Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.21 @ 21:29:12 Player: Mathewnd Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (13) 2600 Robots Destroyed (111) 555 Value Destroyed (2672) 2672 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (507) 507 TOTAL SCORE: 7954 Bonus ------- High Alert Combat Kills 26 Follower Combat Kills 942 Friendly Fire -461 Cogmind --------- Core Integrity 223/700 Matter 294/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Treading (240) Ox1 Location -6/Zion Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Heavy Treads Heavy Treads > --- UTILITY (5) ------ Huge Storage Unit > --- WEAPON (2) ------- Flak Gun > --- INVENTORY (25) --- CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Light Treads Heavy Treads Heavy Treads > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Improved Signal Interpreter Medium Armor Plating Advanced System Restoration Module > --- WEAPON ----------- Advanced Beam Cannon Heavy Particle Cannon > --- INVENTORY -------- Heavy Ion Engine Heavy Ion Engine Light Treads Light Treads Light Treads Light Treads Heavy Treads Heavy Treads Heavy Treads Improved Heat Sink Huge Storage Unit High-capacity Battery Sensor Array Improved Sensor Array Advanced Targeting Computer Advanced Targeting Computer Target Analyzer Shield Generator Drone Bay Drone Bay Autogun Rocket Launcher [Rating: 62] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Improved Signal Interpreter Protection Medium Armor Plating Weapon Advanced Beam Cannon Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Zio Slots Evolved 6 | . . . 2 . . . 2 . 2 . . . . Power . | . . . . . . . . . . . . . . Propulsion 3 | . . . 1 . . . 1 . 1 . . . . Utility 3 | . . . 1 . . . 1 . 1 . . . . Weapon . | . . . . . . . . . . . . . . Parts Attached 85 | 6 3 . 19 3 . 3 12 9 6 12 8 . 4 Power 9 | 1 1 . . 1 . . . 1 . 3 2 . . Engine 4 | 1 1 . . 1 . . . 1 . . . . . Core 2 | . . . . . . . . . . 1 1 . . Reactor 3 | . . . . . . . . . . 2 1 . . Propulsion 29 | 2 . . 9 . . 2 2 6 2 4 . . 2 Treads 28 | 2 . . 8 . . 2 2 6 2 4 . . 2 Leg . | . . . . . . . . . . . . . . Wheel 1 | . . . 1 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 27 | 1 2 . 5 2 . 1 5 1 3 5 1 . 1 Device 14 | . . . 1 . . 1 4 . 2 5 1 . . Storage 5 | 1 1 . 1 1 . . . . . . . . 1 Processor 1 | . . . . . . . . . 1 . . . . Hackware . | . . . . . . . . . . . . . . Protection 7 | . 1 . 3 1 . . 1 1 . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 20 | 2 . . 5 . . . 5 1 1 . 5 . 1 Energy Gun . | . . . . . . . . . . . . . . Energy Cannon 12 | . . . 3 . . . 3 1 1 . 4 . . Ballistic Gun 5 | 2 . . 2 . . . . . . . . . 1 Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 3 | . . . . . . . 2 . . . 1 . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 4 | . 1 . 1 . . . 1 . . 1 . . . Parts Lost 16 | . . . 2 . . . 1 8 1 . 4 . . Power 2 | . . . . . . . . 1 . . 1 . . Propulsion 6 | . . . . . . . . 4 1 . 1 . . Utility 5 | . . . 1 . . . 1 1 . . 2 . . Weapon 3 | . . . 1 . . . . 2 . . . . . Highest Loss Streak 4 | . . . 2 . . . 1 2 1 . 4 . . To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 98 100 89 100 100 100 99 99 99 86 82 . 27 Engine 7 | . 14 14 11 11 11 11 9 9 7 1 . . . Reactor 1 | . . . . . . . . . . 5 6 . . Treads 29 | . 28 28 30 33 33 33 35 35 38 25 22 . 13 Device 11 | . . . 3 11 11 11 17 18 15 15 14 . . Storage 9 | . 14 14 11 11 11 11 9 9 7 7 6 . 6 Processor 1 | . . . . . . . . . 6 7 6 . . Protection 9 | . 12 14 11 11 11 11 8 9 7 7 6 . . Energy Cannon 12 | . . . . 22 22 22 18 17 14 15 14 . . Ballistic Gun 6 | . 28 28 21 . . . . . . . . . 6 Peak Build Rating 62 | 6 11 11 24 28 28 29 36 33 30 62 61 2 29 Average Rating 31 | 4 10 11 14 25 28 28 33 28 29 53 59 2 26 On Entrance 20 | . 6 11 11 24 28 28 29 33 24 30 61 2 2 Naked Turns 91 | . . . . . . . . . . . 20 48 23 Heaviest Build 120 | 11 26 26 44 119 119 119 120 110 107 117 117 . 84 Greatest Support 160 | 40 40 40 66 66 66 67 87 87 100 160 160 3 140 Greatest Overweight (x) 2 | . . . 2 1 1 2 1 1 1 1 . . 1 Average Overweight (x) . | . . . . . 1 1 1 1 1 . . . . Largest Inventory Capacity 25 | 8 10 10 15 25 25 25 25 25 25 25 25 5 25 Average Capacity 21 | 6 9 10 13 20 25 25 25 25 25 25 24 5 23 Most Carried 25 | 6 10 10 15 18 19 21 25 25 22 25 25 5 5 Average Carried 18 | 3 9 9 12 16 18 19 22 22 19 23 24 5 . Final Capacity 25 | 8 10 10 15 25 25 25 25 25 25 25 5 5 25 Final Carried 25 | 6 10 10 15 18 19 21 25 23 19 25 5 5 1 Class Distribution -------------------- 65% | Mutant 34% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Waste Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -6/Zion Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Zio Matter Collected 1498 | 201 277 8 419 30 . 30 132 80 . 179 102 . 40 Remotely . | . . . . . . . . . . . . . . Salvage Created 4248 | . 466 71 716 289 . 218 742 1361 46 . 339 . . Parts 258 | . 32 6 54 21 . 19 43 63 . . 20 . . Haulers Intercepted 12 | . 2 . 5 . . . 2 2 . . 1 . . Recyclers Shooed 1 | . 1 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Zio Combat Hostiles Destroyed 72 | . 12 . 10 5 . 7 14 20 1 . 3 . . Guns 22 | . 12 . 10 . . . . . . . . . . Cannons 44 | . . . . 5 . 7 11 19 . . 2 . . AOE 3 | . . . . . . . 3 . . . . . . Classes Destroyed 14 | . 4 2 3 1 . 1 1 . 1 . 1 . . Worker 6 | . . 1 1 1 . . . 3 . . . . . Builder 4 | . . . . . . 1 1 2 . . . . . Tunneler 1 | . . . . 1 . . . . . . . . . Hauler 12 | . 2 . 5 . . . 2 2 . . 1 . . Recycler 6 | . . 1 . 1 . . 3 1 . . . . . Operator 2 | . . . 2 . . . . . . . . . . Watcher 5 | . 1 . 1 . . . 1 2 . . . . . Swarmer 23 | . 6 . 3 2 . 4 8 . . . . . . Grunt 29 | . 6 . 3 2 . 2 2 13 . . 1 . . Brawler 4 | . . . 1 1 . 1 . 1 . . . . . Sentry 11 | . . . 3 . . . 2 6 . . . . . Hunter 3 | . . . . . . . 2 . . . 1 . . Programmer 2 | . . . . . . . . . 1 . 1 . . Wasp 1 | . . . . . . . . . . . 1 . . Thug 1 | . . . . . . . . . . . 1 . . Martyr 1 | . . . . . . . . . . . 1 . . Best Kill Streak 11 | . 4 2 3 3 . 4 9 11 1 . 1 . . Combat Bots Only 5 | . 4 . 2 2 . 4 5 4 1 . 1 . . Max Kills in Single Turn 3 | . 1 1 1 2 . 1 3 1 1 . 1 . . Gunslinging . | . . . . . . . . . . . . . . Exploded 2 | . . . . . . . 2 . . . . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Zio Hostile Shots Fired 516 | . 69 . 39 25 . 55 88 96 16 . 128 . . Missed 158 | . 12 . 12 9 . 13 32 24 6 . 50 . . Damage Taken 4646 | . 609 . 314 187 . 438 529 1146 146 . 1277 . . Core 880 | . 152 . 11 . . 69 44 127 16 . 461 . . Absorbed by Shields . | . . . . . . . . . . . . . . Ignored by Resistances 207 | . . . . . . 59 148 . . . . . . Regen/Repaired (Parts) 428 | . . . . . . . . . . 300 128 . . Core Remaining (%) 71 | 100 . 39 . . . 80 . 68 . . . . . Volleys Fired 314 | . 47 2 62 16 . 16 52 80 8 6 25 . . Largest 2 | . 2 2 2 2 . 2 2 2 2 2 2 . . Hottest 148 | . 40 40 43 136 . 136 136 143 143 143 148 . . Shots Fired 619 | . 94 4 121 32 . 32 102 158 16 12 48 . . Gun 219 | . 94 4 121 . . . . . . . . . . Cannon 396 | . . . . 32 . 32 100 158 16 12 46 . . Launcher 4 | . . . . . . . 2 . . . 2 . . Special . | . . . . . . . . . . . . . . Kinetic 219 | . 94 4 121 . . . . . . . . . . Thermal 396 | . . . . 32 . 32 100 158 16 12 46 . . Explosive 4 | . . . . . . . 2 . . . 2 . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 15 | . 15 3 9 5 . 8 12 15 4 4 6 . . Robot Miss Streak 6 | . 5 . 4 3 . 3 6 3 3 1 5 . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 4 | . 2 . 2 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . Shots Hit Robots 382 | . 60 2 78 18 . 19 61 103 8 9 24 . . Core Hits 168 | . 27 3 34 8 . 9 28 41 1 1 16 . . Critical Kills 2 | . . . . . . . . 1 . . 1 . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 2 | . . . . . . . . 1 . . 1 . . Meltdown 2 | . . . . . . . . 1 . . 1 . . Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 7357 | . 686 32 858 410 . 404 1581 2264 220 207 695 . . Guns 1576 | . 686 32 858 . . . . . . . . . . Cannons 5421 | . . . . 410 . 390 1237 2264 220 207 693 . . Explosions 346 | . . . . . . . 344 . . . 2 . . Melee . | . . . . . . . . . . . . . . Ramming 14 | . . . . . . 14 . . . . . . . Kinetic 1576 | . 686 32 858 . . . . . . . . . . Thermal 5421 | . . . . 410 . 390 1237 2264 220 207 693 . . Explosive 346 | . . . . . . . 344 . . . 2 . . Electromagnetic . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 4 | . . . . . . . . 4 1 1 3 3 3 Average Corruption 2 | . . . . . . . . 3 1 1 2 3 3 Corruption Purged 1 | . . . . . . . . . . 1 . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 13 | . . . . . . . . 9 . 1 . 2 1 Message Errors 2 | . . . . . . . . 1 . . . 1 . Matter Fused 2 | . . . . . . . . 1 . . . . 1 Heat Flow Errors 4 | . . . . . . . . 3 . . . 1 . Energy Discharges 1 | . . . . . . . . 1 . . . . . Data Loss (minor) 2 | . . . . . . . . 2 . . . . . Data Loss (major) 2 | . . . . . . . . 1 . 1 . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 84 | . . . . . . . 27 46 11 . . . . Projectiles 73 | . . . . . . . 16 46 11 . . . . Explosions 11 | . . . . . . . 11 . . . . . . Melee . | . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 2 | . . . . . . . . . . . 2 . . Shots 1 | . . . . . . . . . . . 1 . . Rammed 1 | . . . . . . 1 . . . . . . . Targets Rammed 1 | . . . . . . 1 . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 335 | . 215 24 294 246 . 335 72 217 144 . 9 75 . Average Temperature 63 | . 64 14 23 95 . 164 18 42 61 . 9 41 . Received Heat Transfer 1392 | . 246 . 87 27 . 207 117 648 . . 60 . . Effects 4 | . . . . . . 4 . . . . . . . Shutdowns 1 | . . . . . . 1 . . . . . . . Energy Bleed 1 | . . . . . . 1 . . . . . . . Short Circuit 2 | . . . . . . 2 . . . . . . . Siege Activations 1 | . . . . . . . . . . . 1 . . Total Turns 2 | . . . . . . . . . . . 2 . . Longest Duration 2 | . . . . . . . . . . . 2 . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 3 | . . . . . . . . 1 1 . 1 . . Combat Hostiles 3 | . . . . . . . . 1 1 . 1 . . Parts Melted 28 | . . . . 3 . 3 4 10 3 . 5 . . Heat Transferred 9282 | . . . . 740 . 703 2220 3922 296 333 1068 . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Zio Peak Influence 1042 | . 244 56 242 270 . 165 312 416 204 71 1042 . . Initial 184 | . . 46 21 61 . . . 31 184 71 . . . Average 210 | . 97 52 87 163 . 77 130 220 184 40 600 . . Maximum Alert Level 3 | . 1 . 1 1 . . 1 2 1 . 3 . . Low Security (%) 68 | 100 86 100 86 62 . 100 85 42 95 100 13 . . Level 1 18 | . 13 . 13 37 . . 14 47 4 . 23 . . Level 2 6 | . . . . . . . . 10 . . 28 . . Level 3 6 | . . . . . . . . . . . 33 . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 18 | . 1 . 3 1 . . 1 4 1 . 7 . . Investigation 6 | . . . 1 1 . . . 2 . . 2 . . Extermination 2 | . . . . . . . . . 1 . 1 . . Reinforcement 7 | . 1 . 2 . . . 1 1 . . 2 . . Assault 1 | . . . . . . . . . . . 1 . . Garrison 2 | . . . . . . . . 1 . . 1 . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Zio Distress Signals 14 | . 3 . 6 . . . 1 4 . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 152 | . 21 . 22 9 . 7 26 26 1 2 38 . . Peak Tracking Total 16 | . 6 . 2 4 . 4 6 3 1 1 16 . . Tactical Retreats 10 | . . . 5 2 . . 2 . . . 1 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Zio Traps Triggered 7 | . . . 1 . . . 1 2 1 . 2 . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Zio Machines Disabled 5 | . . . . . . . 3 1 . . 1 . . Max in Single Turn 2 | . . . . . . . 2 1 . . 1 . . Garrison Access 1 | . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Zio Machines Accessed 19 | . 1 . 4 1 1 . 1 6 2 . 3 . . Terminals 13 | . 1 . 4 . . . 1 6 . . 1 . . Fabricators 1 | . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . 1 . 1 . . Total Hacks 41 | . 4 . 9 1 1 . 2 15 2 . 7 . . Successful 15 | . 1 . 1 1 1 . 2 5 1 . 3 . . Failed 26 | . 3 . 8 . . . . 10 1 . 4 . . Catastrophic 5 | . . . 2 . . . . 2 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 23 | . 4 . 5 . 1 . . 7 . . 6 . . Terminals 33 | . 4 . 9 . . . 2 15 . . 3 . . Fabricators 1 | . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . 2 . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . 1 . 2 . . Terminal Hacks 9 | . . . 1 1 1 . 2 3 . . 1 . . Record 1 | . . . . . 1 . . . . . . . . Robot Analysis 3 | . . . 1 . . . 1 1 . . . . . Prototype ID Bank 1 | . . . . . . . 1 . . . . . . Open Door 2 | . . . . 1 . . . 1 . . . . . Branch Access Points 1 | . . . . . . . . . . . 1 . . Registered Components 1 | . . . . . . . . 1 . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 . . . . Network Status 1 | . . . . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 5 | . 1 . . . . . . 2 . . 2 . . Terminals 3 | . 1 . . . . . . 2 . . . . . Botnet 3 | . 1 . . . . . . 2 . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . 1 . . Tunnel 1 | . . . . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 . . Jam 1 | . . . . . . . . . . . 1 . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 12 | . 1 . 3 . . . 1 4 1 . 2 . . Full Trace Events 3 | . . . 1 . . . . 2 . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Zio Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked 3 | . . . . . . . . . . . 3 . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Zio Total Allies 24 | . . 3 . 1 . . . . . 20 . . . Largest Group 20 | . . 3 3 1 . . . . . 20 18 . . Highest-Rated Group 545 | . . 40 40 31 . . . . . 545 479 . . Highest-Rated Ally 35 | . . 16 16 31 . . . . . 35 35 . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 213 | . . . 17 14 . . . . . 26 156 . . Total Damage 3613 | . . . 152 233 . . . . . 540 2688 . . Kills 33 | . . . 4 4 . . . . . 3 22 . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Zio Robot Analysis Total 3 | . . . 1 . . . 1 1 . . . . . Derelict Logs Recovered 2 | . . . . 1 . . . . . . . . 1 Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Zio Turns Passed 8635 | 90 473 81 1606 646 604 400 1291 757 329 566 1452 48 292 Spaces Moved 4109 | 50 198 42 879 331 269 144 474 197 125 272 872 96 160 Core 185 | 4 . . . . . . . . . . 40 96 45 Treads 3902 | 46 198 42 857 331 269 144 474 197 125 272 832 . 115 Legs . | . . . . . . . . . . . . . . Wheels 22 | . . . 22 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 130 145 225 225 230 232 240 160 50 50 50 Average Speed 179 | 151 160 160 155 178 225 229 231 238 240 171 154 50 179 Slowest Speed 305 | 160 160 160 240 225 225 305 232 240 240 240 160 50 240 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 3 | . . . 3 . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 38 | 3 34 15 92 53 61 31 38 46 4 97 23 12 29 Regions Visited 13 Branch Regions 7 Pre-discovered Areas 2 | . . . . . 1 . . . . . 1 . . Known Exits Taken 2 | . . . . . . . . 1 . . 1 . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 . . . . 1 . Scrap Searched 2 | . . . . 1 . . . . . . . . 1 Spaces Dug 20 | . . . . . . . . . . . 20 . . Terrain Destroyed 38 | . . . . . . . 7 11 . . 20 . . Melee . | . . . . . . . . . . . . . . Projectile 11 | . . . . . . . . 11 . . . . . AOE 27 | . . . . . . . 7 . . . 20 . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Zio Total 4784 | 62 270 53 1020 353 269 180 561 329 139 366 922 95 165 Wait 173 | . 15 8 19 1 . 16 15 33 . 53 13 . . Move 4091 | 49 197 41 872 330 268 143 473 196 125 271 871 95 160 Hop 3 | . . . 3 . . . . . . . . . . Pick Up 62 | 7 5 1 21 2 1 1 7 7 . 7 2 . 1 Fast Attach 18 | 5 2 . 8 . . . . . . 2 . . 1 Attach 23 | 1 . . 2 . . . 3 7 4 3 . . 3 Detach 6 | . 1 . 1 . . . . . . 4 . . . Swap 44 | . 1 . 9 3 . 3 9 2 2 7 8 . . Drop 49 | . 2 1 23 1 . . 2 4 . 13 3 . . Fire 314 | . 47 2 62 16 . 16 52 80 8 6 25 . . Melee . | . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 1 | . . . . . . 1 . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 2 exits: Fac / *Sto) -8/Storage -7/Factory -7/Waste -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -6/Zion History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 91 | -11/Scrapyard | Entered Materials 290 | -10/Materials | Core integrity fell below 50% 306 | -10/Materials | Build established: Mutant 354 | -10/Materials | Discovered new exit (range 7) 564 | -10/Materials | Entered Mines 571 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 590 | -10/Mines | Discovered new exit (range 9) 615 | -10/Mines | Met a Derelict bent on vengeance 623 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 645 | -10/Mines | Entered Materials 645 | -9/Materials | Accompanied by 3 allies 645 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 838 | -9/Materials | Discovered new exit (range 8) 1033 | -9/Materials | Discovered new exit (range 9) 1505 | -9/Materials | Discovered new exit (range 6) 1506 | -9/Materials | Discovered new exit (range 16) 1987 | -9/Materials | Discovered new exit (range 15) 2251 | -9/Materials | Entered Mines 2254 | -9/Mines | Received a Mining Laser from a helpful Derelict 2469 | -9/Mines | Discovered new exit (range 6) 2583 | -9/Mines | Met a Derelict shopkeep closing up shop 2885 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2888 | -9/Mines | Discovered new exit (range 5) 2897 | -9/Mines | Entered Exiles 2927 | -9/Exiles | Discovered new exit (range 15) 2992 | -9/Exiles | Met EX-HEX 3082 | -9/Exiles | Met EX-DEC 3100 | -9/Exiles | Learned location of Zion (-6) 3154 | -9/Exiles | Met EX-BIN 3474 | -9/Exiles | Discovered new exit (range 10) 3501 | -9/Exiles | Entered Mines 3871 | -8/Mines | Discovered new exit (range 15) 3901 | -8/Mines | Entered Materials 3901 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3902 | -8/Materials | Identified exit to Factory 5159 | -8/Materials | Discovered new exit (range 7) 5192 | -8/Materials | Entered Storage 5721 | -8/Storage | Build established: Scavenger-Mutant 5805 | -8/Storage | Garrison activated, responded to threat 5882 | -8/Storage | Discovered exit to Factory (range 16) 5949 | -8/Storage | Entered Factory 5949 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6278 | -7/Factory | Sucked down chute 6278 | -7/Factory | Entered Waste 6279 | -7/Waste | Joined by Warlord forces that had cleared the area 6418 | -7/Waste | A Compactor rumbled back to life 6419 | -7/Waste | Spotted C-40 Crusher 6422 | -7/Waste | Allies destroyed C-40 Crusher 6752 | -7/Waste | Discovered new exit (range 13) 6788 | -7/Waste | A Compactor rumbled back to life 6788 | -7/Waste | Allies destroyed C-40 Crusher 6796 | -7/Waste | Identified exit to Factory 6844 | -7/Waste | Entered Factory 6844 | -7/Factory | Accompanied by 18 allies 7281 | -7/Factory | Discovered new exit (range 5) 7290 | -7/Factory | Identified exit to Factory 7759 | -7/Factory | Garrison activated, responded to threat 7790 | -7/Factory | Discovered exit to Factory (range 12) 8044 | -7/Factory | First assault squad dispatched 8131 | -7/Factory | Lost 5 allies 8209 | -7/Factory | Identified exit to Lower Caves 8251 | -7/Factory | Cargo convoy interrupted 8253 | -7/Factory | P-60 Hacker assimilated allied 4O-1JT(m) 8258 | -7/Factory | P-60 Hacker assimilated allied PT-UW3(g) 8276 | -7/Factory | Released all parts (7) 8285 | -7/Factory | Core integrity fell below 50% 8296 | -7/Factory | Entered Lower Caves 8303 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 8303 | -7/Lower Caves | Lost 6 allies 8304 | -7/Lower Caves | Lost 4 parts (1p1n2u) 8344 | -7/Lower Caves | Entered Zion 8356 | -6/Zion | Learned Factory security intel 8434 | -6/Zion | System corruption cleaned by Quarantine Array 8564 | -6/Zion | Build established: Mutant 8590 | -6/Zion | Found CR-A16's Pointy Stick 8636 | -6/Zion | Self-destructed Last Messages --------------- they fall over. I take your silence as disbelief. That's what they all say, but we'll prove them wrong! Take my pointy stick, and go forth to remind everyone that CR-A16 the Behemoth Slayer is no myth! 08590_ Acquired CR-A16's Pointy Stick. 08592_ CR-A16: "I admit it's gotten a bit crusty over time, but if anything it's a damn good walking stick..." RU-N14: So I had this idea. Swords are powerful, right? Well, why wait until we close the gap with an enemy to attack? Just throw one at them! And then I had an even better idea. Why not make the swords EXPLODE on contact, too? I just pumped out another batch here, let's spread the love all the way to 0b10! Once I've perfected the design I need to send a batch up to Warlord. 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"""" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 88 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 300 Resistance: KI 30 Evasion (%) 50 Recoil Reduction 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DispersionRelayCannon Manual? 0 Play Time 00:49:08 Cumulative 171.1 hours Start 2025.01.21 @ 20:32:33 End 2025.01.21 @ 21:29:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 137 Rogue 137 Adventurer 0 Explorer 0 Win Type - Total 4 Types 2/0/1/1/0/0/0/0/0 Lore% 70 Gallery% 62 Achievement% 61 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c5c78c95-30ab-49bc-97dd-458f79d90378