Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.27 @ 21:44:48 Player: PE-P51 Result: Destroyed by H2-SUZ(R) with Subdweller Machine Gun Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (24) 120 Value Destroyed (561) 561 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (5491) 5491 TOTAL SCORE: 6632 Bonus ------- Prayed to X0-1V1 5000 Major X0-1V1 Interference 500 Friendly Fire -9 Cogmind --------- Core Integrity 0/250 Matter 289/700 Energy 168/200 System Corruption 39% Temperature Cool (0) Movement Rolling (120) Ox1 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Subdweller Power Source > --- PROPULSION (1) --- Subdweller Monowheel > --- UTILITY (3) ------ Disposable Heat Sink Large Storage Unit X0-1V1's Piety Tracker > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Compact Wheel Subdweller Monowheel Subdweller Optics Signal Interpreter Mining Laser Multitool Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads > --- UTILITY ---------- Scrap Shield X0-1V1's Piety Tracker > --- WEAPON ----------- Light Assault Rifle Battle Rifle > --- INVENTORY -------- Ion Engine Light Treads Aluminum Leg Signal Interpreter Scrap Shield Fragment [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Subdweller Monowheel Utility Large Storage Unit Device X0-1V1's Piety Tracker Storage Large Storage Unit Protection Scrap Shield Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 22 | . 15 7 Power 4 | . 3 1 Engine 4 | . 3 1 Core . | . . . Reactor . | . . . Propulsion 8 | . 5 3 Treads 2 | . . 2 Leg 5 | . 5 . Wheel 1 | . . 1 Hover . | . . . Flight . | . . . Utility 5 | . 3 2 Device 2 | . 1 1 Storage 2 | . 2 . Processor . | . . . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 5 | . 4 1 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 4 | . 3 1 Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . 1 . Parts Lost 9 | . 1 8 Power 2 | . . 2 Propulsion 3 | . . 3 Utility 1 | . . 1 Weapon 3 | . 1 2 Highest Loss Streak 4 | . 1 4 To Critical Strikes . | . . . Average Backups 8 | 6 7 9 Power 1 | 1 1 1 Propulsion 3 | 4 3 3 Utility 1 | . . 1 Weapon 2 | 1 2 2 Tool/Special . | . . . Unused Backups 19 | . 11 8 Power . | . . . Propulsion 6 | . 4 2 Utility 4 | . 2 2 Weapon 8 | . 5 3 Tool/Special 1 | . . 1 Average Slot Usage (%) 93 | . 93 93 Engine 13 | . 14 13 Treads 4 | . . 7 Leg 17 | . 28 10 Device 11 | . . 19 Storage 17 | . 22 13 Energy Gun 1 | . 4 . Ballistic Gun 23 | . 18 26 Launcher 2 | . 5 . Peak Build Rating 22 | 6 19 22 Average Rating 14 | 6 6 20 On Entrance 10 | 6 6 19 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 30 | 13 30 30 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 2 | . 1 2 Average Overweight (x) . | . . 1 Largest Inventory Capacity 15 | 8 15 15 Average Capacity 12 | 8 9 14 Most Carried 15 | 8 9 15 Average Carried 8 | 6 7 9 Final Capacity 15 | 8 15 15 Final Carried 8 | 8 8 6 Class Distribution -------------------- 68% | Mutant 31% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 871 | 204 329 338 Remotely . | . . . Salvage Created 650 | 89 294 267 Parts 45 | 4 25 16 Haulers Intercepted . | . . . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 6 | . . 6 Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 17 | . 12 5 Guns 9 | . 4 5 AOE 8 | . 8 . Classes Destroyed 9 | 2 4 3 Worker 1 | . 1 . Tunneler 2 | 1 1 . Recycler 3 | 1 2 . Operator 1 | . 1 . Swarmer 6 | . 6 . Grunt 6 | . 6 . Sentry 1 | . . 1 Artisan 1 | . . 1 Subdweller 4 | . . 4 Best Kill Streak 4 | 2 4 2 Combat Bots Only 3 | . 3 2 Max Kills in Single Turn 3 | 1 3 1 Gunslinging . | . . . Exploded 3 | . 3 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 99 | . 50 49 Missed 26 | . 15 11 Hits 73 | . 35 38 Projectile 73 | . 35 38 Critical Strikes 1 | . . 1 Damage Taken 1446 | . 529 917 Core 263 | . 64 199 Absorbed by Shields . | . . . Regen/Repaired (Parts) 4 | . 4 . Core Remaining (%) 100 | 100 . . Volleys Fired 93 | 4 44 45 Largest 2 | 2 2 2 Hottest 70 | 70 70 45 Shots Fired 144 | 8 69 67 Gun 127 | 8 52 67 Cannon . | . . . Launcher 17 | . 17 . Special . | . . . Kinetic 109 | 4 38 67 Thermal 18 | 4 14 . Explosive 17 | . 17 . Electromagnetic . | . . . Robot Hit Streak 15 | 2 7 15 Robot Miss Streak 2 | 1 2 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 97 | 4 40 53 Core Hits 52 | 3 31 18 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 2 | . 2 . Burn 2 | . 2 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1676 | 38 1130 508 Guns 881 | 38 339 504 Cannons . | . . . Explosions 788 | . 788 . Melee . | . . . Ramming 7 | . 3 4 Kinetic 756 | 13 239 504 Thermal 125 | 25 100 . Explosive 788 | . 788 . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 39 | . 2 39 Average Corruption 14 | . 2 17 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 64 | . 9 55 Message Errors 16 | . 4 12 Matter Fused 15 | . 1 14 Heat Flow Errors 6 | . . 6 Energy Discharges 7 | . 3 4 Data Loss (minor) 10 | . 1 9 Data Loss (major) 4 | . . 4 Misfires 3 | . . 3 Weapon Failures 3 | . . 3 Overload Shots . | . . . Overflow Damage 29 | . 29 . Projectiles . | . . . Explosions 29 | . 29 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 169 | . 167 2 Shots 4 | . 4 . Rammed 1 | . . 1 Targets Rammed 2 | . 1 1 Kicked 1 | . 1 . Crushed . | . . . Highest Temperature 233 | 40 188 233 Average Temperature 73 | 20 75 97 Received Heat Transfer 237 | . 162 75 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . . 1 Heat Transferred 518 | 74 444 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level 1 | . 1 . Low Security (%) 70 | 100 68 . Level 1 29 | . 31 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 257 | 5 257 . Initial . | . . . Average 149 | . 159 . Influence Increases 554 | 10 524 20 Destroy 0b10 Robot/C 260 | . 240 20 Destroy 0b10 Robot/NC 35 | 10 25 . Destroy Leader 50 | . 50 . Successful Hack 25 | . 25 . Select Force Hacks 30 | . 30 . Disable Machine 45 | . 45 . Destroy Structure 94 | . 94 . Lose Combat Pursuer 15 | . 15 . Influence Decreases 554 | 10 378 166 Entered New Map 71 | . . 71 Time Decay 473 | 10 368 95 Lost Part 10 | . 10 . Squads Dispatched 4 | . 4 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 31 | . 25 6 Peak Tracking Total 5 | . 5 2 Tactical Retreats 1 | . 1 . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 5 | . 2 3 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed 2 | . 2 . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 3 | . 3 . Max in Single Turn 2 | . 2 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 8 | . 8 . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 20 | . 20 . Successful 13 | . 13 . Failed 7 | . 7 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 9 | . 9 . Terminals 15 | . 15 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 4 | . 4 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 8 | . 8 . Robot Analysis 2 | . 2 . Prototype ID Bank 2 | . 2 . Locate Traps 2 | . 2 . Reprogram Traps 1 | . 1 . Hauler Manifests 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . 1 . Report Inventory 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 4 | . 4 . Terminals . | . . . Fabricators . | . . . Repair Stations 1 | . 1 . Patch 1 | . 1 . Recycling Units 3 | . 3 . Monitor 1 | . 1 . Reject 1 | . 1 . Tunnel 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 6 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . X0-1V1 Amusement Gains 31 | . 11 20 Good Acts 1 | . . 1 Bad Acts 9 | . . 9 Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) . | . . . Robot Analysis Total 2 | . 2 . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 2389 | 64 959 1366 Spaces Moved 1065 | 43 477 545 Core . | . . . Treads 242 | . . 242 Legs 823 | 43 477 303 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 120 | 120 120 160 Average Speed 175 | 120 124 225 Slowest Speed 260 | 120 190 260 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 40 | 3 84 34 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . 1 . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed 99 | . 99 . Melee . | . . . Projectile . | . . . AOE 99 | . 99 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1458 | 48 786 624 Wait 230 | . 223 7 Move 1063 | 42 476 545 Hop . | . . . Pick Up 22 | 2 7 13 Fast Attach 8 | . 5 3 Attach 7 | . 2 5 Detach . | . . . Swap 14 | . 13 1 Drop 19 | . 15 4 Fire 93 | 4 44 45 Melee . | . . . Ram 1 | . . 1 Kick 1 | . 1 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat] / [*Min x2] / [*Sub]) -10/Subcaves (discovered 2 exits: Rec / [*Scr]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 65 | -11/Scrapyard | Entered Materials 251 | -10/Materials | Discovered new exit (range 5) 307 | -10/Materials | Build established: Mutant 544 | -10/Materials | Discovered new exit (range 13) 645 | -10/Materials | Discovered new exit (range 16) 999 | -10/Materials | Discovered new exit (range 6) 1010 | -10/Materials | Prayed at D.C.S.S. Altar Unit 1024 | -10/Materials | Entered Subcaves 1025 | -10/Subcaves | Approached by a straggling Scientist 1028 | -10/Subcaves | Identified exit to Recycling 1054 | -10/Subcaves | Build established: Scavenger-Mutant 1403 | -10/Subcaves | X0-1V1 mutated your Propulsion slot to Utility slot 1440 | -10/Subcaves | System corruption reached 10% 1689 | -10/Subcaves | Core integrity fell below 50% 1715 | -10/Subcaves | Build established: Mutant 2101 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 2155 | -10/Subcaves | System corruption reached 30% 2371 | -10/Subcaves | Core integrity fell below 20% 2377 | -10/Subcaves | Lost 4 parts (2p1n1w) 2390 | -10/Subcaves | Destroyed by H2-SUZ(R) with Subdweller Machine Gun Last Messages --------------- 02332_ Ion Engine destroyed. 02334_ Lgt. Treads destroyed. 02335_ System corrupted: Lgt. Assault Rifle jammed. 02341_ System corrupted: Component data lost. 02346_ Ion Engine destroyed. 02348_ X0-1V1: "I know that drunk sailor look when I see it." 02349_ JC-7NG(R) destroyed. 02351_ Sight range returns to normal. 02358_ TUOPEBFUIZ|HZL CX>#QE 02375_ System corrupted: Component data lost. 02377_ H2-SUZ(R) affixes Scrap Shield Fragment to Scrap Shield. 02378_ Movement behavior is fully back under control. 02378_ X0-1V1: "So many nails, never enough hammers..." (-11% ranged accuracy) 02380_ Lgt. Treads destroyed. 02384_ System corrupted: Lgt. Assault Rifle jammed. 02388_ Lgt. Assault Rifle destroyed. 02388_ X0-1V1 is amused. 02390_ Slammed into H2-SUZ(R). 02390_ X0-1V1 chuckles heartily! 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"" ??????????????????????????????????????????? | | "" #?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Coolant Potential 50 Energy Generation 15 Energy Capacity 450 Matter Stores 384 Matter Capacity 700 Sight Range 16 Terrain Scan Density 10 Armor Coverage 800 Evasion (%) 55 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Chaos Is Inevitable Challenges ------------ None Game ------ Seed KineticChipStrikerail Manual? 0 Play Time 00:22:38 Cumulative 344.3 hours Start 2026.07.27 @ 20:39:24 End 2026.07.27 @ 21:44:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 426 Rogue 424 Adventurer 2 Explorer 0 Win Type - Total 4 Types 2/0/0/1/1/0/0/0/0/0 Lore% 81 Gallery% 67 Achievement% 62 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: efbf4e63-66af-4987-9c2d-eb48929fe6b5