Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.12 @ 10:53:07 Player: Zeta Lockhart Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (115) 575 Value Destroyed (3291) 3291 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (149) 149 TOTAL SCORE: 7495 Bonus ------- Follower Combat Kills 189 Friendly Fire -40 Cogmind --------- Core Integrity 0/850 Matter 213/300 Energy 213/500 System Corruption 6% Temperature Cool (0) Movement Rolling (205) Ox7 Location -6/Extension Parts ------- > --- POWER (2) -------- Improved Deuterium Engine Fission Core > --- PROPULSION (3) --- Compact Wheel > --- UTILITY (5) ------ Improved Heat Sink Huge Storage Unit > --- WEAPON (5) ------- Heavy Plasma Cannon Mini Assault Cannon > --- INVENTORY (25) --- Proton Cannon Proton Cannon Heavy Plasma Cannon Heavy Plasma Cannon Peak State ------------ > --- POWER ------------ Angular Momentum Engine Angular Momentum Engine > --- PROPULSION ------- Armored Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Coolant Injector Huge Storage Unit Layered Light Armor Plating > --- WEAPON ----------- Precision Beam Rifle Precision Beam Rifle Gatling Laser Flak Cannon Magnetic Acceleration Cannon > --- INVENTORY -------- Improved Deuterium Engine Angular Momentum Engine Fission Core Fission Core Compact Wheel Compact Wheel Compact Wheel Armored Wheel High-powered Tractor Beam Gatling Laser Proton Cannon Proton Cannon Particle Cannon Heavy Plasma Cannon Heavy Plasma Cannon Heavy Plasma Cannon Heavy Plasma Cannon Light Cannon Improved Light Cannon Assault Cannon Flak Cannon Gauss Cannon Gauss Cannon Mini Assault Cannon Rocket Launcher [Rating: 59] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Light Nuclear Core Propulsion Armored Wheel Wheel Armored Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage Huge Storage Unit Protection Layered Light Armor Plating Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Build | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Ext Slots Evolved 8 | . . 2 . 2 2 2 . Power 1 | . . . . . 1 . . Propulsion 1 | . . . . . 1 . . Utility 3 | . . 1 . 1 . 1 . Weapon 3 | . . 1 . 1 . 1 . Parts Attached 111 | 5 14 17 3 11 15 17 29 Power 23 | 1 3 1 . 1 4 5 8 Engine 17 | 1 3 1 . . 3 3 6 Core 6 | . . . . 1 1 2 2 Reactor . | . . . . . . . . Propulsion 20 | 1 3 3 1 2 3 2 5 Treads . | . . . . . . . . Leg . | . . . . . . . . Wheel 20 | 1 3 3 1 2 3 2 5 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 26 | 1 4 5 1 5 1 4 5 Device 17 | . 2 4 . 2 . 4 5 Storage 6 | 1 2 1 . 2 . . . Processor . | . . . . . . . . Hackware . | . . . . . . . . Protection 3 | . . . 1 1 1 . . Artifact . | . . . . . . . . Weapon 42 | 2 4 8 1 3 7 6 11 Energy Gun 14 | 1 3 3 . 2 2 1 2 Energy Cannon 5 | . . . . . 1 . 4 Ballistic Gun 7 | 1 1 4 . . 1 . . Ballistic Cannon 14 | . . 1 1 1 2 5 4 Launcher 2 | . . . . . 1 . 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . 1 . 1 1 . 1 Parts Lost 56 | . 8 6 . 1 1 6 34 Power 9 | . 2 . . . . 1 6 Propulsion 12 | . 2 2 . . 1 . 7 Utility 12 | . 1 1 . 1 . 2 7 Weapon 23 | . 3 3 . . . 3 14 Highest Loss Streak 22 | . 5 4 . 1 1 6 22 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 93 | . 81 85 100 99 99 98 87 Engine 9 | . 10 10 11 3 8 11 9 Core 2 | . . . . 5 5 . . Wheel 19 | . 19 17 22 18 22 19 16 Device 16 | . 7 15 14 17 15 19 18 Storage 8 | . 14 11 11 9 7 6 6 Protection 5 | . . . 7 9 7 6 4 Energy Gun 14 | . 23 16 11 17 11 15 6 Ballistic Gun 3 | . 4 10 11 5 2 . . Ballistic Cannon 11 | . . 3 11 12 11 16 20 Peak Build Rating 59 | 5 7 16 17 24 41 59 59 Average Rating 32 | 3 5 11 16 22 33 54 51 On Entrance 21 | . 5 7 16 17 24 41 58 Naked Turns . | . . . . . . . . Heaviest Build 136 | 14 18 39 45 102 123 136 136 Greatest Support 44 | 16 32 32 32 32 44 44 44 Greatest Overweight (x) 8 | . 2 3 1 3 3 5 8 Average Overweight (x) 1 | . . 1 1 1 2 2 3 Largest Inventory Capacity 25 | 8 10 15 15 25 25 25 25 Average Capacity 19 | 7 8 14 15 15 25 25 25 Most Carried 25 | 5 7 15 15 18 25 25 25 Average Carried 17 | 2 4 11 15 14 22 24 21 Final Capacity 25 | 8 10 15 15 25 25 25 25 Final Carried 24 | 3 7 15 15 18 24 24 4 Class Distribution -------------------- 37% | Scavenger-Tank 34% | Tank 11% | Mutant 10% | Scavenger-Gunner 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Tank | -9/Mines Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Tank | -6/Factory Tank | -6/Extension Resources | -11 -10 -9 -9 -8 -7 -6 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Ext Matter Collected 3213 | 259 153 341 79 272 278 1014 817 Remotely 1181 | . . 53 . . . 555 573 Salvage Created 4979 | 54 723 851 164 449 677 1189 872 Parts 205 | 2 42 43 4 19 29 33 33 Haulers Intercepted 7 | . 1 2 . 1 2 1 . Recyclers Shooed 12 | . 2 2 1 . 2 1 4 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Ext Combat Hostiles Destroyed 76 | . 12 14 4 8 8 17 13 Guns 38 | . 11 11 2 5 2 5 2 Cannons 36 | . . 3 2 3 6 12 10 AOE 1 | . 1 . . . . . . Classes Destroyed 14 | 1 4 2 . . . 6 1 Worker 2 | . . 2 . . . . . Builder 2 | . . . . . . 1 1 Tunneler 1 | . . . . . . 1 . Hauler 7 | . 1 2 . 1 2 1 . Recycler 20 | 1 3 2 1 2 4 4 3 Operator 1 | . . . . . . 1 . Watcher 6 | . 2 1 . 1 1 . 1 Swarmer 22 | . 3 4 3 3 7 . 2 Grunt 38 | . 9 7 . 5 . 9 8 Brawler 1 | . . . . . . 1 . Duelist 1 | . . . . . . 1 . Sentry 8 | . . 3 . . 1 3 1 Hunter 2 | . . . . . . . 2 Programmer 3 | . . . . . . 3 . Best Kill Streak 6 | 1 4 4 4 3 4 5 6 Combat Bots Only 4 | . 3 4 3 3 4 3 4 Max Kills in Single Turn 2 | 1 2 2 1 2 1 2 1 Gunslinging 1 | . 1 1 . . . . . Exploded 1 | . 1 . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed 1 | . . . 1 . . . . YI-UF0 (-9/Mines) Combat | -11 -10 -9 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Ext Hostile Shots Fired 753 | . 99 67 23 35 55 140 334 Missed 234 | . 32 16 7 10 20 52 97 Damage Taken 7608 | . 707 677 194 362 506 1280 3882 Core 1387 | . 187 173 . 80 88 140 719 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 41 | . . . . 7 34 . . Core Remaining (%) 70 | 100 25 . 56 85 87 . . Volleys Fired 266 | 3 56 58 9 23 24 52 41 Largest 5 | 2 2 3 3 4 4 5 5 Hottest 337 | 70 90 116 108 185 229 299 337 Shots Fired 903 | 6 108 157 27 92 93 256 164 Gun 534 | 6 108 140 18 63 44 118 37 Cannon 362 | . . 17 9 29 45 138 124 Launcher 7 | . . . . . 4 . 3 Special . | . . . . . . . . Kinetic 460 | 3 21 84 18 46 43 138 107 Thermal 357 | 3 68 63 . 20 32 118 53 Explosive 7 | . . . . . 4 . 3 Electromagnetic 79 | . 19 10 9 26 14 . 1 Robot Hit Streak 11 | 3 7 11 4 7 9 11 10 Robot Miss Streak 8 | 1 5 5 4 3 6 7 8 Penetration Max . | . . . . . . . . Secondary Targets 10 | . 7 3 . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . Shots Hit Robots 532 | 5 65 93 11 44 42 168 104 Core Hits 277 | 2 29 38 6 17 24 90 71 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | 1 . . . . . . . Critical Strikes 21 | 1 7 . . 2 4 3 4 Burn 14 | . 6 . . 2 2 2 2 Destroy 1 | 1 . . . . . . . Blast 4 | . . . . . 1 1 2 Corrupt 2 | . 1 . . . 1 . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 10477 | 64 911 1197 184 914 843 3636 2728 Guns 5229 | 64 830 1031 93 574 406 1597 634 Cannons 4896 | . . 166 91 253 381 2039 1966 Explosions 346 | . 81 . . 87 50 . 128 Melee . | . . . . . . . . Ramming 6 | . . . . . 6 . . Kinetic 5173 | 26 126 573 140 372 276 2039 1621 Thermal 4261 | 38 638 493 . 243 308 1597 944 Explosive 178 | . . . . . 50 . 128 Electromagnetic 859 | . 147 131 44 299 203 . 35 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 6 | . . . . . 2 6 6 Average Corruption 4 | . . . . . 2 3 6 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 46 | . . . . . 2 27 17 Message Errors 10 | . . . . . . 6 4 Matter Fused 10 | . . . . . . 6 4 Heat Flow Errors 4 | . . . . . 1 2 1 Energy Discharges 8 | . . . . . . 5 3 Parts Rejected 1 | . . . . . . . 1 Parts Fused 1 | . . . . . . 1 . Data Loss (minor) 2 | . . . . . . 2 . Data Loss (major) 6 | . . . . . 1 3 2 Misfires 2 | . . . . . . 1 1 Alerts 1 | . . . . . . 1 . Weapon Failures 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 44 | . 1 . 12 16 14 1 . Projectiles 27 | . . . 12 . 14 1 . Explosions 17 | . 1 . . 16 . . . Melee . | . . . . . . . . Knockbacks 40 | . . 2 1 2 2 11 22 Impact . | . . . . . . . . Kinetic 37 | . . 2 1 2 2 11 19 Secondary 3 | . . . . . . . 3 Self-Inflicted Damage 67 | . 25 . . 39 3 . . Shots 3 | . 1 . . 2 . . . Rammed 1 | . . . . . 1 . . Targets Rammed 1 | . . . . . 1 . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 364 | 27 288 102 12 139 210 339 364 Average Temperature 89 | 14 112 25 8 48 79 122 89 Received Heat Transfer 2118 | . 312 336 . 189 24 285 972 Effects 1 | . . . . . . . 1 Shutdowns 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Parts Fried 3 | . . . . 1 . . 2 Impact Corruptions 1 | . . . . . . . 1 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 11 | . 7 . . . 1 2 1 Heat Transferred 10397 | 111 2029 1182 . 581 827 3632 2035 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 3 | . 1 . . 2 . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Ext Peak Influence 408 | 5 224 282 172 246 216 291 408 Initial 142 | . 3 21 67 66 53 29 142 Average 148 | 1 91 165 164 134 116 178 206 Maximum Alert Level 2 | . 1 1 . 1 1 1 2 Low Security (%) 72 | 100 85 65 100 81 87 53 57 Level 1 27 | . 14 34 . 18 12 46 42 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 23 | . 3 2 . 4 1 8 5 Investigation 6 | . 2 . . 1 . . 3 Extermination 4 | . . . . . 1 3 . Reinforcement 7 | . 1 2 . . . 2 2 Assault . | . . . . . . . . Garrison 6 | . . . . 3 . 3 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . . . . 2 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Ext Distress Signals 10 | . 1 4 . 2 . 1 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 119 | . 16 20 5 12 13 26 27 Peak Tracking Total 9 | . 5 4 3 4 4 5 9 Tactical Retreats 6 | . . 1 . . 1 3 1 Traps | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Ext Traps Triggered 10 | . 3 . . . 1 5 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Ext Machines Disabled 8 | . . . 1 1 3 3 . Max in Single Turn 1 | . . . 1 1 1 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Ext Machines Accessed 15 | . 3 1 . 1 2 2 6 Terminals 14 | . 3 1 . . 2 2 6 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . 1 . . . Total Hacks 33 | . 7 3 . 2 6 4 11 Successful 15 | . 5 2 . . 4 2 2 Failed 18 | . 2 1 . 2 2 2 9 Catastrophic 6 | . . . . 1 1 1 3 Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 31 | . 7 3 . . 6 4 11 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . 2 . . . Terminal Hacks 15 | . 5 2 . . 4 2 2 Open Door 3 | . . . . . . 1 2 Alert Level 1 | . . 1 . . . . . Unreport Threat 2 | . . . . . 2 . . Locate Traps 5 | . 2 . . . 2 1 . Patrol Status 2 | . 1 1 . . . . . Investigation Status 1 | . 1 . . . . . . Zone Layout 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 13 | . 2 1 . 1 2 2 5 Full Trace Events 3 | . . . . 1 . . 2 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Ext Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 3 | . . . . . . . 3 Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Ext Total Allies 6 | . . . . . . . 6 Largest Group 6 | . . . . . . . 6 Highest-Rated Group 180 | . . . . . . . 180 Highest-Rated Ally 31 | . . . . . . . 31 Total Orders . | . . . . . . . . Ally Attacks 55 | . . . . . . . 55 Total Damage 950 | . . . . . . . 950 Kills 4 | . . . . . . . 4 Allies Corrupted . | . . . . . . . . Allies Melted 1 | . . . . . . . 1 Intel | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Ext Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Ext Turns Passed 4257 | 61 509 474 204 523 850 1152 484 Spaces Moved 2434 | 45 315 228 148 339 569 604 186 Core 15 | 11 4 . . . . . . Treads . | . . . . . . . . Legs . | . . . . . . . . Wheels 2419 | 34 311 228 148 339 569 604 186 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 80 80 115 115 126 126 120 Average Speed 120 | 87 94 105 115 117 126 132 140 Slowest Speed 220 | 100 150 125 115 145 140 165 220 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 26 | 3 54 24 34 29 15 19 31 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 2 | . . . 2 . . . . Spaces Dug 5 | . . . . . 5 . . Terrain Destroyed 48 | . 2 . . 13 10 10 13 Melee . | . . . . . . . . Projectile 25 | . . . . 1 1 10 13 AOE 23 | . 2 . . 12 9 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Ext Total 3167 | 60 419 349 162 411 646 815 305 Wait 172 | . 13 10 . 22 4 102 21 Move 2427 | 44 314 227 147 338 568 603 186 Hop . | . . . . . . . . Pick Up 106 | 8 19 24 . 8 17 22 8 Fast Attach 14 | . . 4 1 2 6 1 . Attach 71 | 5 12 9 . 4 3 11 27 Detach . | . . . . . . . . Swap 26 | . 2 4 2 5 6 5 2 Drop 66 | . 3 13 3 9 17 19 2 Fire 266 | 3 56 58 9 23 24 52 41 Melee . | . . . . . . . . Ram 1 | . . . . . 1 . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 18 | . . . . . . . 18 Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory (discovered 2 exits: [*Fac] / *Ext) -6/Extension History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 62 | -11/Scrapyard | Entered Materials 296 | -10/Materials | Core integrity fell below 50% 311 | -10/Materials | Build established: Mutant 490 | -10/Materials | Discovered new exit (range 9) 494 | -10/Materials | Lost 5 parts (1p1n1u2w) 555 | -10/Materials | Discovered new exit (range 16) 571 | -10/Materials | Entered another Materials area 571 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 756 | -9/Materials | Lost 4 parts (1n3w) 925 | -9/Materials | Discovered new exit (range 16) 1045 | -9/Materials | Entered Mines 1073 | -9/Mines | Build established: Scavenger-Gunner 1090 | -9/Mines | Discovered new exit (range 13) 1094 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1199 | -9/Mines | Learned Materials emergency access door positions 1228 | -9/Mines | Destroyed YI-UF0 1249 | -9/Mines | Entered Materials 1249 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1550 | -8/Materials | Garrison activated, responded to threat 1720 | -8/Materials | Discovered new exit (range 11) 1756 | -8/Materials | Build established: Scavenger-Tank 1772 | -8/Materials | Entered Factory 1772 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2423 | -7/Factory | Discovered new exit (range 11) 2622 | -7/Factory | Entered another Factory area 2622 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 2676 | -6/Factory | Discovered new exit (range 12) 3033 | -6/Factory | Garrison activated, responded to threat 3165 | -6/Factory | Build established: Tank 3461 | -6/Factory | Lost 6 parts (1p2u3w) 3768 | -6/Factory | Discovered new exit (range 6) 3774 | -6/Factory | Entered Extension 3875 | -6/Extension | Rescued a captive Derelict 4039 | -6/Extension | Rescued a captive Derelict 4040 | -6/Extension | Rescued a captive Derelict 4085 | -6/Extension | Spotted B-75 Beast 4097 | -6/Extension | Spotted B-75 Beast 4099 | -6/Extension | Disrupted transfer network 4112 | -6/Extension | Allies destroyed B-75 Beast 4140 | -6/Extension | Allies destroyed B-75 Beast 4164 | -6/Extension | Lost 3 allies 4167 | -6/Extension | Lost 11 parts (2p2n2u5w) 4198 | -6/Extension | Core integrity fell below 50% 4235 | -6/Extension | Core integrity fell below 20% 4258 | -6/Extension | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 04234_ Slug penetrates Wall. 04236_ G-50 Soldier destroyed. 04237_ Lgt. Angular Momentum Engine destroyed. 04237_ Slug penetrates Wall. 04238_ Particle Cannon destroyed. 04240_ Imp. Heat Sink destroyed. 04241_ G-50 Soldier knocked back. 04241_ G-50 Soldier destroyed. 04241_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 04245_ Slug penetrates Wall. 04248_ System corrupted: Energy discharge (-9). 04248_ Slug penetrates Wall. 04250_ Wall collapses. 04251_ Proton Cannon destroyed. 04251_ Penetrated by Slug. 04253_ G-50 Soldier destroyed. 04255_ Penetrated by Slug. 04257_ Acquired 73 matter. 04258_ Slug penetrates Wall. 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"" ""?????????? | | ???????????????????????#=%==!% " " ?????????? | | ???????????????????????#[!%![*%= #????????? | | ???????????????????????#!%= %%= #????????? | | ???????????????????????# ** [=!* h #????????? | | ??????????????????????% % u % ??????? | | ????????????????????? ! ! ???????? | | ??????????????????? !%*!= ???????? | | ?????????????????? % =[%%" ???????? | | ????????????????? uk k *!! ????????? | | ????????????????######## %#????????? | | ???????????????????????# ?????????? | | ???????????????????????# ?????????? | | ???????????????????????# ???????????? | | ???????????????????????# ?????????????? | | ????????????????????????#####T#"""???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 89 Coolant Potential 65 Energy Generation 31 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Propulsion Shielding 33 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BarrageSapperSteel Manual? 0 Play Time 01:01:59 Cumulative 58.5 hours Start 2025.03.12 @ 09:51:04 End 2025.03.12 @ 10:53:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 57 Rogue 57 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 33 Achievement% 26 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 41x27 Zoom Use 98% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 10798e82-61c9-4f4b-883f-4afeed74ad94