Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.24 @ 10:49:36 Player: Kite Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (20) 4000 Robots Destroyed (215) 1075 Value Destroyed (7761) 7761 Prototype IDs (239) 4780 Alien Tech Used (0) 0 Bonus (5700) 5700 TOTAL SCORE: 25816 Bonus ------- High Alert Combat Kills 806 Follower Combat Kills 344 Entered Garrisons 400 Entered DSFs 500 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Acquired ECA 300 Friendly Fire -250 Cogmind --------- Core Integrity 797/1000 Matter 300/300 Energy 37/100 System Corruption 45% Temperature Cool (0) Movement Treading (246) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Armored Treads Improved Medium Treads Armored Medium Treads > --- UTILITY (7) ------ Huge Storage Unit Terrain Scan Processor Advanced Melee Analysis Suite Launcher Guidance Computer Core Analyzer Force Booster > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Biometal Heavy Treads Cargo Storage Unit Superbattery (1500) High-capacity Matter Pod (176) IFF Parser Terrain Scanner Microactuators Transmission Jammer Hardened Medium Armor Plating Improved Medium Armor Plating Layered Medium Armor Plating Medium Reactive Plating Focal Shield Improved Shield Generator Authchip [Propulsion] High-powered Tractor Beam Improved Proton Missile Launcher Improved Proton Missile Launcher Improved Proton Missile Launcher Improved Proton Missile Launcher Scatter Rocket Array Chainsword Heavy Pick Peak State ------------ > --- POWER ------------ Neutrino Core Reinforced Fission Core > --- PROPULSION ------- Improved Treads Improved Treads Armored Treads Armored Treads Medium Treads Medium Treads > --- UTILITY ---------- Huge Storage Unit Advanced Melee Analysis Suite Launcher Guidance Computer Core Analyzer Microactuators Layered Medium Armor Plating Light Regenerative Plating > --- WEAPON ----------- Heavy Mace Chainsword > --- INVENTORY -------- Improved Medium Treads Improved Medium Treads Biometal Heavy Treads Cargo Storage Unit Superbattery High-capacity Matter Pod IFF Parser Force Booster Transmission Jammer Hardened Medium Armor Plating Improved Medium Armor Plating Medium Reactive Plating Focal Shield EM Shield Authchip [Propulsion] High-powered Tractor Beam Improved Proton Missile Launcher Improved Proton Missile Launcher Improved Proton Missile Launcher Improved Proton Missile Launcher Scatter Rocket Array Chainsword Heavy Pick [Rating: 77] Favorites ----------- Power Micro Nuclear Core Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Armored Treads Treads Armored Treads Wheel Wheel Utility Huge Storage Unit Device Hardlight Generator Storage Huge Storage Unit Processor Launcher Guidance Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Heavy Mace Energy Gun EM Pulse Gun Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Heavy Mace Slashing Weapon Chainsword Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac DSF Fac Low Low Dat Pro Fac Was Fac Slots Evolved 10 | . . . 2 . . . 2 . . . 2 . 2 . . . . 2 . . Power 1 | . . . . . . . . . . . . . 1 . . . . . . . Propulsion 4 | . . . 1 . . . 1 . . . 2 . . . . . . . . . Utility 5 | . . . 1 . . . 1 . . . . . 1 . . . . 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . Parts Attached 141 | 6 . 1 12 1 . . 15 15 22 8 4 9 11 2 6 1 4 12 5 7 Power 17 | 1 . . 1 . . . 3 . 1 3 . . 3 . . . 1 2 . 2 Engine 10 | 1 . . . . . . 3 . . 3 . . 1 . . . . . . 2 Core 7 | . . . 1 . . . . . 1 . . . 2 . . . 1 2 . . Reactor . | . . . . . . . . . . . . . . . . . . . . . Propulsion 41 | 2 . . 3 1 . . 1 8 12 1 2 3 . . 2 . 1 2 2 1 Treads 31 | 2 . . 1 . . . 1 8 6 1 2 3 . . 1 . 1 2 2 1 Leg . | . . . . . . . . . . . . . . . . . . . . . Wheel 10 | . . . 2 1 . . . . 6 . . . . . 1 . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Utility 47 | 1 . . 3 . . . 9 3 4 1 1 1 4 2 2 1 2 7 3 3 Device 18 | . . . . . . . 1 1 2 . . 1 . 2 2 . 1 3 3 2 Storage 3 | 1 . . 1 . . . 1 . . . . . . . . . . . . . Processor 9 | . . . . . . . . 1 . 1 1 . 3 . . . 1 1 . 1 Hackware 2 | . . . . . . . . . . . . . . . . . . 2 . . Protection 15 | . . . 2 . . . 7 1 2 . . . 1 . . 1 . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 36 | 2 . 1 5 . . . 2 4 5 3 1 5 4 . 2 . . 1 . 1 Energy Gun 4 | 2 . . 1 . . . . . . . . 1 . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 3 | . . . 2 . . . . . . . . 1 . . . . . . . . Ballistic Cannon 2 | . . . 2 . . . . . . . . . . . . . . . . . Launcher 10 | . . 1 . . . . . 2 2 1 . 1 1 . 2 . . . . . Special Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . . Impact Weapon 5 | . . . . . . . 2 1 2 . . . . . . . . . . . Slashing Weapon 7 | . . . . . . . . . 1 1 . 1 3 . . . . . . 1 Piercing Weapon 4 | . . . . . . . . 1 . 1 . 1 . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . 1 . . . 1 . . . . . 1 . . . . . . . Corrupted Parts 6 | . . . . . . . . 1 . . . . . . . . 3 . 2 . System Corruption 31 | . . . . . . . . 8 . . . . . . . . 13 . 10 . Parts Lost 40 | . . . . . . . 1 9 7 2 . 4 . . . . 1 5 3 8 Power 8 | . . . . . . . . 1 . 1 . 1 . . . . . 1 2 2 Propulsion 22 | . . . . . . . 1 5 6 . . 3 . . . . 1 3 . 3 Utility 8 | . . . . . . . . 3 1 1 . . . . . . . 1 1 1 Weapon 2 | . . . . . . . . . . . . . . . . . . . . 2 Highest Loss Streak 8 | . . . . . . . 1 3 2 1 . 3 . . . . 1 2 2 8 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Backups 23 | . 3 6 16 23 25 25 24 23 24 24 22 24 24 25 24 24 24 23 21 21 Power . | . 1 1 1 2 1 . . . . . . . . . . . . . . . Propulsion 4 | . . . 3 6 6 6 6 2 4 8 6 4 2 5 4 4 3 3 1 1 Utility 10 | . . . 1 3 4 5 7 9 10 9 8 9 13 14 14 14 15 14 12 12 Weapon 8 | . 2 5 9 12 13 13 9 11 9 7 8 8 8 5 5 5 4 5 7 7 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 42 | . . . 3 . . 1 11 . 4 . . . 6 . . . . 4 . 13 Power 1 | . . . . . . 1 . . . . . . . . . . . . . . Propulsion 9 | . . . . . . . 3 . 1 . . . . . . . . 3 . 2 Utility 17 | . . . . . . . 1 . 2 . . . 6 . . . . 1 . 7 Weapon 15 | . . . 3 . . . 7 . 1 . . . . . . . . . . 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 85 85 84 100 100 100 99 97 92 98 99 95 89 100 100 100 99 98 81 87 Engine 4 | . 14 14 5 . . . 7 7 . 6 7 6 3 6 6 6 5 . . 2 Core 4 | . . . 5 11 11 11 1 . 3 1 . . 2 6 6 6 7 10 2 . Treads 29 | . 28 28 12 8 . . 17 35 21 36 45 44 40 40 40 40 36 34 29 31 Wheel 6 | . . . 19 25 33 33 18 . 13 . . . . . . . 3 . . . Device 5 | . . . . . . . 5 8 11 9 . 4 . 5 6 . 5 7 7 8 Storage 7 | . 14 14 11 11 11 11 9 9 9 9 7 7 6 6 6 6 6 5 5 5 Processor 9 | . . . . . . . . 4 3 5 14 15 20 20 20 20 20 17 17 19 Protection 9 | . . . 9 22 22 22 21 13 12 12 6 2 5 . . 5 . 7 5 4 Ballistic Gun 3 | . . . 14 22 22 22 2 . . . . . . . . . . . . . Launcher 1 | . . 2 . . . . . 2 . 7 2 1 . . . . . . 4 . Impact Weapon 4 | . . . . . . . 15 11 9 3 . . . . . . . 2 5 5 Slashing Weapon 2 | . . . . . . . . . . . 5 6 8 6 5 6 6 5 . 4 Piercing Weapon 3 | . . . . . . . . 4 7 6 . . . 6 6 5 5 2 . . Peak Build Rating 77 | 6 6 6 18 18 19 19 28 36 41 44 47 51 60 60 61 60 63 77 76 73 Average Rating 42 | 4 6 6 13 17 18 19 26 31 35 39 45 47 54 58 58 58 57 71 66 68 On Entrance 36 | . 6 6 6 18 18 19 19 27 31 41 34 47 47 60 58 58 58 61 74 68 Avg Prop Armor Cover (%) 9 | . . . 9 7 . . 11 . 15 . . 15 12 . . . 1 . 5 5 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 151 | 14 14 14 97 97 97 97 111 111 103 104 99 99 107 107 101 124 108 151 135 98 Greatest Support 163 | 40 40 40 40 36 36 36 36 93 99 99 139 144 128 128 136 128 131 142 136 163 Greatest Overweight (x) 11 | . . . 5 3 2 2 11 1 10 1 . 1 1 . . . . 1 1 . Average Overweight (x) 1 | . . . 3 2 2 2 4 1 2 . . . . . . . . . . . Largest Inventory Capacity 25 | 8 8 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 8 8 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 2 6 6 25 25 25 25 25 25 25 25 24 25 25 25 25 25 25 25 25 25 Average Carried 23 | . 3 6 16 23 24 25 24 23 24 24 22 24 24 25 24 24 24 24 23 23 Final Capacity 25 | 8 8 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 2 6 6 23 25 25 25 25 25 25 25 23 25 25 25 25 25 24 25 22 25 Class Distribution -------------------- 34% | Scavenger-Gladiator 27% | Scavenger-Mutant 21% | Mutant 14% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Garrison Gladiator | -8/Materials Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/DSF Gladiator | -6/Factory Scavenger-Gladiator | -6/Lower Caves Scavenger-Gladiator | -6/Lower Caves Scavenger-Gladiator | -6/Data Miner Scavenger-Gladiator | -5/Proximity Caves Scavenger-Gladiator | -5/Factory Scavenger-Mutant | -5/Waste Scavenger-Gladiator | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac DSF Fac Low Low Dat Pro Fac Was Fac Matter Collected 6382 | 119 105 66 543 70 . 12 317 613 851 573 . 307 470 30 192 200 315 421 973 205 Remotely 773 | . . . . . . . . . . . . . . . . . . . 773 . Salvage Created 8407 | . 119 16 639 103 . . 722 741 1733 399 . 439 730 56 224 22 362 781 914 407 Parts 415 | . 5 3 59 14 . . 44 31 77 39 . 13 44 1 12 . 15 25 . 33 Haulers Intercepted 13 | . 1 . 4 . . . 3 . 3 . . . . . . . . 2 . . Recyclers Shooed 5 | . . . 2 1 . . 1 . 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . . . . . . . . . 4 . 4 . . . Prevented 14 | . . . . . . . . . . . . . . . 4 . 10 . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac DSF Fac Low Low Dat Pro Fac Was Fac Combat Hostiles Destroyed 139 | . 1 2 8 . . . 12 25 21 17 . 9 8 . 10 4 5 6 6 5 Melee 40 | . . . . . . . 5 4 7 2 . 3 8 . . . 1 6 . 4 Guns 5 | . 1 . 3 . . . 1 . . . . . . . . . . . . . Cannons 1 | . . . 1 . . . . . . . . . . . . . . . . . AOE 77 | . . 2 4 . . . 4 17 8 15 . 5 . . 10 4 2 . 6 . Classes Destroyed 20 | . 3 1 5 . . . 2 3 2 1 . . 1 1 . . . . 1 . Worker 23 | . . . 7 3 . . 4 . 5 . . . 1 . . . . 1 . 2 Builder 18 | . . . 2 1 . . 2 . 7 . . . 3 . . . . . . 3 Tunneler 2 | . . . 1 1 . . . . . . . . . . . . . . . . Hauler 13 | . 1 . 4 . . . 3 . 3 . . . . . . . . 2 . . Recycler 13 | . . . 2 . . . 2 . 6 . . . 2 . . . . 1 . . Mechanic 2 | . . . . . . . . . 2 . . . . . . . . . . . Operator 2 | . 1 . . . . . . . 1 . . . . . . . . . . . Watcher 1 | . . . 1 . . . . . . . . . . . . . . . . . Swarmer 37 | . . 2 7 . . . 7 . 2 5 . 4 . . 10 . . . . . Cutter 2 | . . . . . . . . 2 . . . . . . . . . . . . Grunt 46 | . 1 . 2 . . . . 16 11 6 . . 3 . . . 3 2 . 2 Brawler 4 | . . . . . . . . . 1 . . . . . . . . 2 . 1 Duelist 2 | . . . . . . . . . . . . . 1 . . . 1 . . . Sentry 16 | . . . . . . . 3 3 4 3 . . 1 . . . 1 1 . . Specialist 11 | . . . . . . . 2 2 . . . 5 . . . . . . . 2 Hunter 4 | . . . . . . . . 1 3 . . . . . . . . . . . Programmer 6 | . . . . . . . . . . 3 . . 3 . . . . . . . Behemoth 2 | . . . . . . . . 1 . . . . . . . . . 1 . . Compactor 6 | . . . . . . . . . . . . . . . . . . . 6 . Enhanced Grunt 4 | . . . . . . . . . . . . . . . . 4 . . . . Packrat 1 | . . . . . . . . . . . . . . . 1 . . . . . Mutant 1 | . . . . . . . . . . . . . . 1 . . . . . . Best Kill Streak 7 | . 3 2 6 2 . . 5 5 7 7 . 3 3 . 4 4 3 3 3 5 Combat Bots Only 7 | . 1 2 4 . . . 4 5 4 7 . 3 2 . 4 4 3 2 3 5 Max Kills in Single Turn 3 | . 2 2 3 1 . . 2 2 2 2 . 2 1 1 3 2 1 1 1 1 Gunslinging 1 | . 1 . 1 . . . . . . . . . . . . . . . . . Exploded 3 | . . 2 2 . . . 2 2 2 2 . 2 . . 3 2 1 . 1 . Melee 1 | . . . . . . . 1 1 1 1 . 1 1 . . . 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac DSF Fac Low Low Dat Pro Fac Was Fac Hostile Shots Fired 716 | . 2 3 32 . . . 54 170 104 58 . 73 50 . 26 7 21 76 1 39 Missed 211 | . . 1 12 . . . 12 41 31 18 . 26 10 . 10 6 5 27 . 12 Hits 505 | . 2 2 20 . . . 42 129 73 40 . 47 40 . 16 1 16 49 1 27 Melee 20 | . . . . . . . . 1 . . . . 8 . 1 . . 9 1 . Projectile 485 | . 2 2 20 . . . 42 128 73 40 . 47 32 . 15 1 16 40 . 27 AOE 2 | . . . . . . . . 1 . . . . . . . . . . . 1 Critical Strikes 23 | . . . . . . . . 7 3 2 . 3 2 . . . 1 1 1 3 Damage Taken 9422 | . 49 54 230 15 . . 458 1865 1200 632 . 1037 751 . 318 47 346 797 521 1102 Core 1039 | . . . 18 . . . 75 179 177 107 . 197 83 . . . . 41 47 115 Absorbed by Shields 685 | . . . . . . . 60 436 . . . . . . . . . 189 . . Ignored by Resistances 48 | . . . . . . . . . 6 16 . . . . . . . 26 . . Regen/Repaired (Parts) 216 | . . . 54 . . . . . . . . . . . . . . 33 64 65 Core Remaining (%) 76 | 100 . 100 . . . 95 . . . 2 . 71 . . . . 90 . . . Volleys Fired 183 | . 6 1 48 11 . . 11 27 8 15 . 8 . . 11 6 12 1 18 . Largest 2 | . 2 1 2 2 . . 2 2 2 2 . 1 . . 1 1 1 1 1 . Hottest 88 | . 80 30 88 46 . . 46 60 63 60 . 33 . . 39 50 33 5 50 . Shots Fired 279 | . 12 1 93 22 . . 19 42 9 28 . 8 . . 11 6 12 1 15 . Gun 106 | . 12 . 56 22 . . 16 . . . . . . . . . . . . . Cannon 34 | . . . 34 . . . . . . . . . . . . . . . . . Launcher 138 | . . 1 3 . . . 3 42 9 28 . 8 . . 11 6 12 . 15 . Special 1 | . . . . . . . . . . . . . . . . . . 1 . . Kinetic 121 | . . . 83 22 . . 16 . . . . . . . . . . . . . Thermal 7 | . . . 7 . . . . . . . . . . . . . . . . . Explosive 122 | . . 1 3 . . . 3 42 9 28 . 8 . . 7 6 . . 15 . Electromagnetic 28 | . 12 . . . . . . . . . . . . . 4 . 12 . . . Robot Hit Streak 23 | . 8 . 16 23 . . 11 4 3 4 . . . . . . 9 10 12 . Robot Miss Streak 4 | . 2 . 4 1 . . 1 2 1 1 . . . . . . . . 4 . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . 1 . 1 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . . . . . . . . Shots Hit Robots 369 | . 9 . 57 12 . . 42 45 68 12 1 11 26 2 3 1 9 32 12 27 Core Hits 324 | . 6 3 32 5 . . 17 43 38 33 . 11 13 1 13 46 13 14 27 9 Critical Kills 1 | . . . . . . . . . . . . . . . . . . . . 1 Critical Parts Destroyed 21 | . . . 1 . . . 8 3 7 . . . . . . . . 1 . 1 Critical Strikes 42 | . . . 2 . . . 9 7 8 . . 2 4 . . . 1 5 . 4 Destroy 1 | . . . 1 . . . . . . . . . . . . . . . . . Blast 1 | . . . 1 . . . . . . . . . . . . . . . . . Smash 25 | . . . . . . . 9 6 7 . . . . . . . . 1 . 2 Sever 10 | . . . . . . . . . . . . 2 4 . . . . 2 . 2 Impale 5 | . . . . . . . . 1 1 . . . . . . . 1 2 . . Melee Attacks 365 | . . . . . . . 37 66 91 21 3 18 42 2 4 1 1 42 . 37 Impact 148 | . . . . . . . 37 41 49 3 . . . . . . . 6 . 12 Slashing 99 | . . . . . . . . . 1 2 3 16 37 2 1 . . 12 . 25 Piercing 118 | . . . . . . . . 25 41 16 . 2 5 . 3 1 1 24 . . Sneak Attacks 62 | . . . . . . . 10 . 25 . 1 1 10 2 1 1 . 4 . 7 Combat Hostiles 2 | . . . . . . . . . . . . . 2 . . . . . . . Follow-up Attacks 31 | . . . . . . . 2 6 10 1 . 1 2 . . . . 7 . 2 Damage Inflicted 26963 | . 181 55 1429 220 . . 2124 3521 4112 1276 . 912 1673 150 946 1336 489 1371 5754 1414 Guns 1124 | . 126 . 629 188 . . 181 . . . . . . . . . . . . . Cannons 497 | . . . 497 . . . . . . . . . . . . . . . . . Explosions 13410 | . 55 55 303 . . . 228 2137 857 976 . 527 . . 796 1260 462 . 5754 . Melee 11900 | . . . . . . . 1715 1384 3255 300 . 385 1673 150 150 76 27 1371 . 1414 Ramming 32 | . . . . 32 . . . . . . . . . . . . . . . . Kinetic 1431 | . . . 1062 188 . . 181 . . . . . . . . . . . . . Thermal 181 | . 55 . 64 . . . . . . . . . . . 62 . . . . . Explosive 12706 | . . 55 303 . . . 228 2137 857 976 . 527 . . 609 1260 . . 5754 . Electromagnetic 713 | . 126 . . . . . . . . . . . . . 125 . 462 . . . Impact 5153 | . . . . . . . 1715 1156 1578 48 . . . . . . . 280 . 376 Slashing 3486 | . . . . . . . . . . . . 319 1633 150 84 . . 262 . 1038 Piercing 3261 | . . . . . . . . 228 1677 252 . 66 40 . 66 76 27 829 . . Highest Corruption 45 | . . . . . . . 3 11 17 17 . . 7 7 7 2 15 11 45 45 Average Corruption 10 | . . . . . . . 3 3 12 17 . . 2 7 3 2 3 9 34 45 Corruption Purged 5 | . . . . . . . . . . . . . . . 5 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 276 | . . . . . . . 4 26 63 54 . . 13 14 15 4 15 22 17 29 Message Errors 71 | . . . . . . . 3 13 16 11 . . 2 3 2 1 5 3 4 8 Matter Fused 57 | . . . . . . . 1 2 16 14 . . 3 . 3 2 3 4 2 7 Heat Flow Errors 37 | . . . . . . . . 2 12 9 . . 1 3 1 . 2 2 1 4 Energy Discharges 46 | . . . . . . . . 6 7 8 . . 1 4 3 . 3 7 3 4 Parts Rejected 4 | . . . . . . . . 1 3 . . . . . . . . . . . Data Loss (minor) 33 | . . . . . . . . 1 5 8 . . 4 1 2 1 2 3 3 3 Data Loss (major) 15 | . . . . . . . . . 2 2 . . 2 1 4 . . 2 1 1 Alerts 6 | . . . . . . . . 1 1 1 . . . 2 . . . 1 . . Misdirections 4 | . . . . . . . . . 1 1 . . . . . . . . . 2 Weapon Failures 3 | . . . . . . . . . . . . . . . . . . . 3 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2674 | . . . 33 . . . 661 139 1153 11 . 23 222 . 72 . 22 165 1 172 Projectiles . | . . . . . . . . . . . . . . . . . . . . . Explosions 112 | . . . 33 . . . . 8 14 11 . 23 . . . . 22 . 1 . Melee 2562 | . . . . . . . 661 131 1139 . . . 222 . 72 . . 165 . 172 Knockbacks 13 | . . . 3 1 . . 4 . 3 . . . . . . . . . . 2 Impact 10 | . . . . 1 . . 4 . 3 . . . . . . . . . . 2 Kinetic 3 | . . . 3 . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 926 | . 27 35 . 15 . . 31 113 105 15 . 24 . . 84 . . . 477 . Shots 40 | . 1 1 . . . . 1 5 3 1 . 1 . . 3 . . . 24 . Rammed 2 | . . . . 2 . . . . . . . . . . . . . . . . Targets Rammed 2 | . . . . 2 . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 306 | . 114 . 66 . . . 18 171 231 281 . 306 272 250 154 . 191 151 140 233 Average Temperature 71 | . 54 . 20 . . . 13 35 80 89 . 168 138 106 83 . 65 63 18 99 Received Heat Transfer 1703 | . 12 . 63 . . . 81 408 414 315 . 9 66 . . . 126 119 . 90 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 21 | . . . . . . . 4 4 10 . . . . . . . 2 . . 1 Combat Hostiles 15 | . . . . . . . 2 4 6 . . . . . . . 2 . . 1 Parts Fried 37 | . 2 . . . . . 10 2 20 . . . . . . . 2 . . 1 Impact Corruptions 50 | . . . . . . . 18 7 21 . . . . . . . . 1 . 3 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . Heat Transferred 348 | . 150 . 148 . . . . . . . . . . . 50 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . . . . . . 1 . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . 2 . . . . . . . . . . . . . 1 . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac DSF Fac Low Low Dat Pro Fac Was Fac Maximum Alert Level 4 | . . . 1 . . . . 3 3 4 2 2 1 . . . . . . . Low Security (%) 54 | 100 100 100 88 100 . 100 100 7 . . . . 81 . . . . 100 100 100 Level 1 7 | . . . 11 . . . . 27 . . . 26 18 . . . . . . . Level 2 24 | . . . . . . . . 24 96 38 100 73 . . . . . . . . Level 3 12 | . . . . . . . . 40 3 52 . . . . . . . . . . Level 4 1 | . . . . . . . . . . 8 . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . 1 . . . . . . . . Peak Influence 1207 | . 41 56 220 80 . . 138 1051 710 1207 627 630 330 . . . . 47 172 74 Initial 627 | . . 7 13 70 . . . 44 512 448 627 371 330 . . . . 18 . 71 Average 311 | . 11 46 96 11 . . 49 602 552 813 578 506 137 . . . . 9 108 16 Influence Increases 5484 | . 48 49 578 25 . . 388 1097 782 849 13 299 319 . 230 . 155 227 272 153 Destroy 0b10 Robot/C 2820 | . 20 40 300 . . . 240 500 420 440 . 180 160 . 200 . 100 120 . 100 Destroy 0b10 Robot/NC 380 | . 10 . 95 25 . . 55 . 120 . . . 30 . . . . 20 . 25 Destroy Leader 482 | . 2 . 94 . . . 66 20 116 20 . 30 50 . 30 . 10 24 . 20 Allied During Kill 99 | . . . 36 . . . . . . 63 . . . . . . . . . . Successful Hack 82 | . 7 . 11 . . . . . 10 21 12 . . . . . . 21 . . Disable Machine 135 | . . . 15 . . . . 15 30 15 . 15 30 . . . . 15 . . Anti-Garrison Action 600 | . . . . . . . . 400 . 200 . . . . . . . . . . Destroy Structure 706 | . 9 9 27 . . . 27 162 56 90 1 29 4 . . . . 12 272 8 Partial Spotted 15 | . . . . . . . . . . . . . . . . . . 15 . . Lose Combat Pursuer 165 | . . . . . . . . . 30 . . 45 45 . . . 45 . . . Influence Decreases 5476 | . 27 34 433 206 . . 319 115 1143 342 680 199 838 111 230 . 126 256 170 247 Entered New Map 2067 | . . 14 23 111 . . . 25 539 242 570 159 300 42 . . . 11 . 31 Time Decay 2917 | . 27 20 370 95 . . 309 . 534 . 110 . 538 69 230 . 126 213 140 136 Lost Part 372 | . . . . . . . 10 90 70 20 . 40 . . . . . 32 30 80 Lost Ally 120 | . . . 40 . . . . . . 80 . . . . . . . . . . Squads Dispatched 17 | . 1 . 2 . . . 1 . 4 . 1 2 3 . . . . 1 . 2 Investigation 1 | . . . 1 . . . . . . . . . . . . . . . . . Extermination 4 | . . . . . . . . . . . . . 3 . . . . 1 . . Reinforcement 11 | . 1 . 1 . . . 1 . 3 . 1 2 . . . . . . . 2 Assault 1 | . . . . . . . . . 1 . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . 1 . 1 . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac DSF Fac Low Low Dat Pro Fac Was Fac Distress Signals 6 | . . . . . . . 1 . 4 . . . . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 212 | . 3 3 23 . . . 23 27 39 19 1 16 9 . 10 4 8 14 6 7 Peak Tracking Total 8 | . 2 3 4 . . . 8 3 7 5 1 5 4 . 4 3 3 6 3 5 Tactical Retreats 9 | . . . . . . . . . 2 . . 2 2 . . . 3 . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac DSF Fac Low Low Dat Pro Fac Was Fac Traps Triggered 22 | . . . 4 . . . . 8 3 4 . . . . . . . 3 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac DSF Fac Low Low Dat Pro Fac Was Fac Machines Disabled 18 | . . . 1 . . . . 8 2 3 . 1 2 . . . . 1 . . Max in Single Turn 1 | . . . 1 . . . . 1 1 1 . 1 1 . . . . 1 . . Garrison Relay 6 | . . . . . . . . 4 . 2 . . . . . . . . . . Phase Generator 1 | . . . . . . . . 1 . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac DSF Fac Low Low Dat Pro Fac Was Fac Machines Accessed 32 | . 2 . 3 . 2 . 3 1 5 2 2 . 1 . . 4 . 7 . . Terminals 18 | . 2 . 2 . . . 1 1 4 2 2 . . . . . . 4 . . Fabricators 3 | . . . . . . . . . . . . . 1 . . . . 2 . . Repair Stations 2 | . . . 1 . . . . . . . . . . . . . . 1 . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . 1 . . . . . . . . . . . Total Hacks 96 | . 6 . 7 . 5 . 6 2 10 2 3 . 1 . . 33 . 21 . . Successful 67 | . 1 . 3 . 5 . 4 . 6 2 2 . . . . 33 . 11 . . Failed 29 | . 5 . 4 . . . 2 2 4 . 1 . 1 . . . . 10 . . Catastrophic 2 | . 1 . 1 . . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 34 | . 7 . 4 . 1 . 2 . 9 . 1 . . . . . . 10 . . Terminals 39 | . 6 . 5 . . . 2 2 9 2 3 . . . . . . 10 . . Fabricators 8 | . . . . . . . . . . . . . 1 . . . . 7 . . Repair Stations 6 | . . . 2 . . . . . . . . . . . . . . 4 . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . 3 . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . 1 . . . . . . . . . . . Terminal Hacks 53 | . 1 . 1 . 5 . 1 . 5 2 2 . . . . 33 . 3 . . Record 15 | . . . . . 4 . . . . . . . . . . 11 . . . . Part Schematic 13 | . 1 . . . . . . . . . . . . . . 12 . . . . Robot Schematic 7 | . . . . . . . . . . . . . . . . 7 . . . . Prototype ID Bank 3 | . . . . . . . . . . . . . . . . 3 . . . . Open Door 1 | . . . . . . . . . . 1 . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . 1 . . . . . . . . . Branch Access Points 1 | . . . . . . . . . . . . . . . . . . 1 . . Emergency Access Points 1 | . . . . . . . . . . 1 . . . . . . . . . . Hauler Manifests 4 | . . . 1 . . . 1 . 2 . . . . . . . . . . . Registered Components 2 | . . . . . . . . . . . 1 . . . . . . 1 . . Zone Layout 4 | . . . . . . . . . 3 . . . . . . . . 1 . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . . . . . . . . 3 . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . 1 . . Build 2 | . . . . . . . . . . . . . . . . . . 2 . . Repair Station Hacks 4 | . . . 2 . . . . . . . . . . . . . . 2 . . Scan Component 2 | . . . 1 . . . . . . . . . . . . . . 1 . . Repair 2 | . . . 1 . . . . . . . . . . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . 2 . . . . . . . . . . . . . Retrieve Study 2 | . . . . . . . 2 . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . 1 . . . . . . . . . . . Unlock Access 2 | . . . . . . . 1 . 1 . . . . . . . . . . . Unauthorized Hacks 3 | . . . . . . . . . . . . . . . . . . 3 . . Terminals 2 | . . . . . . . . . . . . . . . . . . 2 . . Botnet 2 | . . . . . . . . . . . . . . . . . . 2 . . Fabricators 1 | . . . . . . . . . . . . . . . . . . 1 . . Prioritize 1 | . . . . . . . . . . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 15 | . 2 . 2 . . . 2 1 . 1 1 . 1 . . . . 5 . . Full Trace Events 4 | . 1 . 1 . . . 1 1 . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . . . . . 7 . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . 1 . . . . . . . . . . . . . . 12 . . . . Parts Built 2 | . . . . . . . . . . . . . . . . . . 2 . . Authchips 1 | . . . . . . . . . . . . . . . . . . 1 . . Time 215 | . . . . . . . . . . . . . . . . . . 215 . . Total Part Build Rating 14 | . . . . . . . . . . . . . . . . . . 14 . . Part Studies Acquired 2 | . . . . . . . 2 . . . . . . . . . . . . . Parts Repaired 2 | . . . 1 . . . . . . . . . . . . . . 1 . . Time 70 | . . . 26 . . . . . . . . . . . . . . 44 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac DSF Fac Low Low Dat Pro Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . 1 . . Non-combat 1 | . . . . . . . . . . . . . . . . . . 1 . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . . 1 . . find_chute 1 | . . . . . . . . . . . . . . . . . . 1 . . Relay Couplers Released 25 | . . . . . . . . 17 . 8 . . . . . . . . . . Machine Destruction 25 | . . . . . . . . 17 . 8 . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . 3 . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . 1 . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac DSF Fac Low Low Dat Pro Fac Was Fac Total Allies 8 | . . 3 . . . . . . . 5 . . . . . . . . . . Largest Group 5 | . . 3 3 . . . . . . 5 . . . . . . . . . . Highest-Rated Group 104 | . . 40 40 . . . . . . 104 . . . . . . . . . . Highest-Rated Ally 31 | . . 16 16 . . . . . . 31 . . . . . . . . . . Initial Warlord ECA Mod 23 | . . . . . . . . . 9 9 14 14 23 23 23 23 22 22 22 22 Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks 90 | . . . 50 . . . . . . 40 . . . . . . . . . . Total Damage 895 | . . . 441 . . . . . . 454 . . . . . . . . . . Kills 14 | . . . 9 . . . . . . 5 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac DSF Fac Low Low Dat Pro Fac Was Fac Active Infowar (turns) 2579 | . . . . . . . . . . . . . . 558 713 49 828 226 36 169 Sensors 2092 | . . . . . . . . . . . . . . 558 711 49 774 . . . IFF 46 | . . . . . . . . . . . . . . . . . . . 36 10 Terrain 376 | . . . . . . . . . . . . . . . . . 54 178 . 144 Jamming 160 | . . . . . . . . . . . . . . . . . . 145 . 15 ECM 3 | . . . . . . . . . . . . . . . 2 . . 1 . . Robot Analysis Total 154 | . . . . . . . . . . . . . . . . 154 . . . . Derelict Logs Recovered 3 | . . . . 1 . . . . . . . . . . 1 . 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac DSF Fac Low Low Dat Pro Fac Was Fac Turns Passed 14364 | 80 112 44 987 652 321 205 1054 1551 1517 1315 233 321 1537 568 857 311 867 955 313 564 Spaces Moved 6574 | 47 56 25 538 473 267 162 521 556 650 395 125 129 636 322 404 164 488 294 113 209 Core 5 | 5 . . . . . . . . . . . . . . . . . . . . Treads 4139 | 42 56 25 25 . . . . 556 156 395 125 129 636 322 404 164 488 294 113 209 Legs . | . . . . . . . . . . . . . . . . . . . . . Wheels 2430 | . . . 513 473 267 162 521 . 494 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 135 116 116 116 116 200 110 160 163 163 167 168 166 168 166 163 162 162 Average Speed 166 | 148 160 160 141 129 116 116 148 215 156 218 163 164 195 168 167 168 167 181 168 162 Slowest Speed 490 | 160 160 160 400 135 116 116 235 232 490 230 163 245 247 168 168 168 168 246 242 165 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 41 | 3 12 10 47 93 70 37 36 64 54 31 4 55 10 46 55 78 66 10 84 7 Regions Visited 20 Branch Regions 8 Pre-discovered Areas 32 | . . . . 2 1 . . . . . . . . 1 . 28 . . . . Known Exits Taken 4 | . . . . . . . 1 . 1 . 1 . 1 . . . . . . . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 . . . . . . . 1 1 1 1 . . . Scrap Searched 7 | . . 1 . . . 1 . . . . . . . 1 2 . 2 . . . Spaces Dug 30 | . . . . . . . 4 4 6 . 1 1 4 . . . . 6 . 4 Terrain Destroyed 985 | . 7 9 27 . . . 27 181 62 48 1 42 4 . 118 63 . 6 386 4 Melee 30 | . . . . . . . 4 4 6 . 1 1 4 . . . . 6 . 4 Projectile 3 | . . . 3 . . . . . . . . . . . . . . . . . AOE 952 | . 7 9 24 . . . 23 177 56 48 . 41 . . 118 63 . . 386 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac DSF Fac Low Low Dat Pro Fac Was Fac Total 9075 | 54 67 27 662 491 278 179 734 746 993 778 150 206 863 346 563 182 520 660 195 381 Wait 1352 | . 2 . 28 . 10 16 95 45 163 252 14 15 133 18 130 4 2 280 35 110 Move 6557 | 46 55 24 537 472 266 161 521 555 650 394 124 128 635 321 403 163 487 294 112 209 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 161 | 2 4 . 17 3 1 1 20 11 22 4 1 14 18 . 1 2 3 16 12 9 Fast Attach 74 | 6 . . 17 1 . . 5 2 14 2 1 2 5 2 4 . 3 5 . 5 Attach 48 | . . . . . . . 3 10 6 2 4 5 4 . 1 . 2 7 3 1 Detach 9 | . . . 1 . . . . . 4 . 1 . . . . . . . . 3 Swap 135 | . . 2 6 . . . 15 22 26 17 1 7 7 1 7 4 6 8 3 3 Drop 158 | . . . 8 2 1 1 30 4 26 8 1 10 21 2 3 2 4 15 12 8 Fire 183 | . 6 1 48 11 . . 11 27 8 15 . 8 . . 11 6 12 1 18 . Melee 321 | . . . . . . . 34 60 74 19 3 17 40 2 3 1 1 34 . 33 Ram 2 | . . . . 2 . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis 18 | . . . . . . . . 10 . 8 . . . . . . . . . . Rewire 57 | . . . . . . . . . . 57 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison -7/Factory -7/DSF -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / Upp x2) -5/Waste -5/Factory History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 81 | -11/Scrapyard | Entered Materials 184 | -10/Materials | Discovered new exit (range 7) 193 | -10/Materials | Entered Mines 195 | -10/Mines | Discovered new exit (range 7) 211 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 237 | -10/Mines | Entered Materials 237 | -9/Materials | Accompanied by 3 allies 237 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 325 | -9/Materials | Build established: Mutant 517 | -9/Materials | Discovered new exit (range 5) 722 | -9/Materials | Discovered new exit (range 13) 967 | -9/Materials | Build established: Scavenger-Mutant 1115 | -9/Materials | Repaired Grenade Launcher 1224 | -9/Materials | Entered Mines 1241 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1311 | -9/Mines | Discovered new exit (range 6) 1313 | -9/Mines | Learned location of Storage (-9) 1547 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 1581 | -9/Mines | Discovered new exit (range 5) 1821 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1871 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1871 | -9/Mines | Discovered new exit (range 5) 1876 | -9/Mines | Entered Exiles 1905 | -9/Exiles | Met 8R-AWN 1924 | -9/Exiles | Met EX-HEX 1981 | -9/Exiles | Met EX-DEC 2018 | -9/Exiles | Met EX-BIN 2034 | -9/Exiles | Aligned with FarCom system 2035 | -9/Exiles | Given EX-Vault access code 2063 | -9/Exiles | Opened EX-Vault 2072 | -9/Exiles | Found Superbattery 2095 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2112 | -9/Exiles | Exiles lab attacked by MAIN.C 2138 | -9/Exiles | Learned location of Zion (-7) 2171 | -9/Exiles | Discovered new exit (range 14) 2197 | -9/Exiles | Left Exiles lab with Superbattery 2197 | -9/Exiles | Entered Mines 2375 | -8/Mines | Discovered new exit (range 8) 2402 | -8/Mines | Entered Materials 2402 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3456 | -8/Materials | Identified exit to Garrison 3456 | -8/Materials | Entered Garrison 3513 | -8/Garrison | Triggered checkpoint 3559 | -8/Garrison | Garrison Relay disabled 3576 | -8/Garrison | Garrison Relay disabled 3592 | -8/Garrison | Triggered checkpoint 3778 | -8/Garrison | Lost 3 parts (2n1u) 3988 | -8/Garrison | Triggered checkpoint 4026 | -8/Garrison | Triggered checkpoint 4070 | -8/Garrison | Triggered checkpoint 4085 | -8/Garrison | Triggered checkpoint 4208 | -8/Garrison | Build established: Mutant 4290 | -8/Garrison | Triggered checkpoint 4454 | -8/Garrison | Garrison Relay disabled 4491 | -8/Garrison | Discovered new exit (range 6) 4587 | -8/Garrison | Phase Generator disabled 4677 | -8/Garrison | Spotted B-75 Beast 4697 | -8/Garrison | Destroyed B-75 Beast 4913 | -8/Garrison | System corruption reached 10% 4916 | -8/Garrison | Discovered new exit (range 4) 4958 | -8/Garrison | Triggered checkpoint 4966 | -8/Garrison | Garrison Relay disabled 5007 | -8/Garrison | Entered Materials 5159 | -8/Materials | Core integrity fell below 50% 5587 | -8/Materials | Discovered new exit (range 4) 5807 | -8/Materials | First assault squad dispatched 5822 | -8/Materials | Build established: Gladiator 6107 | -8/Materials | Discovered new exit (range 13) 6189 | -8/Materials | Build established: Scavenger-Gladiator 6208 | -8/Materials | Discovered new exit (range 16) 6490 | -8/Materials | Build established: Gladiator 6524 | -8/Materials | Identified exit to Garrison 6524 | -8/Materials | Entered Garrison 6629 | -8/Garrison | Triggered checkpoint 6674 | -8/Garrison | Triggered checkpoint 6692 | -8/Garrison | Garrison Relay disabled 6729 | -8/Garrison | Core integrity fell below 20% 6751 | -8/Garrison | Rescued a captive Derelict 6752 | -8/Garrison | Rescued a captive Derelict 7010 | -8/Garrison | Triggered checkpoint 7011 | -8/Garrison | Triggered checkpoint 7033 | -8/Garrison | Triggered checkpoint 7064 | -8/Garrison | Garrison Relay disabled 7364 | -8/Garrison | P-60 Hacker assimilated allied Trooper 3c 7414 | -8/Garrison | Lost 3 allies 7416 | -8/Garrison | Destroyed 7 combat bots 7492 | -8/Garrison | Discovered new exit (range 8) 7494 | -8/Garrison | Build established: Mutant 7790 | -8/Garrison | Triggered checkpoint 7839 | -8/Garrison | Entered Factory 7839 | -7/Factory | Evolved 2 slots: Propulsion x2 8072 | -7/Factory | Identified exit to DSF 8072 | -7/Factory | Entered DSF 8120 | -7/DSF | Additional patrols routed to DSF 8239 | -7/DSF | Build established: Scavenger-Mutant 8274 | -7/DSF | Sterilization system engaged 8294 | -7/DSF | Ambient heat levels rising (+10) 8309 | -7/DSF | Ambient heat levels rising (+10) 8324 | -7/DSF | Ambient heat levels rising (+10) 8339 | -7/DSF | Ambient heat levels rising (+10) 8354 | -7/DSF | Ambient heat levels rising (+10) 8368 | -7/DSF | Discovered new exit (range 11) 8369 | -7/DSF | Ambient heat levels rising (+10) 8384 | -7/DSF | Ambient heat levels rising (+10) 8389 | -7/DSF | Lost 3 parts (1p2n) 8393 | -7/DSF | Entered Factory 8393 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 8628 | -6/Factory | Build established: Gladiator 8900 | -6/Factory | Found Prototype Launcher 8900 | -6/Factory | Identified Scatter Rocket Array 9103 | -6/Factory | Discovered new exit (range 11) 9123 | -6/Factory | Identified exit to Lower Caves 9557 | -6/Factory | Build established: Scavenger-Gladiator 9930 | -6/Factory | Entered Lower Caves 9948 | -6/Lower Caves | Met a Warlord Commander 9949 | -6/Lower Caves | Learned location of Warlord (-5) 9950 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 9960 | -6/Lower Caves | Found Encrypted Comm Array 10224 | -6/Lower Caves | Encountered a Warlord checkpoint 10445 | -6/Lower Caves | Discovered new exit (range 16) 10498 | -6/Lower Caves | Entered another Lower Caves area 10771 | -6/Lower Caves | Learned Factory security intel 11250 | -6/Lower Caves | Discovered new exit (range 8) 11355 | -6/Lower Caves | Entered Data Miner 11355 | -6/Data Miner | Discovered new exit (range 6) 11389 | -6/Data Miner | Met Data Miner 11421 | -6/Data Miner | Learned location of Section 7 (-3) 11421 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 11448 | -6/Data Miner | Received God Mode back door access code from Data Miner 11588 | -6/Data Miner | Interfaced with the Data Conduit 11666 | -6/Data Miner | Entered Proximity Caves 11779 | -5/Proximity Caves | Learned 12 Factory zone layouts 12225 | -5/Proximity Caves | Spotted B-75 Beast 12364 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12406 | -5/Proximity Caves | System corruption reached 10% 12433 | -5/Proximity Caves | Discovered new exit (range 5) 12533 | -5/Proximity Caves | Entered Factory 12533 | -5/Factory | Evolved 2 slots: Utility x2 12534 | -5/Factory | Identified exit to Factory 12536 | -5/Factory | Loaded intel: 289 machine locations 12707 | -5/Factory | Repaired Microactuators 12761 | -5/Factory | Identified exit to Upper Caves 12970 | -5/Factory | Spotted B-75 Beast 13030 | -5/Factory | Destroyed B-75 Beast 13228 | -5/Factory | Fabricated Biometal Heavy Treads (x1) 13383 | -5/Factory | Fabricated Lgt. Regenerative Plating (x1) 13454 | -5/Factory | System corruption reached 10% 13488 | -5/Factory | Manually triggered Chute Trap 13488 | -5/Factory | Sucked down chute 13488 | -5/Factory | Entered Waste 13503 | -5/Waste | EMP discharged 13511 | -5/Waste | Spotted C-40 Crusher 13517 | -5/Waste | Spotted C-40 Crusher 13520 | -5/Waste | Spotted C-40 Crusher 13524 | -5/Waste | Destroyed C-40 Crusher 13539 | -5/Waste | Destroyed C-40 Crusher 13541 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 13543 | -5/Waste | Destroyed C-40 Crusher 13555 | -5/Waste | Spotted C-40 Crusher 13566 | -5/Waste | Spotted C-40 Crusher 13575 | -5/Waste | Destroyed C-40 Crusher 13583 | -5/Waste | Destroyed C-40 Crusher 13603 | -5/Waste | EMP discharged 13603 | -5/Waste | System corruption reached 30% 13653 | -5/Waste | Spotted C-40 Crusher 13656 | -5/Waste | Destroyed C-40 Crusher 13703 | -5/Waste | EMP discharged 13736 | -5/Waste | Discovered new exit (range 12) 13801 | -5/Waste | Entered Factory 13802 | -5/Factory | Loaded intel: 274 machine locations 14365 | -5/Factory | Self-destructed Last Messages --------------- dispatching reinforcements to area. 14352_ Lgt. Ion Engine destroyed. 14354_ Acquired 49 matter. 14355_ Destroyed Imp. Targeting Computer. 14355_ H-71 Marshal system corrupted by crushing effect. 14356_ Slug penetrates Nuclear Reactor. 14356_ Nuclear Reactor explodes. 14357_ K-01 Serf collects debris. 14360_ R-10 Processor collects Imp. Medium Armor Plating. 14360_ K-01 Serf collects debris. 14362_ System corrupted: Energy discharge (-28). 14363_ R-10 Processor collects Angular Momentum Engine. 14363_ K-01 Serf collects debris. 14365_ Penetrated by Slug. 14365_ Hvy. Mace destroyed. 14365_ Med. Treads destroyed. 14365_ Critical hit (Blast). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????""""???? | | ???????????????????? ?????????????????????""R"???? | | ??????????????????????????????????????????""?"???? | | ??????????????????? ???? ???????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????#???#?????????????????????????? | | ????????????????????#???##???#???????????????????? | | ????????"""?""" #???#????#?? #??"""??????????????? | | ????????"""?"""????????????? #??"""??????????????? | | ????????"""?"""??#????#?#??# # """??????????????? | | ?????????????? ????#??#?#?#? #? ? ???????????????? | | ????????""" """?#?????#??#?#p#?#??#?+## ?????????? | | ????????"""?"""??#??######## ####??? H ?????????? | | ????????""" """??##?### #??#??# ?????????? | | ?????????????????#### R####### ?????????? | | ??????????? ? ????# ??+????????? | | #????????? ???? ??# w #?#?# ?? ????? | | #????????##???##! k #???#?? ?????? | | "#??????????????# * * ####???? ????? | | "#???????#?####?# %%= = R #######+?????? | | ! "#?############## = ! = ?????? | | T#?# ; @% ==%! ???? | | ! "#?# """" """"u#[ %!= ?? ?? | | "#?# """" """" # ![H[ =*= ?? ? | | "#?# """" """ ##########+####+#########?##???? | | #?# """" """" #???# ! # ###??####???? | | #????# ##### !# #####?#??##?? | | ?????# """" """" + + """ #""" #??##?#?????? | | ?????# """" """" ##### """ #""" #?###??##? ?? | | ?????# """" """" #??## """ #""" ##?? ? ???? ? | | ?????# """" """" ##### # ## ?? ????? | | ?????# "##??####+### ## ? ? ?? ?? | | ?????# #???## ^ ########## ??? ??? | | ##########+#/########### ?? ? | | ! ! ! =!% " ##########? ??#????? | | ! ^ =! ######### #? ? ?#?????????? | | #?????#?# #????? ? ??? #?????? | | #???????## ###? ? ? ??? ?##???? | | #???#????# ##? ?? #? ??#????? | | ###+#######+###??????#?# ##??? ? ?# ? ??????? | | # #?????????# #?# ? ?#?????????? | | + "" #?????????# #?? ?? ???#?????????? | | ## """ """ #?????#??## #?????? ???#?????????? | | ?# """ S" #??????#??# #?#?? ?????????????? | | ?# """ #?????????# #???????#????????????? | | ?# #?""""? ??# ##???#???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 33 Energy Capacity 525 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 85 Jamming Range 12 Armor Coverage 525 Resistance: KI 30 Resistance: TH 10 Resistance: EM 25 Melee Speed Boost 20 Evasion (%) 40 Melee Accuracy 12 Launcher Accuracy 20 Core Analysis 6 Recoil Reduction 6 Force Boost 20 Offensive Hacking 10 Authchip Count 2 Item Schematics ----------------- Cargo Storage Unit | -10/Materials | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Imp. Heavy Treads | -6/Data Miner | Free Imp. Force Booster | -6/Data Miner | Free Lrn. Sensor Array | -6/Data Miner | Free Phase Gun | -6/Data Miner | Free KE Penetrator | -6/Data Miner | Free Imp. KE Penetrator | -6/Data Miner | Free Adv. VSS Leg | -6/Data Miner | Free Adv. Recalibrator | -6/Data Miner | Free Robot Schematics ------------------ Y-54 Guardian | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free H-77 Assassin | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free Fabricated ------------ Biometal Heavy Treads | x1 | -5/Factory | Preloaded Lgt. Regenerative Plating | x1 | -5/Factory | Authchip Repaired ---------- Grenade Launcher | 10% | -9/Materials Microactuators | 17% | -5/Factory Studied --------- Wheel | -8/Materials | Hacked Lgt. Treads | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TowerDisruptionPower Manual? 0 Play Time 01:20:59 Cumulative 750.0 hours Start 2026.10.24 @ 09:13:25 End 2026.10.24 @ 10:49:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 564 Rogue 564 Adventurer 0 Explorer 0 Win Type - Total 30 Types 15/3/5/1/0/0/0/4/0/2 Lore% 72 Gallery% 76 Achievement% 75 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Cog Map View 50x35 Zoom Use 27% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f9106554-d3d1-4a71-ae1d-06e0cb5b028c