Cogmind - Beta 12 --- EXPLORER MODE // 2023.11.11 @ 00:03:10 Player: arctifire Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (20) 100 Value Destroyed (588) 588 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (360) 360 TOTAL SCORE: 3008 Bonus ------- Follower Combat Kills 60 Aligned with FarCom 300 Cogmind --------- Core Integrity 369/400 Matter 285/300 Energy 290/290 System Corruption 0% Temperature Cool (0) Movement Rolling (95) Ox1 Location -9/Exiles Parts ------- > --- POWER (2) -------- Light Ion Engine Improved Ion Engine > --- PROPULSION (2) --- Wheel Wheel > --- UTILITY (3) ------ Medium Storage Unit Targeting Computer Medium Armor Plating > --- WEAPON (3) ------- Heavy EM Pulse Gun Assault Rifle Heavy Assault Rifle > --- INVENTORY (10) --- Wheel Wheel Targeting Computer EM Pulse Gun Guided Plasma Cannon AWS/Autocannon Field Lobotomy Kit (5) Peak State ------------ > --- POWER ------------ Light Ion Engine Improved Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Medium Storage Unit Targeting Computer Medium Armor Plating > --- WEAPON ----------- Heavy EM Pulse Gun Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Wheel Wheel Targeting Computer EM Pulse Gun Guided Plasma Cannon AWS/Autocannon Field Lobotomy Kit [Rating: 19] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Wheel Leg Aluminum Leg Wheel Wheel Utility Medium Storage Unit Storage Medium Storage Unit Processor Targeting Computer Protection Weapon Shielding Weapon Assault Rifle Energy Gun Heavy EM Pulse Gun Ballistic Gun Assault Rifle Build | -11 -10 -10 -9 -9 -9 ------- Run | Jun Mat Min Mat Min Exi Slots Evolved 3 | . 1 . 2 . . Power 1 | . . . 1 . . Propulsion . | . . . . . . Utility 1 | . . . 1 . . Weapon 1 | . 1 . . . . Parts Attached 14 | . 5 1 3 4 1 Power 3 | . . 1 . 1 1 Engine 2 | . . . . 1 1 Core 1 | . . 1 . . . Reactor . | . . . . . . Propulsion 4 | . 2 . 2 . . Treads . | . . . . . . Leg . | . . . . . . Wheel 4 | . 2 . 2 . . Hover . | . . . . . . Flight . | . . . . . . Utility 2 | . . . 1 1 . Device . | . . . . . . Storage . | . . . . . . Processor 1 | . . . 1 . . Hackware . | . . . . . . Protection 1 | . . . . 1 . Artifact . | . . . . . . Weapon 5 | . 3 . . 2 . Energy Gun 1 | . . . . 1 . Energy Cannon . | . . . . . . Ballistic Gun 4 | . 3 . . 1 . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 1 | . . . 1 . . Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility . | . . . . . . Weapon . | . . . . . . Highest Loss Streak 1 | . . . 1 . . To Critical Strikes . | . . . . . . Average Slot Usage (%) 95 | . 97 100 83 92 100 Engine 6 | . 12 1 . 2 15 Core 7 | . . 11 10 10 4 Wheel 21 | . 20 25 20 20 20 Storage 10 | . 12 12 10 10 10 Processor 4 | . . . 3 10 10 Protection 10 | . 12 12 10 10 10 Energy Gun 2 | . . . . 3 10 Ballistic Gun 30 | . 35 37 30 26 20 Naked Turns . | . . . . . . Heaviest Build 37 | 19 22 22 22 37 37 Greatest Support 20 | 20 20 20 20 20 20 Greatest Overweight (x) 6 | . 6 1 1 1 1 Average Overweight (x) . | . . 1 1 1 1 Largest Inventory Capacity 10 | 10 10 10 10 10 10 Average Capacity 10 | 10 10 10 10 10 10 Most Carried 10 | 7 8 9 9 9 10 Average Carried 8 | 7 7 8 8 8 8 Final Capacity 10 | 10 10 10 10 10 10 Final Carried 9 | 7 8 9 8 9 9 Class Distribution -------------------- 55% | Hacker-Tank 42% | Hacker-Gunner Dominant Class ---------------- Hacker-Tank | -10/Materials Hacker-Tank | -10/Mines Hacker-Tank | -9/Materials Hacker-Gunner | -9/Mines Hacker-Gunner | -9/Exiles Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Jun Mat Min Mat Min Exi Matter Collected 678 | 200 187 82 99 110 . Remotely . | . . . . . . Salvage Created 632 | . 250 35 237 110 . Parts 50 | . 20 . 25 5 . Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Jun Mat Min Mat Min Exi Combat Hostiles Destroyed 19 | . 6 4 7 2 . Guns 19 | . 6 4 7 2 . Classes Destroyed 6 | . 3 2 1 . . Watcher 3 | . 2 . 1 . . Swarmer 6 | . 2 . 4 . . Grunt 4 | . 4 . . . . Sentry 5 | . . . 3 2 . Demolisher 2 | . . 2 . . . Assembled 2 | . . 2 . . . Best Kill Streak 4 | . 4 2 3 2 . Combat Bots Only 4 | . 4 2 3 2 . Max Kills in Single Turn 2 | . 2 1 1 1 . Gunslinging 1 | . 1 . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -9 -------- Run | Jun Mat Min Mat Min Exi Damage Taken 337 | . 93 82 143 19 . Core 62 | . 25 6 31 . . Absorbed by Shields . | . . . . . . Redirected to Shielding 33 | . 10 8 13 2 . Core Remaining (%) 93 | 100 . 87 . . . Volleys Fired 41 | . 17 8 14 2 . Largest 3 | . 3 3 3 3 . Hottest 60 | . 60 60 60 60 . Shots Fired 123 | . 51 24 42 6 . Gun 123 | . 51 24 42 6 . Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 123 | . 51 24 42 6 . Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 28 | . 14 20 22 28 . Robot Miss Streak 4 | . 2 1 4 . . Penetration Max . | . . . . . . Secondary Targets 5 | . 3 1 1 . . Max Gunslinging Chain 1 | . 1 1 1 . . Shots Hit Robots 87 | . 36 18 27 6 . Core Hits 38 | . 15 7 12 4 . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1090 | . 453 225 341 71 . Guns 1090 | . 453 225 341 71 . Cannons . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1090 | . 453 225 341 71 . Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 44 | . 39 44 8 . . Average Temperature 15 | . 18 15 6 . . Received Heat Transfer 140 | . 75 20 45 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Jun Mat Min Mat Min Exi Peak Influence 303 | . 169 126 303 138 . Initial 83 | . . 46 34 83 . Average 112 | . 54 103 193 106 . Maximum Alert Level 1 | . . . 1 . . Low Security (%) 85 | 100 100 100 40 100 . Level 1 14 | . . . 59 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . . . 2 . . Investigation 1 | . . . 1 . . Extermination . | . . . . . . Reinforcement 1 | . . . 1 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Jun Mat Min Mat Min Exi Distress Signals 2 | . . . 2 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 26 | . 8 6 10 2 . Peak Tracking Total 4 | . 4 2 3 2 . Tactical Retreats 1 | . . . 1 . . Traps | -11 -10 -10 -9 -9 -9 ------- Run | Jun Mat Min Mat Min Exi Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Jun Mat Min Mat Min Exi Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Jun Mat Min Mat Min Exi Machines Accessed 3 | . 1 . 1 . 1 Terminals 2 | . 1 . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 7 | . 2 . 4 . 1 Successful 3 | . 1 . 1 . 1 Failed 4 | . 1 . 3 . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 5 | . . . 4 . 1 Terminals 6 | . 2 . 4 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 3 | . 1 . 1 . 1 Branch Access Points 2 | . 1 . 1 . . EX-Prototype ID Bank 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . 1 . 1 . . Full Trace Events 1 | . . . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Jun Mat Min Mat Min Exi Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Jun Mat Min Mat Min Exi Total Allies 1 | . . 1 . . . Largest Group 1 | . . 1 . . . Highest-Rated Group 31 | . . 31 . . . Highest-Rated Ally 31 | . . 31 . . . Total Orders . | . . . . . . Ally Attacks 14 | . . 14 . . . Total Damage 235 | . . 235 . . . Kills 2 | . . 2 . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Jun Mat Min Mat Min Exi Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Jun Mat Min Mat Min Exi Turns Passed 1397 | 11 272 361 257 171 325 Spaces Moved 1265 | 10 208 346 210 157 334 Core 3 | . 3 . . . . Treads . | . . . . . . Legs 44 | 10 34 . . . . Wheels 1218 | . 171 346 210 157 334 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 80 | 120 80 95 95 95 95 Average Speed 95 | 120 96 95 95 95 95 Slowest Speed 350 | 120 350 95 95 95 95 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 35 | 2 37 69 18 26 61 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken 5 | 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Jun Mat Min Mat Min Exi Total 1363 | 9 243 360 235 173 343 Wait 23 | . 2 4 8 9 . Move 1260 | 9 207 345 209 156 334 Hop . | . . . . . . Pick Up 10 | . 5 1 1 . 3 Fast Attach 8 | . 4 1 . 3 . Attach 3 | . 1 . 2 . . Detach . | . . . . . . Swap 3 | . . . 1 1 1 Drop 15 | . 7 1 . 2 5 Fire 41 | . 17 8 14 2 . Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines -9/Exiles (discovered 1 exit: *Min) History --------- Turn | Location | Event 1 | -11/Junkyard | Identified exit to Materials 1 | -11/Junkyard | Discovered exit to Materials (range 1) 12 | -11/Junkyard | Entered Materials 12 | -10/Materials | Evolved 1 slot: Weapon x1 21 | -10/Materials | Identified exit to Mines 284 | -10/Materials | Entered Mines 287 | -10/Mines | Received a Mining Laser from a helpful Derelict 337 | -10/Mines | Build established: Hacker-Tank 365 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 396 | -10/Mines | Assembled infested the area 401 | -10/Mines | Assisted by a Guerilla fighting off Assembled 595 | -10/Mines | Identified exit to Materials 595 | -10/Mines | Discovered exit to Materials (range 7) 645 | -10/Mines | Entered Materials 645 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 735 | -9/Materials | Identified exit to Mines 902 | -9/Materials | Entered Mines 1067 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1068 | -9/Mines | Identified exit to Exiles 1068 | -9/Mines | Discovered exit to Exiles (range 5) 1073 | -9/Mines | Entered Exiles 1096 | -9/Exiles | Identified exit to Mines 1096 | -9/Exiles | Discovered exit to Mines (range 15) 1097 | -9/Exiles | Build established: Hacker-Gunner 1109 | -9/Exiles | Met 8R-AWN 1127 | -9/Exiles | Met EX-HEX 1168 | -9/Exiles | Met EX-BIN 1184 | -9/Exiles | Aligned with FarCom system 1185 | -9/Exiles | Given EX-Vault access code 1213 | -9/Exiles | Opened EX-Vault 1221 | -9/Exiles | Found Field Lobotomy Kit 1232 | -9/Exiles | Found AWS/Autocannon 1236 | -9/Exiles | Found Gui. Plasma Cannon 1258 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1290 | -9/Exiles | Met EX-DEC 1398 | -9/Exiles | Self-destructed Last Messages --------------- Field Lobotomy Kit Longsword +1 Deploy-a-Sentry 01221_ Acquired Field Lobotomy Kit. 01222_ Dropped Assault Rifle. 01222_ Dropped Imp. Heat Sink. 01228_ Dropped Wheel. 01229_ Dropped Lgt. Nuclear Core. 01230_ Dropped Wheel. 01232_ Acquired AWS/Autocannon. 01236_ Acquired Gui. Plasma Cannon. EX-BIN: Oh yeah, I'd suggest you stay away from the 0b10 Research branches, since the FarCom signals could be picked up there, but you're welcome to try if you really want to. And if we have to leave here due to unforeseen circumstances, don't worry the FarCom system will continue to maintain contact via our distributed network. EX-BIN: And don't even think about spreading that code around. We're gonna change it right after you leave. Most certainly not to something like 1234 which I did last time as a little joke and some thief managed to sneak in here and steal a few of HEX's prototypes. EX-DEC: Ah I see we have a visitor. One wrong move in here and I'll invert your atomic chain! 01292_ EX-DEC: "Oops, I hope HEX didn't hear that..." Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????# # | | ???????????????????????????????????????????# # | | ??????????????????????????????????????????## # | | ??????????????????????????????????????????#" | | ??????????????????????????????????????????#" | | ??????????????????????????????????????????#" | | ??????????????????????????????????????????#" | | ??????????????????????????????????????????#" | | ?????????????????????????????? ???????????#" | | ?????????????????????????????" ""?????????## | | ?????????????????????????????" ?????????# | | ??????????? ???????????????"" ??????????#" | | ????????? ??????????????"" 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