Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.18 @ 12:06:03 Player: winnking222 Result: Destroyed 0b10! Performance ------------- Evolutions (9) 4500 Regions Visited (13) 2600 Robots Destroyed (45) 225 Value Destroyed (1085) 1085 Prototype IDs (29) 580 Alien Tech Used (1) 200 Bonus (14166) 14166 TOTAL SCORE: 23356 Bonus ------- Follower Combat Kills 366 Registered with UFD 300 Met Optimus in HQ 500 Used Core Reset Matrix 3000 Met Sigix 2000 Escaped with Sigix 5000 Win 3000 Cogmind --------- Core Integrity 858/1600 Matter 175/300 Energy 76/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location Tau Ceti IV Orbit Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (9) --- (None) > --- UTILITY (11) ----- Enhanced Optical Array Advanced Terrain Scan Processor Experimental Terrain Scan Processor Advanced ECM Suite Hacking Suite Advanced Hacking Suite Improved System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Sigix Containment Pod Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Particle Reactor Light Particle Reactor > --- PROPULSION ------- Field Propulsion Drive Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Field Propulsion Drive Cooled Field Propulsion Drive Cooled Field Propulsion Drive > --- UTILITY ---------- Enhanced Optical Array Advanced Terrain Scan Processor Advanced Terrain Scan Processor Advanced Terrain Scan Processor Experimental Terrain Scan Processor Advanced Transmission Jammer ECM Suite > --- WEAPON ----------- Smartbomb Launcher > --- INVENTORY -------- Micro Antimatter Reactor Field Propulsion Drive Field Propulsion Drive Impulse Thruster Vibroblade [Rating: 129] Favorites ----------- Power Makeshift Power Source Engine Makeshift Power Source Power Core Micro Nuclear Core Reactor Light Particle Reactor Propulsion Cooled Nuclear Pulse Thruster Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Cooled Nuclear Pulse Thruster Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Advanced Terrain Scan Processor Hackware Improved Hacking Suite Protection Light Armor Plating Weapon Assault Rifle Energy Gun Subdweller Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Special Weapon CPS Tube Impact Weapon Makeshift Hammer Slashing Weapon Power Sword Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -10 -7 -7 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Arm Lab Res Res Qua Acc Slots Evolved 18 | . . . . . . 10 2 . . 2 2 . 2 Power 2 | . . . . . . 1 . . . 1 . . . Propulsion 7 | . . . . . . 6 . . . . . . 1 Utility 9 | . . . . . . 3 2 . . 1 2 . 1 Weapon . | . . . . . . . . . . . . . . Parts Attached 128 | 8 4 3 17 . 8 26 5 19 1 10 9 10 8 Power 15 | 1 . 1 1 . 2 4 . . . 3 1 2 . Engine 6 | 1 . 1 1 . 2 1 . . . . . . . Core 3 | . . . . . . 3 . . . . . . . Reactor 6 | . . . . . . . . . . 3 1 2 . Propulsion 38 | 2 . 1 6 . 2 7 . 9 . 2 6 3 . Treads 2 | 2 . . . . . . . . . . . . . Leg 3 | . . . 3 . . . . . . . . . . Wheel 5 | . . 1 3 . . 1 . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 28 | . . . . . 2 6 . 9 . 2 6 3 . Utility 47 | 2 1 1 2 . 2 11 3 7 . 5 1 5 7 Device 23 | 1 . . 1 . . 6 3 4 . 2 . 2 4 Storage 6 | 1 1 . 1 . 2 1 . . . . . . . Processor 11 | . . . . . . 3 . 2 . 3 . 2 1 Hackware 5 | . . . . . . 1 . 1 . . 1 . 2 Protection 2 | . . 1 . . . . . . . . . 1 . Artifact . | . . . . . . . . . . . . . . Weapon 28 | 3 3 . 8 . 2 4 2 3 1 . 1 . 1 Energy Gun 6 | 2 . . 3 . . . . . . . . . 1 Energy Cannon 1 | . . . 1 . . . . . . . . . . Ballistic Gun 6 | 1 2 . 3 . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 4 | . 1 . . . 1 1 . . 1 . . . . Special Weapon 3 | . . . . . 1 . 1 1 . . . . . Impact Weapon 1 | . . . . . . 1 . . . . . . . Slashing Weapon 4 | . . . . . . 2 . 1 . . 1 . . Piercing Weapon 3 | . . . 1 . . . 1 1 . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 18 | . . . . . . 3 1 9 . . 3 2 . Parts Lost 45 | . . 2 . . . 5 1 13 . . 7 5 12 Power 9 | . . 1 . . . 2 . 1 . . 3 1 1 Propulsion 20 | . . 1 . . . . . 6 . . 3 4 6 Utility 12 | . . . . . . 3 1 3 . . 1 . 4 Weapon 4 | . . . . . . . . 3 . . . . 1 Highest Loss Streak 10 | . . 2 . . . 2 1 5 . . 5 3 10 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 7 | 5 7 8 7 6 9 9 9 7 2 4 4 2 1 Power . | . 1 . . 1 . . . . . . . . . Propulsion 1 | 3 1 1 1 1 1 1 . 1 1 2 2 . . Utility 3 | . 1 2 3 2 5 5 6 4 1 . . . . Weapon 1 | . 3 4 2 2 1 . 1 1 . . 1 1 . Tool/Special . | . . . . . . . . . . . . . . Unused Backups 21 | . 3 . 5 . 1 3 . 5 . 2 2 . . Power 3 | . . . 1 . 1 . . . . 1 . . . Propulsion 6 | . 3 . 1 . . . . . . . 2 . . Utility 11 | . . . 2 . . 3 . 5 . 1 . . . Weapon 1 | . . . 1 . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 99 93 99 100 95 73 69 79 56 81 77 67 48 Engine 8 | . 14 13 14 14 14 2 . . . . . . . Core 1 | . . . . . . 6 10 9 5 . . . . Reactor 1 | . . . . . . . . . . 12 10 5 2 Treads 4 | . 28 22 1 . . . . . . . . . . Leg 5 | . . . 15 14 8 . . . . . . . . Wheel 5 | . . . 10 14 14 . . . . . . . . Flight 11 | . . . . . 5 22 20 22 31 37 33 28 12 Device 9 | . 14 7 13 . . 12 14 19 5 8 6 7 7 Storage 9 | . 14 14 13 14 14 5 5 4 . . . . . Processor 5 | . . . . . . 9 10 11 10 17 21 21 15 Hackware 1 | . . . . . . 4 5 3 . . 2 4 9 Protection 4 | . . 6 . 14 14 . . . . . . . 1 Energy Gun 1 | . 4 . 4 . . . . . . . . . . Energy Cannon 1 | . . . 1 14 6 . . . . . . . . Ballistic Gun 10 | . 23 28 21 14 6 . . . . . . . . Launcher 2 | . . . . . 6 2 . . 4 4 . . . Special Weapon 1 | . . . . . 5 . . 3 . . . . . Peak Build Rating 129 | 7 7 8 19 16 26 97 112 119 77 129 129 128 117 Average Rating 46 | 5 6 6 13 16 19 84 101 110 76 120 121 111 77 On Entrance 54 | . 7 7 8 16 16 26 97 112 66 77 129 99 108 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 60 | 12 18 22 29 29 54 60 39 44 24 52 52 40 37 Greatest Support 73 | 40 40 40 40 10 10 49 48 56 38 73 61 69 43 Greatest Overweight (x) 5 | . . 2 2 2 5 5 . . . . . . 1 Average Overweight (x) . | . . . . 2 2 . . . . . . . . Largest Inventory Capacity 35 | 8 10 10 35 10 20 20 10 10 5 5 5 5 5 Average Capacity 9 | 7 8 10 9 10 13 10 10 9 5 5 5 5 5 Most Carried 20 | 8 8 9 10 10 20 20 10 10 4 5 5 5 5 Average Carried 9 | 5 7 8 9 10 13 10 9 8 2 4 4 4 3 Final Capacity 20 | 8 10 10 10 10 20 10 10 5 5 5 5 5 5 Final Carried 20 | 7 8 8 10 10 20 10 10 4 2 5 5 5 2 Class Distribution -------------------- 59% | Mutant 9% | Infiltrator-Ninja 9% | Infiltrator-Sprinter 7% | Scout 4% | Derelict-Mutant 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -7/Recycling Mutant | -7/Scraptown Scout | -5/Factory Scout | -4/Factory Infiltrator-Ninja | -4/Armory Sprinter | -4/Lab Infiltrator-Sprinter | -3/Research Infiltrator-Sprinter | -2/Research Sprinter | -2/Quarantine Hacker-Mutant | -1/Access Resources | -11 -10 -10 -10 -7 -7 -5 -4 -4 -4 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Arm Lab Res Res Qua Acc Matter Collected 2091 | 280 196 56 392 . 300 330 . 138 . . 222 . 177 Remotely . | . . . . . . . . . . . . . . Salvage Created 1416 | 235 353 56 279 . . 493 . . . . . . . Parts 84 | 14 27 2 17 . . 24 . . . . . . . Haulers Intercepted 4 | . 1 . . . . 3 . . . . . . . Recyclers Shooed 1 | 1 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 11 | . . . 11 . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -7 -7 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Arm Lab Res Res Qua Acc Combat Hostiles Destroyed 25 | . 11 1 5 . . 8 . . . . . . . Melee 2 | . . . . . . 2 . . . . . . . Guns 9 | . 5 1 3 . . . . . . . . . . Cannons 1 | . . . 1 . . . . . . . . . . AOE 13 | . 6 . 1 . . 6 . . . . . . . Classes Destroyed 10 | 2 5 . 2 . . 1 . . . . . . . Worker 3 | . 1 . . . . 2 . . . . . . . Tunneler 6 | 6 . . . . . . . . . . . . . Hauler 4 | . 1 . . . . 3 . . . . . . . Recycler 1 | 1 . . . . . . . . . . . . . Operator 1 | . . . . . . 1 . . . . . . . Watcher 4 | . 2 . . . . 2 . . . . . . . Swarmer 10 | . 6 . . . . 4 . . . . . . . Grunt 13 | . 5 1 3 . . 4 . . . . . . . Artisan 1 | . . . 1 . . . . . . . . . . Subdweller 3 | . . . 3 . . . . . . . . . . Best Kill Streak 7 | 2 7 1 2 . . 7 . . . . . . . Combat Bots Only 6 | . 6 1 2 . . 4 . . . . . . . Max Kills in Single Turn 4 | 1 4 1 1 . . 4 . . . . . . . Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . 3 . 1 . . 3 . . . . . . . Melee 1 | . . . . . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -7 -7 -5 -4 -4 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Arm Lab Res Res Qua Acc Hostile Shots Fired 637 | . 52 13 22 . . 84 82 141 . 23 64 32 124 Missed 309 | . 12 3 6 . . 37 57 78 . 12 20 18 66 Hits 328 | . 40 10 16 . . 47 25 63 . 11 44 14 58 Melee 4 | . . . . . . . . 4 . . . . . Projectile 324 | . 40 10 16 . . 47 25 59 . 11 44 14 58 AOE 11 | . . . . . . 4 . 7 . . . . . Critical Strikes 23 | . . . 1 . . 9 1 7 . . 2 1 2 Part Disruptions 1 | . . . . . . . . 1 . . . . . Damage Taken 7291 | . 411 152 416 . . 1061 425 1723 . 242 984 349 1528 Core 2099 | . 81 . 96 . . 193 . 450 . 94 337 106 742 Absorbed by Shields . | . . . . . . . . . . . . . . Core Remaining (%) 69 | 100 . . . . 29 80 . . 60 92 . 69 53 Volleys Fired 136 | 23 33 10 54 . . 7 . 1 2 1 . . 5 Largest 2 | 2 2 2 2 . . 1 . 1 1 1 . . 1 Hottest 105 | 90 90 40 105 . . 30 . 20 46 46 . . 88 Shots Fired 214 | 46 62 20 70 . . 7 . 1 2 1 . . 5 Gun 173 | 46 60 20 42 . . . . . . . . . 5 Cannon 25 | . . . 25 . . . . . . . . . . Launcher 15 | . 2 . 3 . . 7 . . 2 1 . . . Special 1 | . . . . . . . . 1 . . . . . Kinetic 100 | . 54 20 26 . . . . . . . . . . Thermal 99 | 46 6 . 41 . . . . 1 . . . . 5 Explosive 15 | . 2 . 3 . . 7 . . 2 1 . . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 11 | 6 11 8 10 . . 8 . . . 9 . . . Robot Miss Streak 5 | 5 4 2 1 . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . Shots Hit Robots 129 | 22 39 15 25 . . 18 3 6 . 1 . . . Core Hits 69 | 8 20 3 12 . . 24 . 1 . 1 . . . Critical Kills 1 | . . . 1 . . . . . . . . . . Critical Parts Destroyed 2 | . 1 . . . . 1 . . . . . . . Critical Strikes 6 | 2 2 . 1 . . 1 . . . . . . . Burn 3 | 2 1 . . . . . . . . . . . . Destroy 2 | . 1 . 1 . . . . . . . . . . Smash 1 | . . . . . . 1 . . . . . . . Melee Attacks 66 | . . . 3 . . 32 8 23 . . . . . Impact 26 | . . . . . . 26 . . . . . . . Slashing 23 | . . . . . . 6 8 9 . . . . . Piercing 17 | . . . 3 . . . . 14 . . . . . Sneak Attacks 3 | . . . . . . 2 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 3904 | 259 712 177 548 . . 1697 191 273 . 47 . . . Guns 1231 | 259 458 177 337 . . . . . . . . . . Cannons 57 | . . . 57 . . . . . . . . . . Explosions 1335 | . 254 . 154 . . 880 . . . 47 . . . Melee 1281 | . . . . . . 817 191 273 . . . . . Ramming . | . . . . . . . . . . . . . . Kinetic 859 | . 423 177 259 . . . . . . . . . . Thermal 429 | 259 35 . 135 . . . . . . . . . . Explosive 1335 | . 254 . 154 . . 880 . . . 47 . . . Electromagnetic . | . . . . . . . . . . . . . . Impact 760 | . . . . . . 760 . . . . . . . Slashing 298 | . . . . . . 57 191 50 . . . . . Piercing 223 | . . . . . . . . 223 . . . . . Highest Corruption 11 | . . . . . . . 1 11 11 . 3 9 . Average Corruption 3 | . . . . . . . 1 3 11 . 2 4 . Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 22 | . . . . . . . 2 13 2 . 1 4 . Message Errors 3 | . . . . . . . 1 1 . . . 1 . Matter Fused 7 | . . . . . . . . 6 . . 1 . . Heat Flow Errors 2 | . . . . . . . . . 1 . . 1 . Energy Discharges 3 | . . . . . . . . 2 . . . 1 . Data Loss (minor) 3 | . . . . . . . . 2 . . . 1 . Data Loss (major) 1 | . . . . . . . . 1 . . . . . Alerts 3 | . . . . . . . 1 1 1 . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 225 | . 10 . . . . 193 . 22 . . . . . Projectiles . | . . . . . . . . . . . . . . Explosions 10 | . 10 . . . . . . . . . . . . Melee 215 | . . . . . . 193 . 22 . . . . . Knockbacks 1 | . . . . . . 1 . . . . . . . Impact 1 | . . . . . . 1 . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 49 | . . . 22 . . 27 . . . . . . . Shots 4 | . . . 3 . . 1 . . . . . . . Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 417 | 150 50 5 125 . . 294 34 317 249 356 417 217 51 Average Temperature 96 | 46 12 2 39 . . 91 10 18 126 137 201 73 24 Received Heat Transfer 1340 | . 129 90 117 . . 387 45 260 . 60 108 18 126 Effects 16 | . . . . . . . . . . 2 14 . . Shutdowns 4 | . . . . . . . . . . . 4 . . Energy Bleed 5 | . . . . . . . . . . . 5 . . Interference 5 | . . . . . . . . . . 2 3 . . Matter Decay 2 | . . . . . . . . . . . 2 . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . 1 . . . . . . . Impact Corruptions 6 | . . . . . . 6 . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 2 | . 2 . . . . . . . . . . . . Heat Transferred 1189 | 842 173 . 174 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -7 -7 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Arm Lab Res Res Qua Acc Maximum Alert Level 2 | . . . . . . 2 1 . . . . 1 2 Low Security (%) 87 | 100 100 100 . 100 . 60 85 100 . 100 100 66 26 Level 1 12 | . . . . . . 39 14 . . . . 33 58 Level 2 . | . . . . . . . . . . . . . 15 Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 422 | 10 179 45 . 38 . 413 313 53 . 36 153 315 422 Initial 182 | . . . . 38 . . 91 9 . . 2 75 182 Average 72 | 1 64 4 . 24 . 160 125 7 . 7 33 152 269 Influence Increases 3189 | 35 331 45 140 . . 661 334 273 . 132 288 360 590 Destroy 0b10 Robot/C 580 | . 220 20 40 . . 160 . 60 . . 40 . 40 Destroy 0b10 Robot/NC 95 | 35 20 . . . . 40 . . . . . . . Destroy Leader 116 | . 56 10 10 . . 20 . . . . 10 . 10 Allied During Kill 41 | . . . . . . . . 8 . . 6 . 27 Successful Hack 127 | . 21 . . . . 58 24 . . 14 10 . . Disable Machine 135 | . . . . . . 15 . 90 . . 15 . 15 Destroy Structure 190 | . 14 . . . . 68 10 40 . 28 12 . 18 Partial Spotted 330 | . . . . . . . 75 75 . 90 45 . 45 Lose Combat Pursuer 1575 | . . 15 90 . . 300 225 . . . 150 360 435 Influence Decreases 2787 | 35 331 45 59 73 8 475 500 293 . 128 158 189 493 Entered New Map 341 | . . . . 43 8 . 95 11 . . 2 59 123 Time Decay 1454 | 35 331 45 59 30 . 265 92 163 . 128 76 80 150 Search Patrol Dispatched 150 | . . . . . . 150 . . . . . . . Lost Part 351 | . . . . . . 50 10 61 . . 60 50 120 Lost Ally 179 | . . . . . . 10 . 49 . . 20 . 100 Purge Threat 312 | . . . . . . . 303 9 . . . . . Squads Dispatched 58 | . 2 . . . . 17 7 11 . 8 5 2 6 Investigation 21 | . . . . . . 8 6 2 . 1 2 . 2 Extermination 16 | . . . . . . 3 1 4 . 3 2 1 2 Reinforcement 20 | . 2 . . . . 5 . 5 . 4 1 1 2 Assault . | . . . . . . . . . . . . . . Garrison 1 | . . . . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . 1 . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . 2 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -7 -7 -5 -4 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Arm Lab Res Res Qua Acc Distress Signals 18 | . 1 . . . . 5 . 9 . 1 1 . 1 Communications Jammed 10 | . . . . . . . . . . 2 8 . . Distress Signals 10 | . . . . . . . . . . 2 8 . . Times Spotted 357 | . 18 2 17 . . 51 31 110 . 30 31 29 38 Peak Tracking Total 32 | . 7 2 2 . . 10 16 32 . 11 11 15 18 Tactical Retreats 65 | . . 1 2 . . 11 3 19 . 7 9 5 8 Traps | -11 -10 -10 -10 -7 -7 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Arm Lab Res Res Qua Acc Traps Triggered 6 | . 1 . 1 . . . . 2 . 1 . 1 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -7 -7 -5 -4 -4 -4 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Arm Lab Res Res Qua Acc Machines Disabled 11 | . . . 1 . . 1 . 6 1 . 1 . 1 Max in Single Turn 1 | . . . 1 . . 1 . 1 1 . . . 1 Energy Cycler 1 | . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -7 -7 -5 -4 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Arm Lab Res Res Qua Acc Machines Accessed 51 | . 5 . 1 . 2 20 9 4 . 3 2 2 3 Terminals 27 | . 5 . . . . 12 2 2 . 2 . 2 2 Fabricators 4 | . . . . . . 3 . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 15 | . . . . . . 4 6 1 . 1 2 . 1 Scanalyzers 1 | . . . . . . 1 . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . Total Hacks 112 | . 15 . 1 . 7 42 12 9 . 6 11 3 6 Successful 67 | . 8 . 1 . 7 25 10 6 . 2 5 2 1 Failed 45 | . 7 . . . . 17 2 3 . 4 6 1 5 Catastrophic 3 | . . . . . . . . . . 2 1 . . Database Lockouts . | . . . . . . . . . . . . . . Manual 65 | . 14 . . . . 32 6 4 . 2 4 1 2 Terminals 62 | . 15 . . . . 27 4 5 . 4 . 3 4 Fabricators 8 | . . . . . . 6 . 2 . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 29 | . . . . . . 6 6 2 . 2 11 . 2 Scanalyzers 3 | . . . . . . 3 . . . . . . . Garrison Access 2 | . . . . . . . 2 . . . . . . Terminal Hacks 21 | . 1 . 1 . 7 3 4 2 . 1 . 2 . Record 8 | . . . . . 7 . . . . . . 1 . Part Schematic 1 | . . . . . . 1 . . . . . . . Open Door 1 | . . . . . . . . . . . . 1 . Level Access Points 1 | . . . . . . 1 . . . . . . . Branch Access Points 1 | . . . . . . . 1 . . . . . . Unreport Threat 4 | . . . . . . . 3 1 . . . . . Locate Traps 2 | . 1 . . . . . . . . 1 . . . Recall Investigation 2 | . . . . . . 1 . 1 . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . Fabricator Hacks 5 | . . . . . . 3 . 2 . . . . . Network Status 1 | . . . . . . 1 . . . . . . . Load Schematic 2 | . . . . . . 1 . 1 . . . . . Build 2 | . . . . . . 1 . 1 . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks 5 | . . . . . . . . . . 1 4 . . Recycle Component 1 | . . . . . . . . . . . 1 . . Process 1 | . . . . . . . . . . . 1 . . Retrieve Matter 3 | . . . . . . . . . . 1 2 . . Scanalyzer 2 | . . . . . . 2 . . . . . . . Insert Component 1 | . . . . . . 1 . . . . . . . Analyze 1 | . . . . . . 1 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 34 | . 7 . . . . 17 6 2 . . 1 . 1 Terminals 20 | . 7 . . . . 12 . 1 . . . . . Assimilate 2 | . . . . . . 2 . . . . . . . Botnet 6 | . 2 . . . . 3 . 1 . . . . . Skim 12 | . 5 . . . . 7 . . . . . . . Fabricators 1 | . . . . . . 1 . . . . . . . Recompile 1 | . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 13 | . . . . . . 4 6 1 . . 1 . 1 Fedlink 10 | . . . . . . 4 6 . . . . . . Scrapoids 1 | . . . . . . . . . . . . . 1 Scraphulk 2 | . . . . . . . . 1 . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 24 | . 4 . . . . 12 1 1 . 3 2 . 1 Full Trace Events 7 | . . . . . . 3 . 1 . 1 1 . 1 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . 2 . . . . . . . Parts Built 3 | . . . . . . 2 . 1 . . . . . Authchips 1 | . . . . . . . . 1 . . . . . Time 173 | . . . . . . 106 . 67 . . . . . Total Part Build Rating 16 | . . . . . . 12 . 4 . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled 1 | . . . . . . . . . . . 1 . . Recycled Matter 22 | . . . . . . . . . . . 22 . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -7 -7 -5 -4 -4 -4 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Fac Arm Lab Res Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . 3 . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -7 -7 -5 -4 -4 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Arm Lab Res Res Qua Acc Total Allies 14 | . . 3 . . . 1 . 4 . . 1 . 5 Largest Group 4 | . . 3 3 . . 1 . 2 . . 1 . 4 Highest-Rated Group 241 | . . 40 40 . . 26 . 123 . . 139 . 241 Highest-Rated Ally 139 | . . 16 16 . . 26 . 123 . . 139 . 64 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 81 | . . . 31 . . . . 19 . . 9 . 22 Total Damage 2284 | . . . 363 . . . . 527 . . 546 . 848 Kills 7 | . . . . . . . . 3 . . 2 . 2 Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -7 -7 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Arm Lab Res Res Qua Acc Active Infowar (turns) 6623 | 6 1047 226 1836 . . 911 208 885 50 517 452 172 313 Optics 1264 | . . . . . . . . . . 345 434 172 313 Sensors 1679 | . . . . . . 700 99 880 . . . . . Terrain 1350 | . . . . . . 339 208 803 . . . . . Structural 1991 | . . . . . . 899 208 884 . . . . . Seismic 3115 | 6 1047 226 1836 . . . . . . . . . . Jamming 984 | . . . . . . . . . . 436 371 39 138 ECM 1908 | . . . . . . 143 16 867 50 517 313 . 2 Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 1 . 3 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -7 -7 -5 -4 -4 -4 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Arm Lab Res Res Qua Acc Turns Passed 9469 | 232 1047 431 1887 73 2272 930 208 885 50 517 452 172 313 Spaces Moved 10708 | 96 482 205 1048 67 1861 1463 575 1732 73 1077 861 472 696 Core 56 | 11 . . . . . . . . . . . 16 29 Treads 771 | 85 482 204 . . . . . . . . . . . Legs 579 | . . . 579 . . . . . . . . . . Wheels 2407 | . . 1 469 67 1860 10 . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 6895 | . . . . . 1 1453 575 1732 73 1077 861 456 667 Fastest Speed 6 | 50 160 110 95 110 95 29 31 8 21 17 16 6 21 Average Speed 62 | 147 160 186 117 110 120 34 31 29 21 17 17 22 33 Slowest Speed 415 | 160 160 240 140 110 415 155 31 35 21 19 22 50 98 Overloaded Moves 258 | . . . . . . . . 126 . . . 63 69 Propulsion Burnouts 1 | . . . . . . . . . . . . . 1 Robots Hopped 52 | . . . . . . 13 4 6 . 6 10 2 11 Potential Cave-ins 5 | . . . 5 . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 43 | 5 84 42 42 24 86 47 23 88 6 33 34 65 26 Regions Visited 13 Branch Regions 7 Pre-discovered Areas 3 | . 1 . 1 . . 1 . . . . . . . Known Exits Taken 5 | . . 1 1 . . 1 1 . . . 1 . . Unknown Exits Taken 8 | 1 1 . . 1 1 . . 1 1 1 . 1 . Scrap Searched 19 | . . . 9 . 10 . . . . . . . . Spaces Dug 34 | . . . 13 . . 8 5 8 . . . . . Terrain Destroyed 150 | . 13 . 33 . . 46 5 8 20 20 . . 5 Melee 22 | . . . 1 . . 8 5 8 . . . . . Projectile 13 | . . . 13 . . . . . . . . . . AOE 115 | . 13 . 19 . . 38 . . 20 20 . . 5 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -7 -7 -5 -4 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Arm Lab Res Res Qua Acc Total 13109 | 140 701 232 1634 66 1900 1832 587 2064 104 1401 1153 534 761 Wait 1867 | . 170 13 458 . . 283 2 250 29 287 282 43 50 Move 10601 | 95 481 204 1047 66 1860 1440 566 1719 72 1066 843 467 675 Hop 41 | . . . . . . 9 4 6 . 4 7 2 9 Pick Up 104 | 14 5 2 20 . 18 9 1 8 . 14 4 6 3 Fast Attach 49 | . 2 . 3 . 3 11 3 14 . 1 2 4 6 Attach 66 | 7 . 2 7 . 4 11 2 7 1 9 3 8 5 Detach 4 | . . . . . 1 2 . . . . . 1 . Swap 36 | 1 3 1 15 . 3 8 . 1 . . 4 . . Drop 102 | . 7 . 27 . 11 20 1 13 . 4 8 3 8 Fire 136 | 23 33 10 54 . . 7 . 1 2 1 . . 5 Melee 66 | . . . 3 . . 32 8 23 . . . . . Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 15 | . . . . . . . . . . 15 . . . Rewire 22 | . . . . . . . . 22 . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x2 / [*Min x2] / Sub) -10/Mines (discovered 4 exits: *Mat x2 / Exi / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -7/Recycling -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 5 exits: *Fac x4 / [*Upp]) -4/Factory (discovered 3 exits: Upp x2 / *Arm) -4/Armory (discovered 3 exits: *Res x2 / *Lab) -4/Lab -3/Research -2/Research (discovered 3 exits: *Acc / *Qua x2) -2/Quarantine -1/Access Tau Ceti IV Orbit History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 233 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 310 | -10/Materials | Discovered new exit (range 11) 589 | -10/Materials | Discovered new exit (range 16) 754 | -10/Materials | Discovered new exit (range 4) 765 | -10/Materials | Discovered new exit (range 16) 1035 | -10/Materials | Learned location of 2 exits from Subcaves 1085 | -10/Materials | Learned location of Mines (-10) 1124 | -10/Materials | Learned location of 2 exits from Subcaves 1151 | -10/Materials | Learned location of 2 exits from Mines 1168 | -10/Materials | Learned location of 2 exits from Mines 1235 | -10/Materials | Identified exit to Subcaves 1280 | -10/Materials | Entered Mines 1281 | -10/Mines | Identified exit to Materials 1281 | -10/Mines | Identified exit to Exiles 1339 | -10/Mines | Learned Materials trap positions 1628 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1711 | -10/Mines | Entered Subcaves 1711 | -10/Subcaves | Accompanied by 3 allies 1712 | -10/Subcaves | Identified exit to Materials 1712 | -10/Subcaves | Identified exit to Recycling 2501 | -10/Subcaves | Disturbed a concealed Subdweller 2505 | -10/Subcaves | Core integrity fell below 50% 2919 | -10/Subcaves | Visited 4L-MR0's lab 2939 | -10/Subcaves | Found Flightbrick 3222 | -10/Subcaves | Build established: Derelict-Mutant 3436 | -10/Subcaves | Ambushed by Subdweller buried in earth 3598 | -10/Subcaves | Entered Recycling 3644 | -7/Recycling | Scanned before Scraplab entrance 3660 | -7/Recycling | Entered Scraplab 3669 | -7/Recycling | Discovered new exit (range 2) 3671 | -7/Recycling | Entered Scraptown 3790 | -7/Scraptown | Build established: Mutant 3805 | -7/Scraptown | Visited Bundlers 3873 | -7/Scraptown | Visited Cave Peace 4055 | -7/Scraptown | Discovered new exit (range 13) 4096 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 4099 | -7/Scraptown | Learned Factory security intel 4100 | -7/Scraptown | Learned Research terminal intel 4163 | -7/Scraptown | Visited The Evicted 4195 | -7/Scraptown | Visited Red Mages 4262 | -7/Scraptown | Visited Comm Corps 4278 | -7/Scraptown | Visited Awakened 4297 | -7/Scraptown | Visited UFD Registry 4297 | -7/Scraptown | Registered with UFD as "Technoslider" 4324 | -7/Scraptown | Visited Scrap Suit Storage 4339 | -7/Scraptown | Visited Scrapoid Research Area 4407 | -7/Scraptown | Delivered Scrap Shield to a Scientist 4465 | -7/Scraptown | Visited Scrapoid Pod Storage 4480 | -7/Scraptown | Visited DA-N13 Charitable Foundation 4490 | -7/Scraptown | Found DCF Scrap (29 items) 4507 | -7/Scraptown | Visited Abandonware Association 4523 | -7/Scraptown | Learned abandonware demo "TRNCOAT.EXE" 4523 | -7/Scraptown | Learned abandonware demo "KABOOM.EXE" 4547 | -7/Scraptown | Visited A0-MCA Data Center 4580 | -7/Scraptown | Visited Chapter 10 4606 | -7/Scraptown | Visited LU-1G1's Boring Crew 5439 | -7/Scraptown | Given an A- rating by A0-MCA 5544 | -7/Scraptown | Found A0-MCA's Component Scanner 5850 | -7/Scraptown | Met Optimus 5850 | -7/Scraptown | Accepted into 0bPrime 5939 | -7/Scraptown | Discovered new exit (range 3) 5943 | -7/Scraptown | Entered Factory 5943 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x6, Utility x3 5961 | -5/Factory | Attached Flightbrick, gained temporary slots: Utility x3 6088 | -5/Factory | Fabricated Imp. Transmission Jammer (x2) 6114 | -5/Factory | Loaded intel: 8 recycling unit locations 6298 | -5/Factory | Identified exit to Factory 6307 | -5/Factory | Learned location of Protoforge (-2) 6308 | -5/Factory | Garrison activated, responded to threat 6516 | -5/Factory | Discovered new exit (range 8) 6543 | -5/Factory | Search patrols dispatched 6619 | -5/Factory | Build established: Scout 6806 | -5/Factory | Spotted B-75 Beast 6873 | -5/Factory | Entered another Factory area 6873 | -4/Factory | Evolved 2 slots: Utility x2 6895 | -4/Factory | Loaded intel: 8 recycling unit locations 6923 | -4/Factory | Identified exit to Upper Caves 6923 | -4/Factory | Identified exit to Armory 6959 | -4/Factory | Spotted B-86 Titan 7081 | -4/Factory | Entered Armory 7205 | -4/Armory | Lost 3 allies 7355 | -4/Armory | Fabricated Cld. VTOL Module (x1) 7446 | -4/Armory | Build established: Infiltrator-Ninja 7550 | -4/Armory | Spotted B-86 Titan 7684 | -4/Armory | Found Prototype Device 7684 | -4/Armory | Identified Adv. EM Shield 7686 | -4/Armory | Found Prototype Processor 7686 | -4/Armory | Identified Exp. Signal Interpreter 7688 | -4/Armory | Found Prototype Processor 7688 | -4/Armory | Identified Exp. Terrain Scan Processor 7840 | -4/Armory | Discovered new exit (range 19) 7871 | -4/Armory | Lost 5 parts (1p3n1w) 7928 | -4/Armory | Scraphulk reinforcements arrived? 7958 | -4/Armory | Discovered new exit (range 15) 7963 | -4/Armory | Discovered new exit (range 4) 7966 | -4/Armory | System corruption reached 10% 7966 | -4/Armory | Entered Lab 7966 | -4/Lab | Discovered new exit (range 9) 7970 | -4/Lab | Unable to decrypt terminal 7996 | -4/Lab | Lost 5 parts (2n2u1w) 8016 | -4/Lab | Entered Research 8016 | -3/Research | Evolved 2 slots: Power x1, Utility x1 8017 | -3/Research | Loaded intel: 21 terminal locations 8325 | -3/Research | Build established: Infiltrator-Sprinter 8422 | -3/Research | Discovered new exit (range 21) 8533 | -3/Research | Entered another Research area 8533 | -2/Research | Evolved 2 slots: Utility x2 8534 | -2/Research | Identified exit to Quarantine 8766 | -2/Research | Scraphulk reinforcements arrived 8911 | -2/Research | Spotted B-90 Cyclops 8965 | -2/Research | Discovered new exit (range 12) 8974 | -2/Research | Discovered exit to Quarantine (range 10) 8985 | -2/Research | Entered Quarantine 9014 | -2/Quarantine | Lost 5 parts (2p3n) 9049 | -2/Quarantine | Met incapacitated Sigix Warrior 9049 | -2/Quarantine | Lockdown squad dispatched 9050 | -2/Quarantine | Acquired the access code to the Sigix quarantine chamber 9051 | -2/Quarantine | Unlocked Sigix quarantine chamber 9053 | -2/Quarantine | Found Sigix Containment Pod 9065 | -2/Quarantine | Spotted Lightning 9065 | -2/Quarantine | Spotted Lightning 9067 | -2/Quarantine | Spotted Lightning 9089 | -2/Quarantine | Found Alien Artifact 9090 | -2/Quarantine | Identified Core Reset Matrix 9090 | -2/Quarantine | Used Core Reset Matrix 9094 | -2/Quarantine | Sensed 7 artifacts in vicinity 9097 | -2/Quarantine | Found Prototype Device 9097 | -2/Quarantine | Identified Exp. EM Shield 9101 | -2/Quarantine | Lost 3 parts (3n) 9154 | -2/Quarantine | Discovered new exit (range 9) 9157 | -2/Quarantine | Entered Access 9157 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 9281 | -1/Access | Spotted B-99 Colossus 9300 | -1/Access | Spotted B-99 Colossus 9301 | -1/Access | Spotted B-99 Colossus 9306 | -1/Access | Scrapoids reinforcements arrived? 9351 | -1/Access | Lost 5 allies 9371 | -1/Access | Lost 10 parts (1p4n4u1w) 9451 | -1/Access | Energy Cycler disabled 9467 | -1/Access | Discovered new exit (range 7) 9470 | *** | Destroyed 0b10! Last Messages --------------- 09429_ ALERT: Security rotation in progress. 09451_ ALERT: Power surge detected, dispatching additional patrols. 09455_ Slug penetrates K-01 Serf. 09455_ Penetrated by Slug. 09455_ Imp. Q-thruster destroyed. 09455_ Dropped Phase Gun. 09458_ Penetrated by Slug. 09462_ Slug penetrates Terminal. 09462_ Slug penetrates Wall. 09462_ Slug penetrates R-10 Processor. 09462_ R-10 Processor suffers critical hit (Destroy). 09462_ R-10 Processor destroyed. 09465_ Slug penetrates Reinforced Barrier. 09465_ K-01 Serf collects debris. 09467_ The Access Shell folds into the floor. 09467_ EXIT=FOUND 09468_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 3M. 09468_ Penetrated by Slug. [Achievement: Payload Armed] Map ----- +----------------------------------------------------+ | " [ ## ???????# """ =## ##???????? | | " ## ???????#! " # #???????? | | ## ????? ??????# + "T #???????? | | ## ????? ??????# # "" #???????? | | ###########??????#####?????# # #???????? | | ???????????????????????############### ########## | | ???????????????????????# /! # | | ???????????????????????# ! # | | ???????????????????????# + | | ???????????????????????# ! # | | ######?????????????????# " # " | | #?????????????????# """?# """ | | #?????????????????# ""?# """ " | | #?????????????????#] ??# " | | #?????????????????# ??# | | #?????????????????# ???# | | #?????????????????# ???# | | #?????????????????##########????# ########## | | #???????????????????????????????# #????????? | | #???????????????????????###?????# #????????? | | #?????????###??########## ####### #????????? | | #??????? "??" #????????? | | ?????? "??" #????????? | | ##"######" "??" #????????? | | "??" #????????? | | "??" "@ #????????? | | "??" "" #????????? | | "??" h #????????? | | ########## "??" h #????????? | | ????????? "??" """ """ #????????? | | ???????? "??" """T""" #????????? | | " ????????####??########## ####### #????????? | | " #??????????????????????###?????#%=#????????? | | "" #????????????????????#########?#* #?######## | | "" #????????????????????# # # | | "" #????????????????????# =!! # # | | "" #????????????????????# =! + + " | | "" #????????????????????# !! # # """ | | ??? #????????????????????# # # """ | | ??? #????????????????????# ?# #? " | | ???? #????????????????????#* ?# #? | | ????###????????????????????# ??# #?? | | ???????????????????????????########??# ########## | | ?????????????????????????????????????#[ #! | | ?????????????????????????????????????# # | | ?????????????????????????????????????# # " | | ?????????????????????????????????????# # """ | | ?????????????????????????????????????# # """ | | ?????????????????????????????????????# # " | | ?????????????????????????????????????# # ?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 57 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 1610 ECM Strength 2 Jamming Range 16 Armor Coverage 225 Evasion (%) 77 Recoil Reduction 2 Kinecelleration 40 Offensive Hacking 24 Defensive Hacking 12 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Imp. Transmission Jammer | x2 | -5/Factory | Preloaded Cld. VTOL Module | x1 | -4/Armory | Authchip Repaired ---------- Nothing Alien Tech Used ----------------- Core Reset Matrix Achievements -------------- False Reunion Payload Armed Challenges ------------ None Game ------ Seed InsulationArmorLeg Manual? 0 Play Time 01:49:38 Cumulative 184.8 hours Start 2025.09.18 @ 10:13:31 End 2025.09.18 @ 12:06:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 251 Rogue 251 Adventurer 0 Explorer 0 Win Type 3 Total 3 Types 2/0/0/1/0/0/0/0/0/0 Lore% 73 Gallery% 71 Achievement% 61 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 031ac3d0-cd76-480a-a1c1-fef63797ddce