Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.02 @ 16:46:12 Player: Wooliertree Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (32) 160 Value Destroyed (700) 700 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 4091 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 0/850 Matter 290/300 Energy 100/100 System Corruption 6% Temperature Cool (9) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Signal Interpreter Improved Targeting Computer Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Improved Utility Shielding Heavy Assault Rifle Gauss Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine Improved Ion Engine > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved Flight Unit Cesium-ion Thruster > --- UTILITY ---------- Power Amplifier Signal Interpreter Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Hacking Suite > --- WEAPON ----------- Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Improved Utility Shielding Gauss Rifle [Rating: 33] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Flight Unit Improved Flight Unit Utility Improved Targeting Computer Device Seismic Detector Storage Small Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Build | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Slots Evolved 8 | . . 2 2 2 2 . Power 1 | . . . . 1 . . Propulsion 2 | . . 1 . . 1 . Utility 5 | . . 1 2 1 1 . Weapon . | . . . . . . . Parts Attached 46 | 7 10 14 6 6 3 . Power 10 | 1 1 1 1 6 . . Engine 9 | 1 1 1 1 5 . . Core 1 | . . . . 1 . . Reactor . | . . . . . . . Propulsion 14 | 2 1 6 3 . 2 . Treads 6 | 2 1 3 . . . . Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 8 | . . 3 3 . 2 . Utility 12 | 2 3 4 2 . 1 . Device 5 | 1 2 1 . . 1 . Storage 1 | 1 . . . . . . Processor 5 | . 1 3 1 . . . Hackware 1 | . . . 1 . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 10 | 2 5 3 . . . . Energy Gun 1 | . 1 . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 9 | 2 4 3 . . . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . Parts Lost 16 | . 2 3 1 . 8 2 Power 2 | . . 1 . . 1 . Propulsion 8 | . 1 1 1 . 4 1 Utility 4 | . . 1 . . 2 1 Weapon 2 | . 1 . . . 1 . Highest Loss Streak 4 | . 2 1 1 . 4 2 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 84 | . 96 89 85 92 57 31 Engine 10 | . 13 10 9 14 4 . Treads 14 | . 25 18 . . . . Flight 7 | . . 5 26 23 14 5 Device 5 | . 9 4 . . 1 . Storage 7 | . 14 9 . . . . Processor 16 | . 4 18 29 30 24 19 Hackware 1 | . . . 2 7 6 6 Ballistic Gun 19 | . 26 22 18 15 3 . Peak Build Rating 33 | 9 9 13 24 28 33 12 Average Rating 11 | 4 7 10 15 25 20 11 On Entrance 12 | . 9 7 13 24 25 12 Naked Turns . | . . . . . . . Heaviest Build 16 | 13 14 15 12 15 16 . Greatest Support 60 | 40 40 60 15 15 20 5 Greatest Overweight (x) 4 | . . 4 . . . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 5 5 5 5 Average Capacity 6 | 6 8 7 5 5 5 5 Most Carried 8 | 2 7 8 5 3 4 4 Average Carried 4 | . 3 7 4 1 3 4 Final Capacity 8 | 8 8 5 5 5 5 5 Final Carried 7 | 2 7 5 3 2 4 4 Class Distribution -------------------- 84% | Mutant 11% | Scavenger-Mutant 4% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Resources | -11 -10 -9 -8 -7 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Matter Collected 1010 | 286 149 364 59 . 30 122 Remotely . | . . . . . . . Salvage Created 1126 | 138 291 538 159 . . . Parts 73 | 10 18 41 4 . . . Haulers Intercepted 2 | . . 2 . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented 2 | . . . . . . 2 Kills | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Combat Hostiles Destroyed 18 | . 6 11 1 . . . Guns 18 | . 6 11 1 . . . Classes Destroyed 9 | 2 3 4 . . . . Builder 2 | . . 2 . . . . Tunneler 3 | 2 1 . . . . . Hauler 2 | . . 2 . . . . Recycler 2 | 1 . . 1 . . . Operator 3 | . 1 2 . . . . Watcher 2 | . 1 1 . . . . Swarmer 5 | . . 5 . . . . Grunt 8 | . 6 2 . . . . Sentry 5 | . . 4 1 . . . Best Kill Streak 5 | 2 2 5 1 . . . Combat Bots Only 5 | . 2 5 1 . . . Max Kills in Single Turn 1 | 1 1 1 1 . . . Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Low Hostile Shots Fired 281 | . 55 65 7 10 118 26 Missed 102 | . 17 14 3 3 58 7 Damage Taken 2440 | . 482 580 58 63 888 369 Core 1061 | . 61 96 32 19 521 332 Absorbed by Shields . | . . . . . . . Core Remaining (%) 88 | 100 75 76 94 97 . . Volleys Fired 111 | 8 51 39 9 1 3 . Largest 2 | 2 2 2 2 2 2 . Hottest 60 | 40 60 43 43 43 43 . Shots Fired 222 | 16 102 78 18 2 6 . Gun 222 | 16 102 78 18 2 6 . Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 215 | 16 95 78 18 2 6 . Thermal 7 | . 7 . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 15 | 5 15 14 5 6 6 . Robot Miss Streak 3 | 2 3 3 2 1 . . Penetration Max . | . . . . . . . Secondary Targets 3 | . 1 2 . . . . Max Gunslinging Chain 1 | . 1 1 . . . . Shots Hit Robots 164 | 10 75 60 12 1 6 . Core Hits 63 | 6 25 26 4 . 1 1 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1751 | 85 648 754 167 12 81 4 Guns 1738 | 85 640 753 167 12 81 . Cannons . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Ramming 13 | . 8 1 . . . 4 Kinetic 1692 | 85 594 753 167 12 81 . Thermal 46 | . 46 . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 6 | . . . . . 6 6 Average Corruption 4 | . . . . . 3 6 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 8 | . . . . . 6 2 Message Errors 2 | . . . . . 1 1 Matter Fused 4 | . . . . . 3 1 Energy Discharges 1 | . . . . . 1 . Data Loss (major) 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 1 | . . . . . . 1 Shots . | . . . . . . . Rammed 5 | . 3 . . . . 2 Targets Rammed 6 | . 3 1 . . . 2 Kicked . | . . . . . . . Crushed 1 | . . 1 . . . . Highest Temperature 90 | . 90 17 . 6 10 . Average Temperature 21 | . 23 12 . 6 5 . Received Heat Transfer 757 | . 264 165 27 27 108 166 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 100 | . 100 . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Peak Influence 430 | 15 208 282 430 276 370 . Initial 195 | . 9 16 118 195 135 . Average 141 | 4 89 132 281 231 225 . Maximum Alert Level 2 | . 1 1 2 1 1 . Low Security (%) 69 | 100 82 77 33 16 49 . Level 1 27 | . 17 22 31 83 50 . Level 2 3 | . . . 35 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 6 | . . 3 1 . 2 . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 6 | . . 3 1 . 2 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Low Distress Signals 7 | . 1 2 2 1 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 85 | . 14 20 20 5 20 6 Peak Tracking Total 12 | . 3 5 11 4 12 4 Tactical Retreats 17 | . 1 4 5 1 5 1 Traps | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Traps Triggered 3 | . 1 . . . 2 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . . . . 1 Machines | -11 -10 -9 -8 -7 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Low Machines Accessed 8 | . 2 3 . 3 . . Terminals 8 | . 2 3 . 3 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 18 | . 4 8 . 6 . . Successful 6 | . 1 3 . 2 . . Failed 12 | . 3 5 . 4 . . Catastrophic 2 | . 1 1 . . . . Database Lockouts . | . . . . . . . Manual 7 | . 2 2 . 3 . . Terminals 18 | . 4 8 . 6 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 6 | . 1 3 . 2 . . Record 2 | . . . . 2 . . Robot Analysis 1 | . . 1 . . . . Hauler Manifests 1 | . . 1 . . . . Registered Components 1 | . . 1 . . . . Zone Layout 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . 1 . . . . . Used . | . . . . . . . Hacking Detections 8 | . 2 3 . 3 . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Low Total Allies 4 | . . . . . 3 1 Largest Group 3 | . . . . . 3 3 Highest-Rated Group 106 | . . . . . 93 106 Highest-Rated Ally 106 | . . . . . 31 106 Total Orders . | . . . . . . . Ally Attacks 8 | . . . . . . 8 Total Damage 144 | . . . . . . 144 Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Robot Analysis Total 1 | . . 1 . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Turns Passed 2063 | 136 627 666 180 105 273 76 Spaces Moved 2296 | 96 273 456 424 257 685 105 Core 47 | 45 . 2 . . . . Treads 561 | 51 273 237 . . . . Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight 1688 | . . 217 424 257 685 105 Fastest Speed 29 | 50 160 34 34 34 29 40 Average Speed 66 | 108 160 100 34 34 35 40 Slowest Speed 250 | 160 160 250 37 34 40 40 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 18 | . . 2 4 2 8 2 Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 25 | 5 43 30 45 10 32 14 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 5 | . 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Low Total 2616 | 112 378 584 434 272 699 137 Wait 134 | . 34 54 . 1 13 32 Move 2256 | 95 272 451 415 253 669 101 Hop 16 | . . 2 4 1 7 2 Pick Up 18 | 2 3 8 . 3 2 . Fast Attach 22 | 7 5 9 . . 1 . Attach 16 | . 4 3 3 4 2 . Detach 13 | . 5 3 . 3 2 . Swap 8 | . 1 2 3 2 . . Drop 16 | . . 12 . 4 . . Fire 111 | 8 51 39 9 1 3 . Melee . | . . . . . . . Ram 2 | . . . . . . 2 Kick . | . . . . . . . Crush 4 | . 3 1 . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 137 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 562 | -10/Materials | Discovered new exit (range 15) 599 | -10/Materials | Identified exit to Materials 764 | -10/Materials | Entered another Materials area 764 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1184 | -9/Materials | Discovered new exit (range 3) 1430 | -9/Materials | Identified exit to Materials 1430 | -9/Materials | Entered another Materials area 1430 | -8/Materials | Evolved 2 slots: Utility x2 1558 | -8/Materials | Discovered new exit (range 14) 1571 | -8/Materials | Identified exit to Factory 1610 | -8/Materials | Entered Factory 1610 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1710 | -7/Factory | Discovered new exit (range 13) 1714 | -7/Factory | Identified exit to Factory 1715 | -7/Factory | Entered another Factory area 1715 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1847 | -6/Factory | Lost 4 parts (2n1u1w) 1879 | -6/Factory | Discovered new exit (range 11) 1882 | -6/Factory | Identified exit to Factory 1940 | -6/Factory | Lost 4 parts (1p2n1u) 1976 | -6/Factory | Core integrity fell below 50% 1979 | -6/Factory | Discovered new exit (range 15) 1982 | -6/Factory | Allied Derelicts emerged from ambush trap array 1984 | -6/Factory | Identified exit to Lower Caves 1988 | -6/Factory | Entered Lower Caves 1988 | -6/Lower Caves | Accompanied by 3 allies 1999 | -6/Lower Caves | Spotted B-75 Beast 2059 | -6/Lower Caves | Core integrity fell below 20% 2064 | -6/Lower Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- attack, but seeing as you've already triggered the mechanism and given away our position, let's roll with it." EXIT=IDENTIFIED: LOWER CAVES K-01 Serf collects debris. ALERT: Hostiles spotted, dispatching reinforcements to Terminal F009. LOCATION=LOWER CAVES GOAL=ESCAPE 2 PU9B#G0BU0KQIPQ, PBUZW