Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.11.02 @ 19:41:40 Player: chebyrekser Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (7) 3500 Regions Visited (23) 4600 Robots Destroyed (225) 1125 Value Destroyed (8027) 8027 Prototype IDs (56) 1120 Alien Tech Used (1) 200 Bonus (21355) 21355 TOTAL SCORE: 39927 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 321 Follower Combat Kills 1088 Prayed to X0-1V1 5000 Major X0-1V1 Interference 12600 Aligned with FarCom 300 Met Zhirov 300 MAIN.C Attacked Warlord 500 Scanned by Researcher 500 Friendly Fire -254 Cogmind --------- Core Integrity 0/1050 Matter 265/300 Energy 298/300 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -3/Quarantine Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Protomatter-87 Experimental Sensor Array Quantum Capacitor Heavy Phase Cannon Peak State ------------ > --- POWER ------------ Particle Reactor Particle Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Myomer Leg Advanced VSS Leg Enhanced Biometal Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Advanced Signal Interpreter Core Analyzer Advanced Weapon Cycler Improved Shield Generator X0-1V1's Piety Tracker > --- WEAPON ----------- Heavy Phase Cannon KE Penetrator Railgun Railgun > --- INVENTORY -------- Protomatter Hybrid Deuterium Engine Graviton Reactor Experimental Sensor Array Particle Accelerator Quantum Capacitor Advanced Transmission Jammer Advanced EM Shield Dimensional Node Initializer Transdimensional Reconstructor Force Rifle Phase Gun Dispersion Rifle Heavy Phase Cannon Mini Assault Cannon Hypervelocity Mass Driver Heavy Missile Launcher Field Lobotomy Kit CPS Tube [Rating: 146] Favorites ----------- Power Enhanced Nuclear Core Engine Heavy Ion Engine Power Core Enhanced Nuclear Core Reactor Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Armored Huge Wheel Flight Unit Cooled VTOL Module Utility X0-1V1's Piety Tracker Device X0-1V1's Piety Tracker Storage High-capacity Storage Unit Processor Core Analyzer Hackware Advanced Hacking Suite Protection Improved Medium Armor Plating Weapon Coil Gun Energy Gun Wave Gun Energy Cannon Phase Cannon Ballistic Gun Coil Gun Ballistic Cannon Light Cannon Launcher Missile Launcher Special Weapon Mining Laser Slashing Weapon Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Slots Evolved 14 | . . . 2 . . . 2 2 . . . 4 . . . . 2 . . . . 2 . Power . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . 1 . . . 1 . . . . 2 . . . . . . . . . . . Utility 7 | . . . 1 . . . . 1 . . . 1 . . . . 2 . . . . 2 . Weapon 3 | . . . . . . . 1 1 . . . 1 . . . . . . . . . . . Parts Attached 143 | 8 9 2 16 2 1 . 23 10 10 2 4 4 1 2 . 4 5 2 3 8 7 17 3 Power 14 | 1 1 1 3 . . . 1 1 2 . . . . . . . . . 1 1 . 2 . Engine 10 | 1 1 1 3 . . . 1 1 1 . . . . . . . . . 1 . . . . Core 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . . . . 1 . 2 . Propulsion 38 | 2 . . 6 . 1 . 10 3 1 . 1 1 . 1 . 3 . . 1 . 3 4 1 Treads 28 | 2 . . 6 . 1 . 9 3 . . 1 1 . 1 . 3 . . 1 . . . . Leg 8 | . . . . . . . . . . . . . . . . . . . . . 3 4 1 Wheel 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Utility 39 | 3 4 . 2 2 . . 3 1 2 . 1 1 . . . 1 3 . 1 4 3 7 1 Device 28 | 2 3 . 1 2 . . 3 . 1 . 1 . . . . 1 2 . 1 2 3 5 1 Storage 3 | 1 1 . 1 . . . . . . . . . . . . . . . . . . . . Processor 3 | . . . . . . . . . 1 . . . . . . . . . . . . 2 . Hackware 2 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . Protection 3 | . . . . . . . . . . . . 1 . . . . 1 . . 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 52 | 2 4 1 5 . . . 9 5 5 2 2 2 1 1 . . 2 2 . 3 1 4 1 Energy Gun 12 | 1 . . 1 . . . 1 2 3 . . 1 . . . . 1 1 . . . 1 . Energy Cannon 8 | . 1 . . . . . 1 . 1 2 1 . . . . . . . . . . 1 1 Ballistic Gun 20 | 1 . 1 4 . . . 6 2 . . . 1 . 1 . . . . . 1 1 2 . Ballistic Cannon 2 | . 1 . . . . . . . 1 . . . . . . . . . . . . . . Launcher 4 | . 1 . . . . . . 1 . . . . 1 . . . . 1 . . . . . Special Weapon 3 | . 1 . . . . . . . . . 1 . . . . . . . . 1 . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . 1 . . . . . . . . . 1 . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 18 | . 1 . 2 1 . . . 2 7 . . . . . . . . . . 4 1 . . Corrupted Parts 7 | . . . . . . . 7 . . . . . . . . . . . . . . . . System Corruption 44 | . . . . . . . 44 . . . . . . . . . . . . . . . . Parts Lost 36 | . 2 1 4 . . . 2 . . . . . 2 . 1 2 1 1 . . 5 1 14 Power 3 | . . 1 . . . . . . . . . . . . . . . . . . . . 2 Propulsion 13 | . . . 3 . . . . . . . . . 2 . 1 2 . . . . 2 . 3 Utility 14 | . 1 . . . . . 1 . . . . . . . . . 1 . . . 3 1 7 Weapon 6 | . 1 . 1 . . . 1 . . . . . . . . . . 1 . . . . 2 Highest Loss Streak 13 | . 1 1 3 . . . 1 . . . . . 1 . 1 2 1 1 . . 2 1 13 To Critical Strikes 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . Average Backups 17 | 5 13 15 18 18 19 19 19 18 19 19 18 16 17 19 19 18 18 19 19 19 18 18 12 Power 2 | . 1 1 1 2 2 2 2 2 3 3 2 2 3 2 2 2 2 2 1 1 1 1 1 Propulsion 3 | 3 5 6 6 6 5 5 4 5 5 5 4 2 2 3 3 2 1 1 1 1 1 . . Utility 2 | . 2 4 3 2 3 3 2 1 1 1 1 1 2 2 2 2 1 2 2 3 4 4 3 Weapon 7 | . 3 4 7 8 8 8 8 8 9 9 8 8 8 8 9 9 10 11 11 9 8 7 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 46 | . 6 1 9 . 1 . 5 1 1 . 1 . . 3 2 . . . 3 2 1 3 7 Power 5 | . . . 3 . . . . . . . . . . . . . . . . . . . 2 Propulsion 14 | . 3 1 4 . 1 . 1 . . . . . . . . . . . 3 . . 1 . Utility 9 | . 2 . . . . . 1 . . . . . . 2 . . . . . 1 . 1 2 Weapon 14 | . 1 . 2 . . . 1 1 1 . 1 . . 1 2 . . . . 1 1 1 1 Tool/Special 4 | . . . . . . . 2 . . . . . . . . . . . . . . . 2 Average Slot Usage (%) 95 | . 99 99 96 99 100 100 93 89 94 100 100 99 95 94 91 93 91 94 94 93 93 99 59 Engine 7 | . 13 13 11 11 11 11 9 7 8 7 7 5 5 5 5 5 5 5 5 5 5 . . Core 2 | . . . . . . . . . . 7 7 5 5 5 5 5 5 5 5 1 . . . Treads 25 | . 28 28 32 32 33 33 24 30 29 30 30 34 27 23 20 22 20 21 21 21 15 6 . Leg 1 | . . . . . . . . . . . . . . . . . . . . . 5 21 16 Wheel 2 | . . . . . . . 5 . . . . . 2 5 5 5 5 5 5 5 3 . . Device 16 | . 13 14 19 22 22 22 17 15 15 15 15 11 11 11 11 11 18 21 21 20 19 24 17 Storage 7 | . 14 14 11 11 11 11 9 7 7 7 7 5 5 5 5 5 5 5 5 5 5 4 2 Processor 3 | . . . . . . . . . 4 7 7 5 5 5 5 5 5 5 5 5 5 7 5 Protection 1 | . . . . . . . . . . . . 4 5 5 5 4 4 5 5 1 1 2 . Energy Gun 3 | . 6 . 6 . . . . . . . . 5 5 5 5 5 8 10 10 10 10 4 . Energy Cannon 4 | . 9 6 . . . . 4 7 6 7 7 5 4 4 5 5 1 . . . . 1 2 Ballistic Gun 13 | . 2 21 13 22 22 22 22 14 14 15 14 10 11 11 11 10 9 9 10 8 9 11 8 Peak Build Rating 146 | 7 20 21 33 39 33 33 48 59 65 64 68 80 86 92 92 94 103 108 111 116 123 145 146 Average Rating 66 | 6 9 20 27 32 32 33 41 50 59 63 63 77 84 89 89 88 98 106 108 112 115 141 91 On Entrance 66 | . 7 20 21 33 32 33 33 43 59 63 64 64 80 86 92 84 92 103 108 111 110 123 144 Avg Prop Armor Cover (%) 17 | . . . . . . . 14 . . . . . 17 17 16 17 17 17 17 19 17 13 . Naked Turns 13 | . . . . . . . . . . . . . . . . . . . . . . . 13 Heaviest Build 117 | 14 32 30 58 56 56 56 63 73 75 75 80 89 89 89 88 92 93 92 97 101 96 117 112 Greatest Support 138 | 40 40 40 60 60 60 60 84 98 98 98 98 134 134 28 28 28 28 28 28 28 88 133 138 Greatest Overweight (x) 3 | . . . 1 . . . 2 . . . . . 3 3 3 3 3 3 3 3 3 1 3 Average Overweight (x) 1 | . . . . . . . 1 . . . . . 1 3 3 3 3 3 3 3 2 . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 14 15 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 14 Most Carried 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 19 20 20 20 20 20 20 20 Average Carried 18 | 6 13 14 18 19 19 20 19 19 19 20 19 17 17 19 19 18 18 19 19 19 19 19 13 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 8 15 15 20 20 20 20 19 20 20 20 20 19 17 20 19 17 20 20 20 20 20 20 5 Class Distribution -------------------- 22% | Scavenger-Gunner 21% | Mutant 16% | Skirmisher 12% | Scavenger-Tank 10% | Gunner 8% | Scavenger-Skirmisher 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Skirmisher | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Storage Skirmisher | -7/Recycling Gunner | -7/Scraptown Skirmisher | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Gunner | -5/Warlord Scavenger-Gunner | -4/Proximity Caves Scavenger-Tank | -4/Factory Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -4/Upper Caves Scavenger-Gunner | -4/Zhirov Scavenger-Gunner | -3/Proximity Caves Scavenger-Tank | -3/Research Scavenger-Gunner | -3/Quarantine Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Matter Collected 7303 | 307 419 59 430 224 . . 1228 262 588 436 144 110 480 221 . 291 197 166 427 287 484 429 114 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 10640 | 228 840 212 1070 317 . . 1358 560 674 304 545 170 436 228 . 108 706 398 208 287 666 1147 178 Parts 541 | 26 45 7 69 10 . . 75 23 35 17 36 7 20 6 . 8 25 22 4 2 28 64 12 Haulers Intercepted 5 | . 2 . 1 . . . 2 . . . . . . . . . . . . . . . . Recyclers Shooed 11 | 1 3 1 2 . . . . 1 . . . . . . . . 1 . . . . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 91 | . . . . . . . . . . . . . 10 2 . 8 . 20 5 . 46 . . Prevented 18 | . . . . . . . . . . . . . 5 . . . . . 1 . 12 . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Combat Hostiles Destroyed 166 | . 16 8 25 5 . . 18 10 12 4 8 2 7 3 . 4 3 12 3 . 11 10 5 Guns 103 | . . 7 24 4 . . 14 2 7 3 4 1 2 1 . 2 3 4 3 . 11 9 2 Cannons 34 | . 13 1 . . . . 3 3 5 1 4 1 . . . . . . . . . 1 2 AOE 27 | . 3 . . . . . 1 5 . . . . 5 2 . 2 . 8 . . . . 1 Classes Destroyed 22 | 2 7 1 3 1 . . 1 1 . . 2 . . 1 . 1 . . . . 1 . 1 Worker 7 | . . . 1 . . . 2 . . . . . . . . . 1 . . . . 3 . Builder 7 | . 1 . 1 . . . 1 1 . . . . . . . . 1 . . . . 2 . Tunneler 10 | 8 1 . . 1 . . . . . . . . . . . . . . . . . . . Hauler 5 | . 2 . 1 . . . 2 . . . . . . . . . . . . . . . . Recycler 20 | 1 3 . 1 2 . . 3 3 1 1 . . . . . . 3 . . . . 2 . Mechanic 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Operator 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Drone 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . Watcher 11 | . 2 . 2 . . . 1 2 1 . . 1 . . . . 1 . . . . 1 . Swarmer 35 | . 3 . 7 . . . . 2 3 . . . 4 2 . . . 8 . . 4 . 2 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Grunt 63 | . 13 4 11 4 . . 6 6 3 . . 1 . . . . 2 4 . . 4 4 1 Brawler 3 | . . . 1 . . . 1 1 . . . . . . . . . . . . . . . Duelist 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Sentry 25 | . . . 6 . . . 8 . 3 4 . 1 . 1 . . 1 . . . 1 . . Specialist 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . Hunter 11 | . . . . . . . 3 . 1 . . . 3 . . . . . 3 . . . 1 Programmer 11 | . . . . . . . . 1 2 . . . . . . 2 . . . . . 6 . Explorer 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Scrapper 7 | . . . . . . . . . . . 7 . . . . . . . . . . . . Packrat 4 | . . . . . . . . . . . . . 3 1 . . . . . . . . . Assembled 4 | . . 4 . . . . . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Best Kill Streak 13 | 4 3 3 13 3 . . 8 6 5 2 4 1 5 3 . 2 3 4 2 . 4 9 3 Combat Bots Only 13 | . 3 3 13 3 . . 4 5 4 1 4 1 5 3 . 2 2 4 2 . 4 5 3 Max Kills in Single Turn 4 | 1 2 1 2 1 . . 2 3 1 1 1 1 3 2 . 1 2 4 1 . 1 2 1 Gunslinging 1 | . . . 1 . . . 1 . . . . . . . . . . 1 . . . . . Exploded 4 | . 2 . . . . . 1 2 . . . . 3 2 . 1 . 4 . . . . 1 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Perun (-3/Proximity Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Hostile Shots Fired 970 | . 38 22 119 40 . . 62 36 91 65 15 13 38 6 . 34 13 26 52 . 59 32 209 Missed 292 | . 10 4 26 8 . . 20 15 29 23 6 6 12 2 . 8 4 10 12 . 17 7 73 Hits 678 | . 28 18 93 32 . . 42 21 62 42 9 7 26 4 . 26 9 16 40 . 42 25 136 Melee 13 | . . 1 2 3 . . 1 1 . . . . . . . . . . . . . . 5 Projectile 665 | . 28 17 91 29 . . 41 20 62 42 9 7 26 4 . 26 9 16 40 . 42 25 131 AOE 2 | . . . . . . . . 1 . . . . . . . . . . . . . 1 . Critical Strikes 23 | . 1 1 2 1 . . 1 . . . 2 . 1 . . 2 . 2 1 . 1 2 6 Part Disruptions 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . Damage Taken 10831 | . 350 270 1086 518 . . 651 414 702 332 193 163 460 99 165 475 140 235 545 . 716 410 2907 Core 2357 | . 39 . 132 116 . . 71 43 137 12 22 . . . 13 77 . 10 48 . 77 34 1526 Absorbed by Shields 973 | . . . . . . . . . . . . . . . . 60 52 86 204 . 231 152 188 Ignored by Resistances 22 | . . . . . . . . 8 . . . 5 . 3 . 2 . 4 . . . . . Core Remaining (%) 80 | 100 . 94 . . . 24 82 . . . 90 . . . . 88 . . . . 85 . . Volleys Fired 578 | 27 61 20 76 24 . . 57 28 31 13 12 17 27 25 16 39 14 11 13 3 18 26 20 Largest 4 | 2 2 2 2 2 . . 3 3 3 3 3 4 4 4 2 4 4 4 4 1 4 4 4 Hottest 244 | 70 110 110 100 46 . . 126 173 138 141 143 198 224 224 133 244 244 225 232 . 235 235 193 Shots Fired 1304 | 54 109 39 147 48 . . 153 69 83 33 34 32 59 29 17 66 54 37 51 3 65 83 39 Gun 967 | 54 26 34 143 48 . . 136 41 52 20 22 15 36 10 1 34 52 35 51 . 65 73 19 Cannon 296 | . 71 5 . . . . 15 21 31 13 11 17 19 17 16 30 2 . . . . 10 18 Launcher 27 | . 6 . . . . . 2 7 . . . . 4 2 . 2 . 2 . . . . 2 Special 14 | . 6 . 4 . . . . . . . 1 . . . . . . . . 3 . . . Kinetic 732 | 27 44 29 78 48 . . 136 37 52 20 22 10 24 9 1 18 28 16 25 . 34 55 19 Thermal 541 | 27 59 10 69 . . . 15 25 31 13 11 22 31 18 16 46 26 19 26 . 31 28 18 Explosive 27 | . 6 . . . . . 2 7 . . . . 4 2 . 2 . 2 . . . . 2 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 26 | 6 10 8 17 16 . . 26 19 13 22 5 8 7 7 . 7 9 5 6 3 11 14 6 Robot Miss Streak 6 | 2 4 2 6 3 . . 3 3 2 1 1 4 4 1 . 6 2 2 2 . 4 2 4 Penetration Max 2 | . . . . . . . . . . . 1 . . . . . 1 . . . 2 1 1 Secondary Targets 24 | . . . 6 2 . . 5 . . . . . . . . . 2 1 1 . 6 . 1 Max Gunslinging Chain 1 | . . . 1 1 . . 1 . . . . . . . . . 1 1 1 . 1 . 1 Shots Hit Robots 769 | 31 64 28 103 37 . . 98 39 47 26 19 15 28 11 . 17 38 22 32 7 43 47 17 Core Hits 414 | 14 35 15 46 14 . . 49 27 23 10 14 8 16 10 . 6 22 20 10 2 27 34 12 Critical Kills 3 | . . . . . . . . . . . 1 . . . . . . . . . 1 1 . Critical Parts Destroyed 8 | . . . . . . . 1 . . 1 . . . . . . 2 . 3 . 1 . . Critical Strikes 25 | 2 2 . 5 . . . 1 . . 1 1 . . . . . 3 . 5 . 4 1 . Burn 11 | 2 . . 5 . . . . . . . . . . . . . 1 . 2 . 1 . . Destroy 12 | . . . . . . . 1 . . 1 1 . . . . . 2 . 3 . 3 1 . Blast 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . Melee Attacks 16 | . . . . . . . 1 7 1 . . . . . . . 1 . . 6 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 16 | . . . . . . . 1 7 1 . . . . . . . 1 . . 6 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 19472 | 318 1285 313 1589 555 . . 1890 1749 1172 590 487 409 788 368 . 619 1125 997 700 643 1301 1666 908 Guns 12531 | 318 113 226 1574 555 . . 1462 405 729 262 303 222 365 157 . 470 1001 515 700 . 1301 1547 306 Cannons 3135 | . 900 87 . . . . 150 381 443 300 184 187 89 91 . 26 42 . . . . 119 136 Explosions 3002 | . 272 . . . . . 271 963 . . . . 334 120 . 123 . 482 . . . . 437 Melee 725 | . . . . . . . . . . . . . . . . . 82 . . 643 . . . Ramming 79 | . . . 15 . . . 7 . . 28 . . . . . . . . . . . . 29 Kinetic 9413 | 120 459 176 759 555 . . 1462 356 729 262 303 162 219 132 . 323 595 204 242 . 764 1285 306 Thermal 6764 | 198 554 137 815 . . . 150 941 443 300 184 247 235 116 . 173 448 311 458 . 537 381 136 Explosive 2491 | . 272 . . . . . 271 452 . . . . 334 120 . 123 . 482 . . . . 437 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 725 | . . . . . . . . . . . . . . . . . 82 . . 643 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 59 | . . . . . . . 59 1 2 2 . . . . 1 4 . 12 12 . . 2 9 Average Corruption 6 | . . . . . . . 17 1 1 2 . . . . 1 2 . 12 12 . . 1 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 94 | . . . . . . . 7 2 9 4 . . . . 1 6 . 25 28 . . 2 10 Message Errors 22 | . . . . . . . 1 . 5 1 . . . . . . . 7 4 . . 1 3 Matter Fused 23 | . . . . . . . 3 2 1 2 . . . . . . . 4 9 . . . 2 Heat Flow Errors 18 | . . . . . . . 1 . 1 . . . . . . 5 . 7 3 . . . 1 Energy Discharges 8 | . . . . . . . . . 2 1 . . . . . 1 . . 3 . . 1 . Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 Data Loss (minor) 8 | . . . . . . . 2 . . . . . . . 1 . . 2 1 . . . 2 Data Loss (major) 4 | . . . . . . . . . . . . . . . . . . 2 2 . . . . Misfires 4 | . . . . . . . . . . . . . . . . . . 1 2 . . . 1 Weapon Failures 5 | . . . . . . . . . . . . . . . . . . 2 3 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 458 | . 15 . . . . . . 46 . . . . 31 35 . 5 . 27 . 299 . . . Projectiles 51 | . 7 . . . . . . 10 . . . . 17 17 . . . . . . . . . Explosions 108 | . 8 . . . . . . 36 . . . . 14 18 . 5 . 27 . . . . . Melee 299 | . . . . . . . . . . . . . . . . . . . . 299 . . . Knockbacks 9 | . 9 . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 7 | . 7 . . . . . . . . . . . . . . . . . . . . . . Secondary 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 86 | . 15 . . . . . 3 . . . . . . 27 . 13 . 28 . . . . . Shots 4 | . 1 . . . . . . . . . . . . 1 . 1 . 1 . . . . . Rammed 4 | . . . 2 . . . 1 . . 1 . . . . . . . . . . . . . Targets Rammed 6 | . . . 2 . . . 1 . . 1 . . . . . . . . . . . . 2 Kicked 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 406 | 142 240 282 283 2 . . 222 138 221 207 199 233 350 174 351 406 249 228 240 . 336 266 126 Average Temperature 80 | 53 64 128 78 1 . . 98 25 34 78 71 58 133 71 115 106 90 72 61 . 98 78 83 Received Heat Transfer 2415 | . 192 123 333 201 . . 189 99 153 93 158 9 . 9 . . 30 73 . . 371 60 322 Effects 2 | . . . 1 . . . . . . . . . . . . 1 . . . . . . . Shutdowns 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Interference 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Robots Melted 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Parts Melted 25 | . 2 . 3 . . . . . 1 1 6 . . . . . . . 6 . 3 3 . Heat Transferred 11763 | 740 1258 333 2368 . . . 222 1029 629 470 162 333 333 148 . 210 753 481 814 . 851 481 148 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Maximum Alert Level 5 | . . . 1 . . . 2 1 2 . . . . . . . . . . . . 1 5 Low Security (%) 74 | 100 100 100 76 100 . 100 49 26 45 100 . 100 . . . . 100 . . . . 41 . Level 1 17 | . . . 23 . . . 33 73 14 . . . . . . . . . . . . 58 . Level 2 5 | . . . . . . . 17 . 39 . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security 3 | . . . . . . . . . . . . . . . . . . . . . . . 99 Sterilizations 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Peak Influence 2112 | 20 135 63 338 117 . . 465 363 513 171 . 37 . . . . 177 . . . . 366 2112 Initial 196 | . . 22 5 117 . . . 148 118 171 . . . . . . 150 . . . . 102 196 Average 182 | 1 62 11 92 52 . . 217 259 285 61 . 9 . . . . 105 . . . . 197 1874 Influence Increases 6800 | 45 530 121 659 135 . . 796 423 665 282 . 98 170 60 . 60 413 294 80 18 490 764 697 Destroy 0b10 Robot/C 3580 | . 320 80 500 100 . . 360 220 240 80 . 40 140 60 . 40 120 240 60 . 380 260 340 Destroy 0b10 Robot/NC 365 | 45 55 . 30 15 . . 55 25 10 5 . 5 . . . 10 30 . . 15 . 50 15 Destroy Leader 686 | . 88 10 106 20 . . 106 32 82 . . 12 30 . . 10 42 30 20 . 20 54 24 Allied During Kill 278 | . . 1 . . . . . . . . . . . . . . 44 9 . 3 75 48 98 Successful Hack 102 | . 15 . 18 . . . 3 . 25 14 . . . . . . 27 . . . . . . Select Force Hacks 180 | . . . . . . . . . . 180 . . . . . . . . . . . . . Disable Machine 195 | . . . . . . . . 90 45 . . 15 . . . . . . . . . 30 15 Destroy Structure 258 | . 37 . 5 . . . 21 56 18 3 . 26 . . . . . . . . . 52 40 Advance Influence 150 | . . . . . . . . . . . . . . . . . 150 . . . . . . Lose Combat Pursuer 360 | . 15 30 . . . . 45 . 45 . . . . . . . . 15 . . 15 30 165 Miscellaneous 646 | . . . . . . . 206 . 200 . . . . . . . . . . . . 240 . Influence Decreases 6187 | 45 471 165 372 431 6 . 469 489 485 723 . 82 186 60 . 60 276 376 135 18 338 566 434 Entered New Map 1104 | . . 37 10 185 6 . . 179 143 270 . . 7 . . . . 52 11 . . 50 154 Time Decay 4373 | 45 451 118 332 246 . . 449 310 342 453 . 82 169 60 . 60 206 294 124 18 288 326 . Search Patrol Dispatched 100 | . . . . . . . . . . . . . . . . . . . . . . 100 . Lost Part 310 | . 20 10 30 . . . 20 . . . . . 10 . . . 10 10 . . 50 10 140 Lost Ally 300 | . . . . . . . . . . . . . . . . . 60 20 . . . 80 140 Squads Dispatched 50 | . 4 2 . . . . 1 3 7 . . 1 . . . . 2 . . . . 3 27 Investigation 5 | . 1 1 . . . . 1 1 1 . . . . . . . . . . . . . . Extermination 5 | . . . . . . . . 1 1 . . . . . . . 1 . . . . 2 . Reinforcement 11 | . 3 1 . . . . . 1 1 . . 1 . . . . . . . . . 1 3 Assault 22 | . . . . . . . . . 1 . . . . . . . . . . . . . 21 Garrison 7 | . . . . . . . . . 3 . . . . . . . 1 . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Construction Impeded 2 | . . . . . . . . 1 . . . . . . . . . . . . . 1 . Haulers Reinforced 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Distress Signals 9 | . . 1 . . . . 2 2 1 . . 1 . . . . . . . . . 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 335 | . 24 12 31 5 . . 26 22 13 3 8 6 7 3 . 4 6 12 3 . 20 16 114 Peak Tracking Total 41 | . 3 2 7 3 . . 5 7 5 1 6 4 5 3 . 2 3 4 2 . 7 6 41 Tactical Retreats 14 | . 1 2 . . . . 3 . 1 . . . . . . . . 1 . . 1 2 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Traps Triggered 8 | . 2 . . . . . . 1 . . . . . . 3 . 1 . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Machines Disabled 21 | . . . . . . . 2 6 3 . 3 1 . 1 . . . . . . 2 2 1 Max in Single Turn 4 | . . . . . . . 1 4 1 . 1 1 . 1 . . . . . . 1 1 1 Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Machines Accessed 53 | . 7 1 9 . 2 . 5 1 6 11 . . . 1 . . 2 . 1 4 . 3 . Terminals 30 | . 6 . 7 . . . 3 1 6 5 . . . . . . 2 . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 9 | . 1 . 1 . . . 1 . . 6 . . . . . . . . . . . . . Scanalyzers 3 | . . . 1 . . . 1 . . . . . . . . . . . . . . 1 . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Total Hacks 110 | . 13 1 15 . 4 . 12 2 11 21 . . . 1 . . 7 . 1 17 . 5 . Successful 72 | . 9 1 11 . 4 . 6 . 4 12 . . . 1 . . 5 . 1 17 . 1 . Failed 37 | . 4 . 3 . . . 6 2 7 9 . . . . . . 2 . . . . 4 . Catastrophic 4 | . . . 1 . . . . 1 1 1 . . . . . . . . . . . . . Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Manual 67 | . 12 . 13 . 1 . 9 . 6 20 . . . . . . 6 . . . . . . Terminals 63 | . 12 . 13 . . . 9 2 11 9 . . . . . . 7 . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 16 | . 1 . 1 . . . 2 . . 12 . . . . . . . . . . . . . Scanalyzers 4 | . . . 1 . . . 1 . . . . . . . . . . . . . . 2 . Garrison Access 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . Terminal Hacks 33 | . 1 1 2 . 4 . . . 3 . . . . 1 . . 3 . 1 17 . . . Record 8 | . . . . . 3 . . . . . . . . . . . . . . 5 . . . Part Schematic 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . Open Door 5 | . . 1 . . . . . . 2 . . . . 1 . . . . 1 . . . . Level Access Points 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Branch Access Points 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Locate Traps 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Maintenance Status 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Hauler Manifests 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 5 | . 1 . 1 . . . 1 . . 2 . . . . . . . . . . . . . Retrieve Components 5 | . 1 . 1 . . . 1 . . 2 . . . . . . . . . . . . . Scanalyzer 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . Retrieve Study 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Unauthorized Hacks 31 | . 7 . 7 . . . 4 . 1 10 . . . . . . 2 . . . . . . Terminals 25 | . 7 . 7 . . . 4 . 1 4 . . . . . . 2 . . . . . . Botnet 6 | . 2 . 1 . . . 1 . 1 . . . . . . . 1 . . . . . . Operators 3 | . . . 1 . . . 1 . . . . . . . . . 1 . . . . . . Skim 16 | . 5 . 5 . . . 2 . . 4 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . . . . . . . . . . 6 . . . . . . . . . . . . . Tunnel 6 | . . . . . . . . . . 6 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 30 | . 4 . 4 . . . 4 1 5 8 . . . . . . 2 . . . . 2 . Full Trace Events 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 15 | . 6 . 3 . . . 4 . . 2 . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . Programmers 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Total Allies 19 | . . 1 . . . . . . . . 1 . . . . . 4 . . 2 . 8 3 Largest Group 5 | . . 1 . . . . . . . . 1 . . . . . 4 1 . 2 2 5 4 Highest-Rated Group 469 | . . 16 . . . . . . . . 191 . . . . . 192 48 . 244 244 469 272 Highest-Rated Ally 191 | . . 16 . . . . . . . . 191 . . . . . 48 48 . 131 131 113 183 Total Orders 6 | . . . . . . . . . . . . . . . . . 2 . . 4 . . . STAY 3 | . . . . . . . . . . . . . . . . . 1 . . 2 . . . FOLLOW 3 | . . . . . . . . . . . . . . . . . 1 . . 2 . . . Ally Attacks 143 | . . 3 . . . . . . . . 29 . . . . . 24 . . . 22 20 45 Total Damage 7535 | . . 27 . . . . . . . . 2441 . . . . . 750 . . . 1052 1049 2216 Kills 50 | . . . . . . . . . . . 17 . . . . . 3 . . . 9 6 15 Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Field Lobotomies 3 | . . . . . . . . . . . 1 . . . . . . . . 2 . . . X0-1V1 Amusement Gains 379 | . 19 20 20 . . . 15 10 . . 95 10 . . 82 . . . . . 10 . 98 Average Entertainment 26 | . 18 16 20 17 . 7 16 20 10 4 99 78 48 33 100 40 26 15 8 . 10 5 99 Good Acts 84 | . 3 2 5 4 . . 2 3 2 4 4 3 4 7 3 3 6 2 10 . 2 11 4 Bad Acts 54 | . 1 4 6 2 . . 17 5 6 1 . . 1 1 . 1 . 2 2 . 1 1 3 Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Active Infowar (turns) 6719 | 250 1174 . 270 316 403 105 112 . . . . . 790 819 264 640 . 542 594 53 54 296 37 Sensors 4093 | . . . . 2 . . 2 . . . . . 790 819 264 640 . 542 594 53 54 296 37 Seismic 2626 | 250 1174 . 270 314 403 105 110 . . . . . . . . . . . . . . . . Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . Derelict Logs Recovered 5 | . . 1 . 1 . . . . . . . . . 1 . . . 1 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Turns Passed 17889 | 358 1460 779 1117 527 403 105 1318 688 779 1263 1424 311 904 819 266 809 439 643 671 992 719 736 359 Spaces Moved 9739 | 167 593 316 493 275 204 66 717 350 381 763 860 167 501 501 155 473 238 396 394 634 404 454 237 Core 80 | 3 . . . . . . . . . . . . . . . . . . . . . . 77 Treads 5167 | 164 593 316 493 275 204 66 301 350 381 763 860 167 227 . . . . . . . 7 . . Legs 732 | . . . . . . . . . . . . . . . . . . . . . 118 454 160 Wheels 3760 | . . . . . . . 416 . . . . . 274 501 155 473 238 396 394 634 279 . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 130 152 158 158 158 154 145 145 145 145 145 145 145 145 145 110 50 Average Speed 150 | 158 160 160 160 160 160 160 143 154 158 158 158 154 148 145 145 145 145 145 145 145 156 133 96 Slowest Speed 246 | 160 160 160 200 160 160 160 240 158 158 158 158 154 154 145 145 145 145 145 145 145 246 182 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 8 | . . . . . . . . . . . . . . . . 3 . . . . . . 5 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 48 | 5 95 42 45 68 59 22 68 14 62 99 55 7 67 67 20 67 10 65 63 60 54 17 38 Regions Visited 23 Branch Regions 16 Pre-discovered Areas 14 | . . . 2 . 1 . . . 1 6 . . . . . . . . 1 3 . . . Known Exits Taken 11 | . . . 1 . . 1 1 1 . . 1 . 1 1 . 1 1 . . . 1 1 . Unknown Exits Taken 12 | 1 1 1 . 1 1 . . . 1 1 . 1 . . 1 . . 1 1 1 . . . Scrap Searched 19 | . . . . 1 . . . . . . 5 . 1 2 . 2 . 1 4 . 3 . . Spaces Dug 50 | . 3 . 2 . . . 4 7 1 . . 3 2 8 6 9 . . . . . 2 3 Terrain Destroyed 406 | . 37 . 3 . . . 14 70 20 3 9 11 57 33 16 56 2 32 2 . 6 10 25 Melee 9 | . . . . . . . 1 7 1 . . . . . . . . . . . . . . Projectile 178 | . 6 . 3 . . . 9 1 19 3 9 11 21 14 16 30 2 1 2 . 6 10 15 AOE 219 | . 31 . . . . . 4 62 . . . . 36 19 . 26 . 31 . . . . 10 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Total 11922 | 209 982 557 677 315 281 66 889 431 492 795 900 197 615 566 179 533 301 441 464 690 449 548 345 Wait 1039 | . 278 213 39 4 75 1 42 5 46 15 11 2 81 23 1 5 23 26 38 17 4 23 67 Move 9716 | 166 592 315 492 274 203 65 716 349 380 762 859 166 500 500 154 472 237 395 393 633 403 453 237 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 134 | 8 19 3 25 2 1 . 14 5 3 . 4 4 . 7 2 . 10 1 5 5 7 7 2 Fast Attach 61 | 7 2 1 3 2 . . 6 3 11 . . 1 . . . . 1 . 1 6 5 10 2 Attach 46 | . 4 1 8 1 . . 4 2 . . . 5 1 . 1 2 5 2 . 1 3 3 3 Detach 8 | . . . 2 1 . . 1 1 . . . . . . . . . 1 . . . . 2 Swap 162 | 1 16 1 11 4 1 . 25 19 6 2 7 . 5 6 2 15 5 5 7 9 3 8 4 Drop 154 | . 10 3 19 3 1 . 22 12 14 2 7 2 1 5 3 . 5 . 7 10 6 18 4 Fire 578 | 27 61 20 76 24 . . 57 28 31 13 12 17 27 25 16 39 14 11 13 3 18 26 20 Melee 16 | . . . . . . . 1 7 1 . . . . . . . 1 . . 6 . . . Ram 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Kick 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Crush 3 | . . . 2 . . . . . . 1 . . . . . . . . . . . . . Escape Stasis 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sub]) -10/Mines (discovered 2 exits: *Mat / [*Sub]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Sto / [*Low]) -7/Storage (discovered 2 exits: Fac / *Rec) -7/Recycling (discovered 2 exits: *Fac / [*Scr]) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 4 exits: *Res x3 / *Qua) -3/Quarantine (discovered 1 exit: *Res) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 359 | -11/Scrapyard | Entered Materials 360 | -10/Materials | Build established: Mutant 468 | -10/Materials | Discovered new exit (range 11) 709 | -10/Materials | Discovered new exit (range 8) 830 | -10/Materials | Discovered new exit (range 8) 915 | -10/Materials | Discovered new exit (range 5) 1334 | -10/Materials | Discovered new exit (range 5) 1484 | -10/Materials | Discovered new exit (range 13) 1628 | -10/Materials | Prayed at D.C.S.S. Altar Unit 1698 | -10/Materials | Melee accuracy permanently improved by X0-1V1 (+5%; -50 max core) 1723 | -10/Materials | X0-1V1 foreshadows a heat wave 1725 | -10/Materials | X0-1V1 announced a LAN party 1792 | -10/Materials | X0-1V1 activates XOMVISION 1819 | -10/Materials | Entered Mines 1869 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1882 | -10/Mines | Met a Derelict bent on vengeance 2008 | -10/Mines | X0-1V1 announced a LAN party 2215 | -10/Mines | Assembled infested the area 2220 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2284 | -10/Mines | Discovered new exit (range 4) 2445 | -10/Mines | Discovered new exit (range 6) 2461 | -10/Mines | X0-1V1 turns hostiles against one another 2593 | -10/Mines | X0-1V1 activates XOMVISION 2598 | -10/Mines | Entered Materials 2598 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2650 | -9/Materials | Central database locked down 3081 | -9/Materials | X0-1V1 sent hostile G-34 Mercenary (x3) 3145 | -9/Materials | Build established: Scavenger-Mutant 3208 | -9/Materials | Discovered new exit (range 14) 3213 | -9/Materials | EX resistance permanently improved by X0-1V1 (+10%; -100 max core) 3236 | -9/Materials | Identified exit to Materials 3236 | -9/Materials | X0-1V1 revealed exit location to -8/Materials 3273 | -9/Materials | Identified exit to Mines 3312 | -9/Materials | Learned location of Zion (-6) 3365 | -9/Materials | Learned 2 Storage zone layouts 3383 | -9/Materials | X0-1V1 announced a LAN party 3384 | -9/Materials | X0-1V1 sent you to a vault 3401 | -9/Materials | Learned Storage trap positions 3435 | -9/Materials | Loaded intel: 17 trap records 3463 | -9/Materials | Lost 3 parts (2n1w) 3484 | -9/Materials | Destroyed 13 combat bots 3715 | -9/Materials | Entered Mines 3819 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3823 | -9/Mines | Found Prototype Device 3823 | -9/Mines | Identified Exp. Sensor Array 3888 | -9/Mines | Sensors blinded by X0-1V1 3917 | -9/Mines | Core integrity fell below 50% 3937 | -9/Mines | Found DCF Scrap (14 items) 3981 | -9/Mines | Discovered exit to Materials (range 7) 3996 | -9/Mines | Learned 4 Materials zone layouts 4165 | -9/Mines | X0-1V1 revealed exit location to -8/Materials 4199 | -9/Mines | Found a hidden stash of uninstalled traps 4235 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4235 | -9/Mines | Discovered new exit (range 5) 4242 | -9/Mines | Entered Exiles 4281 | -9/Exiles | Met 8R-AWN 4310 | -9/Exiles | Met EX-HEX 4351 | -9/Exiles | Met EX-BIN 4370 | -9/Exiles | Aligned with FarCom system 4372 | -9/Exiles | Given EX-Vault access code 4390 | -9/Exiles | Build established: Mutant 4409 | -9/Exiles | Opened EX-Vault 4421 | -9/Exiles | Found Field Lobotomy Kit 4452 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4477 | -9/Exiles | Exiles lab attacked by MAIN.C 4556 | -9/Exiles | Discovered new exit (range 11) 4645 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 4645 | -9/Exiles | Entered Mines 4730 | -8/Mines | Discovered exit to Materials (range 8) 4750 | -8/Mines | Entered Materials 4750 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 4751 | -8/Materials | Identified exit to Factory 4860 | -8/Materials | X0-1V1 sent hostile H-55 Commando (x3) 5130 | -8/Materials | X0-1V1 vaporized surrounding terrain (radius 20) 5145 | -8/Materials | X0-1V1 made a cryptic comment about sterilization and BL-4Z3 5245 | -8/Materials | Sterilization system engaged 5245 | -8/Materials | Non-combat units ordered to evacuate 5345 | -8/Materials | Combat units ordered to evacuate 5405 | -8/Materials | X0-1V1 added 0b10 threat records associated with you (considerable) 5410 | -8/Materials | X0-1V1 sent you into danger 5458 | -8/Materials | Discovered exit to Factory (range 15) 5519 | -8/Materials | X0-1V1 announced a LAN party 5545 | -8/Materials | Ambient heat levels rising (+10) 5608 | -8/Materials | Build established: Scavenger-Skirmisher 5646 | -8/Materials | X0-1V1 caused items to flee you 5695 | -8/Materials | Ambient heat levels rising (+10) 5798 | -8/Materials | Discovered exit to Factory (range 16) 5845 | -8/Materials | Ambient heat levels rising (+10) 5855 | -8/Materials | System corruption reached 10% 5908 | -8/Materials | X0-1V1 activates XOMVISION 5966 | -8/Materials | Items stopped fleeing you 5995 | -8/Materials | Ambient heat levels rising (+10) 6056 | -8/Materials | System corruption reached 30% 6068 | -8/Materials | Entered Factory 6068 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 6069 | -7/Factory | Identified exit to Storage 6136 | -7/Factory | X0-1V1 sent someone to keep an eye on you 6165 | -7/Factory | X0-1V1 mutated your Weapon slot to Power slot 6382 | -7/Factory | Discovered new exit (range 1) 6382 | -7/Factory | X0-1V1 sent you to a vault 6390 | -7/Factory | X0-1V1 activates XOMVISION 6670 | -7/Factory | Build established: Skirmisher 6756 | -7/Factory | Entered Storage 6757 | -7/Storage | Identified exit to Factory 6758 | -7/Storage | Loaded intel: 13 trap records 6777 | -7/Storage | X0-1V1 caused items to flee you 6966 | -7/Storage | Items stopped fleeing you 7027 | -7/Storage | X0-1V1 redirected Transport squads to designated parking area 7042 | -7/Storage | Energy capacity permanently improved by X0-1V1 (+200; -100 max core) 7149 | -7/Storage | X0-1V1 added 0b10 threat records associated with you (considerable) 7205 | -7/Storage | Garrison activated, responded to threat 7519 | -7/Storage | Learned location of Armory (-4) 7530 | -7/Storage | Used back door to open Recycling access 7530 | -7/Storage | Discovered new exit (range 4) 7535 | -7/Storage | Entered Recycling 8063 | -7/Recycling | Discovered new exit (range 16) 8318 | -7/Recycling | X0-1V1 sent you into danger 8619 | -7/Recycling | X0-1V1 downgraded hostiles (x1) 8723 | -7/Recycling | Core integrity restored by X0-1V1 (+99) 8760 | -7/Recycling | Scanned before Scraplab entrance 8782 | -7/Recycling | Entered Scraplab 8794 | -7/Recycling | Discovered new exit (range 3) 8798 | -7/Recycling | Entered Scraptown 9065 | -7/Scraptown | Discovered new exit (range 11) 9115 | -7/Scraptown | Build established: Gunner 9130 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 9170 | -7/Scraptown | Visited Supply Room 9211 | -7/Scraptown | Visited The Evicted 9258 | -7/Scraptown | Visited TADAMA 9283 | -7/Scraptown | Visited Supply Room 9305 | -7/Scraptown | Visited Red Mages 9337 | -7/Scraptown | Visited Cyclists 9769 | -7/Scraptown | Turned away by UFD registrar 9814 | -7/Scraptown | Assimilated Triborg with FLK Orb 9815 | -7/Scraptown | Attacked by Scraptown defenders 9863 | -7/Scraptown | Identified exit to Factory 9863 | -7/Scraptown | X0-1V1 revealed exit location to -5/Factory 10222 | -7/Scraptown | Entered Factory 10222 | -5/Factory | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 10360 | -5/Factory | X0-1V1 released a cloud of subatomizers 10498 | -5/Factory | Discovered new exit (range 11) 10533 | -5/Factory | Spotted B-75 Beast 10533 | -5/Factory | Entered Upper Caves 10770 | -5/Upper Caves | Identified exit to Upper Caves 10770 | -5/Upper Caves | X0-1V1 revealed exit location to -5/Upper Caves 10839 | -5/Upper Caves | Build established: Scavenger-Gunner 11082 | -5/Upper Caves | X0-1V1 activates XOMVISION 11165 | -5/Upper Caves | X0-1V1 caused items to flee you 11427 | -5/Upper Caves | Items stopped fleeing you 11437 | -5/Upper Caves | Entered another Upper Caves area 11467 | -5/Upper Caves | Found Alien Artifact 11469 | -5/Upper Caves | Identified exit to Warlord 11469 | -5/Upper Caves | X0-1V1 revealed exit location to -5/Warlord 11531 | -5/Upper Caves | Discovered new exit (range 10) 11544 | -5/Upper Caves | X0-1V1 activates XOMVISION 11590 | -5/Upper Caves | Encountered a Warlord checkpoint 11666 | -5/Upper Caves | Learned Factory terminal intel 11940 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 12256 | -5/Upper Caves | Entered Warlord 12310 | -5/Warlord | Attacked by Warlord forces 12434 | -5/Warlord | Discovered new exit (range 14) 12440 | -5/Warlord | Build established: Gunner 12462 | -5/Warlord | Warlord's base attacked by MAIN.C 12522 | -5/Warlord | Entered Proximity Caves 12525 | -4/Proximity Caves | Spotter reported a threat 12741 | -4/Proximity Caves | Build established: Scavenger-Gunner 12995 | -4/Proximity Caves | X0-1V1 vaporized surrounding terrain (radius 16) 13298 | -4/Proximity Caves | Identified exit to Factory 13298 | -4/Proximity Caves | X0-1V1 revealed exit location to -4/Factory 13331 | -4/Proximity Caves | Entered Factory 13331 | -4/Factory | Evolved 2 slots: Utility x2 13332 | -4/Factory | Loaded intel: 26 terminal locations 13485 | -4/Factory | Identified exit to Upper Caves 13485 | -4/Factory | X0-1V1 revealed exit location to -4/Upper Caves 13510 | -4/Factory | X0-1V1 put everyone to sleep 13551 | -4/Factory | X0-1V1 sent you to a vault 13591 | -4/Factory | Identified exit to Armory 13723 | -4/Factory | Garrison activated, responded to threat 13770 | -4/Factory | Entered Upper Caves 13770 | -4/Upper Caves | Accompanied by 1 ally 13797 | -4/Upper Caves | Build established: Scavenger-Tank 13811 | -4/Upper Caves | System corruption reached 10% 14174 | -4/Upper Caves | Discovered new exit (range 16) 14213 | -4/Upper Caves | Learned 4 Research zone layouts 14292 | -4/Upper Caves | X0-1V1 activates XOMVISION 14413 | -4/Upper Caves | Entered another Upper Caves area 14436 | -4/Upper Caves | Discovered new exit (range 11) 14865 | -4/Upper Caves | X0-1V1 sent you into danger 15043 | -4/Upper Caves | Discovered new exit (range 4) 15043 | -4/Upper Caves | X0-1V1 activates XOMVISION 15084 | -4/Upper Caves | Entered Zhirov 15084 | -4/Zhirov | Discovered new exit (range 3) 15111 | -4/Zhirov | Met Zhirov 15140 | -4/Zhirov | Assimilated Svarog with FLK Orb 15161 | -4/Zhirov | Assimilated Perun with FLK Orb 15191 | -4/Zhirov | Learned location of Testing (-2) 15204 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 15228 | -4/Zhirov | Found Alien Artifact 15228 | -4/Zhirov | Identified Integrated Reactor 15228 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 15249 | -4/Zhirov | Found Alien Artifact 15339 | -4/Zhirov | Found Adv. EM Shield 15420 | -4/Zhirov | Attached CPS modules to Svarog 15586 | -4/Zhirov | Build established: Scavenger-Gunner 16076 | -4/Zhirov | Entered Proximity Caves 16076 | -3/Proximity Caves | Accompanied by 2 allies (incl. Svarog, Perun) 16103 | -3/Proximity Caves | Identified exit to Research 16103 | -3/Proximity Caves | X0-1V1 revealed exit location to -3/Research 16139 | -3/Proximity Caves | Attracted the attention of an 0b10 base 16547 | -3/Proximity Caves | Allies destroyed Perun 16643 | -3/Proximity Caves | Spotted B-86 Titan 16648 | -3/Proximity Caves | Allies destroyed B-86 Titan 16743 | -3/Proximity Caves | X0-1V1 sent hostile X-77 Beamer (x2) 16795 | -3/Proximity Caves | Entered Research 16795 | -3/Research | Accompanied by 1 ally (Svarog) 16795 | -3/Research | Evolved 2 slots: Utility x2 16796 | -3/Research | Identified exit to Research 16857 | -3/Research | Found Quantum Capacitor 17037 | -3/Research | X0-1V1 added 0b10 threat records associated with you (major) 17045 | -3/Research | Search patrols dispatched 17080 | -3/Research | X0-1V1 sent you to a vault 17094 | -3/Research | Build established: Scavenger-Skirmisher 17120 | -3/Research | Identified exit to Quarantine 17120 | -3/Research | X0-1V1 revealed exit location to -3/Quarantine 17128 | -3/Research | Lost 4 allies 17219 | -3/Research | Spotted B-86 Titan 17263 | -3/Research | X0-1V1 revealed exit location to -2/Research 17330 | -3/Research | Discovered exit to Research (range 12) 17407 | -3/Research | Build established: Scavenger-Tank 17456 | -3/Research | X0-1V1 sent allied X-77 Beamer (x4) 17531 | -3/Research | Entered Quarantine 17531 | -3/Quarantine | Accompanied by 4 allies 17532 | -3/Quarantine | Maximum security lockdown engaged 17613 | -3/Quarantine | Garrison activated, responded to threat 17651 | -3/Quarantine | X0-1V1 sent allied H-81 Overseer (x1) 17667 | -3/Quarantine | Lost 4 allies 17702 | -3/Quarantine | X0-1V1 downgraded hostiles (x1) 17716 | -3/Quarantine | X0-1V1 sent allied Mutant (x2) 17731 | -3/Quarantine | Build established: Scavenger-Gunner 17744 | -3/Quarantine | X0-1V1 vaporized surrounding terrain (radius 17) 17744 | -3/Quarantine | Discovered exit to Research (range 9) 17745 | -3/Quarantine | Spotted Investigator 17745 | -3/Quarantine | Spotted Striker 17745 | -3/Quarantine | Spotted Executioner 17746 | -3/Quarantine | Spotted Striker 17749 | -3/Quarantine | Released all parts (6) 17749 | -3/Quarantine | Scanned by Researcher 17751 | -3/Quarantine | Core integrity fell below 50% 17752 | -3/Quarantine | Core integrity fell below 20% 17752 | -3/Quarantine | X0-1V1 rescued you from certain death 17779 | -3/Quarantine | Lost 13 parts (2p3n6u2w) 17884 | -3/Quarantine | Spotted Striker 17890 | -3/Quarantine | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 17885_ G-73 Enforcer unfolds itself. 17885_ L-61 Swordsman unfolds itself. 17885_ G-67 Veteran unfolds itself. 17885_ I-47 Archangel unfolds itself. 17885_ X0-1V1's Piety Tracker destroyed. 17885_ Penetrated by Slug. 17885_ Slug penetrates Potential Refractor. 17886_ Slug penetrates E-15 Imp. 17886_ E-15 Imp destroyed. 17886_ Potential Refractor disabled. 17886_ Penetrated by Slug. 17886_ Slug penetrates Potential Refractor. 17887_ Movement behavior is fully back under control. 17887_ P-80 Master resets Striker, system corruption cleaned. 17889_ Knocked back. 17890_ Penetrated by Slug. 17890_ Slug penetrates Earth. 17890_ X0-1V1 snickers! Map ----- +----------------------------------------------------+ | # ## # ?""" ??????????????????????????? | | # ##] " ? " ???????????????????????? | | # %####""+""""""+"""""""" ?????????????????????? | | # *= " ????????????????????? | | # %%[ " ??????????????????? | | # ! % "" " ?????????????????? | | # "%%" + ! ?????????????????? | | #####"""""""""" """ " """"""?????????????????? | | ????? " " ""%" """"""?????????????????? | | ??????? " " ""%" " T"!!????????????????? | | ????????" " i" " " ""!"???????????????? | | ????????" " " ; " !"""???????????????? | | ???????? """ " ; ; " "????????????????? | | ????????" " " " h; ;% + ""; #?????????????? | | ??????""" """ " h ;=; ; ""!; ?????????????? | | ????" ;p | [= m; ""!!; #?????????????? | | ???""""""+""";; ]] ]| g;;;;;;;; #?????????????? | | ????? ; *!!%]!iYlYl ; #?????????????? | | ???? """" "K p%!![[ Ylg ; #?????????????? | | ???? ""/"" ; #*![ bgggp #?????????????? | | ????? """ ; ;=; % bg ; #??????????????? | | ???? g p i;;;;;g;i;;;;;;#??????????????? | | ??? lg " ; p ;#??????????????? | | ####""""""+"""" ; Y ** ##??????????????? | | g / " "b= * #???????????????? | | *%%g" "g@% #???????????????? | | =;g""" "" """ #???????????????? | | ?? % KK ""S""" #???????????????? | | ###??####"""""""+;;;;;;;;;;;####?????????????????? | | #?????# ; ##????????????????????? | | " #?????# ###?????????????????????? | | " #?????# """ "" " #???????????????????????? | | " #?????# """ """ "" #???????????????????????? | | " ##????# """ """ """ #???????????????????????? | | "##???# """ """ """ #???????????????????????? | | # ##### """ """ """ ! #???????????????????????? | | " " """ """ """ #???????????????????????? | | "###### ] #???????????????????????? | | ##"#????##################???????????????????????? | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 103 Energy Generation 51 Energy Capacity 1980 Matter Stores 823 Matter Capacity 900 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 225 Resistance: EX 10 Resistance: EM 50 Weapon Cycling 25 Evasion (%) 55 Core Analysis 6 Recoil Reduction 6 Offensive Hacking 14 Item Schematics ----------------- Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Treads | -9/Materials | Hacked Hvy. Assault Rifle | -8/Materials | Hacked Alien Tech Used ----------------- Integrated Reactor Achievements -------------- None Challenges ------------ None Game ------ Seed StructuralSmallReplicator Manual? 0 Play Time 02:17:12 Cumulative 498.6 hours Start 2026.10.01 @ 20:16:49 End 2026.11.02 @ 19:41:40 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 132 Rogue 126 Adventurer 0 Explorer 6 Win Type - Total 38 Types 18/2/8/1/2/1/2/2/1/1 Lore% 91 Gallery% 80 Achievement% 81 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e9c67ac1-fcfd-4170-8c8e-ac02be2a661e