Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.12.08 @ 01:30:55 Player: tatata Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (154) 770 Value Destroyed (5070) 5070 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (1004) 1004 TOTAL SCORE: 10564 Bonus ------- High Alert Combat Kills 1004 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (1100) Ox21 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ High-capacity Storage Unit High-capacity Storage Unit Target Analyzer Component Analysis Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- (None) Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Target Analyzer Transmission Jammer Improved Power Shielding Improved Medium Armor Plating Remote Shield Remote Shield > --- WEAPON ----------- Heavy Laser Flak Gun > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Light Fission Core Light Fission Core [Rating: 46] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor Target Analyzer Protection Core Shielding Weapon Improved Assault Rifle Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Impact Weapon Hammer Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Mat Sto Mat Fac Fac Was Fac Slots Evolved 8 | . . 2 . 2 2 2 . . Power 1 | . . . . 1 . . . . Propulsion 2 | . . 2 . . . . . . Utility 5 | . . . . 1 2 2 . . Weapon . | . . . . . . . . . Parts Attached 124 | 6 8 6 14 31 31 2 . 26 Power 19 | 1 1 1 1 5 4 . . 6 Engine 11 | 1 1 1 1 3 3 . . 1 Core 8 | . . . . 2 1 . . 5 Reactor . | . . . . . . . . . Propulsion 43 | 2 4 2 6 13 13 . . 3 Treads 22 | . 2 2 5 2 10 . . 1 Leg 21 | 2 2 . 1 11 3 . . 2 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 33 | 1 1 . 3 5 7 2 . 14 Device 14 | . 1 . . 3 1 1 . 8 Storage 4 | 1 . . 1 . . . . 2 Processor 1 | . . . . . . . . 1 Hackware . | . . . . . . . . . Protection 14 | . . . 2 2 6 1 . 3 Artifact . | . . . . . . . . . Weapon 29 | 2 2 3 4 8 7 . . 3 Energy Gun 10 | 1 2 2 1 1 2 . . 1 Energy Cannon 1 | . . 1 . . . . . . Ballistic Gun 16 | 1 . . 2 7 5 . . 1 Ballistic Cannon 1 | . . . 1 . . . . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . 1 2 . 1 . . . Parts Lost 80 | . 1 1 7 23 20 . 8 20 Power 12 | . . . 1 3 1 . 1 6 Propulsion 28 | . . . 3 11 10 . 1 3 Utility 21 | . . . 1 4 3 . 5 8 Weapon 19 | . 1 1 2 5 6 . 1 3 Highest Loss Streak 8 | . 1 1 4 8 6 . 8 6 Average Slot Usage (%) 87 | . 97 100 97 93 93 100 43 49 Engine 8 | . 14 11 10 7 6 6 4 5 Core 4 | . . . . 10 6 6 2 5 Treads 18 | . 7 44 42 14 14 13 4 . Leg 9 | . 20 . . 17 10 13 5 4 Device 8 | . 11 11 3 8 7 13 5 13 Storage 8 | . 14 11 11 9 7 6 2 1 Protection 8 | . . . 7 9 21 26 12 6 Energy Gun 4 | . 14 9 . 1 2 6 3 . Energy Cannon 1 | . . 9 . . . . . . Ballistic Gun 10 | . 14 3 12 15 11 6 3 3 Ballistic Cannon 1 | . . . 8 . . . . . Naked Turns 27 | . . . . . . . 27 . Heaviest Build 72 | 13 14 17 31 43 55 65 65 72 Greatest Support 92 | 20 46 92 92 80 92 40 40 30 Greatest Overweight (x) 21 | 4 . . 1 11 3 1 17 21 Average Overweight (x) . | 1 . . . . . 1 . 2 Largest Inventory Capacity 20 | 6 6 6 10 10 10 10 10 20 Average Capacity 8 | 5 6 6 9 10 10 10 6 5 Most Carried 10 | 6 6 6 10 10 10 9 8 4 Average Carried 7 | 4 5 5 8 9 8 8 5 2 Final Capacity 20 | 6 6 6 10 10 10 10 4 20 Final Carried 10 | 6 6 6 10 10 10 8 4 . Class Distribution -------------------- 65% | Scavenger-Mutant 34% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Mutant | -6/Waste Scavenger-Mutant | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 ----------- Run | Scr Mat Mat Sto Mat Fac Fac Was Fac Matter Collected 3272 | 239 223 97 454 1063 781 . . 415 Remotely . | . . . . . . . . . Salvage Created 6139 | . 590 703 1161 1828 1338 . . 519 Parts 347 | . 34 54 77 98 62 . . 22 Haulers Intercepted 2 | . . 1 1 . . . . . Recyclers Shooed 1 | . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Mat Sto Mat Fac Fac Was Fac Combat Hostiles Destroyed 127 | . 14 16 28 37 24 . . 8 Melee 1 | . . . . . . . . 1 Guns 101 | . 14 7 12 37 24 . . 7 Cannons 21 | . . 6 15 . . . . . AOE 4 | . . 3 1 . . . . . Classes Destroyed 12 | . 5 3 2 1 1 . . . Worker 11 | . 2 2 1 5 1 . . . Builder 1 | . . 1 . . . . . . Hauler 2 | . . 1 1 . . . . . Recycler 6 | . 1 1 1 1 1 . . 1 Watcher 7 | . 1 2 1 3 . . . . Swarmer 29 | . 6 6 8 4 2 . . 3 Grunt 59 | . 8 7 7 23 11 . . 3 Brawler 5 | . . . 1 2 2 . . . Duelist 6 | . . . 2 4 . . . . Sentry 23 | . . 3 10 2 7 . . 1 Hunter 3 | . . . . 2 1 . . . Programmer 2 | . . . . . 1 . . 1 Best Kill Streak 10 | . 6 9 10 7 4 . . 4 Combat Bots Only 9 | . 3 7 9 6 4 . . 3 Max Kills in Single Turn 3 | . 2 3 1 2 1 . . 2 Gunslinging 1 | . . . . 1 . . . 1 Exploded 3 | . . 3 1 . . . . . Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -------- Run | Scr Mat Mat Sto Mat Fac Fac Was Fac Damage Taken 11115 | . 580 566 1018 2818 3060 . 256 2817 Core 1794 | . 128 102 92 266 353 . 86 767 Absorbed by Shields 117 | . . . . . . . . 117 Core Remaining (%) 59 | 100 48 . 51 51 49 . . . Volleys Fired 439 | . 50 43 53 143 100 . . 50 Largest 2 | . 2 2 2 2 2 . . 2 Hottest 113 | . 70 113 113 88 108 . . 97 Shots Fired 804 | . 100 77 106 269 195 . . 57 Gun 720 | . 100 42 57 269 195 . . 57 Cannon 84 | . . 35 49 . . . . . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 608 | . 50 9 83 257 166 . . 43 Thermal 136 | . 26 43 12 12 29 . . 14 Explosive . | . . . . . . . . . Electromagnetic 60 | . 24 25 11 . . . . . Robot Hit Streak 28 | . 14 24 26 26 28 . . 8 Robot Miss Streak 9 | . 3 4 2 2 3 . . 9 Penetration Max . | . . . . . . . . . Secondary Targets 11 | . 2 . . 4 4 . . 1 Max Gunslinging Chain 1 | . 1 . . 1 1 . . 1 Shots Hit Robots 645 | . 69 52 80 218 164 . . 62 Core Hits 328 | . 28 34 43 92 80 . . 51 Critical Hits 4 | . . . 1 2 1 . . . Critical Kills 1 | . . . . . 1 . . . Critical Parts Destroyed 2 | . . . . 2 . . . . Melee Attacks 17 | . . . . . . . . 17 Impact 17 | . . . . . . . . 17 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 11635 | . 977 1424 1521 3868 2744 . . 1101 Guns 9562 | . 876 499 739 3868 2744 . . 836 Cannons 1082 | . . 389 693 . . . . . Explosions 760 | . 98 536 78 . . . . 48 Melee 211 | . . . . . . . . 211 Ramming 20 | . 3 . 11 . . . . 6 Kinetic 8110 | . 357 72 1043 3713 2222 . . 703 Thermal 2479 | . 385 1003 281 155 522 . . 133 Explosive . | . . . . . . . . . Electromagnetic 815 | . 232 349 186 . . . . 48 Impact 211 | . . . . . . . . 211 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 6 | . 1 2 6 . 2 . . 2 Average Corruption 3 | . 1 2 4 . 1 . . 1 Corruption Purged . | . . . . . . . . . Effects 37 | . . 3 29 . 1 . . 4 Message Errors 9 | . . 1 6 . 1 . . 1 Matter Fused 7 | . . . 7 . . . . . Heat Flow Errors 3 | . . . 3 . . . . . Energy Discharges 4 | . . 1 3 . . . . . Parts Rejected 1 | . . . 1 . . . . . Data Loss (minor) 4 | . . . 3 . . . . 1 Misfires 2 | . . . 2 . . . . . Targeting Errors 6 | . . 1 3 . . . . 2 Weapon Failures 1 | . . . 1 . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 70 | . 5 65 . . . . . . Projectiles . | . . . . . . . . . Explosions 70 | . 5 65 . . . . . . Melee . | . . . . . . . . . Knockbacks 3 | . . . 1 . . . . 2 Impact 2 | . . . . . . . . 2 Kinetic 1 | . . . 1 . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 253 | . 35 188 30 . . . . . Shots 5 | . 1 3 1 . . . . . Rammed 4 | . . . 2 . . . . 2 Targets Rammed 5 | . 1 . 2 . . . . 2 Kicked 1 | . 1 . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 262 | . 141 33 157 262 94 . . 40 Average Temperature 51 | . 80 12 47 61 29 . . 18 Received Heat Transfer 3428 | . 198 108 156 1017 1185 . . 764 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions 1 | . . . . . . . . 1 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 9 | . 3 2 . . 4 . . . Heat Transferred 4380 | . 964 1288 408 370 1091 . . 259 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 4 | . 1 2 1 . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Mat Sto Mat Fac Fac Was Fac Peak Influence 915 | . 383 523 765 915 566 260 91 310 Initial 350 | . . 76 205 323 350 260 91 18 Average 381 | . 190 321 527 678 451 260 53 93 Maximum Alert Level 3 | . 1 2 3 3 2 1 . 1 Low Security (%) 27 | 100 64 12 . . . . 100 84 Level 1 25 | . 35 52 25 12 20 100 . 15 Level 2 34 | . . 34 58 33 79 . . . Level 3 12 | . . . 15 54 . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 38 | . 4 2 7 12 9 1 . 3 Investigation 9 | . 1 . 3 2 1 1 . 1 Extermination 2 | . . . . . 1 . . 1 Reinforcement 13 | . 3 2 1 6 . . . 1 Assault 1 | . . . . 1 . . . . Garrison 13 | . . . 3 3 7 . . . Intercept . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 --------- Run | Scr Mat Mat Sto Mat Fac Fac Was Fac Distress Signals 14 | . 2 3 2 4 3 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 227 | . 31 26 36 68 37 1 4 24 Peak Tracking Total 8 | . 4 4 6 7 8 2 4 7 Tactical Retreats 15 | . 2 1 1 3 . . . 8 Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Mat Sto Mat Fac Fac Was Fac Traps Triggered 12 | . 2 1 3 1 4 1 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 ---------- Run | Scr Mat Mat Sto Mat Fac Fac Was Fac Machines Disabled 8 | . 1 3 1 . . . . 3 Max in Single Turn 2 | . 1 2 1 . . . . 2 Garrison Access 1 | . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 --------- Run | Scr Mat Mat Sto Mat Fac Fac Was Fac Machines Accessed 25 | . 3 3 9 4 4 1 . 1 Terminals 21 | . 3 3 8 3 3 . . 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 4 | . . . 1 1 1 1 . . Total Hacks 59 | . 7 8 25 9 5 2 . 3 Successful 17 | . 2 4 9 2 . . . . Failed 39 | . 4 3 15 7 5 2 . 3 Catastrophic 9 | . . . 3 2 2 2 . . Database Lockouts 3 | . 1 1 1 . . . . . Manual 42 | . 10 7 13 6 3 . . 3 Terminals 51 | . 7 8 22 8 3 . . 3 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 8 | . . . 3 1 2 2 . . Terminal Hacks 14 | . 2 4 7 1 . . . . Robot Analysis 5 | . 2 1 2 . . . . . Prototype ID Bank 1 | . . 1 . . . . . . Open Door 2 | . . . 2 . . . . . Terminal Index 2 | . . 1 1 . . . . . Locate Traps 1 | . . . . 1 . . . . Zone Layout 3 | . . 1 2 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . Seal Access 1 | . . . . 1 . . . . Unauthorized Hacks 2 | . . . 2 . . . . . Terminals 2 | . . . 2 . . . . . Botnet 2 | . . . 2 . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 21 | . 3 3 7 3 3 1 . 1 Full Trace Events 11 | . 2 . 4 2 1 1 . 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------------ Run | Scr Mat Mat Sto Mat Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -------- Run | Scr Mat Mat Sto Mat Fac Fac Was Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Mat Sto Mat Fac Fac Was Fac Robot Analysis Total 5 | . 2 1 2 . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches 4 | . . . . . . . . 4 Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------------- Run | Scr Mat Mat Sto Mat Fac Fac Was Fac Turns Passed 6597 | 59 1087 633 1158 1222 1198 92 69 1079 Spaces Moved 3058 | 35 655 292 555 498 498 51 73 401 Core 215 | 21 . . . 3 . . 59 132 Treads 1611 | . 178 292 541 173 300 51 14 62 Legs 1232 | 14 477 . 14 322 198 . . 207 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 160 150 120 120 180 50 120 Average Speed 155 | 126 130 160 159 141 160 180 94 208 Slowest Speed 1100 | 250 160 160 160 600 210 180 900 1100 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 41 | 3 97 31 91 52 14 3 66 13 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 50 | . 2 33 10 5 . . . . Melee . | . . . . . . . . . Projectile 7 | . . . 2 5 . . . . AOE 43 | . 2 33 8 . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 --------- Run | Scr Mat Mat Sto Mat Fac Fac Was Fac Total 4080 | 47 787 383 722 764 699 53 72 553 Wait 333 | . 57 30 76 71 53 . . 46 Move 3051 | 34 654 291 554 497 497 51 72 401 Hop . | . . . . . . . . . Pick Up 73 | 7 6 7 15 16 14 . . 8 Fast Attach 66 | 5 7 2 4 17 16 . . 15 Attach 55 | 1 1 4 8 14 14 2 . 11 Detach . | . . . . . . . . . Swap 3 | . . . 2 . 1 . . . Drop 38 | . 11 6 8 6 4 . . 3 Fire 439 | . 50 43 53 143 100 . . 50 Melee 17 | . . . . . . . . 17 Ram . | . . . . . . . . . Kick 1 | . 1 . . . . . . . Crush 4 | . . . 2 . . . . 2 Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -9/Storage (discovered 2 exits: *Mat / [Rec]) -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory History --------- Turn | Location | Event 35 | -11/Scrapyard | Discovered new exit (range 16) 60 | -11/Scrapyard | Entered Materials 146 | -10/Materials | Discovered new exit (range 13) 308 | -10/Materials | Build established: Mutant 480 | -10/Materials | Discovered new exit (range 16) 534 | -10/Materials | Central database locked down 601 | -10/Materials | Discovered new exit (range 16) 665 | -10/Materials | Core integrity fell below 50% 742 | -10/Materials | Build established: Scavenger-Mutant 835 | -10/Materials | Discovered new exit (range 5) 1147 | -10/Materials | Entered another Materials area 1147 | -9/Materials | Evolved 2 slots: Propulsion x2 1169 | -9/Materials | Build established: Mutant 1505 | -9/Materials | Destroyed 7 combat bots 1511 | -9/Materials | Discovered new exit (range 16) 1511 | -9/Materials | Central database locked down 1780 | -9/Materials | Entered Storage 1858 | -9/Storage | Destroyed 9 combat bots 1866 | -9/Storage | Lost 4 parts (2n2w) 1940 | -9/Storage | Central database locked down 1951 | -9/Storage | Discovered new exit (range 12) 2107 | -9/Storage | Garrison activated, responded to threat 2457 | -9/Storage | Build established: Scavenger-Mutant 2898 | -9/Storage | Discovered new exit (range 16) 2938 | -9/Storage | Entered Materials 2938 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 3343 | -8/Materials | Garrison activated, responded to threat 3399 | -8/Materials | Lost 4 parts (1p2n1u) 3505 | -8/Materials | Lost 5 parts (2n1u2w) 3654 | -8/Materials | Lost 4 parts (3n1w) 3738 | -8/Materials | First assault squad dispatched 3945 | -8/Materials | Lost 8 parts (4n2u2w) 4156 | -8/Materials | Discovered new exit (range 4) 4160 | -8/Materials | Entered Factory 4160 | -7/Factory | Evolved 2 slots: Utility x2 4252 | -7/Factory | Garrison activated, responded to threat 4364 | -7/Factory | Lost 6 parts (3n3w) 4414 | -7/Factory | Garrison activated, responded to threat 4737 | -7/Factory | Lost 4 parts (2n1u1w) 4984 | -7/Factory | Garrison activated, responded to threat 5037 | -7/Factory | Lost 5 parts (1p2n1u1w) 5255 | -7/Factory | Discovered new exit (range 16) 5284 | -7/Factory | Core integrity fell below 50% 5358 | -7/Factory | Entered another Factory area 5358 | -6/Factory | Evolved 2 slots: Utility x2 5450 | -6/Factory | Sucked down chute 5450 | -6/Factory | Entered Waste 5458 | -6/Waste | Spotted C-40 Crusher 5471 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5474 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5476 | -6/Waste | Spotted C-40 Crusher 5477 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5480 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5483 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5492 | -6/Waste | Crushed by Compactor (1 part destroyed) 5498 | -6/Waste | Spotted C-40 Crusher 5500 | -6/Waste | Spotted C-40 Crusher 5515 | -6/Waste | Discovered new exit (range 10) 5519 | -6/Waste | Entered Factory 5523 | -6/Factory | Lost 8 parts (1p1n5u1w) 5799 | -6/Factory | Build established: Mutant 6271 | -6/Factory | Build established: Scavenger-Mutant 6326 | -6/Factory | Lost 6 parts (1n4u1w) 6519 | -6/Factory | Lost 5 parts (2p1n1u1w) 6570 | -6/Factory | Core integrity fell below 50% 6585 | -6/Factory | Core integrity fell below 20% 6598 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 06475_ G-50 Soldier knocked back. 06479_ Lgt. Nuclear Core destroyed. 06482_ Acquired 10 matter. 06486_ Destroyed Lgt. Angular Momentum Engine. 06486_ G-50 Soldier system corrupted by crushing effect. 06488_ Hammer destroyed. 06489_ Slammed into G-50 Soldier. 06520_ Drone Bay destroyed. 06524_ K-01 Serf destroyed. 06528_ U-05 Engineer lays Concrete. 06530_ G-50 Soldier IFF system glitched. 06563_ Lgt. Nuclear Core destroyed. 06565_ Imp. Light Armor Plating destroyed. 06569_ Lgt. Fission Core destroyed. 06569_ Imp. Heat Sink destroyed. 06574_ K-01 Serf destroyed. 06574_ Lgt. Fission Core destroyed. 06575_ S-27 Virus destroyed. 06576_ Imp. Medium Treads destroyed. 06596_ S-27 Virus destroyed. Map ----- +----------------------------------------------------+ | ???????????????????? ^ | | ???????????????????????#+### | | ???????????????????????????# #### ######## | | ???????????????????????????#####+######## ?????? | | ???????????????????????????# # ???? | | ???????????????????????????# """""" #######??? | | ???????????????????????????# """""" ?????????? | | ???????????????????????????# """""" #????????? | | ???????????????????????????# """""" #????????? | | ???????????????????????????# #????????? | | ???????????????????????????# """""" #????????? | | ???????????????????????????# """""" #????????? | | ???????????????????????????# """""" #????????? | | ???????????????????????????# """""" #????????? | | ???????????????????????????# #????????? | | ???????????????????????????# #????????? | | ???????????????????????????#####+########????????? | | ???????????????????????????????# #???????????????? | | ????????????????????????????#### ####????????????? | | ????????????################# #????????????? | | ??????????? #####????????? | | ??????????? * ????? | | ?????????? gY % ???? | | ?????????? *%s= ![ ???? | | ?????????? ^ =[!s= #########????? | | ?????????????############@### #????????????? | | ???????????????????????" #########????????????? | | ?????????????????????""" #????????????????????? | | ???????????????????""""" #????????????????????? | | ????????????????????"""" #????????????????????? | | ???????????????????? #????????????????????? | | ???????????????????? *#????????????????????? | | ???????????????????? #????????????????????? | | ????????????????????########?????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 28 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 8 Armor Coverage 450 Core Shielding 20 Power Shielding 66 Evasion (%) 50 Target Analysis 5 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HardenedAlertNanovents Manual? 0 Play Time 01:04:54 Cumulative 60.4 hours Start 2021.12.08 @ 00:23:56 End 2021.12.08 @ 01:30:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 71 Rogue 69 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 36 Achievement% 25 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 92596f5c-affc-4961-97e5-e4fd09edf5c2