Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.21 @ 02:08:33 Player: cavemonk Result: Destroyed by G-67 Veteran with Electrolaser Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (182) 910 Value Destroyed (7208) 7208 Prototype IDs (36) 720 Alien Tech Used (0) 0 Bonus (2355) 2355 TOTAL SCORE: 16193 Bonus ------- High Alert Combat Kills 2542 Follower Combat Kills 196 Aligned with FarCom 300 Friendly Fire -683 Cogmind --------- Core Integrity 0/1150 Matter 217/300 Energy 98/100 System Corruption 2% Temperature Cool (17) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ Advanced Signal Interpreter Advanced Salvage Targeting Computer Advanced Salvage Targeting Computer Advanced Salvage Targeting Computer Advanced Salvage Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Micro Fission Core Improved Focal Shield Proton Cannon Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Fission Core > --- PROPULSION ------- Medium Treads Medium Treads Armored Huge Wheel > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit Lightpack 2.0 Advanced Signal Interpreter Improved Kinecellerator Improved Powered Armor Improved Focal Shield > --- WEAPON ----------- Heavy Machine Gun KE Penetrator Railgun > --- INVENTORY -------- Enhanced Nuclear Core Light Fission Core Light Fission Core Micro Fission Core Armored Huge Wheel Nuclear Pulse Thruster Nuclear Pulse Thruster Advanced Cooling System Advanced Cooling System Energy Well Energy Well Matter Compressor Gravity Neutralizing Apparatus Gravity Neutralizing Apparatus Advanced Sensor Array Advanced Sensor Array Advanced Sensor Array Advanced Signal Interpreter Advanced Signal Interpreter Experimental Terrain Scanner Experimental Terrain Scanner Advanced Terrain Scan Processor Improved Armor Integrity Analyzer Improved Armor Integrity Analyzer Launcher Loader Launcher Loader Improved Heavy Armor Plating Improved System Backup Module Long-range Tractor Beam Improved Field Recycling Unit Heavy Machine Gun Guided EMP Blaster Guided EMP Blaster Long-range Missile Launcher [Rating: 105] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Nuclear Core Propulsion Medium Treads Treads Medium Treads Wheel Armored Huge Wheel Hover Unit Cooled Airjet Flight Unit Nuclear Pulse Thruster Utility High-capacity Storage Unit Device Advanced Sensor Array Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Improved EM Pulse Cannon Energy Gun High-powered Shock Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Flak Cannon Launcher Guided EMP Blaster Slashing Weapon Power Sword Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Ext Fac Slots Evolved 12 | . . . . . 4 2 2 2 . 2 Power 1 | . . . . . . . . 1 . . Propulsion 3 | . . . . . . 2 . . . 1 Utility 7 | . . . . . 3 . 2 1 . 1 Weapon 1 | . . . . . 1 . . . . . Parts Attached 316 | 7 7 9 4 . 13 54 96 84 29 13 Power 22 | 1 . 1 . . . 7 7 4 1 1 Engine 10 | 1 . . . . . 5 3 1 . . Core 12 | . . 1 . . . 2 4 3 1 1 Reactor . | . . . . . . . . . . . Propulsion 57 | 2 5 3 . . . 11 19 9 7 1 Treads 33 | 1 3 2 . . . 9 8 5 5 . Leg . | . . . . . . . . . . . Wheel 16 | 1 2 1 . . . 1 6 3 2 . Hover 2 | . . . . . . 1 . 1 . . Flight 6 | . . . . . . . 5 . . 1 Utility 116 | 2 1 1 1 . 8 8 26 47 12 10 Device 61 | 1 . 1 . . 1 2 13 31 7 5 Storage 17 | 1 . . 1 . 5 3 3 2 2 . Processor 11 | . . . . . . . 2 4 . 5 Hackware 3 | . . . . . 1 1 . 1 . . Protection 24 | . 1 . . . 1 2 8 9 3 . Artifact . | . . . . . . . . . . . Weapon 121 | 2 1 4 3 . 5 28 44 24 9 1 Energy Gun 16 | 1 . . 1 . . 4 7 1 2 . Energy Cannon 26 | . . . . . . 10 14 1 . 1 Ballistic Gun 42 | 1 1 2 2 . 1 12 9 10 4 . Ballistic Cannon 8 | . . . . . 3 1 . 3 1 . Launcher 24 | . . 2 . . 1 1 9 9 2 . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 5 | . . . . . . . 5 . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 13 | . . . . . . 5 6 1 . 1 Parts Lost 54 | . . . . . . 4 3 6 35 6 Power 6 | . . . . . . 1 . . 5 . Propulsion 11 | . . . . . . . 1 1 7 2 Utility 18 | . . . . . . . . 1 14 3 Weapon 19 | . . . . . . 3 2 4 9 1 Highest Loss Streak 24 | . . . . . . 2 1 4 24 4 Average Slot Usage (%) 87 | . 100 100 89 85 96 95 87 81 71 24 Engine 4 | . 14 5 . . . 2 4 4 3 . Core 4 | . . 9 14 14 9 4 1 5 4 2 Treads 16 | . 15 27 28 28 18 25 14 8 6 . Wheel 3 | . 12 1 . . . 2 5 4 2 1 Device 3 | . . 8 4 . 1 . 4 7 5 5 Storage 25 | . 14 14 14 14 26 34 30 18 23 4 Processor 3 | . . . . . . . 5 7 . 8 Hackware 1 | . . . . . 8 1 . . 3 . Protection 3 | . 13 5 . . 5 1 2 3 3 . Energy Gun 1 | . . . . . . 1 2 . . . Energy Cannon 3 | . . . . . . 6 7 . . 1 Ballistic Gun 9 | . 27 18 22 28 14 9 2 8 3 . Ballistic Cannon 1 | . . . . . 12 2 . . . . Launcher 2 | . . 9 5 . . . 1 2 9 . Naked Turns 2 | . . . . . . . . . . 2 Heaviest Build 168 | 14 16 19 20 18 128 154 168 161 147 64 Greatest Support 100 | 10 10 40 40 40 40 100 100 56 60 28 Greatest Overweight (x) 40 | 1 1 1 . . 3 6 5 40 35 21 Average Overweight (x) 2 | . 1 . . . 2 2 2 4 4 . Largest Inventory Capacity 54 | 6 6 6 24 24 48 40 54 48 44 20 Average Capacity 34 | 5 6 6 18 24 30 37 43 42 41 10 Most Carried 48 | 6 6 6 16 16 39 40 48 48 42 18 Average Carried 32 | 3 5 5 9 16 25 36 42 40 34 7 Final Capacity 48 | 6 6 6 24 24 40 40 48 44 20 4 Final Carried 48 | 6 6 6 16 16 39 40 48 33 18 3 Class Distribution -------------------- 42% | Hauler-Mutant 19% | Hauler-Skirmisher 15% | Hauler-Gunner 12% | Mutant 10% | Hauler-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Skirmisher | -8/Materials Hauler-Gunner | -7/Factory Hauler-Mutant | -6/Factory Hauler-Mutant | -5/Factory Hauler-Mutant | -5/Extension Mutant | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Ext Fac Matter Collected 6588 | 270 170 115 40 . 232 1015 1802 1849 1079 16 Remotely 1212 | . . . . . . . . 468 744 . Salvage Created 9575 | 256 183 17 . . 162 1381 2978 2153 2445 . Parts 397 | 10 9 5 . . 6 67 111 105 84 . Haulers Intercepted 5 | . . . . . . 2 2 1 . . Recyclers Shooed 18 | . 1 . . . . 1 7 8 1 . Parts Field Recycled 54 | . . . . . . 15 . 39 . . Retrieved Matter 698 | . . . . . . 211 . 487 . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Ext Fac Combat Hostiles Destroyed 124 | . 4 3 . . 4 16 41 24 32 . Melee 1 | . . . . . . . 1 . . . Guns 52 | . 4 1 . . 3 12 14 10 8 . Cannons 11 | . . . . . 1 3 6 . 1 . AOE 40 | . . 2 . . . 1 10 13 14 . Classes Destroyed 16 | 3 1 1 . . 2 5 . 3 1 . Worker 12 | 2 . . . . . 1 3 6 . . Builder 9 | . . . . . . . . 5 4 . Tunneler 8 | 5 . 1 . . . 1 . 1 . . Hauler 5 | . . . . . . 2 2 1 . . Recycler 14 | 1 . . . . . 3 3 5 2 . Operator 1 | . . . . . . . . 1 . . Watcher 6 | . . . . . . 1 2 3 . . Swarmer 17 | . . 3 . . . . 4 5 5 . Saboteur 1 | . . . . . . . . 1 . . Grunt 44 | . 4 . . . 2 4 16 5 13 . Brawler 8 | . . . . . . 1 2 3 2 . Duelist 7 | . . . . . 1 1 2 . 3 . Sentry 17 | . . . . . 1 5 7 1 3 . Hunter 9 | . . . . . . 1 4 2 2 . Programmer 17 | . . . . . . 4 6 7 . . Behemoth 1 | . . . . . . . . . 1 . Thug 1 | . . . . . . . . . 1 . Savage 1 | . . . . . . . . . 1 . Butcher 1 | . . . . . . . . . 1 . Guerrilla 3 | . . . . . . . . . 3 . Best Kill Streak 12 | 5 2 4 . . 3 3 6 12 12 . Combat Bots Only 10 | . 2 3 . . 3 2 6 6 10 . Max Kills in Single Turn 5 | 1 1 3 . . 1 2 4 5 3 . Gunslinging 1 | . . . . . . 1 . . . . Exploded 5 | . . 2 . . . 1 3 5 3 . Melee 1 | . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Ext Fac Damage Taken 13231 | . 169 29 . . 196 1838 3234 2656 3293 1816 Core 2411 | . 12 . . . 68 235 262 191 483 1160 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 74 | 100 . . . 95 87 66 69 . 32 . Volleys Fired 399 | 37 17 3 . . 10 59 102 95 73 3 Largest 3 | 1 2 1 . . 3 3 3 3 3 1 Hottest 213 | 40 40 30 . . 132 195 213 123 162 81 Shots Fired 742 | 37 34 3 . . 28 152 188 155 142 3 Gun 487 | 37 34 1 . . 24 112 78 115 86 . Cannon 145 | . . . . . 3 39 86 7 7 3 Launcher 110 | . . 2 . . 1 1 24 33 49 . Special . | . . . . . . . . . . . Kinetic 390 | . 34 1 . . 27 98 25 118 87 . Thermal 108 | . . . . . . 14 88 . 6 . Explosive 22 | . . 2 . . 1 1 7 11 . . Electromagnetic 222 | 37 . . . . . 39 68 26 49 3 Robot Hit Streak 25 | 9 11 12 . . 18 25 12 10 15 3 Robot Miss Streak 4 | 3 4 . . . 1 3 2 4 3 1 Penetration Max 1 | . . . . . . 1 . 1 1 . Secondary Targets 9 | . . . . . . 2 . 4 3 . Max Gunslinging Chain 1 | . . . . . . 1 . 1 1 . Autonomous 39 | . . . . . . 9 30 . . . Shots Hit Robots 470 | 24 22 1 . . 19 107 130 80 85 2 Core Hits 332 | 9 10 6 . . 12 43 96 75 80 1 Critical Hits 23 | . . . . . . 6 1 8 8 . Critical Kills 9 | . . . . . . 3 . 2 4 . Critical Parts Destroyed 12 | . . . . . . 3 1 5 3 . Melee Attacks 16 | . . . . . . . 16 . . . Impact . | . . . . . . . . . . . Slashing 16 | . . . . . . . 16 . . . Piercing . | . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 20575 | 421 258 257 . . 329 2937 6321 5108 4825 119 Guns 7576 | 371 258 11 . . 250 1979 1383 1852 1472 . Cannons 3268 | . . . . . 74 842 2007 174 62 109 Explosions 9231 | 50 . 246 . . 5 116 2464 3082 3268 . Melee 467 | . . . . . . . 467 . . . Ramming 33 | . . . . . . . . . 23 10 Kinetic 5994 | . 258 11 . . 324 1671 288 1950 1492 . Thermal 3624 | 50 . . . . . 424 2350 112 688 . Explosive 2758 | . . 246 . . 5 . 914 1593 . . Electromagnetic 7699 | 371 . . . . . 842 2302 1453 2622 109 Impact . | . . . . . . . . . . . Slashing 467 | . . . . . . . 467 . . . Piercing . | . . . . . . . . . . . Highest Corruption 9 | . . . . . . 5 5 8 9 2 Average Corruption 4 | . . . . . . 4 2 3 8 2 Corruption Purged 4 | . . . . . . . 2 2 . . Effects 94 | . . . . . . 10 28 26 30 . Message Errors 23 | . . . . . . 3 9 5 6 . Matter Fused 16 | . . . . . . 2 6 3 5 . Heat Flow Errors 8 | . . . . . . . 2 4 2 . Energy Discharges 12 | . . . . . . 2 7 1 2 . Parts Rejected 2 | . . . . . . . . . 2 . Data Loss (minor) 8 | . . . . . . . 1 6 1 . Misfires 2 | . . . . . . . . . 2 . Targeting Errors 18 | . . . . . . 3 2 6 7 . Weapon Failures 5 | . . . . . . . 1 1 3 . Overload Shots . | . . . . . . . . . . . Overflow Damage 636 | 23 . 43 . . . . 251 116 180 23 Projectiles 111 | . . . . . . . 88 . . 23 Explosions 418 | 23 . 43 . . . . 56 116 180 . Melee 107 | . . . . . . . 107 . . . Knockbacks 5 | . . . . . . . . 3 2 . Impact 1 | . . . . . . . . . 1 . Kinetic 4 | . . . . . . . . 3 1 . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 1073 | . . . . . 22 56 281 419 291 4 Shots 41 | . . . . . 1 1 8 18 13 . Rammed 3 | . . . . . . . . . 1 2 Targets Rammed 3 | . . . . . . . . . 1 2 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 615 | . 6 . . . 60 279 350 558 615 55 Average Temperature 123 | . 2 . . . 34 98 95 135 182 21 Received Heat Transfer 2094 | . 93 . . . 63 504 504 348 546 36 Effects 28 | . . . . . . 3 2 8 15 . Shutdowns 8 | . . . . . . . 1 3 4 . Energy Bleed 8 | . . . . . . . 1 2 5 . Interference 4 | . . . . . . 3 . 1 . . Matter Decay 1 | . . . . . . . . . 1 . Short Circuit 1 | . . . . . . . . . 1 . Damage (minor) 4 | . . . . . . . . . 4 . Damage (major) 2 | . . . . . . . . 2 . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 27 | . . . . . . . 12 4 11 . Combat Hostiles 19 | . . . . . . . 9 1 9 . Parts Fried 60 | 7 . . . . . 6 21 9 17 . Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . 1 . . . Parts Melted 9 | . . . . . . . 8 . 1 . Heat Transferred 4637 | 100 . . . . . 507 3156 200 674 . Parts Sabotaged 2 | . . . . . . . . 2 . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 15 | 2 . . . . . 1 1 5 6 . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Ext Fac Peak Influence 1505 | 40 77 120 . . 101 913 1311 1233 1505 665 Initial 645 | . 26 30 . . . 15 447 637 604 645 Average 488 | 14 54 117 . . 27 248 678 695 1031 643 Maximum Alert Level 4 | . . . . . . 3 4 4 4 2 Low Security (%) 34 | 100 100 100 . 100 100 65 . . . . Level 1 6 | . . . . . . 11 11 . . . Level 2 32 | . . . . . . . 51 69 12 100 Level 3 20 | . . . . . . 22 27 24 43 . Level 4 7 | . . . . . . . 8 5 44 . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 43 | . 2 1 . . 1 4 17 10 5 3 Investigation 6 | . 1 1 . . 1 . 1 1 . 1 Extermination 12 | . . . . . . 3 6 3 . . Reinforcement 13 | . 1 . . . . 1 4 2 3 2 Assault 8 | . . . . . . . 2 4 2 . Garrison 4 | . . . . . . . 4 . . . Intercept . | . . . . . . . . . . . Construction Impeded 7 | . . . . . . . 1 2 3 1 Haulers Reinforced 1 | . . . . . . . 1 . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Ext Fac Distress Signals 10 | . . . . . . 3 2 1 3 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 189 | . 6 5 . . 5 34 61 26 43 9 Peak Tracking Total 12 | . 3 3 . . 3 6 6 6 12 10 Tactical Retreats 16 | . . . . . . 6 4 2 4 . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Ext Fac Traps Triggered 19 | . 1 . . . 1 2 7 2 5 1 Indirectly 9 | . . . . . . . 4 1 4 . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed 6 | . . . . . . 6 . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Ext Fac Machines Disabled 44 | . . . . . 1 3 25 6 9 . Max in Single Turn 9 | . . . . . 1 1 9 1 2 . Garrison Access 1 | . . . . . 1 . . . . . Energy Cycler 1 | . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . 1 . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Ext Fac Machines Accessed 42 | . 2 1 1 . 3 8 18 5 3 1 Terminals 21 | . 1 . . . 1 4 8 3 3 1 Fabricators 6 | . . . . . . 2 4 . . . Repair Stations 2 | . . . . . . . 1 1 . . Recycling Units 5 | . 1 . . . . 1 3 . . . Scanalyzers 5 | . . . . . 1 1 2 1 . . Garrison Access 1 | . . . . . 1 . . . . . Total Hacks 88 | . 8 1 1 . 8 14 40 9 5 2 Successful 42 | . 4 1 1 . 5 7 16 5 3 . Failed 46 | . 4 . . . 3 7 24 4 2 2 Catastrophic 12 | . . . . . . 2 8 1 . 1 Database Lockouts . | . . . . . . . . . . . Manual 26 | . 5 . 1 . 3 4 10 3 . . Terminals 41 | . 3 . . . 3 5 19 4 5 2 Fabricators 15 | . . . . . . 6 9 . . . Repair Stations 3 | . . . . . . . 1 2 . . Recycling Units 14 | . 5 . . . . 1 8 . . . Scanalyzers 11 | . . . . . 3 2 3 3 . . Garrison Access 2 | . . . . . 2 . . . . . Terminal Hacks 16 | . 1 1 1 . 1 1 6 2 3 . Part Schematic 1 | . . . . . . . 1 . . . Open Door 5 | . . 1 . . . . . 1 3 . Terminal Index 2 | . . . . . 1 . 1 . . . Fabricator Index 1 | . . . . . . . . 1 . . Alert Level 2 | . . . . . . . 2 . . . Unreport Threat 2 | . . . . . . . 2 . . . Disarm Traps 1 | . . . . . . 1 . . . . Zone Layout 1 | . 1 . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . Fabricator Hacks 5 | . . . . . . 3 2 . . . Load Schematic 2 | . . . . . . 1 1 . . . Build 3 | . . . . . . 2 1 . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 6 | . 2 . . . . . 4 . . . Retrieve Matter 3 | . 1 . . . . . 2 . . . Retrieve Components 3 | . 1 . . . . . 2 . . . Scanalyzer 9 | . . . . . 3 1 2 3 . . Insert Component 5 | . . . . . 2 1 1 1 . . Analyze 4 | . . . . . 1 . 1 2 . . Garrison Access Hacks 1 | . . . . . 1 . . . . . Seal Access 1 | . . . . . 1 . . . . . Unauthorized Hacks 5 | . 1 . . . . 2 2 . . . Terminals . | . . . . . . . . . . . Fabricators 3 | . . . . . . 2 1 . . . Prioritize 2 | . . . . . . 1 1 . . . Siphon 1 | . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . 1 . . . Mask 2 | . 1 . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 34 | . 1 . . . 2 8 17 4 1 1 Full Trace Events 2 | . . . . . . . 1 . . 1 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . 1 . 2 1 . . Parts Built 5 | . . . . . . 4 1 . . . Matter 570 | . . . . . . 380 190 . . . Time 285 | . . . . . . 190 95 . . . Total Part Build Rating 25 | . . . . . . 20 5 . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter 254 | . 8 . . . . . 246 . . . Retrieved Components 28 | . 9 . . . . . 19 . . . Parts Scanalyzed 4 | . . . . . 1 1 1 1 . . Part Schematics Acquired 3 | . . . . . 1 . 1 1 . . Parts Damaged 1 | . . . . . . . . 1 . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Fac Ext Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Ext Fac Total Allies 4 | . . . . . . . . . 4 . Largest Group 4 | . . . . . . . . . 4 . Highest-Rated Group 130 | . . . . . . . . . 130 . Highest-Rated Ally 37 | . . . . . . . . . 37 . Total Orders . | . . . . . . . . . . . Ally Attacks 50 | . . . . . . . . . 50 . Total Damage 710 | . . . . . . . . . 710 . Kills 5 | . . . . . . . . . 5 . Allies Corrupted 2 | . . . . . . . . . 2 . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Ext Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Ext Fac Turns Passed 10631 | 148 626 284 578 43 1027 1945 3254 1815 705 206 Spaces Moved 5086 | 67 190 168 350 21 283 911 1734 886 263 213 Core 155 | 2 . . . . . . . 1 2 150 Treads 2252 | . . 154 350 21 283 628 704 64 48 . Legs . | . . . . . . . . . . . Wheels 2676 | 65 190 14 . . . 283 1029 821 213 61 Hover . | . . . . . . . . . . . Flight 3 | . . . . . . . 1 . . 2 Fastest Speed 40 | 50 90 90 160 160 160 140 110 130 120 40 Average Speed 152 | 86 90 154 160 160 205 165 150 151 171 77 Slowest Speed 2050 | 90 90 160 160 160 220 265 240 2050 1800 1100 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 32 | 5 38 56 76 8 20 26 52 19 45 8 Regions Visited 10 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 2 | . . . . . . . 1 . 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 . 1 . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 31 | . . 15 . . 5 . 8 3 . . Terrain Destroyed 430 | 7 . 15 . . 5 16 86 254 47 . Melee 5 | . . . . . . . 5 . . . Projectile 65 | . . . . . . 6 15 36 8 . AOE 360 | 7 . 15 . . 5 10 66 218 39 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Ext Fac Total 7417 | 117 611 191 370 31 710 1246 2231 1256 406 248 Wait 1021 | . 386 . . 11 357 95 89 74 1 8 Move 5076 | 66 189 167 349 20 282 910 1733 885 262 213 Hop . | . . . . . . . . . . . Pick Up 270 | 7 5 5 12 . 40 57 92 39 11 2 Fast Attach 98 | 6 1 1 2 . 1 22 25 17 11 12 Attach 107 | 1 . 3 2 . 7 9 33 35 16 1 Detach 38 | . . 1 . . 2 4 7 15 7 2 Swap 112 | . 6 5 . . 5 24 38 32 2 . Drop 257 | . 7 6 5 . 6 66 93 64 5 5 Fire 399 | 37 17 3 . . 10 59 102 95 73 3 Melee 16 | . . . . . . . 16 . . . Ram 3 | . . . . . . . . . 1 2 Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 20 | . . . . . . . 3 . 17 . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -6/Factory (discovered 3 exits: *Fac x2 / *Low) -5/Factory (discovered 3 exits: *Fac / *Upp / *Ext) -5/Extension -4/Factory History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 149 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 756 | -10/Materials | Discovered new exit (range 8) 775 | -10/Materials | Entered Mines 791 | -10/Mines | Met a Derelict bent on vengeance 824 | -10/Mines | Assembled infested the area 834 | -10/Mines | Learned Materials garrison access intel 854 | -10/Mines | Learned Materials garrison access intel 859 | -10/Mines | Met a Derelict shopkeep closing up shop 979 | -10/Mines | Met 8R-AWN 1024 | -10/Mines | Discovered new exit (range 7) 1051 | -10/Mines | Discovered new exit (range 5) 1059 | -10/Mines | Entered Exiles 1099 | -10/Exiles | Welcomed by 8R-AWN 1122 | -10/Exiles | Met EX-HEX 1175 | -10/Exiles | Met EX-BIN 1195 | -10/Exiles | Aligned with FarCom system 1197 | -10/Exiles | Given EX-Vault access code 1234 | -10/Exiles | Opened EX-Vault 1249 | -10/Exiles | Found Lightpack 2.0 1264 | -10/Exiles | Found AWS/Thermal 1274 | -10/Exiles | Found Firepult 1309 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1354 | -10/Exiles | Met EX-DEC 1433 | -10/Exiles | Visited The Gauntlet 1546 | -10/Exiles | Build established: Hauler-Mutant 1620 | -10/Exiles | Discovered new exit (range 11) 1637 | -10/Exiles | Stole three prototypes: Lightpack 2.0, AWS/Thermal, Firepult 1637 | -10/Exiles | Entered Mines 1666 | -9/Mines | Discovered new exit (range 4) 1680 | -9/Mines | Entered Materials 1680 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 1681 | -8/Materials | Loaded intel: 1 garrison access location 1986 | -8/Materials | Build established: Hauler-Skirmisher 2607 | -8/Materials | Discovered new exit (range 3) 2707 | -8/Materials | Entered Factory 2707 | -7/Factory | Evolved 2 slots: Propulsion x2 2709 | -7/Factory | FarCom data flow suspended 3159 | -7/Factory | Build established: Hauler-Gunner 3411 | -7/Factory | Fabricated Deuterium Engine? 4196 | -7/Factory | Local fabrication network quarantined 4246 | -7/Factory | Fabricated Railgun? 4602 | -7/Factory | Discovered new exit (range 6) 4652 | -7/Factory | Entered another Factory area 4652 | -6/Factory | Evolved 2 slots: Utility x2 5398 | -6/Factory | Discovered new exit (range 7) 5471 | -6/Factory | Identified exit to Factory 5682 | -6/Factory | Fabricated Proton Cannon (x1) 6207 | -6/Factory | Spotted B-75 Beast 6264 | -6/Factory | Found Prototype Device 6264 | -6/Factory | Identified Exp. Terrain Scanner 6269 | -6/Factory | Found Exp. Terrain Scanner 6284 | -6/Factory | Found Exp. Terrain Scanner 6306 | -6/Factory | Build established: Hauler-Mutant 6362 | -6/Factory | Discovered new exit (range 11) 6410 | -6/Factory | Identified exit to Lower Caves 6585 | -6/Factory | Found Launcher Loader 6752 | -6/Factory | First assault squad dispatched 7618 | -6/Factory | Garrison activated, responded to threat 7885 | -6/Factory | Discovered exit to Factory (range 16) 7906 | -6/Factory | Entered another Factory area 7906 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 8153 | -5/Factory | Found Launcher Loader 8158 | -5/Factory | Found Launcher Loader 8506 | -5/Factory | First assault squad dispatched 8609 | -5/Factory | Discovered new exit (range 4) 8624 | -5/Factory | Identified exit to Upper Caves 8666 | -5/Factory | Found Imp. Powered Armor 8875 | -5/Factory | Discovered new exit (range 15) 8942 | -5/Factory | Identified exit to Factory 9633 | -5/Factory | Lost 4 parts (1n1u2w) 9665 | -5/Factory | Discovered new exit (range 6) 9721 | -5/Factory | Entered Extension 9732 | -5/Extension | Disrupted transfer network 9828 | -5/Extension | Lost 3 parts (1p1n1u) 9853 | -5/Extension | Rescued a captive Derelict 9853 | -5/Extension | Rescued a captive Derelict 9963 | -5/Extension | Rescued a captive Derelict 10021 | -5/Extension | First assault squad dispatched 10094 | -5/Extension | Energy Cycler disabled 10095 | -5/Extension | Rescued a captive Derelict 10096 | -5/Extension | Rescued a captive Derelict 10098 | -5/Extension | Rescued a captive Derelict 10219 | -5/Extension | Spotted B-75 Beast 10242 | -5/Extension | Destroyed 10 combat bots 10259 | -5/Extension | Destroyed B-75 Beast 10278 | -5/Extension | Lost 6 parts (3n1u2w) 10357 | -5/Extension | Spotted B-75 Beast 10383 | -5/Extension | Core integrity fell below 50% 10402 | -5/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 10404 | -5/Extension | Discovered exit to Factory (range 15) 10410 | -5/Extension | Lost 24 parts (4p3n10u7w) 10426 | -5/Extension | Entered Factory 10426 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10521 | -4/Factory | Core integrity fell below 50% 10632 | -4/Factory | Core integrity fell below 20% 10632 | -4/Factory | Destroyed by G-67 Veteran with Electrolaser Last Messages --------------- 10603_ W-44 Eye sends out distress signal. 10610_ Destroyed Welding Torch. 10611_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 10618_ Destroyed Structural Scanner. 10621_ Slammed into W-44 Eye. 10622_ Destabilizing: System interference. 10622_ Adv. Salvage Targeting Computer temporarily disabled. 10630_ Acquired Proton Cannon. 10631_ Power Conduit explodes. 10631_ Lrn. Proton Cannon destroyed. 10631_ Gravity Neutralizing Apparatus destroyed. 10631_ Power Conduit explodes. 10631_ G-67 Veteran destroyed. 10631_ Power Conduit explodes. 10631_ G-67 Veteran destroyed. 10631_ Power Conduit explodes. 10631_ W-44 Eye destroyed. 10631_ Power Conduit explodes. 10632_ Acquired 16 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ?????? ?????????????? | | ?????????????????????? ???? ?????????????? | | ??????????????????? === #??? #????????????? | | ??????????????????# === ??? #????????????? | | ??????????????????# === ???? #????????????? | | ??????????????????? ???? #????????????? | | ???????????????#####; #???? #????????????? | | ???????????????# ##??# #????????????? | | ???????????????# #??# ############?? | | ???????????????# ;#### ## #?? | | ???????????????# ## #?? | | ???????????????# # ## #?? | | ???????????????# # ## #?? | | ???????????????# # ## #?? | | ???????????????# # ## #?? | | ???????????????# # #? ??? | | ???????????????# ## #??? ????? | | ???????????????# @ # #???##+####### | | ???????????????# = ## ##### | | ???????????????######;;[ ; ## | | ???????????????????# % ; ########### | | ???????????????????# ######?????????# ###### | | ???????????????????# ???????????????# #????? | | ???????????????????#g ???????????????# #????? | | ??????????????????? g ???????????????# #????? | | ??????????????????A ???????????????# #????? | | ????????????????? == u???????????????# #????? | | ???????????????? == ko??????????????## ##???? | | ??????????????? == ??????????????# #???? | | ??????????????? ???????????????# #???? | | ??????????????? ???????????????# #???? | | ????????????????"????"" ???????????????# #???? | | ??????????????????????? ???????????????# #???? | | ???????????????????????????????????????### ###???? | | ?????????????????????????????????????????# #?????? | | ?????????????????????????????????????????# ##### # | | ?????????????????????????????????????????# # | | ?????????????????????????????????????????# ##### # | | ?????????????????????????????????????????# #?????? | | ?????????????????????????????# ########### #?????? | | ???????????????????????????### #?????? | | ?????????????????????????? #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 31 Energy Capacity 500 Matter Stores 550 Matter Capacity 550 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 30 Terrain Scan Density 10 Additional Mass Support 12 Armor Coverage 600 Resistance: KI 25 Resistance: TH 20 Evasion (%) 50 Armor Integrity Analysis 50 Recoil Reduction 4 Kinecelleration 40 Salvage Targeting 12 Offensive Hacking 12 Item Schematics ----------------- Deuterium Engine | -8/Materials | Scanalyzed Proton Cannon | -6/Factory | Hacked Nuclear Pulse Thruster | -6/Factory | Scanalyzed Cld. Airjet | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Deuterium Engine | x2 | -7/Factory Railgun | x2 | -7/Factory | Preloaded Proton Cannon | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DisruptionKineticGenerator Manual? 0 Play Time 03:13:13 Cumulative 148.3 hours Start 2021.01.20 @ 22:44:02 End 2021.01.21 @ 02:08:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 93 Rogue 93 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 57 Achievement% 44 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 19a5f8ad-2160-44d3-813c-fc1d309bd92f