Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.08.08 @ 10:27:31 Player: Soulcrifice Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (127) 635 Value Destroyed (4255) 4255 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (513) 513 TOTAL SCORE: 9863 Bonus ------- High Alert Combat Kills 176 Follower Combat Kills 430 Friendly Fire -93 Cogmind --------- Core Integrity 0/850 Matter 193/300 Energy 100/100 System Corruption 0% Temperature Cool (12) Movement Core (250) Ox4 Location -6/Extension Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (3) ------ Advanced Targeting Computer > --- WEAPON (3) ------- Flak Gun Heavy Machine Gun Heavy Machine Gun > --- INVENTORY (4) ---- Angular Momentum Engine Cooled Particle Cannon Gauss Rifle Heavy Machine Gun Peak State ------------ > --- POWER ------------ Angular Momentum Engine Angular Momentum Engine Light Fission Core > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Targeting Computer Improved Core Shielding > --- WEAPON ----------- Gauss Rifle Gauss Rifle Hypervelocity Gauss Rifle > --- INVENTORY -------- Angular Momentum Engine Plasma Rifle Cooled Particle Cannon Heavy Machine Gun [Rating: 58] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Fission Core Propulsion Flexi-carbon Leg Treads Improved Medium Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Airjet Flight Unit Nuclear Pulse Thruster Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Advanced Targeting Computer Protection Improved Utility Shielding Weapon Improved EM Pulse Cannon Energy Gun Plasma Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun Battle Rifle Launcher Mini Grenade Launcher Special Weapon Plasma Flamer Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac Was Fac Ext Slots Evolved 8 | . . . 2 . 2 2 . . 2 . . . Power 2 | . . . 1 . . . . . 1 . . . Propulsion 4 | . . . 1 . 1 1 . . 1 . . . Utility 1 | . . . . . 1 . . . . . . . Weapon 1 | . . . . . . 1 . . . . . . Parts Attached 142 | 8 2 4 9 8 27 2 11 . 8 14 37 12 Power 33 | 1 . 1 1 4 8 . 2 . 3 1 10 2 Engine 28 | 1 . 1 1 4 7 . 2 . 3 1 6 2 Core 5 | . . . . . 1 . . . . . 4 . Reactor . | . . . . . . . . . . . . . Propulsion 41 | 5 . 2 4 1 8 . 3 . 1 3 13 1 Treads 5 | 2 . . . . . . . . 1 . 2 . Leg 22 | 1 . . 4 1 4 . . . . 2 9 1 Wheel 8 | 2 . 2 . . 2 . 1 . . 1 . . Hover 1 | . . . . . . . 1 . . . . . Flight 5 | . . . . . 2 . 1 . . . 2 . Utility 15 | 1 1 . 1 . 4 . 2 . . 3 2 1 Device 6 | . 1 . 1 . 1 . 1 . . 1 1 . Storage 1 | 1 . . . . . . . . . . . . Processor 1 | . . . . . . . . . . . . 1 Hackware . | . . . . . . . . . . . . . Protection 7 | . . . . . 3 . 1 . . 2 1 . Artifact . | . . . . . . . . . . . . . Weapon 53 | 1 1 1 3 3 7 2 4 . 4 7 12 8 Energy Gun 9 | . . . 3 . 2 . . . 1 . 2 1 Energy Cannon 9 | . 1 . . . . 2 . . 1 2 3 . Ballistic Gun 29 | 1 . 1 . 2 4 . 4 . 1 4 6 6 Ballistic Cannon . | . . . . . . . . . . . . . Launcher 5 | . . . . . 1 . . . 1 1 1 1 Special Weapon 1 | . . . . 1 . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . . . . . . Parts Lost 87 | . 1 3 4 1 16 2 9 . 9 7 24 11 Power 23 | . . 1 . 1 5 . 4 . 1 1 7 3 Propulsion 24 | . . 1 1 . 5 2 1 . 2 1 7 4 Utility 8 | . . . . . 1 . 1 . 2 . 3 1 Weapon 32 | . 1 1 3 . 5 . 3 . 4 5 7 3 Highest Loss Streak 10 | . 1 1 3 1 7 1 5 . 6 7 10 9 Average Slot Usage (%) 58 | . 93 75 78 98 66 55 52 61 46 33 63 47 Engine 10 | . 14 13 17 21 9 15 11 . 4 . 11 6 Core 1 | . . . . . 3 . . . . . 3 3 Treads 2 | . 28 9 . . . . . . 1 . 3 . Leg 6 | . . . 9 32 13 . . . . 4 10 11 Wheel 1 | . . 14 14 . . 3 . 7 2 . . . Flight 2 | . . . . . 3 . 2 . . . 6 . Device 2 | . 12 7 6 11 1 . 1 7 4 . 1 . Storage 4 | . 14 14 11 11 9 7 5 . . . . . Protection 6 | . . . . . 10 7 7 15 10 10 9 3 Energy Gun 1 | . . . 11 10 3 . . . . . 2 . Energy Cannon 2 | . 8 . . . . 14 6 . . . . . Ballistic Gun 12 | . 14 17 7 3 9 7 12 23 14 16 10 18 Naked Turns 46 | . . . . . . . . . . 46 . . Heaviest Build 49 | 10 14 11 21 15 21 29 29 20 35 36 43 49 Greatest Support 97 | 40 40 40 30 30 30 20 10 9 30 40 97 80 Greatest Overweight (x) 9 | . . . 1 1 3 9 9 2 5 7 5 4 Average Overweight (x) 1 | . . . . . . 3 5 2 2 1 . 1 Largest Inventory Capacity 6 | 6 6 6 6 6 6 6 6 4 4 4 4 4 Average Capacity 4 | 5 6 6 6 6 6 6 5 4 4 4 4 4 Most Carried 6 | 6 6 6 6 6 6 6 6 4 4 1 4 4 Average Carried 3 | 4 6 4 4 4 4 5 4 4 2 . 2 3 Final Capacity 6 | 6 6 6 6 6 6 6 4 4 4 4 4 4 Final Carried 6 | 6 6 5 4 3 2 6 4 4 1 1 4 4 Class Distribution -------------------- 31% | Tank 24% | Mutant 20% | Scavenger-Mutant 14% | Scavenger-Tank 7% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Tank | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Tank | -6/Factory Tank | -6/Waste Scavenger-Mutant | -6/Factory Gunner | -6/Extension Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 ----------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac Was Fac Ext Matter Collected 3029 | 232 88 73 67 67 349 78 310 . 292 155 1003 315 Remotely . | . . . . . . . . . . . . . Salvage Created 4137 | . 278 116 270 195 864 115 204 . 333 . 1486 276 Parts 265 | . 14 14 22 11 52 5 18 . 23 . 94 12 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed 3 | . . . . . . . . . . . 2 1 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . . 15 . . . . . Prevented 1 | . . . . . . . 1 . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac Was Fac Ext Combat Hostiles Destroyed 104 | . 6 7 9 7 23 1 8 . 8 . 31 4 Guns 74 | . 3 7 9 3 16 . 6 . 8 . 20 2 Cannons 11 | . 3 . . 4 . 1 2 . . . 1 . AOE 19 | . . . . . 7 . . . . . 10 2 Classes Destroyed 11 | . 1 1 1 2 2 1 . . . . 2 1 Worker 5 | . . . . . 2 . . . . . 3 . Builder 12 | . . . . . 5 . . . . . 6 1 Recycler 1 | . . . . 1 . . . . . . . . Operator 1 | . . . . . . . . . . . . 1 Watcher 4 | . . . . . . 1 . . 1 . 1 1 Swarmer 38 | . . 6 4 4 6 . 8 . 4 . 6 . Grunt 42 | . 6 1 4 2 13 . . . 3 . 12 1 Duelist 2 | . . . . 1 . . . . 1 . . . Sentry 10 | . . . 1 . 4 1 . . . . 2 2 Hunter 9 | . . . . . . . . . . . 8 1 Programmer 3 | . . . . . . . . . . . 3 . Best Kill Streak 11 | . 5 3 5 4 11 1 4 . 4 . 9 4 Combat Bots Only 7 | . 5 3 5 4 7 1 4 . 4 . 5 3 Max Kills in Single Turn 4 | . 1 1 2 2 3 1 1 . 1 . 4 3 Gunslinging 1 | . . . 1 . 1 . . . . . 1 . Exploded 2 | . . . . . 2 . . . . . 2 2 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac Was Fac Ext Damage Taken 10096 | . 338 281 503 281 1619 94 1020 . 906 281 3138 1635 Core 1632 | . 47 57 93 64 263 6 235 . 175 207 189 296 Absorbed by Shields 370 | . . . . . . . . . . . 370 . Core Remaining (%) 67 | 100 . 58 . 60 52 . . 65 . . . . Volleys Fired 402 | 1 25 40 26 28 105 4 21 . 32 4 98 18 Largest 3 | 1 2 2 2 2 2 3 3 . 3 2 3 3 Hottest 163 | 20 80 40 96 140 120 163 163 . 120 99 121 105 Shots Fired 693 | 1 44 45 47 46 130 12 39 . 65 8 218 38 Gun 605 | 1 25 45 47 28 119 4 35 . 59 8 197 37 Cannon 41 | . 19 . . . . 8 4 . 6 . 4 . Launcher 28 | . . . . . 10 . . . . . 17 1 Special 19 | . . . . 18 1 . . . . . . . Kinetic 475 | 1 25 45 12 . 99 4 35 . 58 4 158 34 Thermal 157 | . 19 . 35 46 10 . . . 7 4 33 3 Explosive 28 | . . . . . 10 . . . . . 17 1 Electromagnetic 33 | . . . . . 11 8 4 . . . 10 . Robot Hit Streak 33 | . 20 9 15 21 19 11 14 . 25 33 21 28 Robot Miss Streak 7 | . 2 2 2 3 3 . 7 . 3 . 3 1 Penetration Max 1 | . . . . . . . . . . . 1 1 Secondary Targets 10 | . . . 2 . 1 . 3 . 1 . 2 1 Max Gunslinging Chain 1 | . . . 1 . 1 . 1 . 1 . 1 1 Shots Hit Robots 537 | . 36 38 37 38 109 9 27 . 52 8 151 32 Core Hits 276 | . 11 13 16 15 66 4 19 . 21 1 92 18 Critical Hits 10 | . 1 . . . 3 . . . 1 . 1 4 Critical Kills 3 | . . . . . . . . . 1 . 1 1 Critical Parts Destroyed 6 | . 1 . . . 3 . . . . . . 2 Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 10790 | . 432 289 392 426 2349 253 493 . 896 164 4070 1026 Guns 6969 | . 152 289 392 243 1275 33 442 . 773 164 2384 822 Cannons 792 | . 280 . . . . 220 51 . 123 . 118 . Explosions 2828 | . . . . . 1074 . . . . . 1563 191 Melee . | . . . . . . . . . . . . . Ramming 18 | . . . . . . . . . . . 5 13 Kinetic 5310 | . 152 289 68 . 1026 33 442 . 755 87 1700 758 Thermal 2120 | . 280 . 324 426 242 . . . 141 77 566 64 Explosive 2704 | . . . . . 950 . . . . . 1563 191 Electromagnetic 638 | . . . . . 131 220 51 . . . 236 . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 1 | . 1 1 . . 1 . . . . . . . Average Corruption 1 | . 1 1 . . 1 . . . . . . . Corruption Purged . | . . . . . . . . . . . . . Effects 7 | . 2 4 . . 1 . . . . . . . Message Errors 1 | . . 1 . . . . . . . . . . Energy Discharges 1 | . 1 . . . . . . . . . . . Targeting Errors 3 | . 1 2 . . . . . . . . . . Weapon Failures 2 | . . 1 . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 45 | . . . . 1 16 28 . . . . . . Projectiles 29 | . . . . 1 . 28 . . . . . . Explosions 16 | . . . . . 16 . . . . . . . Melee . | . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 189 | . . . . . 159 . . . . . 28 2 Shots 5 | . . . . . 4 . . . . . 1 . Rammed 1 | . . . . . . . . . . . . 1 Targets Rammed 5 | . . . . . . . . . . . 1 4 Kicked 4 | . . . . . . . . . . . 1 3 Crushed . | . . . . . . . . . . . . . Highest Temperature 539 | . 86 18 132 339 453 132 104 . 118 128 539 210 Average Temperature 109 | . 37 10 52 109 148 68 17 . 36 63 152 66 Received Heat Transfer 2600 | . 252 60 84 132 882 42 . . 207 . 425 516 Effects 31 | . . . . 3 4 . . . . . 24 . Shutdowns 13 | . . . . 2 . . . . . . 11 . Energy Bleed 2 | . . . . . 1 . . . . . 1 . Interference 4 | . . . . 1 . . . . . . 3 . Matter Decay 8 | . . . . . 1 . . . . . 7 . Short Circuit 2 | . . . . . 2 . . . . . . . Damage (minor) 1 | . . . . . . . . . . . 1 . Damage (major) 1 | . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 6 | . . . . . . 4 . . . . 2 . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 5 | . 2 . . 2 . . . . . . 1 . Heat Transferred 5196 | . 592 . 842 1670 409 . . . 185 148 1200 150 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac Was Fac Ext Peak Influence 618 | . 163 198 252 248 487 230 . . 92 47 618 108 Initial 117 | . . 53 . 83 81 117 . . . 6 . 13 Average 118 | . 72 107 112 164 177 123 . . 35 21 194 26 Maximum Alert Level 2 | . . . 1 1 2 1 . . . . 2 . Low Security (%) 78 | 100 100 100 86 71 72 65 . . 100 100 54 100 Level 1 14 | . . . 13 28 16 34 . . . . 25 . Level 2 7 | . . . . . 10 . . . . . 20 . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 22 | . 1 . 1 . 5 . . . . . 14 1 Investigation 7 | . 1 . . . 3 . . . . . 2 1 Extermination 5 | . . . . . . . . . . . 5 . Reinforcement 9 | . . . 1 . 1 . . . . . 7 . Assault . | . . . . . . . . . . . . . Garrison 1 | . . . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . . Construction Impeded 6 | . . . . . 1 . . . . . 5 . Haulers Reinforced 1 | . . . . . . . . . . . 1 . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac Was Fac Ext Distress Signals 6 | . . . 2 . 1 . . . . . 2 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 173 | . 9 8 22 9 34 3 8 . 9 4 49 18 Peak Tracking Total 8 | . 4 3 7 4 5 3 4 . 4 4 5 8 Tactical Retreats 16 | . 1 1 1 . 1 1 . . . . 4 7 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac Was Fac Ext Traps Triggered 10 | . 2 . . . 1 . . . 1 . 3 3 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 ---------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac Was Fac Ext Machines Disabled 12 | . . . . . 2 1 . . . . 9 . Max in Single Turn 1 | . . . . . 1 1 . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac Was Fac Ext Machines Accessed 16 | . 1 . 4 . 3 . 2 . . . 2 4 Terminals 11 | . 1 . 3 . 1 . . . . . 2 4 Fabricators . | . . . . . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 43 | . 4 . 10 . 9 . 6 . . . 4 10 Successful 34 | . 3 . 8 . 6 . 6 . . . 4 7 Failed 9 | . 1 . 2 . 3 . . . . . . 3 Catastrophic . | . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 2 | . . . 1 . . . . . . . 1 . Terminals 30 | . 4 . 9 . 3 . . . . . 4 10 Fabricators . | . . . . . . . . . . . . . Repair Stations 4 | . . . . . 4 . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . Scanalyzers 2 | . . . . . 2 . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 29 | . 3 . 7 . 2 . 6 . . . 4 7 Record 11 | . 3 . . . 2 . 5 . . . . 1 Prototype ID Bank 1 | . . . . . . . . . . . 1 . Open Door 5 | . . . . . . . 1 . . . 1 3 Alert Level 3 | . . . 2 . . . . . . . . 1 Unreport Threat 1 | . . . 1 . . . . . . . . . Locate Traps 1 | . . . . . . . . . . . 1 . Dispatch Records 1 | . . . 1 . . . . . . . . . Maintenance Status 2 | . . . 2 . . . . . . . . . Investigation Status 1 | . . . . . . . . . . . . 1 Reinforcement Status 1 | . . . . . . . . . . . 1 . Hauler Manifests 1 | . . . . . . . . . . . . 1 Zone Layout 1 | . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 3 | . . . . . 3 . . . . . . . Scan Component 2 | . . . . . 2 . . . . . . . Repair 1 | . . . . . 1 . . . . . . . Recycling Unit Hacks 1 | . . . 1 . . . . . . . . . Report Inventory 1 | . . . 1 . . . . . . . . . Scanalyzer 1 | . . . . . 1 . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 10 | . 1 . 1 . 3 . . . . . 2 3 Full Trace Events 5 | . 1 . . . 2 . . . . . 1 1 Feedback Events 1 | . . . . . 1 . . . . . . . Corruption 1 | . . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . . Time 36 | . . . . . 36 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 ------------ Run | Scr Mat Min Mat Min Mat Fac Low Low Fac Was Fac Ext Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac Was Fac Ext Total Allies 24 | . . . . . . . . . . 19 . 5 Largest Group 19 | . . . . . . . . . . 19 11 3 Highest-Rated Group 696 | . . . . . . . . . . 696 433 87 Highest-Rated Ally 50 | . . . . . . . . . . 50 50 31 Total Orders . | . . . . . . . . . . . . . Ally Attacks 162 | . . . . . . . . . . 106 48 8 Total Damage 6766 | . . . . . . . . . . 4323 2222 221 Kills 31 | . . . . . . . . . . 13 18 . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac Was Fac Ext Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 ------------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac Was Fac Ext Turns Passed 10851 | 89 336 480 309 256 841 671 2427 28 452 527 2759 1676 Spaces Moved 4902 | 54 165 337 202 126 392 256 688 16 149 315 1401 801 Core 885 | 5 . . . . . 97 316 . 6 161 9 291 Treads 863 | 33 165 127 . . . . . . 43 14 481 . Legs 1695 | 1 . . 39 126 288 . . . . 140 591 510 Wheels 586 | 15 . 210 163 . 38 159 1 . . . . . Hover 288 | . . . . . . . 172 16 100 . . . Flight 585 | . . . . . 66 . 199 . . . 320 . Fastest Speed 47 | 50 160 90 90 120 80 80 90 185 60 50 47 100 Average Speed 178 | 126 160 116 97 120 128 244 341 185 210 154 145 166 Slowest Speed 500 | 160 160 160 120 150 280 500 500 185 300 400 470 250 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 33 | 4 21 72 23 28 36 8 66 6 4 90 28 44 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 . . 1 . Scrap Searched 6 | . . . . 1 . . 5 . . . . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 183 | . . . . . 79 38 . . 2 . 51 13 Melee . | . . . . . . . . . . . . . Projectile 2 | . . . . . . . . . 2 . . . AOE 181 | . . . . . 79 38 . . . . 51 13 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac Was Fac Ext Total 6416 | 74 197 389 271 180 612 298 736 15 238 341 1953 1112 Wait 805 | . 6 . 24 5 63 31 10 . 45 6 381 234 Move 4891 | 53 164 336 201 125 391 255 687 15 149 314 1400 801 Hop . | . . . . . . . . . . . . . Pick Up 78 | 9 . 5 7 6 16 5 5 . 1 2 16 6 Fast Attach 66 | 3 2 . 2 1 7 . 6 . 5 12 23 5 Attach 67 | 5 . 4 7 7 16 2 5 . 3 2 11 5 Detach 8 | 2 . . 1 1 . 1 . . 1 . 2 . Swap 9 | . . . . . 4 . . . . . 3 2 Drop 49 | 1 . 4 3 7 10 . 2 . 2 1 12 7 Fire 402 | 1 25 40 26 28 105 4 21 . 32 4 98 18 Melee . | . . . . . . . . . . . . . Ram 1 | . . . . . . . . . . . . 1 Kick 4 | . . . . . . . . . . . 1 3 Crush . | . . . . . . . . . . . . . Escape Stasis 36 | . . . . . . . . . . . 6 30 Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Waste -6/Factory -6/Extension History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 90 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 411 | -10/Materials | Discovered new exit (range 9) 426 | -10/Materials | Entered Mines 903 | -10/Mines | Discovered new exit (range 3) 906 | -10/Mines | Entered Materials 906 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 1140 | -9/Materials | Lost 3 parts (1n2w) 1197 | -9/Materials | Discovered new exit (range 16) 1215 | -9/Materials | Entered Mines 1218 | -9/Mines | Met a Derelict bent on vengeance 1267 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1413 | -9/Mines | Discovered new exit (range 9) 1415 | -9/Mines | Build established: Scavenger-Mutant 1471 | -9/Mines | Entered Materials 1471 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1523 | -8/Materials | Repaired Broken Heat Sink 1967 | -8/Materials | Lost 3 parts (1p1n1w) 2175 | -8/Materials | Garrison activated, responded to threat 2201 | -8/Materials | Destroyed 7 combat bots 2202 | -8/Materials | Lost 7 parts (2p2n1u2w) 2299 | -8/Materials | Discovered new exit (range 12) 2312 | -8/Materials | Entered Factory 2312 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2737 | -7/Factory | Build established: Tank 2958 | -7/Factory | Discovered new exit (range 5) 2983 | -7/Factory | Entered Lower Caves 4143 | -7/Lower Caves | Lost 4 parts (2p2w) 4388 | -7/Lower Caves | Build established: Mutant 4960 | -7/Lower Caves | Lost 5 parts (2p1n1u1w) 5074 | -7/Lower Caves | Learned location of 1 exit from Research 5074 | -7/Lower Caves | Learned Research security intel 5074 | -7/Lower Caves | Learned Armory security intel 5074 | -7/Lower Caves | Learned Extension terminal intel 5074 | -7/Lower Caves | Learned Factory garrison access intel 5249 | -7/Lower Caves | Build established: Tank 5397 | -7/Lower Caves | Discovered new exit (range 8) 5410 | -7/Lower Caves | Entered another Lower Caves area 5425 | -7/Lower Caves | Discovered new exit (range 6) 5438 | -7/Lower Caves | Entered Factory 5438 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 5439 | -6/Factory | Loaded intel: 4 garrison access locations 5794 | -6/Factory | Lost 6 parts (1p1n2u2w) 5890 | -6/Factory | Sucked down chute 5890 | -6/Factory | Entered Waste 5901 | -6/Waste | Spotted C-40 Crusher 5923 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5926 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5931 | -6/Waste | Crushed by Compactor (1 part destroyed) 5934 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5937 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5967 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5969 | -6/Waste | Spotted C-40 Crusher 5981 | -6/Waste | Spotted C-40 Crusher 5987 | -6/Waste | Spotted C-40 Crusher 5992 | -6/Waste | Warlord forces began an assault 5995 | -6/Waste | Allies destroyed C-40 Crusher 5998 | -6/Waste | Lost 7 parts (1p1n5w) 6384 | -6/Waste | Discovered new exit (range 10) 6417 | -6/Waste | Entered Factory 6417 | -6/Factory | Accompanied by 11 allies 7129 | -6/Factory | Lost 6 parts (2p1n1u2w) 7400 | -6/Factory | Build established: Scavenger-Mutant 7485 | -6/Factory | Core integrity fell below 50% 8361 | -6/Factory | Build established: Scavenger-Tank 9122 | -6/Factory | Lost 10 parts (3p2n1u4w) 9172 | -6/Factory | Discovered new exit (range 6) 9176 | -6/Factory | Entered Extension 9177 | -6/Extension | Loaded intel: 14 terminal locations 9299 | -6/Extension | Spotted B-75 Beast 9545 | -6/Extension | Rescued a captive Derelict 9552 | -6/Extension | Rescued a captive Derelict 9560 | -6/Extension | Rescued a captive Derelict 9648 | -6/Extension | Rescued a captive Derelict 9649 | -6/Extension | Rescued a captive Derelict 10045 | -6/Extension | Core integrity fell below 20% 10093 | -6/Extension | Lost 9 parts (2p4n1u2w) 10386 | -6/Extension | Build established: Gunner 10852 | -6/Extension | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- Field strength at 16. Field strength at 10. Field strength at 4. Stasis field depleted. Acquired 70 matter. Slammed into R-10 Processor. U-05 Engineer enters Transfer Station. K-01 Serf exits Transfer Station. R-10 Processor enters Transfer Station. U-05 Engineer enters Transfer Station. K-01 Serf enters Transfer Station. K-01 Serf exits Transfer Station. R-10 Processor exits Transfer Station. K-01 Serf exits level. T-07 Excavator enters Transfer Station. K-01 Serf enters Transfer Station. R-10 Processor enters Transfer Station. K-01 Serf enters Transfer Station. FO-92M(g) destroyed. R-10 Processor collects Carbon-fiber Leg. Map ----- +----------------------------------------------------+ | #?????# #????########??????????????# #??????????? | | ??????####??????????????????????????# #??????????? | | ????????????????????????????????????# #??????????? | | ????????????????????????????????????# #??????????? | | ????????????????????????????????????# #??????????? | | ????????????????????????????????????# #??????????? | | ????????????????????????????????????# #??????????? | | ????????????????????????????????????# #??????????? | | ????????????????????????????????????# #??????????? | | ????????????????????????????????????# #??????????? | | ????????????????????????????????????# #??????????? | | ????????????????????????????????????# #??????????? | | ????????????????????????????????????# #??????????? | | ????????????????????????????????????# #??????????? | | ????????????????????????????????????# #??????????? | | ????????????????????????????????????# #??????????? | | ????????????????????????????????????#%#??????????? | | ????????????????????????????????????" "??????????? | | ????????????????????????????????????" ??????????? | | ???????????????????????????????????? % ????????? | | ??????????????????????###??????????? % ????????? | | #######################;########### ???????? | | ! ???????? | | % R ??????? | | R R ??????? | | @ R ??????? | | t t BB ??????? | | ################################### BB ??????? | | ???????????????????????????????????? ???????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????T????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 44 Energy Capacity 560 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 20 Resistance: TH 40 Resistance: EX 20 Resistance: EM 35 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 30 Utility Shielding 66 Evasion (%) 60 Targeting Accuracy 8 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Leap Before You Look Please Form A Line Serviceable Loadout Shopping List Challenges ------------ None Game ------ Seed GravmagIntegratedWarhead Manual? 0 Play Time 01:08:16 Cumulative 9.4 hours Start 2021.08.08 @ 09:16:42 End 2021.08.08 @ 10:27:31 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 12 Rogue 0 Adventurer 12 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 15 Achievement% 11 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 16/Terminus Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 8d99bf69-daaf-4cca-93a1-948575769cbf