Cogmind - Beta 16 --- EXPLORER MODE // 2025.12.22 @ 13:39:06 Player: K.K.Y. Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (154) 770 Value Destroyed (5839) 5839 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (1954) 1954 TOTAL SCORE: 12723 Bonus ------- Delivered SUBCON Basin 2000 Friendly Fire -46 Cogmind --------- Core Integrity 0/850 Matter 268/300 Energy 100/100 System Corruption 24% Temperature Cool (12) Movement Core (1400) Ox27 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (6) ------ Huge Storage Unit Advanced Weight Redist. System Advanced Signal Interpreter Makeshift System Shield > --- WEAPON (2) ------- Gauss Rifle > --- INVENTORY (25) --- Experimental Sensor Array Advanced Terrain Scan Processor Improved Reaction Control System Phase Shifter Layered Light Armor Plating Thermal Defense Suite Point Defense System Hacking Suite Makeshift System Shield Authchip [R/NC] Authchip [R/Combat] Authchip [Propulsion] Tech Extrapolator System Restoration Module Improved Recalibrator Phase Cannon Neutron Cannon Gauss Rifle Gauss Rifle Advanced Assault Cannon Faulty Guided EMP Blaster Remote Datajack Remote Datajack Ripper Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Flexi-carbon Leg Armored Leg Improved VSS Leg Improved VSS Leg Medium Armored Exoskeleton > --- UTILITY ---------- Huge Storage Unit Advanced Signal Interpreter Advanced Melee Analysis Suite Improved Hacking Suite Makeshift System Shield Makeshift System Shield > --- WEAPON ----------- Improved EM Pulse Cannon Cooled Plasma Cannon > --- INVENTORY -------- Light Angular Momentum Engine Titanium Leg Advanced Sensor Array Experimental Sensor Array Improved Core Shielding Layered Light Armor Plating Thermal Defense Suite Point Defense System Makeshift System Shield Authchip [R/NC] Authchip [R/Combat] Authchip [Propulsion] Tech Extrapolator System Restoration Module Improved Recalibrator Arc Projector Phase Cannon Neutron Cannon Gauss Rifle Advanced Assault Cannon Guided EMP Blaster Improved Datajack Remote Datajack Ripper [Rating: 89] Favorites ----------- Power Makeshift Power Source Engine Makeshift Power Source Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Flexi-carbon Leg Treads Light Treads Leg Flexi-carbon Leg Utility Core Shielding Device Advanced Heat Sink Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Makeshift System Shield Protection Core Shielding Weapon Ripper Energy Gun Cooled Pulse Rifle Energy Cannon Cooled Plasma Cannon Ballistic Gun Shotgun Ballistic Cannon Slug Cannon Launcher Guided EMP Blaster Slashing Weapon Ripper Build | -11 -10 -10 -10 -9 -9 -6 -6 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Slots Evolved 9 | . 1 . . . . 8 . . Power . | . . . . . . . . . Propulsion 5 | . . . . . . 5 . . Utility 4 | . 1 . . . . 3 . . Weapon . | . . . . . . . . . Parts Attached 120 | 7 5 4 5 4 6 65 6 18 Power 15 | 1 1 1 1 . 1 6 . 4 Engine 9 | 1 1 . 1 . . 2 . 4 Core 5 | . . 1 . . 1 3 . . Reactor 1 | . . . . . . 1 . . Propulsion 36 | 2 . 1 1 . . 25 2 5 Treads 4 | 2 . 1 . . . 1 . . Leg 32 | . . . 1 . . 24 2 5 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 42 | 2 1 . 2 3 4 24 1 5 Device 20 | . . . . . 2 15 . 3 Storage 5 | 1 . . 1 2 . 1 . . Processor 3 | . . . . . . 1 1 1 Hackware 4 | . . . . . . 4 . . Protection 10 | 1 1 . 1 1 2 3 . 1 Artifact . | . . . . . . . . . Weapon 27 | 2 3 2 1 1 1 10 3 4 Energy Gun 6 | 2 . . . . . 3 . 1 Energy Cannon 7 | . . . . . . 4 2 1 Ballistic Gun 11 | . 3 1 1 . 1 3 . 2 Ballistic Cannon 1 | . . 1 . . . . . . Launcher 1 | . . . . . . . 1 . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 8 | . . . . . . 6 2 . Corrupted Parts 2 | . . . . . . 2 . . System Corruption 2 | . . . . . . 2 . . Parts Lost 37 | . . . . 4 . 12 4 17 Power 4 | . . . . 1 . 1 . 2 Propulsion 10 | . . . . . . 1 2 7 Utility 11 | . . . . 1 . 6 . 4 Weapon 12 | . . . . 2 . 4 2 4 Highest Loss Streak 6 | . . . . 3 . 2 2 6 To Critical Strikes 1 | . . . . . . . . 1 Average Backups 16 | 2 8 10 8 12 18 24 24 23 Power . | . . . . . 1 . . . Propulsion . | . . . . . . 1 . . Utility 9 | 1 . 1 3 5 11 15 14 13 Weapon 6 | . 8 8 4 6 5 5 7 7 Tool/Special . | . . . . . . . . . Unused Backups 59 | . 1 . 9 . 7 14 5 23 Power 3 | . . . . . . 3 . . Propulsion 3 | . . . 1 . . 1 . 1 Utility 25 | . . . . . 1 5 4 15 Weapon 25 | . 1 . 8 . 6 5 1 4 Tool/Special 3 | . . . . . . . . 3 Average Slot Usage (%) 79 | . 100 100 80 55 81 87 71 68 Engine 4 | . 12 1 7 6 . 2 . 4 Core 2 | . . 10 2 . 3 2 6 . Treads 4 | . 25 25 6 . . . . . Leg 17 | . . . 7 10 10 36 28 20 Device 3 | . . . . . 8 9 1 2 Storage 9 | . 12 12 11 18 10 5 6 6 Processor 1 | . . . . . . 1 4 7 Hackware 4 | . . . . . . 8 18 12 Protection 14 | . 25 25 23 10 29 6 . 1 Energy Gun 2 | . 8 . . . . 4 1 . Energy Cannon 1 | . . . . . . 3 2 4 Ballistic Gun 6 | . 16 18 10 . 8 2 . 5 Ballistic Cannon 2 | . . 5 10 . . . . . Slashing Weapon 2 | . . . . 9 10 . 1 . Peak Build Rating 89 | 7 11 16 55 55 48 88 88 89 Average Rating 49 | 5 10 14 31 45 44 75 75 65 On Entrance 36 | . 7 11 16 55 31 48 88 72 Avg Prop Armor Cover (%) 7 | . . . . . . 9 3 . Naked Turns . | . . . . . . . . . Heaviest Build 221 | 18 23 27 67 221 69 220 220 112 Greatest Support 148 | 40 40 40 55 55 55 148 110 116 Greatest Overweight (x) 29 | . . . 1 4 1 23 1 29 Average Overweight (x) . | . . . . 2 . . . . Largest Inventory Capacity 35 | 10 10 10 25 35 20 35 35 25 Average Capacity 21 | 8 10 10 11 31 20 28 26 25 Most Carried 35 | 5 10 10 25 28 20 35 35 25 Average Carried 19 | 2 8 9 10 23 19 27 24 24 Final Capacity 35 | 10 10 10 25 20 20 35 25 25 Final Carried 35 | 2 10 10 25 20 20 35 23 25 Class Distribution -------------------- 84% | Hacker-Mutant 11% | Hauler-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -10/Subcaves Hauler-Mutant | -9/Recycling Hacker-Mutant | -9/Scraptown Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Waste Hacker-Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -9 -6 -6 -6 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Matter Collected 3776 | 194 223 177 653 313 96 1305 . 815 Remotely . | . . . . . . . . . Salvage Created 7322 | 24 479 123 293 158 327 3708 . 2210 Parts 370 | 3 37 8 28 8 6 160 . 120 Haulers Intercepted 5 | . 2 . . . . 3 . . Recyclers Shooed 10 | . . . . . . 3 . 7 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -9 -6 -6 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Combat Hostiles Destroyed 113 | . 11 2 12 4 . 52 . 32 Melee 5 | . . . . 4 . 1 . . Guns 59 | . 11 2 5 . . 31 . 10 Cannons 42 | . . . 7 . . 17 . 18 AOE 2 | . . . . . . . . 2 Classes Destroyed 14 | 1 5 . 3 . . 5 . . Worker 8 | . 1 1 . . . 2 . 4 Builder 4 | . . . . . . 1 . 3 Tunneler 3 | 1 . 1 . . . 1 . . Hauler 5 | . 2 . . . . 3 . . Recycler 6 | . . . . . . 5 . 1 Turret 2 | . . . 2 . . . . . Watcher 13 | . 3 . . . . 6 . 4 Swarmer 23 | . 4 . 2 . . 12 . 5 Grunt 42 | . 7 2 . . . 20 . 13 Duelist 1 | . . . . . . 1 . . Sentry 14 | . . . 1 4 . 7 . 2 Hunter 9 | . . . . . . 3 . 6 Programmer 15 | . . . . . . 9 . 6 Subdweller 9 | . . . 9 . . . . . Best Kill Streak 6 | 1 4 2 4 1 . 6 . 4 Combat Bots Only 4 | . 4 1 2 1 . 4 . 4 Max Kills in Single Turn 2 | 1 1 2 1 1 . 1 . 2 Gunslinging . | . . . . . . . . . Exploded 1 | . . . . . . . . 1 Melee 1 | . . . . 1 . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -9 -6 -6 -6 -------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Hostile Shots Fired 1229 | . 45 6 75 98 . 533 8 464 Missed 380 | . 9 2 24 29 . 175 1 140 Hits 849 | . 36 4 51 69 . 358 7 324 Melee 7 | . . . . . . . 7 . Projectile 842 | . 36 4 51 69 . 358 . 324 Critical Strikes 21 | . . . . 2 . 5 4 10 Actively Blocked 1 | . . . . . . 1 . . Damage Taken 7774 | . 239 37 460 638 . 3107 212 3081 Core 1044 | . 39 . 24 125 . 336 . 520 Absorbed by Shields 6 | . . . . . . . . 6 Redirected to Shielding 40 | . 5 . 2 . . 33 . . Ignored by Resistances 4785 | . 158 23 275 392 . 1962 118 1857 Regen/Repaired (Parts) 117 | . . . . . . 117 . . Core Remaining (%) 62 | 100 . . . . 24 . . . Volleys Fired 528 | 1 37 7 104 5 2 212 . 160 Largest 2 | 2 2 2 2 1 1 2 . 2 Hottest 135 | 80 80 63 64 40 30 135 . 104 Shots Fired 808 | 2 73 15 136 5 2 355 1 219 Gun 479 | 2 73 13 32 . 2 252 . 105 Cannon 329 | . . 2 104 5 . 103 1 114 Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 395 | . 41 15 136 5 2 113 . 83 Thermal 301 | 2 32 . . . . 199 . 68 Explosive . | . . . . . . . . . Electromagnetic 112 | . . . . . . 43 1 68 Robot Hit Streak 86 | 1 33 9 24 29 31 86 14 17 Robot Miss Streak 4 | . 4 1 2 . . 2 . 3 Penetration Max 1 | . . . . . . . . 1 Secondary Targets 4 | . 1 . . . . 3 . . Max Gunslinging Chain 1 | . 1 . . . . 1 . . Shots Hit Robots 641 | 1 61 11 44 16 17 314 1 176 Core Hits 328 | 1 31 6 23 7 5 174 . 81 Critical Kills 13 | . 1 . 5 . . 2 . 5 Critical Parts Destroyed 8 | . . 3 . 1 . . . 4 Critical Strikes 27 | . 1 3 6 4 . 3 . 10 Meltdown 3 | . . . . . . 2 . 1 Destroy 19 | . 1 3 6 1 . . . 8 Corrupt 2 | . . . . . . 1 . 1 Sever 3 | . . . . 3 . . . . Melee Attacks 37 | . . . . 11 15 5 6 . Impact . | . . . . . . . . . Slashing 37 | . . . . 11 15 5 6 . Piercing . | . . . . . . . . . Sneak Attacks 2 | . . . . 2 . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 17109 | 10 808 224 1103 686 1133 8243 2 4900 Guns 8257 | 10 808 178 297 . 49 5227 . 1688 Cannons 6404 | . . 46 798 153 . 2789 2 2616 Explosions 631 | . . . . . . 62 . 569 Melee 1726 | . . . . 477 1084 165 . . Ramming 91 | . . . 8 56 . . . 27 Kinetic 5639 | . 472 224 1095 153 49 2172 . 1474 Thermal 7353 | 10 336 . . . . 4769 . 2238 Explosive . | . . . . . . . . . Electromagnetic 2300 | . . . . . . 1137 2 1161 Impact . | . . . . . . . . . Slashing 1726 | . . . . 477 1084 165 . . Piercing . | . . . . . . . . . Highest Corruption 24 | . 2 2 2 2 . 6 18 24 Average Corruption 4 | . 1 2 2 2 . 1 13 20 Corruption Purged 3 | . . . . . . 3 . . Corruption Blocked . | . . . . . . . . . Effects 276 | . 12 17 45 29 . 57 10 106 Message Errors 68 | . 3 3 12 9 . 15 2 24 Matter Fused 71 | . 6 4 12 7 . 17 1 24 Heat Flow Errors 28 | . 1 1 3 7 . 6 . 10 Energy Discharges 29 | . . 4 5 3 . 8 . 9 Parts Rejected 4 | . . . . . . 1 1 2 Parts Fused 3 | . . . . 1 . . . 2 Data Loss (minor) 28 | . 1 2 7 1 . 3 2 12 Data Loss (major) 19 | . . 1 4 1 . 4 2 7 Misfires 6 | . . 1 1 . . . 1 3 Alerts 5 | . . 1 1 . . 1 . 2 Misdirections 2 | . . . . . . . 1 1 Weapon Failures 13 | . 1 . . . . 2 . 10 Overload Shots . | . . . . . . . . . Overflow Damage 474 | . . . . . 238 123 . 113 Projectiles 193 | . . . . . . 123 . 70 Explosions 41 | . . . . . . . . 41 Melee 240 | . . . . . 238 . . 2 Knockbacks 7 | . . 1 6 . . . . . Impact 1 | . . . 1 . . . . . Kinetic 6 | . . 1 5 . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 338 | . . . . . . 190 . 148 Shots 8 | . . . . . . 3 . 5 Rammed . | . . . . . . . . . Targets Rammed 25 | . . . 3 20 . . . 2 Kicked 25 | . . . 3 20 . . . 2 Crushed . | . . . . . . . . . Highest Temperature 316 | 18 210 215 201 271 18 223 274 316 Average Temperature 70 | 12 74 72 86 81 10 59 112 70 Received Heat Transfer 3258 | . 126 33 276 342 . 1380 . 1101 Effects 5 | . . . . 1 . . . 4 Interference 5 | . . . . 1 . . . 4 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted 2 | . . . . . . 1 . 1 Combat Hostiles 2 | . . . . . . 1 . 1 Robots Corrupted 4 | . . . . . . 2 . 2 Combat Hostiles 2 | . . . . . . 1 . 1 Parts Fried 19 | . . . . . . 10 . 9 Impact Corruptions 1 | . . . . . . . . 1 Robots Melted 3 | . . . . . . 2 . 1 Combat Hostiles 3 | . . . . . . 2 . 1 Parts Melted 41 | . 1 1 . . . 28 . 11 Heat Transferred 12522 | 25 750 . . . . 8747 . 3000 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 5 | . . . . . . . . 5 Alert | -11 -10 -10 -10 -9 -9 -6 -6 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Maximum Alert Level 1 | . . . . . . . . 1 Low Security (%) 99 | 100 100 100 . 100 . 100 100 95 Level 1 . | . . . . . . . . 4 Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 230 | 5 105 45 . 25 . 115 2 230 Initial . | . . . . . . . . . Average 15 | . 14 1 . . . 13 . 51 Influence Increases 3398 | 5 335 76 100 84 30 1696 2 1070 Destroy 0b10 Robot/C 2120 | . 220 40 100 80 . 1040 . 640 Destroy 0b10 Robot/NC 225 | 5 30 10 . . 30 90 . 60 Destroy Leader 576 | . 60 10 . . . 338 . 168 Successful Hack 126 | . 25 . . 3 . 55 . 43 Disable Machine 64 | . . . . . . 20 . 44 Destroy Structure 122 | . . 1 . 1 . 33 2 85 Partial Spotted 30 | . . . . . . 30 . . Lose Combat Pursuer 135 | . . 15 . . . 90 . 30 Influence Decreases 3398 | 5 335 76 100 84 30 1696 2 1070 Time Decay 3169 | 5 335 76 100 84 30 1606 2 931 Lost Part 229 | . . . . . . 90 . 139 Squads Dispatched 27 | . 1 . . . . 16 . 10 Investigation 6 | . 1 . . . . 3 . 2 Extermination 13 | . . . . . . 9 . 4 Reinforcement 6 | . . . . . . 2 . 4 Assault . | . . . . . . . . . Garrison 2 | . . . . . . 2 . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . . . . . 2 Haulers Reinforced 3 | . . . . . . 2 . 1 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -9 -6 -6 -6 --------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Distress Signals 5 | . . . . . . 2 . 3 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 157 | . 17 2 16 4 . 68 6 44 Peak Tracking Total 6 | . 2 2 6 2 . 4 6 5 Tactical Retreats 9 | . . 1 . . . 5 1 2 Traps | -11 -10 -10 -10 -9 -9 -6 -6 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Traps Triggered 9 | . 2 . 1 . . 5 . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -9 -6 -6 -6 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Machines Disabled 19 | . . . 3 . . 5 . 11 Max in Single Turn 4 | . . . 1 . . 4 . 4 Garrison Access 2 | . . . . . . 1 . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -9 -6 -6 -6 --------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Machines Accessed 39 | . 6 . 3 13 . 11 . 6 Terminals 20 | . 6 . . 6 . 4 . 4 Fabricators 2 | . . . . . . 1 . 1 Repair Stations 1 | . . . . . . 1 . . Recycling Units 9 | . . . . 7 . 2 . . Scanalyzers 2 | . . . . . . 2 . . Garrison Access 2 | . . . . . . 1 . 1 Total Hacks 127 | . 31 . 4 31 . 50 . 11 Successful 84 | . 20 . 4 22 . 31 . 7 Failed 43 | . 11 . . 9 . 19 . 4 Catastrophic 2 | . . . . . . . . 2 Database Lockouts . | . . . . . . . . . Manual 55 | . 31 . . 13 . 7 . 4 Terminals 70 | . 31 . . 14 . 17 . 8 Fabricators 10 | . . . . . . 8 . 2 Repair Stations 4 | . . . . . . 4 . . Recycling Units 22 | . . . . 17 . 5 . . Scanalyzers 15 | . . . . . . 15 . . Garrison Access 2 | . . . . . . 1 . 1 Terminal Hacks 30 | . 15 . 4 3 . 6 . 2 Record 1 | . . . 1 . . . . . Part Schematic 10 | . . . . 3 . 6 . 1 Prototype ID Bank 15 | . 15 . . . . . . . Open Door 1 | . . . 1 . . . . . Open DSF 1 | . . . . . . . . 1 Proto ID Catalog 1 | . . . 1 . . . . . Release Object 1 | . . . 1 . . . . . Fabricator Hacks 10 | . . . . . . 8 . 2 Load Schematic 5 | . . . . . . 4 . 1 Build 5 | . . . . . . 4 . 1 Repair Station Hacks 2 | . . . . . . 2 . . Scan Component 1 | . . . . . . 1 . . Repair 1 | . . . . . . 1 . . Recycling Unit Hacks 12 | . . . . 10 . 2 . . Recycle Component 1 | . . . . 1 . . . . Report Inventory 1 | . . . . 1 . . . . Retrieve Matter 2 | . . . . 2 . . . . Retrieve Components 8 | . . . . 6 . 2 . . Scanalyzer 9 | . . . . . . 9 . . Insert Component 4 | . . . . . . 4 . . Analyze 5 | . . . . . . 5 . . Garrison Access Hacks 2 | . . . . . . 1 . 1 Seal Access 2 | . . . . . . 1 . 1 Unauthorized Hacks 19 | . 5 . . 9 . 3 . 2 Terminals 15 | . 5 . . 6 . 2 . 2 Botnet 15 | . 5 . . 6 . 2 . 2 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 4 | . . . . 3 . 1 . . Reject 4 | . . . . 3 . 1 . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 22 | . 6 . . 7 . 7 . 2 Full Trace Events 6 | . 1 . . 2 . 2 . 1 Feedback Events 3 | . 1 . . . . 2 . . Corruption 3 | . 1 . . . . 2 . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 14 | . . . . 3 . 10 . 1 Parts Built 7 | . . . . . . 5 . 2 Authchips . | . . . . . . . . . Time 383 | . . . . . . 336 . 47 Total Part Build Rating 30 | . . . . . . 20 . 10 Part Studies Acquired . | . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . Time 16 | . . . . . . 16 . . Parts Recycled 1 | . . . . 1 . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 26 | . . . . 13 . 13 . . Parts Scanalyzed 4 | . . . . . . 4 . . Part Schematics Acquired 4 | . . . . . . 4 . . Parts Damaged 1 | . . . . . . 1 . . Bothacking | -11 -10 -10 -10 -9 -9 -6 -6 -6 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -9 -6 -6 -6 -------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Total Allies 5 | . . 5 . . . . . . Largest Group 3 | . . 3 2 . . . . . Highest-Rated Group 57 | . . 57 34 . . . . . Highest-Rated Ally 31 | . . 31 26 . . . . . Total Orders . | . . . . . . . . . Ally Attacks 29 | . . 8 21 . . . . . Total Damage 325 | . . 79 246 . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -9 -6 -6 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Active Infowar (turns) 279 | . . . . . . 9 . 270 Sensors 279 | . . . . . . 9 . 270 Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 4 | . . 2 2 . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -9 -6 -6 -6 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Turns Passed 16963 | 84 1066 1025 3525 2557 1423 4966 264 2053 Spaces Moved 8322 | 60 564 588 2300 861 708 2192 196 853 Core 38 | 26 . . . . . 2 . 10 Treads 1720 | 34 564 588 534 . . . . . Legs 6564 | . . . 1766 861 708 2190 196 843 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 130 130 130 103 100 102 Average Speed 170 | 112 160 160 141 284 192 161 112 169 Slowest Speed 1500 | 160 160 160 200 410 200 1200 202 1500 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins 4 | . . . . . . . 4 . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 65 | 4 94 99 80 99 52 43 97 24 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 4 | . . 2 1 . 1 . . . Known Exits Taken 6 | 1 1 1 1 1 1 . . . Unknown Exits Taken . | . . . . . . . . . Scrap Searched 13 | . . . 9 . 4 . . . Spaces Dug 15 | . . 1 8 . . . 6 . Terrain Destroyed 159 | . . 1 17 1 . 32 6 102 Melee 6 | . . . . . . . 6 . Projectile 29 | . . 1 17 1 . 6 . 4 AOE 123 | . . . . . . 26 . 97 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -9 -6 -6 -6 --------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Total 10266 | 73 656 659 2453 933 748 3276 231 1237 Wait 973 | . 33 57 15 16 . 661 15 176 Move 8315 | 59 563 587 2299 860 707 2192 195 853 Hop . | . . . . . . . . . Pick Up 125 | 6 13 1 11 13 7 57 2 15 Fast Attach 60 | 3 . . 2 1 7 38 2 7 Attach 39 | 4 3 . 1 3 . 11 7 10 Detach 12 | . . . . 2 . 6 2 2 Swap 44 | . 2 4 2 . . 33 . 3 Drop 107 | . 5 3 16 1 10 61 2 9 Fire 528 | 1 37 7 104 5 2 212 . 160 Melee 37 | . . . . 11 15 5 6 . Ram . | . . . . . . . . . Kick 25 | . . . 3 20 . . . 2 Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 1 | . . . . 1 . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -9/Recycling (discovered 2 exits: *Fac / *Scr) -9/Scraptown -6/Factory (discovered 2 exits: *Fac x2) -6/Waste -6/Factory (discovered 3 exits: *Fac x2 / *Low) History --------- Turn | Location | Event 10 | -11/Scrapyard | Identified exit to Materials 10 | -11/Scrapyard | Discovered exit to Materials (range 15) 85 | -11/Scrapyard | Entered Materials 85 | -10/Materials | Evolved 1 slot: Utility x1 315 | -10/Materials | Build established: Hacker-Mutant 316 | -10/Materials | Identified exit to Mines 316 | -10/Materials | Discovered exit to Mines (range 8) 540 | -10/Materials | Identified exit to Materials 540 | -10/Materials | Discovered exit to Materials (range 4) 880 | -10/Materials | Discovered exit to Materials (range 14) 1124 | -10/Materials | Discovered exit to Mines (range 8) 1151 | -10/Materials | Entered Mines 1156 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1286 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1291 | -10/Mines | Found Prototype Device 1487 | -10/Mines | Identified exit to Subcaves 1487 | -10/Mines | Discovered exit to Subcaves (range 10) 1682 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1722 | -10/Mines | Discovered exit to Materials (range 6) 1744 | -10/Mines | Discovered exit to Materials (range 16) 1811 | -10/Mines | Learned location of Zion (-7) 2176 | -10/Mines | Entered Subcaves 2176 | -10/Subcaves | Accompanied by 2 allies 2181 | -10/Subcaves | Led the pair of lost Derelicts to an unsafe place 2218 | -10/Subcaves | Identified exit to Recycling 2218 | -10/Subcaves | Discovered exit to Recycling (range 16) 2354 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 2920 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3089 | -10/Subcaves | Visited 4L-MR0's lab 3110 | -10/Subcaves | Found Cargo Legs 3111 | -10/Subcaves | Attached Cargo Legs, gained temporary slots: Utility x2 3285 | -10/Subcaves | Identified exit to Materials 3285 | -10/Subcaves | Discovered exit to Materials (range 12) 4031 | -10/Subcaves | Learned Materials garrison access intel 4071 | -10/Subcaves | Discovered exit to Materials (range 8) 4268 | -10/Subcaves | Shifting Twisted Machinery released Flamer 4268 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 4426 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4985 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 5524 | -10/Subcaves | Found SUBCON Basin 5701 | -10/Subcaves | Entered Recycling 5763 | -9/Recycling | Core integrity fell below 50% 5811 | -9/Recycling | Lost 3 parts (1u2w) 6105 | -9/Recycling | Build established: Hauler-Mutant 6745 | -9/Recycling | Identified exit to Factory 6745 | -9/Recycling | Discovered exit to Factory (range 16) 7440 | -9/Recycling | Scanned before Scraplab entrance 7487 | -9/Recycling | Entered Scraplab 8120 | -9/Recycling | Build established: Hacker-Mutant 8255 | -9/Recycling | Identified exit to Scraptown 8255 | -9/Recycling | Discovered exit to Scraptown (range 2) 8258 | -9/Recycling | Entered Scraptown 8258 | -9/Scraptown | System corruption cleaned by C-Scrubber 8478 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 8552 | -9/Scraptown | Visited TADAMA 8584 | -9/Scraptown | Visited Cyclists 8618 | -9/Scraptown | Visited IN-MT5's Study 8632 | -9/Scraptown | Visited Science Testing Area 8965 | -9/Scraptown | Identified exit to Factory 8965 | -9/Scraptown | Discovered exit to Factory (range 11) 9287 | -9/Scraptown | Learned location of Extension (-4) 9681 | -9/Scraptown | Entered Factory 9681 | -6/Factory | Evolved 8 slots: Propulsion x5, Utility x3 9843 | -6/Factory | Identified Exp. Sensor Array 9974 | -6/Factory | Repaired Med. Armor Plating 11393 | -6/Factory | Identified exit to Factory 11393 | -6/Factory | Discovered exit to Factory (range 16) 12038 | -6/Factory | Fabricated Mak. System Shield (x1) 12134 | -6/Factory | Fabricated Mak. System Shield (x1) 12222 | -6/Factory | Fabricated Mak. System Shield (x1) 12310 | -6/Factory | Fabricated System Restoration Module (x2) 13406 | -6/Factory | Discovered exit to Factory (range 9) 14254 | -6/Factory | Garrison activated, responded to threat 14647 | -6/Factory | Sucked down chute 14647 | -6/Factory | Entered Waste 14659 | -6/Waste | Spotted C-40 Crusher 14662 | -6/Waste | EMP discharged 14662 | -6/Waste | System corruption reached 10% 14669 | -6/Waste | Spotted C-40 Crusher 14686 | -6/Waste | Spotted C-40 Crusher 14687 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 14695 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 14705 | -6/Waste | Spotted C-40 Crusher 14747 | -6/Waste | Crushed by Compactor (1 part destroyed) 14758 | -6/Waste | Spotted C-40 Crusher 14762 | -6/Waste | EMP discharged 14775 | -6/Waste | Spotted C-40 Crusher 14820 | -6/Waste | Crushed by Compactor (1 part destroyed) 14862 | -6/Waste | EMP discharged 14898 | -6/Waste | Identified exit to Factory 14898 | -6/Waste | Discovered exit to Factory (range 13) 14911 | -6/Waste | Entered Factory 15124 | -6/Factory | Fabricated Lgt. Angular Momentum Engine (x2) 15140 | -6/Factory | Identified exit to DSF 15176 | -6/Factory | Discovered exit to Factory (range 15) 15845 | -6/Factory | Core integrity fell below 50% 16077 | -6/Factory | Lost 6 parts (1p2n1u2w) 16129 | -6/Factory | Core integrity fell below 20% 16187 | -6/Factory | Discovered exit to Factory (range 16) 16942 | -6/Factory | Identified exit to Lower Caves 16942 | -6/Factory | Discovered exit to Lower Caves (range 16) 16964 | -6/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 16952_ K-01 Serf cleans the Fabricator. 16953_ R-10 Processor collects Hpw. Tractor Beam. 16956_ K-01 Serf destroyed. 16956_ K-01 Serf collects debris. 16957_ Slug penetrates R-10 Processor. 16958_ K-01 Serf collects debris. 16959_ Slug penetrates K-01 Serf. 16959_ K-01 Serf destroyed. 16959_ K-01 Serf collects debris. 16960_ R-10 Processor collects Med. Storage Unit. 16960_ K-01 Serf collects debris. 16961_ K-01 Serf cleans the Fabricator. 16961_ Hyp. Gauss Rifle destroyed. 16961_ Slug penetrates Y-54 Guardian. 16962_ K-01 Serf collects debris. 16963_ System corrupted: Component data lost. 16963_ R-10 Processor collects Com. Wheel. 16963_ Slug penetrates Y-54 Guardian. Map ----- +----------------------------------------------------+ | ????????????????????????????####????# # | | ????????????????????????????????????# %%# | | ???????????????????????????????????## % *###### | | ???????????????????????????????????# %[ | | ???????????????????????????????????# | | ???????????????????????????????????# | | ???????????????????????????????????# | | ???????????????????????????????????+ | | ?????????????????????????????????? # """ """ | | ????????????????????????????????? # """ """ | | ???????????????????????????????????# """ """ | | ???????????????????????????????????# """ "" | | ???????????????????????????????????# "" | | ???????????????????????????????????# | | ???????????????????????????????????# """ | | ???????????????????????????????????# """ | | ???????????????????????????????????? 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Y !%=k % u """"""" [ | | ?????????? @k """"""" | | ?????????????????## k "" "" | | ??????????????????# R % | | ??????????????????# """"""" "" " " | | ??????????????????# """"""" """"""" = | | ??????????????????# """"""" """"""" | | ??????????????????# """"""" """""" | | ??????????????????# ^ % | | ??????????????????# | | ??????????????????# #### | | ??????????????????# % #?## | | ??????????????????# #?# | | ??????????????????#############+#############?#T | | ???????????????????????# """"" #???#### | | ???????????????????????# ""T"" #???# | | ???????????????????????# """" #???# | | ???????????????????????# """" ##### | | ???????????????????????# """" !* + | | ???????????????????????# """" * ########## | | ???????????????????????# """" #????????? | | ???????????????????????# """" #????????? | | ???????????????????????# [ #????????? | | ????????????????????????#################????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 21 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 475 Resistance: KI 35 Resistance: TH 45 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 20 Propulsion Shielding 33 Evasion (%) 55 Targeting Accuracy 8 Melee Accuracy 8 Recoil Reduction 2 Offensive Hacking 32 Defensive Hacking 33 Authchip Count 3 Item Schematics ----------------- Arm. Huge Wheel | -9/Recycling | Hacked VTOL Module | -9/Recycling | Hacked Launcher Guidance Computer | -9/Recycling | Hacked Adv. Concussive RPG | -6/Factory | Hacked Mak. System Shield | -6/Factory | Scanalyzed System Restoration Module | -6/Factory | Scanalyzed Med. Armored Exoskeleton | -6/Factory | Scanalyzed Exp. Sensor Array | -6/Factory | Scanalyzed Arm. Medium Treads | -6/Factory | Hacked Biomechanical Wings | -6/Factory | Hacked Imp. Trap Scanner | -6/Factory | Hacked Lgt. Angular Momentum Engine | -6/Factory | Hacked Imp. Gyrokinetic Inverter | -6/Factory | Hacked Adv. Hacking Suite | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Mak. System Shield | x1 | -6/Factory Mak. System Shield | x1 | -6/Factory Mak. System Shield | x1 | -6/Factory System Restoration Module | x2 | -6/Factory Lgt. Angular Momentum Engine | x2 | -6/Factory Repaired ---------- Med. Armor Plating | 2% | -6/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed VisualSignalPerforator Manual? 0 Play Time 01:23:09 Cumulative 219.2 hours Start 2025.12.22 @ 12:04:50 End 2025.12.22 @ 13:39:06 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 329 Rogue 0 Adventurer 0 Explorer 329 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 71 Gallery% 68 Achievement% 53 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b7466702-4c09-4c84-993c-5f8fa0575912