Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.17 @ 17:17:50 Player: SVIT13 Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (40) 200 Value Destroyed (592) 592 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (306) 306 TOTAL SCORE: 4198 Bonus ------- High Alert Combat Kills 6 Aligned with FarCom 300 Cogmind --------- Core Integrity 467/700 Matter 300/300 Energy 52/100 System Corruption 0% Temperature Cool (0) Movement Core (250) Ox4 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Medium Storage Unit Advanced Weight Redist. System Improved Terrain Scanner 0b10 Alert Chip > --- WEAPON (2) ------- Katana > --- INVENTORY (10) --- Heavy Deuterium Engine Improved Treads Advanced Weight Redist. System Skeleton Box Ion Cannon Ion Cannon High-powered Shotgun Gauss Rifle Field Lobotomy Kit (5) Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- VTOL Module VTOL Module VTOL Module > --- UTILITY ---------- Medium Storage Unit Advanced Weight Redist. System Advanced Weight Redist. System Advanced Weight Redist. System Improved Terrain Scanner 0b10 Alert Chip > --- WEAPON ----------- High-powered Shotgun Katana > --- INVENTORY -------- Skeleton Box Ion Cannon Ion Cannon Gauss Rifle Advanced EMP Blaster Field Lobotomy Kit [Rating: 40] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion VTOL Module Treads Light Treads Wheel Wheel Hover Unit Improved Hover Unit Flight Unit VTOL Module Utility Advanced Weight Redist. System Device Advanced Weight Redist. System Storage Small Storage Unit Processor 0b10 Alert Chip Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Field Lobotomy Kit Impact Weapon Hammer Slashing Weapon Katana Build | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Slots Evolved 6 | . . 2 . . . 2 2 Power 1 | . . . . . . . 1 Propulsion 1 | . . 1 . . . . . Utility 4 | . . 1 . . . 2 1 Weapon . | . . . . . . . . Parts Attached 72 | 8 12 22 5 4 3 12 6 Power 11 | . 1 2 1 . 2 1 4 Engine 5 | . 1 2 1 . . . 1 Core 6 | . . . . . 2 1 3 Reactor . | . . . . . . . . Propulsion 26 | 4 9 10 . . . 3 . Treads 2 | 2 . . . . . . . Leg . | . . . . . . . . Wheel 4 | 2 2 . . . . . . Hover 3 | . . 3 . . . . . Flight 17 | . 7 7 . . . 3 . Utility 14 | 2 1 4 1 2 . 3 1 Device 11 | 1 1 4 . 1 . 3 1 Storage 2 | 1 . . 1 . . . . Processor 1 | . . . . 1 . . . Hackware . | . . . . . . . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 21 | 2 1 6 3 2 1 5 1 Energy Gun 3 | 1 1 1 . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 6 | 1 . . 2 . 1 2 . Ballistic Cannon 1 | . . 1 . . . . . Launcher 6 | . . 2 1 . . 2 1 Special Weapon 1 | . . . . 1 . . . Impact Weapon 1 | . . 1 . . . . . Slashing Weapon 3 | . . 1 . 1 . 1 . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 5 | . . . . 3 . 1 1 Parts Lost 8 | . . . 1 . . 2 5 Power 3 | . . . 1 . . . 2 Propulsion 5 | . . . . . . 2 3 Utility . | . . . . . . . . Weapon . | . . . . . . . . Highest Loss Streak 5 | . . . 1 . . 2 5 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 94 | . 78 97 99 100 98 95 62 Engine 7 | . 1 11 10 11 . . . Core 1 | . . . . . 11 9 3 Hover 7 | . . 19 . . . . . Flight 23 | . 24 13 33 33 33 25 17 Device 20 | . 14 22 22 20 11 25 15 Storage 11 | . 14 11 11 11 11 9 7 Processor 1 | . . . . 1 11 9 7 Energy Gun 2 | . 6 3 . . . . . Ballistic Gun 8 | . 14 5 9 11 9 5 3 Launcher 4 | . . 3 9 9 . 3 . Slashing Weapon 3 | . . 4 2 1 11 7 7 Naked Turns . | . . . . . . . . Heaviest Build 26 | 8 11 20 21 22 21 21 26 Greatest Support 40 | 40 20 30 21 21 21 21 21 Greatest Overweight (x) 5 | . 2 . 1 1 . 1 5 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 10 Average Capacity 8 | 7 8 8 9 10 10 10 10 Most Carried 10 | 8 8 8 8 10 10 9 10 Average Carried 7 | 5 7 7 7 8 9 7 9 Final Capacity 10 | 8 8 8 10 10 10 10 10 Final Carried 10 | 8 8 7 8 10 10 8 9 Class Distribution -------------------- 55% | Mutant 44% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Sprinter | -9/Mines Sprinter | -9/Exiles Sprinter | -8/Mines Sprinter | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Matter Collected 1160 | 278 43 317 207 . 79 142 94 Remotely . | . . . . . . . . Salvage Created 1125 | 235 43 360 97 . 225 113 52 Parts 64 | 17 6 10 11 . 9 7 4 Haulers Intercepted 1 | . . . . . . 1 . Recyclers Shooed 1 | . . 1 . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 21 | . 3 6 4 . 1 5 2 Melee 4 | . . . . . 1 1 2 Guns 3 | . 3 . . . . . . AOE 14 | . . 6 4 . . 4 . Classes Destroyed 10 | 3 1 4 . . 1 1 . Worker 4 | 1 . . 2 . 1 . . Tunneler 5 | 5 . . . . . . . Hauler 1 | . . . . . . 1 . Recycler 6 | 1 . 3 . . 2 . . Mechanic 1 | . . 1 . . . . . Operator 1 | . . 1 . . . . . Watcher 1 | . . 1 . . . . . Swarmer 15 | . 3 3 3 . . 4 2 Grunt 4 | . . 3 1 . . . . Hunter 2 | . . . . . 1 1 . Best Kill Streak 4 | 2 3 3 3 . 2 4 2 Combat Bots Only 4 | . 3 3 3 . 1 4 2 Max Kills in Single Turn 3 | 1 1 2 3 . 1 3 1 Gunslinging . | . . . . . . . . Exploded 3 | . . 2 3 . . 3 . Melee 1 | . . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Hostile Shots Fired 174 | . 20 35 9 . 10 32 68 Missed 71 | . 11 17 6 . 2 9 26 Damage Taken 1299 | . 73 248 76 . 128 325 449 Core 395 | . 17 17 . . 19 109 233 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 57 | . . . . . . 57 . Core Remaining (%) 91 | 100 93 . . . 91 80 . Volleys Fired 79 | 18 38 13 4 . . 6 . Largest 2 | 2 2 2 1 . . 1 . Hottest 60 | 60 60 53 33 . . 33 . Shots Fired 123 | 36 61 16 4 . . 6 . Gun 107 | 36 61 10 . . . . . Cannon . | . . . . . . . . Launcher 16 | . . 6 4 . . 6 . Special . | . . . . . . . . Kinetic 63 | 18 38 7 . . . . . Thermal 41 | 18 23 . . . . . . Explosive 16 | . . 6 4 . . 6 . Electromagnetic 3 | . . 3 . . . . . Robot Hit Streak 7 | 6 7 3 3 . . 3 . Robot Miss Streak 5 | 2 5 2 1 . . 2 . Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 109 | 20 32 22 4 . 10 15 6 Core Hits 50 | 10 11 9 6 . 5 7 2 Critical Kills 1 | 1 . . . . . . . Critical Parts Destroyed 1 | 1 . . . . . . . Critical Strikes 6 | 2 . 1 . . 1 2 . Destroy 2 | 2 . . . . . . . Sever 4 | . . 1 . . 1 2 . Melee Attacks 96 | . . 55 2 . 11 19 9 Impact 12 | . . 12 . . . . . Slashing 84 | . . 43 2 . 11 19 9 Piercing . | . . . . . . . . Sneak Attacks 13 | . . 6 2 . 4 1 . Combat Hostiles 1 | . . . . . 1 . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3406 | 186 290 1031 352 . 474 870 203 Guns 563 | 186 290 87 . . . . . Cannons . | . . . . . . . . Explosions 1135 | . . 428 236 . . 471 . Melee 1708 | . . 516 116 . 474 399 203 Ramming . | . . . . . . . . Kinetic 294 | 85 168 41 . . . . . Thermal 223 | 101 122 . . . . . . Explosive 1135 | . . 428 236 . . 471 . Electromagnetic 46 | . . 46 . . . . . Impact 218 | . . 218 . . . . . Slashing 1490 | . . 298 116 . 474 399 203 Piercing . | . . . . . . . . Highest Corruption 1 | . . 1 1 1 1 . . Average Corruption 1 | . . 1 1 1 1 . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 7 | . . . 5 2 . . . Message Errors 1 | . . . . 1 . . . Matter Fused 3 | . . . 2 1 . . . Energy Discharges 1 | . . . 1 . . . . Alerts 2 | . . . 2 . . . . Overload Shots . | . . . . . . . . Overflow Damage 236 | . . 155 . . 22 59 . Projectiles . | . . . . . . . . Explosions 67 | . . 17 . . . 50 . Melee 169 | . . 138 . . 22 9 . Knockbacks 2 | . . 2 . . . . . Impact 2 | . . 2 . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 77 | . . 47 30 . . . . Shots 3 | . . 2 1 . . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 30 | 20 30 15 3 . . . . Average Temperature 9 | 8 11 6 3 . . . . Received Heat Transfer 165 | . . 96 9 . . 18 42 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 5 | . . 5 . . . . . Impact Corruptions 3 | . . 3 . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 500 | 225 275 . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Peak Influence 595 | 35 200 595 362 . 36 213 133 Initial 136 | . 22 5 136 . . 13 96 Average 120 | 16 88 100 256 . 14 110 104 Maximum Alert Level 2 | . 1 2 1 . . 1 . Low Security (%) 79 | 100 92 84 35 . 100 95 100 Level 1 19 | . 7 12 64 . . 4 . Level 2 1 | . . 2 . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 10 | . . 7 . . . 2 1 Investigation 6 | . . 4 . . . 1 1 Extermination . | . . . . . . . . Reinforcement 4 | . . 3 . . . 1 . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered 1 | . . 1 . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Distress Signals 3 | . 1 . . . . 1 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 80 | . 13 34 8 . 4 13 8 Peak Tracking Total 9 | . 5 9 3 . 4 9 6 Tactical Retreats 16 | . 1 11 2 . . 1 1 Traps | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Traps Triggered 2 | . 2 . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Machines Disabled 4 | . . 3 1 . . . . Max in Single Turn 1 | . . 1 1 . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Machines Accessed 20 | . 3 7 . 4 . 4 2 Terminals 10 | . 2 4 . . . 3 1 Fabricators 1 | . . . . . . . 1 Repair Stations 1 | . . . . . . 1 . Recycling Units 2 | . 1 1 . . . . . Scanalyzers 2 | . . 2 . . . . . Garrison Access . | . . . . . . . . Total Hacks 107 | . 10 31 . 49 . 13 4 Successful 88 | . 7 21 . 49 . 9 2 Failed 19 | . 3 10 . . . 4 2 Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 1 | . . . . 1 . . . Terminals 31 | . 7 17 . . . 6 1 Fabricators 3 | . . . . . . . 3 Repair Stations 7 | . . . . . . 7 . Recycling Units 7 | . 3 4 . . . . . Scanalyzers 10 | . . 10 . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 69 | . 5 10 . 49 . 4 1 Record 49 | . . . . 49 . . . Prototype ID Bank 3 | . 1 2 . . . . . Open DSF 1 | . . . . . . . 1 Branch Access Points 1 | . . 1 . . . . . Emergency Access Points 2 | . 1 1 . . . . . Alert Level 4 | . 1 3 . . . . . Locate Traps 2 | . 1 . . . . 1 . Dispatch Records 1 | . . . . . . 1 . Hauler Manifests 2 | . . 1 . . . 1 . Zone Layout 4 | . 1 2 . . . 1 . Fabricator Hacks 1 | . . . . . . . 1 Load Schematic 1 | . . . . . . . 1 Repair Station Hacks 5 | . . . . . . 5 . Scan Component 3 | . . . . . . 3 . Repair 2 | . . . . . . 2 . Recycling Unit Hacks 5 | . 2 3 . . . . . Recycle Component 1 | . . 1 . . . . . Process 1 | . . 1 . . . . . Report Inventory 1 | . 1 . . . . . . Retrieve Matter 1 | . . 1 . . . . . Retrieve Components 1 | . 1 . . . . . . Scanalyzer 8 | . . 8 . . . . . Insert Component 4 | . . 4 . . . . . Analyze 4 | . . 4 . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 11 | . 1 7 . . . 2 1 Full Trace Events 6 | . . 4 . . . 1 1 Feedback Events 1 | . . 1 . . . . . Corruption 1 | . . 1 . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 4 | . . 4 . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 2 | . . . . . . 2 . Time 70 | . . . . . . 70 . Parts Recycled 1 | . . 1 . . . . . Recycled Matter 34 | . . 34 . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 10 | . 10 . . . . . . Parts Scanalyzed 4 | . . 4 . . . . . Part Schematics Acquired 4 | . . 4 . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Total Allies 3 | . . . 3 . . . . Largest Group 3 | . . . 3 3 . . . Highest-Rated Group 40 | . . . 40 40 . . . Highest-Rated Ally 16 | . . . 16 16 . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . . 2 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Turns Passed 3529 | 252 513 1219 601 459 97 310 78 Spaces Moved 4150 | 125 539 1362 683 894 168 271 108 Core 26 | 21 3 . . . . . 2 Treads 102 | 102 . . . . . . . Legs . | . . . . . . . . Wheels 18 | 2 16 . . . . . . Hover 531 | . . 531 . . . . . Flight 3473 | . 520 831 683 894 168 271 106 Fastest Speed 29 | 50 37 29 29 29 29 29 29 Average Speed 42 | 140 45 38 35 45 29 29 35 Slowest Speed 300 | 160 150 56 109 109 29 112 300 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 17 | . 9 4 4 . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 45 | 6 44 57 99 95 30 27 3 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . . . Known Exits Taken 1 | . . 1 . . . . . Unknown Exits Taken 6 | 1 1 . 1 1 1 1 . Scrap Searched 4 | . . . 1 . 3 . . Spaces Dug 56 | . . 49 . . . 6 1 Terrain Destroyed 161 | . . 66 41 . . 53 1 Melee 49 | . . 42 . . . 6 1 Projectile . | . . . . . . . . AOE 112 | . . 24 41 . . 47 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Total 5646 | 169 747 1960 1025 945 200 465 135 Wait 1140 | 1 137 461 334 44 11 147 5 Move 4109 | 124 520 1353 674 893 167 270 108 Hop 17 | . 9 4 4 . . . . Pick Up 78 | 16 16 28 2 3 4 7 2 Fast Attach . | . . . . . . . . Attach 31 | 6 6 6 1 . 1 8 3 Detach 6 | . 2 . . . . 1 3 Swap 41 | 2 6 16 4 4 2 4 3 Drop 49 | 2 13 24 . 1 4 3 2 Fire 79 | 18 38 13 4 . . 6 . Melee 96 | . . 55 2 . 11 19 9 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min] / [Sub]) -9/Materials (discovered 3 exits: *Mat / *Min / *Sto) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory (discovered 1 exit: Low) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 253 | -11/Scrapyard | Entered Materials 279 | -10/Materials | Discovered new exit (range 10) 303 | -10/Materials | Build established: Mutant 485 | -10/Materials | Discovered new exit (range 11) 741 | -10/Materials | Discovered new exit (range 8) 766 | -10/Materials | Entered another Materials area 766 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 831 | -9/Materials | Identified exit to Mines 831 | -9/Materials | Identified exit to Storage 1864 | -9/Materials | Build established: Sprinter 1944 | -9/Materials | Discovered new exit (range 9) 1966 | -9/Materials | Search patrols dispatched 1985 | -9/Materials | Entered Mines 1989 | -9/Mines | Discovered new exit (range 14) 1990 | -9/Mines | Met a Derelict bent on vengeance 2008 | -9/Mines | Learned Materials trap positions 2130 | -9/Mines | Discovered new exit (range 11) 2309 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2523 | -9/Mines | Learned location of Storage (-9) 2530 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2531 | -9/Mines | Discovered new exit (range 5) 2586 | -9/Mines | Entered Exiles 2586 | -9/Exiles | Accompanied by 3 allies 2594 | -9/Exiles | Met 8R-AWN 2599 | -9/Exiles | Met EX-HEX 2613 | -9/Exiles | Met EX-DEC 2621 | -9/Exiles | Learned location of Zion (-7) 2638 | -9/Exiles | Discovered new exit (range 14) 2656 | -9/Exiles | Met EX-BIN 2759 | -9/Exiles | Visited The Gauntlet 2859 | -9/Exiles | Discovered new exit (range 15) 2950 | -9/Exiles | Aligned with FarCom system 2950 | -9/Exiles | Given EX-Vault access code 2957 | -9/Exiles | Opened EX-Vault 2959 | -9/Exiles | Found Prototype Device 2960 | -9/Exiles | Identified Skeleton Box 2965 | -9/Exiles | Found Prototype Processor 2966 | -9/Exiles | Identified 0b10 Alert Chip 2968 | -9/Exiles | Found Prototype Special Weapon 2994 | -9/Exiles | Identified Field Lobotomy Kit 3022 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3045 | -9/Exiles | Stole three prototypes: 0b10 Alert Chip, Skeleton Box, Field Lobotomy Kit 3045 | -9/Exiles | Entered Mines 3070 | -8/Mines | Discovered new exit (range 10) 3142 | -8/Mines | Entered Materials 3142 | -8/Materials | Evolved 2 slots: Utility x2 3143 | -8/Materials | Loaded intel: 19 trap records 3227 | -8/Materials | Repaired VTOL Module 3267 | -8/Materials | Repaired Katana 3448 | -8/Materials | Discovered new exit (range 15) 3452 | -8/Materials | Entered Factory 3452 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3453 | -7/Factory | Identified exit to Lower Caves 3454 | -7/Factory | FarCom data flow suspended 3476 | -7/Factory | Identified exit to DSF 3530 | -7/Factory | Self-destructed Last Messages --------------- 03491_ DSF access sealed. 03491_ ALERT: All DSF locations entering lockdown mode. 03497_ Dropped Adv. EMP Blaster. 03498_ Lgt. Nuclear Core destroyed. 03500_ S-27 Virus destroyed. 03503_ Acquired 22 matter. 03504_ VTOL Module destroyed. 03506_ U-05 Engineer builds a Wall. 03511_ R-06 Scavenger collects Autogun. 03513_ S-27 Virus destroyed. 03516_ R-06 Scavenger collects VTOL Module. 03518_ R-06 Scavenger destroyed. 03519_ Acquired 62 matter. 03519_ VTOL Module destroyed. 03519_ U-05 Engineer destroyed. 03522_ Acquired 10 matter. 03522_ Lgt. Nuclear Core destroyed. 03522_ VTOL Module destroyed. 03523_ W-25 Informer sends out distress signal. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????"?????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????"?????????????????????????? | | ??????????????????????????????#??????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????? ???????????#?????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????#???????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????#######???#+#???#+#????????????##??????????? | | ??????# #???# #???# #???????##### ##?????????? | | ??????# #???# #???# #????#?? ###???????? | | ??????# #???# #???# #???## # ? ??????? | | ??????# #???# ##### ###### """ != +?????????? | | ####### #??## =*]### """ == #?????????? | | # #??# =%%[%### """ #?????????? | | # #??#T w[*#?# #?????????? | | """" # #??## =@%#??? ! #?????????? | | """" # #???# =Y#?#???[ ?????? ????? | | """" # #?#?# s!########/#### *! ]#? | | """" + #???# / #? | | # #???# g ######???????? | | """" # #???# """ """ """ #??#?????????? | | """" # #???# """ """ """ *! #????????????? | | """" # #???# """ """^""" *!! #????????????? | | """" # ##### *!! #####????????? | | # """^""" #????????? | | ####### """ """ = #????????? | | ??????# """ """ "" +????????? | | ??????# "F"" #????????? | | ??????# """" # ??"????? | | ??????######## ################ #????????? | | ?????????????# #??????????????? #????????? | | ?????????????# #??????????????? #????????? | | ?????????????# +??????????????? #????????? | | ?????????????# #?????????#????? #????????? | | ?????????????# #?????????????????? #????????? | | ?????????????# #?????????????????????????????? | | ?????????????# #?????????????????????????????? | | ?????????????# #?????????????????????????????? | | ?????????????# #?????????????????????????????? | | ?????????????+ #?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 9 Evasion (%) 64 Recoil Reduction 2 Item Schematics ----------------- Imp. Hover Unit | -9/Materials | Scanalyzed VTOL Module | -9/Materials | Scanalyzed Adv. Weight Redist. System | -9/Materials | Scanalyzed ECM Suite | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IonicSigixCleaver Manual? 0 Play Time 01:55:55 Cumulative 12.3 hours Start 2024.04.17 @ 14:07:04 End 2024.04.17 @ 17:17:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 13 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 713be09c-8b25-43fe-9e58-d0580c52ec17