Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.25 @ 13:25:33 Player: Wesmed Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (59) 295 Value Destroyed (1945) 1945 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (20) 20 TOTAL SCORE: 4680 Bonus ------- High Alert Combat Kills 20 Cogmind --------- Core Integrity 386/700 Matter 9/300 Energy 86/100 System Corruption 1% Temperature Cool (0) Movement Walking (190) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Advanced Treads Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY (6) ------ Huge Storage Unit Structural Scanner Advanced Visual Processing Unit Salvage Targeting Computer Transmission Jammer Improved Utility Shielding > --- WEAPON (2) ------- Advanced Assault Cannon Mini Assault Cannon > --- INVENTORY (25) --- Improved Ion Engine Deuterium Engine Light Nuclear Core Aluminum Leg Carbon-fiber Leg Improved Cooling System Improved Cooling System Improved Cooling System Large Storage Unit High-capacity Matter Pod (200) Improved Signal Interpreter Kinecellerator Kinecellerator Weapon Cycler Advanced ECM Suite Hardened Medium Armor Plating Shield Generator Shield Generator Plasma Cannon Heavy Assault Rifle Heavy Assault Rifle Gauss Rifle Advanced Assault Cannon Great Maul Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Advanced Treads Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Advanced Visual Processing Unit Salvage Targeting Computer Transmission Jammer Improved Utility Shielding > --- WEAPON ----------- Gauss Cannon Mini Assault Cannon > --- INVENTORY -------- Improved Ion Engine Deuterium Engine Light Nuclear Core Light Nuclear Core Aluminum Leg Carbon-fiber Leg Improved Cooling System Improved Cooling System Large Storage Unit High-capacity Matter Pod Structural Scanner Improved Signal Interpreter Kinecellerator Kinecellerator Weapon Cycler Advanced ECM Suite Advanced ECM Suite Shield Generator Shield Generator Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Gauss Rifle Advanced Assault Cannon Great Maul [Rating: 51] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Huge Storage Unit Device Structural Scanner Storage Huge Storage Unit Processor Advanced Visual Processing Unit Protection Light Armor Plating Weapon Improved Light Cannon Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Impact Weapon Heavy Flail Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . 1 1 . Utility 4 | . . 1 1 2 Weapon . | . . . . . Parts Attached 118 | 5 7 25 50 31 Power 6 | . . 2 2 2 Engine 5 | . . 2 2 1 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 35 | 2 4 12 11 6 Treads 7 | . . 5 1 1 Leg 21 | . . 6 10 5 Wheel 5 | 2 2 1 . . Hover . | . . . . . Flight 2 | . 2 . . . Utility 48 | 1 2 7 24 14 Device 36 | . 1 4 20 11 Storage 3 | 1 1 1 . . Processor 3 | . . 1 1 1 Hackware . | . . . . . Protection 6 | . . 1 3 2 Artifact . | . . . . . Weapon 29 | 2 1 4 13 9 Energy Gun 6 | . . 1 3 2 Energy Cannon 3 | . . . 1 2 Ballistic Gun 8 | 2 1 1 4 . Ballistic Cannon 8 | . . 2 2 4 Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon 4 | . . . 3 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 4 | . . . 1 3 Parts Lost 30 | . 2 11 12 5 Power 4 | . . 1 1 2 Propulsion 13 | . 1 6 5 1 Utility 6 | . . 2 2 2 Weapon 7 | . 1 2 4 . Highest Loss Streak 4 | . 1 4 3 2 To Critical Strikes . | . . . . . Average Slot Usage (%) 95 | . 73 92 96 98 Engine 7 | . . 8 8 5 Treads 4 | . . 7 2 6 Leg 24 | . . 20 31 22 Wheel 1 | . 17 1 . . Device 15 | . 7 10 16 21 Storage 9 | . 14 11 9 7 Processor 8 | . . 8 9 10 Protection 2 | . . 1 1 5 Energy Gun 2 | . . 2 3 2 Energy Cannon 1 | . . . 3 2 Ballistic Gun 4 | . 27 5 3 1 Ballistic Cannon 8 | . . 13 6 7 Naked Turns . | . . . . . Heaviest Build 113 | 8 24 91 104 113 Greatest Support 51 | 20 20 40 51 48 Greatest Overweight (x) 9 | 2 5 3 9 3 Average Overweight (x) 1 | . 1 . 2 2 Largest Inventory Capacity 25 | 8 15 25 25 25 Average Capacity 22 | 7 14 17 25 25 Most Carried 25 | 7 11 21 25 25 Average Carried 20 | 4 7 13 23 24 Final Capacity 25 | 8 15 25 25 25 Final Carried 25 | 7 11 21 25 24 Class Distribution -------------------- 46% | Scavenger-Mutant 40% | Mutant 13% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Infiltrator-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1960 | 200 300 564 704 192 Remotely . | . . . . . Salvage Created 1919 | 30 200 820 623 246 Parts 117 | 2 15 55 36 9 Haulers Intercepted . | . . . . . Recyclers Shooed 2 | . . 2 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 52 | . 6 25 14 7 Guns 24 | . 6 13 5 . Cannons 26 | . . 11 8 7 Classes Destroyed 11 | 1 3 4 1 2 Worker 3 | . 1 . 1 1 Tunneler 1 | 1 . . . . Recycler 1 | . . 1 . . Operator 1 | . . 1 . . Watcher 1 | . . 1 . . Swarmer 11 | . 3 8 . . Grunt 25 | . 3 13 8 1 Duelist 1 | . . . 1 . Sentry 10 | . . 4 5 1 Hunter 3 | . . . . 3 Programmer 2 | . . . . 2 Best Kill Streak 5 | 1 5 5 3 5 Combat Bots Only 5 | . 5 5 3 4 Max Kills in Single Turn 1 | 1 1 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 542 | . 55 173 135 179 Missed 158 | . 13 43 35 67 Damage Taken 5030 | . 441 1515 1629 1445 Core 794 | . 120 203 157 314 Absorbed by Shields . | . . . . . Redirected to Shielding 29 | . . . . 29 Regen/Repaired (Parts) 83 | . . . . 83 Core Remaining (%) 68 | 100 52 49 71 . Volleys Fired 204 | 2 28 89 61 24 Largest 2 | 2 2 2 2 2 Hottest 130 | 40 40 95 130 128 Shots Fired 381 | 4 52 159 118 48 Gun 206 | 4 52 100 50 . Cannon 175 | . . 59 68 48 Launcher . | . . . . . Special . | . . . . . Kinetic 274 | 4 52 135 50 33 Thermal 107 | . . 24 68 15 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 15 | 3 8 15 15 10 Robot Miss Streak 4 | . 3 4 2 3 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 258 | 3 29 110 78 38 Core Hits 101 | 1 14 45 25 16 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . 1 . . Critical Strikes 16 | . . 6 5 5 Burn 3 | . . 1 2 . Destroy 1 | . . 1 . . Blast 12 | . . 4 3 5 Melee Attacks 14 | . . . 8 6 Impact 14 | . . . 8 6 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4383 | 34 304 1438 1465 1142 Guns 1613 | 34 303 719 557 . Cannons 2627 | . . 716 906 1005 Explosions . | . . . . . Melee 137 | . . . . 137 Ramming 6 | . 1 3 2 . Kinetic 2908 | 34 303 1187 651 733 Thermal 1332 | . . 248 812 272 Explosive . | . . . . . Electromagnetic . | . . . . . Impact 137 | . . . . 137 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . 2 . . 1 Average Corruption 1 | . 2 . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 4 | . 4 . . . Matter Fused 2 | . 2 . . . Energy Discharges 1 | . 1 . . . Data Loss (minor) 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage 26 | . . 10 . 16 Projectiles 26 | . . 10 . 16 Explosions . | . . . . . Melee . | . . . . . Knockbacks 19 | . . 9 4 6 Impact . | . . . . . Kinetic 19 | . . 9 4 6 Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 1 | . 1 . . . Targets Rammed 3 | . 1 1 1 . Kicked 2 | . . 1 1 . Crushed . | . . . . . Highest Temperature 363 | . 4 363 333 80 Average Temperature 75 | . 2 76 87 32 Received Heat Transfer 1629 | . 129 663 711 126 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 2 | . . 1 1 . Combat Hostiles 2 | . . 1 1 . Parts Melted 3 | . . 1 2 . Heat Transferred 3016 | . . 703 1813 500 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 493 | 5 158 493 213 159 Initial 97 | . 3 66 97 70 Average 134 | . 88 294 90 61 Maximum Alert Level 2 | . . 2 1 . Low Security (%) 78 | 100 100 18 99 100 Level 1 19 | . . 73 . . Level 2 1 | . . 7 . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 12 | . . 4 5 3 Investigation 1 | . . 1 . . Extermination 2 | . . . . 2 Reinforcement 6 | . . 3 2 1 Assault . | . . . . . Garrison 3 | . . . 3 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . 1 . . Haulers Reinforced 1 | . . . . 1 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 6 | . . 3 2 1 Communications Jammed 28 | . . . . 28 Distress Signals 28 | . . . . 28 Times Spotted 103 | . 7 45 30 21 Peak Tracking Total 10 | . 4 5 5 10 Tactical Retreats 14 | . . 8 5 1 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 2 | . . 1 . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 9 | . 1 3 3 2 Terminals 8 | . 1 3 3 1 Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 21 | . 2 8 7 4 Successful 9 | . 1 4 2 2 Failed 12 | . 1 4 5 2 Catastrophic 2 | . . 1 . 1 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 18 | . 2 8 7 1 Fabricators . | . . . . . Repair Stations 3 | . . . . 3 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 7 | . 1 4 2 . Robot Analysis 1 | . 1 . . . Prototype ID Bank 1 | . . 1 . . Recycling Unit Index 1 | . . 1 . . Alert Level 2 | . . 1 1 . Unreport Threat 1 | . . 1 . . Hauler Manifests 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . . 2 Scan Component 1 | . . . . 1 Repair 1 | . . . . 1 Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 1 3 2 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . . 1 Time 38 | . . . . 38 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 4884 | 54 272 1271 1998 1289 Spaces Moved 1637 | 42 139 517 571 368 Core 5 | 5 . . . . Treads 129 | . . 129 . . Legs 1276 | . . 337 571 368 Wheels 199 | 37 111 51 . . Hover . | . . . . . Flight 28 | . 28 . . . Fastest Speed 50 | 50 80 80 190 190 Average Speed 232 | 82 120 183 272 296 Slowest Speed 750 | 150 440 330 750 330 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 21 | 4 24 24 43 12 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 11 | . . . 8 3 Terrain Destroyed 19 | . . 1 10 8 Melee 11 | . . . 8 3 Projectile 8 | . . 1 2 5 AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2314 | 55 197 689 868 505 Wait 228 | . 14 31 140 43 Move 1633 | 41 138 516 570 368 Hop . | . . . . . Pick Up 64 | 7 5 19 22 11 Fast Attach 36 | 5 6 10 7 8 Attach 20 | . 1 6 7 6 Detach . | . . . . . Swap 62 | . . 9 36 17 Drop 45 | . 4 8 16 17 Fire 204 | 2 28 89 61 24 Melee 14 | . . . 8 6 Ram 1 | . 1 . . . Kick 2 | . . 1 1 . Crush . | . . . . . Escape Stasis 5 | . . . . 5 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 2 exits: *Fac x2) -7/Factory History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 55 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 319 | -10/Materials | Discovered new exit (range 10) 327 | -10/Materials | Entered another Materials area 327 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 438 | -9/Materials | Lost 4 parts (3n1w) 579 | -9/Materials | Lost 3 parts (1n2u) 890 | -9/Materials | Build established: Scavenger-Mutant 973 | -9/Materials | Lost 3 parts (2n1w) 1509 | -9/Materials | Core integrity fell below 50% 1566 | -9/Materials | Build established: Mutant 1578 | -9/Materials | Discovered new exit (range 5) 1598 | -9/Materials | Entered another Materials area 1598 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1887 | -8/Materials | Discovered new exit (range 9) 1898 | -8/Materials | Build established: Scavenger-Mutant 2635 | -8/Materials | Garrison activated, responded to threat 2654 | -8/Materials | Build established: Mutant 3114 | -8/Materials | Lost 3 parts (1n1u1w) 3178 | -8/Materials | Build established: Scavenger-Mutant 3387 | -8/Materials | Discovered new exit (range 9) 3596 | -8/Materials | Entered Factory 3596 | -7/Factory | Evolved 2 slots: Utility x2 3787 | -7/Factory | Repaired Adv. Treads 4334 | -7/Factory | Build established: Infiltrator-Mutant 4747 | -7/Factory | Build established: Mutant 4851 | -7/Factory | Cargo convoy interrupted 4885 | -7/Factory | Self-destructed Last Messages --------------- 04873_ I-36 Angel distress signal jammed. 04874_ A-27 Freighter distress signal jammed. 04874_ I-36 Angel distress signal jammed. 04876_ A-27 Freighter distress signal jammed. 04876_ I-36 Angel distress signal jammed. 04877_ Penetrated by Slug. 04877_ K-01 Serf destroyed. 04877_ K-01 Serf collects debris. 04877_ P-60 Hacker resets M-28 Smith, system corruption cleaned. 04879_ U-05 Engineer builds a Wall. 04880_ U-05 Engineer builds a Door. 04881_ Penetrated by Slug. 04881_ Lgt. Nuclear Core destroyed. 04881_ U-05 Engineer builds a Wall. 04882_ P-60 Hacker resets K-01 Serf, system corruption cleaned. 04882_ K-01 Serf collects debris. 04884_ Penetrated by Slug. 04885_ U-05 Engineer builds a Wall. 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