3 17 8 . Storage 8 | . 1 . 2 . . . . . . . . . . . . 2 . . . . . . . 2 1 Processor 10 | . . . 2 . 1 1 . . . . 2 . . . . 2 1 . . . . . 1 . . Hackware 6 | . . . . . . 3 . . . . . . . . . . . . . . . . 1 2 . Protection 26 | . . . 3 . 4 8 . . . . . . . . 1 4 1 . 1 3 1 . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 104 | . 4 . 10 2 13 19 3 2 . . 4 . . . 4 13 1 2 4 1 3 6 3 9 1 Energy Gun 15 | . 2 . . . 1 1 . . . . . . . . . 5 . 1 . 1 . 1 2 1 . Energy Cannon 30 | . 2 . 2 . 2 1 . 1 . . 1 . . . 1 2 1 1 2 . 3 3 . 7 1 Ballistic Gun 36 | . . . 6 1 9 10 1 . . . 3 . . . 2 3 . . . . . 1 . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 15 | . . . 2 1 1 3 1 1 . . . . . . 1 3 . . 2 . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Impact Weapon 6 | . . . . . . 3 1 . . . . . . . . . . . . . . . 1 1 . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 20 | . . . . . 2 2 . . . . 1 . . . . 4 1 . . 5 . . . 4 1 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . System Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Lost 56 | . . . . . . 1 . . . . . . . . . 1 7 . 5 5 3 2 15 2 15 Power 7 | . . . . . . . . . . . . . . . . . 1 . 1 . . . 4 . 1 Propulsion 22 | . . . . . . . . . . . . . . . . 1 2 . 1 1 1 1 7 1 7 Utility 21 | . . . . . . 1 . . . . . . . . . . 3 . 2 2 2 1 3 1 6 Weapon 6 | . . . . . . . . . . . . . . . . . 1 . 1 2 . . 1 . 1 Highest Loss Streak 15 | . . . . . . 1 . . . . . . . . . 1 7 . 3 5 3 2 15 2 15 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . Average Slot Usage (%) 97 | . 99 100 99 100 98 99 99 100 100 100 98 100 100 100 100 99 90 92 99 97 97 95 92 70 46 Engine 6 | . 14 14 11 11 3 6 7 7 7 7 11 13 13 13 13 2 . . . 1 . . . . . Core 1 | . . . . . 5 . . . . . . . . . . 7 6 9 4 3 5 4 . . . Reactor 1 | . . . . . . . . . . . . . . . . . 3 . 5 5 5 4 11 6 2 Treads 16 | . 24 28 32 33 35 34 . . . . . . . . . . . . . . . . . . . Hover 17 | . . . . . . 3 38 38 38 38 39 40 40 40 40 34 30 31 30 30 30 28 29 18 11 Device 10 | . 13 14 1 . 8 7 15 15 15 15 6 6 6 6 6 14 18 21 20 18 18 23 21 12 9 Storage 7 | . 14 14 11 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 4 4 5 2 Processor 13 | . . . 9 11 9 15 15 15 15 15 19 20 20 20 19 17 21 21 21 21 21 19 15 13 9 Protection 3 | . . . 11 11 8 4 . . . . . . . . . 1 . . . . . . . . . Energy Gun 2 | . 10 . . . . . . . . . . . . . . 7 3 2 5 6 . 3 5 . . Energy Cannon 2 | . 17 28 1 . 1 . . . 7 7 2 . . . . . . . 1 2 9 3 . 4 2 Ballistic Gun 9 | . . . 20 21 16 14 9 9 7 7 9 13 13 13 12 2 . . . . . . 1 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 110 | 13 32 32 60 60 63 76 62 63 62 62 75 72 69 69 76 72 78 81 81 84 83 84 110 105 98 Greatest Support 123 | 40 40 40 60 60 82 110 69 69 69 69 72 72 72 72 72 72 72 84 84 83 84 96 123 101 101 Greatest Overweight (x) 2 | . . . . . . 1 . . . . 1 . . . 1 1 1 . . 1 . 1 . 2 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 8 12 15 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 14 Most Carried 20 | 7 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 19 | 6 12 14 19 19 19 19 19 19 20 20 19 20 19 20 19 19 18 19 19 19 18 19 19 19 13 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 7 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 17 20 20 20 18 20 20 20 1 Class Distribution -------------------- 28% | Scavenger-Mutant 26% | Machinist-Scout 20% | Mutant 13% | Machinist-Mutant 4% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Machinist-Mutant | -7/Lower Caves Machinist-Mutant | -7/Lower Caves Machinist-Mutant | -7/Zion Machinist-Mutant | -6/Proximity Caves Machinist-Scout | -6/Factory Machinist-Scout | -6/Lower Caves Machinist-Scout | -6/Lower Caves Machinist-Scout | -6/Data Miner Machinist-Scout | -5/Proximity Caves Machinist-Scout | -5/Factory Machinist-Scout | -4/Factory Machinist-Scout | -4/Upper Caves Machinist-Scout | -4/Upper Caves Machinist-Scout | -4/Zhirov Machinist-Scout | -3/Proximity Caves Scavenger-Scout | -3/Research Generator-Scout | -2/Research Hacker-Mutant | -2/Testing Hacker-Mutant | -2/Section 7 Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ----------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Res Tes Sec Matter Collected 6635 | 210 140 10 951 121 990 1240 110 69 83 19 426 25 13 . 173 444 10 74 427 167 118 135 200 442 38 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 7423 | 126 729 18 1357 56 1213 1369 11 51 . . 410 . . . 127 547 27 . 249 105 116 25 123 741 23 Parts 439 | 4 43 2 93 10 73 81 . 4 . . 24 . . . 3 31 1 . 8 . 8 2 3 45 4 Haulers Intercepted 14 | . 2 . 5 . 5 1 . . . . 1 . . . . . . . . . . . . . . Recyclers Shooed 7 | 1 1 1 2 . . 1 . . . . . . . . . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 41 | . . . . . . . 6 4 . 5 . . 3 . 6 . . 1 11 . 5 . . . . Prevented 6 | . . . . . . . 1 2 . . . . . . . . . 1 2 . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Res Tes Sec Combat Hostiles Destroyed 117 | . 12 1 28 6 15 23 1 2 . . 3 . . . 2 9 . . 9 . 2 . 1 3 . Melee 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Guns 67 | . 5 . 21 3 11 17 . 1 . . 1 . . . 2 4 . . 1 . . . 1 . . Cannons 15 | . 5 1 . . 2 1 . 1 . . . . . . . . . . 1 . 1 . . 3 . AOE 29 | . 2 . 7 3 2 4 1 . . . . . . . . 4 . . 6 . . . . . . Classes Destroyed 17 | 2 7 1 1 . 2 2 . . . . 1 . . . . . . . . . . . . 1 . Worker 16 | . 2 . 3 . 5 2 . . . . . . . . . . 1 . . . . 1 1 1 . Builder 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Tunneler 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 14 | . 2 . 5 . 5 1 . . . . 1 . . . . . . . . . . . . . . Recycler 9 | 1 1 . 1 . . 2 . . . . . . . . . 1 . . . . . . . 3 . Operator 6 | . 1 . 1 . 2 . . . . . 1 . . . . . . . . . . . . . 1 Watcher 12 | . 3 . 2 . 1 . . . . . . . . . . 5 . . . . . . 1 . . Swarmer 36 | . 3 . 13 6 . 4 . 2 . . . . . . . 4 . . 4 . . . . . . Grunt 41 | . 9 . 7 . 9 12 . . . . . . . . 1 1 . . 1 . . . . 1 . Brawler 2 | . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . Duelist 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . Sentry 14 | . . . 8 . 3 2 . . . . 1 . . . . . . . . . . . . . . Demolisher 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Hunter 4 | . . . . . 2 1 . . . . 1 . . . . . . . . . . . . . . Programmer 13 | . . . . . . 3 . . . . 1 . . . . 4 . . . . 2 . 1 2 . Thug 5 | . . . . . . . 1 . . . . . . . . . . . 4 . . . . . . Mutant 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Best Kill Streak 9 | 2 4 1 9 3 6 3 1 2 . . 1 . . . 1 5 1 . 4 . 2 1 1 6 1 Combat Bots Only 7 | . 3 1 7 3 3 3 1 2 . . 1 . . . 1 4 . . 4 . 2 . 1 2 . Max Kills in Single Turn 3 | 1 3 1 3 2 2 3 1 2 . . 1 . . . 1 3 1 . 3 . 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . 2 . 3 2 1 2 1 . . . . . . . . 3 . . 2 . . . . . . Melee 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Res Tes Sec Damage Taken 12832 | . 259 270 652 130 1029 1803 311 143 . . 248 . . . 115 390 1094 . 411 360 344 315 1783 439 2736 Core 2411 | . 45 17 46 34 77 162 41 27 . . 20 . . . 20 64 205 . 39 71 69 44 88 45 1297 Absorbed by Shields 298 | . . . . . . . . . . . . . . . . . 145 . . . . 24 64 . 65 Redirected to Shielding 103 | . . . . . . . . . . . . . . . . 25 78 . . . . . . . . Regen/Repaired (Parts) 913 | . 38 . 285 . 220 225 . . . . . . . . . 145 . . . . . . . . . Core Remaining (%) 84 | 100 . 75 . 80 86 . . . . 67 . . . . 95 93 . . . . 66 96 . . . Volleys Fired 484 | 5 41 7 84 13 74 90 9 2 . . 19 . . . 8 35 8 . 19 3 6 10 12 32 7 Largest 2 | 2 2 2 2 2 2 2 1 2 . . 2 . . . 2 2 1 . 2 2 2 2 2 2 1 Hottest 240 | 80 130 120 50 61 81 69 39 97 . . 99 . . . 58 156 105 . 199 175 203 199 148 240 200 Shots Fired 872 | 10 82 14 165 26 148 173 9 3 . . 32 . . . 13 59 8 . 27 4 12 13 23 45 6 Gun 678 | 10 50 . 162 24 135 166 . 2 . . 22 . . . 10 49 7 . 8 4 . 6 23 . . Cannon 154 | . 32 14 . . 11 5 . 1 . . 10 . . . . 6 1 . 5 . 12 6 . 45 6 Launcher 39 | . . . 3 2 2 2 9 . . . . . . . 3 4 . . 14 . . . . . . Special 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Kinetic 523 | . . . 162 24 135 166 . 2 . . 22 . . . 10 . . . . . . . 2 . . Thermal 267 | . 78 14 . . . . . . . . . . . . . 55 8 . 13 4 12 11 21 45 6 Explosive 39 | . . . 3 2 2 2 9 . . . . . . . 3 4 . . 14 . . . . . . Electromagnetic 42 | 10 4 . . . 11 5 . 1 . . 10 . . . . . . . . . . 1 . . . Robot Hit Streak 15 | 2 7 4 12 4 15 10 3 5 . . 6 . . . 6 13 3 . 8 7 8 7 6 5 9 Robot Miss Streak 7 | 2 4 3 3 3 4 5 2 . . . 1 . . . 1 2 2 . 1 . 1 1 7 4 1 Penetration Max 1 | . . . . . 1 1 . 1 . . . . . . . . . . . . . . . . . Secondary Targets 3 | . 1 . . . . 1 . . . . . . . . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . 1 . . . . . . . . 1 . . . . . . . . . . Shots Hit Robots 559 | 6 45 6 119 15 94 112 4 2 . . 23 . . . 10 39 4 . 19 2 8 9 16 21 5 Core Hits 260 | 3 24 4 45 5 44 48 5 2 . . 7 . . . 10 22 3 . 16 2 3 2 5 9 1 Critical Kills 4 | . . . 1 . 1 1 . . . . . . . . . . . . . . 1 . . . . Critical Parts Destroyed 6 | . . . 2 . . 2 . 1 . . 1 . . . . . . . . . . . . . . Critical Strikes 16 | . 2 . 3 . 1 3 . 1 . . 1 . . . . 4 . . . . 1 . . . . Burn 6 | . 2 . . . . . . . . . . . . . . 4 . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Destroy 9 | . . . 3 . 1 3 . 1 . . 1 . . . . . . . . . . . . . . Melee Attacks 17 | . . . . . . 5 1 . . . . . . . . . . . . . . . 10 1 . Impact 16 | . . . . . . 4 1 . . . . . . . . . . . . . . . 10 1 . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . 1 . . . . . . . . . . . . . . . . 2 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 15848 | 81 865 123 2583 467 1968 2833 302 80 . . 622 . . . 600 1324 122 . 1203 56 325 267 755 1023 249 Guns 8996 | 81 370 . 2062 261 1551 2322 . 54 . . 327 . . . 168 861 109 . 209 56 . 116 449 . . Cannons 2945 | . 367 123 . . 166 92 . 26 . . 295 . . . . . . . 173 . 325 146 . 1023 209 Explosions 3518 | . 128 . 521 206 251 394 302 . . . . . . . 432 463 . . 821 . . . . . . Melee 306 | . . . . . . . . . . . . . . . . . . . . . . . 306 . . Ramming 83 | . . . . . . 25 . . . . . . . . . . 13 . . . . 5 . . 40 Kinetic 6772 | . . . 2062 261 1551 2322 . 54 . . 327 . . . 168 . . . . . . . 27 . . Thermal 4625 | . 853 123 . . . . . . . . . . . . . 861 109 . 382 56 325 262 422 1023 209 Explosive 3390 | . . . 521 206 251 394 302 . . . . . . . 432 463 . . 821 . . . . . . Electromagnetic 672 | 81 12 . . . 166 92 . 26 . . 295 . . . . . . . . . . . . . . Impact 306 | . . . . . . . . . . . . . . . . . . . . . . . 306 . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 5 | . 1 1 . . . 4 1 1 1 . 1 . . . . 4 . . . . 5 . 4 4 2 Average Corruption 1 | . 1 1 . . . 1 1 1 1 . 1 . . . . 2 . . . . 4 . 1 2 2 Corruption Purged 16 | . . . . . . 5 . . . . 1 . . . . 6 . . . . . . . 4 . Corruption Blocked 61 | . . . . . . . . . . . . . . . . . . . . . . 15 46 . . Effects 40 | . 5 1 . . . 12 4 1 . . . . . . . 3 . . . . 6 . 2 5 1 Message Errors 6 | . 1 . . . . 3 . . . . . . . . . . . . . . 1 . 1 . . Matter Fused 11 | . . . . . . 5 1 1 . . . . . . . 1 . . . . 2 . . 1 . Heat Flow Errors 5 | . . . . . . 2 2 . . . . . . . . . . . . . . . . 1 . Energy Discharges 6 | . 3 . . . . 2 . . . . . . . . . . . . . . 1 . . . . Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . Data Loss (minor) 4 | . 1 1 . . . . . . . . . . . . . . . . . . 2 . . . . Alerts 4 | . . . . . . . 1 . . . . . . . . 2 . . . . . . 1 . . Weapon Failures 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 466 | . . . 52 16 . 42 . . . . 19 . . . . 75 . . 41 . . . 170 44 7 Projectiles 70 | . . . . . . . . . . . 19 . . . . . . . . . . . . 44 7 Explosions 226 | . . . 52 16 . 42 . . . . . . . . . 75 . . 41 . . . . . . Melee 170 | . . . . . . . . . . . . . . . . . . . . . . . 170 . . Knockbacks 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 244 | . . . . . . . 57 . . . . . . . . . 6 . 161 . . 2 . . 18 Shots 7 | . . . . . . . 1 . . . . . . . . . . . 6 . . . . . . Rammed 12 | . . . . 1 . 3 . . . . . . . . . . 1 . . . . 1 . . 6 Targets Rammed 14 | . . . . 1 . 5 . . . . . . . . . . 1 . . . . 1 . . 6 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . Highest Temperature 470 | 90 199 192 71 25 14 247 168 15 . . 139 2 2 2 25 350 470 . 199 64 197 96 4 369 194 Average Temperature 45 | 46 79 105 14 11 11 52 58 9 . . 12 1 1 1 2 64 95 . 75 28 136 32 3 101 85 Received Heat Transfer 2325 | . 60 40 207 . 495 624 126 21 . . . . . . 54 27 235 . 63 . . 34 171 9 159 Effects 6 | . . . . . . . . . . . . . . . . 3 2 . . . . . . 1 . Shutdowns 3 | . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . Energy Bleed 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Interference 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . Combat Hostiles 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . Parts Fried 5 | . . . . . . 1 . . . . 3 . . . . . . . . . . . 1 . . Impact Corruptions 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . Robots Melted 3 | . . . . . . . . . . . . . . . . 1 . . 1 . 1 . . . . Combat Hostiles 3 | . . . . . . . . . . . . . . . . 1 . . 1 . 1 . . . . Parts Melted 14 | . 3 . . . . . . . . . . . . . . 8 . . . . . . 1 2 . Heat Transferred 6974 | . 1876 259 . . . . . . . . . . . . . 2029 185 . 470 18 348 296 481 827 185 Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Res Tes Sec Peak Influence 845 | 10 261 20 521 384 364 323 . . . . 190 . . . . 397 430 . . . . 694 845 469 364 Initial 378 | . 6 . 7 184 65 95 . . . . 61 . . . . . 193 . . . . 20 378 319 211 Average 194 | 8 105 14 281 201 104 137 . . . . 85 . . . . 109 279 . . . . 316 599 352 209 Maximum Alert Level 3 | . 1 . 2 1 1 1 . . . . . . . . . 1 2 . . . . 2 3 2 1 Low Security (%) 65 | 100 89 100 34 74 83 83 . . . . 100 . . . . 81 19 . . . . 48 . . 41 Level 1 21 | . 10 . 25 25 16 16 . . . . . . . . . 18 69 . . . . 8 9 83 58 Level 2 11 | . . . 39 . . . . . . . . . . . . . 11 . . . . 42 65 16 . Level 3 1 | . . . . . . . . . . . . . . . . . . . . . . . 24 . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 40 | . 2 . 3 . 2 9 . . . . 3 . . . . 5 1 . . . . 6 6 2 1 Investigation 13 | . 1 . 3 . 1 3 . . . . 2 . . . . 1 . . . . . . 1 . 1 Extermination 11 | . . . . . . 3 . . . . 1 . . . . 3 . . . . . 1 2 1 . Reinforcement 11 | . 1 . . . 1 . . . . . . . . . . 1 1 . . . . 4 2 1 . Assault 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Garrison 4 | . . . . . . 3 . . . . . . . . . . . . . . . 1 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Res Tes Sec Distress Signals 18 | . 2 . 4 . 2 . . . . . . . . . . 1 1 . . . . . 6 1 1 Communications Jammed 78 | . . . . . . . . . . . . . . . . 36 23 . . . . 2 17 . . Distress Signals 75 | . . . . . . . . . . . . . . . . 36 23 . . . . . 16 . . Times Spotted 372 | . 20 6 43 10 30 36 7 7 . . 6 . . . 6 28 25 . 9 3 2 17 63 8 46 Peak Tracking Total 23 | . 3 2 5 3 5 3 6 5 . . 2 . . . 4 5 13 . 4 3 2 6 21 2 23 Tactical Retreats 40 | . . . 5 1 . 4 3 1 . . . . . . 1 3 6 . . . . . 12 . 4 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Res Tes Sec Traps Triggered 17 | . 3 . 3 . 1 1 . . . . . . . . . 2 . . . . . 1 3 1 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . 1 . . . . . . 1 . . 1 1 . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ---------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Res Tes Sec Machines Disabled 22 | . . . 2 1 5 4 1 . . . . . . . . 1 . . . 1 . . . 7 . Max in Single Turn 4 | . . . 1 . 1 4 1 . . . . . . . . 1 . . . 1 . . . 1 . Garrison Access 2 | . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Res Tes Sec Machines Accessed 61 | . 7 . 13 . 5 16 1 . . . 1 . . 4 . 5 1 . . 4 . 1 2 1 . Terminals 25 | . 6 . 9 . 3 7 . . . . . . . . . . . . . . . . . . . Fabricators 9 | . . . . . . 5 . . . . 1 . . . . 2 . . . . . . 1 . . Repair Stations 10 | . 1 . 2 . 2 2 . . . . . . . . . 2 . . . . . . . 1 . Recycling Units 2 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . Scanalyzers 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . 1 . . . . . . . . . 1 . . . . . 1 1 . . Total Hacks 211 | . 24 . 51 . 13 45 1 . . . 4 . . 32 . 11 5 . . 17 . 2 4 2 . Successful 135 | . 8 . 29 . 9 26 1 . . . 3 . . 32 . 5 3 . . 17 . 1 1 . . Failed 75 | . 15 . 22 . 4 19 . . . . 1 . . . . 6 2 . . . . 1 3 2 . Catastrophic 12 | . 6 . 1 . . 2 . . . . . . . . . . . . . . . . 2 1 . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Manual 110 | . 19 . 21 . 6 15 1 . . . 3 . . . . 14 6 . . . . 11 8 3 3 Terminals 86 | . 21 . 38 . 6 21 . . . . . . . . . . . . . . . . . . . Fabricators 28 | . . . . . . 17 . . . . 4 . . . . 5 . . . . . . 2 . . Repair Stations 28 | . 3 . 8 . 7 4 . . . . . . . . . 4 . . . . . . . 2 . Recycling Units 6 | . . . . . . 1 . . . . . . . . . . 5 . . . . . . . . Scanalyzers 5 | . . . 5 . . . . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . . 2 . . . . . . . . . 2 . . . . . 2 2 . . Terminal Hacks 79 | . 4 . 15 . 3 7 1 . . . . . . 32 . . . . . 17 . . . . . Record 17 | . . . 1 . . . . . . . . . . 11 . . . . . 5 . . . . . Part Schematic 17 | . 2 . . . . . . . . . . . . 11 . . . . . 4 . . . . . Robot Schematic 8 | . . . . . 1 . . . . . . . . 7 . . . . . . . . . . . Robot Analysis 9 | . 1 . 4 . . . . . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 8 | . . . . . . 1 . . . . . . . 3 . . . . . 4 . . . . . Open Door 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Branch Access Points 3 | . 1 . 1 . . 1 . . . . . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 5 | . . . 1 . 1 3 . . . . . . . . . . . . . . . . . . . Locate Traps 3 | . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 14 | . . . . . . 9 . . . . 3 . . . . 1 . . . . . . 1 . . Load Schematic 8 | . . . . . . 5 . . . . 1 . . . . 1 . . . . . . 1 . . Build 6 | . . . . . . 4 . . . . 2 . . . . . . . . . . . . . . Repair Station Hacks 22 | . 2 . 6 . 6 4 . . . . . . . . . 4 . . . . . . . . . Scan Component 11 | . 1 . 3 . 3 2 . . . . . . . . . 2 . . . . . . . . . Repair 11 | . 1 . 3 . 3 2 . . . . . . . . . 2 . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Scanalyzer 5 | . . . 5 . . . . . . . . . . . . . . . . . . . . . . Insert Component 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . Analyze 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . Seal Access 2 | . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . Unauthorized Hacks 12 | . 2 . 3 . . 5 . . . . . . . . . . 2 . . . . . . . . Terminals 8 | . 2 . 3 . . 3 . . . . . . . . . . . . . . . . . . . Botnet 5 | . . . 2 . . 3 . . . . . . . . . . . . . . . . . . . Disrupt 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Operators 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . Prioritize 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Recompile 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . Monitor 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Mask 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 48 | . 7 . 12 . 4 16 . . . . 1 . . . . 4 1 . . . . . 2 1 . Full Trace Events 4 | . . . . . . 2 . . . . 1 . . . . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . 1 . . . . . . . . 7 . . . . . . . . . 2 . Robots Built 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . Authchips 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Time 38 | . . . . . . 38 . . . . . . . . . . . . . . . . . . . Total Robot Build Rating 6 | . . . . . . 6 . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 23 | . 2 . 2 . . . . . . . . . . 11 . . . . . 4 . . . 4 . Parts Built 10 | . . . . . . 6 . . . . 4 . . . . . . . . . . . . . . Authchips 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Time 449 | . . . . . . 237 . . . . 212 . . . . . . . . . . . . . . Total Part Build Rating 54 | . . . . . . 30 . . . . 24 . . . . . . . . . . . . . . Parts Repaired 11 | . 1 . 3 . 3 2 . . . . . . . . . 2 . . . . . . . . . Time 372 | . 32 . 90 . 102 48 . . . . . . . . . 100 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------------ Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Res Tes Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . Non-combat 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Robot Hacks Applied 2 | . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . parse_system 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . find_fabricator 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . . . . . . . . . 3 . . . . . 2 . . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . Programmers 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Res Tes Sec Total Allies 33 | . . . . 1 . 2 . . 4 . . . . . 1 4 3 . . . . 7 8 3 . Largest Group 7 | . . . . 1 . 2 . . 4 4 4 . . . 1 4 3 . . . . 7 7 3 . Highest-Rated Group 656 | . . . . 31 . 42 . . 151 151 151 . . . 96 115 117 . . . . 656 597 138 . Highest-Rated Ally 103 | . . . . 31 . 21 . . 39 39 39 . . . 96 31 39 . . . . 103 96 46 . Zionite Dispatches 10 | . . . . . . . . . . . 1 . . . . 2 1 . . . . 3 3 . . Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Light 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Recon 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Fire 2 | . . . . . . . . . . . . . . . . 1 1 . . . . . . . . Hacker 4 | . . . . . . . . . . . . . . . . . . . . . . 1 3 . . Hover Resupply 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Total Orders 15 | . . . . . . . . . . . . 3 . . . 8 . . . . . . 4 . . STAY 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . FOLLOW 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . DROP 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . COLLECT 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . EXPLORE 5 | . . . . . . . . . . . . 2 . . . . . . . . . . 3 . . RETURN 3 | . . . . . . . . . . . . 1 . . . 1 . . . . . . 1 . . Ally Attacks 198 | . . . . 6 . 42 . . . 3 11 . . . 14 10 3 . . . . 59 38 12 . Total Damage 7422 | . . . . 256 . 790 . . . 118 269 . . . 439 194 11 . . . . 3398 1630 317 . Kills 49 | . . . . 3 . 13 . . . 3 3 . . . 2 2 . . . . . 14 9 . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Res Tes Sec Robot Analysis Total 9 | . 1 . 4 . . . . . . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 11 | . . . . 2 . . . 1 2 1 . 1 2 . 2 . . . . . . . . . . Drone Launches 6 | . . . . . . . . . . . . 2 . . . 1 . . . . . . 3 . . Drone Recoveries 5 | . . . . . . . . . . . . 2 . . . 1 . . . . . . 2 . . Zionite Intel Received 2 | . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . Main Access 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Active Garrisons 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Res Tes Sec Turns Passed 18110 | 48 1340 69 2142 1089 1511 2886 393 351 870 248 823 298 118 46 466 1905 294 437 445 187 208 356 837 596 147 Spaces Moved 16523 | 23 711 29 1030 648 679 1582 561 493 1034 280 1033 453 190 77 647 2298 335 609 577 221 307 479 1419 595 213 Core 40 | . . . . . . . . . . . . . . . . . . . . . . . . . 40 Treads 4342 | 1 612 29 1030 648 679 1343 . . . . . . . . . . . . . . . . . . . Legs 121 | 22 99 . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 11973 | . . . . . . 239 561 493 1034 280 1033 453 190 77 647 2298 335 609 577 221 307 479 1419 595 126 Flight 47 | . . . . . . . . . . . . . . . . . . . . . . . . . 47 Fastest Speed 37 | 120 120 160 160 160 156 64 64 64 64 64 60 60 60 60 60 56 56 60 55 55 56 47 38 37 37 Average Speed 85 | 121 154 160 160 160 159 144 64 64 64 64 60 60 60 60 62 58 60 60 59 57 56 56 43 67 49 Slowest Speed 260 | 160 160 160 160 160 160 245 64 64 64 64 130 60 60 60 130 134 138 60 60 124 64 128 55 260 131 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 54 | 3 96 13 85 99 48 42 68 68 91 42 12 87 41 72 77 55 14 79 64 75 55 15 44 52 17 Regions Visited 25 Branch Regions 16 Pre-discovered Areas 10 | . . . . 1 . . . . 3 . . 1 1 1 . . . . . 3 . . . . . Known Exits Taken 17 | . 1 . 1 . . 1 . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 8 | 1 . 1 . 1 1 . 1 1 1 1 . . . . . . . . . . . . . . . Scrap Searched 20 | . . . . 2 . . 3 3 4 1 . 1 1 . 1 . . 2 2 . . . . . . Spaces Dug 23 | . . . . . . 4 . . . . . . . . . 6 1 . . . . . 4 8 . Terrain Destroyed 435 | . 3 . 32 15 25 44 119 . . . . . . . 18 28 1 . 119 1 4 1 4 20 1 Melee 8 | . . . . . . 4 . . . . . . . . . . . . . . . . 4 . . Projectile 33 | . . . . . . 2 . . . . . . . . 2 6 1 . . 1 4 1 . 15 1 AOE 394 | . 3 . 32 15 25 38 119 . . . . . . . 16 22 . . 119 . . . . 5 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Res Tes Sec Total 19655 | 32 876 38 1399 678 987 1991 583 523 1242 348 1205 477 194 76 693 2805 418 679 651 275 330 555 1609 739 252 Wait 1737 | . 69 . 207 12 153 197 . 21 207 67 115 23 . . 26 367 43 56 28 17 6 30 55 36 2 Move 16492 | 22 710 28 1029 647 678 1581 560 492 1033 279 1032 452 189 76 646 2297 335 608 576 220 306 479 1418 594 205 Hop 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 Pick Up 226 | 2 24 1 23 1 17 26 4 1 1 1 13 . 2 . 2 21 7 7 10 5 3 10 26 17 2 Fast Attach 96 | . 2 . 5 . 7 10 . 1 . . 4 . . . 1 17 2 1 . 12 1 6 10 16 1 Attach 79 | 1 . . 3 . 2 6 1 . . . 1 . . . 2 4 9 1 5 1 6 4 14 15 4 Detach 14 | . 1 . . . . . . . . . . . . . 1 . 2 . . . 1 2 2 5 . Swap 190 | 2 10 1 20 3 23 36 3 4 . . 7 2 1 . 4 30 7 3 7 4 . 3 15 5 . Drop 285 | . 19 1 28 1 33 35 5 2 1 1 14 . 2 . 3 34 5 3 6 13 1 11 31 18 18 Fire 484 | 5 41 7 84 13 74 90 9 2 . . 19 . . . 8 35 8 . 19 3 6 10 12 32 7 Melee 17 | . . . . . . 5 1 . . . . . . . . . . . . . . . 10 1 . Ram 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 6 | . . . . 1 . 5 . . . . . . . . . . . . . . . . . . . Escape Stasis 19 | . . . . . . . . . . . . . . . . . . . . . . . 16 . 3 Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / [*Zio]) -8/Materials -7/Factory (discovered 7 exits: *Fac x3 / *Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x4) -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: *Res x3) -2/Research -2/Testing -2/Section 7 History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 3) 49 | -11/Scrapyard | Entered Materials 165 | -10/Materials | Identified exit to Mines 317 | -10/Materials | Build established: Mutant 341 | -10/Materials | Discovered new exit (range 14) 546 | -10/Materials | Central database locked down 951 | -10/Materials | Discovered new exit (range 12) 1114 | -10/Materials | Discovered new exit (range 5) 1223 | -10/Materials | Repaired Disposable Heat Sink 1389 | -10/Materials | Entered Mines 1390 | -10/Mines | Assembled infested the area 1395 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1442 | -10/Mines | Discovered new exit (range 9) 1458 | -10/Mines | Entered Materials 1458 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1669 | -9/Materials | Repaired Lgt. Treads 1696 | -9/Materials | Repaired Lgt. Treads 1806 | -9/Materials | Destroyed 7 combat bots 2016 | -9/Materials | Discovered new exit (range 12) 2138 | -9/Materials | Identified exit to Mines 2782 | -9/Materials | Build established: Scavenger-Mutant 3355 | -9/Materials | Discovered new exit (range 15) 3417 | -9/Materials | Repaired Minigun 3600 | -9/Materials | Entered Mines 3614 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3709 | -9/Mines | Discovered new exit (range 13) 3891 | -9/Mines | Discovered new exit (range 5) 4234 | -9/Mines | Received a Mining Laser from a helpful Derelict 4689 | -9/Mines | Entered Materials 4689 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4822 | -8/Materials | Repaired Med. Armor Plating 5273 | -8/Materials | Repaired Cooling System 5312 | -8/Materials | Repaired Minigun 5939 | -8/Materials | Discovered new exit (range 11) 6200 | -8/Materials | Entered Factory 6200 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6201 | -7/Factory | Identified exit to Storage 6525 | -7/Factory | Fabricated H-55 Commando (x2) 6677 | -7/Factory | Discovered new exit (range 17) 6839 | -7/Factory | Identified exit to Lower Caves 7558 | -7/Factory | Discovered new exit (range 11) 7672 | -7/Factory | Repaired Gauss Rifle 7713 | -7/Factory | Build established: Mutant 8184 | -7/Factory | Repaired Lgt. Treads 8261 | -7/Factory | Discovered new exit (range 5) 8610 | -7/Factory | Garrison activated, responded to threat 8732 | -7/Factory | Found Powered Armor 8742 | -7/Factory | Fabricated Cmb. Airjet? 8801 | -7/Factory | Fabricated Cmb. Airjet (x2) 8849 | -7/Factory | Fabricated Cmb. Airjet (x2) 9086 | -7/Factory | Entered Lower Caves 9107 | -7/Lower Caves | Build established: Machinist-Mutant 9326 | -7/Lower Caves | Attacked by a faux Warlord 9407 | -7/Lower Caves | Discovered new exit (range 6) 9454 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 9461 | -7/Lower Caves | Found Prototype Special Weapon 9479 | -7/Lower Caves | Entered another Lower Caves area 9504 | -7/Lower Caves | Discovered new exit (range 14) 9708 | -7/Lower Caves | Learned Factory security intel 9745 | -7/Lower Caves | Spotted B-75 Beast 9751 | -7/Lower Caves | Encountered a Warlord checkpoint 9804 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9825 | -7/Lower Caves | Discovered new exit (range 10) 9830 | -7/Lower Caves | Entered Zion 9842 | -7/Zion | Given the Hacking Drone Bay 9852 | -7/Zion | Discovered new exit (range 13) 9910 | -7/Zion | System corruption cleaned by Quarantine Array 10069 | -7/Zion | Learned location of Extension (-6) 10092 | -7/Zion | Learned 8 Factory zone layouts 10111 | -7/Zion | Learned location of Data Miner (-6) 10123 | -7/Zion | Received a visual enhancement algorithm 10376 | -7/Zion | Imprinted 10378 | -7/Zion | Declared Zion's savior 10421 | -7/Zion | Learned Factory emergency access door positions 10474 | -7/Zion | Found Prototype Device 10700 | -7/Zion | Entered Proximity Caves 10700 | -6/Proximity Caves | Accompanied by 4 allies 10728 | -6/Proximity Caves | Learned 4 Factory zone layouts 10927 | -6/Proximity Caves | Discovered new exit (range 6) 10948 | -6/Proximity Caves | Entered Factory 10948 | -6/Factory | Accompanied by 4 allies 10948 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 11067 | -6/Factory | Discovered new exit (range 12) 11073 | -6/Factory | Identified exit to Lower Caves 11136 | -6/Factory | Fabricated Lgt. Antimatter Reactor (x2) 11278 | -6/Factory | Fabricated Cmb. Airjet? 11282 | -6/Factory | Build established: Machinist-Scout 11605 | -6/Factory | Zion Recon squad teleported in 11771 | -6/Factory | Entered Lower Caves 12051 | -6/Lower Caves | Discovered new exit (range 10) 12068 | -6/Lower Caves | Identified exit to Lower Caves 12069 | -6/Lower Caves | Entered another Lower Caves area 12070 | -6/Lower Caves | Encountered a Warlord checkpoint 12174 | -6/Lower Caves | Learned Factory terminal intel 12181 | -6/Lower Caves | Discovered new exit (range 8) 12187 | -6/Lower Caves | Identified exit to Data Miner 12187 | -6/Lower Caves | Entered Data Miner 12187 | -6/Data Miner | Discovered new exit (range 6) 12197 | -6/Data Miner | Met Data Miner 12210 | -6/Data Miner | Learned location of Section 7 (-2) 12210 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 12219 | -6/Data Miner | Received God Mode back door access code from Data Miner 12233 | -6/Data Miner | Identified exit to Proximity Caves 12233 | -6/Data Miner | Entered Proximity Caves 12240 | -5/Proximity Caves | Learned Factory terminal intel 12305 | -5/Proximity Caves | Escorted by Enhanced Grunt 12467 | -5/Proximity Caves | Learned Factory stockpile data 12676 | -5/Proximity Caves | Discovered new exit (range 5) 12698 | -5/Proximity Caves | Identified exit to Factory 12699 | -5/Proximity Caves | Entered Factory 12699 | -5/Factory | Evolved 2 slots: Utility x2 12701 | -5/Factory | Loaded intel: 26 terminal locations 12752 | -5/Factory | Zion Hover Resupply teleported in 12868 | -5/Factory | Discovered new exit (range 16) 12877 | -5/Factory | Identified exit to Factory 13074 | -5/Factory | Retrieved Zion intel report: Active Garrisons 13107 | -5/Factory | Identified Hacking Drone Bay 13201 | -5/Factory | Repaired Cmb. Airjet 13525 | -5/Factory | Discovered exit to Factory (range 14) 13682 | -5/Factory | Discovered exit to Factory (range 17) 13693 | -5/Factory | Zion Fire squad teleported in 14011 | -5/Factory | Terminal network hard line cut 14277 | -5/Factory | Found Prototype Launcher 14277 | -5/Factory | Identified Tesla Bomb Launcher 14380 | -5/Factory | Repaired Fission Core 14555 | -5/Factory | Discovered exit to Factory (range 15) 14604 | -5/Factory | Entered another Factory area 14604 | -4/Factory | Evolved 2 slots: Utility x2 14605 | -4/Factory | Loaded intel: 26 terminal locations 14754 | -4/Factory | Spotted B-86 Titan 14839 | -4/Factory | Zion Fire squad teleported in 14870 | -4/Factory | Lost 7 parts (1p2n3u1w) 14892 | -4/Factory | Discovered new exit (range 8) 14897 | -4/Factory | Identified exit to Upper Caves 14898 | -4/Factory | Entered Upper Caves 15195 | -4/Upper Caves | Discovered new exit (range 7) 15196 | -4/Upper Caves | Encountered a Warlord checkpoint 15201 | -4/Upper Caves | Identified exit to Upper Caves 15335 | -4/Upper Caves | Entered another Upper Caves area 15376 | -4/Upper Caves | Discovered new exit (range 8) 15381 | -4/Upper Caves | Identified exit to Research 15453 | -4/Upper Caves | Encountered a Warlord checkpoint 15726 | -4/Upper Caves | Ambushed by wild Derelicts 15760 | -4/Upper Caves | Lost 3 parts (1p1n1w) 15769 | -4/Upper Caves | Discovered new exit (range 16) 15780 | -4/Upper Caves | Identified exit to Zhirov 15780 | -4/Upper Caves | Entered Zhirov 15780 | -4/Zhirov | Discovered new exit (range 3) 15790 | -4/Zhirov | Met Zhirov 15801 | -4/Zhirov | Learned location of Quarantine (-3) 15801 | -4/Zhirov | Learned location of Testing (-2) 15801 | -4/Zhirov | Learned location of Command (-1) 15807 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 15816 | -4/Zhirov | Found Alien Artifact 15816 | -4/Zhirov | Identified Integrated Dissipator 15816 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 15889 | -4/Zhirov | Found Alien Artifact 15906 | -4/Zhirov | Cloak Generator disabled 15906 | -4/Zhirov | Attacked by Zhirov 15913 | -4/Zhirov | Identified exit to Proximity Caves 15940 | -4/Zhirov | Zhirov detonated his lab 15967 | -4/Zhirov | Entered Proximity Caves 15971 | -3/Proximity Caves | Lost 5 parts (1n2u2w) 16022 | -3/Proximity Caves | Lost 3 parts (1n2u) 16168 | -3/Proximity Caves | Discovered exit to Research (range 12) 16175 | -3/Proximity Caves | Entered Research 16175 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 16204 | -3/Research | Zion Heavy squad teleported in 16261 | -3/Research | Zion Light squad teleported in 16292 | -3/Research | Retrieved Zion intel report: Main Access 16292 | -3/Research | Identified exit to Research 16293 | -3/Research | Zion Hacker squad teleported in 16348 | -3/Research | Garrison activated, responded to threat 16523 | -3/Research | Build established: Scavenger-Scout 16531 | -3/Research | Entered another Research area 16531 | -2/Research | Accompanied by 2 allies 16531 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 16542 | -2/Research | Zion Hacker squad teleported in 16585 | -2/Research | Zion Hacker squad teleported in 16711 | -2/Research | Incoming investigation squad redirected 16859 | -2/Research | Spotted B-90 Cyclops 16926 | -2/Research | Found Fusion Bomb Launcher 17059 | -2/Research | First assault squad dispatched 17119 | -2/Research | Spotted B-90 Cyclops 17146 | -2/Research | Zion Hacker squad teleported in 17299 | -2/Research | Spotted B-90 Cyclops 17323 | -2/Research | Search patrols dispatched 17350 | -2/Research | Discovered new exit (range 18) 17367 | -2/Research | Identified exit to Testing 17368 | -2/Research | Entered Testing 17387 | -2/Testing | Lost 15 parts (4p7n3u1w) 17453 | -2/Testing | Found Prototype Energy Cannon 17453 | -2/Testing | Identified Potential Cannon 17716 | -2/Testing | Allied Derelicts emerged from ambush trap array 17803 | -2/Testing | Found Prototype Energy Gun 17803 | -2/Testing | Identified Tachyon Dispersion Ray 17857 | -2/Testing | P-80 Master assimilated allied MR-4JM(g) 17872 | -2/Testing | Scanned by Researcher 17937 | -2/Testing | Spotted Fortress 17962 | -2/Testing | Discovered new exit (range 6) 17964 | -2/Testing | Identified exit to Section 7 17964 | -2/Testing | Entered Section 7 18064 | -2/Section 7 | Core integrity fell below 50% 18083 | -2/Section 7 | Core integrity fell below 20% 18084 | -2/Section 7 | Identified Transdimensional Reconstructor 18084 | -2/Section 7 | Warped through subspace 18111 | -2/Section 7 | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 18082_ Acquired Impulse Thruster Array. 18084_ Identified Transdimensional Reconstructor. 18084_ Warped through subspace. 18087_ Slug penetrates Door. 18087_ Penetrated by Slug. 18088_ Slug penetrates Wall. 18088_ Penetrated by Slug. 18090_ Acquired 5 matter. 18090_ Acquired Mic. Antimatter Reactor. 18092_ Slug penetrates Wall. 18097_ U-05 Engineer destroyed. 18097_ Acquired 10 matter. 18099_ U-05 Engineer destroyed. 18101_ Slug penetrates Wall. 18102_ Detecting system override signal. 18104_ Mic. Antimatter Reactor destroyed. 18104_ Penetrated by Slug. 18105_ Detecting system override signal. 18110_ Slug penetrates Wall. 18110_ System corrupted: Potential Cannon failed to cycle. Map ----- +----------------------------------------------------+ | ###+######?????????????????????????????????????? | | ! ! #???????????????????????????????????????? | | !/ #???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | ##### #???????????????????????????????????????? | | ????# #???????????????????????????????????????? | | ????# #???????????????????????????????????????? | | ????# #???????????????????????????????????????? | | ????# #???????????????????????????????????????? | | ????# ##############?#######??????????????????? | | ????# #?# ??????????????????? | | ????# ### ???????????????????? | | ""??# T"# ???????????????????? | | """ # ""# ???????????????????? | | + ######### ### c#???????????????????? | | # #???????# #?# #???????????????????? | | ??# #???????# ] ### #???????????????????? | | ????# #?????? # #???????????????????? | | ????# #????"" + #???????????????????? | | ????# #?? # c#???????????????????? | | ????# # # #???????????????????? | | ????# + """"" #####"## #???????????????????? | | ????# # """"" #???? ## #???????????????????? | | ????# #??"""" #???? # #???????????????????? | | ????# #???? #????""#@ #???????????????????? | | ????# #?????? #?????"# #???????????????????? | | ????# #?????????????"# #???????????????????? | | ????# ###########???T#Y^^ #???????????????????? | | ????+ +????# #???????????????????? | | ????# ####????# #???????????????????? | | ????# #???????#cs #???????????????????? | | ????# * #???????# #?????##########????? | | ????# ######+######??# #?????# #????? | | ????# # #??# #?????? #????? | | ????# # """ """????# s #?????? """"" #????? | | ????# + """ """????#A #???????" "" #????? | | ????# # """ """????# #??????? """ #????? | | ????# # ! """ """????# s s#???????? "!" ?????? | | ????# #? """ """????# s#???????? """ ?????? | | ????# #? ????# #????????? ??????? | | ????# #??#########???# Y#????????? ???????? | | ????# ################ h###########"####????? | | ????# n #???? | | ????# % #???# | | ????# |! #???# | | ????# !%* [#???# | | ????#########+############+################!#???? | | ????????????# ?????????# ?????????????#!#????? | | ????????????# ????????# """ ???????????# #????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 100 Coolant Potential 100 Energy Generation 67 Energy Capacity 1080 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Range 24 Terrain Scan Density 10 ECM Strength 2 Jamming Range 14 Cloak Strength 3 Power Amplification 30 Additional Mass Support 12 Armor Coverage 625 Resistance: KI 20 Resistance: TH 30 Utility Shielding 66 Phase Shifting 10 Evasion (%) 79 Targeting Accuracy 8 Recoil Reduction 5 Salvage Targeting 2 Offensive Hacking 14 Defensive Hacking 14 Authchip Count 1 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Hcp. Storage Unit | -10/Materials | Hacked Cmb. Airjet | -9/Materials | Scanalyzed Lgt. Treads | -9/Materials | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Thunder Hammer | -6/Data Miner | Free Imp. Heavy Treads | -6/Data Miner | Free Imp. System Guard | -6/Data Miner | Free Force Lance | -6/Data Miner | Free Cmb. Gravmag System | -6/Data Miner | Free Biometal Leg | -6/Data Miner | Free Nova Cannon | -6/Data Miner | Free Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Enh. Biometal Leg | -2/Testing | Archive Cld. Phase Gun | -2/Testing | Archive Stealth Drone Bay | -2/Testing | Archive Adv. Energy Well | -2/Testing | Archive Robot Schematics ------------------ H-55 Commando | -8/Materials | Hacked X-62 Marksman | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free X-67 Chaingunner | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free S-43 Plague | -2/Testing | Archive R-06 Scavenger | -2/Testing | Archive Fabricated ------------ H-55 Commando | x2 | -7/Factory | Authchip Cmb. Airjet | x2 | -7/Factory | Authchip Cmb. Airjet | x2 | -7/Factory Cmb. Airjet | x2 | -7/Factory Lgt. Antimatter Reactor | x2 | -6/Factory | Preloaded Cmb. Airjet | x2 | -6/Factory Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- Exposed Challenges ------------ None Game ------ Seed EfficiencyControlLauncher Manual? 0 Play Time 02:51:11 Cumulative 276.1 hours Start 2022.05.05 @ 18:04:16 End 2022.05.05 @ 20:51:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 204 Rogue 176 Adventurer 10 Explorer 18 Win Type - Total 34 Types 15/1/3/9/1/0/1/1/3 Lore% 75 Gallery% 84 Achievement% 74 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e2d8895b-a490-41ba-98c3-2cd1badeb088