Cogmind - Beta 12 @@@ ROGUE MODE // 2023.10.17 @ 02:43:03 Player: Lulu Result: Destroyed by B-99 Colossus with Multirail Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (24) 120 Value Destroyed (778) 778 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (596) 596 TOTAL SCORE: 8814 Bonus ------- Pacifist 200 Follower Combat Kills 96 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1600 Matter 22/300 Energy 98/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (6) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Particle Reactor Improved Antigrav System Improved Antigrav System Improved Gyrokinetic Inverter Improved Linear Gravjet Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor > --- PROPULSION ------- Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Gyrokinetic Inverter Improved Linear Gravjet > --- UTILITY ---------- Advanced Heat Sink Advanced Reaction Control System Improved Propulsion Shielding System Shield > --- WEAPON ----------- (None) > --- INVENTORY -------- Nuclear Pulse Thruster Cooled Field Propulsion Drive Gamma Bomb Array [Rating: 63] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Improved Fusion Compressor Reactor Micro Antimatter Reactor Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Improved Antigrav System Flight Unit Impulse Thruster Array Utility Medium Storage Unit Device ECM Suite Storage Medium Storage Unit Processor Signal Interpreter Hackware System Shield Protection Power Shielding Weapon Assault Rifle Energy Gun Particle Gun Ballistic Gun Assault Rifle Launcher Rocket Launcher Slashing Weapon Greatsword Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 2 2 2 2 2 2 Power 5 | . . . . . . . 1 . . . . . 2 2 Propulsion 6 | . . . 1 . . . . 1 . 2 . 2 . . Utility 6 | . . . . . . . 1 1 2 . 2 . . . Weapon 1 | . . . 1 . . . . . . . . . . . Parts Attached 83 | 6 2 . 7 1 . 1 9 7 18 2 12 16 1 1 Power 16 | 1 . . 3 . . . 2 1 3 . 1 4 1 . Engine 10 | 1 . . 3 . . . 2 1 2 . 1 . . . Core 2 | . . . . . . . . . 1 . . . 1 . Reactor 4 | . . . . . . . . . . . . 4 . . Propulsion 20 | 2 . . 2 . . . 1 1 3 . 3 7 . 1 Treads . | . . . . . . . . . . . . . . . Leg 7 | 2 . . 2 . . . 1 1 1 . . . . . Wheel . | . . . . . . . . . . . . . . . Hover 7 | . . . . . . . . . . . 2 5 . . Flight 6 | . . . . . . . . . 2 . 1 2 . 1 Utility 21 | 1 1 . . 1 . 1 1 1 6 1 4 4 . . Device 9 | . . . . . . . 1 1 2 1 2 2 . . Storage 5 | 1 . . . 1 . . . . 2 . 1 . . . Processor 3 | . . . . . . 1 . . 2 . . . . . Hackware 1 | . . . . . . . . . . . . 1 . . Protection 3 | . 1 . . . . . . . . . 1 1 . . Artifact . | . . . . . . . . . . . . . . . Weapon 26 | 2 1 . 2 . . . 5 4 6 1 4 1 . . Energy Gun 10 | . 1 . 1 . . . 2 2 2 . 2 . . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 10 | 2 . . 1 . . . 2 2 3 . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 3 | . . . . . . . 1 . 1 . . 1 . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . 1 2 . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . . . . 1 . . Parts Lost 25 | . . . . . . . 1 . 10 . 2 9 . 3 Power 4 | . . . . . . . . . 1 . 1 1 . 1 Propulsion 8 | . . . . . . . 1 . 3 . . 3 . 1 Utility 11 | . . . . . . . . . 4 . 1 5 . 1 Weapon 2 | . . . . . . . . . 2 . . . . . Highest Loss Streak 6 | . . . . . . . 1 . 6 . 2 6 . 3 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 74 | . 90 100 96 100 100 100 87 84 71 17 23 18 9 9 Engine 9 | . 14 14 11 11 11 11 10 15 9 . 2 . . . Leg 19 | . 28 28 32 33 33 33 23 15 9 . . . . . Device 6 | . . . . . . . 8 15 16 9 7 4 . . Storage 7 | . 14 14 11 11 11 11 9 7 8 . . . . . Processor 4 | . . . . . . 10 9 7 12 . . . . . Protection 4 | . 5 14 11 11 11 . . . . . 1 2 4 2 Energy Gun 7 | . 5 14 11 11 11 11 11 7 5 . 1 . . . Ballistic Gun 13 | . 22 14 19 22 22 22 14 15 8 . . . . . Naked Turns 98 | . . . . . . . . . 12 . . 22 . 64 Heaviest Build 42 | 11 13 13 21 26 26 26 32 41 42 6 26 25 9 9 Greatest Support 58 | 20 20 20 30 30 30 30 37 27 27 6 22 58 16 16 Greatest Overweight (x) 4 | . . . . . . . 1 1 3 . 1 4 . . Average Overweight (x) . | . . . . . . . . 1 . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 10 10 10 10 10 10 5 10 5 5 5 Average Capacity 8 | 7 8 8 8 9 10 10 10 10 9 5 5 5 5 5 Most Carried 10 | 2 5 7 8 8 8 8 10 10 10 4 5 5 5 5 Average Carried 7 | 1 3 5 7 7 8 8 9 8 7 2 4 4 5 5 Final Capacity 10 | 8 8 8 8 10 10 10 10 10 5 5 5 5 5 5 Final Carried 9 | 2 5 7 8 8 8 8 9 8 3 4 4 5 5 5 Class Distribution -------------------- 43% | Skirmisher 32% | Mutant 23% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Tank | -9/Exiles Skirmisher | -8/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Skirmisher | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Mutant | -3/Research Mutant | -2/Research Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Matter Collected 1127 | 171 . . 683 10 . 10 71 . 127 . 55 . . . Remotely . | . . . . . . . . . . . . . . . Salvage Created 758 | . . . 517 . . . 79 . 162 . . . . . Parts 47 | . . . 28 . . . 5 . 14 . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 18 | . . . 9 . . . 4 . 5 . . . . . Guns 11 | . . . 9 . . . . . 2 . . . . . AOE 6 | . . . . . . . 3 . 3 . . . . . Classes Destroyed 10 | . . . 7 . . . 1 . 2 . . . . . Worker 2 | . . . 1 . . . 1 . . . . . . . Tunneler 1 | . . . . . . . . . 1 . . . . . Recycler 1 | . . . 1 . . . . . . . . . . . Watcher 2 | . . . 2 . . . . . . . . . . . Swarmer 4 | . . . 1 . . . 3 . . . . . . . Grunt 8 | . . . 5 . . . . . 3 . . . . . Duelist 1 | . . . 1 . . . . . . . . . . . Sentry 2 | . . . 2 . . . . . . . . . . . Hunter 2 | . . . . . . . 1 . 1 . . . . . Programmer 1 | . . . . . . . . . 1 . . . . . Best Kill Streak 3 | . . . 3 . . . 3 . 3 . . . . . Combat Bots Only 3 | . . . 2 . . . 3 . 3 . . . . . Max Kills in Single Turn 2 | . . . 2 . . . 2 . 2 . . . . . Gunslinging . | . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . 2 . 2 . . . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Damage Taken 6182 | . . . 458 . . . 218 . 1611 . 530 1243 216 1906 Core 3559 | . . . 70 . . . 43 . 779 . 240 608 216 1603 Absorbed by Shields 64 | . . . . . . . . . . . . 33 . 31 Redirected to Shielding 231 | . . . 22 . . . . . . . 15 130 . 64 Core Remaining (%) 79 | 100 . 100 . . . 82 92 100 8 100 79 53 85 . Volleys Fired 68 | . . . 34 . . . 11 . 19 . 4 . . . Largest 3 | . . . 3 . . . 3 . 3 . 1 . . . Hottest 151 | . . . 105 . . . 151 . 134 . 88 . . . Shots Fired 173 | . . . 92 . . . 31 . 46 . 4 . . . Gun 168 | . . . 92 . . . 29 . 43 . 4 . . . Cannon . | . . . . . . . . . . . . . . . Launcher 5 | . . . . . . . 2 . 3 . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 98 | . . . 58 . . . 15 . 25 . . . . . Thermal 70 | . . . 34 . . . 14 . 18 . 4 . . . Explosive 5 | . . . . . . . 2 . 3 . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 16 | . . . 13 . . . 16 . 6 . 7 . . . Robot Miss Streak 5 | . . . 5 . . . 3 . 4 . 1 . . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 2 | . . . 2 . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . Shots Hit Robots 107 | . . . 57 . . . 16 . 27 . 7 . . . Core Hits 47 | . . . 23 . . . 5 . 12 . 2 1 . 4 Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . . . . . . . Critical Strikes 5 | . . . 3 . . . . . . . 2 . . . Burn 2 | . . . 2 . . . . . . . . . . . Destroy 1 | . . . 1 . . . . . . . . . . . Sever 2 | . . . . . . . . . . . 2 . . . Melee Attacks 6 | . . . . . . . . . . . 6 . . . Impact . | . . . . . . . . . . . . . . . Slashing 6 | . . . . . . . . . . . 6 . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 2598 | . . . 770 . . . 362 . 1122 . 310 22 . 12 Guns 1545 | . . . 770 . . . 222 . 472 . 81 . . . Cannons . | . . . . . . . . . . . . . . . Explosions 790 | . . . . . . . 140 . 650 . . . . . Melee 229 | . . . . . . . . . . . 229 . . . Ramming 34 | . . . . . . . . . . . . 22 . 12 Kinetic 735 | . . . 402 . . . 71 . 262 . . . . . Thermal 1175 | . . . 368 . . . 151 . 575 . 81 . . . Explosive 425 | . . . . . . . 140 . 285 . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 229 | . . . . . . . . . . . 229 . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 4 | . . . . . . . . . . . . 1 . 4 Average Corruption 1 | . . . . . . . . . . . . 1 . 1 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 4 | . . . . . . . . . . . . 1 . 3 Message Errors 2 | . . . . . . . . . . . . 1 . 1 Energy Discharges 1 | . . . . . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 54 | . . . . . . . 54 . . . . . . . Projectiles . | . . . . . . . . . . . . . . . Explosions 54 | . . . . . . . 54 . . . . . . . Melee . | . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 111 | . . . . . . . . . 97 . . 10 . 4 Shots 2 | . . . . . . . . . 2 . . . . . Rammed 10 | . . . . . . . . . . . . 5 . 5 Targets Rammed 10 | . . . . . . . . . . . . 5 . 5 Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 485 | . . . 485 . . . 310 . 118 . . 3 . . Average Temperature 126 | . . . 158 . . . 127 . 26 . . 2 . . Received Heat Transfer 782 | . . . 186 . . . . . 96 . 129 272 9 90 Effects 8 | . . . 8 . . . . . . . . . . . Shutdowns 2 | . . . 2 . . . . . . . . . . . Interference 3 | . . . 3 . . . . . . . . . . . Matter Decay 1 | . . . 1 . . . . . . . . . . . Damage (major) 2 | . . . 2 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . Parts Melted 3 | . . . 2 . . . . . 1 . . . . . Heat Transferred 2174 | . . . 1073 . . . 333 . 657 . 111 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Peak Influence 411 | . 5 1 266 64 . . 94 6 145 71 94 278 261 411 Initial 156 | . . 1 . 64 . . . 6 . 56 34 38 156 156 Average 65 | . 4 1 132 64 . . 38 5 28 67 48 76 197 256 Maximum Alert Level 2 | . . . 1 . . . . . . . . 1 1 2 Low Security (%) 91 | 100 100 100 87 100 . 100 100 100 100 100 100 92 48 28 Level 1 7 | . . . 12 . . . . . . . . 7 51 66 Level 2 . | . . . . . . . . . . . . . . 5 Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 13 | . 1 . 2 . . . 2 . 2 . 2 . 1 3 Investigation 4 | . . . 1 . . . 1 . . . . . 1 1 Extermination 2 | . . . . . . . . . 1 . 1 . . . Reinforcement 7 | . 1 . 1 . . . 1 . 1 . 1 . . 2 Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . 1 Construction Impeded 1 | . . . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Distress Signals 9 | . . . 3 . . . 1 . 1 . . . 1 3 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 124 | . 1 . 25 . . . 10 . 14 . 12 22 3 37 Peak Tracking Total 20 | . 1 . 6 . . . 4 . 5 . 9 12 6 20 Tactical Retreats 18 | . . . 1 . . . 1 . 2 . 1 6 1 6 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Traps Triggered 7 | . . . 1 . . . . . 1 . . . 1 4 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . 2 . . . . . Most Traps Carried 2 | . . 2 2 . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Machines Disabled 4 | . . . . . . . . . 4 . . . . . Max in Single Turn 2 | . . . . . . . . . 2 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Machines Accessed 10 | . 1 . 2 . 4 . 2 . . . . . . 1 Terminals 5 | . 1 . 1 . . . 2 . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 59 | . 3 . 2 . 49 . 3 . . . . . . 2 Successful 53 | . 2 . 1 . 49 . 1 . . . . . . . Failed 6 | . 1 . 1 . . . 2 . . . . . . 2 Catastrophic 2 | . . . . . . . 1 . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . Manual 10 | . 1 . 2 . . . 3 . 1 . . 1 . 2 Terminals 9 | . 3 . 1 . . . 3 . . . . . . 2 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 53 | . 2 . 1 . 49 . 1 . . . . . . . Record 49 | . . . . . 49 . . . . . . . . . Locate Traps 2 | . 1 . . . . . 1 . . . . . . . Recall Investigation 1 | . . . 1 . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 5 | . 1 . 1 . . . 1 . 1 . . . . 1 Full Trace Events 2 | . . . . . . . 1 . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Total Allies 3 | . . 3 . . . . . . . . . . . . Largest Group 3 | . . 3 3 . . . . . . . . . . . Highest-Rated Group 40 | . . 40 40 . . . . . . . . . . . Highest-Rated Ally 16 | . . 16 16 . . . . . . . . . . . Total Orders 3 | . . . 3 . . . . . . . . . . . FOLLOW 1 | . . . 1 . . . . . . . . . . . GUARD 2 | . . . 2 . . . . . . . . . . . Ally Attacks 29 | . . . 29 . . . . . . . . . . . Total Damage 336 | . . . 336 . . . . . . . . . . . Kills 6 | . . . 6 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Turns Passed 6496 | 56 224 114 911 109 785 220 1317 460 1079 64 316 362 117 362 Spaces Moved 4697 | 43 182 84 433 87 655 181 381 205 487 144 350 559 244 662 Core 347 | 9 . . . . . . . . 70 . . 149 . 119 Treads . | . . . . . . . . . . . . . . . Legs 2638 | 34 182 84 433 87 655 181 381 205 396 . . . . . Wheels . | . . . . . . . . . . . . . . . Hover 283 | . . . . . . . . . . . 136 147 . . Flight 1429 | . . . . . . . . . 21 144 214 263 244 543 Fastest Speed 40 | 50 120 120 120 120 120 120 120 195 40 40 40 40 45 40 Average Speed 99 | 105 120 120 120 120 120 120 147 195 169 40 44 46 45 45 Slowest Speed 250 | 120 120 120 120 120 120 120 195 195 200 40 111 250 45 50 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 27 | . . . . . . . . . 3 . 4 2 2 16 Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 23 | 3 28 27 42 21 92 34 26 6 11 4 11 19 11 24 Regions Visited 14 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . . . . . . . . Known Exits Taken 4 | . . . 1 . . 1 1 1 . . . . . . Unknown Exits Taken 10 | 1 1 1 . 1 1 . . . 1 1 1 1 1 . Scrap Searched 2 | . . . . 1 . 1 . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . Terrain Destroyed 57 | . . . . . . . 18 . 39 . . . . . Melee . | . . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . . AOE 57 | . . . . . . . 18 . 39 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Total 6361 | 50 187 97 763 92 654 183 1112 268 702 149 492 658 248 706 Wait 1414 | . . 12 273 2 . 2 705 47 167 2 110 62 6 26 Move 4633 | 42 181 83 432 86 654 180 380 204 480 143 343 555 239 631 Hop 24 | . . . . . . . . . 3 . 2 2 2 15 Pick Up 30 | 2 3 2 7 1 . . 2 2 1 1 4 5 . . Fast Attach 32 | 6 2 . 1 . . . 2 1 4 1 2 11 1 1 Attach 30 | . . . 1 . . . 2 3 10 1 8 5 . . Detach 23 | . . . . . . . 1 2 5 1 7 7 . . Swap 21 | . . . 5 1 . 1 5 3 4 . 2 . . . Drop 43 | . 1 . 10 2 . . 4 6 9 . 4 7 . . Fire 68 | . . . 34 . . . 11 . 19 . 4 . . . Melee 6 | . . . . . . . . . . . 6 . . . Ram 9 | . . . . . . . . . . . . 4 . 5 Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 28 | . . . . . . . . . . . . . . 28 Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory -3/Research -2/Research -1/Access History --------- Turn | Location | Event 5 | -11/Junkyard | Discovered new exit (range 14) 57 | -11/Junkyard | Entered Materials 264 | -10/Materials | Discovered new exit (range 15) 281 | -10/Materials | Entered Mines 287 | -10/Mines | Learned location of 1 exit from Materials 287 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 315 | -10/Mines | Build established: Mutant 345 | -10/Mines | Discovered new exit (range 6) 367 | -10/Mines | Found a hidden stash of uninstalled traps 395 | -10/Mines | Entered Materials 395 | -9/Materials | Accompanied by 3 allies 395 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 396 | -9/Materials | Identified exit to Mines 541 | -9/Materials | Discovered new exit (range 16) 867 | -9/Materials | Build established: Tank 1144 | -9/Materials | Discovered new exit (range 16) 1306 | -9/Materials | Entered Mines 1313 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1409 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1410 | -9/Mines | Discovered new exit (range 5) 1415 | -9/Mines | Entered Exiles 1447 | -9/Exiles | Met 8R-AWN 1466 | -9/Exiles | Met EX-HEX 1540 | -9/Exiles | Met EX-DEC 1593 | -9/Exiles | Visited The Gauntlet 1763 | -9/Exiles | Learned location of Zion (-6) 1809 | -9/Exiles | Discovered new exit (range 12) 1907 | -9/Exiles | Met EX-BIN 1924 | -9/Exiles | Aligned with FarCom system 1925 | -9/Exiles | Given EX-Vault access code 2200 | -9/Exiles | Entered Mines 2313 | -8/Mines | Discovered new exit (range 9) 2419 | -8/Mines | Identified exit to Materials 2420 | -8/Mines | Entered Materials 2420 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2488 | -8/Materials | Build established: Skirmisher 3733 | -8/Materials | Discovered new exit (range 3) 3735 | -8/Materials | Identified exit to Factory 3737 | -8/Materials | Entered Factory 3737 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4175 | -7/Factory | Discovered new exit (range 13) 4195 | -7/Factory | Identified exit to Factory 4197 | -7/Factory | Entered another Factory area 4197 | -6/Factory | Evolved 2 slots: Utility x2 4786 | -6/Factory | Spotted B-75 Beast 4930 | -6/Factory | Cargo convoy interrupted 5186 | -6/Factory | Lost 3 parts (1u2w) 5225 | -6/Factory | Core integrity fell below 50% 5258 | -6/Factory | Lost 6 parts (1p2n3u) 5269 | -6/Factory | Discovered new exit (range 14) 5270 | -6/Factory | Core integrity fell below 20% 5276 | -6/Factory | Entered another Factory area 5276 | -5/Factory | Evolved 2 slots: Propulsion x2 5337 | -5/Factory | Discovered new exit (range 6) 5340 | -5/Factory | Entered another Factory area 5340 | -4/Factory | Evolved 2 slots: Utility x2 5437 | -4/Factory | Build established: Mutant 5651 | -4/Factory | Discovered new exit (range 11) 5656 | -4/Factory | Entered Research 5656 | -3/Research | Evolved 2 slots: Propulsion x2 5665 | -3/Research | Found Gamma Bomb Array 5927 | -3/Research | Lost 6 parts (1p3n2u) 6007 | -3/Research | Discovered new exit (range 12) 6018 | -3/Research | Entered another Research area 6018 | -2/Research | Evolved 2 slots: Power x2 6051 | -2/Research | Spotted B-90 Cyclops 6129 | -2/Research | Discovered new exit (range 16) 6135 | -2/Research | Entered Access 6135 | -1/Access | Evolved 2 slots: Power x2 6385 | -1/Access | Search patrols dispatched 6444 | -1/Access | Lost 3 parts (1p1n1u) 6455 | -1/Access | Core integrity fell below 50% 6484 | -1/Access | Core integrity fell below 20% 6497 | -1/Access | Spotted B-99 Colossus 6497 | -1/Access | Destroyed by B-99 Colossus with Multirail Last Messages --------------- 06455_ Penetrated by Slug. 06460_ Slug penetrates Wall. 06461_ Slammed into U-05 Engineer. 06461_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 06463_ 3EEDT 06468_ P-80 Master resets U-05 Engineer, system corruption cleaned. 06478_ Penetrated by Slug. 06486_ Slug penetrates Wall. 06486_ Penetrated by Slug. 06486_ Slug penetrates Wall. 06488_ P-80 Master resets Y-72 Warden, system corruption cleaned. 06491_ System corrupted: Component data lost. 06491_ Slammed into T-07 Excavator. 06491_ Destabilizing: System corrupted (+1). 06493_ Slammed into T-07 Excavator. 06497_ W-44 Eye sends out distress signal. 06497_ Slug penetrates H-88 Terminator. 06497_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????g??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????BB??????? ????????????????? | | ????????????????#######BB????? o#+##???????????? | | ????????????????# ###### k #??????????? | | ????????????????# @ w ????????? | | ????????????????# t ????????? | | ????????????????# ????????? | | ????????????????# ###;h ! "" !! ?????????? | | ????????########### ###### """ ? !! ?????????? | | ????????# # # = h "T ??????????????? | | ????????#* + + #;# """? ?????????????? | | ????????# !! # # #BB ""???????????????? | | ????????# !! ??# #?? #BB ???????????????? | | ????????# !!????#p#????###? ??????????????? | | ????????# ??????#p#???????? ?????????????? | | ????????# ????????#p#????????? ?????????????? | | ??????????????????# #????????? ??????????????? | | ??????????????????#p#?????????? ????????????????? | | ??????????????????#p#????????????????????????????? | | ??????????????????#p#????????????????????????????? | | ?????????????######Y####?????????????????????????? | | ?????????????# #?????????????????????????? | | ?????????????# ######## =????????????????? | | ?????????????# ????????????????? | | ?????????????# ????????????????? | | ?????????????# ????????????????? | | ?????????????# ???????????????? | | ?????????????# ?????????????? | | ?????????????# ######## #??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 35 Energy Capacity 440 Matter Stores 300 Matter Capacity 500 Sight Range 18 Terrain Scan Density 10 ECM Strength 1 Power Shielding 33 Propulsion Shielding 66 Evasion (%) 74 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Close Call Denied? It's Just You Oops Challenges ------------ None Game ------ Seed TitaniumContainmentBox Manual? 0 Play Time 01:56:43 Cumulative 15.6 hours Start 2023.10.17 @ 00:42:30 End 2023.10.17 @ 02:43:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 20 Achievement% 18 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d3371d3c-296e-4775-a1d3-089e9d268c78