Cogmind - Beta 16 *** ADVENTURER MODE // 2025.12.22 @ 21:40:33 Player: Gentle Jesus Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (11) 2200 Robots Destroyed (116) 580 Value Destroyed (5103) 5103 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (1988) 1988 TOTAL SCORE: 14031 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 547 Follower Combat Kills 141 Aligned with FarCom 300 Cogmind --------- Core Integrity 585/1300 Matter 8/300 Energy 62/100 System Corruption 28% Temperature Cool (0) Movement Core (400) Ox7 Location -3/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (3) ------- Omega Cannon > --- INVENTORY (5) ---- High-powered Disruptor Cannon Cooled Particle Cannon Enhanced Force Lance Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Particle Reactor > --- PROPULSION ------- Flexi-carbon Leg Armored Leg Myomer Leg Myomer Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Cryofiber Web Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Enhanced Optical Array Improved Targeting Computer Advanced Targeting Computer Armor Integrity Analyzer Heavy Armor Plating > --- WEAPON ----------- High-powered Disruptor Cannon Advanced KE Penetrator > --- INVENTORY -------- Improved Ion Engine Light Antimatter Reactor Particle Reactor Flexi-carbon Leg Myomer Leg Myomer Leg Cryofiber Web Advanced Heat Sink Advanced Heat Sink Improved Sensor Array Improved Core Shielding Cooled Particle Cannon Nova Cannon Advanced KE Penetrator Hypervelocity Railgun Rocket Array Micro-nuke Launcher Micro-nuke Launcher Enhanced Force Lance [Rating: 132] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Improved Carbon-fiber Leg Leg Improved Carbon-fiber Leg Wheel Compact Wheel Flight Unit Cesium-ion Thruster Utility Cryofiber Web Device Cryofiber Web Storage High-capacity Storage Unit Processor Targeting Computer Hackware System Shield Protection Hardened Medium Armor Plating Weapon Cooled Particle Cannon Energy Gun EM Pulse Gun Energy Cannon Cooled Particle Cannon Ballistic Gun Advanced KE Penetrator Ballistic Cannon Mini Assault Cannon Launcher Shock Bomb Launcher Impact Weapon Heavy Flail Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Tes Slots Evolved 14 | . . . . . 4 2 2 2 2 2 . Power 1 | . . . . . . 1 . . . . . Propulsion 4 | . . . . . 2 . 1 . 1 . . Utility 8 | . . . . . 2 1 1 1 1 2 . Weapon 1 | . . . . . . . . 1 . . . Parts Attached 120 | 7 . . . 1 23 5 27 10 8 28 11 Power 20 | 1 . . . . 2 2 6 2 1 4 2 Engine 9 | 1 . . . . 1 2 4 . . . 1 Core 5 | . . . . . 1 . 2 2 . . . Reactor 6 | . . . . . . . . . 1 4 1 Propulsion 36 | 2 . . . . 9 1 7 3 2 9 3 Treads . | . . . . . . . . . . . . Leg 31 | . . . . . 7 1 7 3 2 9 2 Wheel 4 | 2 . . . . 2 . . . . . . Hover . | . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . 1 Utility 35 | 2 . . . 1 6 1 9 2 2 10 2 Device 14 | 1 . . . 1 . 1 4 . 1 4 2 Storage 3 | 1 . . . . 1 . 1 . . . . Processor 5 | . . . . . . . 1 2 . 2 . Hackware 4 | . . . . . 2 . . . 1 1 . Protection 9 | . . . . . 3 . 3 . . 3 . Artifact . | . . . . . . . . . . . . Weapon 29 | 2 . . . . 6 1 5 3 3 5 4 Energy Gun 3 | 1 . . . . 2 . . . . . . Energy Cannon 7 | . . . . . 1 . 2 1 . 2 1 Ballistic Gun 9 | 1 . . . . . 1 2 . 3 1 1 Ballistic Cannon 4 | . . . . . 1 . 1 1 . . 1 Launcher 4 | . . . . . 2 . . 1 . . 1 Special Weapon . | . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . 1 . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 10 | . . . . . 2 . 2 1 1 1 3 Corrupted Parts 4 | . . . . . . . . 2 1 1 . System Corruption 11 | . . . . . . . . 4 4 3 . Parts Lost 60 | . . . . . 8 . 19 3 1 5 24 Power 12 | . . . . . 2 . 4 1 . . 5 Propulsion 23 | . . . . . 2 . 7 2 . 2 10 Utility 19 | . . . . . 3 . 6 . 1 3 6 Weapon 6 | . . . . . 1 . 2 . . . 3 Highest Loss Streak 22 | . . . . . 4 . 6 3 1 2 22 To Critical Strikes 1 | . . . . . . . 1 . . . . Average Backups 9 | 1 5 5 6 7 6 7 6 8 15 16 14 Power 1 | . 1 1 1 1 1 . . 2 4 3 2 Propulsion 1 | . 2 2 2 2 2 . . . . 2 2 Utility 3 | . 1 1 1 2 2 4 3 3 3 3 3 Weapon 3 | . 1 1 2 2 1 2 2 3 6 7 6 Tool/Special . | . . . . . . . . . . . . Unused Backups 12 | . . . . . 3 . . . . 6 3 Power 2 | . . . . . . . . . . 2 . Propulsion 2 | . . . . . 1 . . . . 1 . Utility 2 | . . . . . . . . . . 1 1 Weapon 6 | . . . . . 2 . . . . 2 2 Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 87 | . 100 100 100 100 92 83 78 89 95 92 66 Engine 5 | . 14 14 14 14 6 7 5 6 . . . Core 3 | . . . . . 1 . 4 4 9 1 . Reactor 1 | . . . . . . . . . . 7 6 Leg 20 | . . . . . 29 23 19 21 27 27 19 Wheel 3 | . 28 28 28 28 4 . . . . . . Device 11 | . 14 14 14 14 5 5 12 11 11 14 10 Storage 8 | . 14 14 14 14 13 15 10 5 5 4 3 Processor 7 | . . . . . . . 2 16 15 15 13 Hackware 3 | . . . . . 7 7 4 . 5 2 . Protection 3 | . . . . . 6 7 3 5 2 2 3 Energy Gun 2 | . 14 14 14 14 5 . . . . . . Energy Cannon 3 | . . . . . 4 . 2 6 8 3 2 Ballistic Gun 4 | . 14 14 14 14 . 5 2 . 4 8 3 Ballistic Cannon 2 | . . . . . . . 3 5 1 . . Launcher 2 | . . . . . 5 7 2 1 . . . Peak Build Rating 132 | 7 7 7 8 14 34 35 50 75 98 122 132 Average Rating 51 | 5 7 7 7 9 27 31 39 58 83 112 90 On Entrance 36 | . 7 7 7 8 8 23 35 45 75 98 121 Avg Prop Armor Cover (%) 6 | . . . . . . . . . . . 6 Naked Turns 7 | . . . . . . . . . . . 7 Heaviest Build 115 | 12 12 12 12 12 31 34 77 88 88 112 115 Greatest Support 136 | 32 32 32 32 32 78 66 71 89 119 136 136 Greatest Overweight (x) 18 | . . . . . . . 18 1 1 1 2 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 8 8 8 8 20 20 20 20 20 Average Capacity 14 | 7 8 8 8 8 8 8 14 20 20 20 17 Most Carried 20 | 5 5 6 7 7 8 8 8 13 20 20 19 Average Carried 9 | 1 5 5 6 7 6 7 6 8 15 16 14 Final Capacity 20 | 8 8 8 8 8 8 8 20 20 20 20 5 Final Carried 20 | 5 5 6 7 7 8 8 7 13 20 18 4 Class Distribution -------------------- 31% | Hacker-Mutant 30% | Scavenger-Gunner 23% | Scavenger-Mutant 14% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Gunner | -4/Factory Scavenger-Gunner | -3/Research Scavenger-Mutant | -3/Testing Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Tes Matter Collected 3129 | 277 . 90 . 20 413 275 654 353 321 615 111 Remotely . | . . . . . . . . . . . . Salvage Created 5378 | 154 . . . . 978 224 1253 657 720 1163 229 Parts 280 | 7 . . . . 62 22 58 29 39 58 5 Haulers Intercepted 3 | . . . . . 1 . 2 . . . . Recyclers Shooed 2 | . . . . . . . 2 . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Tes Combat Hostiles Destroyed 76 | . . . . . 19 1 21 8 6 14 7 Guns 18 | . . . . . 2 1 2 . 3 10 . Cannons 26 | . . . . . 3 . 7 8 3 4 1 AOE 31 | . . . . . 14 . 11 . . . 6 Classes Destroyed 15 | 3 . . . . 8 . 1 . . 1 2 Worker 3 | 1 . . . . . 1 . . 1 . . Builder 14 | . . . . . 3 3 3 . 2 3 . Tunneler 3 | 2 . . . . 1 . . . . . . Hauler 3 | . . . . . 1 . 2 . . . . Recycler 7 | 1 . . . . 1 . 1 2 2 . . Operator 5 | . . . . . 1 . 3 1 . . . Watcher 5 | . . . . . 1 1 1 1 . . 1 Swarmer 2 | . . . . . 2 . . . . . . Grunt 37 | . . . . . 13 . 13 . 2 7 2 Brawler 1 | . . . . . . . . . . . 1 Sentry 8 | . . . . . 3 1 1 1 . 2 . Specialist 3 | . . . . . . . . . . . 3 Hunter 15 | . . . . . 1 . 4 3 3 4 . Programmer 9 | . . . . . . . 3 4 1 . 1 Heavy 1 | . . . . . . . . . . 1 . Best Kill Streak 6 | 4 . . . . 6 5 6 5 6 5 4 Combat Bots Only 6 | . . . . . 5 1 6 4 3 3 3 Max Kills in Single Turn 6 | 1 . . . . 6 1 3 1 2 2 3 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . . . . 3 . 3 . . . 3 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Tes Hostile Shots Fired 1004 | . . . . . 227 54 240 65 62 98 258 Missed 354 | . . . . . 79 30 73 25 29 40 78 Hits 650 | . . . . . 148 24 167 40 33 58 180 Melee 12 | . . . . . . . . . . . 12 Projectile 638 | . . . . . 148 24 167 40 33 58 168 AOE 1 | . . . . . . . . . . 1 . Critical Strikes 34 | . . . . . 4 . 5 5 4 2 14 Actively Blocked 4 | . . . . . . . . . . . 4 Part Disruptions 3 | . . . . . . . . 1 . . 2 Damage Taken 9473 | 21 . . . . 1789 141 1799 633 455 1526 3109 Core 1373 | . . . . . 254 11 262 43 88 44 671 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 260 | . . . . . 103 . 57 . . 6 94 Ignored by Resistances 2743 | 6 . . . . 542 69 535 179 132 413 867 Core Remaining (%) 86 | 100 . . . 100 53 98 69 95 92 . . Volleys Fired 280 | 7 . . . . 64 14 67 52 21 40 15 Largest 3 | 2 . . . . 2 2 2 3 3 3 2 Hottest 222 | 60 . . . . 115 64 130 222 171 183 155 Shots Fired 542 | 14 . . . . 108 17 120 84 58 116 25 Gun 202 | 14 . . . . 29 13 29 . 31 77 9 Cannon 265 | . . . . . 48 . 58 84 27 39 9 Launcher 75 | . . . . . 31 4 33 . . . 7 Special . | . . . . . . . . . . . . Kinetic 247 | 7 . . . . 12 13 65 32 31 77 10 Thermal 170 | . . . . . 36 . 22 49 20 39 4 Explosive 46 | . . . . . 20 1 18 . . . 7 Electromagnetic 79 | 7 . . . . 40 3 15 3 7 . 4 Robot Hit Streak 30 | 10 . . . . 30 22 29 21 30 15 27 Robot Miss Streak 3 | 1 . . . . 1 . 2 2 3 2 2 Penetration Max 1 | . . . . . . 1 1 . 1 1 1 Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 357 | 10 . . . . 78 15 73 45 45 72 19 Core Hits 269 | 5 . . . . 54 8 66 19 24 36 57 Critical Kills 10 | . . . . . . 1 1 . 1 7 . Critical Parts Destroyed 12 | . . . . . . . . 3 4 3 2 Critical Strikes 26 | . . . . . 2 1 2 3 6 10 2 Destroy 22 | . . . . . . 1 1 3 5 10 2 Blast 2 | . . . . . 1 . 1 . . . . Corrupt 2 | . . . . . 1 . . . 1 . . Melee Attacks 3 | . . . . . . . . . . . 3 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing 3 | . . . . . . . . . . . 3 Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 15153 | 136 . . . . 2822 302 3647 1658 1376 2618 2594 Guns 3465 | 105 . . . . 336 237 408 . 696 1522 161 Cannons 5842 | . . . . . 955 . 1109 1658 680 1096 344 Explosions 5837 | 31 . . . . 1526 65 2126 . . . 2089 Melee . | . . . . . . . . . . . . Ramming 9 | . . . . . 5 . 4 . . . . Kinetic 4495 | 26 . . . . 205 237 973 564 696 1522 272 Thermal 4776 | 31 . . . . 1155 . 544 1059 547 1096 344 Explosive 4170 | . . . . . 670 . 1639 . . . 1861 Electromagnetic 1703 | 79 . . . . 787 65 487 35 133 . 117 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 28 | . . . . . 2 . 2 10 6 9 28 Average Corruption 6 | . . . . . 2 . 1 7 4 7 14 Corruption Purged 2 | . . . . . . . 2 . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 74 | . . . . . 3 . 10 22 5 19 15 Message Errors 24 | . . . . . 1 . 2 10 1 4 6 Matter Fused 18 | . . . . . . . 3 5 . 7 3 Heat Flow Errors 6 | . . . . . . . 1 1 1 2 1 Energy Discharges 4 | . . . . . . . 1 2 . . 1 Parts Rejected 2 | . . . . . 1 . . . . . 1 Data Loss (minor) 9 | . . . . . 1 . 1 3 1 3 . Misfires 3 | . . . . . . . 2 1 . . . Alerts 1 | . . . . . . . . . . 1 . Misdirections 2 | . . . . . . . . . . . 2 Weapon Failures 5 | . . . . . . . . . 2 2 1 Overload Shots 41 | . . . . . . . 6 33 2 . . Effects 3 | . . . . . . . . 3 . . . Energy Bleed 3 | . . . . . . . . 3 . . . Overflow Damage 496 | . . . . . 37 10 193 93 2 40 121 Projectiles 299 | . . . . . 5 . 108 93 2 40 51 Explosions 197 | . . . . . 32 10 85 . . . 70 Melee . | . . . . . . . . . . . . Knockbacks 19 | . . . . . 1 . 7 10 . . 1 Impact . | . . . . . . . . . . . . Kinetic 17 | . . . . . 1 . 7 8 . . 1 Secondary 2 | . . . . . . . . 2 . . . Self-Inflicted Damage 313 | 21 . . . . 51 16 112 . . . 113 Shots 16 | 1 . . . . 2 1 5 . . . 7 Rammed . | . . . . . . . . . . . . Targets Rammed 4 | . . . . . 3 . 1 . . . . Kicked 4 | . . . . . 3 . 1 . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 225 | 32 . . . . 225 . 79 111 . 58 101 Average Temperature 68 | 16 . . . . 75 . 46 83 . 35 15 Received Heat Transfer 2227 | . . . . . 972 60 441 36 93 165 460 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 2 | . . . . . 1 . 1 . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . Parts Fried 4 | . . . . . 1 . 1 1 1 . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 8 | 1 . . . . 2 . 1 1 2 1 . Heat Transferred 5262 | 50 . . . . 1560 . 607 1105 716 1036 188 Parts Sabotaged 7 | . . . . . . . . . . . 7 Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 10 | 1 . . . . 8 . . . . . 1 Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Tes Maximum Alert Level 5 | . . . . . 2 . 1 . . 1 5 Low Security (%) 80 | 100 100 100 . 100 58 100 85 100 100 64 . Level 1 11 | . . . . . 24 . 14 . . 35 . Level 2 2 | . . . . . 17 . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security 4 | . . . . . . . . . . . 99 Peak Influence 1833 | 10 2 . . . 455 134 303 103 79 267 1833 Initial 134 | . 2 . . . . 134 12 33 . 30 95 Average 164 | 1 . . . . 209 57 98 19 13 132 1679 Influence Increases 3313 | 20 . . . . 915 76 820 278 201 530 473 Destroy 0b10 Robot/C 1620 | . . . . . 480 20 420 160 120 280 140 Destroy 0b10 Robot/NC 210 | 20 . . . . 50 25 50 20 25 15 5 Destroy Leader 400 | . . . . . 128 12 106 52 20 70 12 Allied During Kill 8 | . . . . . 8 . . . . . . Trap Triggered on 0b10 10 | . . . . . . . 10 . . . . Successful Hack 87 | . . . . . 8 . 30 10 18 21 . Disable Machine 144 | . . . . . 18 9 81 . . . 36 Destroy Structure 369 | . . . . . 88 10 93 36 18 24 100 Lose Combat Pursuer 465 | . . . . . 135 . 30 . . 120 180 Influence Decreases 2985 | 15 5 . . . 570 391 771 355 134 402 342 Entered New Map 421 | . 3 . . . . 211 18 46 2 39 102 Time Decay 1845 | 15 2 . . . 430 88 566 279 132 333 . Lost Part 567 | . . . . . 80 . 187 30 . 30 240 Lost Ally 60 | . . . . . 60 . . . . . . Purge Threat 92 | . . . . . . 92 . . . . . Squads Dispatched 42 | . . . . . 10 . 10 2 3 5 12 Investigation 9 | . . . . . 3 . 3 . 1 2 . Extermination 7 | . . . . . . . 3 2 1 1 . Reinforcement 11 | . . . . . 4 . 4 . 1 2 . Assault 12 | . . . . . . . . . . . 12 Garrison 3 | . . . . . 3 . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 6 | . . . . . 2 . 2 . 1 1 . Haulers Reinforced 1 | . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Tes Distress Signals 10 | . . . . . 5 . . . 2 1 2 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 168 | . . . . . 45 2 26 12 10 18 55 Peak Tracking Total 25 | . . . . . 8 1 6 2 3 4 25 Tactical Retreats 14 | . . . . . 6 . 2 . . 4 2 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Tes Traps Triggered 12 | . . . . . 1 3 1 . 2 4 1 Indirectly 3 | . . . . . . 2 1 . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed 6 | . . . . . . . 6 . . . . Reused 1 | . . . . . . . 1 . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . . . Objects Rigged 3 | . . . . . . . 3 . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Tes Machines Disabled 17 | . . . . . 2 1 9 . . . 5 Max in Single Turn 4 | . . . . . 1 1 4 . . . 2 Garrison Access 1 | . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Tes Machines Accessed 30 | . 1 . 1 . 6 1 7 5 5 4 . Terminals 17 | . 1 . . . 4 1 5 1 1 4 . Fabricators 3 | . . . . . . . 1 1 1 . . Repair Stations 1 | . . . . . . . . 1 . . . Recycling Units 5 | . . . . . 1 . 1 2 1 . . Scanalyzers 2 | . . . . . 1 . . . 1 . . Garrison Access 1 | . . . . . . . . . 1 . . Total Hacks 80 | . 5 . 1 . 18 3 19 15 10 9 . Successful 32 | . 2 . 1 . 6 1 8 7 6 1 . Failed 48 | . 3 . . . 12 2 11 8 4 8 . Catastrophic 11 | . . . . . 3 1 3 2 . 2 . Database Lockouts . | . . . . . . . . . . . . Manual 29 | . . . 1 . 8 . 11 . 5 4 . Terminals 49 | . 5 . . . 12 3 14 4 2 9 . Fabricators 7 | . . . . . . . 3 3 1 . . Repair Stations 3 | . . . . . . . . 3 . . . Recycling Units 14 | . . . . . 3 . 2 5 4 . . Scanalyzers 5 | . . . . . 3 . . . 2 . . Garrison Access 1 | . . . . . . . . . 1 . . Terminal Hacks 14 | . 2 . 1 . 2 1 6 1 . 1 . Record 1 | . . . . . . . . . . 1 . Branch Access Points 2 | . 1 . . . . . 1 . . . . Alert Level 4 | . . . . . 2 . 1 1 . . . Unreport Threat 1 | . . . . . . 1 . . . . . Locate Traps 2 | . 1 . . . . . 1 . . . . Reprogram Traps 1 | . . . . . . . 1 . . . . Zone Layout 2 | . . . . . . . 2 . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . Fabricator Hacks 2 | . . . . . . . 1 . 1 . . Network Status 1 | . . . . . . . 1 . . . . Build 1 | . . . . . . . . . 1 . . Repair Station Hacks 1 | . . . . . . . . 1 . . . Scan Component 1 | . . . . . . . . 1 . . . Recycling Unit Hacks 8 | . . . . . 2 . . 5 1 . . Process 1 | . . . . . . . . 1 . . . Report Inventory 5 | . . . . . 1 . . 3 1 . . Retrieve Components 2 | . . . . . 1 . . 1 . . . Scanalyzer 4 | . . . . . 2 . . . 2 . . Insert Component 1 | . . . . . . . . . 1 . . Retrieve Study 3 | . . . . . 2 . . . 1 . . Garrison Access Hacks 1 | . . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . . 1 . . Unauthorized Hacks 2 | . . . . . . . 1 . 1 . . Terminals 1 | . . . . . . . 1 . . . . Detonate 1 | . . . . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . 1 . . Mask 1 | . . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . 1 1 . . . Used . | . . . . . . . . . . . . Hacking Detections 24 | . 1 . . . 5 1 6 3 4 4 . Full Trace Events 7 | . . . . . 2 . 2 . 1 2 . Feedback Events 1 | . . . . . . . . . . 1 . Hackware Fried 1 | . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built 2 | . . . . . . . . . 2 . . Authchips . | . . . . . . . . . . . . Time 39 | . . . . . . . . . 39 . . Total Part Build Rating 14 | . . . . . . . . . 14 . . Part Studies Acquired 3 | . . . . . 2 . . . 1 . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 12 | . . . . . 9 . . 3 . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Tes Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Tes Total Allies 5 | . . 5 . . . . . . . . . Largest Group 5 | . . 5 5 3 3 . . . . . . Highest-Rated Group 85 | . . 85 85 40 40 . . . . . . Highest-Rated Ally 31 | . . 31 31 16 16 . . . . . . Total Orders 2 | . . . . 1 1 . . . . . . EXPLORE 2 | . . . . 1 1 . . . . . . Ally Attacks 43 | . . . . . 43 . . . . . . Total Damage 421 | . . . . . 421 . . . . . . Kills 7 | . . . . . 7 . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Tes Active Infowar (turns) 3701 | 14 46 314 235 29 581 . . 1125 484 708 165 Optics 2482 | . . . . . . . . 1125 484 708 165 Seismic 1219 | 14 46 314 235 29 581 . . . . . . Jamming 244 | . . . . . . . . . . 244 . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . Drone Launches 2 | . . . . 1 1 . . . . . . Drone Recoveries 1 | . . . . 1 . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Tes Turns Passed 6071 | 117 46 314 235 43 907 272 1461 1195 484 708 289 Spaces Moved 3288 | 76 47 267 235 16 476 185 628 551 246 364 197 Core 54 | 4 . . . . . . 1 . . . 49 Treads . | . . . . . . . . . . . . Legs 2477 | . . . . . 377 185 627 551 246 364 127 Wheels 736 | 72 47 267 235 16 99 . . . . . . Hover . | . . . . . . . . . . . . Flight 21 | . . . . . . . . . . . 21 Fastest Speed 35 | 50 100 100 100 100 85 122 120 120 117 120 35 Average Speed 132 | 97 100 100 100 100 118 122 163 173 119 124 99 Slowest Speed 950 | 100 100 100 100 100 130 123 950 190 190 190 190 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins 12 | . . . . . 10 . . 2 . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 27 | 4 20 59 61 41 47 5 21 16 7 8 35 Regions Visited 11 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 2 | . 1 . . . 1 . . . . . . Unknown Exits Taken 9 | 1 . 1 1 1 . 1 1 1 1 1 . Scrap Searched 2 | . . 2 . . . . . . . . . Spaces Dug 122 | . . . . . 100 . 2 14 1 3 2 Terrain Destroyed 449 | 2 . . . . 205 8 100 25 9 23 77 Melee 2 | . . . . . . . . . . . 2 Projectile 68 | . . . . . 6 . 4 25 9 23 1 AOE 379 | 2 . . . . 199 8 96 . . . 74 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Tes Total 4469 | 102 46 314 235 42 708 210 935 705 384 537 251 Wait 644 | 8 . 47 . 25 108 3 198 87 96 68 4 Move 3277 | 75 46 266 234 15 475 184 627 550 245 363 197 Hop . | . . . . . . . . . . . . Pick Up 40 | 5 . 1 1 . 12 2 3 4 5 7 . Fast Attach 83 | 7 . . . . 16 4 18 8 11 11 8 Attach 35 | . . . . . 8 2 6 1 1 3 14 Detach 12 | . . . . . 1 . 1 2 1 2 5 Swap 34 | . . . . 2 3 1 8 1 2 16 1 Drop 57 | . . . . . 18 . 6 . 2 27 4 Fire 280 | 7 . . . . 64 14 67 52 21 40 15 Melee 3 | . . . . . . . . . . . 3 Ram . | . . . . . . . . . . . . Kick 4 | . . . . . 3 . 1 . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -6/Factory (discovered 5 exits: *Fac / Low x2 / Ext x2) -5/Factory -4/Factory -3/Research -3/Testing History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 118 | -11/Scrapyard | Entered Materials 136 | -10/Materials | Identified exit to Mines 164 | -10/Materials | Entered Mines 286 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 313 | -10/Mines | Discovered new exit (range 7) 315 | -10/Mines | Build established: Mutant 361 | -10/Mines | Discovered new exit (range 10) 425 | -10/Mines | Learned 2 Materials zone layouts 448 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 449 | -10/Mines | Discovered new exit (range 5) 478 | -10/Mines | Entered Exiles 478 | -10/Exiles | Accompanied by 5 allies 502 | -10/Exiles | Met 8R-AWN 508 | -10/Exiles | Led the pair of lost Derelicts to a safe place 519 | -10/Exiles | Met EX-HEX 549 | -10/Exiles | Met EX-BIN 561 | -10/Exiles | Aligned with FarCom system 562 | -10/Exiles | Given EX-Vault access code 585 | -10/Exiles | Opened EX-Vault 592 | -10/Exiles | Found Supersonic Drone Bay 613 | -10/Exiles | Warned to stay clear of 0b10 Research branches 646 | -10/Exiles | Met EX-DEC 697 | -10/Exiles | Discovered new exit (range 12) 713 | -10/Exiles | Left Exiles lab with Supersonic Drone Bay 713 | -10/Exiles | Entered Mines 713 | -9/Mines | Accompanied by 3 allies 721 | -9/Mines | Discovered new exit (range 14) 721 | -9/Mines | Discovered new exit (range 21) 734 | -9/Mines | Learned location of 1 exit from Materials 756 | -9/Mines | Entered Materials 756 | -8/Materials | Accompanied by 3 allies 756 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 757 | -8/Materials | Identified exit to Factory 1100 | -8/Materials | Lost 3 allies 1130 | -8/Materials | Build established: Hacker-Mutant 1266 | -8/Materials | Lost 4 parts (1p2u1w) 1293 | -8/Materials | Garrison activated, responded to threat 1663 | -8/Materials | Entered Factory 1663 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1907 | -7/Factory | Discovered new exit (range 10) 1935 | -7/Factory | Entered another Factory area 1935 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2705 | -6/Factory | Lost 4 parts (2p1n1u) 2772 | -6/Factory | Lost 6 parts (1p4n1w) 2941 | -6/Factory | Identified exit to Lower Caves 2941 | -6/Factory | Identified exit to Extension 3314 | -6/Factory | Discovered new exit (range 10) 3396 | -6/Factory | Entered another Factory area 3396 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 3448 | -5/Factory | Build established: Scavenger-Mutant 3912 | -5/Factory | Lost 3 parts (1p2n) 3954 | -5/Factory | Found Prototype Launcher 3954 | -5/Factory | Identified Rocket Array 4241 | -5/Factory | Build established: Scavenger-Gunner 4359 | -5/Factory | System corruption reached 10% 4563 | -5/Factory | Discovered new exit (range 22) 4591 | -5/Factory | Entered another Factory area 4591 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4763 | -4/Factory | Fabricated Railgun (x2) 4977 | -4/Factory | Discovered new exit (range 9) 5075 | -4/Factory | Entered Research 5075 | -3/Research | Evolved 2 slots: Utility x2 5099 | -3/Research | Hacking Suite fried by hacking feedback 5575 | -3/Research | Discovered new exit (range 17) 5665 | -3/Research | Cargo convoy interrupted 5783 | -3/Research | Entered Testing 5784 | -3/Testing | Maximum security lockdown engaged 5818 | -3/Testing | Found Prototype Energy Cannon 5818 | -3/Testing | Identified Hpw. Disruptor Cannon 5866 | -3/Testing | System corruption reached 10% 5958 | -3/Testing | Spotted Alpha 7 6052 | -3/Testing | Lost 22 parts (5p9n5u3w) 6067 | -3/Testing | Core integrity fell below 50% 6068 | -3/Testing | Found Prototype Ballistic Cannon 6068 | -3/Testing | Identified Omega Cannon 6072 | -3/Testing | Self-destructed Last Messages --------------- 06052_ G-67 Veteran unfolds itself. 06052_ L-61 Swordsman unfolds itself. 06052_ G-67 Veteran unfolds itself. 06052_ E-15 Imp unfolds itself. 06055_ Focalizer disabled. 06055_ Cesium-ion Thruster destroyed. 06058_ Slug penetrates Wall. 06058_ Slug penetrates Reinforced Shell. 06062_ Reinforced Shell breached. 06066_ Slug penetrates Reinforced Shell. 06068_ System corrupted: Matter fused (-5). 06068_ Acquired Prototype Ballistic Cannon. 06068_ Identified Omega Cannon. 06069_ E-15 Imp destroyed. 06069_ Destroyed Imp. Antigrav System. 06071_ C-45 Heavy ARC bursts open, deploying its payload. 06071_ B-74 Champion unfolds itself. 06071_ G-67 Veteran unfolds itself. 06071_ I-47 Archangel unfolds itself. Map ----- +----------------------------------------------------+ | #????????? #####?????????????????????????????? | | #????????#" # #?????????????????????????????? | | ##???????#%""%## #?????????????????????????????? | | # #???????#" "%"# ######????????????????????????? | | #???????# "%" #????????????????????????? | | #???????# " #????????????????????????? | | #???????# #????????????????????????? | | # #???????# #????###########?????????? | | #??????### #????# #?????????? | | ######### C #????# / #?????????? | | # ?????# !% #?????????? | | """ """ ??????# !#?????????? | | """ """ # ????????# """ " #?????????? | | """ """ != ###/###########"""" """ #?????????? | | =%/] g gg i /g""" """ #?????????? | | """ """ %%[]!! lg g #" #?????????? | | """ "" %![ """ g g / """ """ #?????????? | | """ """ ![! 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" / C # l #g""" """ #?????????? | | ########### # # "" """ #?????????? | | ??????????# " ! h p p g #?????????? | | ??????????#"%" #g""" l####"######?????????? | | ??????????##/##### #g"@" #???##??????????????? | | ??????????? ???# #7"b" #???????????????????? | | ???????????"""???# # gp #???????????????????? | | ???????????"""???? #lp"p #???????????????????? | | ???????????"""????? # g""i #???????????????????? | | ???????????? ????? #%""" #???????????????????? | | ????????????"??????? # """ #???????????????????? | | ???????????????????? # #???????????????????? | | ????????????????????? ########???????????????????? | | ????????????????????? #??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 160 Energy Generation 39 Energy Capacity 505 Matter Stores 400 Matter Capacity 400 Sight Range 22 Terrain Scan Density 10 Jamming Range 14 Base Temperature (-) 100 Armor Coverage 600 Resistance: KI 40 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 30 Propulsion Shielding 66 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 14 Armor Integrity Analysis 30 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Railgun | x2 | -4/Factory | Preloaded Repaired ---------- Nothing Studied --------- Com. Wheel | -8/Materials | Hacked EM Pulse Gun | -8/Materials | Hacked Carbon-fiber Leg | -4/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AngularHoverPropulsion Manual? 0 Play Time 00:58:03 Cumulative 242.2 hours Start 2025.12.22 @ 19:46:31 End 2025.12.22 @ 21:40:33 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 186 Rogue 10 Adventurer 176 Explorer 0 Win Type - Total 16 Types 7/0/6/3/0/0/0/0/0/0 Lore% 74 Gallery% 71 Achievement% 55 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: eef2484a-e4e7-4855-b38b-45cddb97998e