Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.22 @ 16:22:21 Player: NeoBioHazard Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (75) 375 Value Destroyed (2399) 2399 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (41) 41 TOTAL SCORE: 7175 Bonus ------- High Alert Combat Kills 41 Cogmind --------- Core Integrity 0/1000 Matter 295/300 Energy 100/100 System Corruption 1% Temperature Cool (9) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Field Propulsion Drive Plasma Rifle Wave Gun Rocket Launcher Hammer Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Medium Armored Exoskeleton > --- UTILITY ---------- Medium Storage Unit Recoil Nullifier Improved Weapon Cycler Advanced ECM Suite Advanced Shield Generator Point Defense System > --- WEAPON ----------- Tesla Rifle Heavy Phase Cannon Mass Driver > --- INVENTORY -------- Field Propulsion Drive Shock Rifle Plasma Rifle Wave Gun Rocket Launcher Hammer [Rating: 75] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Hover Unit Utility Small Storage Unit Device Advanced Heat Sink Storage Small Storage Unit Processor Targeting Computer Protection Improved Light Armor Plating Weapon Cooled Pulse Rifle Energy Gun Cooled Pulse Rifle Energy Cannon Heavy Phase Cannon Ballistic Gun Shotgun Ballistic Cannon Mass Driver Launcher EMP Blaster Impact Weapon Hammer Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Slots Evolved 10 | . . 2 . 2 2 . . 2 2 Power 1 | . . . . . . . . . 1 Propulsion 4 | . . . . 2 . . . 2 . Utility 4 | . . 2 . . 2 . . . . Weapon 1 | . . . . . . . . . 1 Parts Attached 78 | 7 7 6 2 25 3 2 1 7 18 Power 9 | 1 . 1 . 1 1 . . 1 4 Engine 7 | 1 . 1 . . 1 . . 1 3 Core 2 | . . . . 1 . . . . 1 Reactor . | . . . . . . . . . . Propulsion 27 | 2 5 2 2 10 . 1 . 2 3 Treads 6 | . . 2 2 1 . . . 1 . Leg 19 | 2 3 . . 9 . 1 . 1 3 Wheel . | . . . . . . . . . . Hover 2 | . 2 . . . . . . . . Flight . | . . . . . . . . . . Utility 18 | 2 . 2 . 3 2 1 1 1 6 Device 11 | 1 . 1 . . 1 1 1 1 5 Storage 3 | 1 . . . . 1 . . . 1 Processor 2 | . . 1 . 1 . . . . . Hackware . | . . . . . . . . . . Protection 2 | . . . . 2 . . . . . Artifact . | . . . . . . . . . . Weapon 24 | 2 2 1 . 11 . . . 3 5 Energy Gun 9 | 1 . . . 5 . . . 1 2 Energy Cannon 1 | . . . . . . . . . 1 Ballistic Gun 10 | 1 2 1 . 5 . . . 1 . Ballistic Cannon 1 | . . . . . . . . . 1 Launcher 2 | . . . . 1 . . . 1 . Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . 1 Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . . . . 3 . . . . . Parts Lost 35 | . . . 1 6 . 1 2 9 16 Power 5 | . . . . . . . . 2 3 Propulsion 14 | . . . . 5 . 1 1 4 3 Utility 8 | . . . 1 . . . 1 . 6 Weapon 8 | . . . . 1 . . . 3 4 Highest Loss Streak 10 | . . . 1 2 . 1 2 4 10 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 79 | . 99 89 92 93 96 97 84 69 46 Engine 6 | . 14 11 11 3 3 7 7 5 3 Core 1 | . . . . 5 3 . . . 1 Treads 6 | . . 7 22 18 . . . 2 . Leg 13 | . 26 13 . 14 30 27 16 9 9 Device 10 | . 14 18 15 4 3 7 12 12 14 Storage 10 | . 14 11 11 9 15 15 15 12 3 Processor 9 | . . 4 11 13 15 15 15 12 . Protection 2 | . . . . 6 7 7 1 . . Energy Gun 6 | . 3 . . 8 15 15 15 7 2 Ballistic Gun 7 | . 24 22 22 9 . . . 4 . Peak Build Rating 75 | 7 10 14 14 29 34 36 35 36 75 Average Rating 28 | 5 9 12 13 21 32 35 33 31 47 On Entrance 17 | . 7 10 14 13 29 34 35 34 1 Naked Turns 81 | . . . . . . . . 36 45 Heaviest Build 57 | 14 17 27 27 27 29 29 29 27 57 Greatest Support 80 | 20 20 40 40 60 45 45 35 43 80 Greatest Overweight (x) 6 | 4 2 2 . 6 . . 1 1 3 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 8 8 8 8 10 Average Capacity 8 | 7 8 8 8 8 8 8 8 7 8 Most Carried 8 | 2 8 8 8 8 8 8 8 8 6 Average Carried 6 | 1 6 8 8 7 7 8 8 7 5 Final Capacity 8 | 8 8 8 8 8 8 8 8 5 5 Final Carried 8 | 2 8 8 8 8 8 8 8 5 5 Class Distribution -------------------- 63% | Scavenger-Mutant 28% | Mutant 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -6/Factory Mutant | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Matter Collected 1728 | 292 140 144 58 754 30 20 10 115 165 Remotely . | . . . . . . . . . . Salvage Created 3008 | 184 146 144 94 1171 71 341 165 394 298 Parts 156 | 12 20 12 5 50 4 16 4 25 8 Haulers Intercepted 1 | . . . . . . . . . 1 Recyclers Shooed 1 | 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 20 | . . . . . . 17 3 . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Combat Hostiles Destroyed 62 | . 5 5 2 27 1 10 3 7 2 Guns 55 | . 5 5 2 24 1 10 3 5 . Cannons 2 | . . . . . . . . . 2 AOE 5 | . . . . 3 . . . 2 . Classes Destroyed 12 | 2 4 1 1 1 . . . 2 1 Worker 3 | . 1 . . 1 . . . 1 . Builder 1 | . . . . . . . . 1 . Tunneler 4 | 4 . . . . . . . . . Hauler 1 | . . . . . . . . . 1 Recycler 2 | 1 . . . . . . . . 1 Watcher 2 | . 1 . . 1 . . . . . Swarmer 24 | . 3 3 . 8 . 7 . 3 . Grunt 25 | . 2 1 1 13 . 3 3 . 2 Brawler 1 | . . . 1 . . . . . . Sentry 8 | . . 1 . 4 1 . . 2 . Specialist 2 | . . . . . . . . 2 . Hunter 2 | . . . . 2 . . . . . Best Kill Streak 6 | 4 3 3 1 4 1 6 3 5 4 Combat Bots Only 6 | . 3 3 1 4 1 6 3 4 2 Max Kills in Single Turn 3 | 1 1 1 1 3 1 2 1 2 2 Gunslinging . | . . . . . . . . . . Exploded 3 | . . . . 3 . . . 2 . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Hostile Shots Fired 722 | . 9 17 5 131 27 40 18 169 306 Missed 218 | . 4 4 1 29 8 12 3 62 95 Damage Taken 7444 | . 64 114 100 1432 154 417 254 1185 3724 Core 1848 | . . 7 . 206 21 45 83 482 1004 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 80 | 100 100 . 98 62 . . 78 43 . Volleys Fired 172 | 11 11 8 5 78 3 19 8 21 8 Largest 3 | 2 2 2 2 2 2 2 2 2 3 Hottest 212 | 60 46 46 46 93 40 40 40 113 212 Shots Fired 348 | 22 22 16 10 155 6 38 16 42 21 Gun 328 | 22 22 16 10 153 6 38 16 40 5 Cannon 16 | . . . . . . . . . 16 Launcher 4 | . . . . 2 . . . 2 . Special . | . . . . . . . . . . Kinetic 177 | 11 22 16 10 92 . . . 18 8 Thermal 162 | 11 . . . 61 6 38 16 22 8 Explosive . | . . . . . . . . . . Electromagnetic 9 | . . . . 2 . . . 2 5 Robot Hit Streak 29 | 5 6 8 5 13 8 9 11 29 8 Robot Miss Streak 5 | 2 3 3 4 5 . 2 1 4 3 Penetration Max 2 | . . . . . . . . 2 . Secondary Targets 10 | . . . . 5 . 3 2 . . Max Gunslinging Chain 1 | . . . . 1 . 1 1 . . Shots Hit Robots 248 | 12 17 11 7 108 5 25 13 36 14 Core Hits 136 | 6 11 7 4 54 3 14 7 23 7 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 8 | . . . . 2 . 4 2 . . Burn 8 | . . . . 2 . 4 2 . . Melee Attacks 1 | . . . . . . . . . 1 Impact 1 | . . . . . . . . . 1 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 5035 | 147 217 172 97 1993 93 508 252 894 662 Guns 4211 | 147 217 172 97 1834 93 508 252 824 67 Cannons 390 | . . . . . . . . . 390 Explosions 396 | . . . . 159 . . . 64 173 Melee . | . . . . . . . . . . Ramming 38 | . . . . . . . . 6 32 Kinetic 2123 | 78 217 172 97 955 . . . 386 218 Thermal 2645 | 69 . . . 940 93 508 252 438 345 Explosive . | . . . . . . . . . . Electromagnetic 229 | . . . . 98 . . . 64 67 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 4 | . . . 2 1 . . . 4 1 Average Corruption 1 | . . . 2 1 . . . 3 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 11 | . . . 2 6 . . . 3 . Message Errors 2 | . . . 1 . . . . 1 . Matter Fused 2 | . . . . 2 . . . . . Heat Flow Errors 2 | . . . 1 . . . . 1 . Energy Discharges 2 | . . . . 2 . . . . . Data Loss (minor) 2 | . . . . 1 . . . 1 . Alerts 1 | . . . . 1 . . . . . Overload Shots 1 | . . . . 1 . . . . . Overflow Damage 105 | . . . . . . . . . 105 Projectiles . | . . . . . . . . . . Explosions 105 | . . . . . . . . . 105 Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 142 | . . . . . . . . 16 126 Shots 3 | . . . . . . . . 1 2 Rammed 5 | . . . . . . . . 1 4 Targets Rammed 9 | . . . . . . . . 1 8 Kicked 4 | . . . . . . . . . 4 Crushed . | . . . . . . . . . . Highest Temperature 369 | . 4 13 176 170 6 . . 187 369 Average Temperature 82 | . 4 7 95 56 6 . . 122 177 Received Heat Transfer 1698 | . 27 21 . 621 54 90 135 138 612 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 12 | . . . . 3 . 5 3 1 . Heat Transferred 5440 | 150 . . . 1987 185 1258 629 946 285 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Peak Influence 550 | 25 190 239 163 550 294 . . 338 217 Initial 267 | . 16 79 93 63 249 . . 267 67 Average 179 | 9 87 185 134 281 277 . . 229 81 Maximum Alert Level 2 | . . 1 . 2 1 . . 1 1 Low Security (%) 57 | 100 100 43 100 16 . . . 41 90 Level 1 38 | . . 56 . 69 100 . . 58 9 Level 2 3 | . . . . 14 . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 16 | . 1 1 . 4 . . . 4 6 Investigation 3 | . . . . . . . . 2 1 Extermination 1 | . . . . . . . . . 1 Reinforcement 10 | . 1 1 . 2 . . . 2 4 Assault 1 | . . . . 1 . . . . . Garrison 1 | . . . . 1 . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Distress Signals 6 | . . . . 1 . . . 4 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 122 | . 9 7 4 36 1 14 3 19 29 Peak Tracking Total 13 | . 3 3 3 6 1 5 3 10 13 Tactical Retreats 16 | . . . 1 2 . 3 . 3 7 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Traps Triggered 4 | . . . . 1 . . . 1 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 3 | . . . . . . 2 . . 1 Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Machines Disabled 5 | . . . . 1 . . . 2 2 Max in Single Turn 2 | . . . . 1 . . . 1 2 Garrison Access 2 | . . . . 1 1 . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Machines Accessed 5 | . 1 . . 1 1 . . 1 1 Terminals 2 | . 1 . . 1 . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 3 | . . . . . 1 . . 1 1 Total Hacks 12 | . 2 . . 3 2 . . 2 3 Successful 5 | . 2 . . 2 1 . . . . Failed 7 | . . . . 1 1 . . 2 3 Catastrophic 2 | . . . . . . . . 1 1 Database Lockouts . | . . . . . . . . . . Manual 6 | . 3 . . 3 . . . . . Terminals 5 | . 2 . . 3 . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 7 | . . . . . 2 . . 2 3 Terminal Hacks 4 | . 2 . . 2 . . . . . Robot Analysis 2 | . 1 . . 1 . . . . . Terminal Index 2 | . 1 . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . Seal Access 1 | . . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 4 | . 1 . . 1 . . . 1 1 Full Trace Events 2 | . . . . . . . . 1 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 2 | . . . . 2 . . . . . Machine Destruction 2 | . . . . 2 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Robot Analysis Total 2 | . 1 . . 1 . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Turns Passed 4326 | 138 320 165 364 977 121 368 214 805 854 Spaces Moved 2453 | 77 216 81 205 403 84 236 110 408 633 Core 222 | 11 . . . 3 . . . 72 136 Treads 570 | . . 35 205 219 . . . 111 . Legs 1655 | 66 210 46 . 181 84 236 110 225 497 Wheels . | . . . . . . . . . . Hover 6 | . 6 . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 116 120 160 120 120 120 120 50 50 Average Speed 140 | 121 121 155 160 161 120 120 170 159 120 Slowest Speed 350 | 250 190 260 160 350 120 120 190 240 200 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 26 | 4 42 11 66 45 2 41 12 15 24 Regions Visited 9 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Scrap Searched 3 | . . . . . . 1 2 . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 53 | . . . . 4 . . . . 49 Melee . | . . . . . . . . . . Projectile 4 | . . . . 1 . . . . 3 AOE 49 | . . . . 3 . . . . 46 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Total 2994 | 96 252 104 232 595 98 284 121 517 695 Wait 227 | . 8 6 19 63 7 26 3 73 22 Move 2444 | 76 215 80 204 402 83 235 109 407 633 Hop . | . . . . . . . . . . Pick Up 24 | 2 5 . . 7 1 . . 5 4 Fast Attach 51 | 7 5 4 . 17 1 . 1 2 14 Attach 8 | . . . . 1 1 . . 3 3 Detach . | . . . . . . . . . . Swap 19 | . 2 2 2 7 1 2 . 2 1 Drop 39 | . 6 4 2 20 1 2 . 3 1 Fire 172 | 11 11 8 5 78 3 19 8 21 8 Melee 1 | . . . . . . . . . 1 Ram 5 | . . . . . . . . 1 4 Kick 4 | . . . . . . . . . 4 Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 18 | -11/Scrapyard | Discovered new exit (range 16) 139 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 439 | -10/Materials | Discovered new exit (range 16) 459 | -10/Materials | Entered another Materials area 459 | -9/Materials | Evolved 2 slots: Utility x2 512 | -9/Materials | Discovered new exit (range 13) 624 | -9/Materials | Entered Mines 830 | -9/Mines | Build established: Scavenger-Mutant 977 | -9/Mines | Discovered new exit (range 7) 988 | -9/Mines | Entered Materials 988 | -8/Materials | Evolved 2 slots: Propulsion x2 1200 | -8/Materials | Garrison activated, responded to threat 1944 | -8/Materials | Discovered new exit (range 16) 1965 | -8/Materials | Entered Factory 1965 | -7/Factory | Evolved 2 slots: Utility x2 2084 | -7/Factory | Discovered new exit (range 2) 2086 | -7/Factory | Entered Lower Caves 2436 | -7/Lower Caves | Discovered new exit (range 16) 2454 | -7/Lower Caves | Entered another Lower Caves area 2655 | -7/Lower Caves | Discovered new exit (range 5) 2668 | -7/Lower Caves | Entered Factory 2668 | -6/Factory | Evolved 2 slots: Propulsion x2 3084 | -6/Factory | Lost 3 parts (2n1w) 3437 | -6/Factory | Released all parts (7) 3465 | -6/Factory | Lost 4 parts (1p2n1w) 3466 | -6/Factory | Discovered new exit (range 15) 3469 | -6/Factory | Core integrity fell below 50% 3473 | -6/Factory | Entered another Factory area 3473 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 3723 | -5/Factory | Build established: Mutant 3967 | -5/Factory | Spotted B-75 Beast 4223 | -5/Factory | Core integrity fell below 50% 4232 | -5/Factory | Lost 10 parts (1p1n5u3w) 4262 | -5/Factory | Core integrity fell below 20% 4327 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 04255_ Penetrated by Slug. 04263_ Slug penetrates G-50 Soldier. 04263_ G-50 Soldier suffers critical hit (Destroy). 04265_ Critical hit (Burn: +37). 04265_ Slammed into W-25 Informer. 04277_ Slug penetrates Wall. 04280_ Penetrated by Slug. 04280_ Med. Storage Unit destroyed. 04282_ Slammed into W-25 Informer. 04287_ K-01 Serf cleans the Nuclear Reactor. 04307_ ALERT: Rogue bot located, Programmers report to Factory Zone 7J. 04309_ K-01 Serf cleans the Subcomponent Replicator. 04311_ Triggered Tesla Bomb Trap. 04311_ A bubble of electromagnetic force engulfs the area. 04311_ K-01 Serf destroyed. 04313_ Acquired Lgt. Ion Engine. 04315_ Triggered Tesla Bomb Trap. 04315_ A bubble of electromagnetic force engulfs the area. 04315_ Lgt. Ion Engine destroyed. 04327_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | """"# # # #?????????? | | """"# # + +?????????? | | # # # #?????????? | | ????# # # #?????????? | | ?????# # # #?????????? | | ?????########## # #?????????? | | ??????????????# # #?????????? | | ??????????????# # #?????????? | | ??????????????# # #?????????? | | ??????????????# # #?????????? | | ??????????????# # #?????????? | | ??????????????######+### #?????????? | | ?????????########### #?? #?????????? | | ?????????# ## #?? #?????????? | | ?????????# """ ## #?? ?????????? | | ?????????# "R + #??! ??????????? | | ?????????# """ ####?? ??????????? | | ?????????# "" #????? ??????????? | | ?????????# #????? ??????????? | | ?????????# #?????# #???####???? | | ?????????# #?????# #?? ????? | | ?????????# #????## ## s??????? | | ?????????##+##+####??### # "???????? | | ?????????? ?? ??????? k s ????????? | | ?????????##??? ????????# Y #?????????? | | ?????????????# #????????#@#??????????? | | ?????????????# #????????# #??????????? | | ?????????????# #????????# #??????????? | | ?????????????# #?????####+#########??? | | ?????????????# #?????# #??? | | ?????????????# #?????# #??? | | ????########## ####### ! #??? | | ????# # ! #??? | | ????# # #??? | | ????# # #??? | | ????# + #??? | | ????# # ! #??? | | "???# # #??? | | "???# # #??? | | ""??# ^ = ####+##### / #??? | | ??# %= #? ??# ! #??? | | "" ?# ! #] ###############??? | | "" ?# # """" #????????????????? | | """ # # """" #????????????????? | | """ # # """" #????????????????? | | """ + # """" #????????????????? | | # # """" #????????????????? | | # # ??????????????????????? | | ?# # ???????????????????????? | | ##### # ???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 25 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 150 Power Shielding 33 Point Defense Rating 80 Weapon Cycling 20 Evasion (%) 55 Targeting Accuracy 5 Core Analysis 6 Recoil Reduction 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DroneTachyonPenetrator Manual? 0 Play Time 00:35:06 Cumulative 127.5 hours Start 2025.03.22 @ 15:36:19 End 2025.03.22 @ 16:22:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 255 Rogue 187 Adventurer 15 Explorer 53 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 60 Achievement% 47 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 90eeec5d-d19b-4c52-83c5-93865a7ab351