Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.07 @ 14:55:46 Player: Ben Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (67) 335 Value Destroyed (2568) 2568 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (705) 705 TOTAL SCORE: 7468 Bonus ------- Follower Combat Kills 205 Entered Garrisons 200 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 226/300 Energy 202/210 System Corruption 34% Temperature Cool (15) Movement Walking (125) Location -7/Factory Parts ------- > --- POWER (4) -------- Light Nuclear Core Micro Nuclear Core > --- PROPULSION (3) --- Aluminum Leg Improved Titanium Leg > --- UTILITY (3) ------ Core Analyzer Force Booster Transmission Jammer > --- WEAPON (3) ------- Maul Power Maul Axe > --- INVENTORY (5) ---- Improved Deuterium Engine ECM Suite Medium Reactive Plating Gauss Cannon Peak State ------------ > --- POWER ------------ Improved Ion Engine Improved Deuterium Engine Micro Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Compact Battery Medium Reactive Plating Medium Reactive Plating > --- WEAPON ----------- Proton Missile Launcher Proton Missile Launcher Proton Missile Launcher > --- INVENTORY -------- Reinforced Ion Engine ECM Suite [Rating: 48] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Flight Unit Utility Compact Battery Device ECM Suite Storage Compact Battery Processor Signal Interpreter Hackware Improved System Shield Protection Power Shielding Weapon Particle Cannon Energy Gun Precision Beam Rifle Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Proton Missile Launcher Special Weapon Enhanced Flamer Impact Weapon Power Maul Slashing Weapon Axe Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Slots Evolved 6 | . . . . . 4 . 2 . . Power 3 | . . . . . 1 . 2 . . Propulsion 1 | . . . . . 1 . . . . Utility 1 | . . . . . 1 . . . . Weapon 1 | . . . . . 1 . . . . Parts Attached 144 | 5 17 5 1 10 18 23 15 . 50 Power 27 | 1 1 . . 1 1 5 7 . 11 Engine 18 | 1 1 . . 1 1 3 4 . 7 Core 9 | . . . . . . 2 3 . 4 Reactor . | . . . . . . . . . . Propulsion 30 | 2 . 1 . . 7 5 4 . 11 Treads 2 | . . . . . . 2 . . . Leg 19 | 2 . 1 . . 2 3 4 . 7 Wheel 2 | . . . . . . . . . 2 Hover 2 | . . . . . . . . . 2 Flight 5 | . . . . . 5 . . . . Utility 37 | . 7 2 . 1 4 5 2 . 16 Device 14 | . 1 1 . 1 2 1 1 . 7 Storage 10 | . 5 . . . 1 3 . . 1 Processor 5 | . 1 . . . 1 . 1 . 2 Hackware 1 | . . . . . . . . . 1 Protection 7 | . . 1 . . . 1 . . 5 Artifact . | . . . . . . . . . . Weapon 50 | 2 9 2 1 8 6 8 2 . 12 Energy Gun 12 | 1 2 1 . 2 3 2 . . 1 Energy Cannon 8 | . 2 . . . 2 1 1 . 2 Ballistic Gun 5 | 1 1 . . . . 3 . . . Ballistic Cannon 1 | . . . . . . . 1 . . Launcher 11 | . 3 . . 4 . 1 . . 3 Special Weapon 6 | . . 1 1 1 1 1 . . 1 Impact Weapon 5 | . 1 . . 1 . . . . 3 Slashing Weapon 2 | . . . . . . . . . 2 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 5 | . . . . . 3 . . . 2 Corrupted Parts 6 | . 1 . . . 1 . 1 . 3 System Corruption 33 | . 2 . . . 8 . 9 . 14 Parts Lost 37 | . . 1 . 2 5 13 3 . 13 Power 9 | . . . . 1 2 2 1 . 3 Propulsion 13 | . . . . . 2 3 2 . 6 Utility 6 | . . . . 1 1 4 . . . Weapon 9 | . . 1 . . . 4 . . 4 Highest Loss Streak 8 | . . 1 . 2 2 6 2 . 8 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 83 | . 94 100 100 98 67 84 94 92 68 Engine 9 | . 14 14 14 14 10 9 4 7 7 Core 7 | . . . . . . 7 21 15 8 Leg 18 | . 28 28 28 28 13 12 22 23 10 Device 7 | . 2 7 . 6 2 4 13 15 10 Storage 5 | . 18 4 . . 8 10 7 7 . Processor 3 | . 2 14 14 6 . 3 . . 2 Protection 5 | . . 1 14 14 6 3 . . 4 Energy Gun 8 | . 14 11 14 11 8 10 10 . . Energy Cannon 4 | . 4 . . . 7 4 10 15 2 Ballistic Gun 1 | . 3 . . . . 9 . . . Launcher 3 | . 2 12 . 9 6 . . . 3 Special Weapon 2 | . . 4 14 5 1 . . . . Impact Weapon 1 | . 2 . . . . . . . 6 Slashing Weapon 1 | . . . . . . . . . 3 Naked Turns . | . . . . . . . . . . Heaviest Build 91 | 6 29 18 10 20 28 27 49 40 91 Greatest Support 53 | 20 20 20 20 20 30 40 45 45 53 Greatest Overweight (x) 7 | . 1 1 . . 6 7 1 . 5 Average Overweight (x) . | . . . . . . . . . 1 Largest Inventory Capacity 15 | 5 15 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 8 5 5 5 5 5 5 5 5 Most Carried 11 | 5 11 5 5 5 5 5 5 5 5 Average Carried 4 | 2 6 3 4 4 3 4 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 5 4 4 5 5 5 4 5 5 4 Class Distribution -------------------- 38% | Mutant 35% | Scavenger-Skirmisher 9% | Skirmisher 6% | Scavenger-Gladiator 3% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Garrison Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Waste Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Matter Collected 1912 | 250 68 82 . 240 110 428 113 . 621 Remotely . | . . . . . . . . . . Salvage Created 2323 | 42 141 19 . 316 159 329 279 . 1038 Parts 128 | 3 14 2 . 16 14 17 9 . 53 Haulers Intercepted 1 | . 1 . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . Parts Field Recycled 5 | . 2 3 . . . . . . . Retrieved Matter 14 | . 10 4 . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Combat Hostiles Destroyed 55 | 1 5 2 . 8 5 9 6 . 19 Melee 10 | . 2 . . 1 . . . . 7 Guns 13 | 1 1 1 . 1 1 7 1 . . Cannons 7 | . . . . . 3 2 2 . . AOE 16 | . 1 1 . 6 1 . 1 . 6 Classes Destroyed 11 | 1 5 . . 1 1 . 2 . 1 Worker 3 | . 1 . . . . . . . 2 Builder 4 | . . . . . . . . . 4 Tunneler 2 | . 1 . . . . . . . 1 Hauler 1 | . 1 . . . . . . . . Watcher 2 | . 1 . . . 1 . . . . Swarmer 12 | . 5 . . . 4 3 . . . Grunt 33 | 1 . 2 . 7 . 5 3 . 15 Brawler 2 | . . . . 1 . 1 . . . Duelist 1 | . . . . . . . 1 . . Sentry 2 | . . . . . 1 . . . 1 Programmer 5 | . . . . . . . 2 . 3 Best Kill Streak 8 | 1 6 2 . 3 3 3 3 . 8 Combat Bots Only 5 | 1 3 2 . 3 3 3 3 . 5 Max Kills in Single Turn 5 | 1 3 2 . 2 1 1 1 . 5 Gunslinging . | . . . . . . . . . . Exploded 2 | . 1 1 . 2 1 . 1 . 2 Melee 1 | . 1 . . 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Hostile Shots Fired 469 | 4 33 16 . 18 61 95 16 . 226 Missed 129 | . 10 6 . 5 20 27 5 . 56 Damage Taken 5370 | 44 191 144 . 467 476 1049 448 . 2551 Core 1161 | . 23 18 . 59 159 201 11 . 690 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 39 | . . . . 28 11 . . . . Ignored by Resistances 24 | . . . . . . . . . 24 Regen/Repaired (Parts) 78 | . . . . . 18 . 60 . . Core Remaining (%) 64 | 100 . . . 60 . 34 . . . Volleys Fired 101 | 4 7 4 2 10 19 27 14 . 14 Largest 3 | 2 2 2 2 2 3 3 3 . 3 Hottest 209 | 60 108 80 120 114 185 152 209 . 128 Shots Fired 219 | 8 11 8 3 15 35 68 37 1 33 Gun 119 | 8 8 4 2 6 16 57 14 . 4 Cannon 49 | . 1 . . . 11 10 23 1 3 Launcher 44 | . 2 4 . 8 5 . . . 25 Special 7 | . . . 1 1 3 1 . . 1 Kinetic 33 | 4 . . . . . 28 . 1 . Thermal 122 | . 4 4 1 6 27 39 37 . 4 Explosive 6 | . 2 4 . . . . . . . Electromagnetic 53 | 4 5 . 2 8 5 . . . 29 Robot Hit Streak 11 | 6 7 2 . 3 4 11 5 . 3 Robot Miss Streak 8 | 2 4 2 . 2 3 7 2 1 8 Penetration Max . | . . . . . . . . . . Secondary Targets 3 | . . . . . . 3 . . . Max Gunslinging Chain 1 | . . . . . . 1 . . . Shots Hit Robots 146 | 6 7 4 . 5 19 39 20 . 46 Core Hits 92 | 2 11 5 . 10 7 16 8 . 33 Critical Kills 3 | . . . . . . . 2 . 1 Critical Parts Destroyed 6 | . . . . . . . . . 6 Critical Strikes 15 | . . . . . . 4 4 . 7 Burn 6 | . . . . . . 4 2 . . Meltdown 2 | . . . . . . . 2 . . Smash 7 | . . . . . . . . . 7 Melee Attacks 60 | . 9 . . 3 . . . . 48 Impact 54 | . 9 . . 3 . . . . 42 Slashing 6 | . . . . . . . . . 6 Piercing . | . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . . 3 Combat Hostiles 2 | . . . . . . . . . 2 Follow-up Attacks 5 | . . . . . . . . . 5 Damage Inflicted 6020 | 62 365 257 . 519 507 746 587 . 2977 Guns 1165 | 62 61 37 . 21 177 624 166 . 17 Cannons 593 | . . . . . 172 122 299 . . Explosions 2175 | . 168 220 . 409 158 . 122 . 1098 Melee 2005 | . 136 . . 72 . . . . 1797 Ramming 79 | . . . . 17 . . . . 62 Kinetic 285 | 23 . . . . . 262 . . . Thermal 1793 | . 25 37 . 182 349 484 587 . 129 Explosive 471 | . 76 220 . . . . . . 175 Electromagnetic 1387 | 39 128 . . 248 158 . . . 814 Impact 1898 | . 136 . . 72 . . . . 1690 Slashing 107 | . . . . . . . . . 107 Piercing . | . . . . . . . . . . Highest Corruption 34 | . 2 2 2 10 8 13 10 10 34 Average Corruption 10 | . 2 2 2 2 8 10 9 10 19 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 140 | . 2 3 5 7 7 26 7 4 79 Message Errors 38 | . 1 2 . 2 2 5 3 . 23 Matter Fused 19 | . . . 1 1 . 4 1 3 9 Heat Flow Errors 19 | . . 1 . . 2 7 1 . 8 Energy Discharges 16 | . . . 1 2 3 6 . . 4 Parts Rejected 3 | . . . . . . . . . 3 Parts Fused 2 | . . . . 1 . . . . 1 Data Loss (minor) 22 | . 1 . 1 . . 2 1 . 17 Data Loss (major) 7 | . . . 2 . . . 1 . 4 Misfires 4 | . . . . . . . . 1 3 Alerts 2 | . . . . 1 . 1 . . . Misdirections 7 | . . . . . . . . . 7 Weapon Failures 1 | . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . Overflow Damage 711 | . 38 . . . 47 . 68 . 558 Projectiles 15 | . . . . . 15 . . . . Explosions 127 | . . . . . 32 . 68 . 27 Melee 569 | . 38 . . . . . . . 531 Knockbacks 8 | . . . . . . . . . 8 Impact 7 | . . . . . . . . . 7 Kinetic . | . . . . . . . . . . Secondary 1 | . . . . . . . . . 1 Self-Inflicted Damage 613 | . . . . 94 53 . 173 . 293 Shots 25 | . . . . 6 3 . 2 . 14 Rammed 2 | . . . . . . . . . 2 Targets Rammed 14 | 1 . . . 6 . . . . 7 Kicked 12 | 1 . . . 6 . . . . 5 Crushed . | . . . . . . . . . . Highest Temperature 468 | 26 66 109 60 66 359 243 430 . 468 Average Temperature 145 | 15 24 57 31 30 107 91 162 . 206 Received Heat Transfer 1788 | 24 . 81 . 42 36 495 45 . 1065 Effects 30 | . . . . . . . 8 . 22 Shutdowns 16 | . . . . . . . 3 . 13 Energy Bleed 4 | . . . . . . . 1 . 3 Interference 4 | . . . . . . . 2 . 2 Matter Decay 3 | . . . . . . . . . 3 Short Circuit 3 | . . . . . . . 2 . 1 Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . 1 Parts Fried 18 | . 5 . . . 2 . . . 11 Impact Corruptions 20 | . 3 . . . . . . . 17 Robots Melted 2 | . . . . . . . 2 . . Combat Hostiles 2 | . . . . . . . 2 . . Parts Melted 7 | . . . . . 1 . 6 . . Heat Transferred 3661 | . 74 111 . 287 629 1295 1090 . 175 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 8 | . . . . 3 1 . . . 4 Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Peak Influence 343 | 20 229 149 . 140 219 254 158 29 343 Initial 133 | . 13 88 . . 47 54 133 29 20 Average 114 | 7 77 134 . 49 86 136 77 29 183 Maximum Alert Level 1 | . 1 . . . 1 1 . . 1 Low Security (%) 85 | 100 92 100 . 100 95 85 100 100 60 Level 1 14 | . 7 . . . 4 14 . . 39 Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 23 | . . . . 3 3 . 5 . 12 Investigation 9 | . . . . 2 1 . 3 . 3 Extermination 4 | . . . . . . . 1 . 3 Reinforcement 6 | . . . . 1 2 . 1 . 2 Assault . | . . . . . . . . . . Garrison 4 | . . . . . . . . . 4 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Distress Signals 5 | . 2 . . . 1 . 1 . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 94 | 1 13 4 . 7 13 15 9 . 32 Peak Tracking Total 5 | 1 5 2 . 3 5 4 4 . 4 Tactical Retreats 12 | . . . . 2 1 1 1 . 7 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Traps Triggered 8 | . 1 . . . . 2 3 . 2 Indirectly 2 | . 1 . . . . . . . 1 Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 2 | . . . . . . . 2 . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Machines Disabled 21 | . 1 . . 1 2 1 3 . 13 Max in Single Turn 3 | . 1 . . 1 2 1 3 . 3 Garrison Relay 1 | . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Machines Accessed 26 | . 3 . 5 2 6 1 5 . 4 Terminals 13 | . 2 . . 1 4 1 2 . 3 Fabricators 1 | . . . . . . . 1 . . Repair Stations 4 | . . . . . 1 . 2 . 1 Recycling Units 1 | . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . Total Hacks 109 | . 8 . 50 5 24 2 10 . 10 Successful 79 | . 4 . 50 4 14 . 4 . 3 Failed 30 | . 4 . . 1 10 2 6 . 7 Catastrophic 8 | . 2 . . . 1 . 1 . 4 Database Lockouts . | . . . . . . . . . . Manual 3 | . . . 1 . . . . . 2 Terminals 37 | . 4 . . 4 16 2 3 . 8 Fabricators 2 | . . . . . . . 2 . . Repair Stations 12 | . . . . . 5 . 5 . 2 Recycling Units 4 | . 4 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 3 | . . . . . 3 . . . . Terminal Hacks 68 | . 1 . 50 4 9 . 1 . 3 Record 57 | . . . 49 2 5 . . . 1 Robot Analysis 1 | . . . . . 1 . . . . Open Door 1 | . . . . 1 . . . . . Open DSF 1 | . . . . . . . 1 . . Alert Level 2 | . . . . . 1 . . . 1 Locate Traps 1 | . . . . . . . . . 1 Recall Investigation 1 | . . . . 1 . . . . . Recall Reinforcements 1 | . . . . . 1 . . . . Zone Layout 2 | . 1 . . . 1 . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 6 | . . . . . 3 . 3 . . Scan Component 4 | . . . . . 2 . 2 . . Repair 2 | . . . . . 1 . 1 . . Recycling Unit Hacks 3 | . 3 . . . . . . . . Recycle Component 1 | . 1 . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 2 . . . . Unlock Access 1 | . . . . . 1 . . . . Coupler Status 1 | . . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 17 | . 3 . . 1 5 1 3 . 4 Full Trace Events 8 | . 2 . . 1 1 . 2 . 2 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 2 | . . . . . 1 . 1 . . Time 72 | . . . . . 36 . 36 . . Parts Recycled 1 | . 1 . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 3 | . 3 . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 3 | . . . . . . 3 . . . Machine Destruction 3 | . . . . . . 3 . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 1 | . . . . . . . 1 . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Total Allies 6 | . . . . 1 2 1 1 1 . Largest Group 2 | . . . . 1 2 1 1 1 1 Highest-Rated Group 31 | . . . . 5 18 16 6 31 31 Highest-Rated Ally 31 | . . . . 5 15 16 6 31 31 Total Orders 2 | . . . . 1 1 . . . . GUARD 2 | . . . . 1 1 . . . . Ally Attacks 28 | . . . . 6 7 12 . . 3 Total Damage 415 | . . . . 42 126 204 . . 43 Kills 9 | . . . . 2 3 4 . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Field Lobotomies 4 | . . . . 1 2 1 . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Robot Analysis Total 1 | . . . . . 1 . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Turns Passed 6511 | 112 356 170 672 613 810 775 1153 125 1725 Spaces Moved 3624 | 82 202 124 553 419 356 441 546 100 801 Core 196 | 18 . . . . . 15 . . 163 Treads 166 | . . . . . . 166 . . . Legs 2946 | 64 202 124 553 419 333 244 546 100 361 Wheels 260 | . . . . . . . . . 260 Hover 17 | . . . . . . . . . 17 Flight 39 | . . . . . 23 16 . . . Fastest Speed 32 | 50 120 120 120 120 32 32 120 123 50 Average Speed 133 | 104 132 120 120 120 181 139 137 123 129 Slowest Speed 520 | 120 190 190 120 120 520 400 195 123 330 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 1 | . . . . . 1 . . . . Cave-ins Triggered 1 | . . . . 1 . . . . . Exploration Rate (%) 41 | 8 28 36 94 74 29 48 14 65 18 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . . . . . Known Exits Taken 5 | . 1 1 1 1 1 . . . . Unknown Exits Taken 1 | 1 . . . . . . . . . Scrap Searched 2 | . . 1 . 1 . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 118 | . 10 25 . 24 5 . 22 . 32 Melee . | . . . . . . . . . . Projectile . | . . . . . . . . . . AOE 118 | . 10 25 . 24 5 . 22 . 32 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Total 4984 | 101 268 137 557 506 485 541 919 103 1367 Wait 901 | . 12 . . 43 74 35 330 . 407 Move 3614 | 81 201 123 552 418 354 439 546 99 801 Hop 1 | . . . . . 1 . . . . Pick Up 58 | 10 6 2 1 5 6 7 4 2 15 Fast Attach 71 | . 6 1 1 5 11 14 9 . 24 Attach 45 | 5 7 3 . 1 6 7 3 . 13 Detach 23 | . 6 1 . 2 2 2 2 . 8 Swap 28 | . 4 1 . 4 1 2 3 . 13 Drop 68 | . 10 2 1 9 11 3 7 2 23 Fire 101 | 4 7 4 2 10 19 27 14 . 14 Melee 52 | . 9 . . 3 . . . . 40 Ram 4 | . . . . . . . . . 4 Kick 12 | 1 . . . 6 . . . . 5 Crush . | . . . . . . . . . . Escape Stasis 5 | . . . . . . 5 . . . Rewire 1 | . . . . . . . 1 . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 58 | -11/Scrapyard | Discovered new exit (range 8) 113 | -11/Scrapyard | Entered Materials 268 | -10/Materials | Discovered new exit (range 11) 306 | -10/Materials | Build established: Mutant 468 | -10/Materials | Identified exit to Mines 469 | -10/Materials | Entered Mines 514 | -10/Mines | Met a Derelict bent on vengeance 583 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 595 | -10/Mines | Learned location of 1 exit from Materials 634 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 634 | -10/Mines | Discovered new exit (range 5) 638 | -10/Mines | Identified exit to Exiles 639 | -10/Mines | Entered Exiles 662 | -10/Exiles | Discovered new exit (range 14) 676 | -10/Exiles | Identified exit to Mines 706 | -10/Exiles | Met 8R-AWN 732 | -10/Exiles | Met EX-HEX 811 | -10/Exiles | Visited The Gauntlet 944 | -10/Exiles | Met EX-DEC 974 | -10/Exiles | Learned location of Zion (-7) 1029 | -10/Exiles | Discovered exit to Mines (range 15) 1104 | -10/Exiles | Met EX-BIN 1128 | -10/Exiles | Aligned with FarCom system 1129 | -10/Exiles | Given EX-Vault access code 1186 | -10/Exiles | Opened EX-Vault 1195 | -10/Exiles | Found Field Lobotomy Kit 1222 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1311 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 1311 | -10/Exiles | Entered Mines 1358 | -9/Mines | Learned Materials stockpile data 1437 | -9/Mines | Discovered new exit (range 7) 1438 | -9/Mines | Discovered new exit (range 14) 1444 | -9/Mines | Identified exit to Materials 1477 | -9/Mines | Assimilated S-10 Pest with FLK Orb 1501 | -9/Mines | Met a Derelict shopkeep closing up shop 1635 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1915 | -9/Mines | Crushed by falling debris 1915 | -9/Mines | System corruption reached 10% 1924 | -9/Mines | Entered Materials 1924 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 1925 | -8/Materials | Identified exit to Factory 2026 | -8/Materials | Repaired Corrupted Aluminum Leg 2277 | -8/Materials | Met 7R-MNS 2391 | -8/Materials | Discovered exit to Factory (range 16) 2429 | -8/Materials | Build established: Skirmisher 2533 | -8/Materials | Assimilated Y-45 Defender with FLK Orb 2538 | -8/Materials | Assimilated S-10 Pest with FLK Orb 2734 | -8/Materials | Identified exit to Garrison 2734 | -8/Materials | Entered Garrison 2734 | -8/Garrison | Accompanied by 1 ally 2738 | -8/Garrison | Triggered checkpoint 2784 | -8/Garrison | Lost 6 parts (2p1n1u2w) 2869 | -8/Garrison | Assimilated G-47 Trooper with FLK Orb 2902 | -8/Garrison | Triggered checkpoint 2960 | -8/Garrison | Triggered checkpoint 2974 | -8/Garrison | Triggered checkpoint 3076 | -8/Garrison | System corruption reached 10% 3079 | -8/Garrison | Discovered exit to Factory (range 12) 3102 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 3109 | -8/Garrison | Core integrity fell below 50% 3144 | -8/Garrison | Lost 6 parts (2p2n1u1w) 3200 | -8/Garrison | Triggered checkpoint 3235 | -8/Garrison | Garrison Relay disabled 3435 | -8/Garrison | Build established: Scavenger-Skirmisher 3491 | -8/Garrison | Discovered exit to Factory (range 11) 3509 | -8/Garrison | Entered Factory 3509 | -7/Factory | Evolved 2 slots: Power x2 3614 | -7/Factory | Repaired Broken Aluminum Leg? 4482 | -7/Factory | System corruption reached 10% 4562 | -7/Factory | Cargo convoy interrupted 4633 | -7/Factory | Discovered new exit (range 8) 4662 | -7/Factory | Sucked down chute 4662 | -7/Factory | Entered Waste 4662 | -7/Waste | The area was eerily silent 4663 | -7/Waste | Met a frightened Derelict 4775 | -7/Waste | Discovered new exit (range 10) 4787 | -7/Waste | Entered Factory 4787 | -7/Factory | Accompanied by 1 ally 4948 | -7/Factory | Garrison activated, responded to threat 5276 | -7/Factory | Lost 8 parts (1p3n4w) 5543 | -7/Factory | Core integrity fell below 50% 5581 | -7/Factory | Build established: Mutant 5957 | -7/Factory | Core integrity fell below 20% 6190 | -7/Factory | System corruption reached 30% 6512 | -7/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- System corrupted: Heat flow error (+106). Acquired Prototype Hover Unit. Identified Aerolev Unit. Dropped Aerolev Unit. System corrupted: Heat flow error (+101). System corrupted: Component data lost. Acquired Core Analyzer. System corrupted: Energy discharge (-56). S=%#:&=SOXIZH6ZXUX UK#TLXSCAHY#QNBV Neutrino Reactor explodes. [Achievement: Batter Up] Neutrino Reactor explodes. Door malfunctions. G-47 Trooper destroyed. Door malfunctions. Emergency Access malfunctions. Y-54 Guardian emerges from the garrison. Aluminum Leg destroyed. [Achievement: First Step to Greatness] [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | """"" #?????????# #???????????????? | | #################### ##### #???????????????? | | ????# ## #???#######???????????????? | | ##??# ] ! ## #?????????????????????????? | | #??# [ ## #?????????????????????????? | | #??# ## #?????????????????????????? | | #### = ## #########?????????????????? | | # %%% ! ## ## || #?????????????????? | | ### ####+########## =# | #?????????????????? | | ??# % ### %# #?????????????????? | | ??# |+%" "" #?????????????????? | | ??# ### # "R"" #?????????????????? | | ??##### #?# # """ #?????????????????? | | ??????# #?### ##########?????????????????? | | ??????# #???# #??????????????????????????? | | ??????# #???# #??????????????????????????? | | ??????###### #???# #??????????????????????????? | | ???????????# ##??# #??????????????????????????? | | ???????????# #??# #??????????????????????????? | | ???????????##### #?##/#######????????????????????? | | ???????????????# #?# #????????????????????? | | ?????????????### ### ""#????????????????????? | | ?????????????# #/ = ""#????????????????????? | | ############## T" # =%! ""#????????????????????? | | # # "" / [ Y G#????????????????????? | | # # ## # @""#????????????????????? | | # # ## # ""#????????????????????? | | # + ### ## ""#????????????????????? | | # ###?# ##! #????????????????????? | | # = #???# ###/#######????????????????????? | | # ##### #?# #??????????????????????????? | | # + #?# #??????????????????????????? | | ################+####+#####??????????????????????? | | ???# ### #??????????????????????? | | ???# + """ """ """ """ #??????????????????????? | | ???##### """ """ """ """ #??????????????????????? | | ???????# """ """ """ """ #??????????????????????? | | ???????# #??????????????????????? | | ???????# ! #??????????????????????? | | ???????# #??????????????????????? | | ???????# #??????????????????????? | | ???????####################??????????????????????? | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 44 Energy Capacity 775 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Armor Coverage 450 Resistance: KI 30 Power Shielding 33 Evasion (%) 63 Melee Accuracy 6 Core Analysis 6 Recoil Reduction 2 Particle Charging 15 Force Boost 20 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club A New Friend Batter Up Crack Shot First Step to Greatness It's Just You Librarian Loot Pinata Made in Tau Ceti IV One Hack Too Far Oops Part-time Mechanic Power Corrupts Risk Taker Storm Trooper System Compromised Tourist Troublemaker Uninvited Guest Universal Adapter Unlikely Earthworm Challenges ------------ None Game ------ Seed GuidedSpliceNukerbomber Manual? 0 Play Time 03:11:20 Cumulative 3.1 hours Start 2024.04.06 @ 00:31:07 End 2024.04.07 @ 14:55:46 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 6 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 667cf2cf-cddf-4457-b78e-a20ce86738bd