Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.06 @ 19:13:16 Player: N.W.L Result: Smashed by cave-in Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (38) 190 Value Destroyed (662) 662 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1312 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 281/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Walking (130) Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Cargo Legs > --- UTILITY (2+2) ---- Large Storage Unit Light Armor Plating > --- WEAPON (2) ------- Maul > --- INVENTORY (15) --- Subdweller Power Source Light Treads Light Treads Improved Treads Improved Treads Subdweller Monowheel Medium Matter Pod (100) Seismic Detector Scrap Shield Subdweller Laser Subdweller Machine Gun Subdweller Machine Gun Grenade Launcher Maul Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Cargo Legs > --- UTILITY ---------- Large Storage Unit Light Armor Plating > --- WEAPON ----------- Subdweller Laser Makeshift Spear > --- INVENTORY -------- Subdweller Power Source Light Treads Light Treads Improved Treads Improved Treads Medium Matter Pod Seismic Detector Scrap Shield Subdweller Machine Gun Subdweller Machine Gun Grenade Launcher Maul Maul [Rating: 26] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Improved Treads Treads Improved Treads Leg Cargo Legs Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Subdweller Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Impact Weapon Maul Piercing Weapon Makeshift Spear Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 31 | 7 9 15 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 8 | 2 2 4 Treads 7 | 2 2 3 Leg 1 | . . 1 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 7 | 2 2 3 Device 2 | 1 . 1 Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection 3 | . 1 2 Artifact . | . . . Weapon 15 | 2 5 8 Energy Gun 2 | . . 2 Energy Cannon . | . . . Ballistic Gun 5 | 2 2 1 Ballistic Cannon . | . . . Launcher 2 | . 1 1 Special Weapon . | . . . Impact Weapon 4 | . 2 2 Slashing Weapon . | . . . Piercing Weapon 2 | . . 2 Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 5 | . 1 4 Power 1 | . 1 . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon 2 | . . 2 Highest Loss Streak 2 | . 1 2 To Critical Strikes . | . . . Average Slot Usage (%) 90 | . 97 80 Engine 7 | . 11 . Treads 26 | . 28 23 Device 9 | . 11 7 Storage 13 | . 14 13 Protection 4 | . 2 6 Ballistic Gun 13 | . 21 2 Impact Weapon 9 | . 5 15 Piercing Weapon 3 | . . 8 Peak Build Rating 26 | 7 12 26 Average Rating 11 | 5 10 13 On Entrance 6 | . 7 11 Naked Turns . | . . . Heaviest Build 29 | 11 29 29 Greatest Support 55 | 40 46 55 Greatest Overweight (x) 1 | . . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 13 | 7 13 15 Most Carried 15 | 6 15 15 Average Carried 11 | 4 10 14 Final Capacity 15 | 8 15 15 Final Carried 15 | 6 15 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 798 | 296 319 183 Remotely . | . . . Salvage Created 906 | 206 484 216 Parts 73 | 17 41 15 Haulers Intercepted 2 | . 2 . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 10 | . . 10 Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 21 | . 11 10 Melee 5 | . 1 4 Guns 8 | . 6 2 AOE 6 | . 3 3 Classes Destroyed 10 | 3 5 2 Worker 5 | 1 4 . Builder 1 | . 1 . Tunneler 6 | 5 1 . Hauler 2 | . 2 . Recycler 1 | 1 . . Watcher 2 | . 2 . Swarmer 9 | . 6 3 Grunt 5 | . 5 . Sentry 1 | . . 1 Subdweller 6 | . . 6 Best Kill Streak 8 | 3 8 3 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 3 | 1 3 1 Gunslinging . | . . . Exploded 2 | . 2 1 Melee 1 | . 1 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 82 | . 44 38 Missed 25 | . 15 10 Damage Taken 1447 | . 415 1032 Core 267 | . 67 200 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 77 | 21 38 18 Largest 2 | 2 2 2 Hottest 85 | 40 40 85 Shots Fired 136 | 42 73 21 Gun 130 | 42 70 18 Cannon . | . . . Launcher 6 | . 3 3 Special . | . . . Kinetic 126 | 42 70 14 Thermal 4 | . . 4 Explosive 6 | . 3 3 Electromagnetic . | . . . Robot Hit Streak 22 | 10 22 12 Robot Miss Streak 6 | 6 4 1 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 111 | 27 53 31 Core Hits 54 | 13 28 13 Critical Kills 1 | . . 1 Critical Parts Destroyed 5 | . 2 3 Critical Strikes 7 | . 2 5 Smash 6 | . 2 4 Impale 1 | . . 1 Melee Attacks 86 | . 40 46 Impact 73 | . 40 33 Slashing . | . . . Piercing 13 | . . 13 Sneak Attacks 2 | . 2 . Combat Hostiles . | . . . Follow-up Attacks 3 | . 1 2 Damage Inflicted 2428 | 202 1279 947 Guns 851 | 202 417 232 Cannons . | . . . Explosions 593 | . 386 207 Melee 984 | . 476 508 Ramming . | . . . Kinetic 766 | 202 417 147 Thermal 85 | . . 85 Explosive 593 | . 386 207 Electromagnetic . | . . . Impact 792 | . 476 316 Slashing . | . . . Piercing 192 | . . 192 Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 326 | . 187 139 Projectiles . | . . . Explosions 2 | . . 2 Melee 324 | . 187 137 Knockbacks 3 | . 3 . Impact 3 | . 3 . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 96 | . 82 14 Shots 4 | . 2 2 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 18 | . 13 18 Average Temperature 9 | . 7 15 Received Heat Transfer 306 | . 177 129 Siege Activations . | . . . Robots Corrupted 3 | . 2 1 Combat Hostiles 2 | . 1 1 Parts Fried . | . . . Impact Corruptions 10 | . 7 3 Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 100 | . . 100 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Peak Influence 205 | 35 205 . Initial 22 | . 22 . Average 38 | 17 40 . Maximum Alert Level 1 | . 1 . Low Security (%) 98 | 100 98 . Level 1 1 | . 1 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 2 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 35 | . 16 19 Peak Tracking Total 6 | . 3 6 Tactical Retreats 6 | . 1 5 Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 6 | . 6 . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 19 | . 19 . Successful 11 | . 11 . Failed 8 | . 8 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 10 | . 10 . Terminals 17 | . 17 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 9 | . 9 . Part Schematic 2 | . 2 . Robot Analysis 4 | . 4 . Prototype ID Bank 1 | . 1 . Alert Level 1 | . 1 . Locate Traps 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 1 | . 1 . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Tunnel 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 5 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 2 | . 2 . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 1 | . 1 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Robot Analysis Total 4 | . 4 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 3069 | 210 1741 1118 Spaces Moved 1291 | 90 661 540 Core 4 | 4 . . Treads 1201 | 86 661 454 Legs 86 | . . 86 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 130 Average Speed 157 | 155 160 155 Slowest Speed 240 | 160 160 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered 1 | . . 1 Exploration Rate (%) 39 | 5 90 24 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 2 | . 1 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 4 | . . 4 Spaces Dug 27 | . 8 19 Terrain Destroyed 58 | . 35 23 Melee 25 | . 6 19 Projectile . | . . . AOE 33 | . 29 4 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 2062 | 123 1215 724 Wait 542 | . 451 91 Move 1289 | 89 660 540 Hop . | . . . Pick Up 28 | 6 14 8 Fast Attach 9 | 7 . 2 Attach 5 | . . 5 Detach 2 | . . 2 Swap 17 | . 9 8 Drop 18 | . 9 9 Fire 77 | 21 38 18 Melee 75 | . 34 41 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Subcaves (discovered 1 exit: [*Rec]) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 211 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 564 | -10/Materials | Discovered new exit (range 13) 653 | -10/Materials | Discovered new exit (range 14) 1460 | -10/Materials | Discovered new exit (range 15) 1606 | -10/Materials | Discovered new exit (range 16) 1941 | -10/Materials | Discovered new exit (range 3) 1952 | -10/Materials | Entered Subcaves 1953 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 1964 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 1998 | -10/Subcaves | Learned location of Zion (-6) 1998 | -10/Subcaves | Met a Zionite searching for "candidates" 2344 | -10/Subcaves | Disturbed a concealed Subdweller 2396 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2807 | -10/Subcaves | A Subdweller sparked back to life 2807 | -10/Subcaves | A Subdweller sparked back to life 2810 | -10/Subcaves | Core integrity fell below 50% 2892 | -10/Subcaves | Core integrity fell below 20% 2908 | -10/Subcaves | Found Prototype Leg 2908 | -10/Subcaves | Identified Cargo Legs 2909 | -10/Subcaves | Attached Cargo Legs, gained temporary slots: Utility x2 3066 | -10/Subcaves | Discovered new exit (range 6) 3071 | -10/Subcaves | Crushed by falling debris 3071 | -10/Subcaves | Smashed by cave-in Last Messages --------------- Scrap Shield. 02884_ LM-5O7(R) suffers critical hit (Impale). 02889_ LM-5O7(R) affixes Scrap Shield Fragment to Scrap Shield. 02891_ Battle Rifle destroyed. 02900_ LM-5O7(R) destroyed. 02908_ Acquired Prototype Leg. 02908_ Identified Cargo Legs. 02909_ Core temporarily expanded with Utility slot. 02911_ Acquired 8 matter. 02913_ Acquired Sub. Monowheel. 02989_ 2H-FHH(u) tweaks Twisted Machinery. 03026_ 2H-FHH(u) deconstructs Twisted Machinery. 03066_ EXIT=FOUND 03067_ S-10 Pest springs to life. 03071_ The unstable cave ceiling collapses. 03071_ Crushed by falling debris. 03071_ Mak. Spear destroyed. 03071_ System corrupted by crushing effect (+5). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????#######??????????????????? | | ????????????????????????#""" "#?????????????????? | | ?????????????????????????" #?????????????????? | | ??????????????????????????% ##????????????????? | | ????????????????????????#""t #????????????????? | | ????????????????????????< % #????????????????? | | ????????????????????????#""t s#????????????????? | | ????????????????????????#" #%##??????????????? | | ???????????????????????##" ??#%#??????????????? | | ???????????????????????#;"""????# ##?????????###?? | | ????????????????????????#@#####?#%%##??????### ### | | ????????????????????????## ####!|##?????# # ## | | ???????????????????????## % ##[ ##???## ###% | | ???????????????????????# % ### [ ##?## ### # | | ???????????????????????# # # ### ### #?# | | ???????????????????????##% [%### ### #??? | | ??????????##?##????????## ! ######?##???? | | ??????????# ## ????????# ## ###???????????? | | ??????????? ???????# ######?????????????? | | ????????????# ???????# #??????????????????? | | ????????????## ???????# #??????????????????? | | ????????????# ] #####??# ####??????????????????? | | ????????????# ## #### #?????????????????????? | | ?????????????# #?????????????????????? | | ?????????????# #####?????????????????? | | ?????????????# # ##????????????????? | | ?????????????# ### #?????##?????????? | | ?????????????## ??# #????# #?????????? | | ?????????????## ??## #?### #?????????? | | ?????????????# ### ## ###???????? | | ?????????????# ## ##??????? | | ?????????????# ##" # " # ##### & #??????? | | ????????????? ?##?#"" # #?## #??????? | | ???????????? ???##" #?# ## #??????? | | ???????????# ???#"" ### #?# #???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Cargo Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CompactHugeBattery Manual? 0 Play Time 00:20:49 Cumulative 230.7 hours Start 2024.08.06 @ 18:54:22 End 2024.08.06 @ 19:13:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 114 Rogue 114 Adventurer 0 Explorer 0 Win Type - Total 8 Types 4/1/3/0/0/0/0/0/0 Lore% 53 Gallery% 81 Achievement% 68 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 55x38 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b23827a1-8c22-44eb-824e-3cc056f1c8f8