Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.24 @ 15:03:05 Player: Zaje Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (15) 75 Value Destroyed (502) 502 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (321) 321 TOTAL SCORE: 2958 Bonus ------- Follower Combat Kills 21 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 253/300 Energy 105/125 System Corruption 17% Temperature Critical (820) Movement Walking (260) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (4) --- Aluminum Leg Carbon-fiber Leg > --- UTILITY (3) ------ Large Storage Unit 0b10 Alert Chip Utility Shielding > --- WEAPON (3) ------- Small Laser > --- INVENTORY (15) --- Light Treads Heat Sink Small Storage Unit Targeting Computer Target Analyzer Axe Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit 0b10 Alert Chip Utility Shielding > --- WEAPON ----------- Small Laser Heavy Assault Rifle Advanced EMP Blaster > --- INVENTORY -------- Heat Sink Large Storage Unit Targeting Computer Target Analyzer Small Laser Axe [Rating: 25] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Small Storage Unit Device Thief Drone Bay Storage Small Storage Unit Processor 0b10 Alert Chip Protection Utility Shielding Weapon Light Assault Rifle Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Launcher Advanced EMP Blaster Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 1 | . . . . . 1 Weapon 1 | . . . . . 1 Parts Attached 29 | 5 7 . 5 1 11 Power 5 | 1 2 . . . 2 Engine 4 | 1 2 . . . 1 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 7 | 2 1 . 1 . 3 Treads 1 | . . . . . 1 Leg 5 | 2 1 . . . 2 Wheel . | . . . . . . Hover . | . . . . . . Flight 1 | . . . 1 . . Utility 8 | . 2 . 3 . 3 Device 2 | . . . 2 . . Storage 4 | . 2 . . . 2 Processor 1 | . . . 1 . . Hackware . | . . . . . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 9 | 2 2 . 1 1 3 Energy Gun 5 | 1 1 . 1 1 1 Energy Cannon . | . . . . . . Ballistic Gun 3 | 1 1 . . . 1 Ballistic Cannon . | . . . . . . Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . 2 . 1 Corrupted Parts 4 | . . . . . 4 System Corruption 17 | . . . . . 17 Parts Lost 9 | . . . . . 9 Power 2 | . . . . . 2 Propulsion 2 | . . . . . 2 Utility . | . . . . . . Weapon 5 | . . . . . 5 Highest Loss Streak 5 | . . . . . 5 To Critical Strikes . | . . . . . . Average Backups 7 | 2 7 9 8 4 5 Power . | . 1 1 . . . Propulsion 1 | 1 1 2 2 1 . Utility 3 | . 2 4 3 3 3 Weapon 1 | . 2 2 1 . 1 Tool/Special . | . . . . . . Unused Backups 9 | . . 2 3 . 4 Power . | . . . . . . Propulsion 2 | . . . 2 . . Utility 6 | . . 2 1 . 3 Weapon 1 | . . . . . 1 Tool/Special . | . . . . . . Average Slot Usage (%) 94 | . 92 100 96 100 82 Engine 12 | . 14 14 14 14 4 Leg 26 | . 28 28 27 28 22 Device 1 | . . . 3 14 1 Storage 19 | . 21 28 19 . 7 Processor 3 | . . . 4 14 9 Protection 1 | . . . . . 8 Energy Gun 14 | . 10 14 16 28 12 Ballistic Gun 11 | . 17 14 9 . 4 Launcher 1 | . . . . . 7 Peak Build Rating 25 | 5 9 9 18 19 25 Average Rating 11 | 4 7 8 11 18 20 On Entrance 10 | . 5 9 9 18 19 Naked Turns . | . . . . . . Heaviest Build 56 | 5 24 24 24 13 56 Greatest Support 45 | 20 20 20 20 20 45 Greatest Overweight (x) 10 | . 6 1 1 . 10 Average Overweight (x) . | . 1 1 . . . Largest Inventory Capacity 20 | 5 10 10 10 5 20 Average Capacity 9 | 5 8 10 8 5 12 Most Carried 10 | 5 10 10 10 5 9 Average Carried 7 | 2 7 9 8 4 5 Final Capacity 15 | 5 10 10 5 5 15 Final Carried 10 | 5 10 10 4 5 6 Class Distribution -------------------- 84% | Mutant 7% | Skirmisher 4% | Scavenger-Skirmisher 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 695 | 253 125 . . 50 267 Remotely . | . . . . . . Salvage Created 717 | 46 202 . . . 469 Parts 32 | 2 7 . . . 23 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 11 | 1 3 . . . 7 Guns 10 | 1 3 . . . 6 Classes Destroyed 6 | 1 1 . . . 4 Worker 1 | . . . . . 1 Builder 1 | . . . . . 1 Recycler 2 | . 1 . . . 1 Grunt 9 | 1 3 . . . 5 Sentry 1 | . . . . . 1 Hunter 1 | . . . . . 1 Best Kill Streak 4 | 1 2 . . . 4 Combat Bots Only 3 | 1 2 . . . 3 Max Kills in Single Turn 1 | 1 1 . . . 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 134 | 4 29 . . . 101 Missed 27 | 3 5 . . . 19 Hits 107 | 1 24 . . . 82 Projectile 107 | 1 24 . . . 82 Critical Strikes 4 | . . . . . 4 Actively Blocked 1 | . . . . . 1 Damage Taken 1734 | 12 293 . . . 1429 Core 679 | . 83 . . . 596 Absorbed by Shields . | . . . . . . Redirected to Shielding 15 | . . . . . 15 Core Remaining (%) 83 | 100 . . . 66 . Volleys Fired 75 | 3 22 . . . 50 Largest 2 | 2 2 . . . 2 Hottest 105 | 60 85 . . . 105 Shots Fired 126 | 6 44 . . . 76 Gun 120 | 6 44 . . . 70 Cannon . | . . . . . . Launcher 6 | . . . . . 6 Special . | . . . . . . Kinetic 53 | 3 35 . . . 15 Thermal 59 | 3 9 . . . 47 Explosive . | . . . . . . Electromagnetic 14 | . . . . . 14 Robot Hit Streak 14 | 2 6 . . . 14 Robot Miss Streak 5 | 2 3 . . . 5 Penetration Max . | . . . . . . Secondary Targets 1 | . . . . . 1 Max Gunslinging Chain 1 | . . . . . 1 Shots Hit Robots 86 | 3 30 . . . 53 Core Hits 34 | 2 12 . . . 20 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | . 1 . . . 1 Burn 1 | . 1 . . . . Corrupt 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1165 | 30 260 4 . 4 867 Guns 916 | 30 260 . . . 626 Cannons . | . . . . . . Explosions 241 | . . . . . 241 Melee . | . . . . . . Ramming 8 | . . 4 . 4 . Kinetic 400 | 9 199 . . . 192 Thermal 465 | 21 61 . . . 383 Explosive . | . . . . . . Electromagnetic 292 | . . . . . 292 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 17 | . . . . . 17 Average Corruption 6 | . . . . . 6 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 10 | . . . . . 10 Message Errors 4 | . . . . . 4 Matter Fused 2 | . . . . . 2 Heat Flow Errors 2 | . . . . . 2 Alerts 1 | . . . . . 1 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 8 | . . . . . 8 Projectiles . | . . . . . . Explosions 8 | . . . . . 8 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 69 | . . . . . 69 Shots 4 | . . . . . 4 Rammed . | . . . . . . Targets Rammed 2 | . . 1 . 1 . Kicked 2 | . . 1 . 1 . Crushed . | . . . . . . Highest Temperature 856 | 26 160 . . . 856 Average Temperature 159 | 15 40 . . . 271 Received Heat Transfer 639 | 6 165 . . . 468 Effects 22 | . . . . . 22 Shutdowns 3 | . . . . . 3 Energy Bleed 3 | . . . . . 3 Interference 4 | . . . . . 4 Matter Decay 1 | . . . . . 1 Short Circuit 1 | . . . . . 1 Damage (minor) 1 | . . . . . 1 Damage (major) 6 | . . . . . 6 Damage (core) 3 | . . . . . 3 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Fried 1 | . . . . . 1 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 1083 | 50 223 . . . 810 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . . . 2 Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 73 | 20 50 73 . . 26 Initial . | . . . . . . Average 4 | 2 5 6 . . 3 Influence Increases 341 | 20 85 83 . . 153 Destroy 0b10 Robot/C 252 | 20 60 60 . . 112 Destroy 0b10 Robot/NC 22 | . 5 5 . . 12 Destroy Leader 54 | . 20 10 . . 24 Allied During Kill 8 | . . 8 . . . Destroy Structure 5 | . . . . . 5 Influence Decreases 341 | 20 85 83 . . 153 Time Decay 284 | 20 85 83 . . 96 Lost Part 57 | . . . . . 57 Squads Dispatched 3 | . 2 . . . 1 Investigation 2 | . 2 . . . . Extermination . | . . . . . . Reinforcement 1 | . . . . . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 2 | . 1 . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 19 | 1 6 . . . 12 Peak Tracking Total 4 | 1 2 . . . 4 Tactical Retreats . | . . . . . . Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 2 | . 1 1 . . . Terminals 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 4 | . 3 1 . . . Successful 4 | . 3 1 . . . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 2 | . 1 . 1 . . Terminals 3 | . 3 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 4 | . 3 1 . . . Record 3 | . 3 . . . . Open Door 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . 1 . . . . Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies 2 | . . 2 . . . Largest Group 2 | . . 2 1 . . Highest-Rated Group 53 | . . 53 31 . . Highest-Rated Ally 31 | . . 31 31 . . Total Orders . | . . . . . . Ally Attacks 13 | . . 13 . . . Total Damage 127 | . . 127 . . . Kills 4 | . . 4 . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Active Infowar (turns) . | . . . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 2 . . . Drone Launches 3 | . . . 3 . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 3669 | 151 779 1098 858 125 658 Spaces Moved 2041 | 120 425 576 508 101 311 Core 135 | 19 115 . . . 1 Treads 27 | . . . . . 27 Legs 1878 | 101 310 576 507 101 283 Wheels . | . . . . . . Hover . | . . . . . . Flight 1 | . . . 1 . . Fastest Speed 50 | 50 100 190 120 120 120 Average Speed 163 | 108 164 190 162 120 151 Slowest Speed 550 | 120 350 190 190 120 550 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 30 | 9 25 71 60 10 6 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . 1 . 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . . 1 . Spaces Dug . | . . . . . . Terrain Destroyed 4 | . . . . . 4 Melee . | . . . . . . Projectile . | . . . . . . AOE 4 | . . . . . 4 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 2255 | 132 469 580 547 105 422 Wait 29 | . . . . . 29 Move 2036 | 119 424 575 507 100 311 Hop . | . . . . . . Pick Up 22 | 5 6 2 1 2 6 Fast Attach 27 | 5 7 . 5 . 10 Attach 10 | . 1 . 4 1 4 Detach 11 | . 4 . 5 . 2 Swap 3 | . 1 . . . 2 Drop 27 | . 4 2 12 1 8 Fire 75 | 3 22 . . . 50 Melee . | . . . . . . Ram . | . . . . . . Kick 2 | . . 1 . 1 . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 13 | . . . 13 . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: [*Mat x2]) -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 98 | -11/Scrapyard | Discovered new exit (range 8) 152 | -11/Scrapyard | Entered Materials 155 | -10/Materials | Discovered new exit (range 12) 298 | -10/Materials | Discovered new exit (range 16) 305 | -10/Materials | Build established: Mutant 931 | -10/Materials | Entered Mines 969 | -10/Mines | Learned Materials trap positions 1037 | -10/Mines | Found the Drone Emporium 1069 | -10/Mines | Found Prototype Device 1805 | -10/Mines | Discovered new exit (range 6) 2016 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2017 | -10/Mines | Discovered new exit (range 5) 2029 | -10/Mines | Entered Exiles 2029 | -10/Exiles | Accompanied by 1 ally 2059 | -10/Exiles | Led the pair of lost Derelicts to a safe place 2081 | -10/Exiles | Discovered new exit (range 15) 2107 | -10/Exiles | Met 8R-AWN 2174 | -10/Exiles | Met EX-HEX 2297 | -10/Exiles | Met EX-DEC 2385 | -10/Exiles | Met EX-BIN 2428 | -10/Exiles | Aligned with FarCom system 2430 | -10/Exiles | Given EX-Vault access code 2549 | -10/Exiles | Opened EX-Vault 2581 | -10/Exiles | Found Prototype Processor 2626 | -10/Exiles | Identified 0b10 Alert Chip 2628 | -10/Exiles | Identified Thief Drone Bay 2745 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2887 | -10/Exiles | Left Exiles lab with 0b10 Alert Chip 2887 | -10/Exiles | Entered Mines 2887 | -9/Mines | Accompanied by 3 allies 2934 | -9/Mines | Discovered new exit (range 15) 2964 | -9/Mines | Discovered new exit (range 6) 2965 | -9/Mines | Assembled infested the area 2966 | -9/Mines | Learned location of Storage (-9) 2970 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3012 | -9/Mines | Entered Materials 3012 | -8/Materials | Accompanied by 3 allies 3012 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 3013 | -8/Materials | Loaded intel: 20 trap records 3243 | -8/Materials | Lost 3 allies 3547 | -8/Materials | System corruption reached 10% 3659 | -8/Materials | Core integrity fell below 50% 3665 | -8/Materials | Core integrity fell below 20% 3671 | -8/Materials | Core destroyed Last Messages --------------- 03659_ U-05 Engineer lays Concrete. 03660_ Overheating: Energy bleed (-11). 03660_ U-05 Engineer lays Concrete. 03662_ Power failure, Lgt. Ion Engine shutdown. 03662_ Overheating: System interference. 03662_ Particle Gun temporarily disabled. 03664_ Overheating: Core damaged (-82). 03664_ Particle Gun destroyed. 03665_ Overheating: Core damaged (-99). 03666_ Overheating: System interference. 03666_ 0b10 Alert Chip temporarily disabled. 03667_ Overheating: 0b10 Alert Chip damaged (-5). 03667_ Overheating: Aluminum Leg damaged (-22). 03667_ Overheating: Sml. Laser damaged (-2). 03668_ Overheating: Energy bleed (-13). 03669_ Overheating: Matter decay (-48). 03669_ Acquired 1 matter. 03670_ Overheating: Broken Carbon-fiber Leg damaged (-3). 03671_ Power failure, Lgt. Ion Engine shutdown. 03671_ Overheating: Core damaged (-110). Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ???????????????????????????????w??????????????? | | ???????????#??????????????????????????????????? | | ???????????# ?????????????????????????????????? | | ??????#????# "????????????????????????????????? | | ?????## ??? ???????#############???????????? | | ?? # !###+######## + ????????????? | | ? ## """ #?????????????? | | ? != ## " #?????????????? | | ? % % ## ! #?????????????? | | ???### #######%! ## #?????????????? | | ?????# ????????# ##! u #?????????????? | | ?????#???????????# ## [ #?????????????? | | ????????????????## ##=!@= =g* #?????????????? | | ????????????????# %###/####+######?????????? | | ????????????????# = *% #?????????? | | ????????????????# #?????????? | | ????????????????# % #?????????? | | ????????????????# ##########+#####+#??????? | | ????????????????########??# #??????? | | ??????????????????????????# ! """ """ #??????? | | ??????????????????????????# """ """ #??????? | | ??????????????????????????# """ """ #??????? | | ??????????????????????????# #??????? | | ??????????????????????????##############??????? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Utility Shielding 33 Evasion (%) 55 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot One Hack Too Far Power Corrupts Risk Taker System Compromised Tourist Challenges ------------ None Game ------ Seed IonicSystemPlating Manual? 0 Play Time 00:45:04 Cumulative 1.1 hours Start 2025.07.18 @ 12:40:02 End 2025.07.24 @ 15:03:05 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 2 Achievement% 4 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b366b88c-c4ca-4912-a694-234df95beb2b