Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.25 @ 17:21:46 Player: Ether Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (53) 265 Value Destroyed (1248) 1248 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2513 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 265/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (250) Ox4 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Medium Storage Unit Signal Interpreter > --- WEAPON (2) ------- Heavy Assault Rifle > --- INVENTORY (10) --- VSS Leg VSS Leg Sensor Array Improved Terrain Scanner Transport Network Coupler Melee Analysis Suite Melee Analysis Suite Light Armor Plating Shield Generator Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- VSS Leg VSS Leg VSS Leg > --- UTILITY ---------- Medium Storage Unit Signal Interpreter Melee Analysis Suite > --- WEAPON ----------- Axe Axe > --- INVENTORY -------- Improved Aluminum Leg Improved Aluminum Leg VSS Leg Structural Scanner Improved Terrain Scanner Melee Analysis Suite Melee Analysis Suite Tractor Beam EM Pulse Gun Small Laser [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Utility Medium Storage Unit Device Improved Terrain Scanner Storage Medium Storage Unit Processor Signal Interpreter Weapon Assault Rifle Ballistic Gun Assault Rifle Slashing Weapon Axe Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 42 | 7 19 16 Power 6 | 1 4 1 Engine 6 | 1 4 1 Core . | . . . Reactor . | . . . Propulsion 17 | 2 5 10 Treads . | . . . Leg 17 | 2 5 10 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 8 | 2 4 2 Device 2 | 1 . 1 Storage 3 | 1 2 . Processor 3 | . 2 1 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 11 | 2 6 3 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 9 | 2 6 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon 2 | . . 2 Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 12 | . 3 9 Power 1 | . . 1 Propulsion 5 | . . 5 Utility 1 | . . 1 Weapon 5 | . 3 2 Highest Loss Streak 5 | . 3 5 To Critical Strikes . | . . . Average Slot Usage (%) 97 | . 99 96 Engine 12 | . 14 10 Leg 29 | . 28 31 Device 7 | . 13 . Storage 11 | . 11 11 Processor 11 | . 2 21 Ballistic Gun 14 | . 27 . Slashing Weapon 8 | . . 19 Naked Turns . | . . . Heaviest Build 23 | 13 20 23 Greatest Support 36 | 20 26 36 Greatest Overweight (x) 4 | . 4 1 Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 8 10 10 Average Capacity 9 | 7 8 10 Most Carried 10 | 5 10 10 Average Carried 8 | 3 7 9 Final Capacity 10 | 8 10 10 Final Carried 10 | 4 10 9 Class Distribution -------------------- 54% | Mutant 39% | Gladiator 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Gladiator | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 1084 | 336 593 155 Remotely . | . . . Salvage Created 2055 | 124 807 1124 Parts 128 | 6 55 67 Haulers Intercepted 3 | . 1 2 Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 35 | . 16 19 Melee 17 | . . 17 Guns 18 | . 16 2 Classes Destroyed 9 | 2 6 1 Worker 1 | . 1 . Builder 2 | . 1 1 Tunneler 3 | 3 . . Hauler 3 | . 1 2 Recycler 5 | 1 1 3 Watcher 4 | . 3 1 Swarmer 8 | . 3 5 Grunt 21 | . 13 8 Sentry 6 | . . 6 Best Kill Streak 7 | 4 7 4 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 2 | 1 2 1 Gunslinging . | . . . Exploded . | . . . Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 261 | . 89 172 Missed 73 | . 22 51 Damage Taken 2372 | . 923 1449 Core 614 | . 211 403 Absorbed by Shields . | . . . Regen/Repaired (Parts) 140 | . 89 51 Core Remaining (%) 57 | 100 15 . Volleys Fired 98 | 11 77 10 Largest 2 | 2 2 1 Hottest 40 | 40 40 23 Shots Fired 178 | 22 146 10 Gun 178 | 22 146 10 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 178 | 22 146 10 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 10 | 3 10 3 Robot Miss Streak 4 | 2 4 2 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 173 | 12 88 73 Core Hits 64 | 5 37 22 Critical Kills 1 | . 1 . Critical Parts Destroyed 2 | . 2 . Critical Strikes 11 | . 3 8 Destroy 3 | . 3 . Sever 8 | . . 8 Melee Attacks 89 | . . 89 Impact . | . . . Slashing 89 | . . 89 Piercing . | . . . Sneak Attacks 9 | . . 9 Combat Hostiles . | . . . Follow-up Attacks 7 | . . 7 Damage Inflicted 4102 | 174 1068 2860 Guns 1337 | 174 1068 95 Cannons . | . . . Explosions . | . . . Melee 2759 | . . 2759 Ramming 6 | . . 6 Kinetic 1337 | 174 1068 95 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing 2759 | . . 2759 Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 190 | . . 190 Projectiles . | . . . Explosions . | . . . Melee 190 | . . 190 Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed 3 | . . 3 Kicked 3 | . . 3 Crushed . | . . . Highest Temperature 20 | . 20 9 Average Temperature 7 | . 8 6 Received Heat Transfer 867 | . 333 534 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 388 | 20 196 388 Initial 16 | . 13 16 Average 109 | 9 68 168 Maximum Alert Level 1 | . . 1 Low Security (%) 84 | 100 100 64 Level 1 15 | . . 35 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 8 | . 4 4 Investigation 4 | . 2 2 Extermination . | . . . Reinforcement 4 | . 2 2 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 2 | . . 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 57 | . 23 34 Peak Tracking Total 7 | . 3 7 Tactical Retreats 7 | . 1 6 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 3 | . 2 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 18 | . 8 10 Terminals 12 | . 6 6 Fabricators . | . . . Repair Stations 2 | . 1 1 Recycling Units 3 | . 1 2 Scanalyzers 1 | . . 1 Garrison Access . | . . . Total Hacks 51 | . 19 32 Successful 32 | . 10 22 Failed 18 | . 9 9 Catastrophic . | . . . Database Lockouts 1 | . . 1 Manual 1 | . 1 . Terminals 34 | . 13 21 Fabricators . | . . . Repair Stations 8 | . 5 3 Recycling Units 3 | . 1 2 Scanalyzers 6 | . . 6 Garrison Access . | . . . Terminal Hacks 18 | . 6 12 Record 6 | . 1 5 Robot Analysis 1 | . 1 . Prototype ID Bank 2 | . 1 1 Emergency Access Points 1 | . . 1 Alert Level 1 | . . 1 Locate Traps 1 | . . 1 Transport Status 1 | . . 1 Reinforcement Status 2 | . 1 1 Zone Layout 3 | . 2 1 Fabricator Hacks . | . . . Repair Station Hacks 5 | . 3 2 Scan Component 3 | . 2 1 Repair 2 | . 1 1 Recycling Unit Hacks 3 | . 1 2 Report Inventory 3 | . 1 2 Scanalyzer 6 | . . 6 Insert Component 3 | . . 3 Analyze 3 | . . 3 Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 13 | . 6 7 Full Trace Events 3 | . 2 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 3 | . . 3 Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 2 | . 1 1 Time 64 | . 26 38 Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed 3 | . . 3 Part Schematics Acquired 3 | . . 3 Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 3143 | 154 1608 1381 Spaces Moved 2024 | 92 991 941 Core 14 | 7 7 . Treads . | . . . Legs 2010 | 85 984 941 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 90 Average Speed 110 | 114 121 98 Slowest Speed 250 | 120 250 180 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 54 | 5 99 59 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 2624 | 116 1259 1249 Wait 319 | . 137 182 Move 2022 | 91 990 941 Hop . | . . . Pick Up 35 | 7 20 8 Fast Attach 14 | 4 2 8 Attach 12 | 3 4 5 Detach . | . . . Swap 16 | . 13 3 Drop 29 | . 16 13 Fire 98 | 11 77 10 Melee 76 | . . 76 Ram . | . . . Kick 3 | . . 3 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 1 exit: *Mat) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 155 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 715 | -10/Materials | Repaired Assault Rifle 777 | -10/Materials | Discovered new exit (range 16) 1178 | -10/Materials | Discovered new exit (range 15) 1506 | -10/Materials | Discovered new exit (range 9) 1573 | -10/Materials | Core integrity fell below 50% 1617 | -10/Materials | Lost 3 parts (3w) 1620 | -10/Materials | Core integrity fell below 20% 1674 | -10/Materials | Discovered new exit (range 16) 1762 | -10/Materials | Identified exit to Materials 1763 | -10/Materials | Entered another Materials area 1763 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2088 | -9/Materials | Build established: Gladiator 2329 | -9/Materials | Repaired VSS Leg 2341 | -9/Materials | Discovered new exit (range 9) 2347 | -9/Materials | Identified exit to Materials 2670 | -9/Materials | Central database locked down 2781 | -9/Materials | Core integrity fell below 50% 3128 | -9/Materials | Core integrity fell below 20% 3144 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 03089_ Critical hit (Burn: +37). 03092_ Imp. Aluminum Leg destroyed. 03101_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 03105_ O-16 Technician sends out distress signal. 03108_ Triggered Alarm Trap. 03108_ An alarm sounds. 03108_ ALERT: Alarm triggered, dispatching investigation squad. 03111_ O-16 Technician uses terminal to summon reinforcements. 03111_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M005. 03111_ O-16 Technician locks terminal. 03118_ Aluminum Leg destroyed. 03123_ Acquired Hvy. Assault Rifle. 03131_ S-10 Pest destroyed. 03138_ Melee Analysis Suite destroyed. 03142_ K-01 Serf collects debris. 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