Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.06 @ 19:13:16

Player: N.W.L

Result: Smashed by cave-in

 Performance 
-------------
Evolutions (0)             0
Regions Visited (2)        400
Robots Destroyed (38)      190
Value Destroyed (662)      662
Prototype IDs (3)          60
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 1312

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     281/300
Energy                     100/100
System Corruption          5%
Temperature                Cool (0)
Movement                   Walking (130)
Location                   -10/Subcaves

 Parts 
-------
>            --- POWER (1) --------
                 (None)
>            --- PROPULSION (2) ---
             Cargo Legs
>            --- UTILITY (2+2) ----
       Large Storage Unit
       Light Armor Plating
>            --- WEAPON (2) -------
             Maul
>            --- INVENTORY (15) ---
  Subdweller Power Source
       Light Treads
       Light Treads
    Improved Treads
    Improved Treads
  Subdweller Monowheel
      Medium Matter Pod (100)
             Seismic Detector
             Scrap Shield
  Subdweller Laser
  Subdweller Machine Gun
  Subdweller Machine Gun
             Grenade Launcher
             Maul

 Peak State 
------------
>            --- POWER ------------
                 (None)
>            --- PROPULSION -------
             Cargo Legs
>            --- UTILITY ----------
       Large Storage Unit
       Light Armor Plating
>            --- WEAPON -----------
  Subdweller Laser
   Makeshift Spear
>            --- INVENTORY --------
  Subdweller Power Source
       Light Treads
       Light Treads
    Improved Treads
    Improved Treads
      Medium Matter Pod
             Seismic Detector
             Scrap Shield
  Subdweller Machine Gun
  Subdweller Machine Gun
             Grenade Launcher
             Maul
             Maul
[Rating: 26]

 Favorites 
-----------
Power                      Light Ion Engine
  Engine                   Light Ion Engine
Propulsion                 Improved Treads
  Treads                   Improved Treads
  Leg                      Cargo Legs
Utility                    Large Storage Unit
  Device                   Seismic Detector
  Storage                  Large Storage Unit
  Protection               Light Armor Plating
Weapon                     Light Assault Rifle
  Energy Gun               Subdweller Laser
  Ballistic Gun            Light Assault Rifle
  Launcher                 Grenade Launcher
  Impact Weapon            Maul
  Piercing Weapon          Makeshift Spear

 Build                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Slots Evolved              .    | .   .   .   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
Parts Attached             31   | 7   9   15  
  Power                    1    | 1   .   .   
    Engine                 1    | 1   .   .   
    Core                   .    | .   .   .   
    Reactor                .    | .   .   .   
  Propulsion               8    | 2   2   4   
    Treads                 7    | 2   2   3   
    Leg                    1    | .   .   1   
    Wheel                  .    | .   .   .   
    Hover                  .    | .   .   .   
    Flight                 .    | .   .   .   
  Utility                  7    | 2   2   3   
    Device                 2    | 1   .   1   
    Storage                2    | 1   1   .   
    Processor              .    | .   .   .   
    Hackware               .    | .   .   .   
    Protection             3    | .   1   2   
    Artifact               .    | .   .   .   
  Weapon                   15   | 2   5   8   
    Energy Gun             2    | .   .   2   
    Energy Cannon          .    | .   .   .   
    Ballistic Gun          5    | 2   2   1   
    Ballistic Cannon       .    | .   .   .   
    Launcher               2    | .   1   1   
    Special Weapon         .    | .   .   .   
    Impact Weapon          4    | .   2   2   
    Slashing Weapon        .    | .   .   .   
    Piercing Weapon        2    | .   .   2   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  1    | .   .   1   
Parts Lost                 5    | .   1   4   
  Power                    1    | .   1   .   
  Propulsion               1    | .   .   1   
  Utility                  1    | .   .   1   
  Weapon                   2    | .   .   2   
  Highest Loss Streak      2    | .   1   2   
  To Critical Strikes      .    | .   .   .   
Average Slot Usage (%)     90   | .   97  80  
  Engine                   7    | .   11  .   
  Treads                   26   | .   28  23  
  Device                   9    | .   11  7   
  Storage                  13   | .   14  13  
  Protection               4    | .   2   6   
  Ballistic Gun            13   | .   21  2   
  Impact Weapon            9    | .   5   15  
  Piercing Weapon          3    | .   .   8   
Peak Build Rating          26   | 7   12  26  
  Average Rating           11   | 5   10  13  
  On Entrance              6    | .   7   11  
Naked Turns                .    | .   .   .   
Heaviest Build             29   | 11  29  29  
  Greatest Support         55   | 40  46  55  
  Greatest Overweight (x)  1    | .   .   1   
  Average Overweight (x)   .    | .   .   .   
Largest Inventory Capacity 15   | 8   15  15  
  Average Capacity         13   | 7   13  15  
  Most Carried             15   | 6   15  15  
  Average Carried          11   | 4   10  14  
  Final Capacity           15   | 8   15  15  
  Final Carried            15   | 6   15  15  

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Subcaves

 Resources                      | -11 -10 -10 
-----------                Run  | Yrd Mat Sub 
Matter Collected           798  | 296 319 183 
  Remotely                 .    | .   .   .   
Salvage Created            906  | 206 484 216 
  Parts                    73   | 17  41  15  
Haulers Intercepted        2    | .   2   .   
Recyclers Shooed           1    | .   1   .   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      10   | .   .   10  
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Combat Hostiles Destroyed  21   | .   11  10  
  Melee                    5    | .   1   4   
  Guns                     8    | .   6   2   
  AOE                      6    | .   3   3   
Classes Destroyed          10   | 3   5   2   
  Worker                   5    | 1   4   .   
  Builder                  1    | .   1   .   
  Tunneler                 6    | 5   1   .   
  Hauler                   2    | .   2   .   
  Recycler                 1    | 1   .   .   
  Watcher                  2    | .   2   .   
  Swarmer                  9    | .   6   3   
  Grunt                    5    | .   5   .   
  Sentry                   1    | .   .   1   
  Subdweller               6    | .   .   6   
Best Kill Streak           8    | 3   8   3   
  Combat Bots Only         3    | .   3   3   
Max Kills in Single Turn   3    | 1   3   1   
  Gunslinging              .    | .   .   .   
  Exploded                 2    | .   2   1   
  Melee                    1    | .   1   1   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11  -10  -10  
--------                   Run  | Yrd  Mat  Sub  
Hostile Shots Fired        82   | .    44   38   
  Missed                   25   | .    15   10   
Damage Taken               1447 | .    415  1032 
  Core                     267  | .    67   200  
  Absorbed by Shields      .    | .    .    .    
Core Remaining (%)         100  | 100  .    .    
Volleys Fired              77   | 21   38   18   
  Largest                  2    | 2    2    2    
  Hottest                  85   | 40   40   85   
Shots Fired                136  | 42   73   21   
  Gun                      130  | 42   70   18   
  Cannon                   .    | .    .    .    
  Launcher                 6    | .    3    3    
  Special                  .    | .    .    .    
  Kinetic                  126  | 42   70   14   
  Thermal                  4    | .    .    4    
  Explosive                6    | .    3    3    
  Electromagnetic          .    | .    .    .    
  Robot Hit Streak         22   | 10   22   12   
  Robot Miss Streak        6    | 6    4    1    
  Penetration Max          .    | .    .    .    
  Secondary Targets        .    | .    .    .    
Shots Hit Robots           111  | 27   53   31   
  Core Hits                54   | 13   28   13   
  Critical Kills           1    | .    .    1    
  Critical Parts Destroyed 5    | .    2    3    
  Critical Strikes         7    | .    2    5    
    Smash                  6    | .    2    4    
    Impale                 1    | .    .    1    
Melee Attacks              86   | .    40   46   
  Impact                   73   | .    40   33   
  Slashing                 .    | .    .    .    
  Piercing                 13   | .    .    13   
  Sneak Attacks            2    | .    2    .    
    Combat Hostiles        .    | .    .    .    
  Follow-up Attacks        3    | .    1    2    
Damage Inflicted           2428 | 202  1279 947  
  Guns                     851  | 202  417  232  
  Cannons                  .    | .    .    .    
  Explosions               593  | .    386  207  
  Melee                    984  | .    476  508  
  Ramming                  .    | .    .    .    
  Kinetic                  766  | 202  417  147  
  Thermal                  85   | .    .    85   
  Explosive                593  | .    386  207  
  Electromagnetic          .    | .    .    .    
  Impact                   792  | .    476  316  
  Slashing                 .    | .    .    .    
  Piercing                 192  | .    .    192  
Highest Corruption         .    | .    .    .    
  Average Corruption       .    | .    .    .    
  Corruption Purged        .    | .    .    .    
  Corruption Blocked       .    | .    .    .    
Overload Shots             .    | .    .    .    
Overflow Damage            326  | .    187  139  
  Projectiles              .    | .    .    .    
  Explosions               2    | .    .    2    
  Melee                    324  | .    187  137  
Knockbacks                 3    | .    3    .    
  Impact                   3    | .    3    .    
  Kinetic                  .    | .    .    .    
  Secondary                .    | .    .    .    
Self-Inflicted Damage      96   | .    82   14   
  Shots                    4    | .    2    2    
  Rammed                   .    | .    .    .    
Targets Rammed             .    | .    .    .    
  Kicked                   .    | .    .    .    
  Crushed                  .    | .    .    .    
Highest Temperature        18   | .    13   18   
  Average Temperature      9    | .    7    15   
  Received Heat Transfer   306  | .    177  129  
Siege Activations          .    | .    .    .    
Robots Corrupted           3    | .    2    1    
  Combat Hostiles          2    | .    1    1    
  Parts Fried              .    | .    .    .    
  Impact Corruptions       10   | .    7    3    
Robots Melted              .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Melted             .    | .    .    .    
  Heat Transferred         100  | .    .    100  
Parts Sabotaged            .    | .    .    .    
Parts Stolen               .    | .    .    .    
Parts Stripped             .    | .    .    .    
Power Chain Reactions      .    | .    .    .    

 Alert                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Peak Influence             205  | 35  205 .   
  Initial                  22   | .   22  .   
  Average                  38   | 17  40  .   
Maximum Alert Level        1    | .   1   .   
  Low Security (%)         98   | 100 98  .   
  Level 1                  1    | .   1   .   
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          2    | .   2   .   
  Investigation            1    | .   1   .   
  Extermination            .    | .   .   .   
  Reinforcement            1    | .   1   .   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Distress Signals           1    | .   1   .   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              35   | .   16  19  
  Peak Tracking Total      6    | .   3   6   
  Tactical Retreats        6    | .   1   5   

 Traps                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Traps Triggered            .    | .   .   .   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -10 
----------                 Run  | Yrd Mat Sub 
Machines Disabled          1    | .   1   .   
  Max in Single Turn       1    | .   1   .   
Machines Repaired          .    | .   .   .   
Machines Dismantled        .    | .   .   .   
Machines Sabotaged         .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Machines Accessed          6    | .   6   .   
  Terminals                5    | .   5   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          1    | .   1   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                19   | .   19  .   
  Successful               11   | .   11  .   
  Failed                   8    | .   8   .   
    Catastrophic           1    | .   1   .   
  Database Lockouts        .    | .   .   .   
  Manual                   10   | .   10  .   
  Terminals                17   | .   17  .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          2    | .   2   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             9    | .   9   .   
  Part Schematic           2    | .   2   .   
  Robot Analysis           4    | .   4   .   
  Prototype ID Bank        1    | .   1   .   
  Alert Level              1    | .   1   .   
  Locate Traps             1    | .   1   .   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       .    | .   .   .   
Recycling Unit Hacks       1    | .   1   .   
  Retrieve Components      1    | .   1   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         1    | .   1   .   
  Terminals                .    | .   .   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          1    | .   1   .   
    Tunnel                 1    | .   1   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       .    | .   .   .   
  Used                     .    | .   .   .   
Hacking Detections         5    | .   5   .   
  Full Trace Events        .    | .   .   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   2    | .   2   .   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             .    | .   .   .   
  Time                     .    | .   .   .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     1    | .   1   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -10 
------------               Run  | Yrd Mat Sub 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -10 
--------                   Run  | Yrd Mat Sub 
Total Allies               .    | .   .   .   
  Largest Group            .    | .   .   .   
  Highest-Rated Group      .    | .   .   .   
  Highest-Rated Ally       .    | .   .   .   
Total Orders               .    | .   .   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Robot Analysis Total       4    | .   4   .   
Derelict Logs Recovered    .    | .   .   .   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11  -10  -10  
-------------              Run  | Yrd  Mat  Sub  
Turns Passed               3069 | 210  1741 1118 
Spaces Moved               1291 | 90   661  540  
  Core                     4    | 4    .    .    
  Treads                   1201 | 86   661  454  
  Legs                     86   | .    .    86   
  Wheels                   .    | .    .    .    
  Hover                    .    | .    .    .    
  Flight                   .    | .    .    .    
  Fastest Speed            50   | 50   160  130  
  Average Speed            157  | 155  160  155  
  Slowest Speed            240  | 160  160  240  
  Overloaded Moves         .    | .    .    .    
  Propulsion Burnouts      .    | .    .    .    
  Robots Hopped            .    | .    .    .    
  Cave-ins Triggered       1    | .    .    1    
Exploration Rate (%)       39   | 5    90   24   
  Regions Visited          2
    Branch Regions         1
  Pre-discovered Areas     2    | .    1    1    
  Known Exits Taken        .    | .    .    .    
  Unknown Exits Taken      2    | 1    1    .    
Scrap Searched             4    | .    .    4    
Spaces Dug                 27   | .    8    19   
Terrain Destroyed          58   | .    35   23   
  Melee                    25   | .    6    19   
  Projectile               .    | .    .    .    
  AOE                      33   | .    29   4    
Terrain Rammed             .    | .    .    .    
  Walls Destroyed          .    | .    .    .    
  Machines Disabled        .    | .    .    .    

 Actions                        | -11  -10  -10  
---------                  Run  | Yrd  Mat  Sub  
Total                      2062 | 123  1215 724  
  Wait                     542  | .    451  91   
  Move                     1289 | 89   660  540  
  Hop                      .    | .    .    .    
  Pick Up                  28   | 6    14   8    
  Fast Attach              9    | 7    .    2    
  Attach                   5    | .    .    5    
  Detach                   2    | .    .    2    
  Swap                     17   | .    9    8    
  Drop                     18   | .    9    9    
  Fire                     77   | 21   38   18   
  Melee                    75   | .    34   41   
  Ram                      .    | .    .    .    
  Kick                     .    | .    .    .    
  Crush                    .    | .    .    .    
  Escape Stasis            .    | .    .    .    
  Rewire                   .    | .    .    .    
  Trap                     .    | .    .    .    
  Miscellaneous            .    | .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub])
-10/Subcaves (discovered 1 exit: [*Rec])

 History 
---------
 Turn | Location      | Event
   11 | -11/Scrapyard | Discovered new exit (range 16)
  211 | -11/Scrapyard | Entered Materials
  300 | -10/Materials | Build established: Mutant
  564 | -10/Materials | Discovered new exit (range 13)
  653 | -10/Materials | Discovered new exit (range 14)
 1460 | -10/Materials | Discovered new exit (range 15)
 1606 | -10/Materials | Discovered new exit (range 16)
 1941 | -10/Materials | Discovered new exit (range 3)
 1952 | -10/Materials | Entered Subcaves
 1953 | -10/Subcaves  | Shifting Twisted Machinery released Sub. Laser
 1964 | -10/Subcaves  | Shifting Twisted Machinery released Battle Rifle
 1998 | -10/Subcaves  | Learned location of Zion (-6)
 1998 | -10/Subcaves  | Met a Zionite searching for "candidates"
 2344 | -10/Subcaves  | Disturbed a concealed Subdweller
 2396 | -10/Subcaves  | A swath of the cavern ceiling suddenly collapsed
 2807 | -10/Subcaves  | A Subdweller sparked back to life
 2807 | -10/Subcaves  | A Subdweller sparked back to life
 2810 | -10/Subcaves  | Core integrity fell below 50%
 2892 | -10/Subcaves  | Core integrity fell below 20%
 2908 | -10/Subcaves  | Found Prototype Leg
 2908 | -10/Subcaves  | Identified Cargo Legs
 2909 | -10/Subcaves  | Attached Cargo Legs, gained temporary slots: Utility x2
 3066 | -10/Subcaves  | Discovered new exit (range 6)
 3071 | -10/Subcaves  | Crushed by falling debris
 3071 | -10/Subcaves  | Smashed by cave-in

 Last Messages 
---------------
  Scrap Shield.
02884_ LM-5O7(R) suffers critical hit (Impale).
02889_ LM-5O7(R) affixes Scrap Shield Fragment to
  Scrap Shield.
02891_ Battle Rifle destroyed.
02900_ LM-5O7(R) destroyed.
02908_ Acquired Prototype Leg.
02908_ Identified Cargo Legs.
02909_ Core temporarily expanded with Utility slot.
  <x2>
02911_ Acquired 8 matter.
02913_ Acquired Sub. Monowheel.
02989_ 2H-FHH(u) tweaks Twisted Machinery.
03026_ 2H-FHH(u) deconstructs Twisted Machinery. <x3>
03066_ EXIT=FOUND
03067_ S-10 Pest springs to life. <x2>
03071_ The unstable cave ceiling collapses.
03071_ Crushed by falling debris.
03071_ Mak. Spear destroyed.
03071_ System corrupted by crushing effect (+5).

 Map 
-----
+----------------------------------------------------+
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          10
Energy Capacity            125
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Armor Coverage             150
Evasion (%)                55
Recoil Reduction           2

 Item Schematics 
-----------------
  Huge Storage Unit | -10/Materials | Hacked
 Cargo Storage Unit | -10/Materials | Hacked

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              CompactHugeBattery
  Manual?         0
Play Time         00:20:49
  Cumulative      230.7 hours
  Start           2024.08.06 @ 18:54:22
  End             2024.08.06 @ 19:13:16
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          114
  Rogue           114
  Adventurer      0
  Explorer        0
Win Type          -
  Total           8
  Types           4/1/3/0/0/0/0/0/0
Lore%             53
Gallery%          81
Achievement%      68
Wizard Run        0

 Options 
---------
Layout            1
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        1
Font              16/SmallcapsGlow
Map View          55x38
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: b23827a1-8c22-44eb-824e-3cc056f1c8f8