Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.07 @ 12:58:46 // AFD2019/Pay2Buy Player: bugsniper Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (16) 3200 Robots Destroyed (237) 1185 Value Destroyed (9598) 9598 Prototype IDs (44) 880 Alien Tech Used (0) 0 Bonus (2476) 2476 TOTAL SCORE: 19839 Bonus ------- High Alert Combat Kills 2044 Follower Combat Kills 598 Met Data Miner 300 Friendly Fire -466 Cogmind --------- Core Integrity 0/1000 Matter 226/300 Energy 16/100 System Corruption 32% Temperature Cool (0) Movement Hovering (70) Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Improved Gyrokinetic Inverter > --- UTILITY (7) ------ Experimental Signal Interpreter > --- WEAPON (4) ------- (None) > --- INVENTORY (10) --- Micro Antimatter Reactor Improved Diametric Drive Power Amplifier Advanced Transmission Jammer Heavy Disruptor Cannon Gamma Bomb Array Peak State ------------ > --- POWER ------------ Backup Power III Enhanced Fission Core > --- PROPULSION ------- Advanced Heavy Treads Enhanced Flexi-carbon Leg Biometal Leg > --- UTILITY ---------- Experimental Heat Sink Advanced Coolant Injector Experimental Signal Interpreter Experimental Targeting Computer Advanced Target Analyzer Advanced Target Analyzer Experimental System Shield > --- WEAPON ----------- Heavy Gatling Laser Precision Phase Gun Heavy Gauss Cannon Linear Accelerator > --- INVENTORY -------- Fusion Compressor Antigrav System Improved Gyrokinetic Inverter Combat Antigrav System Combat Linear Gravjet Improved Diametric Drive Experimental Q-thruster Power Amplifier Advanced Transmission Jammer Advanced Component Analysis Suite [Rating: 129] Favorites ----------- Power Enhanced Fission Core Engine Backup Power III Power Core Enhanced Fission Core Reactor Light Quantum Reactor Propulsion Biometal Leg Treads Advanced Heavy Treads Leg Biometal Leg Hover Unit Improved Hover Unit Flight Unit Improved VTOL Module Utility Experimental Signal Interpreter Device Advanced Heat Sink Processor Experimental Signal Interpreter Hackware Experimental System Shield Protection Backup Plating III Weapon Heavy Flak Cannon Energy Gun Heavy Gatling Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Coil Gun Ballistic Cannon Heavy Flak Cannon Launcher Rocket Launcher Impact Weapon Impact Mace Slashing Weapon Great Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Was Fac Upp Slots Evolved 10 | . . . 2 . . . 2 2 2 . . . 2 . . . Power 1 | . . . . . . . . 1 . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . . . . . . . . . Utility 5 | . . . 1 . . . 1 . 2 . . . 1 . . . Weapon 2 | . . . . . . . . 1 . . . . 1 . . . Parts Attached 103 | . 4 2 15 5 . 3 4 22 19 3 . 2 22 . 2 . Power 7 | . . . 2 . . . . . 1 . . . 4 . . . Engine 3 | . . . . . . . . . 1 . . . 2 . . . Core 3 | . . . 2 . . . . . . . . . 1 . . . Reactor 1 | . . . . . . . . . . . . . 1 . . . Propulsion 21 | . 1 1 3 . . . 1 4 3 1 . 1 5 . 1 . Treads 5 | . 1 . . . . . . . 2 1 . 1 . . . . Leg 2 | . . . . . . . 1 . 1 . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover 13 | . . 1 2 . . . . 4 . . . . 5 . 1 . Flight 1 | . . . 1 . . . . . . . . . . . . . Utility 26 | . 1 1 3 3 . 2 1 1 8 2 . 1 3 . . . Device 17 | . . . 2 2 . 1 1 1 6 1 . 1 2 . . . Storage . | . . . . . . . . . . . . . . . . . Processor 6 | . 1 . . 1 . 1 . . 2 . . . 1 . . . Hackware . | . . . . . . . . . . . . . . . . . Protection 3 | . . 1 1 . . . . . . 1 . . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 49 | . 2 . 7 2 . 1 2 17 7 . . . 10 . 1 . Energy Gun 12 | . . . . 1 . 1 1 3 3 . . . 3 . . . Energy Cannon 3 | . . . . . . . 1 1 . . . . 1 . . . Ballistic Gun 6 | . 2 . . . . . . 3 1 . . . . . . . Ballistic Cannon 11 | . . . 1 . . . . 3 3 . . . 3 . 1 . Launcher 10 | . . . . . . . . 7 . . . . 3 . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 6 | . . . 5 1 . . . . . . . . . . . . Slashing Weapon 1 | . . . 1 . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . . . . . . . . . . . Parts Lost 67 | . 1 2 8 . . 4 4 8 4 2 . . 16 2 9 7 Power 12 | . . 1 1 . . 1 1 1 2 1 . . 2 . 1 1 Propulsion 16 | . . . 4 . . . 1 3 1 . . . 3 1 . 3 Utility 24 | . . 1 1 . . 2 2 2 1 1 . . 7 . 4 3 Weapon 15 | . 1 . 2 . . 1 . 2 . . . . 4 1 4 . Highest Loss Streak 14 | . 1 1 3 . . 3 3 3 2 1 . . 5 1 7 14 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 80 98 89 100 100 96 98 81 72 98 93 86 87 96 88 30 Engine 5 | . 10 12 8 . . 1 8 7 5 5 . . 4 . . . Core 2 | . . . 2 11 11 8 . . 2 6 6 6 5 5 4 . Treads 6 | . 13 4 . . . . . . 13 12 13 6 4 . . . Leg 6 | . . . . . . . 11 13 7 13 13 13 8 . . . Hover 6 | . . 23 11 . . . . 12 4 . . . 2 22 17 18 Flight 3 | . . . 20 33 33 33 24 . . . . . . . . . Device 15 | . 27 4 11 11 11 4 20 11 15 18 13 13 12 15 17 4 Processor 8 | . . 14 11 11 11 16 9 7 5 13 13 13 11 11 11 6 Hackware 1 | . . . . . . . . . . . 6 6 5 5 1 . Protection 4 | . . 9 6 11 11 11 5 5 . 5 6 6 4 5 4 . Energy Gun 7 | . 13 . . . . 1 9 10 5 6 6 6 9 5 4 . Energy Cannon 1 | . . . . . . 1 9 3 . . . . . . . . Ballistic Gun 6 | . 14 28 2 . . . . 3 1 6 6 6 2 . . . Ballistic Cannon 3 | . . . . . . . . 1 3 6 6 6 7 11 9 . Launcher 1 | . . . . . . . . 1 4 . . . . 3 4 . Impact Weapon 1 | . . . 10 22 22 17 . . . . . . . . . . Naked Turns 23 | . 23 . . . . . . . . . . . . . . . Heaviest Build 100 | . 16 22 24 14 14 25 27 38 100 38 35 35 86 86 78 20 Greatest Support 78 | 3 20 20 21 16 16 16 78 78 57 56 56 56 70 53 54 54 Greatest Overweight (x) 5 | . 5 1 2 . . 1 1 1 1 . . . 2 1 1 . Average Overweight (x) . | . . . . . . . . . . . . . . 1 . . Largest Inventory Capacity 10 | . 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 10 | . 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Most Carried 10 | . 4 10 10 10 10 10 10 10 10 9 8 9 10 6 7 7 Average Carried 7 | . 1 6 9 9 10 9 7 9 8 7 8 8 7 6 6 7 Final Capacity 10 | 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Final Carried 10 | . 4 10 7 10 10 9 10 10 9 8 8 9 6 6 7 7 Class Distribution -------------------- 33% | Mutant 27% | Skirmisher 19% | Tank 10% | Gunner 7% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Sprinter | -9/Materials Sprinter | -9/Mines Sprinter | -9/Exiles Sprinter | -8/Mines Mutant | -8/Materials Tank | -7/Factory Skirmisher | -6/Factory Skirmisher | -6/Lower Caves Gunner | -6/Data Miner Skirmisher | -5/Proximity Caves Skirmisher | -5/Factory Tank | -5/Waste Gunner | -5/Factory Mutant | -5/Upper Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Was Fac Upp Matter Collected 5297 | . 579 300 224 37 . 43 40 916 918 258 . 80 1337 394 112 59 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 9991 | . 939 401 1479 93 . 189 681 2029 1046 191 . 56 1787 992 108 . Parts . | . . . . . . . . . . . . . . . . . Haulers Intercepted 5 | . 2 . 3 . . . . . . . . . . . . . Recyclers Shooed 1 | . . . 1 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Was Fac Upp Combat Hostiles Destroyed 167 | . 16 11 22 1 . 7 14 31 21 6 . 2 31 4 1 . Melee 16 | . . . 10 1 . 4 . . 1 . . . . . . . Guns 70 | . 15 11 2 . . . 9 15 10 2 . . 5 . 1 . Cannons 34 | . . . . . . . 3 1 9 4 . 2 15 . . . AOE 27 | . 1 . . . . . . 13 1 . . . 8 4 . . Classes Destroyed 20 | . 9 . 4 . . . . 1 2 1 . . 2 1 . . Worker 15 | . 1 . 6 1 . . . 5 . . . . 1 . 1 . Builder 13 | . 1 . 1 . . . . 7 1 . . . 2 . 1 . Tunneler 7 | . 1 1 1 2 . . . 2 . . . . . . . . Hauler 5 | . 2 . 3 . . . . . . . . . . . . . Recycler 8 | . 2 . 2 . . . . 3 . . . . 1 . . . Mechanic 6 | . . . 1 . . . . 1 3 . . . . . 1 . Operator 4 | . 1 . 1 . . . 1 . . . . . 1 . . . Drone 1 | . . . . . . . . . 1 . . . . . . . Watcher 12 | . 3 . 4 . . . 1 1 2 . . . 1 . . . Swarmer 25 | . 6 3 . . . 4 3 6 1 . . . 2 . . . Grunt 89 | . 10 8 11 1 . 2 7 18 9 3 . 2 18 . . . Brawler 6 | . . . 1 . . 1 . 1 2 . . . 1 . . . Duelist 4 | . . . 1 . . . . . 2 1 . . . . . . Sentry 20 | . . . 9 . . . 4 4 2 1 . . . . . . Specialist 2 | . . . . . . . . . . . . . 2 . . . Hunter 2 | . . . . . . . . . 1 . . . 1 . . . Programmer 13 | . . . . . . . . 2 4 . . . 6 . 1 . Heavy 1 | . . . . . . . . . . . . . 1 . . . Compactor 4 | . . . . . . . . . . . . . . 4 . . Thief 1 | . . . . . . . . . . 1 . . . . . . Best Kill Streak 12 | . 3 3 12 2 . 4 7 6 6 3 . 2 9 3 2 . Combat Bots Only 8 | . 3 3 3 1 . 4 7 5 4 3 . 2 8 3 1 . Max Kills in Single Turn 3 | . 2 2 1 1 . 1 1 3 2 1 . 1 3 1 1 . Gunslinging 1 | . 1 1 . . . . . . . . . . . . . . Exploded 3 | . 1 . . . . . . 3 1 . . . 2 1 . . Melee 1 | . . . 1 1 . 1 . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Was Fac Upp Hostile Shots Fired 1046 | . 40 36 88 2 . 46 73 209 126 50 . 9 202 1 76 88 Missed 297 | . 5 8 29 . . 15 11 84 38 12 . 3 53 . 27 12 Damage Taken 11649 | . 405 354 1005 23 . 312 898 1687 1195 513 . 113 2749 253 960 1182 Core 2190 | . 100 70 266 12 . 89 170 253 108 92 . 18 186 7 245 574 Absorbed by Shields 1235 | . . . . . . . . 227 256 30 . . 384 100 238 . Redirected to Shielding 162 | . . . . . . 72 90 . . . . . . . . . Ignored by Resistances 12 | . . . . . . . . . . . . . 12 . . . Core Remaining (%) 57 | 100 . 32 . . . 8 69 63 . . . 74 . . . . Volleys Fired 619 | . 81 42 15 2 . . 51 153 75 19 . 19 127 19 16 . Largest 4 | . 2 2 2 1 . . 2 3 3 3 . 3 4 1 3 . Hottest 321 | . 73 51 67 75 . . 165 193 211 183 . 183 321 52 221 . Shots Fired 1257 | . 157 83 26 2 . . 99 368 148 54 . 28 248 20 24 . Gun 899 | . 157 83 21 2 . . 51 260 99 36 . 24 154 . 12 . Cannon 296 | . . . 5 . . . 48 79 42 18 . 4 87 1 12 . Launcher 62 | . . . . . . . . 29 7 . . . 7 19 . . Special . | . . . . . . . . . . . . . . . . . Kinetic 604 | . 82 83 26 . . . . 121 74 38 . 23 144 1 12 . Thermal 385 | . . . . 2 . . 80 108 67 16 . 5 95 . 12 . Explosive 56 | . . . . . . . . 29 7 . . . 1 19 . . Electromagnetic 212 | . 75 . . . . . 19 110 . . . . 8 . . . Robot Hit Streak 31 | . 14 31 17 . . . 13 10 17 7 . 7 20 17 9 . Robot Miss Streak 8 | . 3 2 1 . . . 4 4 8 4 . 1 7 1 2 . Penetration Max 1 | . . . . . . . . 1 1 . . . 1 . . . Secondary Targets 6 | . 1 3 . . . . . . 2 . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . 1 . . . . . . . Shots Hit Robots 713 | . 66 43 94 4 . 15 49 138 87 42 . 10 135 15 15 . Core Hits 442 | . 27 18 21 1 . 3 19 90 113 28 . 9 98 6 7 2 Critical Kills 16 | . . . 3 1 . . . 2 1 . . . 8 . 1 . Critical Parts Destroyed 37 | . . . 13 2 . 1 . 4 5 . . 1 10 . 1 . Critical Strikes 62 | . 1 . 17 3 . 1 1 6 6 . . 1 24 . 2 . Burn 5 | . . . . . . . 1 . . . . . 4 . . . Destroy 33 | . . . . . . . . 6 6 . . 1 18 . 2 . Blast 2 | . . . . . . . . . . . . . 2 . . . Corrupt 1 | . 1 . . . . . . . . . . . . . . . Smash 21 | . . . 17 3 . 1 . . . . . . . . . . Melee Attacks 146 | . . . 112 10 . 24 . . . . . . . . . . Impact 124 | . . . 90 10 . 24 . . . . . . . . . . Slashing 22 | . . . 22 . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 16 | . . . 13 3 . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks 4 | . . . 2 1 . 1 . . . . . . . . . . Damage Inflicted 29401 | . 1378 770 4344 411 . 704 1309 5810 3739 1047 . 316 5297 3736 493 47 Guns 10082 | . 1225 770 273 . . . 608 2324 1658 705 . 195 2025 . 299 . Cannons 4914 | . . . 78 . . . 643 759 993 342 . 121 1844 . 134 . Explosions 9266 | . 153 . 114 . . . 58 2727 1050 . . . 1428 3736 . . Melee 4994 | . . . 3879 411 . 704 . . . . . . . . . . Ramming 145 | . . . . . . . . . 38 . . . . . 60 47 Kinetic 7345 | . 786 770 351 . . . . 1029 1486 578 . 181 2030 . 134 . Thermal 6903 | . 153 . 114 . . . 1036 1499 1314 469 . 135 1884 . 299 . Explosive 7349 | . . . . . . . . 2371 901 . . . 341 3736 . . Electromagnetic 2665 | . 439 . . . . . 273 911 . . . . 1042 . . . Impact 4089 | . . . 2974 411 . 704 . . . . . . . . . . Slashing 905 | . . . 905 . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 32 | . 1 1 . . . . . 1 2 2 2 2 5 30 31 32 Average Corruption 4 | . 1 1 . . . . . 1 1 2 2 2 3 18 28 31 Corruption Purged 5 | . . . . . . . . . . . . . . . 5 . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 140 | . 11 5 . . . . . 7 12 12 3 18 22 16 30 4 Message Errors 38 | . 3 3 . . . . . 3 2 3 1 6 6 3 7 1 Matter Fused 28 | . 2 . . . . . . 1 1 4 . 2 7 3 6 2 Heat Flow Errors 20 | . 2 1 . . . . . 1 3 1 1 3 2 1 5 . Energy Discharges 12 | . 2 . . . . . . . 3 2 . 2 2 1 . . Parts Rejected 2 | . . . . . . . . . 1 . . . . . 1 . Parts Fused 2 | . 1 . . . . . . . 1 . . . . . . . Data Loss (minor) 12 | . 1 . . . . . . 2 . 1 1 . 1 2 4 . Data Loss (major) 2 | . . . . . . . . . . . . 1 . 1 . . Misfires 6 | . . . . . . . . . . 1 . 2 1 1 1 . Alerts 4 | . . . . . . . . . 1 . . 1 1 . 1 . Misdirections 8 | . . . . . . . . . . . . . . 4 3 1 Weapon Failures 6 | . . 1 . . . . . . . . . 1 2 . 2 . Overload Shots 2 | . . . . . . . 2 . . . . . . . . . Effects 1 | . . . . . . . 1 . . . . . . . . . Heat Surge 1 | . . . . . . . 1 . . . . . . . . . Overflow Damage 2522 | . 35 . 1473 339 . 124 48 254 59 7 . . 108 63 12 . Projectiles 144 | . . . 19 . . . 48 3 . 7 . . 55 . 12 . Explosions 569 | . 35 . 108 . . . . 251 59 . . . 53 63 . . Melee 1809 | . . . 1346 339 . 124 . . . . . . . . . . Knockbacks 71 | . . . 15 1 . 4 . 1 17 10 . 5 17 . 1 . Impact 15 | . . . 9 1 . 4 . . 1 . . . . . . . Kinetic 52 | . . . 4 . . . . 1 15 10 . 5 16 . 1 . Secondary 4 | . . . 2 . . . . . 1 . . . 1 . . . Self-Inflicted Damage 948 | . 39 . 111 . . . . 360 33 . . . 55 303 28 19 Shots 22 | . 1 . 1 . . . . 7 1 . . . 5 7 . . Rammed 31 | . . . . . . . . . 7 . . . 1 . 7 16 Targets Rammed 35 | . . . . . . . . . 11 . . . 1 . 7 16 Kicked 3 | . . . . . . . . . 3 . . . . . . . Crushed 1 | . . . . . . . . . 1 . . . . . . . Highest Temperature 714 | . 173 207 319 80 . . 714 428 334 315 196 217 467 63 119 . Average Temperature 94 | . 20 56 137 35 . . 149 103 69 110 106 85 130 33 66 . Received Heat Transfer 3264 | . 147 183 384 12 . 81 432 612 376 222 . 54 707 . 54 . Effects 22 | . . . 1 . . . 10 6 . . . . 5 . . . Shutdowns 2 | . . . . . . . . . . . . . 2 . . . Energy Bleed 3 | . . . . . . . 2 1 . . . . . . . . Interference 6 | . . . . . . . 3 . . . . . 3 . . . Matter Decay 1 | . . . . . . . . 1 . . . . . . . . Short Circuit 4 | . . . 1 . . . 3 . . . . . . . . . Damage (minor) 2 | . . . . . . . 2 . . . . . . . . . Damage (major) 4 | . . . . . . . . 4 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . . 2 . . . . 3 . . . Combat Hostiles 5 | . . . . . . . . 2 . . . . 3 . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions 59 | . . . 42 11 . 6 . . . . . . . . . . Robots Melted 2 | . . . . . . . 2 . . . . . . . . . Combat Hostiles 2 | . . . . . . . 2 . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . Heat Transferred 10488 | . 200 . 50 . . . 1777 2050 2004 800 . 225 3049 . 333 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . 3 . . . . . 1 2 . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Was Fac Upp Peak Influence 2016 | . 293 397 974 491 . 165 551 1950 2016 . . . 746 500 361 . Initial 950 | . . 89 96 358 . . 64 250 950 . . . . 261 350 . Average 506 | . 105 228 472 411 . 97 359 886 1285 . . . 249 394 310 . Maximum Alert Level 5 | . 1 1 3 2 . . 2 5 5 . . . 3 2 1 . Low Security (%) 33 | . 85 48 15 . . 100 10 . . . . . 50 . 21 . Level 1 26 | . 14 51 34 42 . . 40 24 . . . . 27 41 78 . Level 2 15 | . . . 23 57 . . 48 29 . . . . 18 58 . . Level 3 11 | . . . 26 . . . . 12 46 . . . 2 . . . Level 4 6 | . . . . . . . . 14 31 . . . . . . . Level 5 6 | . . . . . . . . 19 21 . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 47 | . 3 2 2 . . . 2 11 14 . . . 10 . 3 . Investigation 12 | . 3 2 . . . . 2 1 2 . . . 1 . 1 . Extermination 9 | . . . . . . . . 2 3 . . . 3 . 1 . Reinforcement 9 | . . . 2 . . . . 2 2 . . . 2 . 1 . Assault 8 | . . . . . . . . 3 4 . . . 1 . . . Garrison 9 | . . . . . . . . 3 3 . . . 3 . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . 2 2 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Was Fac Upp Distress Signals 4 | . . . 2 . . . 1 1 . . . . . . . . Communications Jammed 5 | . . . . . . . . . 5 . . . . . . . Distress Signals 2 | . . . . . . . . . 2 . . . . . . . Times Spotted 282 | . 27 11 32 2 . 7 19 52 48 6 . 5 49 7 12 5 Peak Tracking Total 13 | . 3 3 6 2 . 4 5 13 5 3 . 5 6 4 11 5 Tactical Retreats 13 | . 2 . 1 1 . . 1 1 1 . . 1 4 1 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Was Fac Upp Traps Triggered 8 | . 2 . . . . . . 2 . . . . 4 . . . Indirectly 1 | . . . . . . . . . . . . . 1 . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 . . . . . . Most Traps Carried 3 | . . 3 3 . . . . . . . . . . . . . Objects Rigged 6 | . . . 6 . . . . . . . . . . . . . Exploded 2 | . . . 2 . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Was Fac Upp Machines Disabled 172 | . 18 14 17 5 . 2 11 66 15 . . 1 23 . . . Max in Single Turn 5 | . 2 3 2 1 . 1 3 5 5 . . 1 2 . . . Garrison Access 1 | . . . . . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Was Fac Upp Machines Accessed 46 | . 7 2 9 . 4 . 4 2 7 . 4 1 3 . 3 . Terminals 37 | . 7 2 9 . . . 4 2 6 . . 1 3 . 3 . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . . . . . . Total Hacks 189 | . 23 10 28 . 49 . 13 6 17 . 27 2 7 . 7 . Successful 121 | . 8 4 16 . 49 . 4 1 6 . 27 2 2 . 2 . Failed 68 | . 15 6 12 . . . 9 5 11 . . . 5 . 5 . Catastrophic 11 | . 2 1 2 . . . 3 . 2 . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 27 | . . . 14 . . . 2 . 7 . . . 4 . . . Terminals 110 | . 23 10 28 . . . 13 6 14 . . 2 7 . 7 . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . 3 . . . . . . . Terminal Hacks 111 | . 8 4 9 . 49 . 3 1 4 . 27 2 2 . 2 . Record 65 | . . 1 . . 49 . . . 1 . 11 2 . . 1 . Part Schematic 8 | . . . . . . . . . . . 8 . . . . . Robot Schematic 5 | . . . . . . . . . . . 5 . . . . . Robot Analysis 2 | . 1 . . . . . 1 . . . . . . . . . Prototype ID Bank 9 | . 1 . 4 . . . 1 . . . 3 . . . . . Open DSF 2 | . . . . . . . . . 1 . . . 1 . . . Level Access Points 1 | . . . . . . . . 1 . . . . . . . . Branch Access Points 1 | . . . . . . . . . 1 . . . . . . . Emergency Access Points 1 | . . . . . . . . . 1 . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . 1 . Recycling Unit Index 1 | . 1 . . . . . . . . . . . . . . . Alert Level 1 | . . 1 . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . . . . . 1 . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . Maintenance Status 4 | . 3 . 1 . . . . . . . . . . . . . Security Status 1 | . . . 1 . . . . . . . . . . . . . Surveillance Status 1 | . . . 1 . . . . . . . . . . . . . Patrol Status 1 | . . 1 . . . . . . . . . . . . . . Transport Status 1 | . 1 . . . . . . . . . . . . . . . Investigation Status 1 | . . . 1 . . . . . . . . . . . . . Zone Layout 3 | . . 1 1 . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks 10 | . . . 7 . . . 1 . 2 . . . . . . . Terminals 9 | . . . 7 . . . 1 . 1 . . . . . . . Botnet 4 | . . . 2 . . . 1 . 1 . . . . . . . Detonate 3 | . . . 3 . . . . . . . . . . . . . Disrupt 2 | . . . 2 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . . . . . . Jam 1 | . . . . . . . . . 1 . . . . . . . Data Cores Recovered 2 | . 1 . . . . . 1 . . . . . . . . . Used 2 | . 1 . . . . . 1 . . . . . . . . . Hacking Detections 33 | . 7 2 7 . . . 4 2 6 . . . 2 . 3 . Full Trace Events 15 | . 7 2 1 . . . 2 . 1 . . . 1 . 1 . Feedback Events 2 | . 1 . . . . . . . . . . . . . 1 . Corruption 1 | . 1 . . . . . . . . . . . . . . . Hackware Fried 1 | . . . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . 5 . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . . . . . . . 8 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Was Fac Upp Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Was Fac Upp Total Allies 1 | . . . . . . . . . . . . . . 1 . . Largest Group 1 | . . . . . . . . . . . . . . 1 . . Highest-Rated Group 31 | . . . . . . . . . . . . . . 31 . . Highest-Rated Ally 31 | . . . . . . . . . . . . . . 31 . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 184 | . . . . . . . . . 149 . . . . 35 . . Total Damage 4294 | . . . . . . . . . 3664 . . . . 630 . . Kills 30 | . . . . . . . . . 30 . . . . . . . Allies Corrupted 1 | . . . . . . . . . 1 . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Was Fac Upp Robot Analysis Total 2 | . 1 . . . . . 1 . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . Drone Launches 30 | . . . . . . . . . 30 . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Was Fac Upp Turns Passed 13423 | . 2041 892 875 228 123 192 679 1770 1605 808 94 1340 1948 268 512 48 Spaces Moved 9128 | 1 1060 582 860 467 425 316 404 1176 617 635 82 904 1013 187 377 22 Core 48 | 1 47 . . . . . . . . . . . . . . . Treads 1554 | . 973 104 . . . . . . 311 . . . 166 . . . Legs 3279 | . . . . . . . 51 538 306 635 82 904 763 . . . Wheels . | . . . . . . . . . . . . . . . . . Hover 2052 | . 40 478 226 . . . . 638 . . . . 84 187 377 22 Flight 2195 | . . . 634 467 425 316 353 . . . . . . . . . Fastest Speed 29 | 50 50 116 29 29 29 29 107 40 110 115 115 115 115 123 56 56 Average Speed 111 | 50 166 127 53 29 29 35 109 97 208 115 115 115 138 123 120 62 Slowest Speed 300 | 50 300 250 180 29 29 97 127 130 237 115 115 115 250 133 133 71 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 3 | . . . . 1 . 2 . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 57 | 2 95 92 83 93 89 88 34 23 19 66 70 88 25 82 17 4 Regions Visited 16 Branch Regions 8 Pre-discovered Areas 3 | . . 1 . . 1 . . . . . 1 . . . . . Known Exits Taken 6 | . . . . . . . . 1 1 1 1 1 . . 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . . . Spaces Dug 69 | . . . 5 . . . . 14 4 . . 21 24 . 1 . Terrain Destroyed 1417 | . 89 24 76 9 . . 51 446 135 17 . 27 225 314 4 . Melee 5 | . . . 5 . . . . . . . . . . . . . Projectile 159 | . . . . . . . 4 8 36 17 . 27 62 1 4 . AOE 1253 | . 89 24 71 9 . . 47 438 99 . . . 163 313 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Was Fac Upp Total 11053 | . 1181 648 1119 545 424 359 544 1490 786 668 81 1179 1359 205 409 56 Wait 967 | . 37 19 112 54 . 21 80 124 48 11 . 253 182 . 8 18 Move 9107 | . 1059 581 859 464 424 311 403 1175 616 634 81 903 1013 186 376 22 Hop 3 | . . . . 1 . 2 . . . . . . . . . . Pick Up 19 | . . 4 2 4 . . 1 3 4 . . . 1 . . . Fast Attach 11 | . 2 . . . . . . . 1 1 . 1 5 . 1 . Attach 50 | . . 1 8 1 . 2 4 5 13 2 . . 14 . . . Detach 12 | . . . 2 . . . . 3 3 1 . . 3 . . . Swap 42 | . 2 1 7 4 . 1 . 17 5 . . 1 3 . 1 . Drop 48 | . . . 10 6 . . 5 10 5 . . 2 10 . . . Fire 619 | . 81 42 15 2 . . 51 153 75 19 . 19 127 19 16 . Melee 135 | . . . 104 9 . 22 . . . . . . . . . . Ram 23 | . . . . . . . . . . . . . . . 7 16 Kick 3 | . . . . . . . . . 3 . . . . . . . Crush 9 | . . . . . . . . . 8 . . . 1 . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire 5 | . . . . . . . . . 5 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/Waste -5/Factory -5/Upper Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 8 | -10/Materials | Discovered new exit (range 16) 79 | -10/Materials | Discovered new exit (range 13) 288 | -10/Materials | Discovered new exit (range 6) 311 | -10/Materials | Build established: Mutant 663 | -10/Materials | Discovered new exit (range 16) 795 | -10/Materials | Discovered new exit (range 10) 1657 | -10/Materials | Discovered new exit (range 7) 2042 | -10/Materials | Entered Mines 2051 | -10/Mines | Core integrity fell below 50% 2187 | -10/Mines | Met a Derelict bent on vengeance 2270 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2310 | -10/Mines | Discovered new exit (range 9) 2816 | -10/Mines | Found a hidden stash of uninstalled traps 2855 | -10/Mines | Discovered new exit (range 8) 2871 | -10/Mines | Learned location of Storage (-7) 2934 | -10/Mines | Entered Materials 2934 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3069 | -9/Materials | Lost 3 parts (1n2w) 3080 | -9/Materials | Discovered new exit (range 3) 3469 | -9/Materials | Discovered new exit (range 9) 3627 | -9/Materials | Discovered new exit (range 16) 3682 | -9/Materials | Build established: Sprinter 3716 | -9/Materials | Core integrity fell below 50% 3758 | -9/Materials | Discovered new exit (range 5) 3809 | -9/Materials | Entered Mines 3824 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3825 | -9/Mines | Found Prototype Device 3826 | -9/Mines | Identified Exp. Sensor Array 3948 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3987 | -9/Mines | Discovered new exit (range 13) 4000 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4000 | -9/Mines | Discovered new exit (range 5) 4012 | -9/Mines | Discovered new exit (range 5) 4037 | -9/Mines | Entered Exiles 4042 | -9/Exiles | Discovered new exit (range 15) 4044 | -9/Exiles | Met 8R-AWN 4049 | -9/Exiles | Met EX-HEX 4063 | -9/Exiles | Met EX-BIN 4087 | -9/Exiles | Met EX-DEC 4090 | -9/Exiles | Learned location of Zion (-7) 4104 | -9/Exiles | Visited The Gauntlet 4146 | -9/Exiles | Discovered new exit (range 14) 4160 | -9/Exiles | Entered Mines 4263 | -8/Mines | Discovered new exit (range 9) 4305 | -8/Mines | Core integrity fell below 20% 4334 | -8/Mines | Discovered new exit (range 5) 4348 | -8/Mines | Lost 3 parts (1p1u1w) 4352 | -8/Mines | Entered Materials 4352 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4628 | -8/Materials | Build established: Mutant 4667 | -8/Materials | Discovered new exit (range 9) 4816 | -8/Materials | Lost 3 parts (1p2u) 4844 | -8/Materials | Destroyed 7 combat bots 5031 | -8/Materials | Entered Factory 5031 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 5447 | -7/Factory | Build established: Tank 5960 | -7/Factory | Found Army-in-a-Box 6231 | -7/Factory | First assault squad dispatched 6251 | -7/Factory | Identified exit to Factory 6364 | -7/Factory | Garrison activated, responded to threat 6641 | -7/Factory | Garrison activated, responded to threat 6801 | -7/Factory | Entered another Factory area 6801 | -6/Factory | Evolved 2 slots: Utility x2 6821 | -6/Factory | Lost 3 parts (1n1u1w) 7092 | -6/Factory | Build established: Mutant 7433 | -6/Factory | Lost 3 allies 7442 | -6/Factory | Garrison activated, responded to threat 7501 | -6/Factory | First assault squad dispatched 7514 | -6/Factory | Spotted B-75 Beast 7522 | -6/Factory | Allies destroyed B-75 Beast 7529 | -6/Factory | Build established: Gunner 7577 | -6/Factory | Lost 5 allies 7637 | -6/Factory | Found Exp. Signal Interpreter 7657 | -6/Factory | Lost 3 allies 7814 | -6/Factory | Murdered 4 allies 7843 | -6/Factory | Found Exp. Targeting Computer 7890 | -6/Factory | Identified exit to Lower Caves 7940 | -6/Factory | Build established: Skirmisher 8406 | -6/Factory | Entered Lower Caves 8408 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8449 | -6/Lower Caves | Encountered a Warlord checkpoint 8773 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 9213 | -6/Lower Caves | Identified exit to Data Miner 9214 | -6/Lower Caves | Entered Data Miner 9214 | -6/Data Miner | Discovered new exit (range 6) 9236 | -6/Data Miner | Met Data Miner 9258 | -6/Data Miner | Learned location of Section 7 (-3) 9258 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 9278 | -6/Data Miner | Received God Mode back door access code from Data Miner 9306 | -6/Data Miner | Identified exit to Proximity Caves 9308 | -6/Data Miner | Entered Proximity Caves 10228 | -5/Proximity Caves | Discovered new exit (range 12) 10291 | -5/Proximity Caves | Identified exit to Factory 10469 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 10648 | -5/Proximity Caves | Entered Factory 10648 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 11701 | -5/Factory | Garrison activated, responded to threat 11737 | -5/Factory | Lost 4 parts (1u3w) 11858 | -5/Factory | Lost 5 parts (1n3u1w) 12139 | -5/Factory | Build established: Tank 12271 | -5/Factory | Found Gamma Bomb Array 12333 | -5/Factory | Destroyed 8 combat bots 12448 | -5/Factory | First assault squad dispatched 12484 | -5/Factory | Discovered new exit (range 3) 12486 | -5/Factory | Identified exit to Upper Caves 12490 | -5/Factory | Found Fusion Bomb Launcher 12596 | -5/Factory | Sucked down chute 12596 | -5/Factory | Entered Waste 12597 | -5/Waste | Met a frightened Derelict 12611 | -5/Waste | EMP discharged 12611 | -5/Waste | System corruption reached 10% 12624 | -5/Waste | Spotted C-40 Crusher 12643 | -5/Waste | Destroyed C-40 Crusher 12647 | -5/Waste | Spotted C-40 Crusher 12656 | -5/Waste | Spotted C-40 Crusher 12658 | -5/Waste | Destroyed C-40 Crusher 12663 | -5/Waste | Spotted C-40 Crusher 12664 | -5/Waste | Destroyed C-40 Crusher 12666 | -5/Waste | Spotted C-40 Crusher 12711 | -5/Waste | EMP discharged 12729 | -5/Waste | Spotted C-40 Crusher 12763 | -5/Waste | Destroyed C-40 Crusher 12768 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 12811 | -5/Waste | EMP discharged 12811 | -5/Waste | System corruption reached 30% 12826 | -5/Waste | Discovered new exit (range 12) 12842 | -5/Waste | Identified exit to Factory 12864 | -5/Waste | Entered Factory 12991 | -5/Factory | Exp. System Shield fried by hacking feedback 13055 | -5/Factory | Build established: Gunner 13368 | -5/Factory | Discovered exit to Upper Caves (range 13) 13376 | -5/Factory | Entered Upper Caves 13388 | -5/Upper Caves | Core integrity fell below 50% 13410 | -5/Upper Caves | Core integrity fell below 20% 13424 | -5/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 13386_ Imp. Antigrav System destroyed. 13387_ System corrupted: Matter fused (-5). 13387_ Slammed into S-27 Virus. 13389_ Exp. Targeting Computer destroyed. 13390_ Slammed into S-27 Virus. 13391_ Destabilizing: System corrupted (+1). 13392_ Slammed into S-27 Virus. 13393_ S-27 Virus destroyed. 13395_ Acquired 30 matter. 13397_ Slammed into S-27 Virus. 13397_ Destabilizing: Core damaged (-10). 13397_ S-27 Virus destroyed. 13404_ FG,U WY4ESDV:P/R0%H7UUZ 13404_ Broken Exp. Heat Sink destroyed. 13405_ Acquired 29 matter. 13406_ Slammed into S-27 Virus. 13409_ Destabilizing: Core damaged (-20). 13419_ System corrupted: Matter fused (-5). 13421_ Cmb. Linear Gravjet destroyed. 13423_ Cmb. Antigrav System destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????#??????????????? | | ????????????????????????????????? ???????????????? | | ???????????????????????????????? ???????????????? | | ???????????????????????????????? #???????????????? | | ??????????????????????????????? #???????????????? | | ????????????????????###???????? ##??????????????? | | ????????????????????# #?????? #??????????????? | | ????????????????????? ####?? #??????????????? | | ?????????????????????? ### #??????????????? | | ???????????????????????# #???????????????? | | ????????????????????????# #???????????????? | | ?????????????????????????# #???????????????? | | ?????????????????????????# #????????????????? | | ?????????????????????????# ## #????????????????? | | ?????????????????????????# #? #????????????????? | | ??????????????????????####s ## ##???????????????? | | ??????????????????????# @s #???????????????? | | ??????????????????????# s "" #???????????????? | | ??????????????????????## """" #???????????????? | | ??????????????????????## "" #???????????????? | | ??????????????????????# "" #???????????????? | | ?????????????????????## """" #???????????????? | | ?????????????????????# """" #???????????????? | | ?????????????????????# """" #???????????????? | | ?????????????????????## ????????????????? | | ??????????????????????### #???????????????? | | ????????????????????????##########???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 97 Coolant Potential 100 Energy Generation 45 Energy Capacity 800 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 14 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 225 Resistance: TH 30 Propulsion Shielding 90 Melee Speed Boost 20 Phase Shifting 5 Evasion (%) 64 Targeting Accuracy 12 Melee Accuracy 10 Target Analysis 12 Recoil Reduction 2 Defensive Hacking 16 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Thunder Hammer | -6/Data Miner | Free Imp. Heavy Treads | -6/Data Miner | Free Lrn. Terrain Scanner | -6/Data Miner | Free Phase Gun | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Cogshop Purchases (113) ------------------------- Terrain Scanner (Loot Box) Mace (Loot Box) Sensor Array (Loot Box) Hvy. EM Pulse Gun (Loot Box) Arm. Treads (Loot Box) Prc. Assault Rifle (Loot Box) Hyb. Deuterium Engine (Loot Box) Imp. Targeting Computer (Loot Box) Imp. Hover Unit (Loot Box) Hrd. Light Armor Plating (Loot Box) Field Recycling Unit (Loot Box) Imp. Assault Rifle (Loot Box) Rnf. Ion Engine (470) Imp. Hover Unit (596) Imp. Hover Unit (596) Imp. Hover Unit (596) Hvy. Mace (749) Plasma Rifle (Loot Box) Exp. Propulsion Shielding (Loot Box) Phase Shifter (Loot Box) Great Axe (Loot Box) Microactuators (Loot Box) Impact Mace (Loot Box) Imp. Cesium-ion Thruster (Loot Box) Imp. Thermal Generator (Loot Box) Lgt. Treads (Loot Box) Lgt. Nuclear Core (Loot Box) Imp. Sensor Array (Loot Box) Airjet (1782) Imp. VTOL Module (1118) Imp. VTOL Module (1328) Lgt. Nuclear Core (722) System Restoration Module (Loot Box) Imp. Airjet (Loot Box) Melee Analysis Suite (628) Melee Analysis Suite (628) Aerolev Unit (875) Aerolev Unit (875) Cld. Particle Cannon (Loot Box) F-cell Engine (Loot Box) Imp. Carbon-fiber Leg (Loot Box) Adv. Beam Cannon (Loot Box) Imp. Trap Scanner (Loot Box) Tesla Rifle (Loot Box) Coolant Injector (1046) Imp. Deuterium Engine (797) Imp. Titanium Leg (845) Imp. Titanium Leg (845) Imp. Titanium Leg (845) VTOL Module (Loot Box) Lrn. Missile Launcher (Loot Box) Adv. Shield Generator (Loot Box) Hpw. Shock Rifle (861) F-cell Engine (1124) KE Penetrator (Loot Box) Lyr. Light Armor Plating (908) Adv. Heat Sink (1304) Adv. Medium Treads (Loot Box) Enh. Force Rifle (Loot Box) Army-in-a-Box (Loot Box) Hvy. Flak Cannon (Loot Box) Antigrav System (Loot Box) Adv. Transmission Jammer (Loot Box) Exp. Targeting Computer (Loot Box) Microactuators (Loot Box) Arm. Medium Treads (Loot Box) Adv. Transmission Jammer (Loot Box) Exp. Signal Interpreter (Loot Box) Adv. Component Analysis Suite (Loot Box) Adv. Melee Analysis Suite (Loot Box) Biometal Leg (Loot Box) Mak. Power Source (803) Adv. Shield Generator (Loot Box) Enh. Flexi-carbon Leg (Loot Box) Hvy. Gatling Laser (Loot Box) Imp. Diametric Drive (Loot Box) Enh. Coil Gun (Loot Box) Enh. Fission Core (1465) Exp. System Shield (Loot Box) Adv. Target Analyzer (Loot Box) Adv. Heavy Treads (Loot Box) Biometal Leg (Loot Box) Imp. Gyrokinetic Inverter (Loot Box) Linear Accelerator (Loot Box) Exp. Heat Sink (1241) Exp. Q-thruster (Loot Box) Cmb. Antigrav System (Loot Box) Fusion Compressor (Loot Box) Adv. Target Analyzer (Loot Box) Prc. Phase Gun (Loot Box) Power Amplifier (Loot Box) Adv. Recalibrator (Loot Box) Adv. Coolant Injector (1605) Cmb. Linear Gravjet (Loot Box) Hvy. Gauss Cannon (1365) Adv. Cooling System (1471) Hyp. Mass Driver (1365) Imp. Medium Armor Plating (1069) Adv. Thermal Shield (Loot Box) Imp. Diametric Drive (Loot Box) Adv. Force Field (Loot Box) Lgt. Quantum Reactor (Loot Box) Gamma Bomb Array (Loot Box) Hvy. Disruptor Cannon (Loot Box) Imp. Medium Armor Plating (1496) Imp. Antigrav System (Loot Box) Fusion Bomb Launcher (Loot Box) Exp. Heat Sink (2413) Mak. System Restoration Module (1877) Neutron Missile Launcher (4554) Adv. Force Field (Loot Box) Imp. Diametric Drive (Loot Box) Mic. Antimatter Reactor (Loot Box) Game ------ Seed LatentSiegeBank Manual? 0 Play Time 02:48:48 Cumulative 405.3 hours Start 2024.04.06 @ 21:27:08 End 2024.04.07 @ 12:58:46 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode AFD2019/Pay2Buy Game No. 212 Rogue 212 Adventurer 0 Explorer 0 Win Type - Total 11 Types 10/0/1/0/0/0/0/0/0 Lore% 66 Gallery% 72 Achievement% 51 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 06b15901-eddc-4f19-a6d7-2fd7460fd7e5