Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.01 @ 16:05:58 Player: opdo Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (11) 55 Value Destroyed (328) 328 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 783 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 296/300 Energy 250/250 System Corruption 0% Temperature Cool (36) Movement Walking (120) Location -10/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Small Storage Unit Targeting Computer > --- WEAPON (2) ------- Light Assault Rifle Light Assault Rifle > --- INVENTORY (8) ---- Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg EM Pulse Gun Small Laser Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Targeting Computer > --- WEAPON ----------- EM Pulse Gun Assault Rifle > --- INVENTORY -------- Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Small Laser [Rating: 7] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Processor Targeting Computer Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 13 | 6 2 5 Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 4 | 2 1 1 Treads . | . . . Leg 4 | 2 1 1 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 2 | 1 . 1 Device . | . . . Storage 1 | 1 . . Processor 1 | . . 1 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 5 | 2 . 3 Energy Gun 1 | . . 1 Energy Cannon . | . . . Ballistic Gun 4 | 2 . 2 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 1 | . . 1 Power . | . . . Propulsion . | . . . Utility . | . . . Weapon 1 | . . 1 Highest Loss Streak 1 | . . 1 To Critical Strikes . | . . . Average Slot Usage (%) 93 | . 85 98 Engine 14 | . 14 14 Leg 28 | . 28 28 Storage 14 | . 14 14 Processor 8 | . . 12 Energy Gun 4 | . . 6 Ballistic Gun 23 | . 28 21 Naked Turns . | . . . Heaviest Build 14 | 12 14 14 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 1 | 1 . . Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 7 8 8 Most Carried 8 | 3 7 8 Average Carried 5 | 1 4 7 Final Capacity 8 | 8 8 8 Final Carried 8 | 2 7 8 Class Distribution -------------------- 72% | Mutant 27% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 476 | 114 243 119 Remotely . | . . . Salvage Created 397 | . 213 184 Parts 28 | . 13 15 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 11 | . 5 6 Guns 10 | . 5 5 AOE 1 | . . 1 Classes Destroyed 2 | . 1 1 Swarmer 3 | . . 3 Grunt 8 | . 5 3 Best Kill Streak 4 | . 4 2 Combat Bots Only 4 | . 4 2 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded 1 | . . 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 78 | . 44 34 Missed 24 | . 16 8 Damage Taken 735 | . 356 379 Core 258 | . 80 178 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 38 | . 14 24 Largest 2 | . 2 2 Hottest 60 | . 40 60 Shots Fired 71 | . 28 43 Gun 71 | . 28 43 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 65 | . 28 37 Thermal . | . . . Explosive . | . . . Electromagnetic 6 | . . 6 Robot Hit Streak 8 | . 5 8 Robot Miss Streak 3 | . 3 3 Penetration Max . | . . . Secondary Targets 2 | . 1 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 50 | . 19 31 Core Hits 24 | . 11 13 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 606 | . 233 373 Guns 545 | . 233 312 Cannons . | . . . Explosions 61 | . . 61 Melee . | . . . Ramming . | . . . Kinetic 494 | . 233 261 Thermal 61 | . . 61 Explosive . | . . . Electromagnetic 51 | . . 51 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 42 | . . 42 Shots 1 | . . 1 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 48 | . 39 48 Average Temperature 15 | . 14 16 Received Heat Transfer 426 | . 243 183 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . . 1 Alert | -11 -10 -10 ------- Run | Yrd Mat Min Peak Influence 212 | . 156 212 Initial 60 | . . 60 Average 116 | . 93 148 Maximum Alert Level 1 | . . 1 Low Security (%) 97 | 100 100 94 Level 1 2 | . . 5 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 21 | . 13 8 Peak Tracking Total 6 | . 6 3 Tactical Retreats 1 | . . 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 3 | . 3 . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 4 | . 4 . Successful 1 | . 1 . Failed 3 | . 3 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 4 | . 4 . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 1 | . 1 . Terminals 1 | . 1 . Botnet 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 613 | 55 206 352 Spaces Moved 386 | 37 124 225 Core 7 | 7 . . Treads . | . . . Legs 379 | 30 124 225 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 119 | 112 120 120 Slowest Speed 120 | 120 120 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 25 | 3 29 43 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 10 | . . 10 Melee . | . . . Projectile . | . . . AOE 10 | . . 10 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 471 | 50 153 268 Wait 10 | . 3 7 Move 384 | 36 123 225 Hop . | . . . Pick Up 20 | 8 8 4 Fast Attach . | . . . Attach 8 | 6 . 2 Detach . | . . . Swap 5 | . 2 3 Drop 4 | . 3 1 Fire 38 | . 14 24 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire 2 | . . 2 Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 56 | -11/Scrapyard | Entered Materials 145 | -10/Materials | Discovered new exit (range 14) 262 | -10/Materials | Entered Mines 279 | -10/Mines | Core integrity fell below 50% 285 | -10/Mines | Met a Derelict bent on vengeance 289 | -10/Mines | Core integrity fell below 20% 320 | -10/Mines | Build established: Mutant 381 | -10/Mines | Learned location of Storage (-9) 568 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 602 | -10/Mines | Discovered new exit (range 5) 614 | -10/Mines | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 00562_ A derelict emerges from the shadows. 00563_ U0-5TW(g): "Some of my friends down here think you need a mining laser when you travel the depths." 00564_ U0-5TW(g): "They are crazy." 00565_ U0-5TW(g): "Everyone knows a good old rocket launcher goes a long way." 00566_ U0-5TW(g): "Need to get rid of a swarm? Done. Need a big hole in the wall? Done." 00567_ U0-5TW(g): "Need a small hole in the wall? Leave that to the mining laser wimps, I say!" 00568_ U0-5TW(g): "Would you like a rocket launcher? I know I would if I were you, so I'm going to lend you mine." 00568_ U0-5TW(g) slips back into the shadows. 00596_ G-34 Mercenary destroyed. 00602_ Acquired 29 matter. 00602_ EXIT=FOUND 00614_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ??????????????#########??????????????????????? | | ??????????????# ####???????????????????? | | ??????????????# """ #???????????????????? | | ??????????????# < """ ????????????????????? | | ???????####???# """g#??????????????????????? | | ??????## ##?# = @#??????????????????????? | | ??????# #######%###??????????????????????? | | ???????# ####?# #????????????????????????? | | ????????# ### #????????????????????????? | | ?????????# ## #????????????????????????? | | ?????????# #????????????????????????? | | ?????????# #####????????????????????????? | | ?????????## ## #????????????????????????????? | | ??????????#####]#????????????????????????????? | | ??????####????# #????????????????????????????? | | ????### ##???# #????????????????????????????? | | ???## #???# #????????????????????????????? | | ??## #???# ##########???????????????????? | | ?## #???# #???????????????????? | | ?# ##??######### #?????????#?????????? | | ?# ##?????????# #??????? #?????????? | | ?## #?????????# #?????? #?????????? | | ??# #?????????# #???? #?????????? | | ??# ##?????????# #??# #??????????? | | ??# ##??????????# ## #??????????? | | ??# ############# #??????????? | | ??## ## #???????????? | | ???## ######## ## ##???????????????? | | ????## ##?##### ## ##????????????????? | | ?????# ### ## #####?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GravityAblativeFacilitator Manual? 0 Play Time 00:05:45 Cumulative 21.7 hours Start 2024.04.01 @ 16:01:57 End 2024.04.01 @ 16:05:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 61 Rogue 59 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 34 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 337df4c3-1683-413b-9eb7-6b293e513a4a