Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.02.03 @ 21:39:38 // Winter2019/RPGLIKE Player: Nalzok Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (52) 260 Value Destroyed (1486) 1486 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (163) 163 TOTAL SCORE: 3529 Bonus ------- High Alert Combat Kills 175 Friendly Fire -12 Cogmind --------- Core Integrity 0/600 Matter 57/300 Energy 280/280 System Corruption 0% Temperature Cool (195) Movement Hovering (116) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- Improved Hover Unit Improved Hover Unit > --- UTILITY (2) ------ Improved Heat Shielding Visual Processing Unit > --- WEAPON (2) ------- Advanced Assault Cannon Mini Grenade Launcher > --- INVENTORY (4) ---- Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon Katana Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit > --- UTILITY ---------- Improved Heat Shielding Visual Processing Unit > --- WEAPON ----------- Advanced Assault Cannon Rocket Launcher > --- INVENTORY -------- Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon Katana [Rating: 20] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Improved Hover Unit Utility Visual Processing Unit Device ECM Suite Processor Visual Processing Unit Weapon Assault Rifle Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Slashing Weapon Katana Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 3 | 3 . . . Power . | . . . . Propulsion 1 | 1 . . . Utility 1 | 1 . . . Weapon 1 | 1 . . . Parts Attached 20 | 2 4 10 4 Power 3 | . 1 2 . Engine 3 | . 1 2 . Core . | . . . . Reactor . | . . . . Propulsion 4 | 1 . 2 1 Treads . | . . . . Leg 1 | 1 . . . Wheel . | . . . . Hover 3 | . . 2 1 Flight . | . . . . Utility 3 | . 2 . 1 Device 2 | . 1 . 1 Storage . | . . . . Processor 1 | . 1 . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 10 | 1 1 6 2 Energy Gun . | . . . . Energy Cannon 1 | . . 1 . Ballistic Gun 2 | 1 . 1 . Ballistic Cannon 1 | . . . 1 Launcher 5 | . 1 3 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . . 1 . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Highest Loss Streak . | . . . . Average Slot Usage (%) 96 | . 89 98 100 Engine 14 | . 14 14 14 Leg 15 | . 28 17 . Hover 12 | . . 10 28 Device 13 | . 10 14 14 Processor 12 | . 6 14 14 Energy Cannon 5 | . . 11 . Ballistic Gun 9 | . 24 6 . Ballistic Cannon 3 | . . . 13 Launcher 8 | . 3 7 14 Slashing Weapon 1 | . . 2 . Naked Turns . | . . . . Heaviest Build 20 | 7 9 17 20 Greatest Support 20 | 20 20 20 16 Greatest Overweight (x) 1 | . . 1 1 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 4 | . . 2 4 Average Capacity 2 | . . 1 3 Most Carried 4 | . . 2 4 Average Carried 1 | . . 1 3 Final Capacity 4 | . . 2 4 Final Carried 4 | . . 2 4 Class Distribution -------------------- 71% | Mutant 28% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hacker-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 793 | 189 191 209 204 Remotely . | . . . . Salvage Created 1210 | . 82 699 429 Parts 99 | . 16 46 37 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 39 | . 6 15 18 Melee 1 | . . 1 . Guns 7 | . 6 1 . Cannons 17 | . . 6 11 AOE 14 | . . 7 7 Classes Destroyed 9 | . 2 5 2 Worker 5 | . . 4 1 Tunneler 1 | . . . 1 Recycler 2 | . . 2 . Operator 1 | . . . 1 Watcher 4 | . 1 1 2 Swarmer 13 | . 6 3 4 Grunt 18 | . . 6 12 Duelist 2 | . . 1 1 Sentry 6 | . . 5 1 Best Kill Streak 13 | . 4 10 13 Combat Bots Only 10 | . 3 4 10 Max Kills in Single Turn 3 | . 1 3 3 Gunslinging . | . . . . Exploded 3 | . . 3 2 Melee 1 | . . 1 . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 1384 | . 256 761 367 Core 1129 | . 204 619 306 Absorbed by Shields . | . . . . Redirected to Core 865 | . 162 490 213 Core Remaining (%) 72 | 100 76 41 . Volleys Fired 102 | . 25 31 46 Largest 2 | . 2 2 2 Hottest 101 | . 40 101 81 Shots Fired 136 | . 40 38 58 Gun 52 | . 40 12 . Cannon 65 | . . 19 46 Launcher 19 | . . 7 12 Special . | . . . . Kinetic 98 | . 40 12 46 Thermal 19 | . . 19 . Explosive 19 | . . 7 12 Electromagnetic . | . . . . Robot Hit Streak 13 | . 3 11 13 Robot Miss Streak 4 | . 4 3 2 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 94 | . 19 31 44 Core Hits 80 | . 9 33 38 Critical Hits 1 | . . 1 . Critical Kills 1 | . . 1 . Critical Parts Destroyed . | . . . . Melee Attacks 2 | . . 2 . Impact . | . . . . Slashing 2 | . . 2 . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3365 | . 247 1174 1944 Guns 359 | . 247 112 . Cannons 1326 | . . 306 1020 Explosions 1617 | . . 693 924 Melee 63 | . . 63 . Ramming . | . . . . Kinetic 1379 | . 247 112 1020 Thermal 306 | . . 306 . Explosive 1617 | . . 693 924 Electromagnetic . | . . . . Impact . | . . . . Slashing 63 | . . 63 . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 57 | . . 11 46 Projectiles 25 | . . . 25 Explosions 32 | . . 11 21 Melee . | . . . . Knockbacks 1 | . . . 1 Impact . | . . . . Kinetic 1 | . . . 1 Secondary . | . . . . Self-Inflicted Damage 123 | . . 123 . Shots 4 | . . 4 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 215 | . . 195 215 Average Temperature 92 | . . 78 102 Received Heat Transfer 159 | . . 159 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 555 | . . 555 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 803 | . 170 476 803 Average Influence 317 | . 101 320 518 Maximum Alert Level 3 | . . 2 3 Low Security (%) 34 | 100 100 16 . Level 1 33 | . . 59 24 Level 2 27 | . . 24 59 Level 3 4 | . . . 16 Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . . . 2 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 9 | . . 6 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 64 | . 9 27 28 Peak Tracking Total 11 | . 4 11 7 Tactical Retreats 5 | . 1 3 1 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 7 | . . 4 3 Max in Single Turn 4 | . . 4 2 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 13 | . 4 7 2 Terminals 12 | . 4 6 2 Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 34 | . 8 19 7 Successful 26 | . 8 12 6 Failed 8 | . . 7 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 25 | . 8 12 5 Terminals 32 | . 8 17 7 Fabricators . | . . . . Repair Stations 2 | . . 2 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . . 3 2 Level Access Points 2 | . . 1 1 Branch Access Points 1 | . . . 1 Machine Index 1 | . . 1 . Locate Traps 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . 2 . Scan Component 1 | . . 1 . Repair 1 | . . 1 . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 44 | . 16 19 9 Terminals 19 | . 8 7 4 Track 2 | . 1 1 . Assimilate 5 | . 2 2 1 Botnet 9 | . 4 3 2 Operators 3 | . 1 1 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 9 | . 2 5 2 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . 1 . Time 38 | . . 38 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies 3 | . 1 2 . Largest Group 2 | . 1 2 1 Highest-Rated Group 20 | . 10 20 10 Highest-Rated Ally 10 | . 10 10 10 Total Orders 5 | . . 4 1 GOTO 4 | . . 3 1 FOLLOW 1 | . . 1 . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1399 | 12 368 614 405 Spaces Moved 934 | 8 237 448 241 Core . | . . . . Treads . | . . . . Legs 476 | 8 237 231 . Wheels . | . . . . Hover 458 | . . 217 241 Flight . | . . . . Fastest Speed 56 | 120 120 56 116 Average Speed 110 | 120 120 101 116 Slowest Speed 130 | 120 120 130 116 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 28 | 2 41 43 28 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 98 | . . 38 60 Melee . | . . . . Projectile 3 | . . . 3 AOE 95 | . . 38 57 Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1162 | 9 280 564 309 Wait 64 | . 10 46 8 Move 931 | 7 236 447 241 Hop . | . . . . Pick Up 7 | . . 4 3 Fast Attach 11 | 2 3 4 2 Attach 1 | . . 1 . Detach . | . . . . Swap 8 | . 1 5 2 Drop 12 | . 2 6 4 Fire 102 | . 25 31 46 Melee 2 | . . 2 . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous 24 | . 3 18 3 Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat x3) -8/Materials (discovered 4 exits: Fac x3 / Sto) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 1 | -11/Scrapyard | Discovered new exit (range 1) 13 | -11/Scrapyard | Entered Materials 145 | -10/Materials | Discovered new exit (range 5) 323 | -10/Materials | Build established: Mutant 381 | -10/Materials | Entered another Materials area 381 | -9/Materials | Accompanied by 1 ally 383 | -9/Materials | Reached level 2 459 | -9/Materials | Core integrity fell below 50% 481 | -9/Materials | Reached level 3 596 | -9/Materials | Repaired Katana 889 | -9/Materials | Discovered new exit (range 9) 892 | -9/Materials | Identified exit to Materials 913 | -9/Materials | Reached level 4 995 | -9/Materials | Entered another Materials area 995 | -8/Materials | Accompanied by 1 ally 996 | -8/Materials | Core integrity fell below 50% 997 | -8/Materials | Reached level 5 1111 | -8/Materials | Core integrity fell below 20% 1138 | -8/Materials | Destroyed 10 combat bots 1258 | -8/Materials | Reached level 6 1293 | -8/Materials | Build established: Hacker-Mutant 1328 | -8/Materials | Identified exit to Factory 1328 | -8/Materials | Identified exit to Storage 1400 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01371_ G-47 Trooper destroyed. 01371_ K-01 Serf destroyed. 01374_ G-50 Soldier destroyed. 01376_ U-05 Engineer lays Concrete. 01377_ U-05 Engineer builds a Wall. 01382_ U-05 Engineer lays Concrete. 01387_ Destroyed Particle Gun. 01388_ U-05 Engineer lays Concrete. 01389_ Acquired 17 matter. 01390_ R-06 Scavenger collects Carbon-fiber Leg. 01390_ U-05 Engineer builds a Wall. 01390_ G-47 Trooper destroyed. 01393_ R-06 Scavenger collects Lgt. Angular Momentum Engine. 01394_ R-06 Scavenger collects Lgt. Ion Engine. 01395_ U-05 Engineer lays Concrete. 01397_ R-06 Scavenger collects Hvy. Laser. 01397_ R-06 Scavenger collects Med. Matter Pod. 01398_ U-05 Engineer lays Concrete. 01399_ G-47 Trooper destroyed. 01399_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????##########??????????????????? | | ?????????????????????# #??????????????????? | | ?????????????????????#"" """ #??????????????????? | | ?????????????????????#"To """ #??????????????????? | | ?????????????????????#"" """ #??????????????????? | | ?????????????????????# #??????????????????? | | ?????????????????????# """ #??????????????????? | | ?????????????????????#! = """ #??????????????????? | | ?????????????????????# """ #??????????????????? | | ?????????????????????# #??????????????????? | | ?????????????????#########+#####?????????????????? | | ?????????????????# T # #?????????????????? | | ?????????????????# # #?????????????????? | | ?????????????????# """ # #?????????????????? | | ?????????????????# """ += #?????????????????? | | ?????????????????# """ # #?????????? ????? | | ????o????????????# # r #?????????? ????? | | ?????????????????########@ #?????????? ????? | | ????????????????????????# =#?????????? ????? | | ????????????????????????# [%#####?????? ???? | | ????????????????????????# =!g """"" | | ???????????????????????? ######## """"" | | ???????????????????????? r%##?????????### """" | | ????????????????????????# % #????????? = | | ???????????????????????? u #????????? * | | ?????????????????####### #?????????? 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""" # #????????????#% #?? | | ?????????????????# # #????????????# #?? | | ?????????????????######## #????????????# #?? | | ????????????????????????# #????????????# #?? | | ????????????????????????# #????????????# #?? | | ????????????????????????# #####????????# #?? | | ???????????o????????????# ########## #?? | | ????????????????????????# #?? | | ????????????????????????# ########### #?? | | ?????????????????? #?????????# #?? | | ??????????????? #?????????# #?? | | ????????????? #?????????# #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 ECM Strength 1 Heat Shielding 100 Evasion (%) 53 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Levels Raised 5 | . . 3 2 XP Earned 11632 | 3000 735 3884 4013 XP Spent 8600 | 2700 . 4150 1750 Upgrades 17 | 6 . 9 2 Propulsion Slot 1 | 1 . . . Utility Slot 1 | 1 . . . Weapon Slot 1 | 1 . . . Inventory Capacity 4 | . . 2 2 Sight Range 2 | . . 2 . Ranged Accuracy 4 | . . 4 . Hack Attack % 4 | 3 . 1 . Protomatter Created 295 | . 33 151 111 Integrity Restored 525 | . 63 411 51 Core 525 | . 63 411 51 Protomatter Decayed 86 | . 86 . . Game ------ Seed WeightTiamatDevice Manual? 0 Play Time 00:20:51 Cumulative 214.8 hours Start 2020.01.29 @ 23:48:19 End 2020.02.03 @ 21:39:38 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 345 Rogue 344 Adventurer 0 Explorer 1 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 60 Gallery% 77 Achievement% 50 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 14/Cog Map View 72x52 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 0 RUN: 9d998579-373f-4668-9e07-6c4dfab37e79