Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.06 @ 09:07:40 Player: Endlessblaze Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (47) 235 Value Destroyed (1091) 1091 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3186 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 250/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Rolling (235) Ox9 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Compact Wheel > --- UTILITY (5) ------ Cargo Storage Unit Target Analyzer > --- WEAPON (2) ------- Grenade Launcher Scythe > --- INVENTORY (30) --- Improved Flight Unit Improved Flight Unit Improved Heat Sink Cargo Storage Unit Machine Analyzer Machine Analyzer Visual Processing Unit Advanced Targeting Computer Advanced Targeting Computer Tractor Beam Particle Gun Precision Beam Rifle Precision Beam Rifle Light Assault Rifle Mini Grenade Launcher Datajack Datajack Plasma Cutter Scythe Axe Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Improved Heat Sink Cargo Storage Unit Seismic Detector Target Analyzer > --- WEAPON ----------- Precision Beam Rifle Scythe > --- INVENTORY -------- Improved Flight Unit Improved Flight Unit Improved Heat Sink Cargo Storage Unit Machine Analyzer Machine Analyzer Visual Processing Unit Advanced Targeting Computer Advanced Targeting Computer Tractor Beam Precision Beam Rifle Light Assault Rifle Grenade Launcher Mini Grenade Launcher Datajack Datajack Plasma Cutter Scythe Axe [Rating: 25] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Improved Flight Unit Utility Seismic Detector Device Seismic Detector Storage Cargo Storage Unit Processor Target Analyzer Protection Light Armor Plating Weapon Light EM Pulse Cannon Energy Gun EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Special Weapon Mining Laser Slashing Weapon Scythe Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 3 | . . . 2 1 Weapon . | . . . . . Parts Attached 42 | 7 . . 16 19 Power 5 | 1 . . 2 2 Engine 3 | 1 . . 2 . Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 14 | 2 . . 4 8 Treads 3 | . . . 2 1 Leg 4 | 2 . . . 2 Wheel 5 | . . . . 5 Hover . | . . . . . Flight 2 | . . . 2 . Utility 10 | 2 . . 3 5 Device 6 | 2 . . 1 3 Storage 1 | . . . 1 . Processor 1 | . . . . 1 Hackware . | . . . . . Protection 2 | . . . 1 1 Artifact . | . . . . . Weapon 13 | 2 . . 7 4 Energy Gun 2 | 1 . . . 1 Energy Cannon 4 | . . . 4 . Ballistic Gun 2 | 1 . . 1 . Ballistic Cannon . | . . . . . Launcher 2 | . . . 1 1 Special Weapon 1 | . . . 1 . Impact Weapon . | . . . . . Slashing Weapon 2 | . . . . 2 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . . 2 1 Parts Lost 26 | . . . 6 20 Power 4 | . . . 1 3 Propulsion 9 | . . . 1 8 Utility 7 | . . . 1 6 Weapon 6 | . . . 3 3 Highest Loss Streak 8 | . . . 4 8 To Critical Strikes . | . . . . . Average Backups 10 | . . 3 10 16 Power . | . . . . . Propulsion 2 | . . . 2 2 Utility 4 | . . 1 3 7 Weapon 3 | . . 2 3 4 Tool/Special . | . . . . . Unused Backups 17 | . . . . 17 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 8 | . . . . 8 Weapon 5 | . . . . 5 Tool/Special 3 | . . . . 3 Average Slot Usage (%) 84 | . 100 100 87 72 Engine 9 | . 14 14 10 5 Treads 12 | . . . 16 13 Leg 7 | . 28 28 5 1 Wheel 1 | . . . . 4 Device 20 | . 28 28 20 17 Storage 5 | . . . 5 9 Processor 1 | . . . . 3 Protection 4 | . . . 6 2 Energy Gun 2 | . 14 14 . . Energy Cannon 10 | . . . 17 2 Ballistic Gun 4 | . 14 14 1 4 Special Weapon 1 | . . . 1 . Slashing Weapon 2 | . . . . 6 Peak Build Rating 25 | 9 9 9 17 25 Average Rating 14 | 6 9 9 14 17 On Entrance 8 | . 9 9 9 17 Avg Prop Armor Cover (%) 12 | 29 . . 12 9 Naked Turns . | . . . . . Heaviest Build 161 | 11 11 11 159 161 Greatest Support 69 | 20 20 20 40 69 Greatest Overweight (x) 9 | 2 . . 5 9 Average Overweight (x) 1 | . . . 1 3 Largest Inventory Capacity 30 | 5 5 5 30 30 Average Capacity 19 | 5 5 5 17 30 Most Carried 21 | . 3 3 18 21 Average Carried 11 | . . 3 10 17 Final Capacity 30 | 5 5 5 30 30 Final Carried 21 | . 3 3 18 21 Class Distribution -------------------- 58% | Hauler-Mutant 28% | Mutant 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 798 | 166 50 93 124 365 Remotely . | . . . . . Salvage Created 1468 | 17 100 51 304 996 Parts 84 | 5 4 7 26 42 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 33 | . 2 3 9 19 Melee 13 | . . . . 13 Guns 6 | . 2 3 1 . Cannons 4 | . . . 2 2 AOE 10 | . . . 6 4 Classes Destroyed 8 | 1 1 1 3 2 Worker 4 | . . . . 4 Builder 1 | . . . . 1 Tunneler 1 | 1 . . . . Recycler 4 | . . . 1 3 Watcher 4 | . . . 3 1 Swarmer 17 | . . 3 7 7 Grunt 14 | . 2 . . 12 Sentry 2 | . . . 2 . Best Kill Streak 7 | 1 2 3 4 7 Combat Bots Only 4 | . 2 3 4 4 Max Kills in Single Turn 4 | 1 1 1 2 4 Gunslinging . | . . . . . Exploded 3 | . . . 2 3 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 312 | . 6 14 86 206 Missed 71 | . 3 2 15 51 Hits 241 | . 3 12 71 155 Projectile 241 | . 3 12 71 155 Critical Strikes 7 | . . . 2 5 Damage Taken 3017 | . 44 94 765 2114 Core 711 | . . 23 137 551 Absorbed by Shields . | . . . . . Redirected to Shielding 105 | . . . . 105 Regen/Repaired (Parts) 153 | . . . 25 128 Core Remaining (%) 85 | 100 . 90 65 . Volleys Fired 62 | 2 5 6 36 13 Largest 2 | 2 2 2 2 2 Hottest 124 | 60 60 60 124 124 Shots Fired 98 | 4 10 12 54 18 Gun 37 | 4 10 12 9 2 Cannon 40 | . . . 29 11 Launcher 8 | . . . 3 5 Special 13 | . . . 13 . Kinetic 24 | 2 5 6 9 2 Thermal 32 | . . . 26 6 Explosive 8 | . . . 3 5 Electromagnetic 34 | 2 5 6 16 5 Robot Hit Streak 7 | 1 4 6 7 7 Robot Miss Streak 3 | 2 2 2 3 2 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 83 | 1 6 8 17 51 Core Hits 56 | 1 3 3 18 31 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 7 | . . . . 7 Corrupt 1 | . . . . 1 Sever 6 | . . . . 6 Melee Attacks 61 | . . . . 61 Impact . | . . . . . Slashing 61 | . . . . 61 Piercing . | . . . . . Sneak Attacks 6 | . . . . 6 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3122 | 13 135 97 732 2145 Guns 245 | 13 78 97 57 . Cannons 493 | . . . 297 196 Explosions 921 | . 57 . 378 486 Melee 1460 | . . . . 1460 Ramming 3 | . . . . 3 Kinetic 138 | . 28 53 57 . Thermal 350 | . 57 . 89 204 Explosive 656 | . . . 271 385 Electromagnetic 515 | 13 50 44 315 93 Impact . | . . . . . Slashing 1460 | . . . . 1460 Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 166 | . . . 22 144 Projectiles 8 | . . . 8 . Explosions 25 | . . . 14 11 Melee 133 | . . . . 133 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 120 | . . . 85 35 Shots 4 | . . . 3 1 Rammed 1 | . . . . 1 Targets Rammed 1 | . . . . 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 318 | . 18 . 198 318 Average Temperature 58 | . 10 . 43 132 Received Heat Transfer 1266 | . 24 . 108 1134 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . . 1 Heat Transferred 546 | . 50 . 161 335 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 4 | . 1 . 2 1 Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Maximum Alert Level 1 | . . . . 1 Low Security (%) 99 | 100 100 100 100 99 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 217 | 5 60 70 123 217 Initial . | . . . . . Average 24 | 1 25 10 19 37 Influence Increases 1155 | 5 70 78 363 639 Destroy 0b10 Robot/C 660 | . 40 60 180 380 Destroy 0b10 Robot/NC 70 | 5 . . 20 45 Destroy Leader 118 | . 10 10 46 52 Successful Hack 50 | . . 8 18 24 Disable Machine 105 | . 15 . 45 45 Destroy Structure 77 | . 5 . 39 33 Partial Spotted 15 | . . . 15 . Lose Combat Pursuer 60 | . . . . 60 Influence Decreases 938 | 5 70 78 363 422 Time Decay 744 | 5 70 78 303 288 Lost Part 194 | . . . 60 134 Squads Dispatched 5 | . . . 3 2 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 5 | . . . 3 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 5 | . . . . 5 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 63 | . 4 3 22 34 Peak Tracking Total 10 | . 3 3 6 10 Tactical Retreats 7 | . . . 2 5 ECM-based Alert Blocks 8 | . . . 7 1 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 3 | . . . 1 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 7 | . 1 . 3 3 Max in Single Turn 2 | . 1 . 2 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 14 | . 1 1 7 5 Terminals 7 | . 1 1 3 2 Fabricators . | . . . . . Repair Stations 2 | . . . 1 1 Recycling Units 4 | . . . 2 2 Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 64 | . 3 3 34 24 Successful 37 | . 2 2 21 12 Failed 27 | . 1 1 13 12 Catastrophic 3 | . . . 1 2 Database Lockouts . | . . . . . Manual 29 | . 3 1 12 13 Terminals 34 | . 3 3 18 10 Fabricators . | . . . . . Repair Stations 10 | . . . 4 6 Recycling Units 15 | . . . 7 8 Scanalyzers 5 | . . . 5 . Garrison Access . | . . . . . Terminal Hacks 9 | . . 1 6 2 Branch Access Points 1 | . . . . 1 Emergency Access Points 1 | . . . 1 . Alert Level 2 | . . . 2 . Recall Reinforcements 1 | . . . 1 . Zone Layout 4 | . . 1 2 1 Fabricator Hacks . | . . . . . Repair Station Hacks 7 | . . . 4 3 Scan Component 4 | . . . 2 2 Repair 3 | . . . 2 1 Recycling Unit Hacks 7 | . . . 3 4 Report Inventory 2 | . . . 2 . Retrieve Matter 2 | . . . . 2 Retrieve Components 3 | . . . 1 2 Scanalyzer 3 | . . . 3 . Insert Component 1 | . . . 1 . Analyze 1 | . . . 1 . Retrieve Study 1 | . . . 1 . Garrison Access Hacks . | . . . . . Unauthorized Hacks 10 | . 2 1 4 3 Terminals 10 | . 2 1 4 3 Track 5 | . 1 1 2 1 Botnet 5 | . 1 . 2 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 13 | . 1 1 6 5 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 1 | . . . 1 . Parts Repaired 3 | . . . 2 1 Time 102 | . . . 76 26 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 7 | . . . 7 . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged 1 | . . . 1 . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Active Infowar (turns) 4423 | 22 160 556 2601 1084 Terrain 1547 | 22 160 556 809 . Seismic 4351 | 22 160 556 2529 1084 ECM 2246 | . . . 1320 926 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 4924 | 57 160 556 2601 1550 Spaces Moved 1411 | 38 119 149 724 381 Core 134 | 15 . . 119 . Treads 687 | . . . 502 185 Legs 408 | 23 119 149 103 14 Wheels 182 | . . . . 182 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 130 Average Speed 224 | 109 120 120 224 309 Slowest Speed 750 | 150 120 120 400 750 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 23 | 3 27 16 45 28 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug 12 | . . . 5 7 Terrain Destroyed 78 | . 4 . 34 40 Melee 7 | . . . . 7 Projectile 6 | . . . 6 . AOE 65 | . 4 . 28 33 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 2930 | 46 126 514 1616 628 Wait 1291 | . . 360 799 132 Move 1407 | 37 118 148 723 381 Hop . | . . . . . Pick Up 36 | . 3 . 22 11 Fast Attach 28 | 7 . . 6 15 Attach 13 | . . . 4 9 Detach 2 | . . . 1 1 Swap 19 | . . . 17 2 Drop 10 | . . . 8 2 Fire 62 | 2 5 6 36 13 Melee 61 | . . . . 61 Ram . | . . . . . Kick . | . . . . . Crush 1 | . . . . 1 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials (discovered 2 exits: *Mat x2) -8/Materials (discovered 1 exit: Sto) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 58 | -11/Scrapyard | Entered Materials 192 | -10/Materials | Discovered new exit (range 7) 198 | -10/Materials | Discovered new exit (range 15) 218 | -10/Materials | Entered Mines 235 | -10/Mines | Met a Derelict bent on vengeance 245 | -10/Mines | Discovered new exit (range 16) 306 | -10/Mines | Build established: Mutant 774 | -10/Mines | Entered Materials 774 | -9/Materials | Evolved 2 slots: Utility x2 1019 | -9/Materials | Repaired Lgt. EM Pulse Cannon 1274 | -9/Materials | Repaired Broken Lgt. EM Pulse Cannon+ 1346 | -9/Materials | Discovered new exit (range 12) 1442 | -9/Materials | Lost 4 parts (1p1n2w) 1694 | -9/Materials | Build established: Scavenger-Mutant 2318 | -9/Materials | Discovered new exit (range 12) 2364 | -9/Materials | Build established: Hauler-Mutant 3375 | -9/Materials | Entered another Materials area 3375 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3917 | -8/Materials | Repaired Lgt. Treads 3997 | -8/Materials | Identified exit to Storage 4368 | -8/Materials | Lost 8 parts (1p2n3u2w) 4417 | -8/Materials | Core integrity fell below 50% 4678 | -8/Materials | Lost 3 parts (1p2n) 4718 | -8/Materials | Core integrity fell below 20% 4925 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 04905_ U-05 Engineer builds a Wall. 04906_ C-30 ARC bursts open, deploying its payload. 04906_ S-10 Pest unfolds itself. 04906_ K-01 Serf collects debris. 04909_ Com. Wheel destroyed. 04912_ Critical hit (Burn: +37). 04913_ K-01 Serf collects debris. 04913_ Lgt. Nuclear Core destroyed. 04916_ Integration Channel disabled. 04916_ S-10 Pest destroyed. 04916_ K-01 Serf destroyed. 04916_ S-10 Pest destroyed. 04916_ U-05 Engineer lays Concrete. 04918_ Destroyed Lgt. Ion Engine. 04918_ U-05 Engineer destroyed. 04919_ Seismic Detector destroyed. 04920_ S-10 Pest destroyed. 04922_ Destroyed Imp. Hover Unit. 04924_ W-25 Informer destroyed. 04924_ Imp. Heat Sink destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????? ?????????????# #?????? | | ?????????????????????? ?????????????# #?????? | | ?????????????????????? ?????????????# #??# "T | | ??????????????????????# ###########??# #??# "" | | ??????????????????????# T #??# #??# | | ??????????????????????# #??# #??#### | | ??????????????????????# #??# ####### | | ??????????????????????# #??# # "" | | ??????????????????????# #??# # "Y | | ??????????????????????#" #### # " | | ??????????????????????#Y # | | ??????????????????????# < + | | ?????????????????????? << #= "" | | ?????????????????????? #% "" | | ?????????????????????? #! "" | | ?????????????????????## //[# %%! | | ????????????????????? "" """ / ###+### | | ?????????????????????# [ """"""" #?#%#?? | | ?????????????????????# """"" #?# #?? | | ?????????????????????## #?# #?? | | ??????????????????????# %* #?# ### | | ??????????????????????# = #### ########?# % | | ??????????????????????# #???# ########## | | ??????????????????????# #???# % % | | ??????????????????????### #???# % % | | ??????????????????????###@#???# """ """ | | ????????????????????????# #???#!! """"" """ | | ???????????????????????? ???#!! """"" """ | | ???????????????????????? ???#! """"" | | ??????????????????????? Y ??# """ | | ???????????????????????# ??# """ | | ??????????????????????? % ### """ | | ???????????????????????# ##" """ | | ???????????????????????# ################## | | ???????????????????????## ?????????????????# | | ????????????????????????? ??????????? ? ???# """ | | ????????????????????????? ??????????# ""???# """ | | ????????????????????????? ??????????# """??# """ | | ????????????????????????? ??????????# """??# | | ????????????????????????? ??????????# ?# | | ?????????????????????????+??????????# """ ?# | | ????????????????????????????????????# """ # | | ????????????????????????????????????# """ !# | | ????????????????????????????????????# %+ "" | | ????????????????????????????????????# #= "" | | ????????????????????????????????????# # "T | | ????????????????????????????????????#/####?# "" | | ????????????????????????????????????#??????# "" | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 6 Armor Coverage 150 Propulsion Shielding 66 Evasion (%) 55 Target Analysis 5 Recoil Reduction 3 Item Schematics ----------------- Lgt. EM Pulse Cannon | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. EM Pulse Cannon | 64% | -9/Materials Lgt. EM Pulse Cannon | 99% | -9/Materials | Broken Lgt. Treads | 8% | -8/Materials Studied --------- Lgt. EM Pulse Cannon | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GodGhostStick Manual? 0 Play Time 01:02:08 Cumulative 51.7 hours Start 2026.03.05 @ 16:53:44 End 2026.03.06 @ 09:07:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 74 Rogue 74 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 32 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 55x38 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8b215ffa-fbaf-490e-b40d-c5c87ddf4ddc