Cogmind - Beta 12 @@@ ROGUE MODE // 2023.06.02 @ 14:29:00 Player: Mr Goldstein Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (21) 4200 Robots Destroyed (44) 220 Value Destroyed (1181) 1181 Prototype IDs (14) 280 Alien Tech Used (4) 800 Bonus (8078) 8078 TOTAL SCORE: 18759 Bonus ------- Pacifist 1325 High Alert Combat Kills 20 Follower Combat Kills 20 Entered DSFs 500 Met Zhirov 300 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Friendly Fire -87 Cogmind --------- Core Integrity 954/1450 Matter 66/300 Energy 125/125 System Corruption 1% Temperature Cool (23) Movement Flying (40) Location -2/Research Parts ------- > --- POWER (2) -------- Light Ion Engine > --- PROPULSION (9) --- Cooled Field Propulsion Drive > --- UTILITY (10) ----- Makeshift Hacking Suite Quantum Router > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Launcher Guidance Computer Remote Datajack Power Sword Force Lance Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- VTOL Module VTOL Module VTOL Module VTOL Module VTOL Module Field Propulsion Drive Cooled Field Propulsion Drive Q-thruster > --- UTILITY ---------- Small Storage Unit Improved Light Armor Plating Makeshift Hacking Suite Advanced Hacking Suite Advanced System Shield Quantum Router LC Capacitor > --- WEAPON ----------- Force Lance > --- INVENTORY -------- Launcher Guidance Computer Hacking Drone Bay Missile Launcher Remote Datajack Axe Power Sword [Rating: 122] Favorites ----------- Power Light Fission Core Engine Light Deuterium Engine Power Core Light Fission Core Reactor Light Quantum Reactor Propulsion Cesium-ion Thruster Leg Advanced Myomer Leg Flight Unit Cesium-ion Thruster Utility Small Storage Unit Device Improved Sensor Array Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Makeshift Hacking Suite Protection Improved Light Armor Plating Artifact LC Capacitor Weapon Missile Launcher Launcher Missile Launcher Slashing Weapon Power Sword Piercing Weapon Force Lance Build | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 ------- Run | Jun Mat Mat Min Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Slots Evolved 16 | . . 2 . 2 2 . 2 . . . . 2 . . . . 2 2 . . 2 Power 1 | . . . . . . . . . . . . 1 . . . . . . . . . Propulsion 7 | . . 1 . 1 1 . 1 . . . . . . . . . 1 1 . . 1 Utility 8 | . . 1 . 1 1 . 1 . . . . 1 . . . . 1 1 . . 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . Parts Attached 59 | . . . . . . 5 5 5 1 1 2 2 2 3 7 . 13 2 . 3 8 Power 7 | . . . . . . . 1 1 . . . . . . 2 . 1 . . . 2 Engine 3 | . . . . . . . 1 . . . . . . . . . 1 . . . 1 Core 2 | . . . . . . . . 1 . . . . . . 1 . . . . . . Reactor 2 | . . . . . . . . . . . . . . . 1 . . . . . 1 Propulsion 17 | . . . . . . 4 . 1 1 . 1 . . 1 1 . 4 2 . . 2 Treads . | . . . . . . . . . . . . . . . . . . . . . . Leg 1 | . . . . . . . . . . . . . . . 1 . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight 16 | . . . . . . 4 . 1 1 . 1 . . 1 . . 4 2 . . 2 Utility 17 | . . . . . . . 4 2 . 1 . 1 . 1 4 . 2 . . 2 . Device 3 | . . . . . . . 1 . . . . . . . 2 . . . . . . Storage 1 | . . . . . . . 1 . . . . . . . . . . . . . . Processor 2 | . . . . . . . 2 . . . . . . . . . . . . . . Hackware 7 | . . . . . . . . 1 . 1 . 1 . 1 1 . 1 . . 1 . Protection 3 | . . . . . . . . 1 . . . . . . 1 . 1 . . . . Artifact 1 | . . . . . . . . . . . . . . . . . . . . 1 . Weapon 18 | . . . . . . 1 . 1 . . 1 1 2 1 . . 6 . . 1 4 Energy Gun . | . . . . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . Launcher 7 | . . . . . . . . 1 . . 1 . 1 . . . 3 . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 7 | . . . . . . 1 . . . . . 1 1 1 . . 3 . . . . Piercing Weapon 4 | . . . . . . . . . . . . . . . . . . . . 1 3 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . . . . . . . . . . . 3 . . 1 1 2 . Parts Lost 23 | . . . . . . . . . . . . . 1 3 . . 5 2 . . 12 Power 2 | . . . . . . . . . . . . . . . . . 1 1 . . . Propulsion 14 | . . . . . . . . . . . . . 1 2 . . 2 1 . . 8 Utility 5 | . . . . . . . . . . . . . . 1 . . 1 . . . 3 Weapon 2 | . . . . . . . . . . . . . . . . . 1 . . . 1 Highest Loss Streak 8 | . . . . . . . . . . . . . 1 4 . . 4 2 . . 8 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 67 | . . . . . . 13 59 78 86 93 94 88 86 73 75 76 72 81 . 75 44 Core 3 | . . . . . . . . 5 6 6 6 5 5 5 4 5 4 . . . . Flight 26 | . . . . . . 7 26 32 33 40 40 35 33 23 23 23 24 33 . 33 19 Device 3 | . . . . . . . 5 6 6 6 6 5 5 5 5 5 2 . . . . Storage 4 | . . . . . . . 5 6 6 6 6 5 5 5 5 5 5 4 . 4 . Processor 8 | . . . . . . . 8 13 13 13 13 11 11 11 11 11 10 9 . 7 . Hackware 9 | . . . . . . . . 1 6 6 6 11 11 13 17 17 19 19 . 19 15 Protection 2 | . . . . . . . . 3 6 6 6 5 5 . . . 1 4 . 4 2 Launcher 2 | . . . . . . . . 6 6 6 7 4 3 . . . . . . . . Slashing Weapon 1 | . . . . . . 5 6 . . . . . 1 6 5 5 3 4 . 2 . Naked Turns 160 | . 27 32 21 62 13 5 . . . . . . . . . . . . . . . Heaviest Build 39 | . . . . . . 3 14 22 22 22 22 22 22 19 16 16 19 14 11 29 39 Greatest Support 42 | 3 3 3 3 3 3 20 20 24 28 28 24 24 24 24 18 18 25 39 34 34 42 Greatest Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 5 5 5 5 5 5 5 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 5 5 5 5 5 5 5 7 8 8 8 8 8 8 8 8 8 8 8 8 8 5 Most Carried 8 | 1 1 1 1 5 5 5 4 5 7 8 8 7 7 7 8 8 8 8 7 7 7 Average Carried 5 | . 1 1 1 2 5 4 3 4 5 7 7 7 7 6 7 8 6 7 7 7 4 Final Capacity 8 | 5 5 5 5 5 5 5 8 8 8 8 8 8 8 8 8 8 8 8 8 8 5 Final Carried 8 | 1 1 1 1 5 5 3 4 5 7 8 8 7 7 7 8 8 7 8 7 7 4 Class Distribution -------------------- 31% | Scavenger-Scout 16% | Hacker-Scout 12% | Scout 10% | Mutant 7% | Hacker-Sprinter 7% | Wizard-Mutant 5% | Hacker-Mutant 5% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Sprinter | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Scavenger-Scout | -6/Zion Scavenger-Scout | -5/Proximity Caves Scavenger-Scout | -5/Factory Scavenger-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Zhirov Hacker-Scout | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Sprinter | -3/Research Hacker-Sprinter | -3/Armory Hacker-Sprinter | -3/Lab Hacker-Mutant | -2/Research Resources | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 ----------- Run | Jun Mat Mat Min Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Matter Collected 939 | 200 . . . . . . 90 30 36 71 21 . 187 139 77 20 58 . . . 10 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 1165 | . . . . . . . 125 19 94 . 54 . 223 121 208 93 93 . . . 135 Parts 67 | . . . . . . . 5 2 10 . 5 . 13 1 4 3 13 . . . 11 Haulers Intercepted 1 | . . . . . . . 1 . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 16 | . . . . . . . . . 6 . 5 . 3 . 2 . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 ------- Run | Jun Mat Mat Min Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Combat Hostiles Destroyed 35 | . . . . . . . . 3 8 . 6 . 5 . . . 9 . . . 4 AOE 35 | . . . . . . . . 3 8 . 6 . 5 . . . 9 . . . 4 Classes Destroyed 8 | . . . . . . . 2 1 . . 1 . 1 1 . . 1 . . . 1 Worker 6 | . . . . . . . . . . . . . . . . . 3 . . . 3 Hauler 1 | . . . . . . . 1 . . . . . . . . . . . . . . Operator 1 | . . . . . . . . . . . . . . . . . . . . . 1 Watcher 1 | . . . . . . . 1 . . . . . . . . . . . . . . Swarmer 32 | . . . . . . . . 3 8 . 3 . 5 . . . 9 . . . 4 Grunt 3 | . . . . . . . . . . . 3 . . . . . . . . . . Packrat 2 | . . . . . . . . . . . . . . 2 . . . . . . . Samaritan 5 | . . . . . . . . . . . . . 3 . . 2 . . . . . Best Kill Streak 7 | . . . . . . . 1 3 4 . 6 . 5 . . . 7 . . . 7 Combat Bots Only 6 | . . . . . . . . 3 4 . 6 . 5 . . . 5 . . . 4 Max Kills in Single Turn 4 | . . . . . . . 1 1 2 . 3 . 4 1 . 1 4 . . . 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . . . 1 2 . 3 . 4 . . . 4 . . . 2 Melee . | . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -------- Run | Jun Mat Mat Min Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Damage Taken 2797 | . 41 147 . 417 . . . . 83 . 63 22 35 58 . . 368 98 . . 1465 Core 1192 | . 41 147 . 417 . . . . 22 . . . . . . . 52 17 . . 496 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 83 | 100 83 . 63 24 . 100 . . . . 97 . . . . 100 95 . . 88 . Volleys Fired 32 | . . . . . . . . 3 7 . 8 . 5 . . . 5 . . . 4 Largest 2 | . . . . . . . . 1 1 . 2 . 1 . . . 1 . . . 1 Hottest 72 | . . . . . . . . 36 36 . 72 . 36 . . . 36 . . . 36 Shots Fired 36 | . . . . . . . . 3 7 . 12 . 5 . . . 5 . . . 4 Gun . | . . . . . . . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . . . . Launcher 36 | . . . . . . . . 3 7 . 12 . 5 . . . 5 . . . 4 Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . . Explosive 36 | . . . . . . . . 3 7 . 12 . 5 . . . 5 . . . 4 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 1 | . . . . . . . . . 1 . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 24 | . . . . . . . 8 . 1 . . . 4 2 4 3 1 . . . 1 Core Hits 78 | . . . . . . . 3 7 10 . 13 . 9 1 3 1 16 . . . 15 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 2 | . . . . . . . 1 . . . . . . . . . . . . . 1 Sever 1 | . . . . . . . 1 . . . . . . . . . . . . . . Impale 1 | . . . . . . . . . . . . . . . . . . . . . 1 Melee Attacks 49 | . . . . . . . 12 . . . . 4 6 2 4 5 8 2 . 2 4 Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 43 | . . . . . . . 12 . . . . 4 6 2 4 5 8 2 . . . Piercing 6 | . . . . . . . . . . . . . . . . . . . . 2 4 Sneak Attacks 12 | . . . . . . . 1 . . . . . 4 2 . 3 1 . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 5234 | . . 24 . . . . 318 241 614 . 739 . 695 147 350 258 1197 . . . 651 Guns . | . . . . . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . Explosions 3691 | . . . . . . . . 241 614 . 739 . 385 . . . 1128 . . . 584 Melee 1519 | . . . . . . . 318 . . . . . 310 147 350 258 69 . . . 67 Ramming 24 | . . 24 . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . . Explosive 3691 | . . . . . . . . 241 614 . 739 . 385 . . . 1128 . . . 584 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 1452 | . . . . . . . 318 . . . . . 310 147 350 258 69 . . . . Piercing 67 | . . . . . . . . . . . . . . . . . . . . . 67 Highest Corruption 1 | . . . . . . . . . . . . . . . . . . . . . 1 Average Corruption 1 | . . . . . . . . . . . . . . . . . . . . . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 1 | . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 592 | . . . . . . . . 15 1 . 25 . 100 58 65 97 127 . . . 104 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . Explosions 168 | . . . . . . . . 15 1 . 25 . . . . . 127 . . . . Melee 424 | . . . . . . . . . . . . . 100 58 65 97 . . . . 104 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 11 | . . 11 . . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . . . . Rammed 4 | . . 4 . . . . . . . . . . . . . . . . . . . Targets Rammed 4 | . . 4 . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 265 | . 2 . . 5 . . . 4 14 264 12 . 4 . . . 18 150 . 6 265 Average Temperature 36 | . 2 . . 5 . . . 1 4 38 3 . 4 . . . 6 64 . 3 151 Received Heat Transfer 411 | . 39 69 . 108 . . . . 6 . . . 9 . . . 45 18 . . 117 Effects 1 | . . . . . . . . . . 1 . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 ------- Run | Jun Mat Mat Min Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Peak Influence 467 | . . 23 8 25 11 11 35 . . . . 144 . . . . 467 398 205 . 463 Initial 244 | . . . 8 2 11 11 5 . . . . 91 . . . . . 244 205 . . Average 160 | . . 8 8 16 11 11 29 . . . . 101 . . . . 273 304 205 . 279 Maximum Alert Level 2 | . . . . . . . . . . . . . . . . . 2 1 1 . 2 Low Security (%) 62 | 100 100 100 100 100 100 100 100 . . . . 100 . . . . 24 . . . 35 Level 1 23 | . . . . . . . . . . . . . . . . . 58 100 100 . 20 Level 2 14 | . . . . . . . . . . . . . . . . . 16 . . . 44 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 12 | . . . . 3 . . 1 . . . . 3 . . . . 1 1 . . 3 Investigation 5 | . . . . 2 . . . . . . . 2 . . . . . . . . 1 Extermination . | . . . . . . . . . . . . . . . . . . . . . . Reinforcement 7 | . . . . 1 . . 1 . . . . 1 . . . . 1 1 . . 2 Assault . | . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . 1 . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 --------- Run | Jun Mat Mat Min Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Distress Signals 4 | . . . . . . . . . . . . . . . . . 1 2 . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 114 | . 2 7 2 10 . 1 1 3 9 . 7 3 4 1 . 1 16 11 . . 36 Peak Tracking Total 14 | . 2 8 2 10 . 1 1 3 5 . 4 3 4 1 . 1 7 12 . . 14 Tactical Retreats 10 | . . . . . . . . . . . . 1 . . . . 3 1 . . 5 Traps | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 ------- Run | Jun Mat Mat Min Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Traps Triggered 3 | . . . . 1 . . 2 . . . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 ---------- Run | Jun Mat Mat Min Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Machines Disabled 5 | . . . . . . . . . . . . . . . . . 4 . . 1 . Max in Single Turn 4 | . . . . . . . . . . . . . . . . . 4 . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 --------- Run | Jun Mat Mat Min Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Machines Accessed 22 | . . 1 . 1 1 . . 2 . 1 1 4 . . 4 . 2 1 . 1 3 Terminals 13 | . . 1 . 1 1 . . . . . 1 3 . . . . 2 1 . . 3 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . 1 . . . . . . . . . Total Hacks 69 | . . 1 . 5 1 . . 13 . 7 1 8 . . 17 . 5 1 . 1 9 Successful 50 | . . 1 . 1 1 . . 13 . 7 1 3 . . 17 . 2 1 . 1 2 Failed 19 | . . . . 4 . . . . . . . 5 . . . . 3 . . . 7 Catastrophic 4 | . . . . . . . . . . . . 2 . . . . . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 22 | . . 1 . 5 . . . . . . . 4 . . . . 1 1 . 1 9 Terminals 28 | . . 1 . 5 1 . . . . . 1 5 . . . . 5 1 . . 9 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . 3 . . . . . . . . . Terminal Hacks 48 | . . 1 . 1 1 . . 13 . 7 1 2 . . 17 . 2 1 . 1 1 Record 18 | . . . . . . . . 12 . . 1 . . . 5 . . . . . . Part Schematic 11 | . . . . . . . . . . 7 . . . . 4 . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . 4 . . . . . . Open Door 1 | . . . . . . . . 1 . . . . . . . . . . . . . Open DSF 1 | . . . . . 1 . . . . . . . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . 1 . . . . Branch Access Points 5 | . . 1 . 1 . . . . . . . 1 . . . . . 1 . . 1 Alert Level 1 | . . . . . . . . . . . . 1 . . . . . . . . . Surveillance Status 1 | . . . . . . . . . . . . . . . . . 1 . . . . Release Object 1 | . . . . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 2 | . . . . . . . . . . . . 1 . . . . . . . . 1 Terminals 2 | . . . . . . . . . . . . 1 . . . . . . . . 1 Assimilate 1 | . . . . . . . . . . . . . . . . . . . . . 1 Search 1 | . . . . . . . . . . . . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 6 | . . . . 1 . . . . . . . 2 . . . . 1 1 . . 1 Full Trace Events 3 | . . . . 1 . . . . . . . 1 . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . 3 . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 25 | . . . . . . . . . . 21 . . . . 4 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 ------------ Run | Jun Mat Mat Min Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -------- Run | Jun Mat Mat Min Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Total Allies 4 | . . . . . . . . . . 3 . . . . . . . . . . 1 Largest Group 3 | . . . . . . . . . . 3 3 . . . . . . . . . . Highest-Rated Group 64 | . . . . . . . . . . 64 64 . . . . . . . . . . Highest-Rated Ally 25 | . . . . . . . . . . 25 25 . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 8 | . . . . . . . . . . . 8 . . . . . . . . . . Total Damage 75 | . . . . . . . . . . . 75 . . . . . . . . . . Kills 1 | . . . . . . . . . . . 1 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 ------- Run | Jun Mat Mat Min Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Robot Analysis Total 4 | . . . . . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 7 | . . . . . . . . 2 . 1 1 . 1 1 . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 ------------- Run | Jun Mat Mat Min Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Turns Passed 1686 | 12 27 32 21 62 13 37 119 113 57 274 75 76 107 49 67 74 157 62 1 48 203 Spaces Moved 4523 | 23 54 56 42 112 25 71 176 424 139 856 205 272 330 151 156 172 337 272 1 108 541 Core 359 | 23 54 56 42 112 25 47 . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight 4164 | . . . . . . 24 176 424 139 856 205 272 330 151 156 172 337 272 1 108 541 Fastest Speed 15 | 50 50 50 50 50 50 26 26 23 20 20 23 23 23 23 26 26 20 15 19 19 16 Average Speed 25 | 50 50 50 50 50 50 41 26 23 22 22 23 23 23 25 26 26 22 17 19 20 27 Slowest Speed 50 | 50 50 50 50 50 50 50 32 26 23 23 23 23 23 26 26 26 29 20 19 24 40 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 27 | . . . . . . . . 1 . . . 1 . . . . 3 5 . . 17 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 32 | 4 18 11 16 18 1 73 6 74 27 82 47 10 41 35 61 38 11 18 1 100 26 Regions Visited 21 Branch Regions 11 Pre-discovered Areas 6 | . . . . . . . . 2 . . 1 . . . 3 . . . . . . Known Exits Taken 16 | . . 1 . . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 . 1 1 . . . . . . . . . . . . . . . . . Scrap Searched 16 | . . . 1 . . . . 1 2 4 2 . 1 3 . 2 . . . . . Spaces Dug 127 | . . . . . . . 1 27 32 . . 4 12 . . 2 26 2 . 1 20 Terrain Destroyed 247 | . . . . . . . 1 27 61 . 61 4 28 . . 2 40 2 . 1 20 Melee 20 | . . . . . . . 1 . . . . 4 2 . . 2 7 2 . 1 1 Projectile . | . . . . . . . . . . . . . . . . . . . . . . AOE 227 | . . . . . . . . 27 61 . 61 . 26 . . . 33 . . . 19 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 --------- Run | Jun Mat Mat Min Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Total 4867 | 23 53 59 41 117 24 77 224 431 154 937 218 276 342 156 174 193 393 278 1 128 568 Wait 167 | . . . . . . . . . 6 76 2 . . . . 17 28 7 . 12 19 Move 4452 | 22 53 55 41 111 24 70 175 421 138 855 204 269 329 150 155 171 330 262 . 107 510 Hop 23 | . . . . . . . . 1 . . . 1 . . . . 3 4 . . 14 Pick Up 20 | 1 . . . 5 . 2 2 1 2 3 . . . . 1 . 2 1 . . . Fast Attach 32 | . . . . . . 1 4 3 1 . . . . 2 7 . 6 2 . 3 3 Attach 20 | . . . . . . 4 1 . . . 1 1 . 1 . . 6 . 1 . 5 Detach 9 | . . . . . . . . . . . 1 . . 1 . . 3 . . . 4 Swap 10 | . . . . . . . . 2 . 1 1 1 2 . 1 . 1 . . 1 . Drop 19 | . . . . 1 . . . . . 2 1 . . . 6 . 1 . . 3 5 Fire 32 | . . . . . . . . 3 7 . 8 . 5 . . . 5 . . . 4 Melee 49 | . . . . . . . 12 . . . . 4 6 2 4 5 8 2 . 2 4 Ram 4 | . . 4 . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 30 | . . . . . . . 30 . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory -7/DSF -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 3 exits: *Arm / Tes x2) -3/Armory -3/Lab -2/Research (discovered 2 exits: Qua x2) History --------- Turn | Location | Event 5 | -11/Junkyard | Discovered new exit (range 16) 13 | -11/Junkyard | Entered Materials 35 | -10/Materials | Discovered new exit (range 12) 40 | -10/Materials | Entered another Materials area 40 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 45 | -9/Materials | Identified exit to Mines 72 | -9/Materials | Entered Mines 88 | -9/Mines | Discovered new exit (range 12) 93 | -9/Mines | Entered Materials 93 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 138 | -8/Materials | Discovered new exit (range 13) 150 | -8/Materials | Core integrity fell below 50% 155 | -8/Materials | Entered Factory 155 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 168 | -7/Factory | Identified exit to DSF 168 | -7/Factory | Entered DSF 203 | -7/DSF | Additional patrols routed to DSF 203 | -7/DSF | Discovered new exit (range 11) 205 | -7/DSF | Entered Factory 205 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 323 | -6/Factory | Discovered new exit (range 5) 324 | -6/Factory | Identified exit to Lower Caves 324 | -6/Factory | Entered Lower Caves 342 | -6/Lower Caves | Learned Factory trap positions 431 | -6/Lower Caves | Learned location of Armory (-3) 431 | -6/Lower Caves | Learned location of 1 exit from Research 431 | -6/Lower Caves | Learned 8 Factory zone layouts 431 | -6/Lower Caves | Learned Extension trap positions 431 | -6/Lower Caves | Learned Extension emergency access door positions 431 | -6/Lower Caves | Learned Factory stockpile data 434 | -6/Lower Caves | Discovered new exit (range 16) 437 | -6/Lower Caves | Identified exit to Lower Caves 437 | -6/Lower Caves | Entered another Lower Caves area 456 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 482 | -6/Lower Caves | Discovered new exit (range 15) 494 | -6/Lower Caves | Identified exit to Zion 494 | -6/Lower Caves | Entered Zion 496 | -6/Zion | Learned Factory trap positions 503 | -6/Zion | Discovered new exit (range 11) 518 | -6/Zion | Gained Derelict followers 606 | -6/Zion | Given the Hacking Drone Bay 607 | -6/Zion | Found Prototype Device 714 | -6/Zion | Identified exit to Proximity Caves 768 | -6/Zion | Entered Proximity Caves 768 | -5/Proximity Caves | Accompanied by 3 allies 779 | -5/Proximity Caves | Build established: Scavenger-Scout 801 | -5/Proximity Caves | Discovered new exit (range 19) 827 | -5/Proximity Caves | Identified exit to Factory 832 | -5/Proximity Caves | Learned location of Warlord (-4) 843 | -5/Proximity Caves | Entered Factory 843 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 844 | -5/Factory | Identified exit to Upper Caves 845 | -5/Factory | Loaded intel: 130 trap records 919 | -5/Factory | Entered Upper Caves 993 | -5/Upper Caves | Learned Factory stockpile data 1004 | -5/Upper Caves | Ambushed by wild Derelicts 1022 | -5/Upper Caves | Discovered new exit (range 5) 1025 | -5/Upper Caves | Identified exit to Upper Caves 1026 | -5/Upper Caves | Entered another Upper Caves area 1026 | -5/Upper Caves | Discovered new exit (range 18) 1058 | -5/Upper Caves | Lost 4 parts (3n1u) 1067 | -5/Upper Caves | Identified exit to Zhirov 1075 | -5/Upper Caves | Entered Zhirov 1075 | -5/Zhirov | Discovered new exit (range 3) 1080 | -5/Zhirov | Met Zhirov 1087 | -5/Zhirov | Found Alien Artifact 1087 | -5/Zhirov | Identified Integrated Reactor 1087 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 1126 | -5/Zhirov | Found Alien Artifact 1132 | -5/Zhirov | Learned location of Quarantine (-2) 1132 | -5/Zhirov | Learned location of Testing (-3) 1132 | -5/Zhirov | Learned location of Command (-1) 1135 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 1142 | -5/Zhirov | Identified exit to Proximity Caves 1142 | -5/Zhirov | Entered Proximity Caves 1164 | -4/Proximity Caves | Identified exit to Factory 1216 | -4/Proximity Caves | Entered Factory 1216 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1217 | -4/Factory | Identified exit to Research 1218 | -4/Factory | Loaded intel: 75 trap records 1318 | -4/Factory | Lost 4 parts (2n1u1w) 1373 | -4/Factory | Entered Research 1373 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 1374 | -3/Research | Identified exit to Testing 1401 | -3/Research | Identified exit to Armory 1414 | -3/Research | Spotted B-86 Titan 1435 | -3/Research | Entered Armory 1435 | -3/Armory | Identified Transdimensional Reconstructor 1435 | -3/Armory | Warped through subspace to slip node 1435 | -3/Armory | Discovered new exit (range 1) 1435 | -3/Armory | Identified exit to Lab 1436 | -3/Armory | Entered Lab 1436 | -3/Lab | Discovered new exit (range 9) 1438 | -3/Lab | Identified exit to Research 1439 | -3/Lab | Unable to decrypt terminal 1439 | -3/Lab | Opened the door to a hidden lab 1440 | -3/Lab | Gained access to the hidden lab's interior 1452 | -3/Lab | Detected by scanners 1453 | -3/Lab | Found Alien Artifact 1453 | -3/Lab | Identified Core Reset Matrix 1453 | -3/Lab | Used Core Reset Matrix 1457 | -3/Lab | Sensed 3 artifacts in vicinity 1460 | -3/Lab | Found Prototype Hackware 1460 | -3/Lab | Identified Quantum Router 1476 | -3/Lab | Unable to decrypt terminal 1478 | -3/Lab | Unable to decrypt terminal 1478 | -3/Lab | Found LC Capacitor 1483 | -3/Lab | Discovered exit to Research (range 6) 1484 | -3/Lab | Entered Research 1484 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 1546 | -2/Research | Identified exit to Quarantine 1576 | -2/Research | Spotted B-90 Cyclops 1646 | -2/Research | Lost 8 parts (5n2u1w) 1687 | -2/Research | Self-destructed Last Messages --------------- 01641_ Connecting with Terminal... >>Trojan(Assimilate) Trojan loaded successfully. Testing... System interface override in place. 01642_ O-16 Technician accesses terminal... 01642_ O-16 Technician IFF database reprogrammed. 01643_ Technician 9a reveals location of hidden door. 01644_ Sneak attack on Technician 9a. 01644_ Technician 9a suffers critical hit (Impale). 01644_ Destroyed Unknown Hover Unit. 01644_ Technician 9a destroyed. 01648_ Acquired 10 matter. 01648_ Acquired Unknown Engine. 01648_ Identified Lgt. Ion Engine. 01650_ Slug penetrates Wall. 01683_ Field Propulsion Array destroyed. 01683_ Adv. System Shield destroyed. 01683_ Dropped LC Capacitor. 01686_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????? #????????????????? | | ?????????????????????? ?????? #????????????????? | | ?????????????????????? ?????? #????????????????? | | ?????????????????????? !????? #????????????????? | | ?????????????????????? ????? #????????????????? | | ????????????????????###+##### #????????????????? | | ????????????????????? #????????????????? | | ????????????????????? A +????????????????? | | ?????????????????????? #????????????????? | | ??????????????????????# ""#????????????????? | | ??????????????????????# ""#??????????? ?? | | ??????????????????????# ""#??????????# ?? | | ??????????????????????# T#??????????# #? | | ??????????????????????#!!@ ""#??????????# #? | | ??????????????????????#!! ""#??????????# #? | | ??????????????????????#! ""#??????????# #? | | ??????????????????????# #??????????# #? | | ??????????????????????# ##??????? ## ## | | ??????????????????????# #? ????? ## # | | ??????????????????????#!!] gg ## ? ? ## # | | ??????????????????????#!]] g ## ## # | | ???????????????########!] g ## " " ## # | | ???????????????# #! ## "Y" ! ## # | | ???????????????# # ## """ # | | ???????????????# # k## ?# | | ???????????????# # #?? % ???# | | ???????????????# # #####+###### | | ???????????????# ! # %! | | ?????????>?????# =# [[= | | ???????????????# # %= | | ???????????????# " | | ???????????????# # """ ####+########### | | ???????????????# # """ #?? ????????? | | ???????????????# # """ #?? ? ??????? | | ???????????????# # """ #? """? ????? | | ????????#############"# """ #? """??? "???? | | ????????# !!=#^ """ # """ ???????? | | ????????# != # """ # ???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 35 Energy Capacity 190 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 66 Offensive Hacking 36 Defensive Hacking 39 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Core Reset Matrix LC Capacitor Achievements -------------- None Challenges ------------ None Game ------ Seed CryofiberSigixNanosword Manual? 0 Play Time 00:36:05 Cumulative 268.1 hours Start 2023.06.02 @ 13:54:23 End 2023.06.02 @ 14:29:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 788 Rogue 788 Adventurer 0 Explorer 0 Win Type - Total 15 Types 8/0/5/2/0/0/0/0/0 Lore% 88 Gallery% 86 Achievement% 77 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d9062045-7aa5-45a4-b56d-f6e1ea1de205