Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.10 @ 22:55:18 Player: Sherlockkat Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (19) 3800 Robots Destroyed (198) 990 Value Destroyed (7356) 7356 Prototype IDs (37) 740 Alien Tech Used (1) 200 Bonus (1100) 1100 TOTAL SCORE: 17186 Bonus ------- High Alert Combat Kills 148 Follower Combat Kills 52 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Cogmind --------- Core Integrity 1023/1150 Matter 300/300 Energy 46/100 System Corruption 3% Temperature Cool (0) Movement Treading (480) Ox4 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Improved Treads > --- UTILITY (9) ------ Advanced Heat Sink Advanced Heat Sink Huge Storage Unit Enhanced Optical Array Hacking Suite Hacking Suite Advanced System Shield > --- WEAPON (3) ------- Heavy Phase Cannon Matter Neutralizer Scythe (fused) > --- INVENTORY (25) --- Armored Medium Treads Wheel Wheel Improved Matter Compressor Triangulator Weapon Cycler Experimental Weapon Shielding Thermal Defense Suite Shield Generator Drone Bay (2/2) Combat Drone Bay (2/2) Transdimensional Reconstructor Proton Cannon KE Penetrator KE Penetrator KE Penetrator Railgun Magnetic Acceleration Cannon Magnetic Acceleration Cannon Precision Grenade Launcher Rocket Array Peak State ------------ > --- POWER ------------ Neutrino Core Fusion Reactor > --- PROPULSION ------- Armored Treads Armored Treads Armored Medium Treads Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Enhanced Optical Array Improved Heavy Armor Plating Hacking Suite Long-range Tractor Beam > --- WEAPON ----------- Matter Neutralizer Precision Grenade Launcher Scythe > --- INVENTORY -------- Spiked Heavy Treads Wheel Wheel Advanced Heat Sink Improved Matter Compressor Triangulator Weapon Cycler Experimental Weapon Shielding Thermal Defense Suite Shield Generator Hacking Suite Advanced System Shield Drone Bay Combat Drone Bay Transdimensional Reconstructor Proton Cannon Cooled Plasma Cannon Heavy Phase Cannon Coil Gun Magnetic Acceleration Cannon Magnetic Acceleration Cannon Rocket Array [Rating: 92] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Neutrino Core Reactor Fusion Reactor Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Hacking Suite Device Advanced Heat Sink Storage Large Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Light EM Pulse Cannon Energy Gun Advanced Beam Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Precision Grenade Launcher Slashing Weapon Scythe Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Slots Evolved 12 | . . 2 2 2 . . . . 2 . . . . 2 . . . . 2 Power 1 | . . . . . . . . . . . . . . 1 . . . . . Propulsion 3 | . . 1 1 . . . . . . . . . . 1 . . . . . Utility 7 | . . 1 . 2 . . . . 2 . . . . . . . . . 2 Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . Parts Attached 194 | 8 3 11 19 42 4 3 3 4 14 6 3 3 16 9 7 9 4 11 15 Power 14 | 1 1 2 3 3 . . . . . . . . . 1 . 1 1 . 1 Engine 9 | 1 1 2 1 2 . . . . . . . . . 1 . . . . 1 Core 4 | . . . 2 1 . . . . . . . . . . . 1 . . . Reactor 1 | . . . . . . . . . . . . . . . . . 1 . . Propulsion 46 | 3 1 5 5 9 . 1 . . 1 . . . 8 1 1 3 1 1 6 Treads 29 | 1 . . . 9 . . . . . . . . 6 1 1 3 1 1 6 Leg 3 | . . . 3 . . . . . . . . . . . . . . . . Wheel 14 | 2 1 5 2 . . 1 . . 1 . . . 2 . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Utility 57 | 2 1 3 5 10 2 . . 1 9 4 1 . 2 2 3 1 1 6 4 Device 24 | 1 . 1 3 2 1 . . . 4 3 1 . 1 1 2 . . 2 2 Storage 4 | 1 1 1 . . . . . . 1 . . . . . . . . . . Processor 2 | . . . 1 . . . . . 1 . . . . . . . . . . Hackware 8 | . . . . 2 . . . . 3 . . . . 1 . . . . 2 Protection 19 | . . 1 1 6 1 . . 1 . 1 . . 1 . 1 1 1 4 . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 77 | 2 . 1 6 20 2 2 3 3 4 2 2 3 6 5 3 4 1 4 4 Energy Gun 21 | 1 . . 3 5 . . . 1 4 2 1 3 . 1 . . . . . Energy Cannon 23 | . . . . 5 1 1 2 . . . 1 . 3 2 1 2 . 2 3 Ballistic Gun 9 | 1 . 1 2 3 . . . . . . . . . 1 1 . . . . Ballistic Cannon 6 | . . . 1 3 . . . . . . . . 1 1 . . . . . Launcher 14 | . . . . 2 1 1 1 1 . . . . 2 . 1 2 . 2 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . 2 . . . 1 . . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . 1 4 . . 1 . 3 . . . . 1 . . 3 . . Corrupted Parts 3 | . . . 1 . . . . . . . 1 . . . . 1 . . . System Corruption 8 | . . . 1 . . . . . . . 5 . . . . 2 . . . Parts Lost 49 | . 2 3 12 3 1 . . . . 1 1 . 6 2 . 3 . 3 12 Power 7 | . 1 1 . . . . . . . . . . . 1 . 1 . . 3 Propulsion 20 | . 1 1 6 1 . . . . . . . . 2 . . 1 . 1 7 Utility 14 | . . 1 3 2 1 . . . . 1 . . 2 . . 1 . 2 1 Weapon 8 | . . . 3 . . . . . . . 1 . 2 1 . . . . 1 Highest Loss Streak 6 | . 1 2 6 1 1 . . . . 1 1 . 6 1 . 1 . 3 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 93 95 73 95 94 98 92 92 84 86 86 66 99 84 88 85 80 86 79 Engine 5 | . 14 10 2 5 7 7 7 7 6 6 6 6 6 5 5 3 . . 1 Core 1 | . . . 4 1 . . . . . . . . . . . 1 5 5 . Treads 18 | . . . . 26 30 27 15 15 . . . . 24 27 29 29 25 22 19 Wheel 4 | . 21 32 8 . . 1 7 7 12 13 13 13 1 . . . . . . Device 10 | . 14 11 14 5 7 7 7 7 10 13 13 13 19 14 13 11 6 10 10 Storage 6 | . 14 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 Processor 3 | . . . . 1 . . . . 4 6 6 6 6 5 5 5 5 5 5 Hackware 5 | . . . . 14 1 . . . 6 6 6 6 6 5 5 5 5 5 13 Protection 9 | . . 6 2 6 15 23 23 23 15 13 13 13 6 5 7 9 15 4 4 Energy Gun 4 | . 14 11 8 5 . . . 5 3 12 13 . 6 . . . . . . Energy Cannon 5 | . . . . 3 6 9 15 15 9 3 5 . 8 5 6 3 . 7 6 Ballistic Gun 3 | . 14 10 11 4 . . . . . . . . . 3 4 5 . . . Ballistic Cannon 1 | . . . 1 4 7 3 . . . . . . 1 1 . . . . . Slashing Weapon 2 | . . . . 2 7 7 7 . 6 3 . . . . . . 3 5 5 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 141 | 13 30 35 39 55 75 79 79 83 130 130 113 108 116 121 121 117 119 141 132 Greatest Support 148 | 20 20 36 32 91 91 91 28 28 56 56 56 56 82 109 115 115 137 142 148 Greatest Overweight (x) 11 | . 2 1 11 3 . 2 2 2 2 2 2 1 11 1 1 1 1 1 1 Average Overweight (x) . | . . . 1 . . . 2 2 1 1 1 1 1 . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 19 | 6 12 15 15 15 15 15 15 15 19 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 4 7 15 15 15 15 15 15 15 22 24 25 25 23 16 21 22 25 25 25 Average Carried 16 | 2 4 11 14 13 15 15 14 14 16 22 23 24 15 14 17 20 23 23 23 Final Capacity 25 | 8 15 15 15 15 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 4 7 15 15 15 15 15 15 15 22 24 23 23 16 15 21 20 25 23 22 Class Distribution -------------------- 44% | Mutant 15% | Tank 9% | Hacker-Mutant 7% | Hacker-Tank 7% | Derelict-Mutant 5% | Derelict-Tank 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Hacker-Tank | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Tank | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Lower Caves Derelict-Tank | -6/Lower Caves Mutant | -6/Data Miner Tank | -5/Proximity Caves Derelict-Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Zhirov Derelict-Mutant | -4/Proximity Caves Hacker-Mutant | -4/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Matter Collected 4193 | 296 91 183 597 769 109 164 28 99 160 60 36 . 254 289 187 237 89 325 220 Remotely 211 | . . . . . . . . . . . . . . . . . . 211 . Salvage Created 7977 | 86 403 367 980 1261 233 188 . 164 810 344 207 . 223 203 189 197 498 658 966 Parts 329 | 4 29 25 57 60 5 6 . 8 24 4 7 . 12 7 12 7 8 14 40 Haulers Intercepted 7 | . . 1 . 3 . . . . 3 . . . . . . . . . . Recyclers Shooed 4 | 1 . 1 . 1 . . . . 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 46 | . . . . . 1 1 . 2 . 3 5 . 11 . 9 1 4 9 . Prevented 27 | . . . . . 1 5 . 3 . 2 9 . 6 . 1 . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Combat Hostiles Destroyed 163 | . 8 7 23 22 9 3 . 6 3 6 3 . 10 4 6 7 . 19 27 Guns 52 | . 7 7 21 6 . . . . . 5 2 . 3 . 1 . . . . Cannons 47 | . . . 2 11 1 . . 2 2 . . . 2 4 2 . . 6 15 AOE 49 | . 1 . . 2 7 3 . 4 . . . . 5 . 3 6 . 10 8 Classes Destroyed 18 | 2 5 3 2 2 . . . 2 . . . . . . . . . 1 1 Worker 6 | . 1 . 1 1 . . . . 1 . . . . . . . . . 2 Builder 7 | . 1 2 2 1 . . . . 1 . . . . . . . . . . Tunneler 5 | 1 . . 2 2 . . . . . . . . . . . . . . . Hauler 7 | . . 1 . 3 . . . . 3 . . . . . . . . . . Recycler 5 | 1 1 . . 1 . . . . 2 . . . . . . . . . . Operator 1 | . . 1 . . . . . . . . . . . . . . . . . Drone 4 | . . . . . . . . 2 . . . . 2 . . . . . . Watcher 4 | . 1 1 1 . . . . . 1 . . . . . . . . . . Swarmer 54 | . 2 3 9 3 . . . 3 . 1 . . 7 . 5 4 . 3 14 Saboteur 1 | . . . . . . . . . . . . . . . . . . . 1 Grunt 56 | . 6 3 10 6 4 3 . . . 4 2 . . 4 . 1 . 9 4 Brawler 4 | . . . 1 1 2 . . . . . . . . . . . . . . Duelist 5 | . . . 1 . 2 . . . . . 1 . . . . . . 1 . Protector 1 | . . . . . . . . . . . . . . . . . . 1 . Sentry 22 | . . 1 2 6 1 . . 1 . 1 . . . . 1 . . 3 6 Hunter 6 | . . . . 2 . . . . 2 . . . . . . . . 2 . Programmer 10 | . . . . 4 . . . . 1 . . . 1 . . 2 . . 2 Samaritan 5 | . . . . . . . . 1 . . . . 1 . 1 2 . . . Best Kill Streak 12 | 2 4 5 6 3 9 3 . 4 4 2 3 . 4 2 3 5 . 9 12 Combat Bots Only 12 | . 3 5 5 3 9 3 . 4 2 2 3 . 4 2 3 5 . 9 12 Max Kills in Single Turn 5 | 1 2 2 2 2 5 2 . 2 1 1 1 . 2 1 2 2 . 4 4 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . . Exploded 5 | . 1 . . 2 5 2 . 2 . . . . 2 . 2 2 . 4 4 Melee . | . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Hostile Shots Fired 1030 | . 26 31 155 290 23 5 . 22 35 33 17 . 48 37 35 50 . 87 136 Missed 309 | . 4 5 42 106 10 3 . 7 10 8 8 . 16 9 10 18 . 22 31 Damage Taken 11490 | . 257 289 1586 2071 339 31 . 126 341 382 225 . 538 538 471 634 90 1412 2160 Core 1137 | . 23 23 343 241 47 13 . 3 39 30 38 . 76 36 18 . 9 71 127 Absorbed by Shields 52 | . . . 52 . . . . . . . . . . . . . . . . Reduced by Siege Mode 143 | . . . . . . . . . . . . . . . . . . 40 103 Redirected to Shielding 55 | . . . . . . . . . . . . . . . . 55 . . . Ignored by Resistances 185 | . . . . 14 14 . . 22 135 . . . . . . . . . . Regen/Repaired (Parts) 801 | . . 84 . 585 . . . . . . . . . . . . . . 132 Core Remaining (%) 77 | 100 90 94 37 . . . . 56 . . . . 78 . . . . 86 . Volleys Fired 487 | 7 22 32 85 106 10 3 . 13 29 16 11 . 24 20 22 16 . 25 46 Largest 3 | 2 2 2 3 3 1 1 . 2 2 3 3 . 3 2 2 2 . 2 2 Hottest 206 | 60 60 60 110 160 56 39 . 101 150 206 206 . 182 105 86 86 . 141 195 Shots Fired 922 | 14 44 63 205 192 10 4 . 19 45 46 31 . 57 39 29 24 1 34 65 Gun 593 | 14 44 63 192 112 . . . 6 17 46 24 . 26 19 20 10 . . . Cannon 289 | . . . 13 80 7 1 . 10 28 . 7 . 27 20 7 7 . 22 60 Launcher 40 | . . . . . 3 3 . 3 . . . . 4 . 2 7 1 12 5 Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 343 | 7 22 31 128 89 . 1 . . . . . . 8 27 20 10 . . . Thermal 266 | . . . 45 25 . . . . 33 31 13 . 35 1 . 1 . 22 60 Explosive 37 | . . . . . 3 . . 3 . . . . 4 . 2 7 1 12 5 Electromagnetic 276 | 7 22 32 32 78 7 3 . 16 12 15 18 . 10 11 7 6 . . . Robot Hit Streak 18 | 3 12 7 8 16 6 9 . 9 8 18 7 . 3 6 2 6 . 6 14 Robot Miss Streak 9 | 2 4 3 8 9 4 . . 3 3 1 4 . 8 2 4 2 . 3 4 Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets 6 | . . 2 3 1 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 1 . . . . . . . . . . . . . . . Shots Hit Robots 601 | 9 27 36 120 139 9 3 . 11 34 38 22 . 24 24 10 14 11 21 49 Core Hits 436 | 3 18 17 53 70 28 4 . 7 16 17 10 . 14 11 10 24 5 78 51 Critical Kills 10 | . . . 1 . . . . . 1 . . . . . 1 . . 3 4 Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . Critical Strikes 33 | . . . 5 4 . . . . 8 6 . . 2 . 1 . . 3 4 Burn 14 | . . . 2 . . . . . 5 6 . . 1 . . . . . . Meltdown 8 | . . . . . . . . . 1 . . . . . . . . 3 4 Destroy 2 | . . . 1 . . . . . . . . . . . 1 . . . . Blast 2 | . . . . 1 . . . . . . . . 1 . . . . . . Corrupt 7 | . . . 2 3 . . . . 2 . . . . . . . . . . Melee Attacks 31 | . . . . 8 . . 1 1 7 1 . . . . . . 11 . 2 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 31 | . . . . 8 . . 1 1 7 1 . . . . . . 11 . 2 Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . 1 . . . . 2 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 19262 | 121 434 562 1834 2983 1249 331 . 508 980 728 473 . 999 636 554 809 701 2486 2874 Guns 5964 | 121 366 489 1644 1193 . . . 59 202 728 360 . 220 271 160 151 . . . Cannons 5821 | . . . 190 1554 116 . . 162 540 . 113 . 318 365 55 114 . 563 1731 Explosions 6589 | . 68 73 . 175 1133 331 . 287 112 . . . 461 . 339 544 . 1923 1143 Melee 888 | . . . . 61 . . . . 126 . . . . . . . 701 . . Ramming . | . . . . . . . . . . . . . . . . . . . . Kinetic 3916 | 55 213 269 1154 1285 . . . . . . . . 188 441 160 151 . . . Thermal 5174 | . 68 73 443 601 . 98 . 50 644 470 178 . 255 . . . . 563 1731 Explosive 5702 | . . . . . 1133 . . 237 . . . . 383 . 339 544 . 1923 1143 Electromagnetic 3582 | 66 153 220 237 1036 116 233 . 221 210 258 295 . 173 195 55 114 . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 888 | . . . . 61 . . . . 126 . . . . . . . 701 . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 9 | . 1 3 1 9 9 9 9 . 1 1 6 6 6 . . 3 3 3 3 Average Corruption 4 | . 1 2 1 4 9 9 9 . 1 1 4 6 6 . . 2 3 3 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 166 | . 1 4 11 30 19 12 2 . 2 4 9 3 39 . . 5 9 16 . Message Errors 33 | . 1 . 1 8 2 2 . . . 1 3 . 8 . . 1 4 2 . Matter Fused 38 | . . . 3 6 1 4 1 . 1 . 2 1 14 . . . 2 3 . Heat Flow Errors 21 | . . 1 1 4 4 3 1 . . . 2 . 2 . . 2 . 1 . Energy Discharges 20 | . . . 1 5 8 . . . . . . 1 3 . . . . 2 . Parts Rejected 1 | . . . . . 1 . . . . . . . . . . . . . . Parts Fused 2 | . . . . . . . . . . . . . . . . . . 2 . Data Loss (minor) 23 | . . 2 3 2 3 2 . . 1 1 . 1 4 . . . 1 3 . Data Loss (major) 11 | . . . . 3 . . . . . 1 2 . 3 . . . 1 1 . Misfires 10 | . . . 1 2 . 1 . . . . . . 3 . . 1 1 1 . Alerts 3 | . . . . . . . . . . 1 . . . . . 1 . 1 . Weapon Failures 4 | . . 1 1 . . . . . . . . . 2 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 374 | . . . . 68 19 3 . 61 24 . . . 32 . 15 2 91 17 42 Projectiles 114 | . . . . 37 . . . 16 . . . . 7 . 4 . . 17 33 Explosions 114 | . . . . . 19 3 . 45 . . . . 25 . 11 2 . . 9 Melee 146 | . . . . 31 . . . . 24 . . . . . . . 91 . . Knockbacks 16 | . . . 1 11 . . . . . . . . 3 1 . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic 15 | . . . 1 10 . . . . . . . . 3 1 . . . . . Secondary 1 | . . . . 1 . . . . . . . . . . . . . . . Self-Inflicted Damage 421 | . 38 . . . 42 . . . 26 . . . 55 . 91 13 92 64 . Shots 16 | . 1 . . . 2 . . . 1 . . . 2 . 2 1 4 3 . Rammed . | . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 447 | . 25 112 249 447 215 122 117 162 198 366 233 . 248 56 . 227 . 320 36 Average Temperature 76 | . 12 39 57 86 82 46 64 57 94 140 95 . 79 15 . 75 . 114 19 Received Heat Transfer 2431 | . 78 147 630 510 72 18 . 36 . 138 54 . . 279 . 60 . 175 234 Effects 2 | . . . . 2 . . . . . . . . . . . . . . . Shutdowns 1 | . . . . 1 . . . . . . . . . . . . . . . Matter Decay 1 | . . . . 1 . . . . . . . . . . . . . . . Siege Activations 5 | . . . . . . . . . . . . . . . . . . 3 2 Total Turns 84 | . . . . . . . . . . . . . . . . . . 39 45 Longest Duration 24 | . . . . . . . . . . . . . . . . . . 17 24 Robots Corrupted 8 | . . . . 3 1 . . 1 1 . 1 . . . . 1 . . . Combat Hostiles 7 | . . . . 3 1 . . . 1 . 1 . . . . 1 . . . Parts Fried 22 | . . . 1 5 . 1 . 4 2 1 4 . 4 . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted 9 | . . . . . . . . . 1 1 . . . . . . . 3 4 Combat Hostiles 8 | . . . . . . . . . . 1 . . . . . . . 3 4 Parts Melted 25 | . . . 1 5 . . . . 7 6 . . 1 . . . . 2 3 Heat Transferred 8858 | . 50 100 1110 770 . 100 . 50 1594 1720 346 . 481 . . . . 631 1906 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 11 | . 2 2 . 2 . 1 . 1 1 . . . 2 . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Peak Influence 966 | 10 277 241 392 319 . . . . 360 . . . . 966 . . . . 561 Initial 900 | . 6 117 76 177 . . . . 300 . . . . 900 . . . . 97 Average 234 | 1 139 157 278 152 . . . . 224 . . . . 896 . . . . 254 Maximum Alert Level 3 | . 1 1 1 1 . . . . 1 . . . . 3 . . . . 2 Low Security (%) 49 | 100 74 74 15 67 . . . . 30 . . . . . . . . . 48 Level 1 41 | . 25 25 84 32 . . . . 69 . . . . . . . . . 21 Level 2 2 | . . . . . . . . . . . . . . . . . . . 30 Level 3 6 | . . . . . . . . . . . . . . 100 . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 31 | . 3 . 7 8 . . . . 3 . . . . 2 . . . 1 7 Investigation 9 | . 3 . 2 1 . . . . 1 . . . . 1 . . . . 1 Extermination 6 | . . . . 3 . . . . 1 . . . . 1 . . . . 1 Reinforcement 6 | . . . 2 3 . . . . 1 . . . . . . . . . . Assault 2 | . . . . . . . . . . . . . . . . . . 1 1 Garrison 8 | . . . 3 1 . . . . . . . . . . . . . . 4 Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . 1 . . . . . Construction Impeded 1 | . . . . 1 . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . 1 . . . . 1 . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Distress Signals 2 | . . . . 1 . . . . . . . . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 222 | . 12 9 35 37 7 6 . 9 9 8 3 . 16 5 6 9 . 18 33 Peak Tracking Total 9 | . 4 3 5 4 7 3 . 3 3 4 3 . 4 4 4 6 . 7 9 Tactical Retreats 10 | . 1 . 3 1 . . . . . 2 . . . . 1 2 . . . Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Traps Triggered 8 | . 2 3 1 2 . . . . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 5 | . . . . . . . . . . 1 3 . 1 . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Machines Disabled 9 | . . 1 1 1 . . . . . . . . . 1 . . . 1 4 Max in Single Turn 1 | . . 1 1 1 . . . . . . . . . 1 . . . 1 1 Garrison Access 6 | . . . . 3 . . . . 1 . . . . 1 . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Machines Accessed 40 | . 5 4 2 11 . . . . 4 . . 4 . 3 . . 4 . 3 Terminals 16 | . 4 3 2 4 . . . . 1 . . . . 1 . . . . 1 Fabricators 3 | . . . . . . . . . 2 . . . . 1 . . . . . Repair Stations 5 | . . 1 . 3 . . . . . . . . . . . . . . 1 Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . . . . . . . . . . . . Garrison Access 6 | . . . . 3 . . . . 1 . . . . 1 . . . . 1 Total Hacks 138 | . 13 9 7 32 . . . . 13 . . 28 . 8 . . 17 . 11 Successful 101 | . 4 6 4 23 . . . . 11 . . 28 . 3 . . 17 . 5 Failed 37 | . 9 3 3 9 . . . . 2 . . . . 5 . . . . 6 Catastrophic 6 | . 2 . . 2 . . . . . . . . . 1 . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 26 | . 11 5 . 3 . . . . 1 . . . . 3 . . . . 3 Terminals 47 | . 9 7 7 10 . . . . 5 . . . . 3 . . . . 6 Fabricators 8 | . . . . . . . . . 6 . . . . 2 . . . . . Repair Stations 19 | . . 2 . 15 . . . . . . . . . . . . . . 2 Recycling Units 4 | . 4 . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . 2 . . . . . . . . . . . . . . . Garrison Access 13 | . . . . 5 . . . . 2 . . . . 3 . . . . 3 Terminal Hacks 66 | . 3 2 4 5 . . . . 4 . . 28 . . . . 17 . 3 Record 16 | . . . . . . . . . . . . 11 . . . . 5 . . Part Schematic 16 | . 1 1 . . . . . . . . . 10 . . . . 4 . . Robot Schematic 4 | . . . . . . . . . . . . 4 . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . 4 . . Prototype ID Bank 11 | . 1 . 2 . . . . . 1 . . 3 . . . . 4 . . Branch Access Points 1 | . . . . 1 . . . . . . . . . . . . . . . Fabricator Index 1 | . . . . 1 . . . . . . . . . . . . . . . Alert Level 3 | . . . . 1 . . . . 1 . . . . . . . . . 1 Unreport Threat 7 | . . 1 . 2 . . . . 2 . . . . . . . . . 2 Hauler Manifests 2 | . 1 . 1 . . . . . . . . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 7 | . . . . . . . . . 5 . . . . 2 . . . . . Load Schematic 4 | . . . . . . . . . 3 . . . . 1 . . . . . Build 3 | . . . . . . . . . 2 . . . . 1 . . . . . Repair Station Hacks 17 | . . 2 . 13 . . . . . . . . . . . . . . 2 Scan Component 9 | . . 1 . 7 . . . . . . . . . . . . . . 1 Repair 8 | . . 1 . 6 . . . . . . . . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . 2 . . . . . . . . . . . . . . . Insert Component 1 | . . . . 1 . . . . . . . . . . . . . . . Analyze 1 | . . . . 1 . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . 3 . . . . 1 . . . . 1 . . . . . Seal Access 5 | . . . . 3 . . . . 1 . . . . 1 . . . . . Unauthorized Hacks 4 | . 1 2 . . . . . . 1 . . . . . . . . . . Terminals 2 | . . 2 . . . . . . . . . . . . . . . . . Track 1 | . . 1 . . . . . . . . . . . . . . . . . Botnet 1 | . . 1 . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . 1 . . . . . . . . . . Recompile 1 | . . . . . . . . . 1 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 24 | . 5 2 2 8 . . . . 3 . . . . 2 . . . . 2 Full Trace Events 3 | . 1 . 1 . . . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . 4 . . . . 4 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 31 | . 1 1 . 1 . . 14 . . . . 10 . . . . 4 . . Parts Built 4 | . . . . . . . . . 3 . . . . 1 . . . . . Authchips 3 | . . . . . . . . . 2 . . . . 1 . . . . . Time 213 | . . . . . . . . . 157 . . . . 56 . . . . . Total Part Build Rating 16 | . . . . . . . . . 10 . . . . 6 . . . . . Parts Repaired 8 | . . 1 . 6 . . . . . . . . . . . . . . 1 Time 270 | . . 26 . 182 . . . . . . . . . . . . . . 62 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . 4 . . . . . . . . . . . . . . 2 Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . 2 Programmers 4 | . . . . 4 . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . 1 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Total Allies 1 | . . . . . . . . . . . . . . 1 . . . . . Largest Group 1 | . . . . . . . . . . . . . . 1 . . . . . Highest-Rated Group 49 | . . . . . . . . . . . . . . 49 . . . . . Highest-Rated Ally 49 | . . . . . . . . . . . . . . 49 . . . . . Total Orders 1 | . . . . . . . . . . . . . . . . . . . 1 RETURN 1 | . . . . . . . . . . . . . . . . . . . 1 Ally Attacks 14 | . . . . . . . . . . . . . . 2 . . . . 12 Total Damage 303 | . . . . . . . . . . . . . . 94 . . . . 209 Kills 1 | . . . . . . . . . . . . . . . . . . . 1 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . 1 . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . 4 . . Derelict Logs Recovered 12 | . . . . . 1 1 2 1 . 1 . . 2 . 1 1 . 2 . Drone Launches 2 | . . . . . . . . . . . . . . . . . . . 2 Drone Recoveries 2 | . . . . . . . . . . . . . . . . . . . 2 Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Turns Passed 13876 | 86 303 381 1018 2628 546 390 1025 436 756 571 316 111 1482 373 937 691 361 908 557 Spaces Moved 7351 | 63 235 243 460 1300 330 250 778 303 481 381 209 93 516 118 466 341 181 417 186 Core 10 | 6 . . 4 . . . . . . . . . . . . . . . . Treads 3877 | 2 . . . 1152 330 207 . . . . . . 477 118 466 341 181 417 186 Legs 153 | . . . 153 . . . . . . . . . . . . . . . . Wheels 3311 | 55 235 243 303 148 . 43 778 303 481 381 209 93 39 . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 83 95 125 156 130 130 130 115 115 115 115 230 165 168 168 167 167 160 Average Speed 154 | 79 94 92 138 152 156 151 130 130 122 124 129 115 243 235 188 181 177 191 170 Slowest Speed 600 | 160 110 98 600 156 156 156 130 130 130 130 130 115 245 245 248 248 248 247 255 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 45 | 4 47 24 39 32 63 48 66 55 12 54 39 74 79 5 72 67 61 55 6 Regions Visited 19 Branch Regions 12 Pre-discovered Areas 11 | . 1 . . . 1 . 2 . . 1 . 1 1 . . 1 3 . . Known Exits Taken 3 | . . . 1 1 . . . 1 . . . . . . . . . . . Unknown Exits Taken 16 | 1 1 1 . . 1 1 1 . 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 19 | . . . . . 2 3 2 2 . 1 . . 1 . 3 1 . 4 . Spaces Dug 16 | . . . . 7 . . . 1 5 1 . . . . . . . . 2 Terrain Destroyed 499 | . 9 5 1 18 69 7 . 12 11 1 . . 34 4 22 95 36 146 29 Melee 16 | . . . . 7 . . . 1 5 1 . . . . . . . . 2 Projectile 31 | . . . 1 4 . 1 . . 1 . . . 5 4 3 1 . 5 6 AOE 452 | . 9 5 . 7 69 6 . 11 5 . . . 29 . 19 94 36 141 21 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Total 9026 | 81 270 337 676 1761 346 257 793 324 591 440 231 98 702 184 500 391 206 486 352 Wait 784 | . 8 31 92 260 3 . 1 . 40 32 6 . 144 28 . 24 . 21 94 Move 7332 | 62 234 242 459 1299 329 249 777 302 480 380 208 92 515 117 465 340 180 416 186 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 88 | 3 3 15 10 22 . . 4 2 10 3 1 . 1 1 2 . 3 4 4 Fast Attach 75 | 8 1 3 10 14 2 1 3 . 6 1 1 1 . 3 3 3 4 6 5 Attach 64 | . 1 5 5 14 . . . 1 5 3 2 2 10 4 . 1 1 3 7 Detach 33 | 1 . . . 4 . . . . 5 2 1 2 2 3 4 1 4 1 3 Swap 56 | . 1 3 4 14 2 2 . 3 3 2 . . 6 2 4 5 . 2 3 Drop 71 | . . 6 11 20 . 2 7 2 6 . 1 1 . 2 . 1 2 8 2 Fire 487 | 7 22 32 85 106 10 3 . 13 29 16 11 . 24 20 22 16 . 25 46 Melee 31 | . . . . 8 . . 1 1 7 1 . . . . . . 11 . 2 Ram . | . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . Rewire 5 | . . . . . . . . . . . . . . 4 . . 1 . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory (discovered 4 exits: *Fac / *Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 16) 87 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Discovered new exit (range 13) 318 | -10/Materials | Build established: Mutant 353 | -10/Materials | Discovered new exit (range 14) 390 | -10/Materials | Entered another Materials area 390 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 451 | -9/Materials | Repaired Assault Rifle 670 | -9/Materials | Discovered new exit (range 13) 771 | -9/Materials | Entered another Materials area 771 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1236 | -8/Materials | Lost 4 parts (2n1u1w) 1402 | -8/Materials | Garrison activated, responded to threat 1704 | -8/Materials | Lost 6 parts (3n1u2w) 1737 | -8/Materials | Core integrity fell below 50% 1782 | -8/Materials | Discovered new exit (range 7) 1788 | -8/Materials | Identified exit to Factory 1789 | -8/Materials | Entered Factory 1789 | -7/Factory | Evolved 2 slots: Utility x2 1878 | -7/Factory | Discovered new exit (range 6) 1884 | -7/Factory | Identified exit to Storage 2141 | -7/Factory | Build established: Hacker-Gunner 2572 | -7/Factory | Build established: Hacker-Tank 2590 | -7/Factory | Repaired Adv. Treads 2623 | -7/Factory | Repaired Imp. Treads 2657 | -7/Factory | Repaired Imp. Treads 2690 | -7/Factory | Repaired Imp. Treads 2724 | -7/Factory | Repaired Hvy. EM Pulse Gun 3746 | -7/Factory | Discovered new exit (range 16) 3786 | -7/Factory | Build established: Hacker-Mutant 3802 | -7/Factory | Repaired Imp. Treads 3811 | -7/Factory | Found Prototype Launcher 3811 | -7/Factory | Identified Rocket Array 3912 | -7/Factory | Identified exit to Lower Caves 4417 | -7/Factory | Entered Lower Caves 4516 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4560 | -7/Lower Caves | Build established: Mutant 4565 | -7/Lower Caves | Destroyed 9 combat bots 4855 | -7/Lower Caves | Encountered a Warlord checkpoint 4952 | -7/Lower Caves | Discovered new exit (range 7) 4963 | -7/Lower Caves | Entered another Lower Caves area 5038 | -7/Lower Caves | Discovered new exit (range 10) 5157 | -7/Lower Caves | Learned Factory terminal intel 5335 | -7/Lower Caves | Discovered new exit (range 15) 5353 | -7/Lower Caves | Entered Zion 5363 | -7/Zion | Learned Factory terminal intel 5422 | -7/Zion | System corruption cleaned by Quarantine Array 5630 | -7/Zion | Discovered new exit (range 12) 5803 | -7/Zion | Learned Factory emergency access door positions 5860 | -7/Zion | Given A8's code to call for help 5872 | -7/Zion | Learned location of Storage (-7) 5973 | -7/Zion | Found Prototype Launcher 5973 | -7/Zion | Identified Gui. Missile Launcher 6010 | -7/Zion | Learned location of Armory (-4) 6033 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 6378 | -7/Zion | Entered Proximity Caves 6380 | -6/Proximity Caves | Spotter reported a threat 6381 | -6/Proximity Caves | Spotter reported a threat 6445 | -6/Proximity Caves | Identified exit to Factory 6705 | -6/Proximity Caves | Build established: Tank 6770 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6814 | -6/Proximity Caves | Entered Factory 6814 | -6/Factory | Evolved 2 slots: Utility x2 6816 | -6/Factory | Loaded intel: 26 terminal locations 7076 | -6/Factory | Fabricated Arm. Treads? 7113 | -6/Factory | Build established: Mutant 7200 | -6/Factory | Fabricated Hvy. Riot Gun (x1) 7453 | -6/Factory | Discovered new exit (range 16) 7570 | -6/Factory | Entered Lower Caves 8074 | -6/Lower Caves | Discovered new exit (range 12) 8088 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8141 | -6/Lower Caves | Entered another Lower Caves area 8145 | -6/Lower Caves | Discovered new exit (range 17) 8452 | -6/Lower Caves | Discovered new exit (range 5) 8457 | -6/Lower Caves | Build established: Derelict-Tank 8457 | -6/Lower Caves | Entered Data Miner 8459 | -6/Data Miner | Discovered new exit (range 6) 8474 | -6/Data Miner | Met Data Miner 8504 | -6/Data Miner | Learned location of Section 7 (-2) 8504 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 8523 | -6/Data Miner | Received God Mode back door access code from Data Miner 8568 | -6/Data Miner | Entered Proximity Caves 8621 | -5/Proximity Caves | Lost 6 parts (2n2u2w) 8676 | -5/Proximity Caves | Spotter reported a threat 8766 | -5/Proximity Caves | Spotter reported a threat 8819 | -5/Proximity Caves | Spotter reported a threat 8885 | -5/Proximity Caves | Build established: Tank 8959 | -5/Proximity Caves | Spotter reported a threat 9001 | -5/Proximity Caves | Spotter reported a threat 9080 | -5/Proximity Caves | Spotter reported a threat 9258 | -5/Proximity Caves | Spotter reported a threat 9932 | -5/Proximity Caves | Discovered new exit (range 9) 9988 | -5/Proximity Caves | Learned Factory security intel 10050 | -5/Proximity Caves | Entered Factory 10050 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 10052 | -5/Factory | Loaded intel: 26 terminal locations 10146 | -5/Factory | Discovered new exit (range 9) 10275 | -5/Factory | Fabricated Combat Drone Bay? 10350 | -5/Factory | Search patrols dispatched 10423 | -5/Factory | Entered Upper Caves 10604 | -5/Upper Caves | Build established: Derelict-Tank 10953 | -5/Upper Caves | Spotted B-75 Beast 11040 | -5/Upper Caves | Build established: Mutant 11286 | -5/Upper Caves | Learned Factory terminal intel 11352 | -5/Upper Caves | Discovered new exit (range 6) 11360 | -5/Upper Caves | Entered another Upper Caves area 11434 | -5/Upper Caves | Discovered new exit (range 9) 11609 | -5/Upper Caves | Spotted B-75 Beast 12041 | -5/Upper Caves | Discovered new exit (range 6) 12051 | -5/Upper Caves | Entered Zhirov 12051 | -5/Zhirov | Discovered new exit (range 3) 12090 | -5/Zhirov | Met Zhirov 12134 | -5/Zhirov | Found Alien Artifact 12134 | -5/Zhirov | Identified Integrated Reactor 12134 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 12312 | -5/Zhirov | Found Alien Artifact 12352 | -5/Zhirov | Learned location of Quarantine (-3) 12352 | -5/Zhirov | Learned location of Testing (-2) 12352 | -5/Zhirov | Learned location of Command (-1) 12367 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 12412 | -5/Zhirov | Entered Proximity Caves 12446 | -4/Proximity Caves | Learned Research security intel 12733 | -4/Proximity Caves | Build established: Derelict-Mutant 12939 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 12983 | -4/Proximity Caves | Destroyed 9 combat bots 12993 | -4/Proximity Caves | Lost 3 parts (1n2u) 13060 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13313 | -4/Proximity Caves | Discovered new exit (range 5) 13320 | -4/Proximity Caves | Entered Factory 13320 | -4/Factory | Evolved 2 slots: Utility x2 13321 | -4/Factory | Loaded intel: 27 terminal locations 13342 | -4/Factory | Garrison activated, responded to threat 13387 | -4/Factory | Destroyed 9 combat bots 13725 | -4/Factory | Build established: Hacker-Mutant 13760 | -4/Factory | Destroyed 12 combat bots 13848 | -4/Factory | Repaired Matter Neutralizer 13859 | -4/Factory | Lost 3 parts (1p1n1u) 13877 | -4/Factory | Self-destructed Last Messages --------------- 13826_ Slug penetrates P-70 Sage. 13828_ Imp. Treads destroyed. 13828_ P-70 Sage destroyed. 13835_ Combat Drone retrieved by Combat Drone Bay. 13848_ Repair station completes Matter Neutralizer repairs. 13848_ Acquired Matter Neutralizer. 13866_ Acquired 25 matter. 13866_ C-30 ARC bursts open, deploying its payload. 13866_ G-73 Enforcer unfolds itself. 13866_ B-60 Warrior unfolds itself. 13866_ L-61 Swordsman unfolds itself. 13866_ Imp. Treads destroyed. 13869_ K-01 Serf collects debris. 13871_ E-15 Imp destroyed. 13873_ Imp. Treads destroyed. 13873_ K-01 Serf collects debris. 13877_ Imp. Treads destroyed. Map ----- +----------------------------------------------------+ | ???????????????????? #????# # | | ????????????????????? #????# | | ?????????????????????? ?? #????# # | | ??????????????????????# ??T# #????# ]# | | ?????????????########## #### #########! ### # | | ?????????????# [ # %! | | ?????????????# # *! | | ?????????????# # % ! | | ?????????????# """ """ """[+% ![ | | ???????????????""" """ """!#%! """ "" """% | | ?????????????????" """ """ #[ " """ """ """ | | ?????????????###############!["" """ """ """ | | ?????????????# #!! ! "" "" "" | | ?????????????# #%["" "" "" "" ! | | ?????????????# =#*=" ! | | ?????????????# ! [%[!%=* * | | ?????????????# % %=% | | ?????????????# %#t* # ### | | ?????????????###############%%! # | | ????????????????????# | " # | | ??????????########### " # | | ????????+ k% # " # | | ??????????##+######## # " # | | ????????????????????# l # " # | | ????????????????????#####l####+;#########""" " ## | | ???????????????????????#;@%= g ;#?#"R " #? | | ???????????????????????## /"""" """" #??#""" " # | | ????????????????????????# """" """ #??# "" " # | | ????????????????????????# """ """" #??? # | | ????????????????????????# """ """" #???#??##### | | ????????????????????????# #??????????# | | ????????????????????????# """" #??????????# | | ????????????????????????# """" #??????????# | | ????????????????????????# " " """" #??????????# | | ????????????????????????# "R" """" #??????????## | | ????????????????????????# """ #???????????? | | ????????????????????????# #???????????? | | ????????????????????????##############???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Coolant Potential 50 Energy Generation 47 Energy Capacity 510 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Armor Coverage 1200 Resistance: KI 30 Weapon Shielding 90 Weapon Cycling 15 Evasion (%) 50 Recoil Reduction 5 Offensive Hacking 20 Defensive Hacking 14 Authchip Count 2 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Huge Storage Unit | -9/Materials | Hacked Arm. Treads | -7/Factory | Scanalyzed Gravmag System | -7/Zion | Archive Thermal Shield | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive Energy Well | -7/Zion | Archive Launcher Guidance Computer | -7/Zion | Archive Imp. Trap Scanner | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive Imp. Plasma Cutter | -7/Zion | Archive Imp. Kinecellerator | -7/Zion | Archive Mak. Salvage Targeting Computer | -7/Zion | Archive Hvy. Flak Cannon | -7/Zion | Archive Adv. Sensor Array | -7/Zion | Archive Hvy. Riot Gun | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Imp. Thermal Defense Suite | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Adv. Hardlight Generator | -6/Data Miner | Free Railgun | -6/Data Miner | Free Imp. Remote Datajack | -6/Data Miner | Free Adv. Power Amplifier | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ Y-54 Guardian | -7/Zion | Archive G-47 Trooper | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive X-77 Beamer | -7/Zion | Archive G-50 Soldier | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free M-36 Artificer | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free Fabricated ------------ Arm. Treads | x2 | -6/Factory | Authchip Hvy. Riot Gun | x1 | -6/Factory | Authchip Combat Drone Bay | x1 | -5/Factory | Authchip Alien Tech Used ----------------- Integrated Reactor Achievements -------------- None Challenges ------------ None Game ------ Seed ThiefNavigationField Manual? 0 Play Time 01:28:07 Cumulative 444.1 hours Start 2024.06.09 @ 20:16:32 End 2024.06.10 @ 22:55:18 Sessions 14 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 494 Rogue 494 Adventurer 0 Explorer 0 Win Type - Total 36 Types 24/3/8/1/0/0/0/0/0 Lore% 74 Gallery% 84 Achievement% 64 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5a0dba7c-7ed7-41d7-af1b-a07c07af39d1