Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.06 @ 13:59:13 Player: Leaves Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (19) 3800 Robots Destroyed (91) 455 Value Destroyed (3026) 3026 Prototype IDs (40) 800 Alien Tech Used (0) 0 Bonus (4100) 4100 TOTAL SCORE: 16681 Bonus ------- Entered DSFs 500 Aligned with FarCom 300 Met Data Miner 300 Win 3000 Cogmind --------- Core Integrity 1421/1600 Matter 260/300 Energy 238/240 System Corruption 3% Temperature Cool (5) Movement Flying (29) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION (8) --- Nuclear Pulse Array Impulse Thruster Impulse Thruster Field Propulsion Array Impulse Thruster Array > --- UTILITY (12) ----- Advanced Heat Sink Advanced Heat Sink Small Storage Unit Structural Scanner Machine Analyzer Enhanced Optical Array Improved Transmission Jammer Hacking Suite Hacking Suite Advanced Hacking Suite Advanced Hacking Suite System Shield > --- WEAPON (3) ------- Great Axe Power Sword Ionic Axe > --- INVENTORY (8) ---- F-cell Engine Micro Antimatter Reactor Micro Antimatter Reactor Light Quantum Reactor Nuclear Pulse Array Impulse Thruster Array Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Nuclear Pulse Array Impulse Thruster Impulse Thruster Field Propulsion Array Impulse Thruster Array > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Small Storage Unit Structural Scanner Machine Analyzer Enhanced Optical Array Improved Transmission Jammer Hacking Suite Hacking Suite Advanced Hacking Suite Advanced Hacking Suite System Shield > --- WEAPON ----------- Great Axe Power Sword Ionic Axe > --- INVENTORY -------- F-cell Engine Micro Antimatter Reactor Micro Antimatter Reactor Light Quantum Reactor Nuclear Pulse Array Impulse Thruster Array [Rating: 141] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Fission Core Reactor Micro Antimatter Reactor Propulsion Medium Treads Treads Medium Treads Flight Unit Nuclear Pulse Thruster Utility Seismic Detector Device Seismic Detector Storage Huge Storage Unit Processor Enhanced Optical Array Hackware Advanced Hacking Suite Protection Medium Reactive Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Ballistic Gun High-powered Shotgun Ballistic Cannon Bore Cannon Launcher Mini Grenade Launcher Slashing Weapon Great Axe Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Was Fac Fac DSF Res Res Acc Slots Evolved 18 | . . 2 . . . 2 2 . . . 2 2 . . 2 . 2 2 2 Power 1 | . . . . . . . . . . . 1 . . . . . . . . Propulsion 6 | . . 1 . . . 1 . . . . 1 1 . . . . 1 . 1 Utility 10 | . . . . . . 1 2 . . . . 1 . . 2 . 1 2 1 Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . Parts Attached 103 | 6 7 7 2 1 . 9 11 . . 12 7 14 1 3 1 2 4 7 9 Power 13 | 1 2 . 1 . . . 1 . . 2 . 3 1 . . . . . 2 Engine 10 | 1 2 . 1 . . . 1 . . 2 . 2 1 . . . . . . Core 1 | . . . . . . . . . . . . 1 . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . 2 Propulsion 28 | 2 . 3 1 . . 4 4 . . 2 1 4 . 1 . . 2 1 3 Treads 16 | 2 . 3 1 . . 4 4 . . 2 . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 12 | . . . . . . . . . . . 1 4 . 1 . . 2 1 3 Utility 41 | 1 2 1 . 1 . 2 3 . . 5 6 5 . 1 1 2 2 5 4 Device 17 | . 2 . . . . 1 2 . . 1 2 3 . . . . 1 2 3 Storage 5 | 1 . 1 . 1 . 1 . . . . . . . 1 . . . . . Processor 3 | . . . . . . . . . . . 3 . . . . . . . . Hackware 9 | . . . . . . . . . . . 1 2 . . . 2 . 3 1 Protection 7 | . . . . . . . 1 . . 4 . . . . 1 . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 21 | 2 3 3 . . . 3 3 . . 3 . 2 . 1 . . . 1 . Energy Gun 10 | . 2 2 . . . 2 2 . . 1 . 1 . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . Ballistic Gun 3 | 2 . . . . . 1 . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . 1 . . . . . . . . . Launcher 3 | . 1 1 . . . . . . . 1 . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . 1 . . . . 1 . 1 . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . 1 . . . . . 2 . . . . 1 1 1 . . . . . Corrupted Parts 3 | . 2 1 . . . . . . . . . . . . . . . . . System Corruption 8 | . 7 1 . . . . . . . . . . . . . . . . . Parts Lost 39 | . . 1 1 . . . . . . 17 7 . . . . . 4 4 5 Power 3 | . . . . . . . . . . 2 . . . . . . . . 1 Propulsion 12 | . . . 1 . . . . . . 5 2 . . . . . 1 1 2 Utility 16 | . . . . . . . . . . 5 4 . . . . . 3 2 2 Weapon 8 | . . 1 . . . . . . . 5 1 . . . . . . 1 . Highest Loss Streak 8 | . . 1 1 . . . . . . 8 4 . . . . . 2 2 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Backups 13 | 3 7 8 9 10 11 22 24 25 25 21 7 4 4 5 5 6 6 6 5 Power 2 | . 1 1 1 2 2 3 3 3 3 2 1 . 1 1 1 1 2 2 2 Propulsion 2 | 2 . . . . . 3 5 5 5 4 . . 1 1 2 2 1 1 2 Utility 4 | . . 1 2 3 3 9 8 9 9 8 3 2 2 2 1 1 1 . . Weapon 3 | . 5 5 4 4 4 5 6 7 7 5 1 . . . 1 1 1 2 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 36 | . 7 3 2 1 . 4 1 . . . 5 3 . 1 . 1 . 1 7 Power 5 | . 1 . . . . . . . . . . 1 . . . . . . 3 Propulsion 7 | . 4 . . . . . . . . . . 1 . . . . . . 2 Utility 13 | . 1 1 . 1 . 3 1 . . . 3 1 . 1 . . . 1 . Weapon 10 | . 1 2 2 . . 1 . . . . 1 . . . . 1 . . 2 Tool/Special 1 | . . . . . . . . . . . 1 . . . . . . . . Average Slot Usage (%) 92 | . 96 95 100 100 100 98 99 100 100 93 55 87 94 94 91 94 90 85 84 Engine 7 | . 14 11 11 11 11 9 7 7 7 7 2 6 5 5 5 5 4 4 3 Treads 21 | . 28 29 33 33 33 34 30 30 30 27 7 . . . . . . . . Flight 6 | . . . . . . . . . . . 3 27 29 29 26 26 23 20 19 Device 14 | . 11 11 11 11 11 17 26 30 30 22 10 9 5 3 2 5 7 8 12 Storage 7 | . 14 11 11 11 11 9 7 7 7 7 2 . . 1 5 5 4 4 4 Processor 3 | . . . . . . . . . . . 8 12 11 11 10 10 9 8 8 Hackware 4 | . . . . . . . . . . . 3 11 17 17 15 15 13 17 19 Protection 1 | . . . . . . . 3 . . 5 5 . . . 5 5 5 3 . Energy Gun 16 | . 25 32 33 33 29 22 18 23 23 9 1 3 5 2 . . . . . Launcher 1 | . . . . . 3 4 . . . 3 2 . . . . . . . . Slashing Weapon 3 | . . . . . . . 4 . . . 4 9 11 13 15 15 14 10 12 Peak Build Rating 141 | 6 12 23 24 24 25 37 47 46 46 50 40 85 81 84 88 95 113 121 141 Average Rating 48 | 4 11 19 23 23 24 34 45 46 46 43 29 75 80 83 87 89 111 116 132 On Entrance 49 | . 6 12 22 23 24 24 37 46 46 46 33 25 80 81 83 88 95 103 111 Avg Prop Armor Cover (%) 7 | . . . . . . . . . . . . . . 7 . 7 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 136 | 10 15 25 27 37 38 99 120 103 103 118 136 32 32 33 37 37 44 45 43 Greatest Support 112 | 40 40 66 66 66 66 112 112 112 112 112 84 37 37 37 37 37 48 54 63 Greatest Overweight (x) 2 | . . . . . . . 1 . . 1 2 . . 1 . 1 1 . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 8 10 10 15 15 25 25 25 25 25 25 5 5 8 8 8 8 8 8 Average Capacity 14 | 6 8 9 10 10 15 23 25 25 25 25 14 5 5 6 8 8 8 8 8 Most Carried 25 | 6 8 10 10 10 15 25 25 25 25 25 13 5 5 7 7 8 8 8 8 Average Carried 13 | 3 7 8 9 10 11 22 24 25 25 21 8 4 4 5 5 7 7 7 7 Final Capacity 25 | 8 8 10 10 15 15 25 25 25 25 25 5 5 5 8 8 8 8 8 8 Final Carried 25 | 6 8 9 10 10 15 25 25 25 25 13 5 5 5 7 7 8 8 8 8 Class Distribution -------------------- 34% | Gunner 21% | Mutant 17% | Skirmisher 17% | Hacker-Ninja 3% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Skirmisher | -8/Mines Skirmisher | -8/Materials Mutant | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Data Miner Gunner | -6/Proximity Caves Mutant | -6/Factory Hacker-Ninja | -5/Factory Hacker-Ninja | -5/Waste Hacker-Ninja | -5/Factory Hacker-Ninja | -4/Factory Hacker-Ninja | -4/DSF Hacker-Ninja | -3/Research Hacker-Ninja | -2/Research Hacker-Ninja | -1/Access Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Was Fac Fac DSF Res Res Acc Matter Collected 1673 | 231 83 129 40 . 39 64 120 . . 497 95 160 20 . . 10 . 145 40 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 4231 | . 271 573 110 . 233 524 342 . . 879 489 464 . . . . . 145 201 Parts 196 | . 15 42 8 . 12 25 20 . . 19 15 21 . . . . . 5 14 Haulers Intercepted 8 | . . 2 . . . 3 . . . . 1 2 . . . . . . . Recyclers Shooed 2 | . 1 . . . . . . . . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 22 | . . . . . . . . . . 22 . . . . . . . . . Prevented 1 | . . . . . . . . . . 1 . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Was Fac Fac DSF Res Res Acc Combat Hostiles Destroyed 65 | . 7 14 2 . 6 3 5 . . 20 3 2 . . . . . . 3 Melee 6 | . . . . . . . . . . . 1 2 . . . . . . 3 Guns 27 | . 4 7 1 . . 3 4 . . 8 . . . . . . . . . Cannons 1 | . . . . . . . . . . 1 . . . . . . . . . AOE 27 | . 3 7 . . 4 . . . . 11 2 . . . . . . . . Classes Destroyed 13 | . 4 4 . . . 1 3 . . . . 1 . . . . . . . Worker 8 | . 1 1 . . 1 2 3 . . . . . . . . . . . . Builder 2 | . . 1 . . . . 1 . . . . . . . . . . . . Hauler 8 | . . 2 . . . 3 . . . . 1 2 . . . . . . . Recycler 6 | . 1 . . . . 1 . . . . 2 1 . . . . . 1 . Operator 1 | . . . . . . . . . . . . 1 . . . . . . . Watcher 1 | . . . . . . 1 . . . . . . . . . . . . . Swarmer 16 | . 5 8 . . 3 . . . . . . . . . . . . . . Grunt 32 | . 2 3 1 . 3 2 2 . . 19 . . . . . . . . . Brawler 2 | . . 1 1 . . . . . . . . . . . . . . . . Duelist 1 | . . . . . . . 1 . . . . . . . . . . . . Sentry 5 | . . 2 . . . 1 . . . 1 1 . . . . . . . . Hunter 3 | . . . . . . . 1 . . . 2 . . . . . . . . Programmer 6 | . . . . . . . 1 . . . . 2 . . . . . . 3 Best Kill Streak 6 | . 4 5 2 . 4 3 6 . . 4 2 2 . . . . . 1 1 Combat Bots Only 5 | . 4 5 2 . 3 2 4 . . 4 2 2 . . . . . . 1 Max Kills in Single Turn 3 | . 2 3 1 . 3 2 2 . . 2 2 1 . . . . . 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 3 | . 2 3 . . 3 . . . . 2 2 . . . . . . . . Melee 1 | . . . . . . . . . . . 1 1 . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Was Fac Fac DSF Res Res Acc Hostile Shots Fired 566 | . 25 39 3 . 13 19 30 . . 175 95 14 . . . 8 28 41 76 Missed 211 | . 8 13 . . 6 4 13 . . 34 35 6 . . . 4 13 25 50 Hits 355 | . 17 26 3 . 7 15 17 . . 141 60 8 . . . 4 15 16 26 Melee 1 | . . . 1 . . . . . . . . . . . . . . . . Projectile 354 | . 17 26 2 . 7 15 17 . . 141 60 8 . . . 4 15 16 26 Critical Strikes 13 | . . . . . . 1 . . . 10 . . . . . . . . 2 Part Disruptions 1 | . . . . . . . . . . . . . . . . . . . 1 Damage Taken 6818 | . 171 501 41 . 133 251 276 . . 2801 777 167 . . . 223 547 272 658 Core 955 | . 63 61 . . . 32 17 . . 284 22 42 . . . 147 79 29 179 Absorbed by Shields 12 | . . . . . . . . . . . . . . . . . . 12 . Redirected to Shielding 302 | . . . . . . . . . . 202 . . . . . 50 50 . . Ignored by Resistances 160 | . . . . . . . . . . 28 103 . . . . . . 29 . Regen/Repaired (Parts) 15 | . . . . . . . . . . . . 15 . . . . . . . Core Remaining (%) 87 | 100 74 . . . 84 94 . . . 57 97 . . 95 . 87 93 98 88 Volleys Fired 145 | . 19 22 6 . 7 21 16 . . 51 3 . . . . . . . . Largest 3 | . 2 3 3 . 3 3 3 . . 3 1 . . . . . . . . Hottest 145 | . 90 135 135 . 135 135 145 . . 128 30 . . . . . . . . Shots Fired 328 | . 34 57 14 . 17 53 49 . . 101 3 . . . . . . . . Gun 289 | . 33 54 14 . 16 53 49 . . 70 . . . . . . . . . Cannon 13 | . . . . . . . . . . 13 . . . . . . . . . Launcher 26 | . 1 3 . . 1 . . . . 18 3 . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 44 | . . . . . . 3 . . . 41 . . . . . . . . . Thermal 51 | . . . . . . . 17 . . 34 . . . . . . . . . Explosive 21 | . . . . . . . . . . 18 3 . . . . . . . . Electromagnetic 212 | . 34 57 14 . 17 50 32 . . 8 . . . . . . . . . Robot Hit Streak 19 | . 5 11 10 . 8 11 19 . . 11 5 . . . . . . . . Robot Miss Streak 9 | . 7 3 1 . 2 3 2 . . 9 . . . . . . . . . Penetration Max 1 | . . . . . . . . . . 1 . . . . . . . . . Secondary Targets 2 | . . . . . . . . . . 2 . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . . . . 1 . . . . . . . . . Shots Hit Robots 283 | . 20 40 12 . 15 41 41 . . 59 20 20 . . . . 5 1 9 Core Hits 182 | . 13 30 4 . 10 24 19 . . 63 8 5 . . . . 1 1 4 Critical Kills 1 | . . . . . . . . . . 1 . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . 1 . . . . . . . . . Critical Strikes 9 | . . . . . . . 1 . . 2 1 1 . . . . 3 . 1 Burn 1 | . . . . . . . 1 . . . . . . . . . . . . Destroy 2 | . . . . . . . . . . 2 . . . . . . . . . Sever 6 | . . . . . . . . . . . 1 1 . . . . 3 . 1 Melee Attacks 172 | . . . . . . . 3 . . . 28 38 . 14 1 . 29 20 39 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 172 | . . . . . . . 3 . . . 28 38 . 14 1 . 29 20 39 Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 13 | . . . . . . . 2 . . . 4 4 . . . . 1 1 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . 1 Follow-up Attacks 8 | . . . . . . . . . . . . 3 . . . . 1 . 4 Damage Inflicted 10166 | . 379 1153 184 . 617 796 1047 . . 2596 1392 1158 . . . . 232 115 497 Guns 3653 | . 252 733 184 . 268 758 563 . . 895 . . . . . . . . . Cannons 120 | . . . . . . . . . . 120 . . . . . . . . . Explosions 3372 | . 127 420 . . 349 38 327 . . 1562 549 . . . . . . . . Melee 3002 | . . . . . . . 157 . . . 843 1158 . . . . 232 115 497 Ramming 19 | . . . . . . . . . . 19 . . . . . . . . . Kinetic 521 | . . . . . . 25 . . . 496 . . . . . . . . . Thermal 1728 | . 97 225 . . 326 38 262 . . 411 369 . . . . . . . . Explosive 2146 | . . 128 . . . . 276 . . 1562 180 . . . . . . . . Electromagnetic 2750 | . 282 800 184 . 291 733 352 . . 108 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 3002 | . . . . . . . 157 . . . 843 1158 . . . . 232 115 497 Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 7 | . 7 1 1 1 1 . 2 2 2 2 . . . . . . . . 3 Average Corruption 1 | . 5 1 1 1 1 . 1 2 2 2 . . . . . . . . 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 43 | . . 3 9 5 . . 2 2 4 14 . . . . . . . . 4 Message Errors 10 | . . 1 4 . . . 1 . . 4 . . . . . . . . . Matter Fused 6 | . . 1 1 2 . . . . 2 . . . . . . . . . . Heat Flow Errors 3 | . . . 1 . . . . . . 1 . . . . . . . . 1 Energy Discharges 9 | . . . 2 2 . . . 1 . 3 . . . . . . . . 1 Parts Fused 1 | . . . . . . . . 1 . . . . . . . . . . . Data Loss (minor) 8 | . . 1 1 1 . . . . 1 3 . . . . . . . . 1 Data Loss (major) 3 | . . . . . . . . . 1 1 . . . . . . . . 1 Misfires 3 | . . . . . . . 1 . . 2 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 498 | . . 15 . . . . 106 . . 42 138 135 . . . . . . 62 Projectiles . | . . . . . . . . . . . . . . . . . . . . Explosions 259 | . . 15 . . . . 65 . . 42 137 . . . . . . . . Melee 239 | . . . . . . . 41 . . . 1 135 . . . . . . 62 Knockbacks 1 | . . . . . . . . . . 1 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic 1 | . . . . . . . . . . 1 . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 760 | . . 192 . . 38 33 46 . . 42 409 . . . . . . . . Shots 18 | . . 5 . . 1 1 1 . . 5 5 . . . . . . . . Rammed 2 | . . . . . . . . . . 2 . . . . . . . . . Targets Rammed 2 | . . . . . . . . . . 2 . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 533 | . 233 361 170 . 323 242 215 . . 533 16 11 40 77 . . 120 93 91 Average Temperature 72 | . 90 101 71 . 161 85 46 . . 136 16 7 20 26 . . 29 33 49 Received Heat Transfer 1768 | . 39 117 12 . 45 108 18 . . 1255 96 . . . . . 27 24 27 Effects 11 | . . 1 . . 2 . . . . 8 . . . . . . . . . Shutdowns 1 | . . . . . . . . . . 1 . . . . . . . . . Energy Bleed 2 | . . . . . . . . . . 2 . . . . . . . . . Interference 6 | . . 1 . . 2 . . . . 3 . . . . . . . . . Short Circuit 1 | . . . . . . . . . . 1 . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . 1 . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . . . . . . Robots Corrupted 5 | . . . 1 . 2 1 1 . . . . . . . . . . . . Combat Hostiles 4 | . . . 1 . 2 . 1 . . . . . . . . . . . . Parts Fried 14 | . 1 3 1 . 2 3 4 . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . . . . . . . 1 . . 2 . . . . . . . . . Heat Transferred 2271 | . 50 350 . . 350 50 531 . . 740 200 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 12 | . 2 5 . . 3 1 1 . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Was Fac Fac DSF Res Res Acc Maximum Alert Level 1 | . . 1 . . . . . . . . . . . . . . . . 1 Low Security (%) 97 | 100 100 97 100 . 100 100 100 . . . 100 100 100 100 100 100 100 100 61 Level 1 2 | . . 2 . . . . . . . . . . . . . . . . 38 Level 2 . | . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Peak Influence 306 | . 137 236 88 . 97 50 144 . . . 161 53 . 16 2 1 23 52 306 Initial 88 | . . 37 88 . . 22 . . . . 50 53 . . . 1 . . 2 Average 38 | . 47 112 13 . 49 10 12 . . . 67 15 . 3 1 1 1 25 144 Influence Increases 3046 | . 295 496 65 . 174 162 182 . . 455 297 124 . 49 2 . 74 143 528 Destroy 0b10 Robot/C 1300 | . 140 280 40 . 120 60 100 . . 400 60 40 . . . . . . 60 Destroy 0b10 Robot/NC 130 | . 10 20 . . 5 35 20 . . . 15 20 . . . . . 5 . Destroy Leader 268 | . 20 64 10 . 20 18 30 . . 40 22 14 . . . . . . 30 Successful Hack 313 | . 42 18 . . . 43 3 . . . 50 22 . 12 . . 36 30 57 Disable Machine 165 | . 15 30 . . 15 . 15 . . . 90 . . . . . . . . Destroy Structure 330 | . 8 39 . . 14 6 14 . . . 60 28 . 22 2 . 38 48 51 Partial Spotted 135 | . . . . . . . . . . . . . . 15 . . . 60 60 Lose Combat Pursuer 405 | . 60 45 15 . . . . . . 15 . . . . . . . . 270 Influence Decreases 2740 | . 206 357 293 . 117 218 51 100 32 375 266 235 . 47 2 1 75 138 227 Entered New Map 405 | . . 52 140 . . 35 1 50 32 . 30 58 . . 2 1 1 . 3 Time Decay 2089 | . 206 295 143 . 117 183 50 50 . 265 206 177 . 47 . . 54 108 188 Lost Part 246 | . . 10 10 . . . . . . 110 30 . . . . . 20 30 36 Squads Dispatched 27 | . . 1 . . . 1 3 . . 1 1 3 . 2 . 1 5 4 5 Investigation 3 | . . . . . . . 1 . . . . . . . . . 1 1 . Extermination 10 | . . . . . . . 1 . . . 1 2 . 1 . . 2 1 2 Reinforcement 13 | . . 1 . . . 1 1 . . . . 1 . 1 . 1 2 2 3 Assault 1 | . . . . . . . . . . 1 . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . 1 . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Was Fac Fac DSF Res Res Acc Distress Signals 10 | . 1 1 . . . 2 1 . . . 2 1 . . . . 1 . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 182 | . 13 28 3 . 7 11 5 . . 22 8 9 . 1 . 4 18 22 31 Peak Tracking Total 14 | . 5 7 2 . 3 4 3 . . 7 4 7 . 1 . 4 6 14 9 Tactical Retreats 31 | . 3 3 1 . . . . . . 1 . 1 . . . . 7 5 10 ECM-based Alert Blocks 38 | . . . . . . . . . . . . 4 . . . . 13 17 4 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Was Fac Fac DSF Res Res Acc Traps Triggered 5 | . . . . . . . . . . . . 1 . . . . 1 2 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed 4 | . . . . . . . . . . . . . . . 4 . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Was Fac Fac DSF Res Res Acc Machines Disabled 12 | . 1 2 . . 1 . 1 . . 1 6 . . . . . . . . Max in Single Turn 6 | . 1 2 . . 1 . 1 . . 1 6 . . . . . . . . Garrison Access 5 | . . . . . . 1 1 . . . . . . 1 . . . . 2 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Was Fac Fac DSF Res Res Acc Machines Accessed 68 | . 3 1 1 5 . 5 4 . 4 . 6 8 . 3 2 . 7 7 12 Terminals 44 | . 3 1 . . . 3 2 . . . 4 5 . 2 2 . 7 5 10 Fabricators 1 | . . . . . . . . . . . . 1 . . . . . . . Repair Stations 2 | . . . . . . . . . . . . 2 . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . . . . . . . . . Scanalyzers 5 | . . . . . . . 1 . . . 2 . . . . . . 2 . Garrison Access 5 | . . . . . . 1 1 . . . . . . 1 . . . . 2 Total Hacks 240 | . 11 3 1 50 . 19 10 . 27 . 18 30 . 9 7 . 16 16 23 Successful 169 | . 8 3 1 50 . 12 6 . 27 . 11 12 . 3 5 . 10 10 11 Failed 69 | . 3 . . . . 7 3 . . . 7 18 . 6 2 . 6 5 12 Catastrophic 16 | . . . . . . 2 . . . . 1 5 . 3 1 . 2 1 1 Database Lockouts 2 | . . . . . . . 1 . . . . . . . . . . 1 . Manual 86 | . 12 3 . 1 . 5 4 . . . 6 14 . 5 5 . 11 10 10 Terminals 120 | . 11 3 . . . 12 4 . . . 10 20 . 5 7 . 16 11 21 Fabricators 3 | . . . . . . . . . . . . 3 . . . . . . . Repair Stations 7 | . . . . . . . . . . . . 7 . . . . . . . Recycling Units 4 | . . . . . . 4 . . . . . . . . . . . . . Scanalyzers 18 | . . . . . . . 5 . . . 8 . . . . . . 5 . Garrison Access 10 | . . . . . . 3 1 . . . . . . 4 . . . . 2 Terminal Hacks 124 | . 4 2 1 50 . 6 1 . 27 . 5 7 . . 4 . 6 3 8 Record 80 | . . . . 49 . 4 1 . 11 . 4 6 . . . . 3 . 2 Part Schematic 8 | . . . . . . . . . 8 . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . 5 . . . . . . . . . . Robot Analysis 3 | . 2 . . . . 1 . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . 3 . . . . . . . . . . Open Door 2 | . . . 1 . . . . . . . . . . . . . . . 1 Open DSF 2 | . . . . . . . . . . . . . . . 1 . 1 . . Level Access Points 3 | . . . . . . . . . . . . . . . . . 1 1 1 Branch Access Points 3 | . 1 1 . . . . . . . . . . . . 1 . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . 1 . Alert Level 1 | . . . . . . . . . . . . . . . . . . 1 . Reprogram Traps 1 | . . . . . . . . . . . . . . . 1 . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . 1 . . Recall Reinforcements 1 | . . . . . . . . . . . 1 . . . . . . . . Hauler Manifests 5 | . 1 1 . . . 1 . . . . . 1 . . 1 . . . . Zone Layout 4 | . . . . . . . . . . . . . . . . . . . 4 Proto ID Catalog 1 | . . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 3 | . . . . . . . . . . . . 3 . . . . . . . Scan Component 2 | . . . . . . . . . . . . 2 . . . . . . . Repair 1 | . . . . . . . . . . . . 1 . . . . . . . Recycling Unit Hacks 3 | . . . . . . 3 . . . . . . . . . . . . . Process 1 | . . . . . . 1 . . . . . . . . . . . . . Report Inventory 1 | . . . . . . 1 . . . . . . . . . . . . . Retrieve Matter 1 | . . . . . . 1 . . . . . . . . . . . . . Scanalyzer 11 | . . . . . . . 3 . . . 4 . . . . . . 4 . Insert Component 5 | . . . . . . . 1 . . . 2 . . . . . . 2 . Analyze 2 | . . . . . . . 1 . . . . . . . . . . 1 . Retrieve Study 4 | . . . . . . . 1 . . . 2 . . . . . . 1 . Garrison Access Hacks 5 | . . . . . . 1 1 . . . . . . 1 . . . . 2 Seal Access 5 | . . . . . . 1 1 . . . . . . 1 . . . . 2 Unauthorized Hacks 23 | . 4 1 . . . 2 1 . . . 2 2 . 2 1 . 4 3 1 Terminals 23 | . 4 1 . . . 2 1 . . . 2 2 . 2 1 . 4 3 1 Track 1 | . 1 . . . . . . . . . . . . . . . . . . Assimilate 1 | . . . . . . . . . . . . . . . . . 1 . . Botnet 21 | . 3 1 . . . 2 1 . . . 2 2 . 2 1 . 3 3 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . 1 . . . . . . . Used 1 | . . . . . . . . . . . . 1 . . . . . . . Hacking Detections 51 | . 3 1 . . . 5 3 . . . 6 7 . 2 2 . 6 7 9 Full Trace Events 2 | . . . . . . . 1 . . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . 1 . 8 . . . . . . . . 1 . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 4 | . . . . . . . 1 . . . 2 . . . . . . 1 . Parts Repaired 1 | . . . . . . . . . . . . 1 . . . . . . . Time 22 | . . . . . . . . . . . . 22 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter 48 | . . . . . . 48 . . . . . . . . . . . . . Retrieved Matter 48 | . . . . . . 48 . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . 1 . . . . . . . . . . 1 . Part Schematics Acquired 2 | . . . . . . . 1 . . . . . . . . . . 1 . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Was Fac Fac DSF Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Was Fac Fac DSF Res Res Acc Total Allies . | . . . . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Was Fac Fac DSF Res Res Acc Active Infowar (turns) 7609 | . 429 615 843 370 13 863 1039 108 140 803 245 669 22 212 12 48 448 264 466 Optics 2386 | . . . . . . . . . . . 245 669 22 212 12 48 448 264 466 Structural 2944 | . . . . . . 863 1039 108 140 189 . . . . . . . 139 466 Seismic 5292 | . 429 615 843 370 13 863 1039 108 140 803 . 69 . . . . . . . Machine Analysis 2304 | . . . . . . . . . . . 163 669 22 212 12 48 448 264 466 Jamming 294 | . . . . . . . . . . . . 1 . . . . . . 293 ECM 1000 | . . . . . . . . . . . . 15 22 138 11 22 388 264 140 Robot Analysis Total 3 | . 2 . . . . 1 . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . 1 . . . . . . 2 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Was Fac Fac DSF Res Res Acc Turns Passed 8656 | 98 533 704 843 370 254 866 1039 108 140 1034 526 669 22 212 12 48 448 264 466 Spaces Moved 7998 | 57 280 361 555 254 146 398 435 68 88 486 595 1145 68 637 22 91 736 498 1078 Core 6 | 6 . . . . . . . . . . . . . . . . . . . Treads 3188 | 51 280 361 555 254 146 398 435 68 88 486 66 . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 4804 | . . . . . . . . . . . 529 1145 68 637 22 91 736 498 1078 Fastest Speed 22 | 50 160 145 145 145 145 145 160 160 160 160 35 27 27 27 27 27 25 23 22 Average Speed 82 | 148 160 149 145 145 145 157 197 160 160 170 61 27 27 27 27 43 29 25 27 Slowest Speed 320 | 160 160 160 145 145 145 160 240 160 160 240 320 35 27 109 27 109 111 30 29 Overloaded Moves 279 | . . . . . . . . . . . . . . . . . . 245 34 Propulsion Burnouts 1 | . . . . . . . . . . . . . . . . . . . 1 Robots Hopped 45 | . . . . . . . . . . . . 9 . 10 . 1 11 3 11 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 41 | 3 47 38 99 61 34 43 14 20 75 74 16 24 75 20 2 92 33 22 39 Regions Visited 19 Branch Regions 6 Pre-discovered Areas 2 | . . . . 1 . . . . 1 . . . . . . . . . . Known Exits Taken 5 | . . 1 . . . . . . . . 1 . . . 1 . 1 1 . Unknown Exits Taken 11 | 1 1 . 1 1 1 1 1 1 1 1 . . . 1 . . . . . Scrap Searched 4 | . . . 2 . 1 . . . . 1 . . . . . . . . . Spaces Dug 88 | . . . . . . . 1 . . . 9 14 . 11 1 . 19 16 17 Terrain Destroyed 340 | . 9 39 . . 16 5 12 . . 102 79 14 . 11 1 . 19 16 17 Melee 88 | . . . . . . . 1 . . . 9 14 . 11 1 . 19 16 17 Projectile 4 | . . . . . . . . . . 4 . . . . . . . . . AOE 248 | . 9 39 . . 16 5 11 . . 98 70 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Was Fac Fac DSF Res Res Acc Total 9528 | 68 336 484 586 257 174 600 577 67 87 601 706 1432 70 647 25 99 923 602 1187 Wait 976 | . 8 75 15 . 16 142 94 . . 44 47 230 . . . . 164 64 77 Move 7896 | 56 279 360 554 253 145 397 434 67 87 485 594 1127 67 621 21 88 714 492 1055 Hop 38 | . . . . . . . . . . . . 9 . 5 . 1 10 2 11 Pick Up 102 | 6 12 8 5 1 5 19 8 . . 1 9 6 1 3 1 4 4 4 5 Fast Attach 41 | 6 1 1 . . . 1 . . . . 6 12 . 3 . 1 1 4 5 Attach 41 | . 1 2 1 . . 1 3 . . 14 4 3 . . 2 . 4 2 4 Detach 9 | . 1 . . . . . . . . . 4 2 . . . 1 1 . . Swap 42 | . 5 7 1 1 1 8 9 . . 4 . 2 1 . . 1 . 1 1 Drop 80 | . 10 9 4 2 . 11 10 . . . 11 8 1 4 . 3 2 3 2 Fire 145 | . 19 22 6 . 7 21 16 . . 51 3 . . . . . . . . Melee 143 | . . . . . . . 3 . . . 28 33 . 11 1 . 23 17 27 Ram . | . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush 2 | . . . . . . . . . . 2 . . . . . . . . . Escape Stasis 13 | . . . . . . . . . . . . . . . . . . 13 . Rewire . | . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / Min x2) -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Low]) -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / Ext) -5/Factory -5/Waste -5/Factory -4/Factory (discovered 4 exits: Upp x2 / Arm / DSF) -4/DSF -3/Research (discovered 4 exits: *Res x3 / *Tes) -2/Research (discovered 3 exits: *Acc x3) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 99 | -11/Scrapyard | Entered Materials 212 | -10/Materials | Identified exit to Mines 278 | -10/Materials | Discovered new exit (range 16) 307 | -10/Materials | Build established: Mutant 632 | -10/Materials | Entered another Materials area 632 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 932 | -9/Materials | Build established: Gunner 1227 | -9/Materials | Identified exit to Mines 1336 | -9/Materials | Entered Mines 1367 | -9/Mines | Met a Derelict bent on vengeance 1407 | -9/Mines | Learned Materials security intel 1463 | -9/Mines | Found the Drone Emporium 1497 | -9/Mines | Discovered new exit (range 4) 1623 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1701 | -9/Mines | Discovered new exit (range 8) 2172 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2173 | -9/Mines | Discovered new exit (range 5) 2179 | -9/Mines | Entered Exiles 2214 | -9/Exiles | Met 8R-AWN 2237 | -9/Exiles | Met EX-HEX 2288 | -9/Exiles | Met EX-BIN 2314 | -9/Exiles | Aligned with FarCom system 2316 | -9/Exiles | Given EX-Vault access code 2378 | -9/Exiles | Opened EX-Vault 2387 | -9/Exiles | Found Skeleton Box 2417 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2439 | -9/Exiles | Exiles lab attacked by MAIN.C 2472 | -9/Exiles | Learned location of Zion (-6) 2538 | -9/Exiles | Discovered new exit (range 10) 2549 | -9/Exiles | Left Exiles lab with Skeleton Box 2549 | -9/Exiles | Entered Mines 2765 | -8/Mines | Discovered new exit (range 16) 2803 | -8/Mines | Entered Materials 2803 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2867 | -8/Materials | Build established: Skirmisher 3409 | -8/Materials | Discovered new exit (range 9) 3669 | -8/Materials | Entered Factory 3669 | -7/Factory | Evolved 2 slots: Utility x2 4222 | -7/Factory | Discovered new exit (range 10) 4224 | -7/Factory | Build established: Mutant 4367 | -7/Factory | Central database locked down 4678 | -7/Factory | Discovered new exit (range 13) 4708 | -7/Factory | Entered Lower Caves 4722 | -7/Lower Caves | Encountered a Warlord checkpoint 4796 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 4816 | -7/Lower Caves | Entered Data Miner 4816 | -7/Data Miner | Discovered new exit (range 6) 4847 | -7/Data Miner | Met Data Miner 4895 | -7/Data Miner | Learned location of Section 7 (-2) 4895 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4920 | -7/Data Miner | Received God Mode back door access code from Data Miner 4956 | -7/Data Miner | Entered Proximity Caves 5005 | -6/Proximity Caves | Build established: Gunner 5175 | -6/Proximity Caves | Learned Factory emergency access door positions 5305 | -6/Proximity Caves | Learned 12 Factory zone layouts 5742 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 5813 | -6/Proximity Caves | Lost 8 parts (1p3n3u1w) 5876 | -6/Proximity Caves | Lost 4 parts (1n1u2w) 5975 | -6/Proximity Caves | Discovered new exit (range 7) 5990 | -6/Proximity Caves | Entered Factory 5990 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 5991 | -6/Factory | Identified exit to Factory 5991 | -6/Factory | Identified exit to Extension 6040 | -6/Factory | Build established: Mutant 6151 | -6/Factory | Lost 4 parts (1n2u1w) 6276 | -6/Factory | Lost 3 parts (1n2u) 6398 | -6/Factory | Discovered exit to Factory (range 5) 6516 | -6/Factory | Entered another Factory area 6516 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6749 | -5/Factory | Repaired Great Axe+ 7185 | -5/Factory | Sucked down chute 7185 | -5/Factory | Entered Waste 7185 | -5/Waste | The area was eerily silent 7196 | -5/Waste | Discovered new exit (range 22) 7207 | -5/Waste | Entered Factory 7407 | -5/Factory | Discovered new exit (range 17) 7419 | -5/Factory | Entered another Factory area 7419 | -4/Factory | Evolved 2 slots: Utility x2 7426 | -4/Factory | Identified exit to Upper Caves 7426 | -4/Factory | Identified exit to Armory 7431 | -4/Factory | Identified exit to DSF 7431 | -4/Factory | Entered DSF 7464 | -4/DSF | Additional patrols routed to DSF 7475 | -4/DSF | Discovered new exit (range 14) 7479 | -4/DSF | Entered Research 7479 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 7534 | -3/Research | Spotted B-86 Titan 7554 | -3/Research | Discovered new exit (range 10) 7583 | -3/Research | Identified exit to Testing 7701 | -3/Research | Found Fusion Bomb Launcher 7703 | -3/Research | Identified exit to Research 7742 | -3/Research | Build established: Hacker-Ninja 7927 | -3/Research | Entered another Research area 7927 | -2/Research | Evolved 2 slots: Utility x2 8009 | -2/Research | Spotted B-90 Cyclops 8026 | -2/Research | Spotted B-90 Cyclops 8097 | -2/Research | Central database locked down 8097 | -2/Research | Watched by a mysterious "MATRIX" hacker. 8101 | -2/Research | Identified exit to Access 8191 | -2/Research | Entered Access 8191 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 8362 | -1/Access | Lost 3 parts (1n2u) 8463 | -1/Access | Identified exit to Surface 8599 | -1/Access | Spotted B-99 Colossus 8657 | *** | Escaped! Last Messages --------------- Downloaded map data. 08628_ >> Machine Analyzer network decryption results: 08628_ Fabricator x1 08630_ System corrupted: Energy discharge (-62). 08631_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 08648_ Connecting with Terminal... >>Query(Wolf 359 System) A red dwarf star system, fourth nearest from the Sun at 2.39 parsecs. Destination of the [ISCS Leo]. >>Layout(Zone) Retrieving Zone 1G layout... Downloaded map data. 08654_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 08655_ The Access Shell folds into the floor. [Achievement: Epsilon Run] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????# BB BB????????????????????? | | ???????????????????# BB BB????????????????????? | | ???????????????????# ??????????????????????? | | ???????###########?#"""""""??????????????????????? | | ???????# #?#"""""""??????????????????????? | | ???????# ###"""""""??"##?????????????????? | | ???????# ###""""""""""##?????????????????? | | ???????# ### ##?????????????????? | | ???????# ### ##?????????????????? | | ???????# ### ##?????????????????? | | ???????# ### "" ##?????????????????? | | ???????# ### "@ ##?????????????????? | | ############+####### ##?????????????????? | | ########## ##??## ##?????????????????? | | !!! + "" ##?### ###????????????????? | | ! ## T" ##?### ###????????????????? | | ! ## ##?## ##????????????????? | | ### ###?###"" ###????????????????? | | ### ###?###"" ###????????????????? | | ! ### ##???##"" ##?????????????????? | | ### ##???##T ##?????????????????? | | ### ##???##"" ##?????????????????? | | ### #######"" ####### ???????????? | | #####+#+### #######"" ####### ???????????? | | u ??????? | | ?????? | | #######+#############################+#####??????? | | #### ##################### ??????? | | ???# #????????????????????????????????????? | | ???# #????????????????????????????????????? | | ???# " #????????????????????????????????????? | | ????????"""??????????????????????????????????????? | | ?????????"""?????????????????????????????????????? | | ??????????"??????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 39 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 ECM Strength 1 Jamming Range 14 Armor Coverage 450 Resistance: KI 30 Propulsion Shielding 66 Weapon Shielding 66 Evasion (%) 74 Targeting Accuracy 8 Recoil Reduction 4 Particle Charging 15 Offensive Hacking 62 Defensive Hacking 22 Item Schematics ----------------- Cesium-ion Thruster | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Multireflex Exoskeleton | -7/Data Miner | Free Exp. Utility Shielding | -7/Data Miner | Free Imp. Heavy Laser | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Imp. Dynamic Insulation System | -7/Data Miner | Free Lrn. Proton Cannon | -7/Data Miner | Free Nuclear Pulse Array | -2/Research | Scanalyzed Robot Schematics ------------------ W-25 Informer | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Great Axe | 72% | -5/Factory Studied --------- Cesium-ion Thruster | -7/Factory | Hacked Lgt. Angular Momentum Engine | -6/Factory | Hacked Great Axe | -6/Factory | Hacked Impulse Thruster Array | -2/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- A Problem For Future Me Armchair Analyst DATA ERROR: Steam Global Achievement% Deductive Reasoning Denied? Dynamic Key Epsilon Run For Emergencies Only GoHome() Heavy Suspicion Item+ Organ Harvest Please Form A Line Prolific Hacker Shopping List Sixth Sense Slippery One Spot Them First The Oracle There's More Where That Came From Throw Away The Key We Love MA Well Done Window Shopping Challenges ------------ None Game ------ Seed SubdwellerSchematicLayer Manual? 0 Play Time 02:46:23 Cumulative 7.5 hours Start 2026.04.05 @ 00:01:32 End 2026.04.06 @ 13:59:13 Sessions 21 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 12 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 36ab362a-4fec-4b90-8dcc-a4302b0f73cc